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- Six-phase plan complete: webui/cli/healthcheck/pluginmgr/clawhubadapter now interact with the kernel exclusively via internal/sdk interfaces; all Configure() calls and package-level global injection removed - buildSDK in internal/plugin/registry.go is the single assembly point - Add internal/sdk/events.go exporting event types/constants - Fix ProviderManager cooldown sharing: LuaAdaptedProvider.Name() now returns the source name instead of lua_<adapter>, so multiple sources sharing an adapter (single script load via shared VM AdapterCache) no longer share failure-cooldown state - Verified: build/vet/tests green, deployed to homeagent.service with full plugin capability testing via local OpenAI-compatible mock
23 lines
638 B
Go
23 lines
638 B
Go
package sdk
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// SkillAPI provides access to the skill manager.
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type SkillAPI interface {
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List() []*Skill
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Get(name string) *Skill
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Install(name, content string) error
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Uninstall(name string) error
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Toggle(name string, enabled bool) error
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}
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// Skill is a neutral description of an installed skill.
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type Skill struct {
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Name string `json:"name"`
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Description string `json:"description"`
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Version string `json:"version"`
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Author string `json:"author,omitempty"`
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Entry string `json:"entry,omitempty"`
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Source string `json:"source,omitempty"`
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Enabled bool `json:"enabled"`
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RawContent string `json:"-"`
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}
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