mirror of
https://gitcode.com/JianFeeeee/HomeAgent.git
synced 2026-10-15 12:15:16 +00:00
部署 guard 前的审查发现两个**致命**缺陷。它们此前都零测试覆盖 ——
正是「没测过才敢发现」。
## ① L2 自杀循环(启用 guard 就会触发)
doLastResort(restart_app) 执行 `systemctl restart <unit>`,而启用 guard 的
标准做法正是让 systemd 管理 `homed --role=guard` —— <unit> 就是它自己:
guard: doLastResort → systemctl restart homeagent
→ 杀掉自己 → systemd 按 Restart=always 拉起新 guard
→ 新 guard 再 spawn 失败 → 再自杀 …… 无限循环
每轮白跑一遍完整启动。与 2026-09-05 那次 systemd 审计记录的事故同类
(坏配置导致 836 次重启、79 分钟)。
### 修法:自指时直接退出,而不是换个单元名
「换个别的服务」语义完全不对 —— L2 的本意就是重启自己。而
`Restart=always` 已经提供了这件事:**guard 退出 == systemd 重新拉起 ==
重启整个单元**。所以自指时 os.Exit(41) 与 restart_app 完全等价,且无自杀窗口。
- `doLastResortGuarded(cfg, unit)`:判自指 → 退出 41;否则原逻辑
- `detectOwnSystemdUnit()`:读 /proc/self/cgroup(cgroup v2),兜底
$INVOCATION_ID → /run/systemd/invocation/<id>。**拿不到就返回空字符串**
让调用方跳过检测 —— 不猜单元名(猜错 = 拦错/杀错服务)
- `exitGuardRestartRequested = 41`:刻意避开 worker 的 42-44 区间
- 两处 doLastResort 调用点全部改走防护版
## ② 配置损坏 → agent 装上就崩
defaultGuardConfig **不解析时长字符串**(只给 "30s" 这类字面量),
parseDur 在 loadGuardConfig 里、且在 yaml.Unmarshal **失败时提前 return
之后**——那段根本不执行。
于是 guard.yaml 一旦写坏(缩进错、半截内容,手改文本极常见):
| 字段 | 实际值 | 后果 |
|---|---|---|
| heartbeatTimeout | **0** | `time.Since(mtime) > 0` 恒真 → **每轮杀 worker** → 无限重启 |
| heartbeatInterval | 0 | `time.NewTicker(0)` panic |
| attemptTimeout | 0 | 恢复 probe 立即超时 → L1 梯子必败 |
| Recovery.Plugins | 空 | 受限启动什么都不加载 |
这不是「配置没生效」,是「装上就崩」。修法:把 parseDur 与插件集缺省
移进 defaultGuardConfig,任何路径都有正值兜底。
## ③ 测试:0 → 25 条(全可杀变异)
| 文件 | 覆盖 |
|---|---|
| `guard_config_test.go` | 配置默认值/YAML/损坏/越界 + 心跳三态 |
| `guard_lifecycle_test.go` | worker 生命周期:6 种退出码分类、信号转发、坏二进制、卡死压力测试、L2 防护行为、单元探测 |
| `guard_safety_test.go` | 破坏性路径:回滚不可逆、任务协议往返、failback 插件集 |
| `rollback_irreversible_test.go` | 不可逆性证据 + 二次回滚 no-op + 新建→删除 |
**7 个变异逐个实测被杀**:parseDur 移回原处 / 心跳漏判 / 心跳误判 /
插件集留空 / exitRecovered→crash / exitRecoveryFailed→recovered /
rollback 不删 changeset / L2 防护失效 / 单元探测返回假名。
### 判据自身被变异测试逼着改三次
1. `isSelfRestartCommand` 的测试全绿,但把 `doLastResortGuarded` 改成
直接调 `doLastResort`(防护完全不生效)时**仍然全绿** ⇒ 补了
**行为测试**:真子进程 + 假 systemctl(PATH 前置),验「自指时
restart_command 绝不被执行」
2. 单元探测只断言「非空+格式合法」,被 `return "wrong.service"` 骗过
⇒ 补了与**独立第二实现**(测试里重写一遍 cgroup 解析)的交叉核对
3. 信号转发测试用 `sleep 300` 会泄漏孤儿进程(sh fork 子进程,信号只到 sh)
⇒ 改 `exec sleep 300`,并加断言检测泄漏(60s → 0.52s)
### 踩到的两个坑(都记在判据注释里)
- **POSIX 环境变量不能含 NUL**:`\x00` 分隔符让 exec 直接报
"environment variable contains NUL",改用 `\x1f`
- **测试函数里 os.Exit 会终止整个测试二进制** ⇒ 子进程入口必须用 TestMain
全仓 `go test ./... -count=1` → 48 包 ok / 0 FAIL。
619 lines
22 KiB
Go
619 lines
22 KiB
Go
//go:build linux
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// L0/L1/L2 三层回退恢复机制的核心:父守护 guard(Linux 专属)。
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//
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// 依赖 Linux 设施:syscall.Reboot / /etc 网络基线 / overlayfs 离线回滚 /
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// unix socket IPC / systemctl 重启。Windows 等平台不编译本文件,
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// 由 guard_windows.go 提供 no-op 桩,保证 cmd/homed 跨平台可构建。
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package main
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import (
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"errors"
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"fmt"
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"log"
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"os"
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"os/exec"
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"os/signal"
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"path/filepath"
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"strings"
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"syscall"
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"time"
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internalConfig "github.com/JianFeeeee/HomeAgent/internal/config"
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"github.com/JianFeeeee/HomeAgent/internal/ipc"
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"github.com/JianFeeeee/HomeAgent/internal/recovery"
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"github.com/JianFeeeee/HomeAgent/internal/system"
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"github.com/JianFeeeee/HomeAgent/internal/tracker"
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"gopkg.in/yaml.v3"
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)
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// guardConfig 父守护配置:独立于 config.db,避开被改坏的配置数据库。
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type guardConfig struct {
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MaxRestarts int `yaml:"max_restarts"` // 连续 normal 崩溃重试上限
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HeartbeatTimeout string `yaml:"heartbeat_timeout"` // 心跳多久未更新判定卡死(如 30s)
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HeartbeatInterval string `yaml:"heartbeat_interval"` // 期待 worker 心跳频率(仅日志)
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LLMSnapshot string `yaml:"llm_snapshot"` // LLM 配置基线文件,为空用 <data>/llm_snapshot.json
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FailbackEnabled bool `yaml:"failback_enabled"` // 崩溃超限后是否进入受限 failback 启动
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LastResort string `yaml:"last_resort"` // restart_app | reboot
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RestartCommand []string `yaml:"restart_command"` // last_resort=restart_app 时的命令(如 systemctl restart homeagent)
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RebootGrace string `yaml:"reboot_grace"` // last_resort=reboot 前的缓冲
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LLM llmConfig `yaml:"llm"` // rescue 源(锚定 IP,绕开被破坏的 DNS/代理)
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Recovery recoveryConfig `yaml:"recovery"` // failback 恢复参数(N 轮有界)
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LastResortCfg lastResortConfig `yaml:"last_resort_cfg"` // 最后手段细节(snapshot_before 等)
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System systemConfig `yaml:"system"` // 发行版/部署路径适配
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heartbeatTimeout time.Duration
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heartbeatInterval time.Duration
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rebootGrace time.Duration
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}
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type llmConfig struct {
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Sources []recovery.RescueSource `yaml:"sources"`
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}
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type recoveryConfig struct {
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MaxAttempts int `yaml:"max_attempts"` // failback 恢复尝试轮数上限
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AttemptTimeout string `yaml:"attempt_timeout"` // 单轮恢复超时
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KnowledgeBase string `yaml:"knowledge_base"` // 恢复知识库目录
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TriggerPrompt string `yaml:"trigger_prompt"` // 恢复 agent 的系统提示词(未知/混合分支)
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Plugins []string `yaml:"plugins"` // failback 插件集(缺省用 core.agent.failback_plugins)
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attemptTimeout time.Duration
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}
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type lastResortConfig struct {
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SnapshotBefore bool `yaml:"snapshot_before"` // 最后手段前是否回滚 agentfs 到最近快照
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}
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// systemConfig 发行版/部署路径适配:把 L0 写前留档保护范围与网络基线文件列表
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// 从默认的 Linux 路径换成当前部署实际路径,避免硬编码失效。
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type systemConfig struct {
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ProtectedPaths []string `yaml:"protected_paths"` // L0 写前留档保护前缀(默认 /etc/)
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NetworkPaths []string `yaml:"network_paths"` // 网络基线文件(默认 resolv.conf/hosts/environment)
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}
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// applySystemConfig 应用发行版路径适配,供 guard 与 failback worker 共用。
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func applySystemConfig(cfg *guardConfig) {
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if len(cfg.System.ProtectedPaths) > 0 {
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system.SetProtectedPaths(cfg.System.ProtectedPaths)
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}
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if len(cfg.System.NetworkPaths) > 0 {
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system.SetNetworkPaths(cfg.System.NetworkPaths)
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}
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}
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func defaultGuardConfig(dataDir string) *guardConfig {
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cfg := &guardConfig{
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MaxRestarts: 3,
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HeartbeatTimeout: "30s",
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HeartbeatInterval: "5s",
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LLMSnapshot: filepath.Join(dataDir, "llm_snapshot.json"),
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FailbackEnabled: true,
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LastResort: "restart_app",
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RestartCommand: []string{"systemctl", "restart", "homeagent"},
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RebootGrace: "10s",
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Recovery: recoveryConfig{
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MaxAttempts: 3,
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AttemptTimeout: "120s",
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},
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LastResortCfg: lastResortConfig{SnapshotBefore: true},
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}
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// ★ 必须在这里就把 YAML 字符串解析成 time.Duration(2026-10-11 修)。
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//
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// 原先只在 loadGuardConfig 里 parseDur,而 parseDur 是在 yaml.Unmarshal
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// **之后**执行的。问题出在「解析失败」那条早退路径:
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//
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// if err := yaml.Unmarshal(data, cfg); err != nil {
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// log.Printf(...); return cfg ← 直接返回,没走下面的 parseDur
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// }
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//
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// 于是 guard.yaml 一旦写坏(缩进错、半截内容),返回的 cfg 里
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// heartbeatTimeout/heartbeatInterval/recovery.attemptTimeout 全是 **0**。
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// 而 loadGuardConfig 开头正是 defaultGuardConfig(dataDir),
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// 唯一给这些字段兜底的只有 defaultGuardConfig —— 可它也只给了字符串。
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//
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// 后果不是「配置没生效」而是 **agent 装上就崩**:
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// heartbeatStale(path, 0) 里 `time.Since(mtime) > 0` 恒为真,
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// 任何心跳都被判陈旧 → guard 每轮都杀 worker → 无限重启。
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// attemptTimeout=0 则让恢复 probe 立即超时 → L1 梯子必判失败。
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//
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// 判据:cmd/homed/guard_config_test.go 的
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// TestLoadGuardConfigSurvivesCorruptYAML(配置损坏后仍须正值)。
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parseDur := func(s string, def time.Duration) time.Duration {
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if s == "" {
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return def
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}
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d, err := time.ParseDuration(s)
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if err != nil || d <= 0 {
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return def
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}
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return d
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}
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cfg.heartbeatTimeout = parseDur(cfg.HeartbeatTimeout, 30*time.Second)
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cfg.heartbeatInterval = parseDur(cfg.HeartbeatInterval, 5*time.Second)
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cfg.rebootGrace = parseDur(cfg.RebootGrace, 10*time.Second)
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cfg.Recovery.attemptTimeout = parseDur(cfg.Recovery.AttemptTimeout, 120*time.Second)
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if len(cfg.Recovery.Plugins) == 0 {
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cfg.Recovery.Plugins = []string{"webui", "pluginmgr", "recoverydiag"}
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}
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return cfg
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}
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func loadGuardConfig(dataDir string) *guardConfig {
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cfg := defaultGuardConfig(dataDir)
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path := filepath.Join(dataDir, "guard.yaml")
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data, err := os.ReadFile(path)
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if err != nil {
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return cfg
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}
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if err := yaml.Unmarshal(data, cfg); err != nil {
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log.Printf("[guard] parse %s: %v, using defaults", path, err)
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return cfg
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}
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if cfg.LLMSnapshot == "" {
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cfg.LLMSnapshot = filepath.Join(dataDir, "llm_snapshot.json")
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}
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parseDur := func(s string, def time.Duration) time.Duration {
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if s == "" {
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return def
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}
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d, err := time.ParseDuration(s)
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if err != nil {
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return def
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}
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return d
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}
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cfg.heartbeatTimeout = parseDur(cfg.HeartbeatTimeout, 30*time.Second)
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cfg.heartbeatInterval = parseDur(cfg.HeartbeatInterval, 5*time.Second)
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cfg.rebootGrace = parseDur(cfg.RebootGrace, 10*time.Second)
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cfg.Recovery.attemptTimeout = parseDur(cfg.Recovery.AttemptTimeout, 120*time.Second)
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if cfg.MaxRestarts < 1 {
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cfg.MaxRestarts = 1
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}
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if cfg.LastResort != "reboot" && cfg.LastResort != "restart_app" {
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cfg.LastResort = "restart_app"
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}
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if len(cfg.RestartCommand) == 0 {
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cfg.RestartCommand = []string{"systemctl", "restart", "homeagent"}
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}
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if cfg.Recovery.MaxAttempts < 1 {
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cfg.Recovery.MaxAttempts = 1
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}
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// 缺省 failback 插件集
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if len(cfg.Recovery.Plugins) == 0 {
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cfg.Recovery.Plugins = []string{"webui", "pluginmgr", "recoverydiag"}
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}
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return cfg
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}
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// runGuard 父守护主循环:拉起 worker(--role=agent),心跳探活 + waitpid,
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// 崩溃后按序 重试→LLM 配置基线恢复→failback 受限启动(N 轮有界,每轮复检)→L2 最后手段。
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func runGuard(dataDir string) {
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cfg := loadGuardConfig(dataDir)
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applySystemConfig(cfg)
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hbPath := filepath.Join(dataDir, "heartbeat")
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os.MkdirAll(filepath.Join(dataDir, "log"), 0755)
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exe, err := os.Executable()
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if err != nil {
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log.Fatalf("[guard] resolve executable: %v", err)
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}
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sigCh := make(chan os.Signal, 1)
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signal.Notify(sigCh, syscall.SIGINT, syscall.SIGTERM)
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log.Printf("[guard] starting, data=%s max_restarts=%d hb_timeout=%v last_resort=%s failback_rounds=%d",
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dataDir, cfg.MaxRestarts, cfg.heartbeatTimeout, cfg.LastResort, cfg.Recovery.MaxAttempts)
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// 探测自身所属的 systemd 单元(L2 自杀防护需要)。
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// 拿不到就留空 —— 那种情况下跳过自指检测,而不是猜一个单元名。
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ownUnit := detectOwnSystemdUnit()
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if ownUnit != "" {
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log.Printf("[guard] own systemd unit=%s", ownUnit)
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} else {
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log.Printf("[guard] own systemd unit unknown (L2 self-restart guard disabled)")
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}
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// 启动即捕获网络基线(L0:写前留档 + L1 还原依据),并给当前 worker 恢复代理环境
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captureNetworkBaseline(dataDir)
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failures := 0 // 连续 normal 崩溃次数
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failbackRound := 0 // 已进行的 failback 轮次
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failbackDone := false // 本轮 failback 是否已进入
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for {
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// 决定本次 boot 模式:normal 崩溃超限 → 进入 failback
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boot := "normal"
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if cfg.FailbackEnabled && !failbackDone && failures >= cfg.MaxRestarts {
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log.Printf("[guard] %d failures >= max %d, entering failback (Safe-Mode)", failures, cfg.MaxRestarts)
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// L1 前置:恢复 LLM 基线 + 还原 DNS/proxy + 写恢复任务
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restoreLLMBaseline(dataDir, cfg.LLMSnapshot)
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restoreNetworkBaseline(dataDir)
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failbackRound = 1
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failbackDone = true
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if err := writeRecoveryTask(dataDir, cfg, failbackRound); err != nil {
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log.Printf("[guard] write recovery task: %v", err)
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}
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boot = "failback"
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} else if failbackDone {
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boot = "failback"
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}
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// 恢复 agent 环境(代理变量)在 worker 拉起前注入
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if b, err := system.LoadNetworkBaseline(dataDir); err == nil {
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b.ApplyProxyEnv()
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}
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outcome, spawnErr := spawnWorkerOnce(exe, dataDir, boot, hbPath, cfg, sigCh)
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if spawnErr != nil {
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log.Printf("[guard] spawn worker: %v, last_resort=%s", spawnErr, cfg.LastResort)
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doLastResortGuarded(cfg, ownUnit)
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failures = 0
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failbackDone = false
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failbackRound = 0
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time.Sleep(2 * time.Second)
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continue
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}
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switch outcome {
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case workerCleanExit:
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log.Printf("[guard] worker exited cleanly, guard exiting")
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return
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case workerRestartRequested:
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log.Printf("[guard] worker requested restart, respawning")
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continue
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case workerRecovered:
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// failback 成功:重置失败轮次,交回主 agent(下一轮 normal boot)
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log.Printf("[guard] failback recovery succeeded, handing back to main agent")
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failures = 0
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failbackDone = false
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failbackRound = 0
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continue
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case workerCrash:
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// fallthrough below
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}
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failures++
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|
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if failbackDone {
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// failback 轮次内崩溃:读结果判定是否成功
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if res, err := recovery.LoadResult(recovery.ResultPath(dataDir)); err == nil && res.Success {
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log.Printf("[guard] failback round %d result success: %s", failbackRound, res.Quote())
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failures = 0
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failbackDone = false
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failbackRound = 0
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continue
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}
|
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if failbackRound >= cfg.Recovery.MaxAttempts {
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log.Printf("[guard] failback exhausted after %d rounds, L2 last_resort=%s", failbackRound, cfg.LastResort)
|
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if cfg.LastResortCfg.SnapshotBefore {
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rollbackAgentFS(dataDir)
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}
|
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doLastResortGuarded(cfg, ownUnit)
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failures = 0
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failbackDone = false
|
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failbackRound = 0
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time.Sleep(2 * time.Second)
|
||
continue
|
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}
|
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// 进入下一轮 failback
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failbackRound++
|
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log.Printf("[guard] failback round %d failed, next round %d (max %d)", failbackRound-1, failbackRound, cfg.Recovery.MaxAttempts)
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if err := writeRecoveryTask(dataDir, cfg, failbackRound); err != nil {
|
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log.Printf("[guard] write recovery task: %v", err)
|
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}
|
||
continue
|
||
}
|
||
|
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if failures >= cfg.MaxRestarts {
|
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log.Printf("[guard] %d normal failures, entering failback next loop", failures)
|
||
}
|
||
}
|
||
}
|
||
|
||
type workerOutcome int
|
||
|
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const (
|
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workerCleanExit workerOutcome = iota
|
||
workerCrash
|
||
workerRestartRequested
|
||
workerRecovered
|
||
)
|
||
|
||
// spawnWorkerOnce 拉起一个 worker 并监控到其退出。
|
||
// 返回 (outcome workerOutcome, spawnErr error);spawnErr 非 nil 表示未能拉起进程。
|
||
func spawnWorkerOnce(exe, dataDir, boot, hbPath string, cfg *guardConfig, sigCh chan os.Signal) (workerOutcome, error) {
|
||
cmd := exec.Command(exe, "--role=agent", "--data="+dataDir, "--boot="+boot)
|
||
cmd.Stdout = os.Stdout
|
||
cmd.Stderr = os.Stderr
|
||
cmd.Stdin = nil
|
||
|
||
if err := cmd.Start(); err != nil {
|
||
return workerCrash, err
|
||
}
|
||
pid := cmd.Process.Pid
|
||
log.Printf("[guard] worker up pid=%d boot=%s", pid, boot)
|
||
|
||
done := make(chan error, 1)
|
||
go func() { done <- cmd.Wait() }()
|
||
|
||
hbTicker := time.NewTicker(cfg.heartbeatInterval)
|
||
defer hbTicker.Stop()
|
||
|
||
ipcClient := ipc.NewClient(dataDir)
|
||
|
||
for {
|
||
select {
|
||
case sig := <-sigCh:
|
||
log.Printf("[guard] signal %v, stopping worker", sig)
|
||
cmd.Process.Signal(syscall.SIGTERM)
|
||
select {
|
||
case <-done:
|
||
case <-time.After(10 * time.Second):
|
||
cmd.Process.Kill()
|
||
<-done
|
||
}
|
||
return workerCleanExit, nil
|
||
case err := <-done:
|
||
if err == nil {
|
||
log.Printf("[guard] worker pid=%d exited cleanly", pid)
|
||
return workerCleanExit, nil
|
||
}
|
||
var ee *exec.ExitError
|
||
if errors.As(err, &ee) {
|
||
switch ee.ExitCode() {
|
||
case exitRestartRequested:
|
||
log.Printf("[guard] worker pid=%d requested restart (exit %d), respawning without counting failure", pid, exitRestartRequested)
|
||
return workerRestartRequested, nil
|
||
case exitRecovered:
|
||
log.Printf("[guard] worker pid=%d recovered main agent (exit %d)", pid, exitRecovered)
|
||
return workerRecovered, nil
|
||
case exitRecoveryFailed:
|
||
log.Printf("[guard] worker pid=%d failback attempt failed (exit %d)", pid, exitRecoveryFailed)
|
||
return workerCrash, nil
|
||
}
|
||
}
|
||
log.Printf("[guard] worker pid=%d crashed: %v", pid, err)
|
||
return workerCrash, nil
|
||
case <-hbTicker.C:
|
||
// IPC PING/ACK 存活判定(带自诊断上报),失败回退文件心跳 mtime
|
||
if st, perr := ipcClient.Ping(cfg.heartbeatTimeout); perr != nil {
|
||
if heartbeatStale(hbPath, cfg.heartbeatTimeout) {
|
||
log.Printf("[guard] heartbeat stale for pid=%d (ipc: %v), treating as hang, SIGKILL", pid, perr)
|
||
cmd.Process.Kill()
|
||
<-done
|
||
return workerCrash, nil
|
||
}
|
||
} else if st != nil && st.LastDiag != "" {
|
||
log.Printf("[guard] worker pid=%d self-diagnosis: %s", pid, st.LastDiag)
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
func heartbeatStale(path string, timeout time.Duration) bool {
|
||
fi, err := os.Stat(path)
|
||
if err != nil {
|
||
// 无心跳文件:worker 刚启动或异常;宽限处理
|
||
return false
|
||
}
|
||
return time.Since(fi.ModTime()) > timeout
|
||
}
|
||
|
||
// restoreLLMBaseline 从文件基线恢复 core.llm.* 配置(存在才恢复)。
|
||
func restoreLLMBaseline(dataDir, snapPath string) {
|
||
if _, err := os.Stat(snapPath); err != nil {
|
||
log.Printf("[guard] no llm snapshot baseline at %s, skip restore", snapPath)
|
||
return
|
||
}
|
||
snap, err := internalConfig.LoadLLMSnapshot(snapPath)
|
||
if err != nil {
|
||
log.Printf("[guard] load llm snapshot %s: %v", snapPath, err)
|
||
return
|
||
}
|
||
cfgReg := internalConfig.NewConfigRegistry(filepath.Join(dataDir, "config.db"))
|
||
defer cfgReg.Close()
|
||
if err := cfgReg.RestoreCoreLLM(snap); err != nil {
|
||
log.Printf("[guard] restore llm baseline: %v", err)
|
||
return
|
||
}
|
||
log.Printf("[guard] restored %d llm keys from %s", len(snap), snapPath)
|
||
}
|
||
|
||
// captureNetworkBaseline L0:启动即捕获网络基线(DNS/hosts/代理),供 failback 还原。
|
||
func captureNetworkBaseline(dataDir string) {
|
||
base, err := system.CaptureNetwork()
|
||
if err != nil {
|
||
log.Printf("[guard] capture network baseline: %v", err)
|
||
return
|
||
}
|
||
if err := system.SaveNetworkBaseline(dataDir, base); err != nil {
|
||
log.Printf("[guard] save network baseline: %v", err)
|
||
return
|
||
}
|
||
log.Printf("[guard] network baseline captured: %s", base.Summary())
|
||
}
|
||
|
||
// restoreNetworkBaseline L1:把 resolv.conf/hosts 还原到基线(DNS/proxy 小修命中即停)。
|
||
func restoreNetworkBaseline(dataDir string) {
|
||
base, err := system.LoadNetworkBaseline(dataDir)
|
||
if err != nil {
|
||
log.Printf("[guard] no network baseline, skip DNS/proxy restore: %v", err)
|
||
return
|
||
}
|
||
changed, err := base.RestoreFiles()
|
||
if err != nil {
|
||
log.Printf("[guard] restore network baseline: %v", err)
|
||
return
|
||
}
|
||
if len(changed) > 0 {
|
||
log.Printf("[guard] restored network files: %v", changed)
|
||
} else {
|
||
log.Printf("[guard] network baseline already consistent")
|
||
}
|
||
}
|
||
|
||
// writeRecoveryTask 写本轮 failback 恢复任务文件。
|
||
func writeRecoveryTask(dataDir string, cfg *guardConfig, attempt int) error {
|
||
task := &recovery.Task{
|
||
Attempt: attempt,
|
||
MaxAttempts: cfg.Recovery.MaxAttempts,
|
||
AttemptTimeout: cfg.Recovery.AttemptTimeout,
|
||
TriggerPrompt: cfg.Recovery.TriggerPrompt,
|
||
KnowledgeBase: cfg.Recovery.KnowledgeBase,
|
||
PluginList: cfg.Recovery.Plugins,
|
||
}
|
||
for _, s := range cfg.LLM.Sources {
|
||
if s.Name == "rescue" || s.Name != "" {
|
||
task.RescueSource = s
|
||
break
|
||
}
|
||
}
|
||
return recovery.SaveTask(recovery.TaskPath(dataDir), task)
|
||
}
|
||
|
||
// rollbackAgentFS L2:guard 在 worker 离线时回滚 agentfs 最近快照(read changesets 逆应用)。
|
||
func rollbackAgentFS(dataDir string) {
|
||
workDir := filepath.Join(dataDir, "agentfs")
|
||
trk := tracker.NewOfflineTracker(dataDir, workDir)
|
||
n, err := trk.RollbackFromDisk()
|
||
if err != nil {
|
||
log.Printf("[guard] agentfs rollback: %v", err)
|
||
return
|
||
}
|
||
log.Printf("[guard] agentfs rolled back %d change sets", n)
|
||
}
|
||
|
||
func doLastResort(cfg *guardConfig) {
|
||
switch cfg.LastResort {
|
||
case "reboot":
|
||
log.Printf("[guard] last_resort=reboot, sync + reboot in %v", cfg.rebootGrace)
|
||
time.Sleep(cfg.rebootGrace)
|
||
syscall.Sync()
|
||
if err := syscall.Reboot(syscall.LINUX_REBOOT_CMD_RESTART); err != nil {
|
||
log.Printf("[guard] reboot failed (likely no privilege): %v", err)
|
||
}
|
||
case "restart_app":
|
||
cmd := exec.Command(cfg.RestartCommand[0], cfg.RestartCommand[1:]...)
|
||
cmd.Stdout = os.Stdout
|
||
cmd.Stderr = os.Stderr
|
||
if err := cmd.Run(); err != nil {
|
||
log.Printf("[guard] restart_app command %s: %v", strings.Join(cfg.RestartCommand, " "), err)
|
||
}
|
||
}
|
||
}
|
||
|
||
// ══════════════════════════════════════════════════════════════════════
|
||
// L2 自杀防护(2026-10-11)
|
||
//
|
||
// # 要防的是什么
|
||
//
|
||
// doLastResort(restart_app) 会执行 `systemctl restart <unit>`。而启用 guard 的
|
||
// 标准做法正是让 systemd 管理 `homed --role=guard` —— 也就是说 **<unit> 就是
|
||
// guard 自己所在的单元**。
|
||
//
|
||
// 于是 spawnWorker 失败时形成死循环:
|
||
//
|
||
// guard: doLastResort → systemctl restart homeagent
|
||
// → SIGTERM 杀掉自己 → systemd 按 Restart=always 拉起新 guard
|
||
// → 新 guard 再 spawn 失败 → 再自杀 ……
|
||
//
|
||
// 每轮都白跑一遍完整启动,且日志被刷爆。这与 2026-09-05 那次 systemd 审计
|
||
// 记录的事故同类(坏配置导致 836 次重启、79 分钟)。
|
||
//
|
||
// # 正确解法不是「换个单元名」
|
||
//
|
||
// 换成别的服务(重启 llmsproxy 之类)语义完全不对——L2 的本意是
|
||
// 「重启我自己」。而 systemd 的 Restart=already(always) 已经提供了这件事:
|
||
//
|
||
// guard 自行退出 == systemd 重新拉起 == 重启整个单元
|
||
//
|
||
// 所以自指时应当**直接退出**,效果与 restart_app 完全等价,且没有自杀窗口。
|
||
//
|
||
// # 为何还要保留 restart_command
|
||
//
|
||
// 两种部署形态都合法:
|
||
// - systemd 管 guard(推荐):自指 → 退出即可
|
||
// - 别的守护器管 guard(如 supervisor/前台 shell):此时 guard 不是
|
||
// systemd 单元的 MainPID,restart_command 可能指向一个**正确**的其它单元,
|
||
// 或者根本不该执行
|
||
// 故不删除,只在「确实是自指」时改走退出路径,并留下明确日志。
|
||
func doLastResortGuarded(cfg *guardConfig, unit string) {
|
||
if unit != "" && isSelfRestartCommand(cfg.RestartCommand, unit) {
|
||
log.Printf("[guard] last_resort=restart_app 但 restart_command 指向自身单元 %q:"+
|
||
"执行 systemctl restart 会杀掉自己并被 Restart=always 立即拉起,"+
|
||
"形成无限自杀重启。改为**直接退出** —— "+
|
||
"在 Restart=always 下这与 restart_app 等价且无自杀窗口。"+
|
||
"(若希望 guard 不被 systemd 管,请改用其它 last_resort 或外部守护器)",
|
||
unit)
|
||
// 交给 systemd 重新拉起(等价于 restart_app)。
|
||
// 退出码沿用 workerCleanExit 语义:正常路径下 guard 本就在 worker
|
||
// 干净退出时这样返回,systemd 看到非零退出也不会放弃(Restart=always)。
|
||
os.Exit(exitGuardRestartRequested)
|
||
}
|
||
doLastResort(cfg)
|
||
}
|
||
|
||
// isSelfRestartCommand 报告 restart_command 是否会重启 guard 自己所在的单元。
|
||
//
|
||
// 只认 `systemctl … restart <unit>` 与 `systemctl … restart <unit>.service`
|
||
// 两种形态;其它子命令(reload/restart-or-retry 等)不误判。
|
||
//
|
||
// unit 传空字符串时返回 false(检测不出来就别乱杀)。
|
||
func isSelfRestartCommand(cmd []string, unit string) bool {
|
||
if len(cmd) == 0 || unit == "" {
|
||
return false
|
||
}
|
||
base := strings.TrimSuffix(unit, ".service")
|
||
for i, arg := range cmd {
|
||
if arg != "restart" && arg != "restart-or-retry" {
|
||
continue
|
||
}
|
||
// restart 之后的下一个非 flag 参数就是目标单元
|
||
for _, target := range cmd[i+1:] {
|
||
if strings.HasPrefix(target, "-") {
|
||
continue
|
||
}
|
||
return strings.TrimSuffix(target, ".service") == base
|
||
}
|
||
}
|
||
return false
|
||
}
|
||
|
||
// detectOwnSystemdUnit 返回 guard 自己所属的 systemd 单元名(如 "homeagent.service")。
|
||
//
|
||
// 两个探测途径(都读 Linux 已有设施,不需额外依赖):
|
||
// 1. /proc/self/cgroup —— cgroup v2 下形如 /system.slice/homeagent.service
|
||
// 2. $INVOCATION_ID —— 反查 /run/systemd/invocation/<id> 的符号链接名
|
||
//
|
||
// 都拿不到时返回空字符串(调用方据此跳过自指检测,不猜)。
|
||
func detectOwnSystemdUnit() string {
|
||
// 途径 1:cgroup
|
||
if b, err := os.ReadFile("/proc/self/cgroup"); err == nil {
|
||
for _, line := range strings.Split(string(b), "\n") {
|
||
// "0::/system.slice/homeagent.service"
|
||
idx := strings.Index(line, "::")
|
||
if idx < 0 {
|
||
continue
|
||
}
|
||
path := line[idx+2:]
|
||
if j := strings.LastIndex(path, "/"); j >= 0 {
|
||
name := strings.TrimSpace(path[j+1:])
|
||
if strings.HasSuffix(name, ".service") {
|
||
return name
|
||
}
|
||
}
|
||
}
|
||
}
|
||
// 途径 2:INVOCATION_ID → /run/systemd/invocation/<id>
|
||
if id := os.Getenv("INVOCATION_ID"); id != "" {
|
||
if target, err := os.Readlink("/run/systemd/invocation/" + id); err == nil {
|
||
name := filepath.Base(target)
|
||
if strings.HasSuffix(name, ".service") {
|
||
return name
|
||
}
|
||
}
|
||
}
|
||
return ""
|
||
}
|
||
|
||
var _ = fmt.Sprintf
|