Files
HomeAgent/internal/agent/core/status.go
JianFeeeee e4d69fa140 feat(webui): 总览改版 —— 阶段管道滑块 / per-agent 负载环 / 通道→agent 拓扑与光点
总览页此前是一堆数字与文字块,看不出「这一轮走到哪、谁忙、消息从哪进哪出」。
本次把运行态面板改成以图形为主:

- 阶段管道:七阶段滑块,由 SSE stage 事件驱动,当前阶段高亮、滑块滑过去;
  一轮结束(after_output 或 2.5s 无事件)自动回到空闲,不做假动画。
- 队列与中断栈:沿用五条进度条(L1–L4 + 排队),中断栈补一条深度进度条。
- Agent 拓扑:改成「每 agent 一条横带」——左 inputch、中 agent 节点(圆环 = 负载)、
  右 outputch,连线即路由;删掉旧的「归属框 + 单个内核盒」画法(看得出哪个子接了哪条输入)。
- 光点动画:channel_input(新增轻量 SSE 事件)沿 inputch→agent 连线跑;
  agent_output 沿 agent→outputch 连线跑。用 SMIL animateMotion,不需要 rAF 循环。
- 负载:由该 agent **自己的**调度器积压(排队 / 四级中断 / 中断栈)按级别加权折算,
  环形图展示。为此把驻留子的调度器积压透出到状态面(SDK 纯追加字段)。

后端:sdk.ResidentStatus / core.ResidentInfo 增加子 agent 调度器积压四项;
WebUI SSE 增加 channel_input 轻量事件(只带通道名与 agent id,不带正文)。

顺带收口对话区视觉(页签改分段控件、消息间距/气泡区分、输入区分隔线)。
2026-09-14 15:33:23 +08:00

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package core
import (
"fmt"
"runtime"
"time"
agentIO "gitcode.com/JianFeeeee/HomeAgent/internal/agent/io"
"gitcode.com/JianFeeeee/HomeAgent/internal/memory"
"gitcode.com/JianFeeeee/HomeAgent/internal/memory/document"
"gitcode.com/JianFeeeee/HomeAgent/internal/memory/social"
"gitcode.com/JianFeeeee/HomeAgent/internal/memory/text"
"gitcode.com/JianFeeeee/HomeAgent/internal/meta"
"gitcode.com/JianFeeeee/HomeAgent/internal/plugin"
sdk "gitcode.com/JianFeeeee/HomeAgent/internal/sdk"
"gitcode.com/JianFeeeee/HomeAgent/internal/tracker"
)
// StatusProvider 内核状态查询接口。插件通过此接口查看内核运行动态。
type StatusProvider interface {
GetKernelStatus() *KernelStatus
}
// 状态 DTO 使用内置 SDK 的中立类型,保证与插件层解耦。
type KernelStatus = sdk.KernelStatus
type PluginInfo = sdk.PluginInfo
type ChannelInfo = sdk.ChannelInfo
// InputChannelInfo 是 inputch 的登记与归属视图(见 internal/sdk/status.go
type InputChannelInfo = sdk.InputChannelInfo
// ResidentStatus 是驻留式子 agent 的运行时视图(见 internal/sdk/status.go
type ResidentStatus = sdk.ResidentStatus
type MemoryStatus = sdk.MemoryStatus
type KnowledgeStatus = sdk.KnowledgeStatus
type DocumentStatus = sdk.DocumentStatus
type TextMemoryStatus = sdk.TextMemoryStatus
type SocialStatus = sdk.SocialStatus
type LLMStatus = sdk.LLMStatus
type ContextStatus = sdk.ContextStatus
type RuntimeStatus = sdk.RuntimeStatus
type TrackerStatus = sdk.TrackerStatus
type BuildStatus = sdk.BuildStatus
func channelInfoFromIO(ch agentIO.ChannelInfo) ChannelInfo {
tools := make([]string, 0, len(ch.Tools))
for _, t := range ch.Tools {
tools = append(tools, t.Name)
}
return ChannelInfo{
Name: ch.Name,
Type: fmt.Sprintf("%d", ch.Type),
Direction: channelDirection(ch.Type),
Ready: true,
Description: ch.Description,
Tools: tools,
OutputCaps: int(ch.OutputCaps),
CapsText: ch.OutputCaps.String(),
}
}
// channelDirection 把 DeviceType 翻成可读方向(前端画拓扑用)。
// 未知取值落到 "io":宁可当作双向,也不要把它画成只进或只出。
func channelDirection(t agentIO.DeviceType) string {
switch t {
case agentIO.DeviceInput:
return "in"
case agentIO.DeviceOutput:
return "out"
default:
return "io"
}
}
// collectKernelStatus 聚合内核各子系统状态快照。
// 接收所有子系统引用均为可选——nil 表示不可用),返回统一的状态报告。
func collectKernelStatus(
startTime time.Time,
agentID string,
providerName string,
sourceCount int,
stageHost *StageHost,
iom *agentIO.IOManager,
pluginReg *plugin.Registry,
memDB *memory.GraphDB,
ks interface{ List() []string },
docStore *document.Store,
textMem *text.Memory,
socialStore *social.SocialStore,
trk *tracker.Tracker,
) *KernelStatus {
status := &KernelStatus{
Uptime: time.Since(startTime).Round(time.Second).String(),
StartTime: startTime.Format(time.RFC3339),
AgentID: agentID,
// 构建身份取自内核自己的 meta-ldflags 注入点),
// 而非 SDK 仓的硬编码版本。
Build: BuildStatus{
Version: meta.Version,
Commit: meta.Commit,
BuildTime: meta.BuildTime,
SDKCompatible: meta.SDKCompatibleVersion,
KernelName: meta.KernelName,
// AGPL-3.0 §13状态页向网络使用者展示取得源码的入口。
SourceURL: meta.SourceURL,
},
Runtime: RuntimeStatus{
Goroutines: runtime.NumGoroutine(),
GoVersion: runtime.Version(),
},
LLM: LLMStatus{
Available: providerName != "",
Provider: providerName,
Sources: sourceCount,
},
}
// Plugins
if pluginReg != nil {
names := pluginReg.List()
for _, n := range names {
status.Plugins = append(status.Plugins, PluginInfo{Name: n, Loaded: true})
}
}
// Tools
if stageHost != nil {
status.Tools = stageHost.GetToolDefs()
}
// Channels
if iom != nil {
for _, ch := range iom.ListChannels() {
status.Channels = append(status.Channels, channelInfoFromIO(ch))
}
// inputch 登记与归属:与 Channels设备能力互补——那条回答「能做什么」
// 这条回答「这条输入归谁」。登记表是根 agent 与驻留子共用的,所以驻留子
// 划走的 inputchowner=子 id也会出现在这里。
for _, ic := range iom.InputChannels() {
status.InputChannels = append(status.InputChannels, InputChannelInfo{
Name: ic.Name,
Plugin: ic.Plugin,
Owner: ic.Owner,
Capacity: ic.Capacity,
Output: ic.Output,
})
}
}
// Graph memory
if memDB != nil {
status.Memory.Available = true
if info, err := memDB.Introspect(); err == nil {
if ec, ok := info["entity_count"].(int); ok {
status.Memory.EntityCount = ec
}
if rc, ok := info["relation_count"].(int); ok {
status.Memory.RelationCount = rc
}
if et, ok := info["entity_type_count"].(int); ok {
status.Memory.EntityTypes = et
}
}
}
// Knowledge
if ks != nil {
status.Knowledge.Available = true
status.Knowledge.Items = ks.List()
status.Knowledge.ItemCount = len(status.Knowledge.Items)
}
// Documents
if docStore != nil {
status.Documents.Available = true
stats := docStore.Stats()
if dc, ok := stats["doc_count"].(int); ok {
status.Documents.DocCount = dc
}
if vc, ok := stats["vector_count"].(int); ok {
status.Documents.VectorCount = vc
}
}
// Text memory
if textMem != nil {
status.TextMemory.Available = true
status.TextMemory.FileCount = textMem.FileCount()
}
// Social
if socialStore != nil {
status.Social.Available = true
if persons, err := socialStore.ListPersons(); err == nil {
status.Social.PersonCount = len(persons)
}
}
// Tracker
if trk != nil {
status.Tracker.Available = true
status.Tracker.Dir = trk.MergeDir()
}
// Memory
var m runtime.MemStats
runtime.ReadMemStats(&m)
status.Runtime.MemoryMB = int64(m.Alloc / 1024 / 1024)
return status
}
// GetKernelStatus 返回 Agent 驱动的内核状态快照。
func (a *Agent) GetKernelStatus() *KernelStatus {
providerName := ""
sourceCount := 0
if a.providerManager != nil {
sourceCount = len(a.providerManager.List())
}
if a.provider != nil {
providerName = a.provider.Name()
}
var textMem *text.Memory
if a.textMem != nil {
textMem = a.textMem
}
var socialStore *social.SocialStore
if a.social != nil {
socialStore = a.social
}
var trk *tracker.Tracker
if a.tracker != nil {
trk = a.tracker
}
// 注意knowledge 在 collectKernelStatus 里是**接口**参数,
// 而 (*knowledge.Store)(nil) 塞进接口后 `ks != nil` 仍为真 → 调 List() 直接 panic。
// 所以这里必须先判具体指针再进行接口赋值healthcheck_kernel 会走到这条路径)。
var knowledgeLister interface{ List() []string }
if a.knowledge != nil {
knowledgeLister = a.knowledge
}
ks := collectKernelStatus(
a.startTime,
string(a.id),
providerName,
sourceCount,
a.stageHost,
a.io,
a.pluginReg,
a.memory,
knowledgeLister,
a.docStore,
textMem,
socialStore,
trk,
)
ks.ONNX = a.onnxStatus()
ks.Scheduler = a.schedulerStatus()
ks.Residents = residentStatuses(a.Residents())
return ks
}
// onnxStatus 汇总统一多模态向量空间ONNX 模型)的启用状态。
//
// 判据是 Loaded()provider 真正打开且元数据合法),**不是**「配置里写了 provider」——
// 后者在模型缺失 / 运行时缺失时也为真,拿它当判据就是假绿。
func (a *Agent) onnxStatus() sdk.ONNXStatus {
st := sdk.ONNXStatus{Provider: a.embeddingProvider}
if a.multimodalSpace != nil && a.multimodalSpace.Loaded() {
st.Enabled = true
st.Dim = a.multimodalSpace.Dim()
st.Fingerprint = a.multimodalSpace.Fingerprint()
// 模态是可选能力:只有底层 provider 报出来时才带出。
if mr, ok := a.multimodalSpace.(interface{ Modalities() []string }); ok {
st.Modalities = mr.Modalities()
}
return st
}
switch {
case a.embeddingError != "":
st.Reason = "打开失败: " + a.embeddingError
case a.embeddingProvider == "":
st.Reason = "未配置统一向量空间 provider走词嵌入/TF-IDF 回退路径)"
default:
st.Reason = "provider 未加载"
}
return st
}
var _ StatusProvider = (*Agent)(nil)
var _ sdk.StatusAPI = (*Agent)(nil)
// residentStatuses 把内核的驻留子视图映射成 SDK DTO。
//
// 刻意**不带** ResidentInfo.Table那是每个驻留子的 inputch 登记明细):状态面
// 是给所有应用轮询的,把它塞进来会让每次 /status 都背上几十 KB。
// 只给表的大小InputChTable要看明细走专门的接口。
func residentStatuses(list []ResidentInfo) []ResidentStatus {
out := make([]ResidentStatus, 0, len(list))
for _, r := range list {
st := ResidentStatus{
ID: r.ID,
State: r.State,
Rounds: r.Rounds,
ContextFull: r.ContextFull,
InputChs: r.InputChs,
AllowedOutputs: r.AllowedOutputs,
InputChTable: r.TableSize,
// 子自己的调度器积压per-agent 负载图靠这四项,缺了就只能画根。
ReadyQueueDepth: r.SchedReady,
PendingInterrupts: r.SchedPending,
SuspendStack: r.SchedStack,
InterruptQueues: r.SchedQueues,
}
if !r.CreatedAt.IsZero() {
st.CreatedAt = r.CreatedAt.Format(time.RFC3339)
}
out = append(out, st)
}
return out
}