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https://gitcode.com/JianFeeeee/HomeAgent.git
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refactor(plugin)!: 重编提示与模板路径改用 hmapdev;文档全面对齐 1.2.0
工具链在 SDK 1.2.0 更名为 hmapdev(原 plugindev)。核心侧三处功能耦合同步:
1. 用户可见报错:旧 C ABI 产物 / 协议版本不匹配 / 共享段版本不匹配
三处「请用配套 plugindev 重编」→ hmapdev(对应两条测试断言同步)
2. e2e_template_test 的模板路径改为 tools/hmapdev/templates,
并保留旧路径回退(旧 SDK 检出仍能跑测试)
3. 注释与文档同步
文档更新(用户可见面):
- assets/docs/{zh,en}/PLUGIN_DEV.md:工具链章节整体改为 hmapdev,
补改名说明与 SDK 存储目录迁移;命令示例全部更新
- assets/docs/{zh,en}/ARCHITECTURE.md:**流程图与章节对齐 v1.2.0** ——
· 向量化章节改为三层降级:统一多模态空间(主)→ 词嵌入 → TF-IDF(回退),
写明「同指纹且同维度才参与融合」
· 媒体记忆章节重写:媒体是一等记忆块(无独立 GC / 无引用计数 / 无描述式索引 /
正文不再写 media marker),并写明 reembedStaleMedia 的跨空间迁移与写回
- README{,_EN}.md、docs/zh/plugin-interface-matrix.md:工具名与模板路径同步
(历史条目标注「当时名为 plugindev」)
验证:go test ./internal/plugin/ ./internal/plugin/proc/ ok,
含 4 条真实模板 E2E(模板路径切换后仍通过)。
This commit is contained in:
@ -132,11 +132,22 @@ Setting `ctx.Response` at any stage jumps to `after_output`.
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→ triples → GraphDB.Commit
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```
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### Vectorization: Pretrained Word Embedding + TF-IDF Fallback
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### Vectorization: Unified Multimodal Space (primary) → Word Embedding → TF-IDF (fallback)
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All vectorization unified under `StaticEmbedder` (`internal/memory/static_embedder.go`):
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Vectorization degrades through three layers by availability; **each missing layer reports an explicit
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error and never pretends to succeed**:
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**Primary Strategy — Pretrained Word Embedding (aligned 300d)**
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**① Unified multimodal space (primary path, since v1.2.0)**
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Text and images share **one model, one dimension, one fingerprint** (default `chineseclip`: 512d,
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Apache-2.0, Chinese-native; `qwen3vl` or an external `http` provider are alternatives).
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Providers register through the public `pkg/embedding` SPI — **the kernel hardcodes no model**.
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Vectors persist together with their fingerprint (`dense_fp` / `vec_model`); any mismatch with the
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current fingerprint triggers recomputation, and only blocks with the **same fingerprint and the same
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dimension** participate in fusion (mixing coordinate systems yields a direction resembling neither).
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**② Word embedding (text fallback)** — `StaticEmbedder` (`internal/memory/static_embedder.go`):
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**Model sources** (aligned 300d)
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- Model sources: ConceptNet Numberbatch (77-language aligned) / fastText Chinese / fastText English
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- Configured via `core.agent.embedding_model_path` (comma-separated multi-model)
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- Path containing `numberbatch` → auto-download ConceptNet; `cc.zh.` → fastText Chinese; `cc.en.` → fastText English
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@ -196,28 +207,32 @@ single typo silently breaks reference binding with no error anywhere in the chai
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also gained `sentence_text`: media references hang off a sentence, so with no sentence there is
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nowhere to attach them.
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### Media Memory (since v1.1.0)
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### Media Memory (since v1.2.0: first-class memory blocks)
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`internal/memory/media/` — `Store`, content-addressed (CAS)
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Media is not attached content but a **first-class memory node**: `internal/memory/media/` is a
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content-addressed store (CAS), and graph `block` nodes carry its digest plus its own vector, while
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structural edges (e.g. `sentence --contains--> block`) express ownership.
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| Concern | Approach | Why |
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|---|---|---|
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| Addressing | sha256 digest; metadata in SQLite, blobs on disk | Identical bytes stored once; metadata must be queryable, blobs must not live in the database |
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| Addressing | sha256 digest; metadata in SQLite, blobs on disk (`blobs/<first2>/<rest>`, two-level fanout) | Identical bytes stored once; metadata must be queryable, blobs must not live in the database |
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| Integrity | Every `Get` re-verifies the digest | Silently returning corrupt data on disk damage is far worse than an error |
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| Write atomicity | `.tmp` + rename | A half-written file taken as complete content would permanently poison that digest |
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| References | `owner_kind/owner_id/digest` composite primary key, `AddRef` idempotent | Three owner kinds: `context` (context events), `document`, `graph_sentence` |
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| GC | Two-stage with `minAge`, **referenced items are never deleted** | Description text stays in the text layers while blobs may be evicted — semantic memory and byte cache are decoupled |
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| Retrieval | Blocks carry **their own multimodal vector and fingerprint** and are searched directly | No description text is needed as an intermediary |
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| Lifecycle | **No separate GC, no refcounts, no keep-set**; deleting the block deletes the content | Media is a memory node, not a cache that needs keeping alive |
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**How media is represented in plain-text memory** is the marker `[<mime> <short digest>] <description>`:
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**Description-based indexing is gone**: the old implementation embedded a
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`[<mime> <short digest>] <description>` marker in the body and treated the description as the
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semantic memory (retrieval used it). That path was removed wholesale in v1.2.0: a description is
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second-hand model output, and retrieving "someone else's paraphrase of an image" is strictly worse
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than retrieving the image's own vector. Images are now retrieved only by their own vector in the
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unified space, and no media marker is written into the body.
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```
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[image/png a1b2c3d4e5f6] a purple-blue-red three-band chart
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```
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Why it must ride on text: `Doc.Content`, `sentences.text` and text memory's `Input` are all strings
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— there is no field to carry structured data. **The description text is the durable semantic
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memory** (retrieval uses it); the digest is the key back to the bytes (reverse lookup uses it).
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After capacity GC evicts a blob, the description remains in the L0/L2/L3 text.
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**Cross-space vector migration**: media rows store their vector together with `vec_model` (the space
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fingerprint). At startup `reembedStaleMedia()` recomputes and **writes back** every row whose
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`vec_model` is empty (never embedded) or differs from the current space (model/dimension switched).
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Modalities outside the space return `ErrModalityUnsupported` — the kernel **never substitutes
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another model's vector**.
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The media store is **optional throughout**: with `core.memory.media.enabled=false` or no
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configuration, the whole chain silently degrades to plain-text behaviour — no errors, no panics.
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@ -292,7 +307,7 @@ VM built-ins: `json.encode` / `json.decode` / `log` / `http_get` / `http_post`.
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| Method | Registration Mechanism | Compilation | Usage |
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|--------|----------------------|-------------|-------|
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| Built-in | `init()` → `RegisterFactory` | `internal/plugins/` compiled into kernel | webui/cli/timer/mcp etc. |
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| External subprocess plugin | Handshake + stdio JSON-RPC reverse registration | `plugindev build` → `plugin.bin` (ordinary Go binary) | qq/browser/files etc. |
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| External subprocess plugin | Handshake + stdio JSON-RPC reverse registration | `hmapdev build` → `plugin.bin` (ordinary Go binary) | qq/browser/files etc. |
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| Lua script plugin | Execute `main.lua` to register tools | No compilation, takes effect after restart/reload | luademo etc. |
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| SKILL plugin | Parse `SKILL.md` | Markdown definition | Loaded via clawhubadapter |
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@ -311,7 +326,7 @@ Lua script plugin loading: `internal/plugin/` → the gopher-lua interpreter exe
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| Dimension | Built-in Plugin | External Plugin |
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|-----------|----------------|-----------------|
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| Registration | `init()` calls `plugin.RegisterFactory(name, factory)` | Implements `NewPluginFactory(name, config) (sdk.Plugin, error)` entry function |
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| Compilation | Compiled into `homed` binary, no separate build | Compiled via `plugindev build` to `plugin.bin` (ordinary Go binary, zero cgo); the kernel spawns it as a subprocess |
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| Compilation | Compiled into `homed` binary, no separate build | Compiled via `hmapdev build` to `plugin.bin` (ordinary Go binary, zero cgo); the kernel spawns it as a subprocess |
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| Distribution | Bundled with kernel, not independently installable | `.hmap` package (ZIP archive), installed via WebUI or pluginmgr API |
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| Metadata | `plugin.RegisterPluginMeta()` for display name | `plugin.json` manifest file (name, version, entry, platforms, capabilities, etc.) |
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| Plugin directory | No separate directory, compiled into binary | `plugins/<name>/` independent directory with `plugin.json` + `plugin.bin` |
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@ -29,75 +29,80 @@ type Plugin interface {
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| Method | Use Case | Complexity |
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|--------|----------|------------|
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| **Subprocess plugin (recommended)** | Independently distributed third-party plugins | Medium, generated using `plugindev` toolchain |
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| **Subprocess plugin (recommended)** | Independently distributed third-party plugins | Medium, generated using `hmapdev` toolchain |
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| **Built-in plugin** | Released with HomeAgent | Simple, requires merging into main repo |
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| **Lua script plugin** | Lightweight rapid prototyping | Simple, generated using `plugindev init --lua` |
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| **Lua script plugin** | Lightweight rapid prototyping | Simple, generated using `hmapdev init --lua` |
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---
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<img src="../../assets/branding/mascot-xiaozhai.webp" width="20" style="border-radius:50%;vertical-align:middle"> :
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## 1. Quick Start: Using the plugindev Toolchain
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## 1. Quick Start: Using the hmapdev Toolchain
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`plugindev` is the unified plugin development toolchain provided in the SDK repository, supporting both Go and Lua plugin types.
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`hmapdev` is the unified plugin development toolchain provided in the SDK repository, supporting both Go and Lua
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plugin types, and producing `.hmap` plugin bundles (the tool is named after that package format).
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> Rename note: as of 1.2.0 the toolchain was renamed from `plugindev` to `hmapdev`; the SDK store moved from
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> `~/.homeagent/plugindev/sdk` to `~/.homeagent/hmapdev/sdk` (the old directory keeps working automatically).
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### Installation
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```bash
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cd homeagent-sdk/tools/plugindev
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go build -o plugindev
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# Add plugindev to PATH or use directly
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cd homeagent-sdk/tools/hmapdev
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go build -o hmapdev
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# Add hmapdev to PATH or use directly
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# Prebuilt binaries also ship as release assets (hmapdev_linux_amd64, ...)
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```
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### SDK Version Management
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`plugindev sdk` manages local SDK versions:
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`hmapdev sdk` manages local SDK versions:
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```bash
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plugindev sdk list # list installed SDK versions
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plugindev sdk current # show current SDK version
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plugindev sdk latest # show latest available version
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plugindev sdk install v0.8.0 # install a specific version
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plugindev sdk use v0.8.0 # switch to a version
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plugindev sdk path # show current SDK path
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hmapdev sdk list # list installed SDK versions
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hmapdev sdk current # show current SDK version
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hmapdev sdk latest # show latest available version
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hmapdev sdk install v1.2.0 # install a specific version
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hmapdev sdk use v1.2.0 # switch to a version
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hmapdev sdk path # show current SDK path
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```
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SDK is stored at `~/.homeagent/plugindev/sdk/<version>/`; `plugindev init` reads the current SDK version for `go.mod`.
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SDK is stored at `~/.homeagent/hmapdev/sdk/<version>/`; `hmapdev init` reads the current SDK version for `go.mod`.
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### Source Debugging
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`plugindev debug` interprets plugin source and prints a call trace, no compilation environment needed:
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`hmapdev debug` interprets plugin source and prints a call trace, no compilation environment needed:
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```bash
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plugindev debug [dir] # dir defaults to the current directory
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hmapdev debug [dir] # dir defaults to the current directory
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```
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### Creating a Go Plugin
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```bash
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plugindev init myplugin
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hmapdev init myplugin
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cd myplugin
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# Edit plugin code
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vim plugin.go
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# Build and package (default is a multi-platform bundle, see below)
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plugindev build
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hmapdev build
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# Output: dist/myplugin_bundle.hmap
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# Single-platform build:
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plugindev build --no-bundle
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hmapdev build --no-bundle
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# Output: dist/myplugin_linux_amd64.hmap (or windows_amd64)
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```
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### Creating a Lua Plugin
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```bash
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plugindev init myluaplugin --lua
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hmapdev init myluaplugin --lua
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cd myluaplugin
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# Edit plugin code
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vim main.lua
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# Local test
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lua main.lua
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# Build and package
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plugindev build
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hmapdev build
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# Output: dist/myluaplugin_lua.hmap
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```
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@ -128,16 +133,16 @@ myluaplugin/
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### Build & Package
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`plugindev build` automatically handles compilation and packaging:
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`hmapdev build` automatically handles compilation and packaging:
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```bash
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cd myplugin
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plugindev build # default bundle mode (multi-platform)
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plugindev build --no-bundle # single-target build (per plg.json targets)
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plugindev build --target linux/amd64 # append a target on top of plg.json targets
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plugindev build --outdir dist # output directory (default: dist)
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plugindev build --sdk-path <path> # SDK path override (go.mod replace)
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plugindev build --replace <mod@path> # append a go.mod replace directive (repeatable)
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hmapdev build # default bundle mode (multi-platform)
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hmapdev build --no-bundle # single-target build (per plg.json targets)
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hmapdev build --target linux/amd64 # append a target on top of plg.json targets
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hmapdev build --outdir dist # output directory (default: dist)
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hmapdev build --sdk-path <path> # SDK path override (go.mod replace)
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hmapdev build --replace <mod@path> # append a go.mod replace directive (repeatable)
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```
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Execution process:
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@ -171,7 +176,7 @@ the kernel picks the one matching the current platform and renames it to `plugin
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> - `plugin.so` / `plugin.dylib` / `plugin.dll` are **no longer loaded**. The new kernel
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> skips legacy artifacts with an actionable error instead of crashing.
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> - **Business code needs no changes** — the public SDK interface is unchanged; just
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> rebuild with the new `plugindev`.
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> rebuild with the new `hmapdev` (formerly `plugindev`).
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> - The `entry` field in `plg.json` is **meaningless for Go plugins** now (leaving
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> `plugin.so` there is harmless); it only distinguishes Lua plugins.
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> - Artifacts no longer need cgo, so cross-compiling requires no target C toolchain.
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@ -180,12 +185,12 @@ the kernel picks the one matching the current platform and renames it to `plugin
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### Build Targets & Multi-platform Bundle
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**`plugindev build` defaults to bundle mode** (unless `plg.json` explicitly sets `"bundle": false`): it builds linux/amd64 + darwin/amd64 + windows/amd64 in one pass, producing a single `.hmap` with all platform binaries. The output manifest includes a `platforms` field. The kernel auto-selects the correct binary during installation.
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**`hmapdev build` defaults to bundle mode** (unless `plg.json` explicitly sets `"bundle": false`): it builds linux/amd64 + darwin/amd64 + windows/amd64 in one pass, producing a single `.hmap` with all platform binaries. The output manifest includes a `platforms` field. The kernel auto-selects the correct binary during installation.
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```bash
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plugindev build # default bundle, outputs dist/myplugin_bundle.hmap
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plugindev build --bundle # explicitly enable bundle (same as above)
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plugindev build --no-bundle # disable bundle, build per plg.json targets
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hmapdev build # default bundle, outputs dist/myplugin_bundle.hmap
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hmapdev build --bundle # explicitly enable bundle (same as above)
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hmapdev build --no-bundle # disable bundle, build per plg.json targets
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```
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Notes:
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@ -275,7 +280,7 @@ func NewPluginFactory(name string, config map[string]interface{}) (sdk.Plugin, e
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### Entry Point
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`plugindev init` generates `plugin.go` with the `NewPlugin` export function directly,
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`hmapdev init` generates `plugin.go` with the `NewPlugin` export function directly,
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which is the entry point when the kernel loads the plugin:
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```go
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@ -284,7 +289,7 @@ func NewPlugin(name string, config map[string]interface{}) (sdk.Plugin, error) {
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}
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```
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At build time, `plugindev build` auto-generates subprocess runtime code
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At build time, `hmapdev build` auto-generates subprocess runtime code
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(`z_proc_gen.go` for the platform-independent part, plus `z_proc_shm_unix.go` /
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`z_proc_shm_windows.go`). All three platforms share the same entry point and the same
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RPC logic; only the cross-process resource-passing mechanism differs (inherited fds on
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Reference in New Issue
Block a user