mirror of
https://gitcode.com/JianFeeeee/HomeAgent.git
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重构: 插件自注册 + .so 动态加载 + 中断打断机制
- 所有内置插件 init() 自注册 (plugin.RegisterFactory), 移除 main.go 硬编码 - 新增 .so 动态加载器 (internal/plugin/dynamic.go), 插件可编译为 plugin.so - 新增 plugin.json 元数据 (internal/plugin/manifest.go) - 新增 interceptLoop 独立 goroutine: (a) cancelLLM() 取消进行中的 HTTP 请求 (b) interceptCh → drainInterrupt() 注入 [打断消息] 到 LLM 上下文 (c) InjectInput 空闲时触发新处理循环 - 新增 internal/plugins/all.go 空白导入触发所有内置插件 init() - internal/sdk/ 作为 PluginSDK 正式 Go API - internal/api/ → internal/plugins/webui/ 迁移 - 删除旧 cmd/cli/, 使用 cmd/waiter/ 替代 - 更新 PLAN.md / ARCHITECTURE.md / README.md 文档
This commit is contained in:
298
internal/memory/social/social.go
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298
internal/memory/social/social.go
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package social
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import (
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"fmt"
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"strings"
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"sync"
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"gitcode.com/JianFeeeee/HomeAgent/internal/memory"
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)
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const (
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entityTypePerson = "person"
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entityTypeTrait = "trait_value"
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traitPrefix = "trait:"
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)
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type PersonProfile struct {
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Name string `json:"name"`
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Traits map[string]string `json:"traits,omitempty"`
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Relations []SocialRelation `json:"relations,omitempty"`
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}
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type SocialRelation struct {
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Person string `json:"person"`
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Relation string `json:"relation"` // 关系类型:朋友/家人/同事/邻居/...
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}
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type SocialStore struct {
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db *memory.GraphDB
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mu sync.RWMutex
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}
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func New(db *memory.GraphDB) *SocialStore {
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return &SocialStore{db: db}
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}
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// GetPerson 获取人物完整档案(特质 + 社交关系)
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func (s *SocialStore) GetPerson(name string) (*PersonProfile, error) {
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if s.db == nil {
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return nil, fmt.Errorf("social store not available")
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}
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result, err := s.db.Recall([]string{name}, nil, 2, "")
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if err != nil {
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return nil, err
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}
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profile := &PersonProfile{
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Name: name,
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Traits: make(map[string]string),
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}
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// 查找指定 person 的 ID
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var personID int64
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for _, e := range result.Entities {
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if e.Name == name {
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personID = e.ID
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break
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}
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}
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if personID == 0 {
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return nil, fmt.Errorf("person '%s' not found", name)
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}
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// 区分 trait 关系和社交关系
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for _, r := range result.Relations {
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if strings.HasPrefix(r.RelationType, traitPrefix) {
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// 特质:trait:<特质名>
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traitName := strings.TrimPrefix(r.RelationType, traitPrefix)
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if r.SourceID == personID {
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profile.Traits[traitName] = r.TargetName
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} else {
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profile.Traits[traitName] = r.SourceName
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}
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} else if r.SourceID == personID {
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profile.Relations = append(profile.Relations, SocialRelation{
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Person: r.TargetName,
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Relation: r.RelationType,
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})
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} else if r.TargetID == personID {
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profile.Relations = append(profile.Relations, SocialRelation{
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Person: r.SourceName,
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Relation: r.RelationType,
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})
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}
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}
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return profile, nil
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}
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// SetTrait 设置/更新人物特质。如果同名特质已存在则覆盖
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func (s *SocialStore) SetTrait(name, trait, value string) error {
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if s.db == nil {
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return fmt.Errorf("social store not available")
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}
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// 先清除旧特质值
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oldVal, found := s.GetTrait(name, trait)
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if found && oldVal != "" {
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s.db.Purge(map[string]string{
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"subject_contains": name,
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"relation_type": traitPrefix + trait,
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}, "soft")
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}
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triples := []memory.Triple{
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{
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Subject: name,
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SubjectType: entityTypePerson,
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Relation: traitPrefix + trait,
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Object: value,
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ObjectType: entityTypeTrait,
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Confidence: 1.0,
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},
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}
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_, _, err := s.db.Commit(triples, "social_trait", 0)
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return err
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}
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// GetTrait 获取指定人物的指定特质值
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func (s *SocialStore) GetTrait(name, trait string) (string, bool) {
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if s.db == nil {
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return "", false
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}
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result, err := s.db.Recall([]string{name}, nil, 1, "")
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if err != nil || result == nil {
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return "", false
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}
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var personID int64
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for _, e := range result.Entities {
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if e.Name == name {
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personID = e.ID
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break
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}
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}
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if personID == 0 {
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return "", false
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}
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for _, r := range result.Relations {
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if r.RelationType == traitPrefix+trait {
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if r.SourceID == personID {
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return r.TargetName, true
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}
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return r.SourceName, true
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}
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}
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return "", false
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}
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// AddRelation 建立两人之间的社交关系
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func (s *SocialStore) AddRelation(personA, relation, personB string) error {
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if s.db == nil {
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return fmt.Errorf("social store not available")
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}
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triples := []memory.Triple{
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{
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Subject: personA,
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SubjectType: entityTypePerson,
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Relation: relation,
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Object: personB,
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ObjectType: entityTypePerson,
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Confidence: 1.0,
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},
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}
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_, _, err := s.db.Commit(triples, "social_relation", 0)
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return err
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}
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// RemoveRelation 删除两人之间的社交关系
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func (s *SocialStore) RemoveRelation(personA, relation, personB string) error {
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if s.db == nil {
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return fmt.Errorf("social store not available")
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}
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_, err := s.db.Purge(map[string]string{
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"subject_contains": personA,
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"target_contains": personB,
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"relation_type": relation,
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}, "soft")
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return err
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}
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// GetRelations 获取指定人物的所有社交关系
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func (s *SocialStore) GetRelations(name string) ([]SocialRelation, error) {
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if s.db == nil {
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return nil, fmt.Errorf("social store not available")
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}
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result, err := s.db.Recall([]string{name}, nil, 1, "")
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if err != nil {
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return nil, err
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}
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var personID int64
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for _, e := range result.Entities {
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if e.Name == name {
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personID = e.ID
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break
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}
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}
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if personID == 0 {
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return nil, nil
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}
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var relations []SocialRelation
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for _, r := range result.Relations {
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if strings.HasPrefix(r.RelationType, traitPrefix) {
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continue
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}
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if r.SourceID == personID {
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relations = append(relations, SocialRelation{Person: r.TargetName, Relation: r.RelationType})
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} else if r.TargetID == personID {
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relations = append(relations, SocialRelation{Person: r.SourceName, Relation: r.RelationType})
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}
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}
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return relations, nil
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}
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// GetNetwork 获取指定人物周围 depth 度的社交网络
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func (s *SocialStore) GetNetwork(name string, depth int) ([]*PersonProfile, error) {
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if s.db == nil {
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return nil, fmt.Errorf("social store not available")
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}
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// 用 Recall 的 BFS 遍历获取多度关联
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result, err := s.db.Recall([]string{name}, nil, depth, "")
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if err != nil {
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return nil, err
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}
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personMap := make(map[int64]*PersonProfile)
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for _, e := range result.Entities {
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p := &PersonProfile{
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Name: e.Name,
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Traits: make(map[string]string),
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}
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personMap[e.ID] = p
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}
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for _, r := range result.Relations {
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if strings.HasPrefix(r.RelationType, traitPrefix) {
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traitName := strings.TrimPrefix(r.RelationType, traitPrefix)
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if p, ok := personMap[r.SourceID]; ok {
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p.Traits[traitName] = r.TargetName
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}
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if p, ok := personMap[r.TargetID]; ok {
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p.Traits[traitName] = r.SourceName
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}
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}
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}
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// 收集关系
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for _, r := range result.Relations {
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if strings.HasPrefix(r.RelationType, traitPrefix) {
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continue
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}
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sr := SocialRelation{Relation: r.RelationType}
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if p, ok := personMap[r.SourceID]; ok {
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sr.Person = r.TargetName
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p.Relations = append(p.Relations, sr)
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}
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sr = SocialRelation{Relation: r.RelationType}
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if p, ok := personMap[r.TargetID]; ok {
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sr.Person = r.SourceName
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p.Relations = append(p.Relations, sr)
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}
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}
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var profiles []*PersonProfile
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for _, p := range personMap {
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profiles = append(profiles, p)
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}
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return profiles, nil
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}
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// ListPersons 列出所有已知人物(entity.type = person)
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func (s *SocialStore) ListPersons() ([]string, error) {
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if s.db == nil {
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return nil, fmt.Errorf("social store not available")
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}
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result, err := s.db.Recall(nil, nil, 1, "")
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if err != nil {
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return nil, err
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}
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var names []string
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for _, e := range result.Entities {
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if e.Type == entityTypePerson || e.Type == "Person" {
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names = append(names, e.Name)
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}
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}
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return names, nil
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}
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