#!/usr/bin/env bash # 构建 Windows 安装器(NSIS)。 # # ❗安装器**不往 Windows 装 homed**:homed 依赖 fd 继承与统一共享内存区的段内偏移 # 解引用,Windows 句柄模型无法表达(见 cmd/homed/platform_windows.go)。所以安装器的 # 职责是**引导 WSL2,并把 Linux 包送进发行版里按 Linux 方式安装** # (deploy/packaging/windows/install-via-wsl.ps1)。 # # 用法: VERSION=1.3.10 bash deploy/packaging/package-windows.sh [arch] # 前置: 先产出对应的 Linux 包(VERSION=x bash deploy/packaging/package-linux.sh amd64) # # 为什么不复用 build.sh 的 stage_linux_payload:那一段把 dist/linux 下**所有** deb+tar # 都塞进 payload,而 server/full 的 deb 各带 ~719MB 的 Chinese-CLIP 模型 ⇒ 任何变体的 # 安装器都会膨胀到 ~2.4GB。WSL 侧脚本只取 payload 里的**第一个** .deb # (install-via-wsl.ps1:141),所以这里按变体只放对应的那一个包。 set -euo pipefail PROJECT_ROOT="$(cd "$(dirname "$0")/../.." && pwd)" # 三个目录都可覆盖:发布件常在 tag 的干净 worktree 里构建,而这个脚本本身 # 可能只存在于 main(例如刚补的驱动脚本还没进 tag)——那种情况下用主仓的脚本 + # DIST_LINUX/BUILD_DIR/DIST_RELEASE 指向 worktree,避免"脚本不存在"或产物错位。 BUILD_DIR="${BUILD_DIR:-$PROJECT_ROOT/build}" DIST_LINUX="${DIST_LINUX:-$PROJECT_ROOT/dist/linux}" DIST_RELEASE="${DIST_RELEASE:-$PROJECT_ROOT/dist/release}" # ❗NSIS 的 `File` 路径是**相对 .nsi 所在目录**解析的:在 tag 的 worktree 里构建时, # 必须用**该 tag 里的** installer.nsi,否则它会去主仓的 build/linux-payload 找载荷 # (实测报 `File: "..\..\build\linux-payload\*.*" -> no files found`)。 # 用 tag 里的 .nsi 也正是"发布件与当时的脚本同源"的正确做法。 NSI="${NSI:-$PROJECT_ROOT/deploy/packaging/installer.nsi}" if [ ! -f "$NSI" ]; then echo "[FAIL] 找不到 NSIS 脚本: $NSI" >&2 exit 1 fi VARIANT="${1:-server}" ARCH="${2:-amd64}" VERSION="${VERSION:-$(git -C "$PROJECT_ROOT" describe --tags 2>/dev/null || echo 0.0.0)}" VERSION="${VERSION#v}" case "$VARIANT" in server) DEB_GLOB="homeagent-server_${VERSION}_${ARCH}.deb"; SUFFIX="Server"; WANT_GUI=0; WANT_WAITER=0 ;; full) DEB_GLOB="homeagent-full_${VERSION}_${ARCH}.deb"; SUFFIX="Full"; WANT_GUI=1; WANT_WAITER=1 ;; client) DEB_GLOB="homeagent-client_${VERSION}_${ARCH}.deb"; SUFFIX="Client"; WANT_GUI=1; WANT_WAITER=1 ;; *) echo "用法: $0 [arch]" >&2; exit 2 ;; esac DEB="$(ls -1 "$DIST_LINUX/deb/$DEB_GLOB" "$DIST_LINUX/$DEB_GLOB" 2>/dev/null | head -1 || true)" if [ -z "$DEB" ]; then echo "[FAIL] 找不到 $DEB_GLOB" >&2 echo " 先产出 Linux 包:VERSION=$VERSION bash deploy/packaging/package-linux.sh $ARCH" >&2 echo " (安装器的作用是把 Linux 包送进 WSL2,所以必须先有 Linux 包)" >&2 exit 1 fi # client/full 还要带 Windows GUI(HAS_GUI=1)。本机缺 electron-builder,若 build/ 下 # 没有可用的 win32-x64 payload 就**明确失败**,不产出"装完没有界面"的半残包。 if [ "$WANT_GUI" = 1 ]; then if [ -z "$(ls -1 "$BUILD_DIR"/homeagent-gui-win32-x64/*.exe 2>/dev/null | head -1 || true)" ]; then echo "[FAIL] 变体 $VARIANT 需要 Windows GUI payload(build/homeagent-gui-win32-x64/*.exe)" >&2 echo " 本机无 electron-builder:npm i -g electron-builder &&" >&2 echo " bash deploy/packaging/build.sh windows/amd64 gui" >&2 echo " (只装内核+CLI 的 WSL 场景请用 server 变体)" >&2 exit 1 fi fi if [ "$WANT_WAITER" = 1 ]; then echo "[BUILD] waiter.exe(Windows 侧 CLI;CGO 关闭,跨平台安全)" ( cd "$PROJECT_ROOT" && GOOS=windows GOARCH="$ARCH" CGO_ENABLED=0 \ go build -buildvcs=false -trimpath -o "$BUILD_DIR/waiter.exe" ./cmd/waiter ) fi # ---- 变体定向 payload:只放本变体那一个 Linux 包 ---- rm -rf "$BUILD_DIR/linux-payload" mkdir -p "$BUILD_DIR/linux-payload" cp "$DEB" "$BUILD_DIR/linux-payload/" echo "[STAGE] payload ← $(basename "$DEB")($(du -h "$DEB" | cut -f1))" if [ -z "$(ls -1 "$BUILD_DIR/linux-payload" 2>/dev/null | head -1 || true)" ]; then echo "[FAIL] payload 为空:$BUILD_DIR/linux-payload" >&2 exit 1 fi echo "[BUILD] makensis -DVARIANT=$VARIANT -DPRODUCT_VERSION=$VERSION(nsi: $NSI)" makensis -V2 -DVARIANT="$VARIANT" -DPRODUCT_VERSION="$VERSION" "$NSI" OUT="$BUILD_DIR/HomeAgent_v${VERSION}_${SUFFIX}_win64.exe" if [ ! -f "$OUT" ]; then echo "[FAIL] 未找到产物 $OUT" >&2 exit 1 fi mkdir -p "$DIST_RELEASE" cp "$OUT" "$DIST_RELEASE/" echo "[OK] $(basename "$OUT")($(du -h "$OUT" | cut -f1))→ $DIST_RELEASE/" echo " 它会在 Windows 侧引导 WSL2,并把 $(basename "$DEB") 送进去安装(homed 跑在 WSL 里)。"