Files
ModelRouter/internal/lua/plugin_bridges.go
JianFeeeee de7553eaa2 feat(lua)!: 插件只通过 modelrouter SDK 与内核交互,且不再随内核安装
- 新增唯一公开接口表 `modelrouter`(sdk_version=1.0):http / secrets /
  kernel / adapters / plugin_dir。成员与内部桥是**同一对象**而非副本 ——
  复制会让凭据保险库分叉(插件写 A、内核读 B)。
- `llmsproxy` 与 `__llmsproxy_*` 降为同对象兼容别名,只为已装插件继续可用。
  仓库内 4 个插件(channels / billing / quota / usage)全部改用
  `modelrouter.*`:此前它们直接依赖内核私有全局,内核无法在不炸插件的前提下
  改实现(重命名、加守卫、换实现都算破坏性变更)。
- 插件不再由网关安装:`SeedBundled()` 变彻底 no-op,`core.New` 不再调用;
  `ReadBundledPlugin` 改为按源文件定位(脱离 cwd),只服务测试与开发工具。
- 桌面端删除 `BUILTIN_PLUGINS` 与 `syncBundledPluginsOnUpgrade`:升级不再
  删除、改名或覆盖用户插件文件。插件是运维资产,不是内核资源。
- `Builtin` 不再靠"源码与仓库示例逐字节相同"推断,插件一律视为外部文件。
- 判据:SDK 存在/版本/形状、别名与内部桥同一张表、适配器 VM 拿不到 SDK、
  经 SDK 真实写读凭据并驱动内核动作、GUI 升级不动插件文件、release 包不含插件。

说明:channels.lua / quota.lua 同时带有此前的渠道与额度改动(含 OpenCode 免费池
监控),与 SDK 改名同处一个文件,无法文件级拆分,故一并纳入。
2026-10-26 22:27:12 +08:00

341 lines
11 KiB
Go

package lua
import (
"fmt"
"sort"
"strings"
golua "github.com/aarzilli/golua/lua"
)
// Package lua — the PLUGIN SDK surface.
//
// A plugin is an external Lua file that talks to the gateway through exactly
// one published table, `modelrouter`. Nothing else in this package is part of
// the plugin contract: the underlying globals below are private implementation
// and may be renamed or removed. They are still installed, as deprecated
// aliases, so plugins written against the pre-SDK names keep working.
//
// modelrouter.sdk_version — string, bumped when the SDK shape changes
// modelrouter.http(spec) — allowlisted outbound HTTP
// modelrouter.secrets — this plugin's credential vault
// modelrouter.kernel — kernel actions (grant-gated)
// modelrouter.adapters — install/update/remove this plugin's adapters
// modelrouter.plugin_dir — this plugin's own directory
//
// Why a single table instead of individual globals: the gateway must be able to
// change how a capability is implemented (rename a global, add a guard, swap a
// closure for a table) without breaking every installed plugin. A versioned
// table is the seam that makes that possible; scattered private globals are not.
// SDKVersion is the published plugin SDK version. Bump it whenever a field is
// removed or its calling convention changes. Additive fields do not bump it.
const SDKVersion = "1.0"
// sdkGlobal is the ONLY public entry point for plugins. It carries the product
// name, not the historical repository name: a plugin author writes
// `modelrouter.http(...)`, and the name they learn is the one on the box.
const sdkGlobal = "modelrouter"
// legacySDKGlobal is the pre-rename spelling, kept as an alias to the SAME table
// so already-installed plugins keep working. It is not documented and no new
// plugin should use it.
const legacySDKGlobal = "llmsproxy"
// registerSDK publishes the SDK table. It must run AFTER every bridge is
// installed, and it shares the already-registered values rather than re-creating
// them, so a plugin cannot end up with two divergent credential vaults.
func registerSDK(L *golua.State) {
L.NewTable()
L.PushString(SDKVersion)
L.SetField(-2, "sdk_version")
members := []struct{ global, field string }{
{httpGlobal, "http"},
{secretGlobal, "secrets"},
{kernelGlobal, "kernel"},
{adapterBridgeGlobal, "adapters"},
{pluginDirGlobal, "plugin_dir"},
}
for _, m := range members {
L.GetGlobal(m.global)
if L.IsNil(-1) {
// Capability not granted for this state (e.g. deny-all outbound
// HTTP). Leave the field absent instead of publishing nil, so a
// plugin sees a missing member rather than a callable that fails
// in an unexpected way.
L.Pop(1)
continue
}
L.SetField(-2, m.field)
}
L.SetGlobal(sdkGlobal)
// Same table object under the historical name: a plugin that mixes
// `modelrouter.secrets` and `llmsproxy.secrets` still hits one vault.
L.GetGlobal(sdkGlobal)
L.SetGlobal(legacySDKGlobal)
}
// secretGlobal is the deprecated alias for llmsproxy.secrets.
const secretGlobal = "__llmsproxy_secrets"
// pluginDirGlobal carries the plugin's OWN directory as ground truth.
//
// Why it must come from the kernel (live defect): the channels plugin decides
// where to keep its state by reading /etc/modelrouter/config.yaml when
// MODELROUTER_PLUGIN_DIR is unset. Tests load the real plugin but never set that
// variable, so they read AND WROTE the production store — one full
// `go test ./internal/lua` replaced the production account pool with the test's
// empty one (13 accounts → 0; the credentials stayed in the vault, so the
// symptom was "accounts vanished"). The kernel already knows the true directory
// (ps.dir), so handing it over removes the guess entirely: a plugin no longer
// has to infer its own location from a config file it might not own.
const pluginDirGlobal = "__llmsproxy_plugin_dir"
// registerPluginDirBridge installs the plugin's own directory as a plain string
// global. Deliberately a string, not a table: there is nothing to call, and a
// bare value cannot be shadowed by a later SetField on a shared table.
func registerPluginDirBridge(L *golua.State, dir string) {
L.PushString(dir)
L.SetGlobal(pluginDirGlobal)
}
// kernelGlobal 是内核动作面的 Lua 名字。
const kernelGlobal = "__llmsproxy_kernel"
// registerSecretBridge installs the credential vault onto a plugin's state.
//
// The plugin name is bound HERE, at boot, rather than read from the Lua state at
// call time. That is what makes "a plugin can only read its OWN credentials" a
// mechanism instead of a convention: a shard or any other holder of the compiled
// script cannot pass a different name.
func registerSecretBridge(L *golua.State, ps *Plugins, name string) {
L.NewTable()
L.PushGoClosure(luaSecretSet(ps, name))
L.SetField(-2, "set")
L.PushGoClosure(luaSecretGet(ps, name))
L.SetField(-2, "get")
L.PushGoClosure(luaSecretDelete(ps, name))
L.SetField(-2, "delete")
L.PushGoClosure(luaSecretKeys(ps, name))
L.SetField(-2, "keys")
L.SetGlobal(secretGlobal)
}
// luaSecretSet: set(key, value) -> (true, nil) | (nil, err)
func luaSecretSet(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
key := L.ToString(1)
val := L.ToString(2)
if err := ps.SetSecret(name, key, val); err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
L.PushBoolean(true)
L.PushNil()
return 2
}
}
// luaSecretGet: get(key) -> (value, nil) | (nil, err). A missing key yields
// (nil, nil) so a plugin can test `if tok == nil then login() end` — the "no
// credential stored yet" case is the common one for a fresh install, and making
// it an error would force every caller to string-match on a message.
func luaSecretGet(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
key := L.ToString(1)
v, ok, err := ps.GetSecret(name, key)
if err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
if !ok {
L.PushNil()
L.PushNil()
return 2
}
L.PushString(v)
L.PushNil()
return 2
}
}
// luaSecretDelete: delete(key) -> (true, nil) | (nil, err)
func luaSecretDelete(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
key := L.ToString(1)
if err := ps.DeleteSecret(name, key); err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
L.PushBoolean(true)
L.PushNil()
return 2
}
}
// luaSecretKeys: keys() -> (array of key names, nil). Names only — a plugin can
// render "which accounts are configured" without ever echoing token bytes.
func luaSecretKeys(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
keys, err := ps.SecretKeys(name)
if err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
L.NewTable()
for i, k := range keys {
L.PushString(k)
L.RawSeti(-2, i+1)
}
L.PushNil()
return 2
}
}
// registerKernelBridge installs the kernel action surface onto a plugin's state.
func registerKernelBridge(L *golua.State, ps *Plugins, name string) {
L.NewTable()
L.PushGoClosure(luaKernelActions(ps, name))
L.SetField(-2, "actions")
L.PushGoClosure(luaKernelCall(ps, name))
L.SetField(-2, "call")
L.SetGlobal(kernelGlobal)
}
// luaKernelActions: actions() -> (array of {name,title,danger,description,params,
// granted}, nil)
//
// It reports GRANTED alongside each action so a plugin can degrade gracefully
// (skip the part that needs a permission it does not have) instead of
// discovering it by hitting an error mid-operation.
func luaKernelActions(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
perm := ps.PluginKernelPermission(name)
L.NewTable()
for i, a := range KernelActions() {
L.NewTable()
L.PushString(a.Name)
L.SetField(-2, "name")
L.PushString(a.Title)
L.SetField(-2, "title")
L.PushString(a.Danger)
L.SetField(-2, "danger")
L.PushString(a.Description)
L.SetField(-2, "description")
L.PushBoolean(perm.allows(a))
L.SetField(-2, "granted")
L.NewTable()
for j, p := range a.Params {
L.PushString(p)
L.RawSeti(-2, j+1)
}
L.SetField(-2, "params")
L.RawSeti(-2, i+1)
}
L.PushNil()
return 2
}
}
// luaKernelCall: call(name, args) -> (result, nil) | (nil, err)
//
// One entry point rather than a function per action: the action set will change,
// and a table field per action would mean editing bootPluginState — the exact
// place that produced a cgo crash during earlier work.
func luaKernelCall(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
action := L.ToString(1)
args := map[string]interface{}{}
if L.Type(2) == golua.LUA_TTABLE {
var raw interface{}
if err := luaToJSON(L, 2, &raw); err == nil {
if m, ok := raw.(map[string]interface{}); ok {
args = m
}
}
}
v, err := ps.callKernel(name, action, args)
if err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
if v == nil {
L.PushNil()
} else {
pushGoValue(L, v)
}
L.PushNil()
return 2
}
}
// readPluginKernelDeclared reads `plugin.kernel`, the actions a plugin asks for.
//
// The shape is a list of names:
//
// plugin.kernel = { "status", "reset_health" }
//
// Unknown names are kept rather than dropped so the settings page can show a
// typo as "requested but not a real action" — silently discarding it would make
// a plugin's intent invisible at exactly the moment the operator is deciding
// what to grant.
func readPluginKernelDeclared(L *golua.State) []string {
raw, ok := pluginFieldValue(L, "kernel")
if !ok {
return nil
}
items, isList := raw.([]interface{})
if !isList {
if one, isTable := raw.(map[string]interface{}); isTable {
// A single string field or a set-style table; accept both spellings.
if v, ok := one["actions"].([]interface{}); ok {
items = v
} else {
return nil
}
} else {
return nil
}
}
out := make([]string, 0, len(items))
seen := map[string]bool{}
for _, it := range items {
name, ok := it.(string)
if !ok {
continue
}
name = strings.TrimSpace(name)
if name == "" || seen[name] {
continue
}
seen[name] = true
out = append(out, name)
}
sort.Strings(out)
return out
}
// luaTableArg decodes a Lua table argument into a Go map, reporting a clear error
// when the caller passed something else (a common mistake that would otherwise
// surface as a silent zero value).
func luaTableArg(L *golua.State, idx int) (map[string]interface{}, error) {
if L.Type(idx) != golua.LUA_TTABLE {
return nil, fmt.Errorf("expected a table argument, got %s", normalizeString(L, idx))
}
var raw interface{}
if err := luaToJSON(L, idx, &raw); err != nil {
return nil, err
}
m, ok := raw.(map[string]interface{})
if !ok {
return nil, fmt.Errorf("argument must be a keyed table")
}
return m, nil
}