mirror of
https://gitcode.com/JianFeeeee/ModelRouter.git
synced 2026-11-07 09:47:23 +00:00
- 新增唯一公开接口表 `modelrouter`(sdk_version=1.0):http / secrets / kernel / adapters / plugin_dir。成员与内部桥是**同一对象**而非副本 —— 复制会让凭据保险库分叉(插件写 A、内核读 B)。 - `llmsproxy` 与 `__llmsproxy_*` 降为同对象兼容别名,只为已装插件继续可用。 仓库内 4 个插件(channels / billing / quota / usage)全部改用 `modelrouter.*`:此前它们直接依赖内核私有全局,内核无法在不炸插件的前提下 改实现(重命名、加守卫、换实现都算破坏性变更)。 - 插件不再由网关安装:`SeedBundled()` 变彻底 no-op,`core.New` 不再调用; `ReadBundledPlugin` 改为按源文件定位(脱离 cwd),只服务测试与开发工具。 - 桌面端删除 `BUILTIN_PLUGINS` 与 `syncBundledPluginsOnUpgrade`:升级不再 删除、改名或覆盖用户插件文件。插件是运维资产,不是内核资源。 - `Builtin` 不再靠"源码与仓库示例逐字节相同"推断,插件一律视为外部文件。 - 判据:SDK 存在/版本/形状、别名与内部桥同一张表、适配器 VM 拿不到 SDK、 经 SDK 真实写读凭据并驱动内核动作、GUI 升级不动插件文件、release 包不含插件。 说明:channels.lua / quota.lua 同时带有此前的渠道与额度改动(含 OpenCode 免费池 监控),与 SDK 改名同处一个文件,无法文件级拆分,故一并纳入。
393 lines
13 KiB
Go
393 lines
13 KiB
Go
package lua
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import (
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"fmt"
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"os"
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"testing"
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"time"
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)
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// 本文件验证 R4-b 的核心主张:**插件声明的周期任务在没有任何浏览器、
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// 没有任何外部触发时会自己执行**,并且跑在**插件自己的那个 VM** 上。
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//
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// 第二点是这个文件最重要的断言。早期实现给定时任务开了一个私有 VM,结果
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// 任务写 plugin.state 时写进了一个请求路径永远读不到的副本 —— token 轮换
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// 看起来成功了,对实际流量完全无效。TestTaskWriteIsVisibleToHooks 锁死这一点。
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func shortTick(t *testing.T) {
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t.Helper()
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old := runtimeTick
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runtimeTick = 10 * time.Millisecond
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t.Cleanup(func() { runtimeTick = old })
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}
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// runtimePlugins 建一个带插件目录的 Plugins。
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func runtimePlugins(t *testing.T) (*VM, *Plugins, string) {
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t.Helper()
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dir := fmt.Sprintf("%s/adapters", t.TempDir())
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vm := NewVM(dir)
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if err := vm.Start(); err != nil {
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t.Fatal(err)
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}
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t.Cleanup(vm.Stop)
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pdir := fmt.Sprintf("%s/plugins", t.TempDir())
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// ⚠️ **必须**设 MODELROUTER_PLUGIN_DIR。channels 插件用 storeDir() 决定自己的
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// 存储位置,而 storeDir 在环境变量缺失时会去读 /etc/modelrouter/config.yaml ——
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// 那是**生产路径**。曾经因此把生产账号池覆盖成测试的空 pool
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// (真实事故:一次全量 internal/lua 后 /etc/modelrouter/plugins/
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// .channels-store.json 里 13 个账号变成 0 个,凭据却还留在保险库)。
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// 两个名字都要设:插件先看新名 MODELROUTER_PLUGIN_DIR,再回退旧名。
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// 只设旧名时,若宿主机恰好导出了新名,测试就会写进别人的目录。
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if os.Getenv("MODELROUTER_PLUGIN_DIR") == "" {
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t.Setenv("MODELROUTER_PLUGIN_DIR", pdir)
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}
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if os.Getenv("MODELROUTER_PLUGIN_DIR") == "" {
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t.Setenv("MODELROUTER_PLUGIN_DIR", pdir)
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}
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ps := NewPlugins(vm, pdir)
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ps.SetOutboundHosts([]string{"127.0.0.1"})
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// ⚠️ 关掉状态持久化。插件声明了 schedule 时内核会自动起调度器
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// (plugins.go: p.Runtime = ps.startRuntime(...)),而真 channels 的
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// refresh_models 会在 5s 后(first_due_now)跑一轮并 logEvent → markDirty。
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// 那是**后台 goroutine**,比 t.Setenv 的生命周期长:测试结束后它仍可能落盘,
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// 此时环境变量已还原,storeDir() 就兜底到生产路径。
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// 实测:只跑 internal/lua 全会话,生产 store 的 log 会多出调度器条目。
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ps.DisableStatePersistence()
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return vm, ps, pdir
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}
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// runtimeOf 取某个插件的 Runtime,最多等 wait。
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func runtimeOf(t *testing.T, ps *Plugins, name string, wait time.Duration) *PluginRuntime {
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t.Helper()
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deadline := time.Now().Add(wait)
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for time.Now().Before(deadline) {
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ps.mu.RLock()
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for _, p := range ps.plugins {
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if p.Info.Name == name {
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rt := p.Runtime
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ps.mu.RUnlock()
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if rt != nil {
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return rt
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}
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goto sleep
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}
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}
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ps.mu.RUnlock()
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sleep:
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time.Sleep(5 * time.Millisecond)
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}
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t.Fatalf("插件 %s 未获得运行时", name)
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return nil
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}
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// TestScheduledTaskFiresWithoutAnyTrigger 是主断言。
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//
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// 插件声明一个极短周期的任务,测试**不做任何外部调用**,只等 —— 任务必须自己跑。
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func TestScheduledTaskFiresWithoutAnyTrigger(t *testing.T) {
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shortTick(t)
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "checkin", version = "1.0" }
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plugin.state = { fired = 0 }
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plugin.schedule = { { fn = "do_checkin", every = 1 } }
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function plugin.do_checkin()
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plugin.state.fired = plugin.state.fired + 1
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end
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return plugin
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`
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if err := ps.LoadSource("checkin", code); err != nil {
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t.Fatalf("load: %v", err)
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}
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rt := runtimeOf(t, ps, "checkin", 3*time.Second)
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// 只等,不触发任何东西。
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deadline := time.Now().Add(3 * time.Second)
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for time.Now().Before(deadline) {
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rt.mu.Lock()
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n := rt.failures["do_checkin"]
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rt.mu.Unlock()
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if n > 0 {
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t.Fatalf("任务执行失败 %d 次", n)
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}
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// 用插件的状态作为"真的跑了"的证据。
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if st, ok := ps.State("checkin").(map[string]interface{}); ok {
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if f, ok := st["fired"].(float64); ok && f >= 1 {
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return // 通过:没有任何外部触发,任务自己跑了
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}
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}
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time.Sleep(20 * time.Millisecond)
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}
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t.Fatal("任务在没有任何外部触发的情况下没有执行")
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}
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// TestTaskWriteIsVisibleToHooks 是这个模型的关键正确性断言。
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//
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// 定时任务写 plugin.state.token,请求路径(同一个 VM 上的钩子)必须能读到
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// 它。早期"每个任务一个私有 VM"的实现会在这里失败 —— 任务写进副本,钩子
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// 看到的还是旧值,token 轮换静默失效。
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func TestTaskWriteIsVisibleToHooks(t *testing.T) {
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shortTick(t)
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "rotator", version = "1.0" }
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plugin.state = { token = "OLD" }
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plugin.schedule = { { fn = "rotate", every = 1 } }
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function plugin.rotate()
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plugin.state.token = "NEW"
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end
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plugin.hooks = { routed = "read_token" }
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function plugin.read_token(payload)
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payload.token = plugin.state.token -- 请求路径读到的值
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return payload
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end
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return plugin
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`
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if err := ps.LoadSource("rotator", code); err != nil {
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t.Fatalf("load: %v", err)
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}
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runtimeOf(t, ps, "rotator", 3*time.Second)
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// 等任务把 token 轮换掉。
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deadline := time.Now().Add(3 * time.Second)
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for time.Now().Before(deadline) {
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out := ps.Fire(StageRouted, map[string]interface{}{})
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if got, _ := out["token"].(string); got == "NEW" {
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return // 通过:钩子读到了任务写进去的值 —— 同一个 VM
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}
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time.Sleep(20 * time.Millisecond)
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}
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out := ps.Fire(StageRouted, map[string]interface{}{})
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t.Fatalf("定时任务写的 token 对请求钩子不可见(钩子读到 %v)—— 说明任务跑在了另一个 VM 上", out["token"])
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}
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// TestNoScheduleMeansNoRuntime:没声明 schedule 就不该有额外 VM/goroutine。
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func TestNoScheduleMeansNoRuntime(t *testing.T) {
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "plain", version = "1.0" }
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return plugin
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`
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if err := ps.LoadSource("plain", code); err != nil {
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t.Fatal(err)
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}
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ps.mu.RLock()
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defer ps.mu.RUnlock()
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for _, p := range ps.plugins {
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if p.Info.Name == "plain" && p.Runtime != nil {
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t.Error("未声明 schedule 的插件不应有运行时")
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}
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}
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}
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// TestScheduleParsing:every / at / jitter / timeout 解析。
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func TestScheduleParsing(t *testing.T) {
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "sched", version = "1.0" }
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plugin.schedule = {
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{ fn = "a", every = 60 },
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{ fn = "b", at = "03:30" },
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{ fn = "c", every = 300, jitter = 30 },
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{ fn = "d" }, -- 无 every 无 at → 丢弃
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{ every = 10 }, -- 无 fn → 丢弃
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}
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return plugin
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`
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if err := ps.LoadSource("sched", code); err != nil {
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t.Fatal(err)
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}
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ps.mu.RLock()
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var sched []ScheduledTask
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for _, p := range ps.plugins {
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if p.Info.Name == "sched" {
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sched = p.Schedule
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}
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}
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ps.mu.RUnlock()
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if len(sched) != 3 {
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t.Fatalf("应解析出 3 个任务(a/b/c),实得 %d: %+v", len(sched), sched)
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}
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if sched[0].Every != 60 || sched[1].At != "03:30" || sched[2].Jitter != 30 {
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t.Errorf("字段解析错误: %+v", sched)
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}
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}
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// TestDailyAtNextOccurrence:at="HH:MM" 的下一次触发时刻。
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func TestDailyAtNextOccurrence(t *testing.T) {
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now := time.Date(2026, 10, 11, 12, 0, 0, 0, time.Local)
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// 今天还没到 → 今天
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if got := nextDailyOccurrence("23:00", now); got.Day() != 11 || got.Hour() != 23 {
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t.Errorf("23:00 应为今天 23:00, 实得 %v", got)
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}
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// 今天已过 → 明天
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if got := nextDailyOccurrence("03:30", now); got.Day() != 12 || got.Hour() != 3 {
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t.Errorf("03:30 应为明天 03:30, 实得 %v", got)
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}
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// 非法值 → 兜底一小时(不能永久卡住任务)
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if got := nextDailyOccurrence("99:99", now); got.Sub(now) > 2*time.Hour {
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t.Errorf("非法 at 应兜底为约一小时, 实得 %v", got)
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}
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}
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// TestScheduledTaskFailureIsIsolated:任务出错只记账,不影响钩子。
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func TestScheduledTaskFailureIsIsolated(t *testing.T) {
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shortTick(t)
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "flaky", version = "1.0" }
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plugin.schedule = { { fn = "boom", every = 1 } }
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function plugin.boom() error("任务故意失败") end
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return plugin
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`
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if err := ps.LoadSource("flaky", code); err != nil {
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t.Fatal(err)
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}
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rt := runtimeOf(t, ps, "flaky", 3*time.Second)
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deadline := time.Now().Add(3 * time.Second)
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for time.Now().Before(deadline) {
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rt.mu.Lock()
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n := rt.failures["boom"]
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rt.mu.Unlock()
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if n > 0 {
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// 失败必须被记账,且插件未被熔断(错误 ≠ 卡死)
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if rt.Disarmed() {
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t.Error("普通错误不应熔断插件")
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}
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return
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}
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time.Sleep(20 * time.Millisecond)
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}
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t.Fatal("任务错误未被记账")
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}
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// TestUnloadStopsRuntime:卸载后调度器 goroutine 必须停止。
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func TestUnloadStopsRuntime(t *testing.T) {
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shortTick(t)
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "stoppable", version = "1.0" }
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plugin.state = { n = 0 }
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plugin.schedule = { { fn = "tick", every = 1 } }
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function plugin.tick() plugin.state.n = plugin.state.n + 1 end
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return plugin
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`
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if err := ps.LoadSource("stoppable", code); err != nil {
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t.Fatal(err)
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}
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rt := runtimeOf(t, ps, "stoppable", 3*time.Second)
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if err := ps.Unload("stoppable"); err != nil {
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t.Fatal(err)
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}
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// Stop 已返回 ⇒ done 已关闭 ⇒ loop 已退出
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select {
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case <-rt.done:
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default:
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t.Error("卸载后调度器 loop 未退出")
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}
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}
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// TestWedgedTaskDisarmsPlugin:任务超时后插件被停用(不重建 VM —— 重建会丢掉
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// 累计状态,那正是这个插件存在的意义)。
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func TestWedgedTaskDisarmsPlugin(t *testing.T) {
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shortTick(t)
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oldWedged := wedgedAfter
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wedgedAfter = 50 * time.Millisecond
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t.Cleanup(func() { wedgedAfter = oldWedged })
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "wedger", version = "1.0" }
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plugin.schedule = { { fn = "spin", every = 3600 } }
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function plugin.spin() local i=0 while true do i=i+1 end end
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return plugin
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`
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if err := ps.LoadSource("wedger", code); err != nil {
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t.Fatal(err)
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}
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rt := runtimeOf(t, ps, "wedger", 3*time.Second)
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// 手动跑一次会卡死的任务(它会拿到 p.mu 并永不返回)
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go rt.runOne(ScheduledTask{Fn: "spin", Every: 3600})
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// 等 checkWedged 判定并停用
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deadline := time.Now().Add(3 * time.Second)
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for time.Now().Before(deadline) {
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if rt.Disarmed() {
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// 停用后钩子必须快速失败,而不是排在那把永不释放的锁后面
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done := make(chan map[string]interface{}, 1)
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go func() { done <- ps.Fire(StageRouted, map[string]interface{}{}) }()
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select {
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case <-done:
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return // 通过
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case <-time.After(2 * time.Second):
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t.Fatal("插件停用后钩子仍然挂起 —— 应快速失败")
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}
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}
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time.Sleep(10 * time.Millisecond)
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}
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t.Fatal("卡死的任务未导致插件停用")
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}
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// TestNormalTaskNotDisarmed:正常任务不会被误判为卡死。
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func TestNormalTaskNotDisarmed(t *testing.T) {
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shortTick(t)
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_, ps, _ := runtimePlugins(t)
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code := `
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local plugin = { name = "healthy", version = "1.0" }
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plugin.state = { n = 0 }
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plugin.schedule = { { fn = "q", every = 1 } }
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function plugin.q() plugin.state.n = plugin.state.n + 1 end
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return plugin
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`
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if err := ps.LoadSource("healthy", code); err != nil {
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t.Fatal(err)
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}
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rt := runtimeOf(t, ps, "healthy", 3*time.Second)
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time.Sleep(600 * time.Millisecond)
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if rt.Disarmed() {
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t.Error("健康任务不应导致插件停用")
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}
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rt.mu.Lock()
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fails := rt.failures["q"]
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rt.mu.Unlock()
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if fails != 0 {
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t.Errorf("健康任务不应失败: %d", fails)
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}
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}
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// TestConcurrentScheduledTasksStress:多个插件各自调度,互不干扰。
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func TestConcurrentScheduledTasksStress(t *testing.T) {
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shortTick(t)
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_, ps, _ := runtimePlugins(t)
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for i := 0; i < 8; i++ {
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name := fmt.Sprintf("stress%d", i)
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code := `
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local plugin = { name = "` + name + `", version = "1.0" }
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plugin.state = { n = 0 }
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plugin.schedule = { { fn = "tick", every = 1 } }
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function plugin.tick() plugin.state.n = plugin.state.n + 1 end
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return plugin
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`
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if err := ps.LoadSource(name, code); err != nil {
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t.Fatalf("%s: %v", name, err)
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}
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}
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// every=1 means the FIRST fire is one second out (firstDue = now+1s), so the
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// wait must exceed that; 700ms observed nothing.
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time.Sleep(1600 * time.Millisecond)
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// 每个插件都自己跑起来了(跨插件并行、各自一个 VM)
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advanced := 0
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for i := 0; i < 8; i++ {
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name := fmt.Sprintf("stress%d", i)
|
||
if st, ok := ps.State(name).(map[string]interface{}); ok {
|
||
if n, ok := st["n"].(float64); ok && n >= 1 {
|
||
advanced++
|
||
}
|
||
}
|
||
}
|
||
if advanced == 0 {
|
||
t.Fatal("没有任何插件调度任务执行")
|
||
}
|
||
t.Logf("%d/8 个插件的任务已执行", advanced)
|
||
}
|