mirror of
https://gitcode.com/JianFeeeee/LuaCangjia_api.git
synced 2026-09-22 18:08:07 +00:00
feat: 适配 Lua 5.1.5 (lua_5.1.5 分支)
- lib/lua 替换为 Lua 5.1.5 官方源码; CMakeLists 删除 5.1 不存在的 lcorolib.c/lctype.c/lutf8lib.c/lbitlib.c - 补充 lua.hpp C++ 包装头(5.1 官方不提供, 保持桥接 include 路径不变) - LUA_OK 兼容宏: 5.1 无此定义(成功返回值为 0) - luaL_tolstring 兼容: 5.1 无此 API, l_print 改用 lua_tostring + lua_typename 兜底(#if LUA_VERSION_NUM >= 502 条件编译, 弹栈逻辑同步分支) - luaL_setfuncs 兼容: 5.1 无此 API, push_tty_file 改手动循环注册 - I/O 重定向沿用 Registry 方案(自 5.2.4 分支同步), typed interop 版本自适应断言同步 - 验证: GTest 44/44 通过
This commit is contained in:
45
lib/lua/linit.c
Executable file → Normal file
45
lib/lua/linit.c
Executable file → Normal file
@ -1,6 +1,6 @@
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/*
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** $Id: linit.c $
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** Initialization of libraries for lua.c and other clients
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** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
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** Initialization of libraries for lua.c
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** See Copyright Notice in lua.h
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*/
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@ -8,58 +8,31 @@
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#define linit_c
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#define LUA_LIB
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/*
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** If you embed Lua in your program and need to open the standard
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** libraries, call luaL_openlibs in your program. If you need a
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** different set of libraries, copy this file to your project and edit
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** it to suit your needs.
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**
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** You can also *preload* libraries, so that a later 'require' can
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** open the library, which is already linked to the application.
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** For that, do the following code:
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**
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** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
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** lua_pushcfunction(L, luaopen_modname);
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** lua_setfield(L, -2, modname);
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** lua_pop(L, 1); // remove PRELOAD table
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*/
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#include "lprefix.h"
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#include <stddef.h>
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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/*
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** these libs are loaded by lua.c and are readily available to any Lua
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** program
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*/
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static const luaL_Reg loadedlibs[] = {
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{LUA_GNAME, luaopen_base},
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static const luaL_Reg lualibs[] = {
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{"", luaopen_base},
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{LUA_LOADLIBNAME, luaopen_package},
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{LUA_COLIBNAME, luaopen_coroutine},
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{LUA_TABLIBNAME, luaopen_table},
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{LUA_IOLIBNAME, luaopen_io},
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{LUA_OSLIBNAME, luaopen_os},
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{LUA_STRLIBNAME, luaopen_string},
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{LUA_MATHLIBNAME, luaopen_math},
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{LUA_UTF8LIBNAME, luaopen_utf8},
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{LUA_DBLIBNAME, luaopen_debug},
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{NULL, NULL}
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};
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LUALIB_API void luaL_openlibs (lua_State *L) {
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const luaL_Reg *lib;
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/* "require" functions from 'loadedlibs' and set results to global table */
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for (lib = loadedlibs; lib->func; lib++) {
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luaL_requiref(L, lib->name, lib->func, 1);
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lua_pop(L, 1); /* remove lib */
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const luaL_Reg *lib = lualibs;
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for (; lib->func; lib++) {
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lua_pushcfunction(L, lib->func);
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lua_pushstring(L, lib->name);
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lua_call(L, 1, 0);
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}
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}
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