refactor: migrate built-in plugins to SDK-only interface

- Six-phase plan complete: webui/cli/healthcheck/pluginmgr/clawhubadapter
  now interact with the kernel exclusively via internal/sdk interfaces;
  all Configure() calls and package-level global injection removed
- buildSDK in internal/plugin/registry.go is the single assembly point
- Add internal/sdk/events.go exporting event types/constants
- Fix ProviderManager cooldown sharing: LuaAdaptedProvider.Name() now
  returns the source name instead of lua_<adapter>, so multiple sources
  sharing an adapter (single script load via shared VM AdapterCache) no
  longer share failure-cooldown state
- Verified: build/vet/tests green, deployed to homeagent.service with
  full plugin capability testing via local OpenAI-compatible mock
This commit is contained in:
JianFeeeee
2026-08-01 12:17:17 +08:00
parent 74d30915ea
commit 0d74efd0ea
47 changed files with 1515 additions and 1137 deletions

20
internal/sdk/tool.go Normal file
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@ -0,0 +1,20 @@
package sdk
// ToolSource 描述内核工具注册表/执行器的只读视图(由 StageHost 实现)。
// 用接口而非具体类型,避免 sdk 依赖内核包(内核包反向依赖 sdk)。
type ToolSource interface {
GetToolDefs() []ToolDef
ToolDef(name string) *ToolDef
ExecuteTool(name string, args map[string]interface{}) (interface{}, error)
}
// ToolAPI exposes the kernel tool registry and executor
// (StageHost for plugin tools + IOManager for device/channel tools).
type ToolAPI interface {
// GetToolDefs returns all tools registered on the stage host (plugin tools).
GetToolDefs() []ToolDef
// GetAllTools returns all tools exposed by IO devices/channels.
GetAllTools() []ToolDef
// ExecuteTool executes a tool by name, resolving across the stage host first.
ExecuteTool(name string, args map[string]interface{}) (interface{}, error)
}