mirror of
https://gitcode.com/JianFeeeee/HomeAgent.git
synced 2026-09-22 18:08:04 +00:00
jianf 提示 agentcli 可能有问题,系统性审了一遍(含 -race 与线上实证), 确认并修复 4 个互相叠加的真实缺陷,每个都配了「去掉修复即失败」的回归测试。 1) 停机/热重载死锁(plugin_stop_test.go) Stop() 先 p.wg.Wait() 再 Close 终端,而 readLoop 自己也记在 p.wg 上、 只监 t.stopCh 不监 p.stopCh。只要有一个终端开着,wg.Wait() 就永不返回。 后果:插件卸载/热重载(StopAndUnload/ReloadOne)与停机全挂死,且 registry 持锁时是整个内核一起挂。 修:先关活跃终端(move 出 map 后在锁外 Close),再 wg.Wait(); readLoop 顶部加 p.stopCh 探测;Stop() 用 sync.Once 保证幂等。 2) 终端超时后资源全泄漏(plugin_lifecycle_test.go) readLoop 的 IsExpired 分支只 delete(sessions) 后 return,既不 Kill 也不 Close。终端已被移出 sessions,cleanupLoop 也再看不到它,进程/PTY fd/ reader 协程无人回收。实测:timeout=1s 的 sleep 300 超时后进程仍在跑。 修:readLoop 加 defer releaseResources(),保证「只要退出就释放」。 3) 子进程从不回收 → <defunct> 僵尸堆积(pty_linux.go + plugin_lifecycle_test.go) newCommandPty 只 Start 从不 Wait。线上实测 homed 名下已有一个 [sh] <defunct> 僵尸子进程。 修:linuxPty 加 Wait()(sync.Once 保证只 Wait 一次), releaseResources 通过可选接口 Wait() error 调用(Windows ConPTY 不实现则跳过)。 4) Kill 只杀直接子进程,孙进程逃逸(pty_linux.go + plugin_lifecycle_test.go) newCommandPty 用 Setsid,sh 是新进程组领头,真正的命令(sleep/vim)是 其孙进程且同组。只 Kill(sh) 会留下孤儿继续跑。实测:`sleep 300; echo done` 只杀 leader 后 sleep 仍在(被 init 收养)。 修:改为 syscall.Kill(-pid, SIGKILL) 杀整个进程组,失败再回落单进程 Kill。 测试设计要点:回归用例必须让「sh 保留为父进程 + 孙进程显式 trap "" HUP」, 否则单个 sleep 会被 sh exec 掉、关 PTY 的 SIGHUP 又会顺手带走孙进程, 两个缺陷都测不出来(这两种情况都实际踩过并修正了用例)。 全量 go test ./internal/... ./cmd/... 通过,agentcli 单包 -race 通过。
1280 lines
38 KiB
Go
1280 lines
38 KiB
Go
//go:build linux || windows
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package agentcli
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import (
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"bytes"
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"fmt"
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"log"
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"os"
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"os/exec"
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"strings"
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"sync"
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"syscall"
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"time"
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"gitcode.com/JianFeeeee/HomeAgent/internal/plugin"
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sdk "gitcode.com/JianFeeeee/HomeAgent/internal/sdk"
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)
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const (
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DefaultTimeout = 5 * time.Minute
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ReadBufSize = 4096
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MaxOutputBuffer = 128 * 1024
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DefaultNotifyBytes = 2048 // 积累 2KB 未读输出再通知
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DefaultNotifyInterval = 2 * time.Second // 同一终端两次通知的最小间隔(兜底)
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)
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// ptyTerm 抽象平台终端后端(Linux PTY / Windows ConPTY)。
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type ptyTerm interface {
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Read(buf []byte) (int, error)
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WriteString(s string) (int, error)
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Resize(rows, cols uint16) error
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Running() bool
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Kill() error
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Close() error
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}
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// terminalRunning 判断终端后端进程是否仍在运行:优先走平台实现,
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// 否则回落到 exec.Cmd 的 ProcessState(仅 Linux 传统路径)。
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func terminalRunning(t *TerminalSession) bool {
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if p, ok := t.session.(interface {
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Running() bool
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}); ok && p.Running() {
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return true
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}
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return t.cmd != nil && (t.cmd.ProcessState == nil || !t.cmd.ProcessState.Exited())
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}
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// terminalWatch 终端提醒规则(由 terminal_watch 工具设置)。
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type terminalWatch struct {
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interval time.Duration // 固定时间反馈间隔,0 禁用
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onExit bool // 命令执行结束提醒(默认 true)
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bufferBytes int // 该终端专用缓冲阈值(字节),0 使用全局 notify_bytes
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quiet bool // 静默模式:不随输出流通知,仅定时反馈/结束提醒/空闲汇总
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}
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type TerminalSession struct {
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id string
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command string
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cmd *exec.Cmd
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session ptyTerm
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mu sync.Mutex
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buf bytes.Buffer
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createdAt time.Time
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timeout time.Duration
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closed bool
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stopCh chan struct{}
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done chan struct{}
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// 通知节流字段
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unreadBytes int // 最近一次通知后积累的未读字节数
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lastNotify time.Time // 最近一次通知时间
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lastData time.Time // 最近一次读到的数据时间(用于判定输出停止)
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lastFeedback time.Time // 最近一次定时反馈时间
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backoff time.Duration // 输出风暴退避:持续高速输出时通知间隔翻倍
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watch terminalWatch // 该终端的提醒规则
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// resourcesReleased 标记 releaseResources 是否已执行(幂等保护)。
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// 不与 closed 合用:closed 语义是「用户主动要求关闭」,releaseResources
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// 是「后端资源已释放」,readLoop 自然退出时只后者为真。
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resourcesReleased bool
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// 实时画面推流(terminal_output 事件)
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stream bytes.Buffer // 待推送的增量输出,由 readLoop 每 200ms flush 一次
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}
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func (t *TerminalSession) Write(input string) (int, error) {
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return t.session.WriteString(input)
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}
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func (t *TerminalSession) Read(buf []byte) (int, error) {
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return t.session.Read(buf)
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}
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func (t *TerminalSession) Resize(rows, cols uint16) error {
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return t.session.Resize(rows, cols)
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}
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func (t *TerminalSession) Close() {
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t.mu.Lock()
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if t.closed {
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t.mu.Unlock()
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return
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}
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t.closed = true
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t.mu.Unlock()
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close(t.stopCh)
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// 终止进程并释放 PTY(幂等;readLoop 自然退出时已调过就直接返回)。
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t.releaseResources()
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// 等 readLoop 走完退出流程(它会发最后的 output/停止事件)。
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<-t.done
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}
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func (t *TerminalSession) ReadOutput() string {
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t.mu.Lock()
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defer t.mu.Unlock()
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return t.buf.String()
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}
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func (t *TerminalSession) ReadAndClearOutput() string {
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t.mu.Lock()
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defer t.mu.Unlock()
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s := t.buf.String()
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t.buf.Reset()
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return s
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}
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func (t *TerminalSession) appendOutput(data []byte) {
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t.mu.Lock()
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defer t.mu.Unlock()
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if t.buf.Len()+len(data) > MaxOutputBuffer {
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excess := t.buf.Len() + len(data) - MaxOutputBuffer
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if t.buf.Len() > excess {
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t.buf.Next(excess)
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} else {
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t.buf.Reset()
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}
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}
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t.buf.Write(data)
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// 同步追加到实时画面推流缓冲(最大 64KB,超出丢弃最旧部分)
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const maxStream = 64 * 1024
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if t.stream.Len()+len(data) > maxStream {
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excess := t.stream.Len() + len(data) - maxStream
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if t.stream.Len() > excess {
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t.stream.Next(excess)
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} else {
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t.stream.Reset()
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}
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}
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t.stream.Write(data)
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}
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func (t *TerminalSession) IsExpired() bool {
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return time.Since(t.createdAt) >= t.timeout
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}
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type Plugin struct {
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name string
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mu sync.Mutex
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wg sync.WaitGroup
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stopCh chan struct{}
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stopOnce sync.Once
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sessions map[string]*TerminalSession
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nextID int
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defaultTimeout time.Duration
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notifyBytes int
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notifyInterval time.Duration
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}
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func New(name string) *Plugin {
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return &Plugin{
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name: name,
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stopCh: make(chan struct{}),
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sessions: make(map[string]*TerminalSession),
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}
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}
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func (p *Plugin) Name() string { return p.name }
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func (p *Plugin) Start(s *sdk.PluginSDK) error {
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s.SetAutoRestart(true)
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s.Settings().RegisterDef(sdk.ConfigDef{
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Key: "default_timeout", Type: "string", DisplayName: "默认终端超时",
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Description: "终端自动关闭的默认时间,例如 5m, 10m, 30m, 1h(默认 5m)",
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Default: "5m",
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})
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s.Settings().RegisterDef(sdk.ConfigDef{
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Key: "notify_bytes", Type: "int", DisplayName: "通知阈值字节数",
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Description: "累积多少字节未读输出后发送通知(默认 2048)",
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Default: "2048",
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})
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s.Settings().RegisterDef(sdk.ConfigDef{
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Key: "notify_interval", Type: "string", DisplayName: "通知最小间隔",
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Description: "同一终端两次通知的最小时间间隔,如 2s, 5s(默认 2s)",
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Default: "2s",
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})
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if v, _ := s.Settings().Get("default_timeout"); v != nil {
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if s, ok := v.(string); ok && s != "" {
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if d, err := time.ParseDuration(s); err == nil {
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p.defaultTimeout = d
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}
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}
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}
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if p.defaultTimeout <= 0 {
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p.defaultTimeout = DefaultTimeout
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}
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if v, _ := s.Settings().Get("notify_bytes"); v != nil {
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if i, ok := v.(float64); ok && i > 0 {
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p.notifyBytes = int(i)
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}
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}
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if p.notifyBytes <= 0 {
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p.notifyBytes = DefaultNotifyBytes
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}
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if v, _ := s.Settings().Get("notify_interval"); v != nil {
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if s, ok := v.(string); ok && s != "" {
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if d, err := time.ParseDuration(s); err == nil {
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p.notifyInterval = d
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}
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}
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}
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if p.notifyInterval <= 0 {
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p.notifyInterval = DefaultNotifyInterval
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}
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// agentcli 通道:终端生命周期/输出事件经它注入 agent(见本文件 InjectText* 调用)。
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_ = s.RegisterInputChannel("agentcli", sdk.ChannelDef{})
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s.RegisterTool("terminal_create", sdk.ToolDef{
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Name: "terminal_create",
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Description: "创建一个新的交互式终端会话。返回终端 ID,后续通过此 ID 进行读写操作。适用于运行交互式程序如 vim、ssh、top、nano 等。" +
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"通知模式通过 notify 参数选择(默认 exit):exit=仅命令执行结束后提醒一次;interval=定时反馈(如 interval=30s 每 30 秒反馈一次状态摘要);" +
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"buffer=未读输出积累到指定字节数后提醒(如 buffer=8192);多个模式用逗号组合(如 interval=30s,buffer=8192)。终端默认 5 分钟后自动关闭,可通过 timeout 参数调整。",
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NoMemory: true,
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Parameters: map[string]interface{}{
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"type": "object",
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"properties": map[string]interface{}{
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"command": map[string]interface{}{
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"type": "string",
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"description": "要执行的命令(默认 bash)。如需运行特定程序直接传入即可,例如:vim /tmp/test.txt",
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},
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"notify": map[string]interface{}{
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"type": "string",
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"description": "通知模式(可选):exit(默认,命令结束后提醒);interval=时长(定时反馈,如 30s/1m);buffer=字节数(缓冲阈值提醒);可逗号组合",
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},
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"timeout": map[string]interface{}{
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"type": "string",
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"description": "终端自动关闭时间,例如 5m, 10m, 30m, 1h(默认 5m)",
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},
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"rows": map[string]interface{}{
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"type": "integer",
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"description": "终端行数(默认 24)",
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},
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"cols": map[string]interface{}{
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"type": "integer",
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"description": "终端列数(默认 80)",
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},
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},
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},
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}, func(args map[string]interface{}) (interface{}, error) {
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return p.handleCreate(s, args)
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})
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s.RegisterTool("terminal_write", sdk.ToolDef{
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Name: "terminal_write",
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Description: "向指定终端发送输入。支持普通文本和特殊键(通过 key 参数传入)。特殊键包括:enter, tab, escape, ctrl_a~ctrl_z, alt_a~alt_z, f1~f12, up, down, left, right, home, end, backspace, delete, page_up, page_down。普通文本传入 input 参数即可。",
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NoMemory: true,
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Parameters: map[string]interface{}{
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"type": "object",
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"properties": map[string]interface{}{
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"id": map[string]interface{}{
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"type": "string",
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"description": "终端 ID,来自 terminal_create 的返回值",
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},
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"input": map[string]interface{}{
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"type": "string",
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"description": "要发送的文本内容(普通文字直接输入)",
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},
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"key": map[string]interface{}{
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"type": "string",
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"description": "特殊按键:enter, tab, escape, ctrl_a~ctrl_z, alt_a~alt_z, f1~f12, up, down, left, right, home, end, backspace, delete, page_up, page_down",
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},
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},
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"required": []string{"id"},
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},
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}, func(args map[string]interface{}) (interface{}, error) {
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return p.handleWrite(s, args)
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})
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s.RegisterTool("terminal_read", sdk.ToolDef{
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Name: "terminal_read",
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Description: "读取指定终端的输出。mode=new(默认)返回自上次读取以来的新输出并清空缓冲;mode=now 返回终端当前显示的全部屏幕内容(不清空缓冲)。如需持续监控请多次调用。",
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NoMemory: true,
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Parameters: map[string]interface{}{
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"type": "object",
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"properties": map[string]interface{}{
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"id": map[string]interface{}{
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"type": "string",
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"description": "终端 ID",
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},
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"mode": map[string]interface{}{
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"type": "string",
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"description": "读取模式:new(默认,新输出并清空缓冲)或 now(当前屏幕全部内容,不清理)",
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},
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"clear": map[string]interface{}{
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"type": "boolean",
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"description": "读取后是否清除缓冲区(默认与 mode 一致:new 清除,now 不清除)",
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},
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},
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"required": []string{"id"},
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},
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}, func(args map[string]interface{}) (interface{}, error) {
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return p.handleRead(args)
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})
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|
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s.RegisterTool("terminal_resize", sdk.ToolDef{
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Name: "terminal_resize",
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Description: "调整指定终端的尺寸(行数和列数)。",
|
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NoMemory: true,
|
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Parameters: map[string]interface{}{
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"type": "object",
|
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"properties": map[string]interface{}{
|
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"id": map[string]interface{}{
|
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"type": "string",
|
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"description": "终端 ID",
|
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},
|
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"rows": map[string]interface{}{
|
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"type": "integer",
|
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"description": "行数",
|
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},
|
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"cols": map[string]interface{}{
|
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"type": "integer",
|
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"description": "列数",
|
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},
|
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},
|
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"required": []string{"id"},
|
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},
|
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}, func(args map[string]interface{}) (interface{}, error) {
|
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return p.handleResize(args)
|
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})
|
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|
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s.RegisterTool("terminal_close", sdk.ToolDef{
|
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Name: "terminal_close",
|
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Description: "关闭指定终端会话。释放资源。",
|
||
NoMemory: true,
|
||
Parameters: map[string]interface{}{
|
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"type": "object",
|
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"properties": map[string]interface{}{
|
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"id": map[string]interface{}{
|
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"type": "string",
|
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"description": "终端 ID",
|
||
},
|
||
},
|
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"required": []string{"id"},
|
||
},
|
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}, func(args map[string]interface{}) (interface{}, error) {
|
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return p.handleClose(s, args)
|
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})
|
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|
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s.RegisterTool("terminal_list", sdk.ToolDef{
|
||
Name: "terminal_list",
|
||
Description: "列出所有活跃的终端会话及其状态。",
|
||
NoMemory: true,
|
||
Parameters: map[string]interface{}{
|
||
"type": "object",
|
||
"properties": map[string]interface{}{},
|
||
},
|
||
}, func(args map[string]interface{}) (interface{}, error) {
|
||
return p.handleList()
|
||
})
|
||
|
||
s.RegisterTool("terminal_watch", sdk.ToolDef{
|
||
Name: "terminal_watch",
|
||
Description: "为指定终端设置提醒规则,避免长时间运行任务(编译/下载/构建等)的输出造成通知风暴。" +
|
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"可选规则:interval=固定时间反馈(每隔该时长向 agent 反馈一次终端状态摘要);" +
|
||
"on_exit=命令执行结束提醒;buffer_bytes=未读输出积累到该字节数时提醒一次;" +
|
||
"quiet=静默模式(抑制随输出流的通知,仅保留定时反馈与结束提醒,推荐长任务使用)。" +
|
||
"未提供的字段保持原值,clear=true 清除全部规则。默认 on_exit=true。",
|
||
NoMemory: true,
|
||
Parameters: map[string]interface{}{
|
||
"type": "object",
|
||
"properties": map[string]interface{}{
|
||
"id": map[string]interface{}{
|
||
"type": "string",
|
||
"description": "终端 ID,来自 terminal_create 的返回值",
|
||
},
|
||
"interval": map[string]interface{}{
|
||
"type": "string",
|
||
"description": "固定时间反馈间隔,如 30s, 1m, 5m(可选,0 禁用)",
|
||
},
|
||
"on_exit": map[string]interface{}{
|
||
"type": "boolean",
|
||
"description": "命令执行结束时是否提醒(默认 true)",
|
||
},
|
||
"buffer_bytes": map[string]interface{}{
|
||
"type": "integer",
|
||
"description": "未读输出积累阈值(字节),达到后提醒一次(可选,默认全局 2048)",
|
||
},
|
||
"quiet": map[string]interface{}{
|
||
"type": "boolean",
|
||
"description": "静默模式:不随输出流通知,仅保留定时反馈与结束提醒(推荐编译/下载等长任务)",
|
||
},
|
||
"clear": map[string]interface{}{
|
||
"type": "boolean",
|
||
"description": "清除该终端全部提醒规则(恢复默认行为)",
|
||
},
|
||
},
|
||
"required": []string{"id"},
|
||
},
|
||
}, func(args map[string]interface{}) (interface{}, error) {
|
||
return p.handleWatch(args)
|
||
})
|
||
|
||
p.wg.Add(1)
|
||
go p.cleanupLoop(s)
|
||
|
||
return nil
|
||
}
|
||
|
||
func (p *Plugin) Stop() error {
|
||
// 幂等:Stop 可能被多条路径调到(StopAndUnload 后再 StopAll、
|
||
// 停机与热重载交错)。close 一个已关闭的 channel 会 panic,
|
||
// 故用 Once 兜住。
|
||
p.stopOnce.Do(func() {
|
||
close(p.stopCh)
|
||
p.shutdown()
|
||
})
|
||
return nil
|
||
}
|
||
|
||
func (p *Plugin) shutdown() {
|
||
// 必须**先**关掉活跃终端,再等 wg。
|
||
//
|
||
// 为什么顺序不能反:readLoop 自己也记在 p.wg 上,而它的退出条件
|
||
// 是「t.stopCh 收到信号」或「进程自行结束/超时」——它不监 p.stopCh。
|
||
// 旧实现在这里先 p.wg.Wait() 才 Close 终端:只要还有任何一个终端开着,
|
||
// readLoop 永远等不到 t.stopCh,wg.Wait() 就永返回不了。
|
||
// 后果是插件卸载 / 热重载(StopAndUnload / ReloadOne)与停机全挂在
|
||
// 这一步,且持有 registry 锁时就是全内核一起挂。
|
||
p.mu.Lock()
|
||
sessions := make([]*TerminalSession, 0, len(p.sessions))
|
||
for _, t := range p.sessions {
|
||
sessions = append(sessions, t)
|
||
}
|
||
p.sessions = nil
|
||
p.mu.Unlock()
|
||
|
||
for _, t := range sessions {
|
||
t.Close()
|
||
}
|
||
|
||
p.wg.Wait()
|
||
}
|
||
|
||
func (p *Plugin) nextIDLocked() string {
|
||
p.nextID++
|
||
return fmt.Sprintf("term_%d", p.nextID)
|
||
}
|
||
|
||
func (p *Plugin) handleCreate(s *sdk.PluginSDK, args map[string]interface{}) (interface{}, error) {
|
||
command, _ := args["command"].(string)
|
||
if command == "" {
|
||
command = defaultShell()
|
||
}
|
||
|
||
timeoutStr, _ := args["timeout"].(string)
|
||
timeout := p.defaultTimeout
|
||
if timeoutStr != "" {
|
||
if d, err := time.ParseDuration(timeoutStr); err == nil {
|
||
timeout = d
|
||
}
|
||
}
|
||
// SSH 命令自动使用更长的超时(5 分钟)
|
||
if timeoutStr == "" && (strings.HasPrefix(command, "ssh ") || strings.HasPrefix(command, "ssh -")) {
|
||
timeout = 5 * time.Minute
|
||
}
|
||
|
||
rows := uint16(24)
|
||
cols := uint16(80)
|
||
if r, ok := args["rows"].(float64); ok && r > 0 {
|
||
rows = uint16(r)
|
||
}
|
||
if c, ok := args["cols"].(float64); ok && c > 0 {
|
||
cols = uint16(c)
|
||
}
|
||
|
||
// 通知模式:默认 exit(命令执行结束后提醒一次)。
|
||
// 支持 interval=30s / buffer=8192 / quiet,可逗号组合。
|
||
watch := terminalWatch{onExit: true, quiet: true}
|
||
if notifyStr, ok := args["notify"].(string); ok && notifyStr != "" {
|
||
watch = parseNotifyMode(notifyStr, watch)
|
||
}
|
||
|
||
term, cmd, err := newCommandPty(command, rows, cols)
|
||
if err != nil {
|
||
return map[string]interface{}{"error": fmt.Sprintf("创建终端失败: %v", err)}, nil
|
||
}
|
||
|
||
session := &TerminalSession{
|
||
id: "",
|
||
command: command,
|
||
cmd: cmd,
|
||
session: term,
|
||
createdAt: time.Now(),
|
||
timeout: timeout,
|
||
stopCh: make(chan struct{}),
|
||
done: make(chan struct{}),
|
||
watch: watch,
|
||
}
|
||
|
||
p.mu.Lock()
|
||
id := p.nextIDLocked()
|
||
session.id = id
|
||
p.sessions[id] = session
|
||
p.mu.Unlock()
|
||
|
||
p.wg.Add(1)
|
||
go p.readLoop(session, s)
|
||
|
||
// 生命周期事件:终端创建即时上报(带 command),让内核权威视图与所有
|
||
// 订阅者(WebUI/CLI)即使在该终端无输出的情况下也能知道它的存在。
|
||
emitTermState(s, session, true)
|
||
|
||
log.Printf("[agentcli] created terminal %s: command=%q timeout=%v rows=%d cols=%d", id, command, timeout, rows, cols)
|
||
|
||
return map[string]interface{}{
|
||
"id": id,
|
||
"status": "created",
|
||
"command": command,
|
||
"timeout": timeout.String(),
|
||
"rows": rows,
|
||
"cols": cols,
|
||
"notify_mode": notifyModeString(watch),
|
||
}, nil
|
||
}
|
||
|
||
// notifyModeString 输出可读的通知模式描述。
|
||
func notifyModeString(w terminalWatch) string {
|
||
var parts []string
|
||
if w.onExit {
|
||
parts = append(parts, "exit")
|
||
}
|
||
if w.interval > 0 {
|
||
parts = append(parts, "interval="+w.interval.String())
|
||
}
|
||
if w.bufferBytes > 0 {
|
||
parts = append(parts, fmt.Sprintf("buffer=%d", w.bufferBytes))
|
||
}
|
||
if len(parts) == 0 {
|
||
return "quiet"
|
||
}
|
||
return strings.Join(parts, ",")
|
||
}
|
||
|
||
func (p *Plugin) handleWrite(s *sdk.PluginSDK, args map[string]interface{}) (interface{}, error) {
|
||
id, _ := args["id"].(string)
|
||
if id == "" {
|
||
return map[string]interface{}{"error": "id is required"}, nil
|
||
}
|
||
|
||
p.mu.Lock()
|
||
session, ok := p.sessions[id]
|
||
p.mu.Unlock()
|
||
if !ok {
|
||
return map[string]interface{}{"error": fmt.Sprintf("终端 %s 不存在或已关闭", id)}, nil
|
||
}
|
||
|
||
input, _ := args["input"].(string)
|
||
key, _ := args["key"].(string)
|
||
|
||
var data []byte
|
||
|
||
if key != "" {
|
||
b, err := mapKey(key)
|
||
if err != nil {
|
||
return map[string]interface{}{"error": err.Error()}, nil
|
||
}
|
||
data = b
|
||
} else if input != "" {
|
||
data = []byte(input)
|
||
} else {
|
||
return map[string]interface{}{"error": "需要提供 input 或 key 参数"}, nil
|
||
}
|
||
|
||
n, err := session.Write(string(data))
|
||
if err != nil {
|
||
return map[string]interface{}{"error": fmt.Sprintf("写入失败: %v", err)}, nil
|
||
}
|
||
|
||
return map[string]interface{}{
|
||
"status": "ok",
|
||
"bytes": n,
|
||
"terminal": id,
|
||
}, nil
|
||
}
|
||
|
||
// parseNotifyMode 解析 notify 参数并合并进 watch。
|
||
// 支持:exit / quiet / interval=时长 / buffer=字节数,逗号分隔组合。
|
||
func parseNotifyMode(s string, base terminalWatch) terminalWatch {
|
||
w := base
|
||
for _, part := range strings.Split(s, ",") {
|
||
part = strings.TrimSpace(part)
|
||
if part == "" {
|
||
continue
|
||
}
|
||
kv := strings.SplitN(part, "=", 2)
|
||
key := strings.TrimSpace(kv[0])
|
||
val := ""
|
||
if len(kv) == 2 {
|
||
val = strings.TrimSpace(kv[1])
|
||
}
|
||
switch key {
|
||
case "exit":
|
||
w.onExit = true
|
||
w.quiet = false
|
||
case "quiet", "silent":
|
||
w.quiet = true
|
||
case "interval":
|
||
if d, err := time.ParseDuration(val); err == nil && d > 0 {
|
||
w.interval = d
|
||
}
|
||
case "buffer":
|
||
var n int
|
||
if _, err := fmt.Sscanf(val, "%d", &n); err == nil && n > 0 {
|
||
w.bufferBytes = n
|
||
}
|
||
}
|
||
}
|
||
return w
|
||
}
|
||
|
||
func (p *Plugin) handleRead(args map[string]interface{}) (interface{}, error) {
|
||
id, _ := args["id"].(string)
|
||
if id == "" {
|
||
return map[string]interface{}{"error": "id is required"}, nil
|
||
}
|
||
|
||
mode, _ := args["mode"].(string)
|
||
clear := mode != "now"
|
||
if v, ok := args["clear"].(bool); ok {
|
||
clear = v
|
||
}
|
||
|
||
p.mu.Lock()
|
||
session, ok := p.sessions[id]
|
||
p.mu.Unlock()
|
||
if !ok {
|
||
return map[string]interface{}{"error": fmt.Sprintf("终端 %s 不存在或已关闭", id)}, nil
|
||
}
|
||
|
||
var output string
|
||
session.mu.Lock()
|
||
if clear {
|
||
output = session.buf.String()
|
||
session.buf.Reset()
|
||
// 实时画面推流缓冲同步清空,避免 terminal_output 事件与读取结果重复
|
||
session.stream.Reset()
|
||
} else {
|
||
output = session.buf.String()
|
||
}
|
||
session.mu.Unlock()
|
||
|
||
if output == "" {
|
||
if mode == "now" {
|
||
output = "[终端当前无屏幕内容]"
|
||
} else {
|
||
output = "[终端无新输出]"
|
||
}
|
||
}
|
||
|
||
return map[string]interface{}{
|
||
"status": "ok",
|
||
"terminal": id,
|
||
"mode": mode,
|
||
"output": output,
|
||
"running": terminalRunning(session),
|
||
"uptime": time.Since(session.createdAt).String(),
|
||
}, nil
|
||
}
|
||
|
||
func (p *Plugin) handleResize(args map[string]interface{}) (interface{}, error) {
|
||
id, _ := args["id"].(string)
|
||
if id == "" {
|
||
return map[string]interface{}{"error": "id is required"}, nil
|
||
}
|
||
|
||
rows, okRows := args["rows"].(float64)
|
||
cols, okCols := args["cols"].(float64)
|
||
if !okRows || !okCols {
|
||
return map[string]interface{}{"error": "rows 和 cols 为必填"}, nil
|
||
}
|
||
|
||
p.mu.Lock()
|
||
session, ok := p.sessions[id]
|
||
p.mu.Unlock()
|
||
if !ok {
|
||
return map[string]interface{}{"error": fmt.Sprintf("终端 %s 不存在或已关闭", id)}, nil
|
||
}
|
||
|
||
if err := session.Resize(uint16(rows), uint16(cols)); err != nil {
|
||
return map[string]interface{}{"error": fmt.Sprintf("调整尺寸失败: %v", err)}, nil
|
||
}
|
||
|
||
return map[string]interface{}{
|
||
"status": "ok",
|
||
"terminal": id,
|
||
"rows": rows,
|
||
"cols": cols,
|
||
}, nil
|
||
}
|
||
|
||
func (p *Plugin) handleClose(s *sdk.PluginSDK, args map[string]interface{}) (interface{}, error) {
|
||
id, _ := args["id"].(string)
|
||
if id == "" {
|
||
return map[string]interface{}{"error": "id is required"}, nil
|
||
}
|
||
|
||
p.mu.Lock()
|
||
session, ok := p.sessions[id]
|
||
if ok {
|
||
delete(p.sessions, id)
|
||
}
|
||
p.mu.Unlock()
|
||
|
||
if !ok {
|
||
return map[string]interface{}{"error": fmt.Sprintf("终端 %s 不存在或已关闭", id)}, nil
|
||
}
|
||
|
||
session.Close()
|
||
log.Printf("[agentcli] closed terminal %s", id)
|
||
|
||
// 生命周期事件:显式上报关闭(readLoop 退出时也会发,幂等)。
|
||
emitTermState(s, session, false)
|
||
|
||
return map[string]interface{}{
|
||
"status": "closed",
|
||
"terminal": id,
|
||
}, nil
|
||
}
|
||
|
||
func (p *Plugin) handleWatch(args map[string]interface{}) (interface{}, error) {
|
||
id, _ := args["id"].(string)
|
||
if id == "" {
|
||
return map[string]interface{}{"error": "id is required"}, nil
|
||
}
|
||
|
||
p.mu.Lock()
|
||
session, ok := p.sessions[id]
|
||
p.mu.Unlock()
|
||
if !ok {
|
||
return map[string]interface{}{"error": fmt.Sprintf("终端 %s 不存在或已关闭", id)}, nil
|
||
}
|
||
|
||
session.mu.Lock()
|
||
if v, ok := args["clear"].(bool); ok && v {
|
||
session.watch = terminalWatch{onExit: true}
|
||
} else {
|
||
if v, ok := args["interval"].(string); ok && v != "" {
|
||
if d, err := time.ParseDuration(v); err == nil && d >= 0 {
|
||
session.watch.interval = d
|
||
}
|
||
}
|
||
if v, ok := args["on_exit"].(bool); ok {
|
||
session.watch.onExit = v
|
||
}
|
||
if v, ok := args["buffer_bytes"].(float64); ok && v >= 0 {
|
||
session.watch.bufferBytes = int(v)
|
||
}
|
||
if v, ok := args["quiet"].(bool); ok {
|
||
session.watch.quiet = v
|
||
}
|
||
if session.watch.interval == 0 && session.watch.bufferBytes == 0 && !session.watch.quiet {
|
||
session.watch.onExit = true
|
||
}
|
||
}
|
||
w := session.watch
|
||
session.mu.Unlock()
|
||
|
||
log.Printf("[agentcli] watch updated for %s: %+v", id, w)
|
||
return map[string]interface{}{
|
||
"status": "ok",
|
||
"terminal": id,
|
||
"interval": w.interval.String(),
|
||
"on_exit": w.onExit,
|
||
"buffer_bytes": w.bufferBytes,
|
||
"quiet": w.quiet,
|
||
}, nil
|
||
}
|
||
|
||
func (p *Plugin) handleList() (interface{}, error) {
|
||
p.mu.Lock()
|
||
defer p.mu.Unlock()
|
||
|
||
type termInfo struct {
|
||
ID string `json:"id"`
|
||
Command string `json:"command"`
|
||
Uptime string `json:"uptime"`
|
||
ExpiresIn string `json:"expires_in"`
|
||
Running bool `json:"running"`
|
||
}
|
||
|
||
var terms []termInfo
|
||
for _, t := range p.sessions {
|
||
running := terminalRunning(t)
|
||
remaining := t.timeout - time.Since(t.createdAt)
|
||
if remaining < 0 {
|
||
remaining = 0
|
||
}
|
||
terms = append(terms, termInfo{
|
||
ID: t.id,
|
||
Command: t.command,
|
||
Uptime: time.Since(t.createdAt).Round(time.Second).String(),
|
||
ExpiresIn: remaining.Round(time.Second).String(),
|
||
Running: running,
|
||
})
|
||
}
|
||
|
||
if terms == nil {
|
||
terms = []termInfo{}
|
||
}
|
||
|
||
return map[string]interface{}{
|
||
"status": "ok",
|
||
"count": len(terms),
|
||
"terminals": terms,
|
||
}, nil
|
||
}
|
||
|
||
// flushTermStream 把终端待推送的增量输出作为 terminal_output 事件发布。
|
||
//
|
||
// 必须抽成公共函数:退出路径(进程结束/超时/读取错误/stopCh)与常规 200ms
|
||
// ticker 都要走同一条推送路径。否则短命令(echo/ls 这类在首个 ticker 之前
|
||
// 就结束的)残留在 stream 里的输出永远发不出事件,只留在 buf 里——
|
||
// agent 用 terminal_read 能看到,但内核权威视图的 output 恒为空。
|
||
// 返回是否真的发布了(无残留时为 false)。
|
||
func flushTermStream(s *sdk.PluginSDK, t *TerminalSession) bool {
|
||
if s == nil || t == nil {
|
||
return false
|
||
}
|
||
var streamData string
|
||
t.mu.Lock()
|
||
if t.stream.Len() > 0 {
|
||
streamData = t.stream.String()
|
||
t.stream.Reset()
|
||
}
|
||
t.mu.Unlock()
|
||
if streamData == "" {
|
||
return false
|
||
}
|
||
s.Publish(&sdk.Event{
|
||
Type: sdk.EventTerminalOutput,
|
||
Source: "agentcli",
|
||
Payload: map[string]interface{}{"terminal_id": t.id, "command": t.command, "output": streamData, "running": terminalRunning(t)},
|
||
Timestamp: time.Now().UnixMilli(),
|
||
})
|
||
return true
|
||
}
|
||
|
||
// emitTermState 把终端存活状态作为 EventTerminalOutput 事件上报。
|
||
//
|
||
// 生命周期事件(创建/关闭/退出/超时)必须显式发:终端无输出时 ticker
|
||
// 不会发事件,内核的终端权威视图与所有插件(WebUI/CLI)都依赖这些事件
|
||
// 才能知道终端的存在与终止。payload 带 command 供无 ToolCall 事件的
|
||
// 直调路径(CLI /terminal create 经 ToolAPI.ExecuteTool)回填命令名。
|
||
// 幂等:重复发同一 running 值不会产生状态跳变。
|
||
func emitTermState(s *sdk.PluginSDK, t *TerminalSession, running bool) {
|
||
if s == nil || t == nil {
|
||
return
|
||
}
|
||
s.Publish(&sdk.Event{
|
||
Type: sdk.EventTerminalOutput,
|
||
Source: "agentcli",
|
||
Payload: map[string]interface{}{"terminal_id": t.id, "command": t.command, "running": running},
|
||
Timestamp: time.Now().UnixMilli(),
|
||
})
|
||
}
|
||
|
||
// releaseResources 幂等地释放终端后端:杀进程 + 关 PTY。
|
||
//
|
||
// 为何需要单独一个方法:readLoop 是终端自然的退出点(超时/进程结束/
|
||
// 读取错误/插件停机),但 close(t.done) 的时机意味着它**不能**调
|
||
// TerminalSession.Close()——后者会 <-t.done 等 readLoop 退出,而 readLoop
|
||
// 正在自己里面,直接死锁。所以这里只做「不再需要 readLoop 配合」的那半:
|
||
// 终止进程与释放 fd。
|
||
func (t *TerminalSession) releaseResources() {
|
||
t.mu.Lock()
|
||
if t.resourcesReleased {
|
||
t.mu.Unlock()
|
||
return
|
||
}
|
||
t.resourcesReleased = true
|
||
t.mu.Unlock()
|
||
|
||
if t.session != nil {
|
||
_ = t.session.Kill()
|
||
// 回收子进程(避免僵尸)。后端可选实现:Linux PTY 在 Kill 后
|
||
// 必须 Wait 才能把 <defunct> 清掉;不实现的后端(如 Windows
|
||
// ConPTY)跳过即可。
|
||
if reaper, ok := t.session.(interface{ Wait() error }); ok {
|
||
_ = reaper.Wait()
|
||
}
|
||
_ = t.session.Close()
|
||
}
|
||
}
|
||
|
||
func (p *Plugin) readLoop(t *TerminalSession, s *sdk.PluginSDK) {
|
||
defer p.wg.Done()
|
||
defer close(t.done)
|
||
|
||
// 无论从哪个分支退出,都释放进程与 PTY。
|
||
//
|
||
// 旧实现只在「超时」和「进程退出」两个分支 delete(sessions) 后直接
|
||
// return:超时分支完全不碰 session,一个 sleep 999 超时后进程、PTY fd
|
||
// 与 reader 協程全数泄漏(readLoop 已经从 sessions 里删掉了,cleanupLoop
|
||
// 也再看不到它,没人能回收)。defer 保证「只要退出就释放」。
|
||
defer t.releaseResources()
|
||
|
||
// reader 协程独享这个读缓冲:结果随 readResult 携带,
|
||
// readLoop 不再从其中做 copy(见 reader 注释,那是对共享缓冲
|
||
// 的并发读写,-race 实测触发)。
|
||
buf := make([]byte, ReadBufSize)
|
||
pollInterval := 200 * time.Millisecond
|
||
|
||
readCh := make(chan readResult, 4)
|
||
go p.reader(t, buf, readCh)
|
||
|
||
// 实时画面推流 ticker:每 200ms 批量发布一次 terminal_output 事件
|
||
flushTicker := time.NewTicker(200 * time.Millisecond)
|
||
defer flushTicker.Stop()
|
||
|
||
// 退出时先把残留输出推出去,再报停止。
|
||
//
|
||
// defer 是 LIFO:下面这两行声明顺序决定执行顺序——先 flush 后 emit。
|
||
// 若反了,停止事件会先于最后一段输出到达,内核会先把 running 置 false
|
||
// 再追加输出(状态看着对但顺序错);更重要的是短命令的输出
|
||
// 只存在于 stream 里,不 flush 就彻底丢了。
|
||
defer emitTermState(s, t, false)
|
||
defer flushTermStream(s, t)
|
||
|
||
// 立即发送首次"终端已启动"通知,让 agent 感知存在。
|
||
// 用 NoMemory:这是状态提示,不是对话内容。不关掉的话每开一个终端都会
|
||
// 在记忆里留下一条"[终端 X 已启动]",把真实内容挤掉。
|
||
s.InjectTextOpts("agentcli", "agentcli", fmt.Sprintf("[终端 %s 已启动]", t.id),
|
||
sdk.InjectOptions{NoMemory: true})
|
||
now := time.Now()
|
||
t.mu.Lock()
|
||
t.lastNotify = now
|
||
t.lastData = now
|
||
t.lastFeedback = now
|
||
t.mu.Unlock()
|
||
|
||
// 硬上限:未读输出积累达到该值也通知一次(防大输出静默丢失),频率极低
|
||
hardNotifyBytes := 64 * 1024
|
||
hardNotifyInterval := 10 * time.Second
|
||
// 输出停止判定:超过该时长无新数据则视为输出停止
|
||
quietLatency := 2 * time.Second
|
||
|
||
for {
|
||
// p.stopCh:插件停机。readLoop 记在 p.wg 上,若不在此退出,
|
||
// Stop() 的 wg.Wait() 就只能等终端自己超时(最长 30 分钟)。
|
||
select {
|
||
case <-p.stopCh:
|
||
return
|
||
default:
|
||
}
|
||
|
||
if t.IsExpired() {
|
||
log.Printf("[agentcli] terminal %s expired after %v", t.id, t.timeout)
|
||
s.InjectTextOpts("agentcli", "agentcli", fmt.Sprintf("[终端 %s 已超时关闭(%s)]", t.id, t.timeout),
|
||
sdk.InjectOptions{NoMemory: true})
|
||
p.mu.Lock()
|
||
delete(p.sessions, t.id)
|
||
p.mu.Unlock()
|
||
return
|
||
}
|
||
|
||
if !terminalRunning(t) {
|
||
if t.watch.onExit {
|
||
s.InjectTextOpts("agentcli", "agentcli", fmt.Sprintf("[终端 %s 中的命令已执行结束]", t.id),
|
||
sdk.InjectOptions{NoMemory: true})
|
||
} else {
|
||
s.InjectTextOpts("agentcli", "agentcli", fmt.Sprintf("[终端 %s 中的进程已退出]", t.id),
|
||
sdk.InjectOptions{NoMemory: true})
|
||
}
|
||
p.mu.Lock()
|
||
delete(p.sessions, t.id)
|
||
p.mu.Unlock()
|
||
return
|
||
}
|
||
|
||
// 固定时间反馈:watch.interval > 0 时每隔该时长主动反馈一次状态摘要
|
||
t.mu.Lock()
|
||
if t.watch.interval > 0 && time.Since(t.lastFeedback) >= t.watch.interval {
|
||
t.lastFeedback = time.Now()
|
||
t.lastNotify = t.lastFeedback
|
||
unread := t.unreadBytes
|
||
t.unreadBytes = 0
|
||
preview := previewTail(t.buf.String(), 120)
|
||
t.mu.Unlock()
|
||
s.InjectText("agentcli", "agentcli",
|
||
// 刻意**不**用 NoMemory:这条带上终端真实输出(preview),
|
||
// 属于该记的内容。只有纯状态通知才关记忆。
|
||
fmt.Sprintf("[终端 %s 定时反馈: 运行中, 期间新输出约 %d 字节]\n%s", t.id, unread, preview))
|
||
continue
|
||
}
|
||
t.mu.Unlock()
|
||
|
||
select {
|
||
case <-t.stopCh:
|
||
return
|
||
case <-flushTicker.C:
|
||
// 批量推送终端实时画面增量(独立 ticker,避免被高密度数据饿死)
|
||
flushTermStream(s, t)
|
||
case r := <-readCh:
|
||
if r.err != nil {
|
||
// 读取错误/EOF → 立即通知(进程可能已结束)
|
||
s.InjectTextOpts("agentcli", "agentcli", fmt.Sprintf("[终端 %s 读取结束: %v]", t.id, r.err),
|
||
sdk.InjectOptions{NoMemory: true})
|
||
return
|
||
}
|
||
if r.n > 0 {
|
||
t.appendOutput(r.data)
|
||
|
||
// 缓冲阈值通知(仅当 agent 显式选择 buffer 模式,或未读积累达到硬上限)。
|
||
// 默认模式(仅 exit 提醒)下不随输出流通知,杜绝通知风暴。
|
||
t.mu.Lock()
|
||
t.lastData = time.Now()
|
||
t.unreadBytes += r.n
|
||
bufThr := t.watch.bufferBytes
|
||
if bufThr <= 0 {
|
||
bufThr = p.notifyBytes
|
||
}
|
||
minInterval := p.notifyInterval
|
||
if t.watch.interval > 0 {
|
||
minInterval = t.watch.interval
|
||
}
|
||
// 风暴退避:距上次通知不足 1s 说明输出极速,通知间隔翻倍(上限 30s)
|
||
if time.Since(t.lastNotify) < time.Second && t.unreadBytes >= bufThr {
|
||
if t.backoff == 0 {
|
||
t.backoff = minInterval
|
||
} else if t.backoff < 30*time.Second {
|
||
t.backoff *= 2
|
||
if t.backoff > 30*time.Second {
|
||
t.backoff = 30 * time.Second
|
||
}
|
||
}
|
||
}
|
||
interval := t.backoff + minInterval
|
||
isHard := t.watch.bufferBytes <= 0 && t.unreadBytes >= hardNotifyBytes
|
||
if isHard && hardNotifyInterval > interval {
|
||
interval = hardNotifyInterval
|
||
}
|
||
need := t.unreadBytes >= bufThr && time.Since(t.lastNotify) >= interval
|
||
if need {
|
||
t.lastNotify = time.Now()
|
||
t.unreadBytes = 0
|
||
preview := previewTail(t.buf.String(), 200)
|
||
t.mu.Unlock()
|
||
s.InjectText("agentcli", "agentcli",
|
||
// 同样刻意保留记忆:preview 是终端新输出,是真实内容。
|
||
fmt.Sprintf("[终端 %s 有新输出]\n%s", t.id, preview))
|
||
} else {
|
||
t.mu.Unlock()
|
||
}
|
||
}
|
||
case <-time.After(pollInterval):
|
||
// 空闲轮询:输出已停止时复位退避
|
||
t.mu.Lock()
|
||
if t.backoff > 0 && time.Since(t.lastData) >= quietLatency {
|
||
t.backoff = 0
|
||
}
|
||
t.mu.Unlock()
|
||
}
|
||
}
|
||
}
|
||
|
||
// previewTail 返回 s 末尾最多 n 字符,并转义控制字符保证可读。
|
||
func previewTail(s string, n int) string {
|
||
if len(s) > n {
|
||
s = s[len(s)-n:]
|
||
}
|
||
return sanitizePreview(s)
|
||
}
|
||
|
||
type readResult struct {
|
||
n int
|
||
data []byte
|
||
err error
|
||
}
|
||
|
||
// reader 从终端读取输出并通过 channel 交给 readLoop。
|
||
//
|
||
// 读到的数据**随结果一起传**而不是复用外层共享的 buf:
|
||
// reader 是唯一写 buf 的 goroutine,readLoop 又常在 reader 尚未
|
||
// 写完下一段时就从 buf[:r.n] 做 copy——同一个 shared buf 被并发
|
||
// 读写就是 data race(-race 实测触发)。改为每个结果自带切片后,
|
||
// 读与拷贝天然隔离,不再共享可变状态。
|
||
func (p *Plugin) reader(t *TerminalSession, buf []byte, ch chan<- readResult) {
|
||
for {
|
||
n, err := t.session.Read(buf)
|
||
var data []byte
|
||
if n > 0 {
|
||
data = make([]byte, n)
|
||
copy(data, buf[:n])
|
||
}
|
||
select {
|
||
case ch <- readResult{n, data, err}:
|
||
case <-t.stopCh:
|
||
return
|
||
}
|
||
if err != nil {
|
||
return
|
||
}
|
||
}
|
||
}
|
||
|
||
func (p *Plugin) cleanupLoop(s *sdk.PluginSDK) {
|
||
defer p.wg.Done()
|
||
ticker := time.NewTicker(30 * time.Second)
|
||
defer ticker.Stop()
|
||
|
||
for {
|
||
select {
|
||
case <-p.stopCh:
|
||
return
|
||
case <-ticker.C:
|
||
// 先持锁筛选出待关闭的终终并移出 map,再在锁外逐个关闭。
|
||
// 旧实现在持锁期间 go func 调 term.Close()(内部会 Kill 进程并等
|
||
// <-t.done),临界区被拉长且与 TerminalSession 的退出路径交错。
|
||
var expired []*TerminalSession
|
||
p.mu.Lock()
|
||
for id, t := range p.sessions {
|
||
switch {
|
||
case t.IsExpired():
|
||
log.Printf("[agentcli] cleanup: terminal %s expired", id)
|
||
case !terminalRunning(t):
|
||
log.Printf("[agentcli] cleanup: terminal %s process exited", id)
|
||
default:
|
||
continue
|
||
}
|
||
delete(p.sessions, id)
|
||
expired = append(expired, t)
|
||
}
|
||
p.mu.Unlock()
|
||
|
||
for _, t := range expired {
|
||
go func(term *TerminalSession) { term.Close() }(t)
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
func mapKey(key string) ([]byte, error) {
|
||
key = strings.ToLower(key)
|
||
switch key {
|
||
case "enter":
|
||
return []byte{0x0D}, nil
|
||
case "tab":
|
||
return []byte{0x09}, nil
|
||
case "escape", "esc":
|
||
return []byte{0x1B}, nil
|
||
case "backspace":
|
||
return []byte{0x7F}, nil
|
||
case "delete":
|
||
return []byte{0x1B, 0x5B, 0x33, 0x7E}, nil
|
||
case "home":
|
||
return []byte{0x1B, 0x5B, 0x48}, nil
|
||
case "end":
|
||
return []byte{0x1B, 0x5B, 0x46}, nil
|
||
case "page_up":
|
||
return []byte{0x1B, 0x5B, 0x35, 0x7E}, nil
|
||
case "page_down":
|
||
return []byte{0x1B, 0x5B, 0x36, 0x7E}, nil
|
||
case "up":
|
||
return []byte{0x1B, 0x5B, 0x41}, nil
|
||
case "down":
|
||
return []byte{0x1B, 0x5B, 0x42}, nil
|
||
case "right":
|
||
return []byte{0x1B, 0x5B, 0x43}, nil
|
||
case "left":
|
||
return []byte{0x1B, 0x5B, 0x44}, nil
|
||
}
|
||
|
||
if strings.HasPrefix(key, "ctrl_") && len(key) == 6 {
|
||
c := key[5]
|
||
if c >= 'a' && c <= 'z' {
|
||
return []byte{byte(c - 'a' + 1)}, nil
|
||
}
|
||
}
|
||
|
||
if strings.HasPrefix(key, "alt_") && len(key) == 5 {
|
||
c := key[4]
|
||
if c >= 'a' && c <= 'z' {
|
||
return []byte{0x1B, c}, nil
|
||
}
|
||
}
|
||
|
||
if strings.HasPrefix(key, "f") && len(key) <= 4 {
|
||
var n int
|
||
if _, err := fmt.Sscanf(key, "f%d", &n); err == nil && n >= 1 && n <= 12 {
|
||
return functionKeyCode(n), nil
|
||
}
|
||
}
|
||
|
||
return nil, fmt.Errorf("不支持的特殊按键: %s", key)
|
||
}
|
||
|
||
func functionKeyCode(n int) []byte {
|
||
switch n {
|
||
case 1:
|
||
return []byte{0x1B, 0x5B, 0x50}
|
||
case 2:
|
||
return []byte{0x1B, 0x5B, 0x51}
|
||
case 3:
|
||
return []byte{0x1B, 0x5B, 0x52}
|
||
case 4:
|
||
return []byte{0x1B, 0x5B, 0x53}
|
||
case 5:
|
||
return []byte{0x1B, 0x5B, 0x31, 0x35, 0x7E}
|
||
case 6:
|
||
return []byte{0x1B, 0x5B, 0x31, 0x37, 0x7E}
|
||
case 7:
|
||
return []byte{0x1B, 0x5B, 0x31, 0x38, 0x7E}
|
||
case 8:
|
||
return []byte{0x1B, 0x5B, 0x31, 0x39, 0x7E}
|
||
case 9:
|
||
return []byte{0x1B, 0x5B, 0x32, 0x30, 0x7E}
|
||
case 10:
|
||
return []byte{0x1B, 0x5B, 0x32, 0x31, 0x7E}
|
||
case 11:
|
||
return []byte{0x1B, 0x5B, 0x32, 0x32, 0x7E}
|
||
case 12:
|
||
return []byte{0x1B, 0x5B, 0x32, 0x34, 0x7E}
|
||
default:
|
||
return []byte{}
|
||
}
|
||
}
|
||
|
||
func isTimeoutError(err error) bool {
|
||
if err == nil {
|
||
return false
|
||
}
|
||
if opErr, ok := err.(*os.PathError); ok {
|
||
err = opErr.Err
|
||
}
|
||
if syscallErr, ok := err.(syscall.Errno); ok {
|
||
return syscallErr == syscall.EAGAIN || syscallErr == syscall.EWOULDBLOCK || syscallErr == syscall.ETIMEDOUT
|
||
}
|
||
return strings.Contains(err.Error(), "timeout") || strings.Contains(err.Error(), "would block")
|
||
}
|
||
|
||
func init() {
|
||
plugin.RegisterFactory("agentcli", func(name string, config map[string]interface{}) (sdk.Plugin, error) {
|
||
return New(name), nil
|
||
})
|
||
plugin.RegisterPluginMeta("agentcli", "终端交互", "Agent CLI")
|
||
}
|
||
|
||
func sanitizePreview(s string) string {
|
||
var buf bytes.Buffer
|
||
for _, r := range s {
|
||
if r == '\n' {
|
||
buf.WriteString("\\n")
|
||
} else if r == '\r' {
|
||
buf.WriteString("\\r")
|
||
} else if r == '\t' {
|
||
buf.WriteString("\\t")
|
||
} else if r >= 32 && r <= 126 {
|
||
buf.WriteRune(r)
|
||
} else if r == 0x1B {
|
||
buf.WriteString("^[")
|
||
} else if r < 32 {
|
||
fmt.Fprintf(&buf, "^%c", r+'A'-1)
|
||
} else {
|
||
buf.WriteRune(r)
|
||
}
|
||
}
|
||
return buf.String()
|
||
}
|