Files
HomeAgent/internal/agent/core/scheduler_e2e_test.go
JianFeeeee 4e70b8d5d8 refactor(module): 核心仓 Go module 路径改为 github.com/JianFeeeee/HologramAgent
批 1,不含 SDK 仓与目录改名。

- go.mod 第 1 行 module 路径
- 366 个 .go 文件的完整前缀 github.com/JianFeeeee/HomeAgent 机械替换
  (857 处,仅完整前缀;展示名/注释里的 HomeAgent 字样留给批 5)
- 未改:third_party 目录名、SDK 自身 go.mod module、go.mod replace 目标、
  homed/waiter 可执行名、.hmap 后缀
2026-10-21 12:17:19 +08:00

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package core
// M7 验收测试:可观测性 + 压力 + 端到端。
//
// 设计依据 docs/zh/input-scheduler-design.md §11.5(O1/O2)、§11.6(E1/E2)。
//
// 这一组与前几组的区别:前几组直接驱动调度器(确定性、可断言内部状态),
// 这一组**完整启动** schedulerLoop + interceptLoop,经真实 channel 投递,
// 验证组装后的行为与不变量。
import (
"context"
"errors"
"fmt"
"strings"
"sync"
"sync/atomic"
"testing"
"time"
agentAPI "github.com/JianFeeeee/HologramAgent/internal/agent/api"
agentIO "github.com/JianFeeeee/HologramAgent/internal/agent/io"
"github.com/JianFeeeee/HologramAgent/internal/events"
)
// countingProvider 只统计调用次数,永远成功。
type countingProvider struct{ n atomic.Int64 }
func (p *countingProvider) Name() string { return "counting" }
func (p *countingProvider) Chat(ctx context.Context, req *agentAPI.CompletionRequest) (*agentAPI.CompletionResponse, error) {
p.n.Add(1)
return &agentAPI.CompletionResponse{Content: "ok"}, nil
}
func (p *countingProvider) ChatStream(ctx context.Context, req *agentAPI.CompletionRequest) (<-chan agentAPI.StreamChunk, error) {
return nil, errors.New("counting provider: no stream")
}
func (p *countingProvider) MaxContextTokens() int { return 8192 }
func waitQuiescent(t *testing.T, a *Agent, wantExecuted uint64, timeout time.Duration) SchedulerSnapshot {
t.Helper()
deadline := time.Now().Add(timeout)
for {
snap := a.DumpScheduler()
if snap.Running == nil && len(snap.Queue) == 0 &&
len(snap.PendingInterrupts) == 0 && len(snap.SuspendStack) == 0 &&
snap.Stats.Executed >= wantExecuted {
return snap
}
if time.Now().After(deadline) {
t.Fatalf("未在 %v 内排空:running=%v queue=%d pending=%d suspend=%d executed=%d",
timeout, snap.Running != nil, len(snap.Queue), len(snap.PendingInterrupts),
len(snap.SuspendStack), snap.Stats.Executed)
}
time.Sleep(20 * time.Millisecond)
}
}
// 压力:N 个排队输入 + M 个中断,全部经真实 loop 执行,结束时三集合必须排空。
func TestScheduler_StressMixedLoad(t *testing.T) {
sp := &countingProvider{}
a := New(AgentConfig{
ID: "stress",
Provider: sp,
ProviderManager: agentAPI.NewProviderManager(),
IO: agentIO.NewIOManager(),
StageHost: NewStageHost(),
})
a.Start()
defer a.Stop()
const nInputs = 200
const nInterrupts = 50
for i := 0; i < nInputs; i++ {
a.io.InjectInput("cli", "text", map[string]interface{}{"content": fmt.Sprintf("msg-%d", i)})
}
// 中断按 L1/L2/L3 轮转:把“四条中断队列按级别高→低扫描”真正压上,
// 而不只是排空一条队列。
levels := []string{"L1", "L2", "L3"}
for i := 0; i < nInterrupts; i++ {
a.io.InjectInterruptTextOpts("qq", "cli", fmt.Sprintf("intr-%d", i),
agentIO.InjectOptions{Priority: levels[i%len(levels)]})
}
snap := waitQuiescent(t, a, nInputs+nInterrupts, 30*time.Second)
if got := sp.n.Load(); got != int64(nInputs+nInterrupts) {
t.Fatalf("LLM 调用=%d,期望 %d(每条输入/中断恰好一次)", got, nInputs+nInterrupts)
}
if snap.Stats.Rejected != 0 {
t.Fatalf("容量充足却出现 Rejected=%d,说明背压/深度判定有误", snap.Stats.Rejected)
}
// 上次快照的计数在排空后应当稳定(不丢不重):等于入队后的执行数。
if snap.Stats.Executed != uint64(nInputs+nInterrupts) {
t.Fatalf("Executed=%d,期望 %d", snap.Stats.Executed, nInputs+nInterrupts)
}
}
// O2:每次挂起/恢复都产生一条 scheduler 事件。
func TestObservability_SchedulerEventsAndStatus(t *testing.T) {
bus := events.NewBus()
var mu sync.Mutex
var actions []string
bus.Subscribe(events.EventScheduler, func(e *events.Event) {
mu.Lock()
actions = append(actions, fmt.Sprint(e.Payload["action"]))
mu.Unlock()
})
sp := newPreemptProvider("intr-done", "low-done")
a := New(AgentConfig{
ID: "obs",
Provider: sp,
ProviderManager: agentAPI.NewProviderManager(),
IO: agentIO.NewIOManager(),
StageHost: NewStageHost(),
EventBus: bus,
})
// 直接驱动一次抢占-挂起-恢复(与 M3b 相同的手法)。
lowEvt, _ := textEvent("qq", "低优先级")
lowTask := &Task{Kind: TaskKindInput, Level: LevelBackground, Event: lowEvt, EnqueuedAt: time.Now()}
a.sched.enqueue(lowTask)
lt, _, _ := a.sched.nextRef()
done := make(chan struct{})
go func() { a.executeNewTask(lt); close(done) }()
select {
case <-sp.entered:
case <-time.After(3 * time.Second):
t.Fatal("provider 未进入")
}
intrEvt, _ := textEvent("cli", "紧急")
intrEvt.Payload["interrupt"] = true
a.sched.requestKernelPreempt(intrEvt)
a.cancelCurrentLLM()
<-done
it, _, _ := a.sched.nextRef()
a.executeNewTask(it)
rt, rf, _ := a.sched.nextRef()
a.resumeTask(rt, rf)
mu.Lock()
got := strings.Join(actions, ",")
mu.Unlock()
if !strings.Contains(got, "suspend") || !strings.Contains(got, "resume") {
t.Fatalf("调度事件缺失:%q", got)
}
// 状态快照(供状态页/诊断):计数一致、三集合为空。
st := a.GetKernelStatus().Scheduler
if st.SuspendStack != 0 || st.PendingInterrupts != 0 || st.ReadyQueueDepth != 0 {
t.Fatalf("排空后状态非空:%+v", st)
}
if st.Suspended == 0 || st.Resumed == 0 {
t.Fatalf("挂起/恢复计数缺失:%+v", st)
}
if st.Executed < 2 {
t.Fatalf("Executed=%d,期望 >=2", st.Executed)
}
if st.MaxSuspendDepth != 4 {
t.Fatalf("MaxSuspendDepth=%d,期望 4", st.MaxSuspendDepth)
}
}
// E1/E2:完整启动 loop,经真实 channel 投递 L1 任务与 L4 中断,
// 断言「LLM 流式中断 → 挂起 → 中断先完成 → 原任务恢复」的整条链路。
func TestE2E_RealLoopPreemption(t *testing.T) {
bus := events.NewBus()
var mu sync.Mutex
var actions []string
bus.Subscribe(events.EventScheduler, func(e *events.Event) {
mu.Lock()
actions = append(actions, fmt.Sprint(e.Payload["action"]))
mu.Unlock()
})
sp := newPreemptProvider("intr-done", "low-done")
a := New(AgentConfig{
ID: "e2e",
Provider: sp,
ProviderManager: agentAPI.NewProviderManager(),
IO: agentIO.NewIOManager(),
StageHost: NewStageHost(),
EventBus: bus,
})
a.Start()
defer a.Stop()
// 排队输入:qq 入站消息 → 阻塞在第一次 LLM 调用(排队任务无级别)
a.io.InjectInput("qq", "text", map[string]interface{}{"content": "长任务"})
select {
case <-sp.entered:
case <-time.After(5 * time.Second):
t.Fatal("低优先级任务未进入 LLM")
}
// 插件声明的 L3 中断:interceptLoop 应取消 LLM 并登记抢占。
// 注意它能打断**排队任务**不是因为级别高,而是因为排队任务无级别——
// 任何中断都大于它。
a.io.InjectInterruptTextOpts("cli", "cli", "紧急打断", agentIO.InjectOptions{Priority: "L3"})
a.io.InjectInput("cli", "text", map[string]interface{}{"content": "后续常规输入"})
// 排空:中断任务 + 被恢复的原任务 + 后续常规输入
snap := waitQuiescent(t, a, 3, 15*time.Second)
mu.Lock()
got := strings.Join(actions, ",")
mu.Unlock()
if !strings.Contains(got, "suspend") || !strings.Contains(got, "resume") {
t.Fatalf("E2E 未发生抢占-挂起-恢复:%q", got)
}
if snap.Stats.Executed < 3 {
t.Fatalf("Executed=%d,期望 >=3", snap.Stats.Executed)
}
// 第一次 LLM 调用被丢弃 + 中断 1 + 恢复 1 + 常规输入 1 = 4
if sp.callCount() != 4 {
t.Fatalf("LLM 调用=%d,期望 4(丢弃 1 + 中断 1 + 恢复 1 + 常规 1)", sp.callCount())
}
}