package plugin import ( "crypto/sha256" "encoding/hex" "encoding/json" "fmt" "log" "os" "path/filepath" "sort" "strings" "sync" "sync/atomic" "time" agentAPI "gitcode.com/JianFeeeee/HomeAgent/internal/agent/api" agentIO "gitcode.com/JianFeeeee/HomeAgent/internal/agent/io" internalConfig "gitcode.com/JianFeeeee/HomeAgent/internal/config" "gitcode.com/JianFeeeee/HomeAgent/internal/events" "gitcode.com/JianFeeeee/HomeAgent/internal/knowledge" luaVM "gitcode.com/JianFeeeee/HomeAgent/internal/lua" "gitcode.com/JianFeeeee/HomeAgent/internal/memory" doc "gitcode.com/JianFeeeee/HomeAgent/internal/memory/document" "gitcode.com/JianFeeeee/HomeAgent/internal/memory/media" "gitcode.com/JianFeeeee/HomeAgent/internal/memory/text" "gitcode.com/JianFeeeee/HomeAgent/internal/plugin/proc" sdk "gitcode.com/JianFeeeee/HomeAgent/internal/sdk" "gitcode.com/JianFeeeee/HomeAgent/internal/tracker" "gitcode.com/JianFeeeee/HomeAgent/pkg/types" ) type NativeFactory func(name string, config map[string]interface{}) (sdk.Plugin, error) // PluginMeta 插件显示名称元数据,来源于 plg.json / RegisterPluginMeta。 // 与内置 SDK 中的 PluginMeta 保持一致,供 PluginManager 接口返回。 type PluginMeta = sdk.PluginMeta var globalPluginMeta sync.Map // name -> PluginMeta // RegisterPluginMeta 供插件包在 init() 中调用,注册显示名称。 func RegisterPluginMeta(name, nameZh, nameEn string) { globalPluginMeta.Store(name, sdk.PluginMeta{NameZh: nameZh, NameEn: nameEn}) } // GetPluginMeta 查询插件的显示名称。 func GetPluginMeta(name string) (PluginMeta, bool) { v, ok := globalPluginMeta.Load(name) if !ok { return PluginMeta{}, false } return v.(PluginMeta), true } // globalFactories 是插件通过 init() 自注册的全局工厂表。 // Registry.RegisterNative() 写入此表;Registry.Load() 从中查找。 var globalFactories sync.Map // RegisterFactory 供插件包在 init() 中调用,实现自注册。 // plugin.RegisterFactory("timer", func(name string, cfg map[string]interface{}) (sdk.Plugin, error) { ... }) func RegisterFactory(name string, factory NativeFactory) { globalFactories.Store(name, factory) } // PluginToolCleaner 定义插件注销接口,由 StageHost 实现。 type PluginToolCleaner interface { UnregisterPluginTools(pluginName string) } // PluginStageCleaner 摘除插件注册的 stage handler,由 StageHost 实现。 // // 与 PluginToolCleaner 分开是为了向后兼容:旧 toolCleaner 实现(测试替身) // 只有 UnregisterPluginTools,经类型断言取 stage 能力,取不到则跳过。 type PluginStageCleaner interface { UnregisterPluginStages(pluginName string) int } type Registry struct { mu sync.RWMutex plugins map[string]sdk.Plugin instances []sdk.Plugin factories map[string]NativeFactory pluginAutoRestart map[string]bool sdkRefs map[string]*sdk.PluginSDK iom *agentIO.IOManager evBus *events.Bus memDB *memory.GraphDB textMem *text.Memory docStore *doc.Store // mediaStore 让插件写入的记忆也能带媒体。 // 为 nil 时(配置关闭或初始化失败)插件侧记忆包装退化为纯文本行为, // 与本特性上线前完全一致。 mediaStore *media.Store ks *knowledge.Store mgr *agentAPI.ProviderManager cfgReg *internalConfig.ConfigRegistry plgDir string dataDir string // 守护进程数据目录(注入给插件 SettingsAPI.DataDir) lua *luaVM.VM baseKey string regTool sdk.ToolRegistrar regStage sdk.StageRegistrar regAPI sdk.APIRegistrar toolCleaner PluginToolCleaner status sdk.StatusAPI sup sdk.SupervisorAPI trk *tracker.Tracker cfg *types.Config stageHost sdk.ToolSource idx *memory.Indexer knownDisabled map[string]bool allowlist map[string]bool // pluginHashes 记录各插件二进制(plugin.so/plugin.bin/main.lua)的 SHA256, // 供增量重载(Reload)对比:仅重载有变更的插件,避免全量 StopAll+Load 导致重复加载。 pluginHashes map[string]string // procHost 是**全部子进程插件共享的那一块** StageContext 段(§3.3/§3.4)。 // // 懒创建(首个 .bin 插件加载时),随内核存活。共享而非每插件一段是关键: // 每插件一段会让「内核 ctx → 段 → 插件改 → 回读 ctx」在多插件下退化成副本模型, // lost update 原样复现(§8.4 实测 35.8~36.8%)。 procHostMu sync.Mutex procHost *proc.Host // pluginChannels 记录每个插件注册过哪些 IO 通道(输出 device + 输入通道)。 // // 不记的后果:子进程插件崩溃后它的 output device 仍在 IOManager 里, // 模型依旧看到 output_send__ 并调用,只能拿到 ErrProcessExited; // 重启时 RegisterDevice 又因同名已存在而报 already registered, // 插件回来了但通道永久指向旧进程的死闭包。 channelsMu sync.Mutex pluginChannels map[string]*pluginChannelSet // procCrashes 记录子进程插件的崩溃频次,防止崩溃循环无休止重启。 // // 与 agent 侧 plugin_health 并存而非重复:后者只能看到工具调用路径上的 // panic,进程级退出(signal: killed / OOM / 自身 exit)根本不经那里。 crashMu sync.Mutex procCrashes map[string]*procCrashRecord // shuttingDown 在 StopAll 起始置位,用于冻结自动重启。 shuttingDown atomic.Bool } // 子进程插件自动重启策略。 const ( // procMaxRestarts 是窗口内允许的自动重启次数上限。 // 超过则停手:再重启也只是重复同一个崩溃,得让人看日志。 procMaxRestarts = 3 // procCrashWindow 内无新崩溃则计数归零。 procCrashWindow = 5 * time.Minute // procRestartBackoff 是线性退避步长(第 n 次重启前等 n × 此值)。 procRestartBackoff = time.Second ) // procCrashRecord 是单插件的崩溃计数。 type procCrashRecord struct { count int last time.Time } // pluginChannelSet 是单个插件注册过的通道名集合。 type pluginChannelSet struct { outputs map[string]bool inputs map[string]bool } func NewRegistry() *Registry { return &Registry{ plugins: make(map[string]sdk.Plugin), factories: make(map[string]NativeFactory), pluginAutoRestart: make(map[string]bool), sdkRefs: make(map[string]*sdk.PluginSDK), knownDisabled: make(map[string]bool), pluginHashes: make(map[string]string), pluginChannels: make(map[string]*pluginChannelSet), } } func (r *Registry) SetIOManager(iom *agentIO.IOManager) { r.iom = iom } func (r *Registry) SetEventBus(evBus *events.Bus) { r.evBus = evBus } func (r *Registry) SetMemory(memDB *memory.GraphDB) { r.memDB = memDB } func (r *Registry) SetTextMemory(tm *text.Memory) { r.textMem = tm } func (r *Registry) SetDocStore(ds *doc.Store) { r.docStore = ds } func (r *Registry) SetMediaStore(ms *media.Store) { r.mediaStore = ms } func (r *Registry) SetKnowledge(ks *knowledge.Store) { r.ks = ks } func (r *Registry) SetProviderManager(mgr *agentAPI.ProviderManager) { r.mgr = mgr } func (r *Registry) SetConfigRegistry(cfgReg *internalConfig.ConfigRegistry) { r.cfgReg = cfgReg } func (r *Registry) SetPluginDir(dir string) { r.plgDir = dir } func (r *Registry) SetDataDir(dir string) { r.dataDir = dir } func (r *Registry) SetLuaVM(vm *luaVM.VM) { r.lua = vm } func (r *Registry) SetBaseAPIKey(key string) { r.baseKey = key } func (r *Registry) SetToolRegistrar(fn sdk.ToolRegistrar) { r.regTool = fn } func (r *Registry) SetStageRegistrar(fn sdk.StageRegistrar) { r.regStage = fn } func (r *Registry) SetAPIRegistrar(fn sdk.APIRegistrar) { r.regAPI = fn } func (r *Registry) SetToolCleaner(tc PluginToolCleaner) { r.toolCleaner = tc } func (r *Registry) SetStatusProvider(sp sdk.StatusAPI) { r.status = sp } func (r *Registry) SetSupervisor(sup sdk.SupervisorAPI) { r.sup = sup } func (r *Registry) SetTracker(trk *tracker.Tracker) { r.trk = trk } func (r *Registry) SetConfig(cfg *types.Config) { r.cfg = cfg } func (r *Registry) SetStageHost(sh sdk.ToolSource) { r.stageHost = sh } func (r *Registry) SetIndexer(idx *memory.Indexer) { r.idx = idx } // SetLoadAllowlist 限制 Load 仅装载指定插件名(failback 受限启动用)。 // 空/未设置 = 装载全部。违反白名单的插件(含已注册工厂)一律跳过。 func (r *Registry) SetLoadAllowlist(names []string) { r.mu.Lock() defer r.mu.Unlock() r.allowlist = nil if len(names) == 0 { return } r.allowlist = make(map[string]bool, len(names)) for _, n := range names { r.allowlist[strings.TrimSpace(n)] = true } } func (r *Registry) allowlistAllows(name string) bool { r.mu.RLock() defer r.mu.RUnlock() if r.allowlist == nil { return true } return r.allowlist[name] } func (r *Registry) RegisterNative(name string, factory NativeFactory) { r.mu.Lock() defer r.mu.Unlock() r.factories[name] = factory globalFactories.Store(name, factory) } type channelDevice struct { name string desc string caps agentIO.OutputCapability handler sdk.ToolHandler chDef agentIO.ChannelDef } func (d *channelDevice) Name() string { return d.name } func (d *channelDevice) Type() agentIO.DeviceType { return agentIO.DeviceOutput } func (d *channelDevice) Description() string { return d.desc } func (d *channelDevice) Start() error { return nil } func (d *channelDevice) Stop() error { return nil } func (d *channelDevice) OutputCapabilities() agentIO.OutputCapability { return d.caps } func (d *channelDevice) Tools() []agentIO.ToolDef { return nil } func (d *channelDevice) Execute(tool string, args map[string]interface{}) (interface{}, error) { return d.handler(args) } func (d *channelDevice) ChannelDef() agentIO.ChannelDef { return d.chDef } func (r *Registry) buildSDK(name string) *sdk.PluginSDK { sett := sdk.NewSettings(name, r.cfgReg) if sd, ok := sett.(interface{ SetDataDir(string) }); ok { // 插件专属数据目录:/plugin_data/,保证存在 dir := filepath.Join(r.dataDir, "plugin_data", name) os.MkdirAll(dir, 0755) sd.SetDataDir(dir) } regTool := r.regTool if regTool == nil { regTool = func(toolName string, def sdk.ToolDef, handler sdk.ToolHandler) error { return nil } } regStage := r.regStage if regStage == nil { regStage = func(stage sdk.Stage, handler sdk.StageHandler) {} } // stage handler 注册时带上归属插件名,使卸载/崩溃时能成组摘除。 // StageHost 实现了 RegisterStageFor;其他实现(测试替身)退回无归属注册。 if h, ok := r.stageRegistrarFor(); ok { regStage = func(stage sdk.Stage, handler sdk.StageHandler) { h(name, stage, handler) } } regAPI := r.regAPI if regAPI == nil { regAPI = func(name string) error { return nil } } regOutput := func(chName string, caps int, desc string, def sdk.ChannelDef, handler sdk.ToolHandler) error { if r.iom == nil { return nil } if err := r.iom.RegisterDevice(&channelDevice{ name: chName, caps: agentIO.OutputCapability(caps), desc: desc, handler: handler, chDef: agentIO.ChannelDef(def), }); err != nil { return err } r.noteChannel(name, chName, true) return nil } regInput := func(chName string, def sdk.ChannelDef) error { if r.iom == nil { return nil } // inputch 是最基本的输入路由单位:登记**归属插件**,便于父 agent 看清 // "哪个插件的哪个 inputch 划给了谁"(一个插件可注册多个 inputch)。 _ = r.iom.RegisterInputChannelFrom(name, chName, agentIO.ChannelDef(def)) r.noteChannel(name, chName, false) return nil } return sdk.New(name, sdk.SDKConfig{ IOManager: r.iom, EventBus: r.evBus, // 带 media 的包装:插件提交的三元组/文档/文本事件里的媒体会落进 CAS // 并挂上引用。传入插件名仅用于日志溯源(哪个插件写的媒体)。 Memory: sdk.NewGraphMemoryWithMedia(name, r.memDB, r.mediaStore), TextMemory: sdk.NewTextMemoryWithMedia(name, r.textMem, r.mediaStore), DocMemory: sdk.NewDocMemoryWithMedia(name, r.docStore, r.mediaStore), Knowledge: sdk.NewKnowledge(r.ks), LLM: sdk.NewLLM(r.mgr, r.cfgReg, r.lua, r.baseKey), Settings: sett, RegTool: regTool, RegStage: regStage, RegAPI: regAPI, RegOutput: regOutput, RegInput: regInput, PluginMgr: r, Status: r.status, Supervisor: r.sup, Adapter: sdk.NewAdapter(r.lua), Tracker: r.trk, Config: sdk.NewConfig(r.cfg), Tool: sdk.NewTool(r.stageHost, r.iom), Indexer: sdk.NewIndexer(r.idx), }) } func (r *Registry) Load(dir string) error { if dir == "" { dir = r.plgDir } os.MkdirAll(dir, 0755) // 1) 扫描已有目录 loaded := map[string]bool{} entries, err := os.ReadDir(dir) if err != nil { if os.IsNotExist(err) { os.MkdirAll(dir, 0755) return nil } return err } for _, entry := range entries { if !entry.IsDir() { continue } name := entry.Name() if !r.allowlistAllows(name) { continue } plgDir := filepath.Join(dir, name) if r.loadOne(plgDir, name) { loaded[name] = true } } // 2) 对已注册但尚无目录的工厂,创建目录并加载 r.mu.RLock() allFactories := make(map[string]NativeFactory) for name, f := range r.factories { allFactories[name] = f } r.mu.RUnlock() globalFactories.Range(func(key, val interface{}) bool { name := key.(string) if _, ok := allFactories[name]; !ok { allFactories[name] = val.(NativeFactory) } return true }) for name, factory := range allFactories { if loaded[name] { continue } if !r.allowlistAllows(name) { continue } if r.isDisabled(name) { log.Printf("[plugin] %s is disabled, skipping", name) r.mu.Lock() r.knownDisabled[name] = true r.mu.Unlock() continue } plgDir := filepath.Join(dir, name) os.MkdirAll(plgDir, 0755) cfg := r.readConfig(plgDir) p, err := factory(name, cfg) if err != nil { log.Printf("[plugin] factory %s: %v", name, err) continue } if p == nil { continue } plgSDK := r.buildSDK(name) if err := p.Start(plgSDK); err != nil { log.Printf("[plugin] start %s: %v", name, err) continue } r.mu.Lock() r.plugins[name] = p r.pluginAutoRestart[name] = plgSDK.AutoRestart() r.instances = append(r.instances, p) r.mu.Unlock() log.Printf("[plugin] loaded: %s", name) } return nil } func (r *Registry) isDisabled(name string) bool { if r.cfgReg == nil { return false } return r.cfgReg.IsPluginDisabled(name) } // pluginEntryHash 计算插件入口文件的 SHA256,用于增量重载对比。 // 无入口文件(内置纯工厂插件)返回空字符串(始终视为已加载)。 // plugin.bin 排在最前:与 detectEntryKind 保持一致的优先级,迁移期间同目录 // 两种产物共存时以子进程产物为准。 func pluginEntryHash(plgDir string) string { for _, candidate := range []string{binEntry, luaEntry, skillEntry} { path := filepath.Join(plgDir, candidate) if data, err := os.ReadFile(path); err == nil && len(data) > 0 { sum := sha256.Sum256(data) return hex.EncodeToString(sum[:]) } } return "" } func (r *Registry) loadOne(plgDir, name string) bool { if r.isDisabled(name) { log.Printf("[plugin] %s is disabled, skipping", name) r.mu.Lock() r.knownDisabled[name] = true r.mu.Unlock() return false } // 1) 查找工厂(init 自注册或 RegisterNative) r.mu.RLock() factory, hasFactory := r.factories[name] r.mu.RUnlock() if !hasFactory { v, ok := globalFactories.Load(name) if ok { factory = v.(NativeFactory) hasFactory = true } } var plg sdk.Plugin // 读取 plugin.json 以获取插件显示名称元数据(主要用于外部插件) if mft := readManifest(plgDir); mft != nil { if mft.NameZh != "" || mft.NameEn != "" { RegisterPluginMeta(name, mft.NameZh, mft.NameEn) } } if hasFactory { cfg := r.readConfig(plgDir) p, err := factory(name, cfg) if err != nil { log.Printf("[plugin] factory %s: %v", name, err) return false } if p == nil { return false } plg = p } else { // 2) 无工厂,尝试动态加载 .so / .lua dynCfg := r.readConfig(plgDir) p, err := r.tryDynamic(plgDir, name, dynCfg) if err != nil { log.Printf("[plugin] dynamic %s: %v", name, err) } if p == nil { return false } plg = p } plgSDK := r.buildSDK(name) if err := plg.Start(plgSDK); err != nil { log.Printf("[plugin] start %s: %v", name, err) return false } r.mu.Lock() r.plugins[name] = plg r.pluginAutoRestart[name] = plgSDK.AutoRestart() r.sdkRefs[name] = plgSDK r.instances = append(r.instances, plg) if h := pluginEntryHash(plgDir); h != "" { r.pluginHashes[name] = h } else { delete(r.pluginHashes, name) } r.mu.Unlock() log.Printf("[plugin] loaded: %s", name) return true } // runStopHandlers 执行插件注册的停止清理回调(SDK 层),须在调用插件 Stop() 之前执行。 func (r *Registry) runStopHandlers(name string) { if sdk, ok := r.sdkRefs[name]; ok { sdk.RunStopHandlers() } } // stageRegistrarFor 取带归属的 stage 注册入口。 // // r.regStage 是 cmd/homed 注入的闭包(无插件名参数),而 stageHost 本体同时 // 以 sdk.ToolSource 存在 r.stageHost 上。能取到 RegisterStageFor 时就直接用它, // 否则退回无归属注册(测试替身、旧集成方)。 func (r *Registry) stageRegistrarFor() (func(plugin string, stage sdk.Stage, handler sdk.StageHandler), bool) { if r.stageHost == nil { return nil, false } if h, ok := r.stageHost.(interface { RegisterStageFor(plugin string, stage sdk.Stage, handler sdk.StageHandler) }); ok { return h.RegisterStageFor, true } return nil, false } // noteChannel 记住插件注册了哪个通道,供卸载/崩溃时摘除。 func (r *Registry) noteChannel(plugin, channel string, output bool) { if plugin == "" || channel == "" { return } r.channelsMu.Lock() defer r.channelsMu.Unlock() set := r.pluginChannels[plugin] if set == nil { set = &pluginChannelSet{outputs: map[string]bool{}, inputs: map[string]bool{}} r.pluginChannels[plugin] = set } if output { set.outputs[channel] = true } else { set.inputs[channel] = true } } // releasePluginChannels 摘除插件注册过的全部 IO 通道,返回摘除的通道名。 // // 必须做:不摘除则 ① 模型仍看得到 output_send__ 却永远失败; // ② 插件重启时 RegisterDevice 报 already registered,新进程的通道注不上, // 通道永久指向已死进程的闭包。 func (r *Registry) releasePluginChannels(plugin string) []string { if plugin == "" { return nil } r.channelsMu.Lock() set := r.pluginChannels[plugin] delete(r.pluginChannels, plugin) r.channelsMu.Unlock() if set == nil || r.iom == nil { return nil } var released []string for ch := range set.outputs { r.iom.UnregisterDevice(ch) released = append(released, ch) } for ch := range set.inputs { r.iom.UnregisterInputChannel(ch) if !set.outputs[ch] { released = append(released, ch) } } sort.Strings(released) return released } // detachPlugin 把插件在内核侧的全部注册面摸干净:工具 + stage handler + IO 通道。 // // 这是「卸载一个插件」的完整含义。之前各路径(Disable/Reload/Remove/ // StopAndUnload)只调 UnregisterPluginTools,漏了 stage 与通道两项, // 子进程崩溃路径更是三项都没做。 func (r *Registry) detachPlugin(name string) { if r.toolCleaner != nil { r.toolCleaner.UnregisterPluginTools(name) if sc, ok := r.toolCleaner.(PluginStageCleaner); ok { if n := sc.UnregisterPluginStages(name); n > 0 { log.Printf("[plugin] %s: 摘除 %d 个 stage handler", name, n) } } } if chans := r.releasePluginChannels(name); len(chans) > 0 { log.Printf("[plugin] %s: 摘除 IO 通道 %v", name, chans) } } // runOnRemoveHandlers 执行插件注册的删除清理回调(SDK 层),插件 Stop() 之后、从注册表移除前执行。 func (r *Registry) runOnRemoveHandlers(name string) { if sdk, ok := r.sdkRefs[name]; ok { sdk.RunOnRemoveHandlers() } } func (r *Registry) StopAll() { // 关停开始即冻结自动重启:否则「Stop 触发退出 → 崩溃判定 → 重新 spawn」 // 会在内核正在关停时把子进程又拉起来,段已拆而进程还在,直接 SIGBUS。 r.shuttingDown.Store(true) r.mu.Lock() for _, p := range r.instances { r.runStopHandlers(p.Name()) if err := p.Stop(); err != nil { log.Printf("[plugin] stop %s: %v", p.Name(), err) } } r.plugins = make(map[string]sdk.Plugin) r.instances = nil r.pluginAutoRestart = make(map[string]bool) r.sdkRefs = make(map[string]*sdk.PluginSDK) r.mu.Unlock() // 共享段在全部子进程退出后再释放:插件还持有映射时拆段, // 它们下一次访问就是 SIGBUS。在锁外调用:Close 不需 registry 锁, // 而持锁调它会与 onProcCrash 路径(子进程退出回调)产生锁序风险。 r.closeProcHost() } func (r *Registry) Reload(dir string) (string, error) { if dir == "" { dir = r.plgDir } // 增量重载:扫描插件目录,对比入口文件 hash,仅 Stop+重载有变更的插件。 // 未变更插件保持运行,避免 plgreload 触发全量 StopAll+Load 导致所有插件重复加载 // 及内置插件(如 healthcheck)状态机错乱。 entries, err := os.ReadDir(dir) if err != nil { return "", err } changed := 0 remaining := 0 for _, entry := range entries { if !entry.IsDir() { continue } name := entry.Name() if !r.allowlistAllows(name) { continue } plgDir := filepath.Join(dir, name) h := pluginEntryHash(plgDir) r.mu.RLock() old := r.pluginHashes[name] loaded := r.plugins[name] != nil r.mu.RUnlock() // 无入口文件(纯内置工厂插件)始终视为已加载; // 有变更或首次出现且未加载 → 需要重载。 if !loaded { if r.loadOne(plgDir, name) { changed++ } continue } if h == "" { remaining++ continue } if old != h { if err := r.ReloadOne(name); err != nil { log.Printf("[plugin] reload %s: %v", name, err) } else { changed++ } } else { remaining++ } } return fmt.Sprintf("reloaded %d plugins, %d unchanged", changed, remaining), nil } func (r *Registry) ReloadOne(name string) error { plgDir := filepath.Join(r.plgDir, name) r.mu.Lock() var removed sdk.Plugin if p, ok := r.plugins[name]; ok { r.runStopHandlers(name) if err := p.Stop(); err != nil { log.Printf("[plugin] stop %s for reload: %v", name, err) } delete(r.plugins, name) delete(r.sdkRefs, name) for i, inst := range r.instances { if inst.Name() == name { r.instances = append(r.instances[:i], r.instances[i+1:]...) break } } removed = p } r.mu.Unlock() // 重载前必须把旧注册面摸干净。不做的后果:loadOne 重新 Start 时 // RegisterTool 碰上同名旧工具直接报 already registered,新实例的工具一个都注不上; // stage handler 与 output device 同理——旧闭包指向已死进程,永不退场。 // (此前只有 agent 的 autoReloadPlugins 在外层手动摸工具,plgreload 路径漏了。) r.detachPlugin(name) r.closeDynamic(removed) ok := r.loadOne(plgDir, name) if !ok { return fmt.Errorf("reload plugin %s failed", name) } log.Printf("[plugin] reloaded: %s", name) return nil } // closeDynamic 释放动态加载插件的共享库句柄(dlclose)。 // Linux dlopen 对同一路径返回已加载的旧句柄,若不释放,插件二进制更新后 // 重载/卸载仍会执行旧代码。Go plugin.Open 路径(dynamicPlugin)不可卸载,跳过。 func (r *Registry) closeDynamic(p sdk.Plugin) { if p == nil { return } if c, ok := p.(interface{ Close() error }); ok { if err := c.Close(); err != nil { log.Printf("[plugin] close dynamic %s: %v", p.Name(), err) } } } func (r *Registry) List() []string { r.mu.RLock() defer r.mu.RUnlock() list := make([]string, 0, len(r.plugins)) for name := range r.plugins { list = append(list, name) } sort.Strings(list) return list } func (r *Registry) Get(name string) sdk.Plugin { r.mu.RLock() defer r.mu.RUnlock() return r.plugins[name] } func (r *Registry) AutoRestartEnabled(name string) bool { r.mu.RLock() defer r.mu.RUnlock() enabled, ok := r.pluginAutoRestart[name] if !ok { return true } return enabled } func (r *Registry) IsDisabled(name string) bool { return r.isDisabled(name) } func (r *Registry) Enable(name string) error { if r.cfgReg != nil { r.cfgReg.RemoveDisabledPlugin(name) } r.mu.Lock() delete(r.knownDisabled, name) r.mu.Unlock() plgDir := filepath.Join(r.plgDir, name) if r.loadOne(plgDir, name) { log.Printf("[plugin] enabled: %s", name) return nil } return fmt.Errorf("enable plugin %s failed", name) } func (r *Registry) Disable(name string) error { r.mu.Lock() p, ok := r.plugins[name] if ok { r.runStopHandlers(name) if err := p.Stop(); err != nil { log.Printf("[plugin] stop %s for disable: %v", name, err) } delete(r.plugins, name) delete(r.sdkRefs, name) for i, inst := range r.instances { if inst.Name() == name { r.instances = append(r.instances[:i], r.instances[i+1:]...) break } } } r.knownDisabled[name] = true r.mu.Unlock() r.detachPlugin(name) if r.cfgReg != nil { r.cfgReg.AddDisabledPlugin(name, "system") } log.Printf("[plugin] disabled: %s", name) return nil } // ---- PluginManager interface ---- // PluginManager interface // IsBuiltinPlugin 判断插件是否为内置插件(有编译期工厂,由 init() 注册)。 // 内置插件只能禁用/启用,不能卸载。 func (r *Registry) IsBuiltinPlugin(name string) bool { if r == nil { return false } r.mu.RLock() _, ok := r.factories[name] r.mu.RUnlock() if ok { return true } _, ok = globalFactories.Load(name) return ok } // pluginInstalled 判断插件是否已安装(可用于禁用/启用等操作前的存在性校验)。 // 命中任一即视为已安装: // 1. 已加载(plugins map 中) // 2. 已注册工厂(内置插件,通过 init() 自注册,无需物理目录) // 3. 插件目录 plgDir/ 存在(外部插件的安装目录) func (r *Registry) pluginInstalled(name string) bool { if r == nil || name == "" { return false } r.mu.RLock() _, loaded := r.plugins[name] _, isFactory := r.factories[name] r.mu.RUnlock() if loaded || isFactory { return true } if _, ok := globalFactories.Load(name); ok { return true } if r.plgDir != "" { if fi, err := os.Stat(filepath.Join(r.plgDir, name)); err == nil && fi.IsDir() { return true } } return false } func (r *Registry) ListLoadedPlugins() []string { return r.List() } func (r *Registry) ListDisabledPlugins() []sdk.DisabledPluginInfo { if r.cfgReg == nil { return nil } list, err := r.cfgReg.ListDisabledPlugins() if err != nil { return nil } result := make([]sdk.DisabledPluginInfo, len(list)) for i, v := range list { result[i] = sdk.DisabledPluginInfo(v) } return result } func (r *Registry) IsPluginDisabled(name string) bool { return r.isDisabled(name) } func (r *Registry) DisablePlugin(name, by string) error { // 插件不存在(未安装):拒绝并返回错误,避免把不存在的插件写进 disabled_plugins。 // 判断标准:已加载 / 已注册工厂(内置)/ 插件目录存在,任一命中视为已安装。 if !r.pluginInstalled(name) { return fmt.Errorf("plugin %s not installed", name) } // Check not disabling self if running if r.cfgReg != nil { // If already disabled, no-op if r.cfgReg.IsPluginDisabled(name) { return fmt.Errorf("plugin %s already disabled", name) } } r.mu.Lock() p, ok := r.plugins[name] if ok { r.runStopHandlers(name) if err := p.Stop(); err != nil { log.Printf("[plugin] stop %s for disable: %v", name, err) } delete(r.plugins, name) delete(r.sdkRefs, name) for i, inst := range r.instances { if inst.Name() == name { r.instances = append(r.instances[:i], r.instances[i+1:]...) break } } } r.knownDisabled[name] = true r.mu.Unlock() r.detachPlugin(name) if r.cfgReg != nil { r.cfgReg.AddDisabledPlugin(name, by) } log.Printf("[plugin] disabled: %s (by %s)", name, by) return nil } func (r *Registry) EnablePlugin(name string) error { return r.Enable(name) } // StopAndUnload 停止并从注册表移除插件,但保留其配置表(config_)。 // 供插件更新/升级流程使用:换 so/文件不动配置,重装后配置原样生效。 // 不执行 onRemove 回调(那是删除专用语义)。目录由调用方管理。 func (r *Registry) StopAndUnload(name string) error { r.mu.Lock() var unloaded sdk.Plugin p, ok := r.plugins[name] if ok { r.runStopHandlers(name) if err := p.Stop(); err != nil { log.Printf("[plugin] stop %s for unload: %v", name, err) } delete(r.plugins, name) delete(r.sdkRefs, name) for i, inst := range r.instances { if inst.Name() == name { r.instances = append(r.instances[:i], r.instances[i+1:]...) break } } unloaded = p } r.mu.Unlock() r.detachPlugin(name) r.closeDynamic(unloaded) log.Printf("[plugin] unloaded (config kept): %s", name) return nil } // RemovePlugin 卸载插件:先停止(stop handlers + Stop),再执行插件注册的 onRemove // 回调(删除专用,重载不触发),最后从注册表移除并清理禁用/工具注册/配置。 // 插件目录的物理删除由调用方(pluginmgr)负责。更新场景请用 StopAndUnload。 func (r *Registry) RemovePlugin(name string) error { r.mu.Lock() var removed sdk.Plugin p, ok := r.plugins[name] if ok { r.runStopHandlers(name) if err := p.Stop(); err != nil { log.Printf("[plugin] stop %s for remove: %v", name, err) } delete(r.plugins, name) delete(r.sdkRefs, name) for i, inst := range r.instances { if inst.Name() == name { r.instances = append(r.instances[:i], r.instances[i+1:]...) break } } removed = p } r.runOnRemoveHandlers(name) r.mu.Unlock() r.detachPlugin(name) if r.cfgReg != nil { r.cfgReg.RemoveDisabledPlugin(name) r.cfgReg.RemovePlugin(name) } r.closeDynamic(removed) log.Printf("[plugin] removed: %s", name) return nil } func (r *Registry) ReloadPlugins() (string, error) { return r.Reload(r.plgDir) } // PluginRuntime 返回单个插件的运行期状态。 // // 这是「插件管理器能看到真实死活」的数据源。子进程模型下, // 「注册表里有条目」不等于「进程还活着」;只读 plugin.json 的旧实现 // 无法区分两者,插件被 kill 后 WebUI 仍显示“正常”。 func (r *Registry) PluginRuntime(name string) (sdk.PluginRuntimeInfo, bool) { if name == "" { return sdk.PluginRuntimeInfo{}, false } r.mu.RLock() plg, loaded := r.plugins[name] _, hasFactory := r.factories[name] r.mu.RUnlock() if !hasFactory { _, hasFactory = globalFactories.Load(name) } installed := loaded || hasFactory var dirExists bool if r.plgDir != "" { if st, err := os.Stat(filepath.Join(r.plgDir, name)); err == nil && st.IsDir() { dirExists = true installed = true } } if !installed { return sdk.PluginRuntimeInfo{}, false } info := sdk.PluginRuntimeInfo{ Name: name, Loaded: loaded, Disabled: r.isDisabled(name), Builtin: hasFactory, AutoRestart: r.AutoRestartEnabled(name), CrashCount: r.crashCount(name), } switch { case hasFactory: info.Channel = "builtin" case dirExists: info.Channel = detectEntryKind(filepath.Join(r.plgDir, name)).String() } // 子进程插件报真实 PID 与存活;其余形态与 Loaded 同值(无独立进程)。 type procStatus interface { PID() int Alive() bool } if ps, ok := plg.(procStatus); ok && loaded { info.PID = ps.PID() info.Alive = ps.Alive() } else { info.Alive = loaded } if r.stageHost != nil { for _, def := range r.stageHost.GetToolDefs() { if def.Plugin == name { info.Tools = append(info.Tools, def.Name) } } sort.Strings(info.Tools) } return info, true } // ListPluginRuntimes 返回全部已知插件的运行期状态(含已安装未加载者)。 func (r *Registry) ListPluginRuntimes() []sdk.PluginRuntimeInfo { names := r.ListKnown() out := make([]sdk.PluginRuntimeInfo, 0, len(names)) for _, name := range names { if info, ok := r.PluginRuntime(name); ok { out = append(out, info) } } return out } // crashCount 读取窗口内的崩溃计数(过期视为 0)。 func (r *Registry) crashCount(name string) int { r.crashMu.Lock() defer r.crashMu.Unlock() rec := r.procCrashes[name] if rec == nil || time.Since(rec.last) > procCrashWindow { return 0 } return rec.count } // ListKnown 返回所有已知插件(已加载 + 已禁用 + 已安装但未加载)。 func (r *Registry) ListKnown() []string { r.mu.RLock() known := make(map[string]bool) for name := range r.plugins { known[name] = true } for name := range r.knownDisabled { known[name] = true } r.mu.RUnlock() if r.plgDir != "" { entries, _ := os.ReadDir(r.plgDir) for _, e := range entries { if e.IsDir() { known[e.Name()] = true } } } r.mu.RLock() for name := range r.factories { known[name] = true } r.mu.RUnlock() globalFactories.Range(func(key, val interface{}) bool { known[key.(string)] = true return true }) list := make([]string, 0, len(known)) for name := range known { list = append(list, name) } sort.Strings(list) return list } func (r *Registry) PluginMetas() map[string]sdk.PluginMeta { metas := make(map[string]sdk.PluginMeta) globalPluginMeta.Range(func(key, val interface{}) bool { metas[key.(string)] = val.(sdk.PluginMeta) return true }) return metas } func (r *Registry) PluginDir() string { return r.plgDir } func (r *Registry) tryDynamic(plgDir, name string, config map[string]interface{}) (sdk.Plugin, error) { // 按 manifest entry 分派加载通道。 // // C ABI 通道(.so/.dll/.dylib)已整体删除:外部插件统一走子进程, // 三套独立 ABI 实现收敛为单一 RPC 实现(§9.2)。 if detectEntryKind(plgDir) == entryProc { plg, err := r.loadProc(plgDir, name, config) if err != nil { return nil, err } if plg != nil { log.Printf("[plugin] %s: 经 proc 通道加载(子进程)", name) return plg, nil } return nil, fmt.Errorf("plugin %s: entry 声明 %s 但未找到可用二进制", name, binEntry) } // 旧 .so/.dll 插件给明确错误,不静默跳过。 // 静默跳过会让「插件目录在但没加载」看起来像配置问题, // 而实际原因是需要用新 hmapdev 重编。 if hasLegacyCABIEntry(plgDir) { return nil, fmt.Errorf( "plugin %s: 检测到旧 C ABI 产物(plugin.so/.dll/.dylib)。"+ "外部插件已改为子进程模式,请用新版 hmapdev 重编产出 %s"+ "(业务代码无需修改)", name, binEntry) } // Lua 插件仍走解释器 return tryLoadLua(plgDir, name, config) } func (r *Registry) readConfig(plgDir string) map[string]interface{} { cfg := map[string]interface{}{} data, err := os.ReadFile(filepath.Join(plgDir, "skill.json")) if err != nil { return cfg } var meta map[string]interface{} if err := json.Unmarshal(data, &meta); err == nil { return meta } return cfg }