Files
LuaCangjia_api/lib/lua/luadebug.h
JianFeeeee 7e91ea6d13 vendor: 引入 Lua 4.0.1 官方源码 + 移植评估文档 (lua_4.0 分支)
- Lua 4.0 是首个引入 lua_State* 的版本, 但 API 与 5.x 代际差异大
- 桥接层适配要点与工作量评估见 doc/ADAPTATION-lua40.md
- 本分支暂不承诺可编译, 后续按需移植
2026-08-25 10:16:40 +08:00

47 lines
1.3 KiB
C

/*
** $Id: luadebug.h,v 1.17 2000/10/30 12:38:50 roberto Exp $
** Debugging API
** See Copyright Notice in lua.h
*/
#ifndef luadebug_h
#define luadebug_h
#include "lua.h"
typedef struct lua_Debug lua_Debug; /* activation record */
typedef struct lua_Localvar lua_Localvar;
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func);
LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
#define LUA_IDSIZE 60
struct lua_Debug {
const char *event; /* `call', `return' */
int currentline; /* (l) */
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `tag method', `local', `field' */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
const char *what; /* (S) `Lua' function, `C' function, Lua `main' */
const char *source; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct lua_TObject *_func; /* active function */
};
#endif