Files
ModelRouter/internal/lua/plugin_bridges.go
JianFeeeee 74ec1e7874 refactor(lua): 内核回归六项职责 —— 登录/浏览器全部移入插件
用户钉死了内核的职责边界,本提交把越界部分全部拆除:

  内核只做:加载适配器 · auto 调度 · 加载插件 · 调度插件 · 维护源与 key · 签发密钥

## 架构纠正(用户指出的根本错误)

我此前把信任模型弄反了。实测:插件 VM 的 os.execute/io.popen/package 全部可达
(true,true,true) —— 插件从来不是 OS 级沙箱。正确的边界是:

  插件   可信(运维安装),非沙箱,有完整 OS 能力 → 平台知识/登录/浏览器归它
  适配器 不可信(可被动态安装),请求级 → 沙箱归它(12 个内置适配器实测均不碰
         os/io/package,后续沙箱化零风险,属独立一步)

## 删除(内核越界部分)

- plugin_browser.go        内核浏览器管理器(Xvfb/chromium/x11vnc/websockify
                           进程栈、回环监听器)—— 388 行全删,浏览器由插件用
                           os.execute 自己拉起(实测 spawn+reap 闭环可用)
- plugin_login.go          登录会话状态机 + LoginFlow 枚举 + VNC 全局门禁
                           —— 457 行全删。"登录"从内核概念中消失
- gateway/browser_proxy.go viewer 反代
- handlePluginLogin API    登录会话列表端点
- vnc_enabled 全局开关     改为 per-plugin 授权(见下)

## 新增(内核职责内的通用机制,无任何登录/浏览器语义)

- plugin_outbound.go       通用额外出站主机授权:插件声明 plugin.hosts(请求)
                           → 运维在设置页逐个批准(授权)。与 kernel actions
                           同一"声明≠授权"模型。内核只知道白名单加减,不知道
                           host 被用来干什么
- on_unload 生命周期钩子   卸载是"调度插件"的一部分:内核在关闭插件状态前调用
                           插件导出的 on_unload,让它自清理外部资源。内核不知道
                           资源是什么(进程/句柄/远端会话都行)。带进程回收回归
                           测试 TestOnUnloadReapsPluginProcesses

## channels.lua 全量接管

- 登录会话自持:plugin.state.sessions(nonce 只在 begin 响应出现一次,
  惰性过期清理)
- 服务端浏览器栈自持:spawnBrowser 用 io.popen 拉起 Xvfb/chromium/x11vnc/
  websockify 并记 pid,reapBrowser 回收;on_unload 兜底
- 优先级阶梯(用户指定):① 本机浏览器(给 URL)→ ② 自动化(轮询/nonce 回调)
  → ③ VNC 无头浏览器兜底(无浏览器系统/自动化无法完成的场景,如回环重定向
  必须落在服务端)
- plugin.auth_hosts → plugin.hosts(语义泛化:出站主机授权与登录无关)

## 验收

- 全仓旧符号零残留(grep 权威确认,代码+注释+lua+测试)
- 内核非测试代码零厂商名
- build + vet 全绿;lua/core/gateway/types/scheduler/provider 全量测试通过
- channels 端到端(登录→凭据→add_source→模型可见)继续通过
2026-10-11 16:24:55 +08:00

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package lua
import (
"fmt"
"sort"
"strings"
golua "github.com/aarzilli/golua/lua"
)
// Package lua — Lua 绑定:凭据保险库 + 内核动作面
//
// 这两个全局把"插件自己主导链接认证"所需的两块补齐:
//
// __llmsproxy_secrets —— 安全存放 OAuth token / session / 设备指纹
// __llmsproxy_kernel —— 触发内核动作(注册源、探测、清冷却、改链路…)
//
// 注册点与 __llmsproxy_http 相同:只在 PLUGIN 的 bootPluginState 里装,
// 因为适配器共用 setupGlobals 而不该拿到这些能力。
//
// 两张表都用 buildJSONTable 的既有写法(NewTable + PushGoClosure + SetField),
// 该写法在 json 表上长期稳定,也是内核自己的用法。
// secretGlobal 是凭据保险库的 Lua 名字。
const secretGlobal = "__llmsproxy_secrets"
// kernelGlobal 是内核动作面的 Lua 名字。
const kernelGlobal = "__llmsproxy_kernel"
// registerSecretBridge installs the credential vault onto a plugin's state.
//
// The plugin name is bound HERE, at boot, rather than read from the Lua state at
// call time. That is what makes "a plugin can only read its OWN credentials" a
// mechanism instead of a convention: a shard or any other holder of the compiled
// script cannot pass a different name.
func registerSecretBridge(L *golua.State, ps *Plugins, name string) {
L.NewTable()
L.PushGoClosure(luaSecretSet(ps, name))
L.SetField(-2, "set")
L.PushGoClosure(luaSecretGet(ps, name))
L.SetField(-2, "get")
L.PushGoClosure(luaSecretDelete(ps, name))
L.SetField(-2, "delete")
L.PushGoClosure(luaSecretKeys(ps, name))
L.SetField(-2, "keys")
L.SetGlobal(secretGlobal)
}
// luaSecretSet: set(key, value) -> (true, nil) | (nil, err)
func luaSecretSet(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
key := L.ToString(1)
val := L.ToString(2)
if err := ps.SetSecret(name, key, val); err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
L.PushBoolean(true)
L.PushNil()
return 2
}
}
// luaSecretGet: get(key) -> (value, nil) | (nil, err). A missing key yields
// (nil, nil) so a plugin can test `if tok == nil then login() end` — the "no
// credential stored yet" case is the common one for a fresh install, and making
// it an error would force every caller to string-match on a message.
func luaSecretGet(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
key := L.ToString(1)
v, ok, err := ps.GetSecret(name, key)
if err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
if !ok {
L.PushNil()
L.PushNil()
return 2
}
L.PushString(v)
L.PushNil()
return 2
}
}
// luaSecretDelete: delete(key) -> (true, nil) | (nil, err)
func luaSecretDelete(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
key := L.ToString(1)
if err := ps.DeleteSecret(name, key); err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
L.PushBoolean(true)
L.PushNil()
return 2
}
}
// luaSecretKeys: keys() -> (array of key names, nil). Names only — a plugin can
// render "which accounts are configured" without ever echoing token bytes.
func luaSecretKeys(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
keys, err := ps.SecretKeys(name)
if err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
L.NewTable()
for i, k := range keys {
L.PushString(k)
L.RawSeti(-2, i+1)
}
L.PushNil()
return 2
}
}
// registerKernelBridge installs the kernel action surface onto a plugin's state.
func registerKernelBridge(L *golua.State, ps *Plugins, name string) {
L.NewTable()
L.PushGoClosure(luaKernelActions(ps, name))
L.SetField(-2, "actions")
L.PushGoClosure(luaKernelCall(ps, name))
L.SetField(-2, "call")
L.SetGlobal(kernelGlobal)
}
// luaKernelActions: actions() -> (array of {name,title,danger,description,params,
// granted}, nil)
//
// It reports GRANTED alongside each action so a plugin can degrade gracefully
// (skip the part that needs a permission it does not have) instead of
// discovering it by hitting an error mid-operation.
func luaKernelActions(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
perm := ps.PluginKernelPermission(name)
L.NewTable()
for i, a := range KernelActions() {
L.NewTable()
L.PushString(a.Name)
L.SetField(-2, "name")
L.PushString(a.Title)
L.SetField(-2, "title")
L.PushString(a.Danger)
L.SetField(-2, "danger")
L.PushString(a.Description)
L.SetField(-2, "description")
L.PushBoolean(perm.allows(a))
L.SetField(-2, "granted")
L.NewTable()
for j, p := range a.Params {
L.PushString(p)
L.RawSeti(-2, j+1)
}
L.SetField(-2, "params")
L.RawSeti(-2, i+1)
}
L.PushNil()
return 2
}
}
// luaKernelCall: call(name, args) -> (result, nil) | (nil, err)
//
// One entry point rather than a function per action: the action set will change,
// and a table field per action would mean editing bootPluginState — the exact
// place that produced a cgo crash during earlier work.
func luaKernelCall(ps *Plugins, name string) golua.LuaGoFunction {
return func(L *golua.State) int {
action := L.ToString(1)
args := map[string]interface{}{}
if L.Type(2) == golua.LUA_TTABLE {
var raw interface{}
if err := luaToJSON(L, 2, &raw); err == nil {
if m, ok := raw.(map[string]interface{}); ok {
args = m
}
}
}
v, err := ps.callKernel(name, action, args)
if err != nil {
L.PushNil()
L.PushString(err.Error())
return 2
}
if v == nil {
L.PushNil()
} else {
pushGoValue(L, v)
}
L.PushNil()
return 2
}
}
// readPluginKernelDeclared reads `plugin.kernel`, the actions a plugin asks for.
//
// The shape is a list of names:
//
// plugin.kernel = { "status", "reset_health" }
//
// Unknown names are kept rather than dropped so the settings page can show a
// typo as "requested but not a real action" — silently discarding it would make
// a plugin's intent invisible at exactly the moment the operator is deciding
// what to grant.
func readPluginKernelDeclared(L *golua.State) []string {
raw, ok := pluginFieldValue(L, "kernel")
if !ok {
return nil
}
items, isList := raw.([]interface{})
if !isList {
if one, isTable := raw.(map[string]interface{}); isTable {
// A single string field or a set-style table; accept both spellings.
if v, ok := one["actions"].([]interface{}); ok {
items = v
} else {
return nil
}
} else {
return nil
}
}
out := make([]string, 0, len(items))
seen := map[string]bool{}
for _, it := range items {
name, ok := it.(string)
if !ok {
continue
}
name = strings.TrimSpace(name)
if name == "" || seen[name] {
continue
}
seen[name] = true
out = append(out, name)
}
sort.Strings(out)
return out
}
// luaTableArg decodes a Lua table argument into a Go map, reporting a clear error
// when the caller passed something else (a common mistake that would otherwise
// surface as a silent zero value).
func luaTableArg(L *golua.State, idx int) (map[string]interface{}, error) {
if L.Type(idx) != golua.LUA_TTABLE {
return nil, fmt.Errorf("expected a table argument, got %s", normalizeString(L, idx))
}
var raw interface{}
if err := luaToJSON(L, idx, &raw); err != nil {
return nil, err
}
m, ok := raw.(map[string]interface{})
if !ok {
return nil, fmt.Errorf("argument must be a keyed table")
}
return m, nil
}