Files
ModelRouter/internal/provider/provider.go
JianFeeeee 868ac59692 feat(provider): support per-source proxy_url for geo-blocked upstreams
Upstreams like justwoker/tabitoken sit behind Cloudflare geo/IP blocks and
only respond through a proxy. A global env proxy is wrong (intranet sources
trae/localzen must stay direct), so add an explicit per-source proxy_url
that overrides http.ProxyFromEnvironment for just that source. Sources
without proxy_url keep the existing env/direct behavior.

Also accepts a User-Agent header per source (config already supported
headers) so CF-fronted resellers can be reached.

Verified e2e: tabitoken and justwoker now return tool_calls through
127.0.0.1:7890 (clash); trae stays direct. Full go test -tags luajit
passes.
2026-09-05 09:46:36 +08:00

1574 lines
50 KiB
Go

// Package provider binds a configured source + Lua adapter and performs the
// HTTP call / stream / image generation against the upstream LLM, with
// per-source concurrency limiting and availability backoff.
package provider
import (
"bufio"
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"log"
"net"
"net/http"
"net/url"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"llmsproxy/internal/config"
"llmsproxy/internal/lua"
"llmsproxy/internal/types"
)
// proxyFor picks the transport proxy for one source. An explicit per-source
// proxy_url wins (e.g. clash on 127.0.0.1:7890 for a geo-blocked upstream);
// otherwise fall back to the process-wide env proxy, which is direct by
// default.
func proxyFor(cfg config.Source) func(*http.Request) (*url.URL, error) {
if cfg.ProxyURL != "" {
proxyURL, err := url.Parse(cfg.ProxyURL)
if err == nil {
return http.ProxyURL(proxyURL)
}
}
return http.ProxyFromEnvironment
}
// ---- per-(source,model) scheduling state ----
// ModelState is the scheduling state of one (source, model) pair: a soft
// preference score used to order candidates within a priority tier, a
// consecutive-failure counter driving exponential cooldown, and a hard
// cooldown deadline. All fields are atomic and cooldown expiry is evaluated
// lazily (no timers, no goroutines). A model is never permanently blacklisted:
// cooldown always expires and any success resets the state, so a fixed
// upstream recovers on its own.
type ModelState struct {
pref atomic.Int64 // +prefSuccessStep per success / -prefFailStep per failure, clamped
failCount atomic.Int64
cooldownUntil atomic.Int64 // unix seconds; 0 = schedulable
// prefTouched is the unix second pref was last moved by an outcome. It is
// the reference point for decay: a negative score with no traffic since
// prefDecayAfter drifts one step toward 0 per elapsed interval, so a slot
// cannot stay written off forever just because nothing selected it.
prefTouched atomic.Int64
// cooldownFrom is the unix second the current cooldown window opened. It
// is the reference point for the half-cooldown probe gate: probing is
// allowed only in the second half of [cooldownFrom, cooldownUntil), so a
// freshly failed slot stays fully silent for a while instead of being
// hammered immediately.
cooldownFrom atomic.Int64
// probeInFlight is the single-token probe permit. At most one probe
// request may be in flight per (source, model) while cooling; the token is
// released by ProbeDone regardless of outcome.
probeInFlight atomic.Bool
}
const (
// prefFailStep is the penalty for a REAL failure (5xx, transport error,
// unusable adapter output): something is wrong with the upstream or the
// model, so two of them are enough to push a slot to the back of its tier.
prefFailStep = 5
// prefQuotaStep is the penalty for running out of allowance (quota/TPM
// exhausted). Deliberately much smaller than prefFailStep: an exhausted
// quota means "no budget right now", not "this model is bad", and for
// allowance-metered sources it is an everyday event rather than a fault.
// Charging it the full failure penalty made such sources drift to a deeply
// negative score with ZERO visible failures - RecordQuotaExhausted
// intentionally does not touch failCount, so the WebUI showed fails=0 and
// cooling=false while the score sat at -10.
prefQuotaStep = 1
// prefSuccessStep is the reward for a successful request. Recovery used to
// be +1 against a -5 penalty, a 5:1 asymmetry that made a slot at -10 need
// ten consecutive successes just to reach neutral. Rewarding +2 keeps
// failures meaningful (a real failure still costs more than one success
// earns) while letting a recovered slot return to normal rotation quickly.
prefSuccessStep = 2
prefMin = -20
prefMax = 20
// prefDecayAfter is how long a slot may sit at a negative score without any
// traffic before the score drifts back toward neutral. Without this a slot
// that was penalised and then simply not selected again (the score itself
// makes it unattractive) stays penalised indefinitely: it has no way to earn
// the successes that would rehabilitate it. Applied lazily on read, so there
// are no timers.
prefDecayAfter = 2 * time.Minute
backoffBase = 5 * time.Second
// backoffCap bounds the exponential schedule. It used to be 30min, which
// in practice meant "a slot whose upstream blipped is unusable for half an
// hour even though its quota recovered in seconds". Combined with the
// half-cooldown probe gate below a much shorter cap is safe: a still-dead
// upstream costs one probe request per cap/2, while a recovered one is back
// in full rotation on its first probe success.
backoffCap = 5 * time.Minute
// failures at/above this count back off at the capped duration
backoffCapN = 10
)
// authCooldown is the cooldown applied to 401/403 credential failures. A bad
// key does not fix itself in seconds, so it cools longer than a transport
// blip — but it is still a self-healing cooldown (a rotated key is picked up by
// the next probe), never a permanent blacklist.
const authCooldown = 10 * time.Minute
// maxQuotaCooldown bounds a quota-exhausted cooldown. Even when the reported
// reset window is huge (monthly quotas), the slot is re-probed at least this
// often so a manually topped-up allowance is noticed.
const maxQuotaCooldown = 30 * time.Minute
// quotaDefaultCooldown is used when the source gives no hint about its quota
// window length. It is long enough not to hammer an exhausted allowance and
// short enough that the half-cooldown probe retries within minutes.
const quotaDefaultCooldown = 10 * time.Minute
// rateLimitCooldown is the fixed cooldown applied on HTTP 429. A rate-limit
// rejection means "too fast", not "broken": unlike transport/5xx failures it
// must NOT escalate exponentially to backoffCap, or a quota-rich source gets
// locked out for up to 30 minutes while its allowance is untouched. A short
// fixed window lets the slot re-enter the rotation quickly.
const rateLimitCooldown = 30 * time.Second
func clampPref(a *atomic.Int64, lo, hi int64) {
for {
cur := a.Load()
if cur < lo {
if a.CompareAndSwap(cur, lo) {
return
}
continue
}
if cur > hi {
if a.CompareAndSwap(cur, hi) {
return
}
continue
}
return
}
}
// Available reports whether the model may be scheduled right now (cooldown
// expired or not yet set).
func (s *ModelState) Available() bool {
return s.cooldownUntil.Load() <= time.Now().Unix()
}
// RecordFailure counts one consecutive failure and schedules exponential
// cooldown (5s, 10s, 20s … capped at backoffCap). auth marks 401/403
// credential failures: they get the longer fixed authCooldown and a doubled
// preference penalty, but the model still recovers when the cooldown expires.
func (s *ModelState) RecordFailure(auth bool) {
n := s.failCount.Add(1)
var cd time.Duration
switch {
case auth:
// Persist the cap so FailCount() reports "this is a hard problem" and a
// following non-auth failure does not restart the ladder from the bottom.
if n < backoffCapN {
n = backoffCapN
s.failCount.Store(n)
}
cd = authCooldown
case n >= backoffCapN:
cd = backoffCap
default:
cd = backoffBase * time.Duration(1<<(n-1))
if cd > backoffCap {
cd = backoffCap
}
}
s.openCooldown(cd)
pen := int64(prefFailStep)
if auth {
pen *= 2
}
s.addPref(-pen)
}
// addPref moves the preference score and stamps prefTouched, which restarts the
// decay clock. Every outcome-driven score change must go through here so decay
// never fires on a slot that is actively being scored.
func (s *ModelState) addPref(delta int64) {
s.pref.Add(delta)
clampPref(&s.pref, prefMin, prefMax)
s.prefTouched.Store(time.Now().Unix())
}
// decayPref drifts a negative score back toward neutral once a slot has been
// idle for prefDecayAfter. This closes a starvation loop: a penalised slot is
// unattractive, so it stops being selected, so it never earns the successes that
// would rehabilitate it, so it stays penalised. One step per elapsed interval,
// never past 0, and positive scores are left alone (a proven-good slot should
// not be dragged down for being idle).
//
// Called lazily from Pref(); no timers and no goroutines.
func (s *ModelState) decayPref() {
cur := s.pref.Load()
if cur >= 0 {
return
}
last := s.prefTouched.Load()
if last <= 0 {
// no reference point yet: start the clock instead of decaying blindly
s.prefTouched.CompareAndSwap(0, time.Now().Unix())
return
}
step := int64(prefDecayAfter / time.Second)
if step <= 0 {
return
}
elapsed := time.Now().Unix() - last
if elapsed < step {
return
}
steps := elapsed / step
target := cur + steps
if target > 0 {
target = 0
}
// Advance prefTouched by exactly the consumed intervals so leftover time
// still counts toward the next step.
if s.pref.CompareAndSwap(cur, target) {
s.prefTouched.Store(last + steps*step)
}
}
// openCooldown starts a fresh cooldown window of length cd. Recording both
// ends of the window (not just the deadline) is what makes the half-cooldown
// probe gate possible, and resetting cooldownFrom on every new failure means a
// failed probe pushes the next probe to the middle of the NEW window instead of
// retrying immediately.
func (s *ModelState) openCooldown(cd time.Duration) {
now := time.Now()
s.cooldownFrom.Store(now.Unix())
s.cooldownUntil.Store(now.Add(cd).Unix())
}
// RecordRateLimit records an HTTP 429: a short fixed cooldown instead of the
// exponential schedule, so a merely-throttled source recovers in seconds and
// its remaining quota stays usable. The preference penalty still applies so
// other slots are preferred while cooling.
func (s *ModelState) RecordRateLimit() {
s.failCount.Add(1)
s.openCooldown(rateLimitCooldown)
// A 429 is "too fast", not "broken": charge it like an allowance event, not
// like a fault, or a throttled-but-healthy source sinks purely for being
// popular.
s.addPref(-prefQuotaStep)
}
// RecordQuotaExhausted marks the model as out of allowance until its quota
// window resets. Unlike a failure this is not "the upstream is broken", so it
// must not feed the exponential ladder: the slot is unusable until the window
// boundary and immediately usable again after it. resetIn is the time left in
// the current quota window; non-positive values fall back to the short
// rate-limit window (the caller could not determine a period).
func (s *ModelState) RecordQuotaExhausted(resetIn time.Duration) {
if resetIn <= 0 {
resetIn = rateLimitCooldown
}
if resetIn > maxQuotaCooldown {
resetIn = maxQuotaCooldown
}
s.openCooldown(resetIn)
// No failCount bump: an exhausted quota is not an error streak, and
// letting it inflate failCount would make the NEXT real failure jump
// straight to the capped backoff.
//
// The score penalty is prefQuotaStep, not prefFailStep, for the same
// reason: cooldown alone already keeps the slot out of rotation until the
// window resets, so the score only needs to express a mild preference for
// slots with budget left. Charging the full failure penalty here is what
// drove allowance-metered sources to -10 and beyond with fails=0.
s.addPref(-prefQuotaStep)
}
// RecordSuccess resets the failure counter and cooldown and rewards the
// preference score. A single success lifts a slot off the prefMin floor, which
// is what lets one successful probe return a written-off slot to normal
// rotation.
func (s *ModelState) RecordSuccess() {
s.failCount.Store(0)
s.cooldownUntil.Store(0)
s.cooldownFrom.Store(0)
s.addPref(prefSuccessStep)
}
func (s *ModelState) reset() {
s.failCount.Store(0)
s.cooldownUntil.Store(0)
s.cooldownFrom.Store(0)
s.probeInFlight.Store(false)
s.pref.Store(0)
s.prefTouched.Store(0)
}
// TryProbe attempts to claim the single probe permit for a model that normal
// scheduling refuses. It returns true only when a probe is both needed and due:
//
// - cooling: allowed once the window passed its midpoint (the first half stays
// completely silent).
// - cooldown expired but the preference score sank to prefMin: ModelAvailable
// still refuses the slot, so a probe is the ONLY way back. Without this a
// slot that failed prefMin/prefFailStep times in a row would be blacklisted
// forever despite every cooldown having long expired.
//
// A healthy, non-cooling model returns false: the caller should schedule it
// normally. On true the caller MUST call ProbeDone exactly once.
func (s *ModelState) TryProbe() bool {
now := time.Now().Unix()
until := s.cooldownUntil.Load()
if until <= now {
s.decayPref() // a naturally-recovered slot needs no probe
if s.pref.Load() > prefMin {
return false // schedulable normally, no probe needed
}
// preference floor: probe to earn the way out
return s.probeInFlight.CompareAndSwap(false, true)
}
from := s.cooldownFrom.Load()
if from <= 0 || from >= until {
return false // no measurable window (legacy/degenerate state)
}
if now < from+(until-from)/2 {
return false // first half of the window: stay silent
}
return s.probeInFlight.CompareAndSwap(false, true)
}
// ProbeDone releases the probe permit claimed by TryProbe.
func (s *ModelState) ProbeDone() { s.probeInFlight.Store(false) }
// Probing reports whether a probe request currently holds the permit.
func (s *ModelState) Probing() bool { return s.probeInFlight.Load() }
// CooldownFrom is the unix timestamp the current cooldown window opened; 0
// when the model is not cooling.
func (s *ModelState) CooldownFrom() int64 { return s.cooldownFrom.Load() }
// Pref is the current preference score (higher = preferred). Reading it also
// applies idle decay, so a slot penalised long ago and never selected since
// drifts back toward neutral instead of being written off permanently.
func (s *ModelState) Pref() int64 {
s.decayPref()
return s.pref.Load()
}
// FailCount is the number of consecutive failures.
func (s *ModelState) FailCount() int64 { return s.failCount.Load() }
// CooldownUntil is the unix timestamp until which the model is cooled; 0 when
// schedulable.
func (s *ModelState) CooldownUntil() int64 { return s.cooldownUntil.Load() }
// Provider is a single configured upstream LLM source.
type Provider struct {
cfg config.Source
vm *lua.VM
adapter string
// client bounds a whole non-streaming request (dial+read body). stream
// is used for SSE: no overall timeout (a long stream must not be cut),
// only the transport's ResponseHeaderTimeout bounds time-to-first-byte.
client *http.Client
stream *http.Client
mu sync.Mutex
sem chan struct{}
states map[string]*ModelState // key = model id
// proactive rate limiting: nextOK is the earliest unix-nano time the next
// request may leave; throttle() spaces requests 60s/RPM apart. Zero when
// cfg.RPM <= 0 (unlimited).
rateMu sync.Mutex
nextOK int64
rpmGap time.Duration
lastProbe struct {
ok bool
err string
at int64
}
}
func New(cfg config.Source, vm *lua.VM) *Provider {
if cfg.Timeout <= 0 {
cfg.Timeout = config.DefaultSourceTimeout
}
if cfg.MaxConcurrent <= 0 {
cfg.MaxConcurrent = config.DefaultSourceConcurrency
}
// Shared transport: ResponseHeaderTimeout bounds how long we wait for the
// first response byte (applies to both paths); the stream client has no
// client-level Timeout so the SSE body can run past the header timeout.
// A per-source ProxyURL (e.g. clash on 127.0.0.1:7890) overrides the
// process-wide env proxy for upstreams that are geo/IP-blocked; sources
// without one keep http.ProxyFromEnvironment (direct by default).
tr := &http.Transport{
Proxy: proxyFor(cfg),
DialContext: (&net.Dialer{Timeout: 30 * time.Second, KeepAlive: 30 * time.Second}).DialContext,
ForceAttemptHTTP2: true,
MaxIdleConns: 100,
IdleConnTimeout: 90 * time.Second,
TLSHandshakeTimeout: 10 * time.Second,
ExpectContinueTimeout: 1 * time.Second,
ResponseHeaderTimeout: cfg.Timeout,
}
p := &Provider{
cfg: cfg,
vm: vm,
adapter: cfg.Adapter,
client: &http.Client{Timeout: cfg.Timeout, Transport: tr},
stream: &http.Client{Transport: tr},
sem: make(chan struct{}, cfg.MaxConcurrent),
states: map[string]*ModelState{},
}
if cfg.MaxConcurrent <= 0 {
p.sem = nil
}
if cfg.RPM > 0 {
p.rpmGap = time.Minute / time.Duration(cfg.RPM)
}
for _, m := range cfg.Models {
p.states[m.ID] = &ModelState{}
}
return p
}
func (p *Provider) Name() string { return p.cfg.Name }
func (p *Provider) Adapter() string { return p.cfg.Adapter }
func (p *Provider) MaxConcurrent() int { return p.cfg.MaxConcurrent }
func (p *Provider) Config() *config.Source { return &p.cfg }
// Models returns the model ids exposed by this source.
func (p *Provider) Models() []string {
out := make([]string, 0, len(p.cfg.Models))
for _, m := range p.cfg.Models {
out = append(out, m.ID)
}
return out
}
// ModelByID returns the model definition if owned by this source.
func (p *Provider) ModelByID(id string) *config.Model {
for i := range p.cfg.Models {
if p.cfg.Models[i].ID == id {
return &p.cfg.Models[i]
}
}
return nil
}
// ModelIDFold returns the configured model id matching id case-insensitively
// ("" when no model matches). AUTO-chain slot models are normalized through
// this so cooldown state, quota windows and the upstream model id all refer
// to the exact configured spelling.
func (p *Provider) ModelIDFold(id string) string {
for _, m := range p.cfg.Models {
if strings.EqualFold(m.ID, id) {
return m.ID
}
}
return ""
}
// ModelFor resolves the model name this provider should send upstream.
// If the requested model is not owned by this provider (e.g. an AUTO chain
// fallback), it returns this provider's highest-priority chat model instead.
func (p *Provider) ModelFor(reqModel string) string {
if reqModel == "" || isAutoID(reqModel) {
return p.bestChatModel()
}
if p.ModelByID(reqModel) != nil {
return reqModel
}
return p.bestChatModel()
}
// bestChatModel returns the highest-priority chat-kind model of this source.
func (p *Provider) bestChatModel() string {
bestID, bestPrio := "", -1
for _, m := range p.cfg.Models {
if m.Kind != "" && m.Kind != "chat" {
continue
}
if m.Priority > bestPrio {
bestPrio = m.Priority
bestID = m.ID
}
}
if bestID == "" && len(p.cfg.Models) > 0 {
bestID = p.cfg.Models[0].ID
}
return bestID
}
// bestImageModel returns the highest-priority image-kind model of this source
// (fallback: first configured model). Used for AUTO image generation so a
// mixed source never sends a chat model to /v1/images/generations.
func (p *Provider) bestImageModel() string {
bestID, bestPrio := "", -1
for _, m := range p.cfg.Models {
if m.Kind != "" && m.Kind != "image" {
continue
}
if m.Priority > bestPrio {
bestPrio = m.Priority
bestID = m.ID
}
}
if bestID == "" && len(p.cfg.Models) > 0 {
bestID = p.cfg.Models[0].ID
}
return bestID
}
// IsAutoID reports whether s is an AUTO routing placeholder.
func isAutoID(s string) bool {
s = strings.TrimSpace(s)
return s == "" || strings.EqualFold(s, "AUTO")
}
// Endpoint resolves the upstream chat path.
func (p *Provider) Endpoint() string {
if p.cfg.Endpoint != "" {
return p.cfg.Endpoint
}
if ep := p.vm.Endpoint(p.adapter); ep != "" {
return ep
}
return "/chat/completions"
}
// ImageEndpoint resolves the upstream image-generation path.
func (p *Provider) ImageEndpoint() string {
if p.cfg.ImageEndpoint != "" {
return p.cfg.ImageEndpoint
}
if ep := p.vm.Endpoint(p.adapter + "_image"); ep != "" {
return ep
}
return "/v1/images/generations"
}
func (p *Provider) URL() string {
return strings.TrimRight(p.cfg.BaseURL, "/") + p.Endpoint()
}
func (p *Provider) ImageURL() string {
return strings.TrimRight(p.cfg.BaseURL, "/") + p.ImageEndpoint()
}
// ---- availability ----
// ErrBusy is returned when every concurrency slot of a source is in use. It
// is a soft signal: schedulers skip a busy candidate without recording any
// failure (busy is not a failure) and gateways map it to HTTP 429. It aliases
// types.ErrBusy so the scheduler layer (which must not depend on this package)
// can detect busy via the shared sentinel.
var ErrBusy = types.ErrBusy
// Available reports whether the source is schedulable at source level: at
// least one of its models is not cooling down. Per-model scheduling decisions
// must use ModelAvailable instead.
func (p *Provider) Available() bool {
p.mu.Lock()
defer p.mu.Unlock()
for _, s := range p.states {
if s.Available() {
return true
}
}
return false
}
// ModelAvailable reports whether the exact model is schedulable right now
// (its cooldown expired). An unknown model id is treated as available.
func (p *Provider) ModelAvailable(model string) bool {
p.mu.Lock()
defer p.mu.Unlock()
if s, ok := p.states[model]; ok {
return s.Available() && s.Pref() > prefMin
}
return true
}
// ModelSchedulable is the scheduling gate that replaces a bare ModelAvailable
// check. It reports whether the model may take a request right now and whether
// doing so is a cooldown PROBE rather than normal traffic:
//
// - (true, false): fully available, schedule normally.
// - (true, true): cooling, but past the half-cooldown mark and this caller
// claimed the probe permit. The caller MUST call ProbeDone(model) once the
// attempt finished, and SHOULD prefer non-probe candidates first.
// - (false, false): cooling and not probeable (first half of the window, the
// permit is taken, or the slot is persistently bad).
//
// Probing is what stops a recovered upstream from sitting out a whole cooldown:
// the probe is a real request, so success immediately clears the cooldown via
// RecordSuccess and the slot is back in full rotation.
func (p *Provider) ModelSchedulable(model string) (ok bool, isProbe bool) {
p.mu.Lock()
s, known := p.states[model]
p.mu.Unlock()
if !known {
return true, false
}
if s.Available() && s.Pref() > prefMin {
return true, false
}
if s.TryProbe() {
return true, true
}
return false, false
}
// ProbeDone releases a probe permit claimed through ModelSchedulable.
func (p *Provider) ProbeDone(model string) { p.state(model).ProbeDone() }
// ProbeSlots is how many concurrent probe requests this source tolerates while
// a model cools: one per 10 configured concurrency slots, at least 1 and never
// more than 2. A source configured for max_concurrent=10 therefore lets exactly
// one request through to probe, which is the intended "small-scale probe"
// behaviour; a large source still cannot flood a cooling upstream.
func (p *Provider) ProbeSlots() int {
n := p.cfg.MaxConcurrent / 10
if n < 1 {
return 1
}
if n > 2 {
return 2
}
return n
}
// Pref returns the adaptive preference score of a model (higher = preferred
// within a priority tier). Used by the AUTO chain to order same-tier slots.
func (p *Provider) Pref(model string) int64 {
return p.state(model).Pref()
}
// ResetModelCooldown clears the cooldown and failure counter of a single
// model while preserving its preference score. Called after AUTO-chain edits
// so edited slots become schedulable immediately (a stored preference for a
// reliably good model is kept).
func (p *Provider) ResetModelCooldown(model string) {
s := p.state(model)
s.failCount.Store(0)
s.cooldownUntil.Store(0)
}
// ModelHealthInfo exposes the per-model scheduling state for the web UI.
// An unknown model id reports zeros.
func (p *Provider) ModelHealthInfo(model string) (pref, failCount, cooldownUntil int64) {
s := p.state(model)
return s.Pref(), s.FailCount(), s.CooldownUntil()
}
// ModelProbeInfo exposes the probe-gate state for the web UI: when the current
// cooldown window opened, when probing becomes allowed (its midpoint), and
// whether a probe is in flight right now. All zero when not cooling.
func (p *Provider) ModelProbeInfo(model string) (from, probeAfter int64, probing bool) {
s := p.state(model)
until := s.CooldownUntil()
from = s.CooldownFrom()
if until <= 0 || from <= 0 || from >= until {
return 0, 0, s.Probing()
}
return from, from + (until-from)/2, s.Probing()
}
// Probe performs a lightweight reachability + auth check against the source.
// It first tries GET <base>/models (fast, ~1s for OpenAI-compatible upstreams)
// and only falls back to a 1-token chat call when that endpoint is
// unavailable. It does NOT touch the health/backoff state so probing never
// disables a source.
func (p *Provider) Probe(ctx context.Context) (bool, string) {
ok, msg := p.probeModels(ctx)
if !ok && msg == "" {
ok, msg = p.probeChat(ctx)
}
p.mu.Lock()
p.lastProbe.ok = ok
p.lastProbe.err = msg
p.lastProbe.at = time.Now().Unix()
p.mu.Unlock()
return ok, msg
}
// probeModels GETs <base>/models. Returns (true,…) when reachable, (false,
// errortext) on an auth/permanent failure, and (false,"") when the endpoint
// simply isn't available so the caller can fall back to a chat probe.
func (p *Provider) probeModels(ctx context.Context) (bool, string) {
u := strings.TrimRight(p.cfg.BaseURL, "/") + "/models"
req, err := http.NewRequestWithContext(ctx, http.MethodGet, u, nil)
if err != nil {
return false, ""
}
if hdrs, herr := p.buildHeaders("{}", u); herr == nil {
req.Header = hdrs
}
resp, err := p.client.Do(req)
if err != nil {
return false, ""
}
defer resp.Body.Close()
raw, _ := io.ReadAll(resp.Body)
switch {
case resp.StatusCode == 200:
return true, ""
case resp.StatusCode == 404 || resp.StatusCode == 405:
return false, ""
default:
return false, p.apiErrReason(resp.StatusCode, string(raw))
}
}
// probeChat sends a minimal single-token chat request to the chat endpoint.
func (p *Provider) probeChat(ctx context.Context) (bool, string) {
ok := false
msg := ""
model := p.bestChatModel()
if pm := p.ModelByID(model); pm != nil && pm.Kind == "image" {
model = ""
}
if model == "" {
if ms := p.Models(); len(ms) > 0 {
model = ms[0]
}
}
if model == "" {
msg = "no chat model configured"
} else {
probe := map[string]interface{}{
"model": model,
"messages": []map[string]interface{}{{"role": "user", "content": "hi"}},
"max_tokens": 1,
}
body, err := json.Marshal(probe)
if err == nil {
var hdr http.Header
if hdrs, herr := p.buildHeaders(string(body), p.URL()); herr == nil {
hdr = hdrs
}
raw, status, derr := p.do(ctx, p.URL(), string(body), hdr)
if derr != nil {
msg = derr.Error()
} else if status == 200 {
ok = true
} else {
msg = p.apiErrReason(status, raw)
}
} else {
msg = err.Error()
}
}
return ok, msg
}
func (p *Provider) LastProbe() (bool, string, int64) {
p.mu.Lock()
defer p.mu.Unlock()
return p.lastProbe.ok, p.lastProbe.err, p.lastProbe.at
}
// state returns the ModelState for a model id, creating it on first use so
// dynamically requested models are still tracked. The registry keeps states
// alive across provider rebuilds only for configured models; a lazily created
// state simply lives for the provider's lifetime.
func (p *Provider) state(model string) *ModelState {
p.mu.Lock()
defer p.mu.Unlock()
s, ok := p.states[model]
if !ok {
s = &ModelState{}
p.states[model] = s
}
return s
}
// RecordFailure records a failed downstream attempt on model: consecutive
// failure count +1 and exponential cooldown (5s·2^n, capped at 30min).
// code 401/403 is treated as a credential problem: the cooldown jumps to the
// cap and the preference penalty doubles, but the model still recovers when
// the cooldown expires (no permanent blacklist). code 0 = transport failure.
func (p *Provider) RecordFailure(model string, code int) {
p.state(model).RecordFailure(code == 401 || code == 403)
}
// RecordSuccess resets the model's failure counter / cooldown and bumps its
// preference by one.
func (p *Provider) RecordSuccess(model string) {
p.state(model).RecordSuccess()
}
// ReportStatus records an upstream HTTP status for the given model and drives
// the (source, model) backoff state. 401/403 → long self-healing authCooldown
// with doubled penalty; 5xx → normal exponential backoff; 429 → short fixed
// cooldown (rateLimitCooldown): a rate rejection means "too fast", not
// "broken", so the slot must re-enter rotation quickly instead of escalating
// to a long lockout that wastes remaining quota.
//
// Prefer ReportStatusReason when the upstream error text is available: a
// quota-exhausted rejection is cooled to its window boundary instead of being
// treated as a failure streak.
func (p *Provider) ReportStatus(model string, code int) {
p.ReportStatusReason(model, code, "")
}
// ReportStatusReason is ReportStatus plus the upstream error text, which lets a
// quota/allowance rejection be distinguished from a generic rate limit. Quota
// exhaustion is not an error streak: it is cooled until the allowance window
// can plausibly have reset, and never inflates the exponential ladder.
func (p *Provider) ReportStatusReason(model string, code int, reason string) {
if code == 401 || code == 403 {
p.RecordFailure(model, code)
return
}
if code == 429 || code == 402 {
if quotaExhaustedReason(reason) {
p.state(model).RecordQuotaExhausted(p.quotaResetIn(model))
return
}
p.state(model).RecordRateLimit()
return
}
if code >= 500 {
p.RecordFailure(model, code)
}
}
// quotaResetIn estimates how long the model's allowance window still has to
// run. Upstreams do not report this, so it is taken from the source's optional
// `quota_hours` meta hint when present (aligned to the epoch, matching the
// gateway's own quota-window convention) and otherwise falls back to
// quotaDefaultCooldown. Either way the value is capped by maxQuotaCooldown, so
// a wrong hint can only delay recovery to that bound — and the half-cooldown
// probe fires at half of it.
func (p *Provider) quotaResetIn(model string) time.Duration {
hours := p.quotaHours()
if hours <= 0 {
return quotaDefaultCooldown
}
win := int64(hours * float64(time.Hour/time.Second))
if win <= 0 {
return quotaDefaultCooldown
}
elapsed := time.Now().Unix() % win
return time.Duration(win-elapsed) * time.Second
}
// quotaHours reads the optional per-source `quota_hours` meta hint describing
// how long its allowance window is. Absent or unparseable = 0 (unknown).
func (p *Provider) quotaHours() float64 {
v, ok := p.cfg.Meta["quota_hours"]
if !ok {
return 0
}
switch n := v.(type) {
case float64:
return n
case int:
return float64(n)
case int64:
return float64(n)
case string:
f, err := strconv.ParseFloat(strings.TrimSpace(n), 64)
if err != nil {
return 0
}
return f
}
return 0
}
// quotaKeywords are the upstream phrases that mean "you are out of allowance"
// rather than "you are going too fast". Matching is case-insensitive substring
// matching against the adapter-normalized error reason.
var quotaKeywords = []string{
"insufficient_quota",
"insufficient quota",
"quota exceeded",
"quota_exceeded",
"exceeded your current quota",
"out of credit",
"insufficient balance",
"insufficient_user_quota",
"billing_hard_limit_reached",
"credit balance is too low",
"余额不足",
"额度不足",
"额度已用完",
}
func quotaExhaustedReason(reason string) bool {
if reason == "" {
return false
}
low := strings.ToLower(reason)
for _, k := range quotaKeywords {
if strings.Contains(low, k) {
return true
}
}
return false
}
// ResetHealth resets the scheduling state of every model of this source
// (cooldown and preference to zero), so the source becomes fully schedulable
// again. Called after AUTO-chain edits and from the admin UI.
func (p *Provider) ResetHealth() {
p.mu.Lock()
defer p.mu.Unlock()
for _, s := range p.states {
s.reset()
}
}
// HealthInfo exposes the source-level backoff state for the status page: the
// highest failure count and the latest cooldown deadline across all models of
// this source. permanent is always false — the permanent-blacklist semantics
// were removed; every cooldown expires on its own.
func (p *Provider) HealthInfo() (failCount int, until time.Time, permanent bool) {
p.mu.Lock()
defer p.mu.Unlock()
now := time.Now().Unix()
for _, s := range p.states {
if n := int(s.FailCount()); n > failCount {
failCount = n
}
if t := s.CooldownUntil(); t > now && t > until.Unix() {
until = time.Unix(t, 0)
}
}
return failCount, until, false
}
// ---- concurrency limiting ----
// TryAcquire takes one concurrency slot without blocking: it returns nil when
// a slot is free and ErrBusy when the source is at capacity. A nil semaphore
// (MaxConcurrent <= 0) means unlimited and always succeeds. TryAcquire is the
// single busy/idle signal for schedulers; a busy source is skipped, never
// penalized.
func (p *Provider) TryAcquire(ctx context.Context) error {
if p.sem == nil {
return nil
}
select {
case p.sem <- struct{}{}:
return nil
case <-ctx.Done():
return ctx.Err()
default:
return ErrBusy
}
}
// Acquire waits for a free concurrency slot (bounded by cfg.QueueTimeout),
// or context cancel. The HTTP call itself is not truncated. Direct requests
// historically queued here; the scheduler now prefers TryAcquire so a full
// source fails fast instead of blocking the whole chain.
func (p *Provider) Acquire(ctx context.Context) error {
if p.sem == nil {
return nil
}
var qCtx context.Context
var cancel context.CancelFunc
if p.cfg.QueueTimeout > 0 {
qCtx, cancel = context.WithTimeout(ctx, p.cfg.QueueTimeout)
} else {
qCtx, cancel = context.WithCancel(ctx)
}
defer cancel()
select {
case p.sem <- struct{}{}:
return nil
case <-qCtx.Done():
return qCtx.Err()
}
}
func (p *Provider) Release() {
if p.sem == nil {
return
}
<-p.sem
}
// ---- proactive rate limiting ----
// Throttle blocks until this source's rate-limit window allows the next
// request, spacing outbound requests at least rpmGap apart (60s/RPM). It is a
// no-op when no rpm cap is configured. The wait happens AFTER the concurrency
// slot is taken, so a queued request still counts against max_concurrent —
// bounded by the caller's ctx (queue timeout / client disconnect).
func (p *Provider) Throttle(ctx context.Context) error {
if p.rpmGap <= 0 {
return nil
}
p.rateMu.Lock()
now := time.Now().UnixNano()
wait := p.nextOK - now
if wait > 0 {
p.nextOK += int64(p.rpmGap) // reserve the next window for the follower
p.rateMu.Unlock()
t := time.NewTimer(time.Duration(wait))
defer t.Stop()
select {
case <-t.C:
return nil
case <-ctx.Done():
return ctx.Err()
}
}
p.nextOK = now + int64(p.rpmGap)
p.rateMu.Unlock()
return nil
}
// ---- request construction ----
func (p *Provider) buildHeaders(body, url string) (http.Header, error) {
meta := map[string]interface{}{
"url": url,
"method": http.MethodPost,
"body": body,
"api_key": p.cfg.APIKey,
"timestamp": types.Now(),
"source": map[string]interface{}{
"name": p.cfg.Name,
"meta": p.cfg.Meta,
},
}
hdrs, err := p.vm.BuildHeaders(p.adapter, meta)
if err != nil {
return nil, err
}
h := http.Header{}
h.Set("Content-Type", "application/json")
for k, v := range p.cfg.Headers {
h.Set(k, v)
}
for k, v := range hdrs {
if _, ok := p.cfg.Headers[k]; !ok {
h.Set(k, v)
}
}
if h.Get("Authorization") == "" && p.cfg.APIKey != "" {
h.Set("Authorization", "Bearer "+p.cfg.APIKey)
}
return h, nil
}
// ---- chat ----
// Chat performs a non-streaming round trip and returns the unified response.
// It fails fast with ErrBusy when the source is at capacity; success/failure
// is recorded against the resolved (source, model) scheduling state.
func (p *Provider) Chat(ctx context.Context, req *types.ChatRequest) (*types.UnifiedResponse, error) {
if err := p.TryAcquire(ctx); err != nil {
return nil, err
}
defer p.Release()
if err := p.Throttle(ctx); err != nil {
return nil, err
}
model := p.ModelFor(req.Model)
body, err := marshalTransform(p.vm, p.adapter, "transform_request", req)
if err != nil {
return nil, err
}
hdrs, err := p.buildHeaders(body, p.URL())
if err != nil {
return nil, err
}
raw, status, err := p.do(ctx, p.URL(), body, hdrs)
if err != nil {
// a client disconnect or cancelled context is neither a success nor
// a failure for scheduling purposes — only upstream errors count
if ctx.Err() == nil {
p.RecordFailure(model, 0)
}
return nil, err
}
if status != 200 {
reason := p.apiErrReason(status, raw)
p.ReportStatusReason(model, status, reason)
return nil, fmt.Errorf("%s", reason)
}
unified, err := p.vm.Transform(p.adapter, "transform_response", raw)
if err != nil {
// adapter produced unusable output: a real failure the slot must
// back off from, otherwise a broken adapter source is retried at
// full latency forever
if ctx.Err() == nil {
p.RecordFailure(model, 0)
}
return nil, err
}
var out types.UnifiedResponse
if err := json.Unmarshal([]byte(unified), &out); err != nil {
if ctx.Err() == nil {
p.RecordFailure(model, 0)
}
return nil, fmt.Errorf("unmarshal unified response: %w (body: %s)", err, unified)
}
p.RecordSuccess(model)
return &out, nil
}
// ChatStream performs a streaming round trip, emitting unified chunks. It
// fails fast with ErrBusy when the source is at capacity. Only a failure
// before the first chunk (connect error or non-200 status) is recorded
// against the (source, model) state; afterwards the stream is pinned. A clean
// end ([DONE] or EOF without read errors, and no client disconnect) counts as
// success and resets the cooldown.
func (p *Provider) ChatStream(ctx context.Context, req *types.ChatRequest) (<-chan types.UnifiedChunk, error) {
if err := p.TryAcquire(ctx); err != nil {
return nil, err
}
if err := p.Throttle(ctx); err != nil {
p.Release()
return nil, err
}
model := p.ModelFor(req.Model)
req.Stream = true
body, err := marshalTransform(p.vm, p.adapter, "transform_request", req)
if err != nil {
p.Release()
return nil, err
}
hdrs, err := p.buildHeaders(body, p.URL())
if err != nil {
p.Release()
return nil, err
}
type respOrErr struct {
resp *http.Response
err error
}
rc := make(chan respOrErr, 1)
go func() {
resp, err := p.doRawStream(ctx, p.URL(), body, hdrs)
rc <- respOrErr{resp, err}
}()
inner := make(chan types.UnifiedChunk, 64)
sel := <-rc
if sel.err != nil {
// client disconnect/cancel before the first byte: not a scheduling
// failure (a healthy source must not be cooled by client cancellations)
if ctx.Err() == nil {
p.RecordFailure(model, 0)
}
p.Release()
return nil, sel.err
}
if sel.resp.StatusCode != 200 {
raw, _ := io.ReadAll(sel.resp.Body)
sel.resp.Body.Close()
reason := p.apiErrReason(sel.resp.StatusCode, string(raw))
p.ReportStatusReason(model, sel.resp.StatusCode, reason)
p.Release()
return nil, fmt.Errorf("%s", reason)
}
go func() {
defer p.Release()
defer close(inner)
defer sel.resp.Body.Close()
scanner := bufio.NewScanner(sel.resp.Body)
scanner.Buffer(make([]byte, 0, 64*1024), 1024*1024)
var chunks int
var realChunks int
var doneSeen bool
var doneSent bool
// toolIdx maps a per-stream tool fragment's upstream index (Anthropic
// content-block ordinal, which is sparse when thinking/text blocks
// precede tool_use) to a dense 0-based OpenAI tool_call ordinal so
// clients that accumulate fragments by index reassemble multi-tool
// responses correctly.
toolIdx := newToolIndexRemapper()
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
if line == "" || !strings.HasPrefix(line, "data:") {
continue
}
data := strings.TrimSpace(strings.TrimPrefix(line, "data:"))
if data == "" {
continue
}
if data == "[DONE]" {
doneSeen = true
// adapters that already emitted their terminating done chunk
// (with the real finish reason) must not get a second,
// reason-less done from [DONE] — it would override the true
// finish_reason downstream.
if !doneSent {
select {
case inner <- types.UnifiedChunk{Done: true}:
case <-ctx.Done():
}
}
continue
}
unified, err := p.vm.Transform(p.adapter, "transform_stream_chunk", data)
if err != nil || unified == "" {
continue
}
if unified == data {
unified = standardSSEChunk(data)
if unified == "" {
continue
}
}
var ck types.UnifiedChunk
if err := json.Unmarshal([]byte(unified), &ck); err != nil {
continue
}
ck.ToolCalls = toolIdx.remap(ck.ToolCalls)
if ck.Done {
doneSent = true
}
if !errorOnlyChunk(ck) {
realChunks++
}
chunks++
select {
case inner <- ck:
case <-ctx.Done():
return
}
}
// The stream ended cleanly ([DONE] seen or EOF without an upstream
// read error): record success so a previously cooled model can be
// retried. A client disconnect or mid-stream read error is neither
// success nor failure for scheduling purposes. A 200 that produced
// zero chunks and no [DONE] is an empty stream, i.e. a failure
// before the first chunk — record it so the slot can fall back.
// A stream whose only payload was error-only done chunks (e.g.
// finish_reason:"network_error") is likewise a failure, not a success.
if ctx.Err() == nil && scanner.Err() == nil {
if realChunks > 0 || (doneSeen && chunks == 0) {
p.RecordSuccess(model)
} else {
p.RecordFailure(model, 0)
}
}
}()
// Hold back the first chunk to validate the stream actually carries
// content: some upstreams answer HTTP 200 with a degenerate stream whose
// only payload is an error finish reason (zen free pool sends
// finish_reason:"network_error" with empty delta). Failing the candidate
// here — before any byte reaches the gateway — lets the scheduler fall
// through to the next source instead of serving the client an empty reply.
type heldChunk struct {
ck types.UnifiedChunk
ok bool
}
var first heldChunk
select {
case ck, ok := <-inner:
first = heldChunk{ck, ok}
case <-ctx.Done():
return nil, ctx.Err()
}
if !first.ok {
return nil, fmt.Errorf("provider %s: empty stream", p.Name())
}
if errorOnlyChunk(first.ck) {
go func() {
for range inner {
}
}()
return nil, fmt.Errorf("provider %s: upstream returned %q stream",
p.Name(), first.ck.FinishReason)
}
out := make(chan types.UnifiedChunk, 64)
go func() {
defer close(out)
out <- first.ck
for ck := range inner {
out <- ck
}
}()
return out, nil
}
// errorOnlyChunk reports whether ck carries nothing but an upstream error
// signal: a done chunk with a non-standard finish reason and zero content,
// tool calls, reasoning text or usage. Standard OpenAI finish reasons are
// never classified as errors, so legitimate instant-empty completions
// (finish_reason:"stop", no output) still reach the client.
// toolIndexRemapper maps per-stream tool_call fragment indices from a sparse
// upstream ordinal (e.g. Anthropic content_block index, which skips over
// thinking/text blocks) to a dense 0-based OpenAI tool_call ordinal.
type toolIndexRemapper struct {
seen map[int]int // upstream index -> dense ordinal
next int // next dense ordinal to assign
}
func newToolIndexRemapper() toolIndexRemapper {
return toolIndexRemapper{seen: make(map[int]int)}
}
func (t *toolIndexRemapper) remap(raw json.RawMessage) json.RawMessage {
if len(raw) == 0 {
return raw
}
// Decode into generic maps so every upstream field is preserved verbatim;
// only the index value is rewritten.
var frags []map[string]json.RawMessage
if err := json.Unmarshal(raw, &frags); err != nil || len(frags) == 0 {
return raw
}
changed := false
for i := range frags {
orig := 0
if v, ok := frags[i]["index"]; ok {
if err := json.Unmarshal(v, &orig); err != nil {
continue
}
}
mapped, ok := t.seen[orig]
if !ok {
mapped = t.next
t.next++
t.seen[orig] = mapped
}
if mapped != orig {
b, err := json.Marshal(mapped)
if err != nil {
continue
}
frags[i]["index"] = b
changed = true
}
}
if !changed {
return raw
}
out, err := json.Marshal(frags)
if err != nil {
return raw
}
return out
}
func errorOnlyChunk(ck types.UnifiedChunk) bool {
if !ck.Done || ck.FinishReason == "" {
return false
}
switch ck.FinishReason {
case "stop", "length", "tool_calls", "function_call", "content_filter":
return false
}
return ck.Content == "" && len(ck.ToolCalls) == 0 &&
ck.ReasoningContent == "" && ck.Usage == nil
}
// apiErrReason builds the client-facing reason for a non-200 upstream
// response: the adapter's optional transform_error hook wins (per-source
// protocol knowledge lives in Lua), otherwise clients get a uniform
// "unknown error" while the raw body stays in the server log for debugging.
func (p *Provider) apiErrReason(status int, raw string) string {
if reason, ok, err := p.vm.TransformError(p.adapter, status, raw); err == nil && ok {
if trimmed := strings.TrimSpace(reason); trimmed != "" {
return fmt.Sprintf("api error %d: %s", status, types.OneLine(trimmed, 200))
}
}
log.Printf("[provider] unhandled upstream error body (adapter %q lacks transform_error): status=%d body=%.300s",
p.adapter, status, types.OneLine(raw, 300))
return fmt.Sprintf("api error %d: unknown error", status)
}
// Image generates images via /v1/images/generations. Same scheduling-state
// accounting as Chat: fail fast on busy, record per (source, model).
func (p *Provider) Image(ctx context.Context, req *types.ImageGenRequest) (*types.UnifiedResponse, error) {
if err := p.TryAcquire(ctx); err != nil {
return nil, err
}
defer p.Release()
// AUTO/unknown model: resolve to this source's image model, never to the
// best chat model (a mixed source would otherwise send a chat id to
// /v1/images/generations). An explicitly pinned model is honored as-is.
if isAutoID(req.Model) || p.ModelByID(req.Model) == nil {
r := *req
r.Model = p.bestImageModel()
req = &r
}
model := req.Model
b, _ := json.Marshal(req)
transformed, err := p.vm.Transform(p.adapter+"_image", "transform_request", string(b))
if err != nil {
// fall back to passthrough adapter (openai-style)
transformed = string(b)
}
hdrs, err := p.buildHeaders(transformed, p.ImageURL())
if err != nil {
return nil, err
}
raw, status, err := p.do(ctx, p.ImageURL(), transformed, hdrs)
if err != nil {
// client disconnect/cancel: not a scheduling failure
if ctx.Err() == nil {
p.RecordFailure(model, 0)
}
return nil, err
}
if status != 200 {
reason := p.apiErrReason(status, raw)
p.ReportStatusReason(model, status, reason)
return nil, fmt.Errorf("%s", reason)
}
var out types.UnifiedResponse
// try adapter transform_response; if missing, parse standard openai image format
unified, terr := p.vm.Transform(p.adapter+"_image", "transform_response", raw)
if terr == nil && unified != raw {
if err := json.Unmarshal([]byte(unified), &out); err == nil {
out.Model = model // actual model served (AUTO resolved to bestImageModel)
p.RecordSuccess(model)
return &out, nil
}
}
var img types.ImageGenResponse
if err := json.Unmarshal([]byte(raw), &img); err != nil {
if ctx.Err() == nil {
p.RecordFailure(model, 0)
}
return nil, fmt.Errorf("unmarshal image response: %w", err)
}
out.ImageData = img.Data
out.Model = model // actual model served (AUTO resolved to bestImageModel)
p.RecordSuccess(model)
return &out, nil
}
// ---- http helpers ----
func (p *Provider) do(ctx context.Context, url, body string, hdr http.Header) (string, int, error) {
resp, err := p.doRaw(ctx, url, body, hdr)
if err != nil {
return "", 0, err
}
defer resp.Body.Close()
raw, _ := io.ReadAll(resp.Body)
return string(raw), resp.StatusCode, nil
}
func (p *Provider) doRaw(ctx context.Context, url, body string, hdr http.Header) (*http.Response, error) {
httpReq, err := http.NewRequestWithContext(ctx, http.MethodPost, url, bytes.NewReader([]byte(body)))
if err != nil {
return nil, err
}
httpReq.Header = hdr
return p.client.Do(httpReq)
}
// doRawStream is the streaming variant of doRaw: it uses the no-overall-timeout
// stream client so a long SSE body is not cut by client.Timeout. The transport
// still enforces ResponseHeaderTimeout on time-to-first-byte.
func (p *Provider) doRawStream(ctx context.Context, url, body string, hdr http.Header) (*http.Response, error) {
httpReq, err := http.NewRequestWithContext(ctx, http.MethodPost, url, bytes.NewReader([]byte(body)))
if err != nil {
return nil, err
}
httpReq.Header = hdr
return p.stream.Do(httpReq)
}
func marshalTransform(vm *lua.VM, adapter, fn string, v interface{}) (string, error) {
b, err := json.Marshal(v)
if err != nil {
return "", err
}
out, err := vm.Transform(adapter, fn, string(b))
if err != nil {
return "", err
}
return out, nil
}
func standardSSEChunk(data string) string {
var raw struct {
Choices []struct {
Delta struct {
Content string `json:"content"`
} `json:"delta"`
FinishReason *string `json:"finish_reason"`
} `json:"choices"`
UpstreamUsage struct {
PromptTokens int `json:"prompt_tokens"`
CompletionTokens int `json:"completion_tokens"`
TotalTokens int `json:"total_tokens"`
Prompt int `json:"prompt"`
Completion int `json:"completion"`
Total int `json:"total"`
PromptCacheHit int `json:"prompt_cache_hit_tokens"`
PromptCacheMiss int `json:"prompt_cache_miss_tokens"`
PromptTokensDetails *struct {
CachedTokens int `json:"cached_tokens"`
} `json:"prompt_tokens_details"`
} `json:"usage"`
}
if err := json.Unmarshal([]byte(data), &raw); err != nil {
return ""
}
if len(raw.Choices) == 0 && raw.UpstreamUsage.Total == 0 && raw.UpstreamUsage.TotalTokens == 0 {
return ""
}
var usage *types.TokenUsage
pu := raw.UpstreamUsage
if pu.Total > 0 || pu.TotalTokens > 0 {
usage = &types.TokenUsage{
Prompt: pickFirst(pu.PromptTokens, pu.Prompt),
Completion: pickFirst(pu.CompletionTokens, pu.Completion),
Total: pickFirst(pu.TotalTokens, pu.Total),
PromptCacheHit: pu.PromptCacheHit,
PromptCacheMiss: pu.PromptCacheMiss,
}
if pu.PromptTokensDetails != nil && pu.PromptTokensDetails.CachedTokens > 0 {
usage.PromptTokensDetails = &types.PromptTokensDetails{
CachedTokens: pu.PromptTokensDetails.CachedTokens,
}
}
}
finish := ""
done := false
if len(raw.Choices) > 0 && raw.Choices[0].FinishReason != nil {
// empty-string finish reasons (sensenova sends "" on every chunk)
// are not a finish signal
if fr := *raw.Choices[0].FinishReason; fr != "" {
finish, done = fr, true
}
}
out, _ := json.Marshal(types.UnifiedChunk{
Content: func() string {
if len(raw.Choices) > 0 {
return raw.Choices[0].Delta.Content
}
return ""
}(),
Done: done,
FinishReason: finish,
Usage: usage,
})
return string(out)
}
// pickFirst returns a if non-zero, else b (for usage keys that may appear in
// either standard *_tokens or legacy short form).
func pickFirst(a, b int) int {
if a != 0 {
return a
}
return b
}