mirror of
https://gitcode.com/JianFeeeee/ModelRouter.git
synced 2026-09-20 00:48:00 +00:00
Two problems reported after the on-demand log work landed.
1. Dashboard totals were wrong. LoadAudit only replayed the last 4 MB of the
audit file, so requests/tokens/per-key rows reflected a window instead of all
time — a regression in reported numbers, not just in presentation.
The aggregates are now built by streaming EVERY audit file (oldest first, so
the hourly quota buckets keep their intended trailing window) and keeping
nothing per record: aggregate maps are keyed by key/model/source, so their
size is bounded by cardinality. Measured on the production host: 29 MB /
221k lines / 37k requests in ~260 ms at startup.
What stays bounded is the RAW-record ring: a fixed-size reqRing keeps only the
newest maxRecs records, so the ~25 MB that used to be spent appending every
record into a slice is still saved. auditReplayBytes is gone, and
replayPartial now means "an audit file could not be read", which is the only
remaining way for the totals to be incomplete.
2. Scrolling to the bottom stopped loading more records. Two independent causes:
* paintRecords rebuilt the entire table on every 5s poll whenever the row
count did not exceed the first screen — the "is a paged view live?" test
compared row counts and matched exactly on the first refresh — wiping loaded
pages and resetting scroll position.
* IntersectionObserver only fires on TRANSITIONS. With a short list, or after a
page whose rows all duplicated the first screen, the sentinel stayed visible
and never fired again.
paintRecords now builds once (recsState.built) and later polls PREPEND only
genuinely new rows; attachRecsObserver adds a scroll-position fallback;
fillRecordsViewport loads until the list actually overflows; and
loadMoreRecords chains (bounded) when a page yields no new rows, since the
first fetch necessarily overlaps the first screen.
TestUIRecordsPagingWiring pins all four mechanisms structurally, since none of
them is reachable from Go. Test names/comments referring to bounded replay are
updated to describe the bounded RING instead, and both READMEs now state that
totals come from the full history while records are paged.