merge: GUI 独立光标 + computeruse 高级操作 + 打包修复(15 提交)

只有 2 处冲突,都取 main 侧:

① cmd/gui/package.json 的 test-live
   两侧内容相同(都含 protocol-align.test.mjs),只是上下文位置不同。

② cmd/waiter/device.go 的 scroll mag 声明
   GUI 分支写 `if mag := dy; mag < 0`(init 语句作用域仅到该if),
   而后面还要用 mag ⇒ undefined: mag 编译错误。
   main 侧已把它提到 if 外并注明原因,保留该写法。

自动合并的部分已核对内容一致:
  cmd/gui/agent-cursor.js / agent-inject.js(SendInput 16 处)
  computeruse / silent-start / loading-notify / endpoint-align 判据
  cmd/waiter/device.go 的右侧点击 case "right"
This commit is contained in:
pi
2026-10-05 11:28:20 +08:00
7 changed files with 1713 additions and 0 deletions

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// 设备桥**心跳 + 断线重连**的行为判据(2026-10-05)。
//
// ## 要判的是什么
//
// 修之前 GUI 侧的设备桥有两个洞,合起来的效果是「一次失联,终身失联」:
//
// 1. **不发 ping**。waiter 侧有 pingLoop(internal/devicebridge/client/bridge.go:636,
// 每 30s 一个 0x9 帧),GUI 侧全文件一次 ping 都没发过。
// 而 remotedevice 服务端**没有设备侧读超时**(registry.go 里没有
// SetReadDeadline)—— 不发心跳就没人能发现设备已死,网关会把一台
// 半死的设备长期显示为 online。
//
// 2. **不重连**。startDeviceBridge 只有两个调用点(启动 / 配置变更),
// 失败就 console.error 结束。GUI 是最容易被休眠/切网/服务端重启打断的
// 形态,合盖一次或 WiFi 抖一下,设备桥就再也回不来,
// 直到用户重启 GUI 或手动改一次配置。
//
// ## 为什么用「真实执行」而不是检查文本
//
// 判据在 node:vm 沙箱里把 device-bridge 那几个函数**抽出来真的跑**:
// 用假 socket 驱动「连接成功 → 断线 → 重连 → 再断线」,
// 数真实的重连次数与心跳帧数,而不是 grep `ping` 出现过几次。
//
// ★ 特别要判「连都没连上」那条路:connectDeviceWS 失败时走 reject,
// 当时 socket 从未 upgraded。如果重连只挂在 socket 的 close 事件上,
// 这条路**根本不会有第二次排程** —— 这正是容易写错的地方。
//
// 运行:node cmd/gui/device-bridge-liveness.test.mjs
import { readFileSync } from "node:fs";
import { fileURLToPath } from "node:url";
import { dirname, join } from "node:path";
import vm from "node:vm";
import { setTimeout as realSleep } from "node:timers/promises";
const here = dirname(fileURLToPath(import.meta.url));
const src = readFileSync(join(here, "main.js"), "utf8");
let failures = 0;
const check = (name, ok, detail) => {
if (ok) console.log(` ✓ ${name}`);
else {
failures++;
console.log(` ✗ ${name}${detail ? " — " + detail : ""}`);
}
};
// 从 main.js 里按名字抽出函数源码。
function extractFn(name) {
// 先试 async function(connectDeviceBridgeOnce 是 async),
// 再试普通 function。顺序不能反:普通形式的 needle
// 「function connectDeviceBridgeOnce(」会命中 async 版本里的
// 「async function connectDeviceBridgeOnce(」,切出源码时丢前缀。
let start = src.indexOf(`async function ${name}(`);
let isAsync = true;
if (start === -1) {
start = src.indexOf(`function ${name}(`);
isAsync = false;
}
if (start === -1) throw new Error(`cannot find function ${name} in main.js`);
let i = src.indexOf("{", start);
let depth = 0;
for (let j = i; j < src.length; j++) {
const c = src[j];
if (c === '"' || c === "'" || c === "`") {
const q = c;
j++;
while (j < src.length && src[j] !== q) {
if (src[j] === "\\") j++;
j++;
}
continue;
}
if (c === "/" && src[j + 1] === "/") {
while (j < src.length && src[j] !== "\n") j++;
continue;
}
if (c === "/" && src[j + 1] === "*") {
j = src.indexOf("*/", j) + 1;
continue;
}
if (c === "{") depth++;
else if (c === "}") {
depth--;
if (depth === 0) return src.slice(start, j + 1);
}
}
throw new Error(`unbalanced braces for ${name} (async=${isAsync})`);
}
const devicePingIntervalMs = Number(
src.match(/const devicePingIntervalMs\s*=\s*(\d+)/)?.[1] ?? 0,
);
const deviceReconnectBaseMs = Number(
src.match(/const deviceReconnectBaseMs\s*=\s*(\d+)/)?.[1] ?? 0,
);
const deviceReconnectMaxMs = Number(
src.match(/const deviceReconnectMaxMs\s*=\s*(\d+)/)?.[1] ?? 0,
);
// ---- 假 socket:记录写出的控制帧,模拟 close ----
function makeFakeSock() {
const written = [];
return {
written,
destroyed: false,
write(buf) {
written.push(Buffer.from(buf));
return true;
},
destroy() {
this.destroyed = true;
},
};
}
function runScenario({ connectFailsFirst = 0, label }) {
// 状态
let deviceBridge = null;
let devicePingTimer = null;
let deviceReconnectTimer = null;
let deviceReconnectAttempt = 0;
let deviceWanted = false;
const connectCalls = [];
const logLines = [];
let connectAttempt = 0;
// 用可控的 timer:立即执行「到期」,但记录延迟值。
const timers = [];
function fakeSetTimeout(fn, ms) {
timers.push({ fn, ms, kind: "timeout" });
return timers.length;
}
function fakeClearTimeout(id) {
if (id && timers[id - 1]) timers[id - 1].cancelled = true;
}
function fakeSetInterval(fn, ms) {
timers.push({ fn, ms, kind: "interval", cancelled: false });
return timers.length;
}
function fakeClearInterval(id) {
if (id && timers[id - 1]) timers[id - 1].cancelled = true;
}
// 推进 n 个 timer(全部执行)。
// ★ 必须 await:重连链是 async(connectDeviceBridgeOnce 里 await
// doConnectDeviceBridge),若不等它跑完,下一次 runTimers 会看到一个
// 「已 ran」的 timer 列表而找不到新排程的那个,测出来就是「没重连」。
async function runTimers(n = 1) {
for (let k = 0; k < n; k++) {
const t = timers.find((x) => !x.cancelled && !x.ran);
if (!t) return false;
t.ran = true;
await t.fn();
// 让被测代码里 await 之后的 continuation(排程下一轮)跑完
await realSleep(0);
}
return true;
}
function liveIntervalMs() {
const t = timers.find((x) => x.kind === "interval" && !x.cancelled);
return t ? t.ms : 0;
}
const sandbox = {
console: { log: (...a) => logLines.push(a.join(" ")), error: (...a) => logLines.push("ERR " + a.join(" ")) },
crypto: { randomBytes: (n) => Buffer.alloc(n, 7) },
loadGuiPrefs: () => ({
deviceBridge: { enabled: true, gateway: "ws://x/ws", token: "t" },
}),
devicePingIntervalMs,
deviceReconnectBaseMs,
deviceReconnectMaxMs,
Math,
Buffer,
setTimeout: fakeSetTimeout,
clearTimeout: fakeClearTimeout,
setInterval: fakeSetInterval,
clearInterval: fakeClearInterval,
};
// 需要沙箱内能读写这几个状态:用闭包变量暴露 getter/setter
const ctx = vm.createContext(sandbox);
// 把状态变量以「属性」形式暴露给被测代码:改写为 sandbox 上的普通变量不可行
// (被测代码是顶层 let),所以改为在沙箱里重新声明同名 let 并暴露 setter。
const prelude = `
let deviceBridge = null;
let devicePingTimer = null;
let deviceReconnectTimer = null;
let deviceReconnectAttempt = 0;
let deviceWanted = false;
let deviceBridgeBound = false;
let deviceBridgeBindError = "";
let deviceBridgeAddr = "";
let deviceBridgeId = "";
globalThis.__socks = [];
var __connectCalls = [];
globalThis.__connectCalls = __connectCalls;
var __shouldFail = __failTimes;
globalThis.__socksHolder = true;
globalThis.__peek = () => ({ deviceBridge, devicePingTimer, deviceReconnectTimer,
deviceReconnectAttempt, deviceWanted });
`;
sandbox.__failTimes = connectFailsFirst;
// connectDeviceWS 的替身:前 N 次 reject,之后给一个假 sock
const connectStub = `
async function connectDeviceWS(url, token, onMsg) {
__connectCalls.push(url);
if (__shouldFail > 0) { __shouldFail--; throw new Error("simulated connect failure"); }
const sock = { __written: [], destroyed: false,
write(b) { this.__written.push(Buffer.from(b)); return true; },
destroy() { this.destroyed = true; } };
__socks.push(sock);
return { send(){}, close(){ sock.destroy(); }, __sock: sock };
}
function startDevicePing(sock) {
if (devicePingTimer) clearInterval(devicePingTimer);
devicePingTimer = setInterval(() => {
try { if (!sock || sock.destroyed) return; sendDeviceControlFrame(sock, 0x9, null); } catch(e){}
}, devicePingIntervalMs);
}
function stopDevicePing() { if (devicePingTimer) { clearInterval(devicePingTimer); devicePingTimer = null; } }
`;
const fns = [
"sendDeviceControlFrame",
"scheduleDeviceReconnect",
"stopDevicePing",
"startDevicePing",
"connectDeviceBridgeOnce",
]
.map((n) => extractFn(n))
.join("\n\n");
// ★ 用 main.js 里**真实的** startDeviceBridge,不在沙箱里重写一份。
// 之前我在这里自己写了一个同名的 startDeviceBridge(包 try/catch + 排程),
// 结果:把 main.js 里的排程调用删掉,判据依旧全绿 ——
// **测的不是被测代码,而是我的副本**。这正是本仓反复强调的
// 「判据必须测真实行为,不能测一份影子实现」。
const realStart = extractFn("startDeviceBridge");
const realStop = extractFn("stopDeviceBridge");
const script = [
prelude,
connectStub,
"async function doConnectDeviceBridge(cfg) {",
" if (!cfg) return;",
" const ws = await connectDeviceWS(cfg.url || cfg.gateway || '', cfg.apiKey || cfg.token || '', function(){});",
" deviceBridge = ws;",
" startDevicePing(ws.__sock);",
"}",
fns,
realStart,
realStop,
"globalThis.__start = startDeviceBridge;",
"globalThis.__stop = stopDeviceBridge;",
"globalThis.__fireClose = () => { scheduleDeviceReconnect(); };",
].join("\n");
vm.runInContext(script, ctx);
return {
timers,
logLines,
// connectCalls 必须从沙箱里读:connectDeviceWS 的替身在 vm 上下文里
// push 的是 __connectCalls,外层那个 const connectCalls 永远是空的。
// 之前把两者当成同一个,导致「重连真的再连了一次」判据永远红。
get connectCalls() {
return sandbox.__connectCalls || [];
},
runTimers,
liveIntervalMs,
peek: () => sandbox.__peek(),
socks: () => sandbox.__socks || [],
start: () => sandbox.__start({ url: "ws://x/ws", apiKey: "t" }),
stop: () => sandbox.__stop(),
fireClose: () => sandbox.__fireClose(),
};
}
// ============ 判据 ============
console.log("设备桥心跳 + 重连");
// 1) 首次连接成功 → 起了心跳,且间隔是 30s(与服务端 pingLoop 一致)
{
const sc = runScenario({ connectFailsFirst: 0, label: "ok-first" });
await sc.start();
const st = sc.peek();
check("首次连接成功即启动心跳", !!st.devicePingTimer && sc.liveIntervalMs() === 30000,
`pingTimer=${!!st.devicePingTimer} interval=${sc.liveIntervalMs()}`);
}
// 2) 心跳真的发出 0x9 控制帧,且帧格式合规(客户端帧必须带掩码位)
{
const sc = runScenario({ connectFailsFirst: 0 });
await sc.start();
const sock = sc.socks()[0];
// 触发一次心跳 interval
const it = sc.timers.find((t) => t.kind === "interval" && !t.ran);
if (it) it.fn();
const ping = (sock.__written || []).find((b) => (b[0] & 0x0f) === 0x9);
check("心跳发出 opcode 0x9", !!ping, `frames=${(sock.__written || []).length}`);
check("客户端帧带掩码位(RFC6455 §5.3)", ping ? (ping[1] & 0x80) === 0x80 : false,
ping ? `byte1=0x${ping[1].toString(16)}` : "no ping frame");
}
// 3) 断线 → 自动重连(线性退避,首个等待 = base)
{
const sc = runScenario({ connectFailsFirst: 0 });
await sc.start();
const before = sc.peek().deviceReconnectAttempt;
sc.fireClose();
const pend = sc.timers.filter((t) => t.kind === "timeout" && !t.ran && !t.cancelled);
check("断线后排出重连定时器", pend.length > 0, `pending=${pend.length}`);
check("退避计数递增", sc.peek().deviceReconnectAttempt === before + 1,
`attempt ${before} -> ${sc.peek().deviceReconnectAttempt}`);
// 执行重连 → 应真的再连一次
await sc.runTimers(1);
check("重连真的再发起了一次连接", sc.connectCalls.length >= 1,
`connectCalls=${sc.connectCalls.length}`);
}
// 4) ★ 连都没连上(connectDeviceWS reject)也必须排程重连
// —— 这是最容易漏的一格:reject 路上没有 socket close 事件。
{
const sc = runScenario({ connectFailsFirst: 1 });
await sc.start();
const pend = sc.timers.filter((t) => t.kind === "timeout" && !t.ran && !t.cancelled);
check("首次连接失败也排出重连(reject 路径无 close 事件)", pend.length > 0,
`pending=${pend.length}`);
// 再跑 4 个 timer,确认能一路重连上去(第 2 次会成功)
for (let i = 0; i < 4; i++) await sc.runTimers(1);
check("重连最终成功并连上", sc.peek().deviceBridge !== null,
`deviceBridge=${!!sc.peek().deviceBridge}`);
check("连上后心跳重新出现", !!sc.peek().devicePingTimer);
}
// 5) 退避随失败次数线性增长并封顶
{
const sc = runScenario({ connectFailsFirst: 99 }); // 永远失败
await sc.start();
const delays = [];
for (let i = 0; i < 6; i++) {
const pend = sc.timers.filter((t) => t.kind === "timeout" && !t.ran && !t.cancelled);
if (!pend.length) break;
delays.push(pend[0].ms);
await sc.runTimers(1);
}
const cap = 60000;
check("退避线性增长", delays.length >= 2 && delays[1] > delays[0],
`delays=${JSON.stringify(delays)}`);
check("退避封顶在 max", delays.every((d) => d <= cap), `delays=${JSON.stringify(delays)}`);
}
// 6) 主动停用后不再重连(deviceWanted=false 是闸)
{
const sc = runScenario({ connectFailsFirst: 0 });
await sc.start();
sc.stop();
const pend = sc.timers.filter((t) => t.kind === "timeout" && !t.ran && !t.cancelled);
check("stopDeviceBridge 后不再排程重连", pend.length === 0, `pending=${pend.length}`);
check("stopDeviceBridge 停掉心跳", sc.peek().devicePingTimer === null);
}
// 7) 成功重连后 attempt 归零
{
const sc = runScenario({ connectFailsFirst: 2 });
await sc.start();
for (let i = 0; i < 6; i++) await sc.runTimers(1);
check("成功重连后退避归零", sc.peek().deviceReconnectAttempt === 0,
`attempt=${sc.peek().deviceReconnectAttempt}`);
}
console.log(
failures === 0
? "\nAll device-bridge liveness checks passed."
: `\n${failures} check(s) failed.`,
);
process.exit(failures === 0 ? 0 : 1);