mirror of
https://gitcode.com/JianFeeeee/HomeAgent.git
synced 2026-09-22 09:58:06 +00:00
实测(创建一个驻留子 uitest 并把 timer 划给它)暴露的归类错误: inputch 的 owner 在登记表里可以是**根 agent 自己的 id**(如 "main")—— child/<id> 这条就是 owner="main"。前端只按「owner 非空」判为驻留子, 于是根自己那条被标成「驻留子 main」,而同一条通道在 residents 里根本不存在。 改法: - /api/v1/runtime 补 agent_id(根 agent 的 id); - 前端把 owner == 根 id 与 owner == "" 归一成同一组「根 agent / 内核默认」, 只有既非空又非根 id 的才是子容器。
277 lines
10 KiB
Go
277 lines
10 KiB
Go
package webui
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import (
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"fmt"
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"os"
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"strings"
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"time"
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"encoding/json"
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internalConfig "gitcode.com/JianFeeeee/HomeAgent/internal/config"
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"gitcode.com/JianFeeeee/HomeAgent/internal/meta"
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sdk "gitcode.com/JianFeeeee/HomeAgent/internal/sdk"
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"gitcode.com/JianFeeeee/HomeAgent/pkg/types"
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"net/http"
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"path/filepath"
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)
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// 内核与代理面:状态、kernel 快照、人格、代理列表/快照/回滚/动作。
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func (h *Handler) handleStatus(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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agentCount := 0
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if h.supervisor != nil {
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agentCount = len(h.supervisor.ListAgents())
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}
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writeJSON(w, http.StatusOK, map[string]interface{}{
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"status": "running",
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"uptime": time.Since(h.startTime).Round(time.Second).String(),
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"agents": agentCount,
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// 内核版本取 internal/meta(-ldflags 注入点)。
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//
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// 此前这里给的是 `sdk.SDKVersion`,那条链最终指向 **SDK 仓
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// meta.Version 的硬编码值**,与构建时注入的内核版本无关——
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// 两仲版本号碰巧相等时看不出问题,一旦不等就报错。
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// SDK 版本另用 sdk_version 字段并行暴露。
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"version": meta.Version,
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"commit": meta.Commit,
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"build_time": meta.BuildTime,
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"sdk_version": sdk.SDKVersion,
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"startedAt": h.startTime,
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})
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}
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func (h *Handler) handleKernel(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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if h.status == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "kernel status provider not available"})
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return
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}
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writeJSON(w, http.StatusOK, h.status.GetKernelStatus())
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}
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// 人格设定:配置项键,以及「首启向导已经问过」的一次性标记。
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//
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// 为什么需要向导:人格曾经只有 <dataDir>/personal/personal.md 一个来源且无人维护,
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// 里面写死的旧版本号反过来让实例自述旧版本(v1.2.0 压测发现)。
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// 现在人格是配置项(默认模板不含任何版本号),首启问一次,之后不再打扰。
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// handlePersona 是首启人格向导的后端(与内核 persona_set 工具共用 internal/config 的实现)。
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//
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// GET → {initialized, current_prompt, file_override}
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// POST → {"mode":"default"|"custom"|"later","content":"..."}
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// 写入 core.agent.personal_prompt 并打一次性标记,返回 restart_required
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//
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// 生效时机:人格在 homed 启动时载入(以【人格设定】块拼进系统提示词),
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// 所以**自定义内容需重启生效**;选「默认」或「稍后」(保持当前默认)无需重启。
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// 不回答就是「稍后」:保留默认并打标记,不阻塞任何流程。
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//
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// 跨通道:这里只是 WebUI 侧的入口;任何通道的消息到来时,内核都会检查同一枚标记,
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// 未确认则在提示词里要求模型主动询问(见 internal/agent/core 的首启门禁)。
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func (h *Handler) handlePersona(w http.ResponseWriter, r *http.Request) {
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if h.settings == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "settings not available"})
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return
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}
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switch r.Method {
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case http.MethodGet:
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writeJSON(w, http.StatusOK, map[string]interface{}{
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"initialized": internalConfig.PersonaInitializedKV(h.settings),
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"current_prompt": internalConfig.CurrentPersonaKV(h.settings),
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"file_override": h.personaFileExists(),
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})
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case http.MethodPost:
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var req struct {
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Mode string `json:"mode"`
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Content string `json:"content"`
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}
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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writeJSON(w, http.StatusBadRequest, map[string]string{"error": "invalid request"})
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return
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}
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restart, err := internalConfig.SetPersonaKV(h.settings, req.Mode, req.Content)
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if err != nil {
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// 非法 mode / 空内容 → 400;落库失败 → 500。两者都不打标记。
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code := http.StatusInternalServerError
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if strings.Contains(err.Error(), "unknown mode") || strings.Contains(err.Error(), "content required") {
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code = http.StatusBadRequest
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}
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writeJSON(w, code, map[string]string{"error": err.Error()})
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return
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}
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writeJSON(w, http.StatusOK, map[string]interface{}{
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"status": "ok", "mode": req.Mode, "restart_required": restart,
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})
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default:
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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}
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}
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// personaFileExists 报告是否存在会覆盖配置项的人格文件(存在时它优先)。
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// 数据目录取自 core.daemon.data_dir(由播种写入)。
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func (h *Handler) personaFileExists() bool {
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v, err := h.settings.GetCore("core.daemon.data_dir")
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if err != nil {
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return false
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}
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dir, _ := v.(string)
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if dir == "" {
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return false
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}
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_, err = os.Stat(filepath.Join(dir, "personal", "personal.md"))
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return err == nil
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}
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func (h *Handler) handleAgents(w http.ResponseWriter, r *http.Request) {
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switch r.Method {
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case http.MethodGet:
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if h.supervisor == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "supervisor not available"})
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return
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}
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agents := h.supervisor.ListAgents()
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writeJSON(w, http.StatusOK, map[string]interface{}{"agents": agents})
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case http.MethodPost:
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var cfg types.AgentConfig
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if err := json.NewDecoder(r.Body).Decode(&cfg); err != nil {
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writeJSON(w, http.StatusBadRequest, map[string]string{"error": "invalid request body"})
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return
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}
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if cfg.ID == "" {
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writeJSON(w, http.StatusBadRequest, map[string]string{"error": "agent id is required"})
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return
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}
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if h.config != nil {
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kcfg := h.config.Get()
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kcfg.Agents = append(kcfg.Agents, cfg)
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h.config.Put(kcfg)
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}
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writeJSON(w, http.StatusCreated, map[string]string{"id": string(cfg.ID)})
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default:
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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}
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}
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func (h *Handler) handleAgentByID(w http.ResponseWriter, r *http.Request) {
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path := strings.TrimPrefix(r.URL.Path, "/api/v1/agents/")
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parts := strings.Split(path, "/")
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agentID := types.AgentID(parts[0])
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if len(parts) == 1 {
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switch r.Method {
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case http.MethodGet:
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if h.supervisor == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "supervisor not available"})
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return
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}
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status, err := h.supervisor.GetAgentStatus(string(agentID))
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if err != nil {
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writeJSON(w, http.StatusNotFound, map[string]string{"error": err.Error()})
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return
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}
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writeJSON(w, http.StatusOK, status)
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case http.MethodDelete:
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writeJSON(w, http.StatusOK, map[string]string{"status": "deleted", "id": string(agentID)})
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default:
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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}
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return
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}
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action := parts[1]
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switch action {
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case "snapshots":
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h.handleSnapshots(w, r, agentID, parts)
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case "rollback":
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h.handleRollback(w, r, agentID, parts)
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case "start", "stop", "restart":
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h.handleAgentAction(w, r, agentID, action)
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default:
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http.Error(w, "not found", http.StatusNotFound)
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}
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}
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func (h *Handler) handleSnapshots(w http.ResponseWriter, r *http.Request, agentID types.AgentID, parts []string) {
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switch r.Method {
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case http.MethodGet:
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writeJSON(w, http.StatusOK, map[string]interface{}{"agent_id": agentID, "snapshots": []map[string]interface{}{}})
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case http.MethodPost:
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if h.supervisor == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "supervisor not available"})
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return
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}
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snap, err := h.supervisor.PreActionSnapshot(string(agentID))
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if err != nil {
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writeJSON(w, http.StatusInternalServerError, map[string]string{"error": err.Error()})
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return
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}
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writeJSON(w, http.StatusCreated, snap)
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default:
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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}
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}
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func (h *Handler) handleRollback(w http.ResponseWriter, r *http.Request, agentID types.AgentID, parts []string) {
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if r.Method != http.MethodPost || len(parts) < 3 {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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if h.supervisor == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "supervisor not available"})
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return
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}
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snapID := types.SnapshotID(parts[2])
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if err := h.supervisor.RollbackAgent(string(agentID), string(snapID)); err != nil {
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writeJSON(w, http.StatusInternalServerError, map[string]string{"error": err.Error()})
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return
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}
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writeJSON(w, http.StatusOK, map[string]string{"status": "rollback_initiated", "agent": string(agentID), "snap": string(snapID)})
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}
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func (h *Handler) handleAgentAction(w http.ResponseWriter, r *http.Request, agentID types.AgentID, action string) {
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if r.Method != http.MethodPost {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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writeJSON(w, http.StatusNotImplemented, map[string]string{"error": fmt.Sprintf("agent %s action not implemented by supervisor", action)})
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}
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// handleRuntime 返回**只含运行态**的小快照:调度器(排队/四级中断队列/中断栈)、
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// 驻留子 agent、通道拓扑。
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//
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// 为什么不复用 /api/v1/kernel:那份是 30KB 级的全量状态(工具、插件、记忆、LLM…),
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// 拿它做秒级刷新既费带宽也费端上算力。运行态要能「实时看」,所以单开一条
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// 只读通道,字段直接来自内核暴露的 KernelStatus(internal/sdk),
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// 这样任何应用(WebUI / GUI / ArkTS)都能拿同一份数据做展示。
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func (h *Handler) handleRuntime(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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if h.status == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "kernel status not available"})
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return
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}
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ks := h.status.GetKernelStatus()
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if ks == nil {
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writeJSON(w, http.StatusServiceUnavailable, map[string]string{"error": "kernel status not available"})
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return
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}
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writeJSON(w, http.StatusOK, map[string]interface{}{
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"uptime": ks.Uptime,
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// agent_id 是**根 agent 的 id**。前端靠它把 inputch 的 owner 归类:
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// 归属登记表里根 agent 的 id(如 "main")与驻留子 id 长得一样,
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// 不区分就会把根自己的通道标成「驻留子 main」。
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"agent_id": ks.AgentID,
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"scheduler": ks.Scheduler,
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"residents": ks.Residents,
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"channels": ks.Channels,
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// inputch 的登记与归属(谁注册、划给了哪个 agent、容量、默认回程)。
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// 只给设备能力(channels)无法回答「这条输入归谁」——驻留子存在时这就是缺口。
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"input_channels": ks.InputChannels,
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})
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}
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