Files
HomeAgent/internal/sdk/plugin.go
root c3816dc699 IO 抽象层增强:非文本输入支持 + waiter CLI 重写
PluginSDK:
- 添加 InjectInput / InjectInputSync / InjectInterrupt 泛型接口
- 插件现在可注入 image/audio/file 等任意类型输入

Provider:
- 添加 ContentBlock / ImageURL / AudioURL 类型
- Message 增加 Blocks 字段,Content 在非空 Blocks 时序列化为数组(多模态格式)

Agent:
- handleInput 新增 image/audio 类型分发 → processMediaInput
- processMediaInput 将媒体数据附着到对话上下文,LLM 自主决策处理策略
- 新增内置工具:describe_image / transcribe_audio / ocr_image(pendingMedia 驱动)
- 工具仅当有未处理媒体数据时注册,通过 Provider 直接调用多模态模型

Config:
- 新增 InputProcessingConfig(image/audio 处理配置)
- 含 fallback_provider / describe_prompt / ocr_enabled 等选项

Waiter CLI 重写:
- 配置文件 ~/.config/homeagent/cli.yaml(自动发现 socket)
- 原始终端行编辑 + 命令历史持久化 + 彩色输出
- 内置命令:/help /reconnect /connect /remote /local /prompt
- 断线自动重连
2026-07-04 15:01:35 +08:00

249 lines
7.2 KiB
Go

package sdk
import (
"log"
"sync"
agentIO "gitcode.com/JianFeeeee/HomeAgent/internal/agent/io"
"gitcode.com/JianFeeeee/HomeAgent/internal/events"
)
type Plugin interface {
Name() string
Start(sdk *PluginSDK) error
Stop() error
}
type ToolHandler func(args map[string]interface{}) (interface{}, error)
type StageHandler func(ctx *StageContext) error
type Stage string
const (
StageOnInput Stage = "on_input"
StagePreAction Stage = "pre_action"
StagePostAction Stage = "post_action"
StageBeforeToolcall Stage = "before_toolcall"
StageAfterToolcall Stage = "after_toolcall"
StageBeforeOutput Stage = "before_output"
StageAfterOutput Stage = "after_output"
)
type StageContext struct {
mu sync.RWMutex
RawMessage string
UserID string
GroupID string
ContextMsgs []map[string]interface{}
LLMText string
ReasoningContent string
TokenUsage map[string]int
ToolCalls []ToolCall
ToolResults []ToolResult
FinalText string
Response *string
Phase Stage
Memory []MemItem
NoMemory bool
Extra map[string]interface{}
}
func (c *StageContext) RLock() { c.mu.RLock() }
func (c *StageContext) RUnlock() { c.mu.RUnlock() }
func (c *StageContext) Lock() { c.mu.Lock() }
func (c *StageContext) Unlock() { c.mu.Unlock() }
func (c *StageContext) IsResponded() bool { c.mu.RLock(); defer c.mu.RUnlock(); return c.Response != nil }
type MemItem struct {
Role string `json:"role"`
Content string `json:"content"`
Score float64 `json:"score"`
}
type ToolCall struct {
ID string `json:"id"`
Name string `json:"name"`
Arguments map[string]interface{} `json:"arguments"`
}
type ToolResult struct {
CallID string `json:"call_id"`
Name string `json:"name"`
Success bool `json:"success"`
Result interface{} `json:"result"`
}
type ToolDef struct {
Name string `json:"name"`
Description string `json:"description"`
Parameters map[string]interface{} `json:"parameters"`
}
type ToolRegistrar func(name string, def ToolDef, handler ToolHandler) error
type StageRegistrar func(stage Stage, handler StageHandler)
type APIRegistrar func(name string) error
type PluginSDK struct {
name string
iom *agentIO.IOManager
eventBus *events.Bus
mem MemoryAPI
textMem TextMemoryAPI
docMem DocMemoryAPI
know KnowledgeAPI
llm LLMAPI
sett SettingsAPI
regTool ToolRegistrar
regStage StageRegistrar
regAPI APIRegistrar
logger *log.Logger
}
func New(name string, iom *agentIO.IOManager, eventBus *events.Bus, mem MemoryAPI, textMem TextMemoryAPI, docMem DocMemoryAPI, know KnowledgeAPI, llm LLMAPI, sett SettingsAPI, regTool ToolRegistrar, regStage StageRegistrar, regAPI APIRegistrar) *PluginSDK {
return &PluginSDK{
name: name,
iom: iom,
eventBus: eventBus,
mem: mem,
textMem: textMem,
docMem: docMem,
know: know,
llm: llm,
sett: sett,
regTool: regTool,
regStage: regStage,
regAPI: regAPI,
logger: log.Default(),
}
}
// === IO 双通道 ===
// InjectInput 注入任意类型的输入事件。
// eventType 可选值: "text", "event", "command", 或插件自定义类型。
// payload 可包含 "content" (文本), "image" (图片), "file" (文件), "audio" (音频) 等字段。
func (s *PluginSDK) InjectInput(source, channel, eventType string, payload map[string]interface{}) {
if s.iom != nil {
s.iom.InjectInputTo(source, channel, eventType, payload)
}
}
// InjectInputSync 注入任意类型输入并同步等待响应。
func (s *PluginSDK) InjectInputSync(source, channel, eventType string, payload map[string]interface{}) *agentIO.OutputEvent {
if s.iom != nil {
return s.iom.InjectInputSyncTo(source, channel, eventType, payload)
}
return nil
}
// InjectInterrupt 向中断通道注入任意类型的输入事件,可打断当前 LLM 处理。
// eventType 会被写入 payload["type"]。
func (s *PluginSDK) InjectInterrupt(source, channel, eventType string, payload map[string]interface{}) {
if s.iom != nil {
if payload == nil {
payload = map[string]interface{}{}
}
payload["type"] = eventType
s.iom.InjectInterrupt(source, channel, payload)
}
}
// 以下 InjectText* / InjectInterruptText 为快捷方式,等价于调用对应的泛型方法并传入 "text" 类型。
func (s *PluginSDK) InjectText(source, channel, text string) {
s.InjectInput(source, channel, "text", map[string]interface{}{"content": text})
}
// InjectTextNoMemory 注入文本输入(不产生记忆)。适用于健康检查等无需记忆碎片的场景。
func (s *PluginSDK) InjectTextNoMemory(source, channel, text string) {
s.InjectInput(source, channel, "text", map[string]interface{}{"content": text, "no_memory": true})
}
func (s *PluginSDK) InjectTextSync(source, channel, text string) *agentIO.OutputEvent {
return s.InjectInputSync(source, channel, "text", map[string]interface{}{"content": text})
}
// InjectTextSyncNoMemory 注入文本输入(同步等待,不产生记忆)。
func (s *PluginSDK) InjectTextSyncNoMemory(source, channel, text string) *agentIO.OutputEvent {
return s.InjectInputSync(source, channel, "text", map[string]interface{}{"content": text, "no_memory": true})
}
func (s *PluginSDK) InjectInterruptText(source, channel, text string) {
s.InjectInterrupt(source, channel, "text", map[string]interface{}{"content": text})
}
func (s *PluginSDK) OutputChan() <-chan *agentIO.OutputEvent {
if s.iom != nil {
return s.iom.OutputChan()
}
return nil
}
func (s *PluginSDK) RegisterChannel(name string, dev agentIO.Device) error {
if s.iom != nil {
return s.iom.RegisterDevice(dev)
}
return nil
}
func (s *PluginSDK) UnregisterChannel(name string) {
if s.iom != nil {
s.iom.UnregisterDevice(name)
}
}
func (s *PluginSDK) ListChannels() []agentIO.ChannelInfo {
if s.iom != nil {
return s.iom.ListChannels()
}
return nil
}
// === 三通道 ===
func (s *PluginSDK) Publish(evt *events.Event) {
if s.eventBus != nil {
s.eventBus.Publish(evt)
}
}
func (s *PluginSDK) Subscribe(eventType events.EventType, handler events.Handler) func() {
if s.eventBus != nil {
return s.eventBus.Subscribe(eventType, handler)
}
return func() {}
}
// === 能力 ===
func (s *PluginSDK) Memory() MemoryAPI { return s.mem }
func (s *PluginSDK) TextMemory() TextMemoryAPI { return s.textMem }
func (s *PluginSDK) DocMemory() DocMemoryAPI { return s.docMem }
func (s *PluginSDK) Knowledge() KnowledgeAPI { return s.know }
func (s *PluginSDK) LLM() LLMAPI { return s.llm }
func (s *PluginSDK) Settings() SettingsAPI { return s.sett }
func (s *PluginSDK) RegisterTool(name string, def ToolDef, handler ToolHandler) error {
if s.regTool != nil {
return s.regTool(name, def, handler)
}
return nil
}
func (s *PluginSDK) RegisterStage(stage Stage, handler StageHandler) {
if s.regStage != nil {
s.regStage(stage, handler)
}
}
func (s *PluginSDK) RegisterPluginAPI(name string) error {
if s.regAPI != nil {
return s.regAPI(name)
}
return nil
}
func (s *PluginSDK) PluginName() string { return s.name }
func (s *PluginSDK) Logger() *log.Logger { return s.logger }