mirror of
https://gitcode.com/JianFeeeee/HomeAgent.git
synced 2026-09-21 01:18:08 +00:00
electron-builder 的 `-o` 是 `--mac`/`--macos` 的短别名(见 --help 的 Building 段),不是 output。于是 `-o "$BUILD_DIR"` 被当成 macOS 的 target 列表,报: ⨯ Unknown target: /home/program/trueagent/build 路径被 lowercase 后去匹配 target 名表,所以错误信息里的路径是全小写的 ——这也是它看起来像「路径错」而实际是「参数位置错」的原因,v1.0.1 与 v1.0.3 两次发布都因此手工组装过 GUI。 改用 --config.directories.output=<dir>,已实测确认产物落在指定目录。 同时把 GUI 构建失败降级为警告:homed/waiter/initconfig 是发布主体, 而 GUI 依赖 electron 运行时下载(离线机器、arm64 缺缓存都会失败)。 set -euo pipefail 下不接住的话,一个可选组件会让整轮跨平台构建全废—— v1.0.3 就是这样只产出了 linux/amd64 三个二进制、arm64 与 windows 压根没跑到。
281 lines
12 KiB
Bash
281 lines
12 KiB
Bash
#!/usr/bin/env bash
|
||
set -euo pipefail
|
||
|
||
# 本脚本位于 deploy/packaging/,故仓库根在上两级。
|
||
#
|
||
# v0.7.2 的根目录清理把 package/build.sh 移到 deploy/packaging/build.sh
|
||
# (深度 1 → 2 层),但这行的 ".." 没跟着改成 "../..",于是 PROJECT_ROOT
|
||
# 变成了 <repo>/deploy:产物落进 deploy/build/、GUI 去找 deploy/cmd/gui。
|
||
# 跨平台构建从那次起一直是坏的(Makefile 的单平台 build 不走这里,所以没暴露)。
|
||
PROJECT_ROOT="$(cd "$(dirname "$0")/../.." && pwd)"
|
||
BUILD_DIR="${PROJECT_ROOT}/build"
|
||
VERSION="${VERSION:-$(git -C "$PROJECT_ROOT" describe --tags --dirty 2>/dev/null || echo "0.8.0")}"
|
||
COMMIT="${COMMIT:-$(git -C "$PROJECT_ROOT" rev-parse --short HEAD 2>/dev/null || echo "unknown")}"
|
||
BUILD_TIME="${BUILD_TIME:-$(date -u '+%Y-%m-%dT%H:%M:%SZ')}"
|
||
GO="${GO:-$(command -v go 2>/dev/null || echo "go")}"
|
||
LDFLAGS="-X gitcode.com/JianFeeeee/HomeAgent/internal/meta.Version=${VERSION} -X gitcode.com/JianFeeeee/HomeAgent/internal/meta.Commit=${COMMIT} -X gitcode.com/JianFeeeee/HomeAgent/internal/meta.BuildTime=${BUILD_TIME}"
|
||
|
||
TARGET="${1:-native}"
|
||
COMPONENT="${2:-all}"
|
||
|
||
# ---- platform matrix ----
|
||
# homed: linux/amd64 + linux/arm64 (CGO), macOS native-only (no osxcross),
|
||
# windows/amd64 (MinGW)
|
||
# waiter: all platforms (CGO-free, raw terminal mode is a no-op on non-Linux)
|
||
# gui: electron-builder handles cross-platform natively
|
||
|
||
case "$TARGET" in
|
||
native) GOOS="" GOARCH="" ;;
|
||
linux/amd64) GOOS=linux GOARCH=amd64 CC="${CC:-}" ;;
|
||
# arm64 必须同时给 CXX:gojieba 是 C++,缺 CXX 时 cgo 用宿主 g++ 编出
|
||
# x86-64 的 .o,链接时报 "Relocations in generic ELF (EM: 183)"(183 = aarch64)。
|
||
#
|
||
# 此处曾有一条注释写着「arm64 刻意不设 CXX」,理由是设了会报
|
||
# "file format not recognized"。那个判断是错的:那个报错的真因是
|
||
# cmd/{homed,waiter}/*.syso(x86-64 COFF Windows 资源对象)被链进了目标,
|
||
# 与 CXX 无关。四组对照:
|
||
# syso 在 + 无 CXX → Relocations in generic ELF (EM: 183)
|
||
# syso 在 + 有 CXX → 000000.o: file format not recognized
|
||
# syso 隐藏 + 无 CXX → Relocations in generic ELF (EM: 183)
|
||
# syso 隐藏 + 有 CXX → 成功,ELF aarch64
|
||
# 本脚本的 hide_syso_for_target 已处理前一个条件,这里补上后一个。
|
||
linux/arm64) GOOS=linux GOARCH=arm64 CC="${CC:-aarch64-linux-gnu-gcc}" CXX="${CXX:-aarch64-linux-gnu-g++}" ;;
|
||
darwin/amd64) GOOS=darwin GOARCH=amd64 CC="${CC:-}" ;;
|
||
darwin/arm64) GOOS=darwin GOARCH=arm64 CC="${CC:-}" ;;
|
||
# Windows 必须同时给 CXX:gojieba 是 C++,缺 CXX 时 cgo 回退到宿主 g++,
|
||
# 而宿主 g++ 不认 mingw 的 -mthreads,报 unrecognized command-line option。
|
||
windows/amd64) GOOS=windows GOARCH=amd64 CC="${CC:-x86_64-w64-mingw32-gcc}" CXX="${CXX:-x86_64-w64-mingw32-g++}" ;;
|
||
all)
|
||
"$0" linux/amd64 "$COMPONENT"
|
||
"$0" linux/arm64 "$COMPONENT"
|
||
"$0" darwin/amd64 "$COMPONENT"
|
||
"$0" darwin/arm64 "$COMPONENT"
|
||
"$0" windows/amd64 "$COMPONENT"
|
||
exit 0
|
||
;;
|
||
*)
|
||
echo "Unknown target: $TARGET"
|
||
echo "Usage: $0 [native|linux/amd64|linux/arm64|darwin/amd64|darwin/arm64|windows/amd64|all] [all|homed|waiter|initconfig|gui|payload]"
|
||
echo " [all|homed|waiter|initconfig|gui]"
|
||
exit 1
|
||
esac
|
||
|
||
if [ -n "${GOOS:-}" ]; then
|
||
SUFFIX="${GOOS}_${GOARCH}"
|
||
export GOOS GOARCH
|
||
fi
|
||
if [ -n "${CC:-}" ]; then
|
||
export CC
|
||
fi
|
||
if [ -n "${CXX:-}" ]; then
|
||
export CXX
|
||
fi
|
||
export CGO_ENABLED="${CGO_ENABLED:-1}"
|
||
|
||
mkdir -p "$BUILD_DIR"
|
||
|
||
# ---- .syso 隔离 ----
|
||
#
|
||
# cmd/{homed,waiter}/*.syso 是 Windows 资源对象(COFF,含图标/版本信息)。
|
||
# Go 会把同目录的 .syso 无条件链进任何目标,于是交叉编译到非 Windows 平台时:
|
||
# - linux/arm64、darwin/arm64 报 "unknown ARM64 relocation type 3"
|
||
# - 其他架构报 "file format not recognized"
|
||
# package-linux.sh 有 hide_syso(),但直接调本脚本时没有那层保护——
|
||
# 这正是 arm64 产物长期缺失的原因(曾被误判为缺 g++ 交叉编译器)。
|
||
SYSO_HIDDEN=()
|
||
hide_syso_for_target() {
|
||
[ "${GOOS:-}" = "windows" ] && return 0
|
||
local f
|
||
for f in "$PROJECT_ROOT"/cmd/homed/*.syso "$PROJECT_ROOT"/cmd/waiter/*.syso; do
|
||
[ -f "$f" ] || continue
|
||
mv "$f" "$f.hidden"
|
||
SYSO_HIDDEN+=("$f")
|
||
done
|
||
}
|
||
restore_syso_for_target() {
|
||
local f
|
||
for f in "${SYSO_HIDDEN[@]:-}"; do
|
||
[ -n "$f" ] && [ -f "$f.hidden" ] && mv "$f.hidden" "$f"
|
||
done
|
||
SYSO_HIDDEN=()
|
||
}
|
||
trap restore_syso_for_target EXIT
|
||
hide_syso_for_target
|
||
|
||
# ---- homed (CGO, sqlite3) ----
|
||
build_homed() {
|
||
local out="$BUILD_DIR/homed${SUFFIX:+_$SUFFIX}"
|
||
local plat="${GOOS:-linux}/${GOARCH:-amd64}"
|
||
|
||
if [ "$GOOS" = "darwin" ] && [ "${CC:-}" = "" ] && [ "$(uname)" != "Darwin" ]; then
|
||
echo "[SKIP] homed ${plat} — requires native macOS build (CGO + sqlite3, no osxcross)"
|
||
return
|
||
fi
|
||
if [ "$GOOS" = "windows" ]; then
|
||
out="${out}.exe"
|
||
fi
|
||
echo "[BUILD] homed ${plat} → $out"
|
||
# Go 用 CC 驱动 CGO 编译与链接,用 CC 指定的交叉工具链来决定目标架构。
|
||
# 必须同时 export CC 给 Go 的 CGO 代码生成器,否则 CGO_ENABLED=1 下的
|
||
# 目标文件与 host 的 ld 不兼容(如 arm64 的 .o 给了 x86_64 的 ld)。
|
||
#
|
||
# HOMED_TAGS 默认带 onnxruntime:发行版**默认启用**本地向量空间。
|
||
# 不带这个标签时 providers/chineseclip 与 providers/qwen3vl 仍会注册,
|
||
# 但打开时报「requires build tag」并优雅降级(不静默假装成功)。
|
||
# 需要极简构建时可显式 HOMED_TAGS= 关掉。
|
||
#
|
||
# 运行期还需要 libonnxruntime.so(provider 按 /opt/onnxruntime、
|
||
# /usr/local/lib、/usr/lib 顺序查找);缺失时同样是「日志里的明确错误 +
|
||
# 降级」,不会假装启用。
|
||
local _cc="${CC:-cc}"
|
||
local _tags="${HOMED_TAGS-onnxruntime}"
|
||
local -a _tagargs=()
|
||
if [ -n "$_tags" ]; then _tagargs=(-tags "$_tags"); fi
|
||
CGO_ENABLED=1 CC="$_cc" "$GO" build -trimpath -installsuffix dynlink \
|
||
${_tagargs[@]+"${_tagargs[@]}"} \
|
||
-ldflags "$LDFLAGS" -o "$out" ./cmd/homed/
|
||
echo " OK ($(file "$out" | sed 's/.*: //') | $(du -h "$out" | cut -f1))"
|
||
}
|
||
|
||
# ---- waiter (cross-platform, CGO-free) ----
|
||
build_waiter() {
|
||
local plat="${GOOS:-linux}/${GOARCH:-amd64}"
|
||
local out="$BUILD_DIR/waiter${SUFFIX:+_$SUFFIX}"
|
||
if [ "$GOOS" = "windows" ]; then out="${out}.exe"; fi
|
||
|
||
echo "[BUILD] waiter ${plat} → $out"
|
||
CGO_ENABLED=0 "$GO" build -trimpath -installsuffix dynlink \
|
||
-ldflags "$LDFLAGS" -o "$out" ./cmd/waiter/
|
||
echo " OK ($(du -h "$out" | cut -f1))"
|
||
}
|
||
|
||
# ---- initconfig(必须 cgo:写 config.db 用的是 go-sqlite3)----
|
||
#
|
||
# 这里**必须** CGO_ENABLED=1。此前写的是 CGO_ENABLED=0,而 cmd/initconfig 通过
|
||
# database/sql 使用 mattn/go-sqlite3:CGO_ENABLED=0 时该库退化成 static_mock.go
|
||
# 里的桩,sql.Open 是懒的所以不报错、第一次 Exec 才失败;而 main.go 当时忽略
|
||
# 了所有错误——于是 initconfig 打印凭据、退出码 0、一个字节都没写进 config.db。
|
||
# 安装脚本把这份凭据写进 credentials.txt,用户照它登录必然失败,全程无报错。
|
||
#
|
||
# NSIS 安装包(installer.nsi)与 package-linux.sh 的 stage_variant 都引用它,
|
||
# 但此前 build.sh 从不构建它——Windows 安装包构建会直接失败在缺文件上。
|
||
build_initconfig() {
|
||
local plat="${GOOS:-linux}/${GOARCH:-amd64}"
|
||
local out="$BUILD_DIR/initconfig${SUFFIX:+_$SUFFIX}"
|
||
if [ "$GOOS" = "windows" ]; then out="${out}.exe"; fi
|
||
|
||
echo "[BUILD] initconfig ${plat} → $out"
|
||
CGO_ENABLED=1 "$GO" build -trimpath -installsuffix dynlink \
|
||
-ldflags "$LDFLAGS" -o "$out" ./cmd/initconfig/
|
||
echo " OK ($(du -h "$out" | cut -f1))"
|
||
}
|
||
|
||
# ---- linux-payload(给 Windows 安装器用的 Linux 包)----
|
||
#
|
||
# Windows 不再安装 homed.exe:homed 依赖 fd 继承 + 统一共享内存区的段内偏移
|
||
# 解引用,Windows 句柄模型无法表达(见 cmd/homed/platform_windows.go)。
|
||
# Windows 安装器改为引导到 WSL2,并把 **Linux 包**送进发行版里安装。
|
||
# 因此 Windows 安装包必须带上 Linux 产物——这一段就是把它暂存到
|
||
# build/linux-payload/(installer.nsi 从这里 File /r 打进安装包)。
|
||
#
|
||
# 复用 package-linux.sh 的产物,而不是在这里另行编译:WSL 里跑的就是普通
|
||
# linux/amd64,安装内容必须与 Linux 原生安装**完全一致**,否则又变成两个平台。
|
||
stage_linux_payload() {
|
||
local src="$PROJECT_ROOT/dist/linux"
|
||
local out="$BUILD_DIR/linux-payload"
|
||
|
||
rm -rf "$out"
|
||
mkdir -p "$out"
|
||
|
||
local found=0
|
||
for f in "$src"/*.deb "$src"/*.tar.gz; do
|
||
[ -f "$f" ] || continue
|
||
cp "$f" "$out/"
|
||
found=$((found + 1))
|
||
done
|
||
|
||
if [ "$found" -eq 0 ]; then
|
||
echo "[FAIL] build/linux-payload 为空:先运行 package-linux.sh 产出 dist/linux/*.deb|*.tar.gz" >&2
|
||
echo " (Windows 安装器会把这里的包送进 WSL 安装;空包等于装不上)" >&2
|
||
return 1
|
||
fi
|
||
echo "[BUILD] linux-payload ← $found 个包"
|
||
ls -1 "$out" | sed 's/^/ /'
|
||
}
|
||
|
||
# ---- gui (Electron) ----
|
||
#
|
||
# 输出目录必须用 --config.directories.output,**不能用 -o**:
|
||
# electron-builder 的 `-o` 是 `--mac`/`--macos` 的短别名(见 --help 的 Building 段),
|
||
# 不是 output。此前 `-o "$BUILD_DIR"` 被当成 macOS 的 target 列表,报
|
||
# ⨯ Unknown target: /home/program/trueagent/build
|
||
# (路径被 lowercase 后去匹配 target 名表,所以错误信息里的路径是全小写的,
|
||
# 这也是它看起来像「路径错」而实际是「参数位置错」的原因)。
|
||
# v1.0.1 与 v1.0.3 两次发布都因此手工组装过 GUI。
|
||
build_gui() {
|
||
if [ -n "${GOOS:-}" ] && [ "$GOOS" != "$("$GO" env GOOS)" ]; then
|
||
echo "[SKIP] gui ${GOOS}/${GOARCH} — electron-builder handles cross-platform natively; run 'all' on CI host"
|
||
return
|
||
fi
|
||
|
||
local gui_dir="$PROJECT_ROOT/cmd/gui"
|
||
echo "[BUILD] gui → $BUILD_DIR/"
|
||
|
||
if [ ! -d "$gui_dir/node_modules" ]; then
|
||
echo " npm install..."
|
||
(cd "$gui_dir" && npm install --production)
|
||
fi
|
||
|
||
# 不传 --config:electron-builder 默认从 package.json 的 "build" 键读配置。
|
||
# 传 --config package.json 会让它把**整个** package.json 当配置校验,
|
||
# 于是 devDependencies / build / scripts 全被判为 "unknown property" 而失败。
|
||
#
|
||
# GUI 失败不中断整体构建:homed/waiter/initconfig 是发布的主体,
|
||
# 而 GUI 依赖 electron 运行时下载(离线机器、arm64 缺缓存都会失败)。
|
||
# set -e 下若不接住,一个可选组件会让整轮跨平台构建全废。
|
||
if (cd "$gui_dir" && npx electron-builder \
|
||
--linux --win --mac \
|
||
--x64 --arm64 \
|
||
-p never \
|
||
--config.directories.output="$BUILD_DIR"); then
|
||
echo " OK"
|
||
else
|
||
echo " WARN: gui 构建失败(可选组件,不影响 homed/waiter/initconfig)"
|
||
echo " Linux 包可用 deploy/packaging/package-linux.sh 内置的手工组装路径"
|
||
return 0
|
||
fi
|
||
}
|
||
|
||
# ---- dispatch ----
|
||
if [ "${GOOS:-}" = "windows" ]; then
|
||
# Windows 目标:构建的**不是** homed——它已放弃 Windows 原生支持。
|
||
# 需要的是:Linux 包(送进 WSL 安装)+ Windows 侧客户端(waiter CLI / GUI)。
|
||
case "$COMPONENT" in
|
||
all) build_waiter; stage_linux_payload; build_gui ;;
|
||
waiter) build_waiter ;;
|
||
payload) stage_linux_payload ;;
|
||
gui) build_gui ;;
|
||
homed|initconfig)
|
||
echo "homed/initconfig 不再提供 Windows 原生构建:请用 WSL2(或用 linux/amd64 目标)。" >&2
|
||
echo "原因见 cmd/homed/platform_windows.go。" >&2
|
||
exit 1
|
||
;;
|
||
*)
|
||
echo "Unknown component: $COMPONENT"
|
||
exit 1
|
||
;;
|
||
esac
|
||
else
|
||
case "$COMPONENT" in
|
||
all) build_homed; build_waiter; build_initconfig; build_gui ;;
|
||
homed) build_homed ;;
|
||
waiter) build_waiter ;;
|
||
initconfig) build_initconfig ;;
|
||
gui) build_gui ;;
|
||
*)
|
||
echo "Unknown component: $COMPONENT"
|
||
exit 1
|
||
;;
|
||
esac
|
||
fi
|