Files
LuaCangjia_api/lib/lua/ldo.h
JianFeeeee 7e91ea6d13 vendor: 引入 Lua 4.0.1 官方源码 + 移植评估文档 (lua_4.0 分支)
- Lua 4.0 是首个引入 lua_State* 的版本, 但 API 与 5.x 代际差异大
- 桥接层适配要点与工作量评估见 doc/ADAPTATION-lua40.md
- 本分支暂不承诺可编译, 后续按需移植
2026-08-25 10:16:40 +08:00

34 lines
875 B
C

/*
** $Id: ldo.h,v 1.28 2000/10/06 12:45:25 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
/*
** macro to increment stack top.
** There must be always an empty slot at the L->stack.top
*/
#define incr_top {if (L->top == L->stack_last) luaD_checkstack(L, 1); L->top++;}
void luaD_init (lua_State *L, int stacksize);
void luaD_adjusttop (lua_State *L, StkId base, int extra);
void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
void luaD_call (lua_State *L, StkId func, int nResults);
void luaD_callTM (lua_State *L, Closure *f, int nParams, int nResults);
void luaD_checkstack (lua_State *L, int n);
void luaD_breakrun (lua_State *L, int errcode);
int luaD_runprotected (lua_State *L, void (*f)(lua_State *, void *), void *ud);
#endif