vendor: 引入 Lua 4.0.1 官方源码 + 移植评估文档 (lua_4.0 分支)

- Lua 4.0 是首个引入 lua_State* 的版本, 但 API 与 5.x 代际差异大
- 桥接层适配要点与工作量评估见 doc/ADAPTATION-lua40.md
- 本分支暂不承诺可编译, 后续按需移植
This commit is contained in:
JianFeeeee
2026-08-25 10:16:40 +08:00
parent 80880edbce
commit 7e91ea6d13
67 changed files with 5936 additions and 30121 deletions

View File

@ -1,5 +1,5 @@
/*
** $Id: ldo.h $
** $Id: ldo.h,v 1.28 2000/10/06 12:45:25 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -8,92 +8,26 @@
#define ldo_h
#include "llimits.h"
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** It also allows the running of one GC step when the stack is
** reallocated.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
** macro to increment stack top.
** There must be always an empty slot at the L->stack.top
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
#endif
#define luaD_checkstackaux(L,n,pre,pos) \
if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \
{ pre; luaD_growstack(L, n, 1); pos; } \
else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define incr_top {if (L->top == L->stack_last) luaD_checkstack(L, 1); L->top++;}
void luaD_init (lua_State *L, int stacksize);
void luaD_adjusttop (lua_State *L, StkId base, int extra);
void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
void luaD_call (lua_State *L, StkId func, int nResults);
void luaD_callTM (lua_State *L, Closure *f, int nParams, int nResults);
void luaD_checkstack (lua_State *L, int n);
#define savestack(L,pt) (cast_charp(pt) - cast_charp(L->stack.p))
#define restorestack(L,n) cast(StkId, cast_charp(L->stack.p) + (n))
void luaD_breakrun (lua_State *L, int errcode);
int luaD_runprotected (lua_State *L, void (*f)(lua_State *, void *), void *ud);
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p), /* save 'p' */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/*
** Maximum depth for nested C calls, syntactical nested non-terminals,
** and other features implemented through recursion in C. (Value must
** fit in a 16-bit unsigned integer. It must also be compatible with
** the size of the C stack.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC l_noret luaD_errerr (lua_State *L);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, TStatus errcode, StkId oldtop);
LUAI_FUNC TStatus luaD_protectedparser (lua_State *L, ZIO *z,
const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
int fTransfer, int nTransfer);
LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
int narg1, int delta);
LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC TStatus luaD_closeprotected (lua_State *L, ptrdiff_t level,
TStatus status);
LUAI_FUNC TStatus luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC int luaD_checkminstack (lua_State *L);
LUAI_FUNC void luaD_anchorobj (lua_State *L, Table *anchor, GCObject *obj);
LUAI_FUNC l_noret luaD_throw (lua_State *L, TStatus errcode);
LUAI_FUNC l_noret luaD_throwbaselevel (lua_State *L, TStatus errcode);
LUAI_FUNC TStatus luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif