Files
HomeAgent/internal/plugin/dynamic.go
jianf 4da2ad5376 feat: multi-platform .hmap bundle + platform auto-selection
- PluginManifest: add platforms field declaring supported OS
- validatePackage: accept bundle .hmap with platform-aware binary check
- extractPackage: extract only current OS binary, skip others (macOS renames .dylib → .so)
- installFromPath/installFromURL: path install keeps source, URL install auto-cleanup
- cabi/loader.go + dynamic.go: add linux/darwin build constraints for Windows cross-compile
- dynamic_loader_unix/windows: split SO loading with proper build tags
- package/build.sh: enable windows/amd64 for homed, add CXX export for arm64
- tryLoadSO: fallback to plugin.dylib on macOS
- docs: update PLUGIN_DEV.md for bundle format and install methods
2026-07-19 12:01:35 +08:00

29 lines
442 B
Go

package plugin
import (
"encoding/json"
"os"
"path/filepath"
)
const (
soEntry = "plugin.so"
dllEntry = "plugin.dll"
luaEntry = "main.lua"
metaEntry = "plugin.json"
)
func readManifest(dir string) *PluginManifest {
data, err := os.ReadFile(filepath.Join(dir, metaEntry))
if err != nil {
return nil
}
var m PluginManifest
if err := json.Unmarshal(data, &m); err != nil {
return nil
}
return &m
}
var _ = json.Marshal