mirror of
https://gitcode.com/JianFeeeee/ModelRouter.git
synced 2026-10-03 23:54:06 +00:00
生产故障:pi 客户端报 `model "AUTO" returned a completed response with no content`, 重试延迟 8 秒。实测 AUTO 20 次有 2 次返回空 content,全部是 claude-opus-4-8。 根因(直连上游抓包确认):思考型模型先吐 reasoning_content,max_tokens 小到 思考阶段就把预算用完时,上游返回 200 / finish_reason=length,28 个 chunk 全是 reasoning_content、content 一片空白。runTier 只看 err == nil 就当成功返回, 客户端拿到一个空响应。 修复: - resultIsEmpty:非流式路径把「无 content、无 tool_calls、无 image」的响应当作 slot 失败继续降级。注意 ReasoningContent 不算内容——客户端要的是文本,为 另一个模型的思考阶段扣住请求比降级更糟。 - peekStream:流式路径在出现首个真实内容前缓冲 reasoning 前导,流结束仍无内容 则回报空结果,让 chainDrive 换 slot。缓冲只覆盖思考前导,拿到内容后立即 转发。tool_calls delta 算内容,agent 回合不会被误判。 - 3 条判据 + 3 个变异(恒 false / 恒 true / reasoning 算内容)全部被捕获。 同时修三个 WebUI 布局缺陷(都靠截图而非 DOM 断言发现): - 插件侧栏项只渲染图标没有标题:btn.innerHTML 只塞 pluginIconHTML(pg.icon), 与原生页的「图标 + <span>标题</span>」不一致,侧栏是一排无名图标。 - 计费维度表 8 列挤在 465px 卡片里:table-layout:fixed 把每列压到 62px, 23/80 个单元格溢出、数字互相重叠。改为 6 列(token 细分合并为 「输入(新鲜+缓存)」,细分进 title)+ table-layout:auto,实测 0/60 溢出。 - 数字列 word-break:break-all 让每个字符独占一行(USD 0.56 竖排成 U/S/D), 改 nowrap + 容器横向滚动。
785 lines
28 KiB
Go
785 lines
28 KiB
Go
// Package scheduler implements request scheduling across providers: direct
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// fallback scheduling over candidate lists, and the AUTO chain (tiers with
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// per-tier round-robin cursors, preference ordering, token-quota windows and
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// per-(source,model) cooldown awareness) per the target architecture in
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// plan.md.
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package scheduler
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import (
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"context"
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"errors"
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"fmt"
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"sort"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"llmsproxy/internal/types"
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)
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// busyWait is how long a fully-busy tier is polled for a free slot before the
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// request falls through to the next tier (bounded wait, plan 2.3).
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var busyWait = 2 * time.Second
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// busyPoll is the polling interval while waiting for a busy tier.
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var busyPoll = 100 * time.Millisecond
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// Scheduler drives one chat tool call across the candidate provider chain.
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type Scheduler struct {
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// MaxRetries how many fallback providers to try before failing.
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MaxRetries int
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}
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func New(maxRetries int) *Scheduler {
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if maxRetries < 0 {
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maxRetries = 0
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}
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return &Scheduler{MaxRetries: maxRetries}
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}
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// Provider is the minimal interface the scheduler needs to schedule over.
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type Provider interface {
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Name() string
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ModelFor(reqModel string) string
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ModelAvailable(model string) bool
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// ModelSchedulable is the probe-aware availability gate: ok reports
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// whether the model may take a request now, isProbe marks that it is only
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// allowed as a cooldown probe (the caller must release the permit with
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// ProbeDone once the attempt finished).
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ModelSchedulable(model string) (ok bool, isProbe bool)
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ProbeDone(model string)
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Pref(model string) int64
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Chat(ctx context.Context, req *types.ChatRequest) (*types.UnifiedResponse, error)
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ChatStream(ctx context.Context, req *types.ChatRequest) (<-chan types.UnifiedChunk, error)
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Image(ctx context.Context, req *types.ImageGenRequest) (*types.UnifiedResponse, error)
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}
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// ---- AUTO chain ----
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// Rule is one persisted AUTO chain slot (mirror of config.ModelScope).
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type Rule struct {
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Model string
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Source string
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Tier int
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Quota int64
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Period string
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Hours int64
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}
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// Slot is one schedulable chain position: a model pinned to its provider,
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// with an optional token-quota window. Slots are immutable after build.
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type Slot struct {
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Model string
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Source string
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Quota int64
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Period string
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Hours int64
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Prov Provider
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}
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// TierNode is one priority tier. Slots keep their configured order (the
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// stable base for preference ordering). next is the round-robin cursor: it
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// holds the last used slot index (-1 = none yet), so the very first request
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// starts at the configured order and later ones rotate.
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type TierNode struct {
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Tier int
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Slots []*Slot
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next atomic.Int64
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}
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// NextStart advances the tier cursor and returns the start index for the next
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// scheduling run (first run: index 0).
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func (tn *TierNode) NextStart() int64 {
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return tn.next.Add(1)
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}
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// Chain is the immutable AUTO scheduling plan. A rebuilt chain is swapped in
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// atomically; per-tier cursors live inside the chain and are shared across
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// requests (rotation state resets when the chain is rebuilt, e.g. after
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// editing the rules — acceptable, the swap also resets cooldowns).
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type Chain struct {
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Tiers []*TierNode // ascending tier order (tier 1 = highest priority, tried first)
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}
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// TierErrors is the per-tier failure summary carried by ChainErr. Errors
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// (TierError or skipped-tier reasons) are collected in tier order.
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type TierError struct {
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Tier int
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Source string
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Model string
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Err error
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}
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// ChainErr is returned by chain scheduling when every AUTO tier failed. Its
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// message summarizes each failed tier (which source/model and why) so a 503
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// names the culprits instead of the bare "no provider available".
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type ChainErr struct {
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Tiers []TierError
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Skipped []string // whole-tier reasons (cooling / quota / all busy)
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}
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func (e *ChainErr) Error() string {
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var b strings.Builder
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b.WriteString("all auto tiers failed: ")
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first := true
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for _, t := range e.Tiers {
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if !first {
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b.WriteString("; ")
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}
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first = false
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fmt.Fprintf(&b, "tier %d %s/%s: %v", t.Tier, t.Source, t.Model, t.Err)
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}
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for _, s := range e.Skipped {
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if !first {
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b.WriteString("; ")
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}
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first = false
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b.WriteString(s)
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}
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return b.String()
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}
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// BuildChain groups rules into ascending tiers (tier 1 = highest priority,
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// tried first) and resolves each slot's provider via prov. Rules whose
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// provider resolves to nil are dropped (the source no longer serves the
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// model). Slot order within a tier follows the configured rule order.
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func BuildChain(rules []Rule, prov func(model, source string) Provider) *Chain {
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byTier := map[int][]*Slot{}
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var tiers []int
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for _, r := range rules {
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p := prov(r.Model, r.Source)
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if p == nil {
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continue
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}
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if _, ok := byTier[r.Tier]; !ok {
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tiers = append(tiers, r.Tier)
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}
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byTier[r.Tier] = append(byTier[r.Tier], &Slot{
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Model: r.Model,
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Source: r.Source,
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Quota: r.Quota,
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Period: r.Period,
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Hours: r.Hours,
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Prov: p,
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})
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}
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sort.Slice(tiers, func(i, j int) bool { return tiers[i] < tiers[j] })
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ch := &Chain{}
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for _, t := range tiers {
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tn := &TierNode{Tier: t, Slots: byTier[t]}
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tn.next.Store(-1)
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ch.Tiers = append(ch.Tiers, tn)
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}
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return ch
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}
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// tierResult is the outcome of one scheduling run over one tier.
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type tierResult struct {
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resp *types.UnifiedResponse
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chunks <-chan types.UnifiedChunk
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src string
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model string
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hard []TierError // hard failures seen in this pass (nil = none)
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}
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// candidate is one schedulable slot in a tier pass. probe marks a slot that is
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// still cooling but past its half-cooldown mark and holding the probe permit:
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// it is tried only after every normal slot, so probe traffic is what the tier
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// falls back to instead of what it prefers.
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type candidate struct {
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slot *Slot
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probe bool
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}
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// collectCands partitions a tier's slots into normal and probe candidates,
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// normal first. Quota-exhausted slots are dropped outright. Every probe
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// candidate returned holds a probe permit, so the caller MUST call
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// releaseProbes on the result exactly once.
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func collectCands(slots []*Slot, exhausted func(*Slot) bool) []candidate {
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var normal, probes []candidate
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for _, sl := range slots {
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if exhausted != nil && exhausted(sl) {
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continue
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}
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ok, isProbe := sl.Prov.ModelSchedulable(sl.Model)
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if !ok {
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continue
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}
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if isProbe {
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probes = append(probes, candidate{slot: sl, probe: true})
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continue
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}
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normal = append(normal, candidate{slot: sl})
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}
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return append(normal, probes...)
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}
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// releaseProbes hands every claimed probe permit back, whether or not the probe
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// slot was actually used.
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func releaseProbes(cands []candidate) {
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for _, c := range cands {
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if c.probe {
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c.slot.Prov.ProbeDone(c.slot.Model)
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}
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}
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}
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// normalCount is how many leading candidates are normal (non-probe). The
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// round-robin cursor rotates only over those: probe slots are a strictly
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// ordered tail, never a rotation target.
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func normalCount(cands []candidate) int {
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for i, c := range cands {
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if c.probe {
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return i
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}
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}
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return len(cands)
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}
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// runTier executes one tier pass starting at the round-robin base index.
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// Cooldown is the only hard skip (re-verified per slot); a busy slot is
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// skipped without any penalty; a hard failure is recorded and the pass moves
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// on to the next slot (plan 2.3: "单请求内不重试已失败槽" — the failed slot is
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// not retried, the others still are). hard == nil and no success means every
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// candidate was merely busy/cooling, so the caller may wait a bounded time.
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//
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// Normal candidates rotate by base; probe candidates form a fixed tail tried
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// only after every normal slot failed or was busy.
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// emptyResultReason describes why a 200-with-no-content response counts as a
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// slot failure for AUTO.
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//
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// WHY: reasoning models (claude-opus-*, codebuddy_glm-*, …) emit
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// `reasoning_content` first and only then `content`. When the caller's
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// max_tokens is small enough that the thinking phase consumes the whole budget,
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// upstream returns 200 / finish_reason=length with 28 chunks of reasoning and
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// ZERO content. runTier treated "err == nil" as success and handed that to the
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// client, which then failed with "returned a completed response with no
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// content" — a client-side error message for what is really a bad slot choice.
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//
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// So an empty result is a SLOT failure, not a request failure: the gateway
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// degrades to the next slot and the user still gets an answer. Measured on
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// production AUTO: 2 of 20 requests returned empty content, all of them
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// claude-opus-4-8.
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//
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// A response carrying tool_calls or image data is NOT empty: an agent turn
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// legitimately produces tool calls with no text. ReasoningContent does NOT
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// rescue it either — see resultIsEmpty.
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const emptyResultReason = "upstream returned no content (reasoning-only response, or the token budget was consumed before any text)"
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// resultIsEmpty reports whether a successful-but-useless response should be
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// treated as a slot failure.
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//
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// Image data counts: an image-generation slot legitimately returns no text.
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// A usage-only response is NOT empty either — the upstream answered, it just
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// said nothing, and that is exactly the case worth degrading away from.
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func resultIsEmpty(resp *types.UnifiedResponse) bool {
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if resp == nil {
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return false
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}
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// NOTE: ReasoningContent is deliberately NOT consulted. My first version
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// excluded it ("the model was thinking, that is an answer"), and the test
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// built from the real production capture failed immediately: the captured
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// response is exactly reasoning_content-with-usage and zero text. The
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// client asked for text and there is none; holding a request hostage to
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// another model's thinking phase is strictly worse than degrading.
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return strings.TrimSpace(resp.Content) == "" &&
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len(resp.ToolCalls) == 0 &&
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len(resp.ImageData) == 0
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}
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// emptyStreamReason is resultIsEmpty's streaming twin; see emptyResultReason
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// for why an empty response is a slot failure rather than a request failure.
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const emptyStreamReason = emptyResultReason
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// peekStream wraps a chunk channel so the caller learns whether the stream
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// produced real content BEFORE the chunks are forwarded.
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//
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// Why this is necessary: reasoning models emit reasoning_content first. With a
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// small max_tokens the whole budget is spent thinking, the stream ends with
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// finish_reason=length and zero content. If the gateway forwarded those chunks
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// as they arrived, the client would already have seen a 200 SSE stream and
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// could not be given a different slot — its only recourse is the useless
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// "returned a completed response with no content" error. Buffering until the
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// first real content (or the end of the stream) keeps the degrade path
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// available at the cost of holding back the first few chunks.
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//
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// What is NOT buffered: the wrapper starts forwarding as soon as a chunk with
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// non-empty Content or ToolCalls arrives, and keeps forwarding everything from
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// then on, so only the reasoning preamble is held. Reasoning-only responses
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// are dropped in full and reported as empty, which lets chainDrive try the
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// next slot.
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func peekStream(in <-chan types.UnifiedChunk) (<-chan types.UnifiedChunk, func() bool) {
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out := make(chan types.UnifiedChunk, 16)
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var (
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mu sync.Mutex
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sawText bool
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done bool
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)
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go func() {
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defer close(out)
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started := false
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for ck := range in {
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if !started {
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// Hold back the reasoning / usage-only preamble. A tool-call
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// delta counts as content: an agent turn legitimately emits
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// tool_calls with no text.
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if strings.TrimSpace(ck.Content) == "" && len(ck.ToolCalls) == 0 {
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continue
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}
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started = true
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mu.Lock()
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sawText = true
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mu.Unlock()
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}
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out <- ck
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}
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mu.Lock()
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done = true
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mu.Unlock()
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}()
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// peek blocks until the stream either produces content or ends, then
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// reports whether any content was seen. Polling a 2ms tick rather than
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// using a second channel keeps peekStream single-goroutine and leak-free.
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peek := func() bool {
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for {
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mu.Lock()
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seen, finished := sawText, done
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mu.Unlock()
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if seen || finished {
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return seen
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}
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time.Sleep(2 * time.Millisecond)
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}
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}
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return out, peek
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}
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func runTier(ctx context.Context, tn *TierNode, cands []candidate, base int64, req *types.ChatRequest, stream bool) tierResult {
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n := len(cands)
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norm := normalCount(cands)
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var hard []TierError
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for i := 0; i < n; i++ {
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var c candidate
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if i < norm {
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c = cands[(int(base)+i)%norm] // rotate within the normal head
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} else {
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c = cands[i] // probe tail keeps its order
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}
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sl := c.slot
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// A probe candidate is intentionally NOT re-checked here: it is cooling
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// by definition, and its permit was already claimed.
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if !c.probe && !sl.Prov.ModelAvailable(sl.Model) {
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continue
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}
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r := *req
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r.Model = sl.Model
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if stream {
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chunks, err := sl.Prov.ChatStream(ctx, &r)
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if err == nil {
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guarded, peek := peekStream(chunks)
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if peek() {
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return tierResult{chunks: guarded, src: sl.Source, model: sl.Model}
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}
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// The stream finished with no content at all: a
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// reasoning-only response. Drain and move on to the next
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// slot instead of pinning the client to a useless stream.
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hard = append(hard, TierError{
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Tier: tn.Tier, Source: sl.Source, Model: sl.Model,
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Err: errors.New(emptyStreamReason),
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})
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continue
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}
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if ctx.Err() != nil {
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return tierResult{}
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}
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if errors.Is(err, types.ErrBusy) {
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continue
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}
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hard = append(hard, TierError{Tier: tn.Tier, Source: sl.Source, Model: sl.Model, Err: err})
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continue
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}
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resp, err := sl.Prov.Chat(ctx, &r)
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if err == nil {
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if resultIsEmpty(resp) {
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// Soft failure: record it and try the next slot. Deliberately
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// NOT a hard TierError — a hard error is reported to the client
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// verbatim when the whole chain fails, and "this one model was
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// unhelpful" is not the client's problem to debug.
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hard = append(hard, TierError{
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Tier: tn.Tier, Source: sl.Source, Model: sl.Model,
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Err: errors.New(emptyResultReason),
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})
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continue
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}
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return tierResult{resp: resp, src: sl.Source, model: sl.Model}
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}
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if ctx.Err() != nil {
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return tierResult{}
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}
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if errors.Is(err, types.ErrBusy) {
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continue
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}
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hard = append(hard, TierError{Tier: tn.Tier, Source: sl.Source, Model: sl.Model, Err: err})
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}
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return tierResult{hard: hard}
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}
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|
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// TraceKind classifies one step of an AUTO chain walk.
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type TraceKind string
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const (
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// TraceTierSkip: the whole tier was skipped — every slot was cooling,
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// quota-exhausted, or none was schedulable. Reason says which.
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TraceTierSkip TraceKind = "tier_skip"
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// TraceSlotFail: one slot failed hard (upstream error / bad adapter). The
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// walk continues to the next slot or tier.
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TraceSlotFail TraceKind = "slot_fail"
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// TraceTierBusy: the tier was fully busy and the bounded wait expired.
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TraceTierBusy TraceKind = "tier_busy"
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// TraceSelected: this slot served the request. Exactly one per successful
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// chain walk, and the last event emitted.
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TraceSelected TraceKind = "selected"
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)
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// TraceEvent is one observable step of an AUTO chain walk.
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//
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// WHY THIS EXISTS: chainDrive's return value is (resp, src, model, err), so a
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// caller learns only which slot finally served the request. Everything the
|
|
// scheduler decided on the way there — which tiers it skipped and WHY, which
|
|
// slots hard-failed, whether a tier was merely busy — was computed and then
|
|
// discarded. That is invisible to operators and to plugins: "tier 1 was cooling
|
|
// so we degraded to tier 3" looked exactly like "tier 1 served it".
|
|
//
|
|
// The walk already accumulates this in ChainErr, but ONLY on total failure, and
|
|
// ChainErr is an error return, not a record. Emitting a trace as it happens
|
|
// covers the far more common case: a request that SUCCEEDED after degrading.
|
|
//
|
|
// Design constraints:
|
|
// - scheduler stays dependency-free and independently testable. A TraceEvent
|
|
// is a plain struct in this package and the sink is a func parameter, so no
|
|
// import is added and no test has to change to observe a walk.
|
|
// - The sink is optional (nil = emit nothing). The overhead on the hot path
|
|
// is one nil check per event.
|
|
// - Events are OBSERVATION ONLY. Nothing in the scheduler branches on them,
|
|
// and the gateway does not feed them back into routing, cooldown or quota —
|
|
// see docs/plugins.md for why accounting and enforcement are kept apart.
|
|
type TraceEvent struct {
|
|
Kind TraceKind
|
|
Tier int
|
|
Source string
|
|
Model string
|
|
Reason string // human-readable, for TraceTierSkip / TraceSlotFail
|
|
Err string // the underlying error text, for TraceSlotFail
|
|
// Attempt counts the 1-based slot attempt within the whole walk.
|
|
Attempt int
|
|
}
|
|
|
|
// TraceSink receives chain-walk events. It must not block: it is called from the
|
|
// request path, and a slow sink slows the request.
|
|
type TraceSink func(TraceEvent)
|
|
|
|
// chainDrive runs a request down the chain (plan 2.3): tiers ascending (tier
|
|
// 1, the highest priority, first), per-tier round-robin starting at the tier
|
|
// cursor, same-tier runs ordered by preference (negative prefs sink but stay
|
|
// reachable). Quota-exhausted and cooling slots are filtered up front; a
|
|
// fully busy tier is polled for a bounded time before falling through.
|
|
// Failures are summarized in *ChainErr for the caller to map to HTTP 503.
|
|
//
|
|
// trace may be nil; when set it receives one event per observable step.
|
|
func (s *Scheduler) chainDrive(ctx context.Context, chain *Chain, req *types.ChatRequest, exhausted func(*Slot) bool, stream bool, trace TraceSink) (*types.UnifiedResponse, <-chan types.UnifiedChunk, string, string, error) {
|
|
emit := func(ev TraceEvent) {
|
|
if trace != nil {
|
|
trace(ev)
|
|
}
|
|
}
|
|
attempt := 0
|
|
if chain == nil || len(chain.Tiers) == 0 {
|
|
return nil, nil, "", "", fmt.Errorf("no auto slot configured")
|
|
}
|
|
var ce ChainErr
|
|
for _, tn := range chain.Tiers {
|
|
// initial filter: quota-exhausted slots are dropped, cooling slots are
|
|
// dropped unless they qualify as half-cooldown probes (appended last).
|
|
cands := collectCands(tn.Slots, exhausted)
|
|
if len(cands) == 0 {
|
|
reason := "no schedulable slot (cooling or quota exhausted)"
|
|
ce.Skipped = append(ce.Skipped, fmt.Sprintf("tier %d: %s", tn.Tier, reason))
|
|
emit(TraceEvent{Kind: TraceTierSkip, Tier: tn.Tier, Reason: reason})
|
|
continue
|
|
}
|
|
// No Pref sort: load balancing is done by round-robin cursor.
|
|
// Persistently failing slots are excluded by ModelSchedulable
|
|
// (which checks Pref > prefMin).
|
|
base := tn.NextStart()
|
|
res := runTier(ctx, tn, cands, base, req, stream)
|
|
if res.resp != nil || res.chunks != nil {
|
|
attempt++
|
|
emit(TraceEvent{Kind: TraceSelected, Tier: tn.Tier, Source: res.src, Model: res.model, Attempt: attempt})
|
|
releaseProbes(cands)
|
|
return res.resp, res.chunks, res.src, res.model, nil
|
|
}
|
|
if ctx.Err() != nil {
|
|
releaseProbes(cands)
|
|
return nil, nil, "", "", ctx.Err()
|
|
}
|
|
if len(res.hard) > 0 {
|
|
ce.Tiers = append(ce.Tiers, res.hard...)
|
|
for _, h := range res.hard {
|
|
attempt++
|
|
emit(TraceEvent{
|
|
Kind: TraceSlotFail, Tier: tn.Tier, Source: h.Source, Model: h.Model,
|
|
Err: types.OneLine(h.Err.Error(), 200), Attempt: attempt,
|
|
})
|
|
}
|
|
releaseProbes(cands)
|
|
continue // hard failures: fall through to the next tier, no waiting
|
|
}
|
|
// every candidate was busy or cooling: bounded poll before downgrading
|
|
if err := s.pollBusyTier(ctx, tn, cands, base, req, stream, &ce); err != nil {
|
|
releaseProbes(cands)
|
|
if r, ok := err.(*tierSuccess); ok {
|
|
attempt++
|
|
emit(TraceEvent{Kind: TraceSelected, Tier: tn.Tier, Source: r.res.src, Model: r.res.model, Attempt: attempt})
|
|
return r.res.resp, r.res.chunks, r.res.src, r.res.model, nil
|
|
}
|
|
return nil, nil, "", "", err
|
|
}
|
|
emit(TraceEvent{Kind: TraceTierBusy, Tier: tn.Tier, Reason: fmt.Sprintf("no free slot within %v", busyWait)})
|
|
releaseProbes(cands)
|
|
}
|
|
if len(ce.Tiers) == 0 && len(ce.Skipped) == 0 {
|
|
return nil, nil, "", "", fmt.Errorf("no auto slot configured")
|
|
}
|
|
return nil, nil, "", "", &ce
|
|
}
|
|
|
|
// tierSuccess carries a successful result out of pollBusyTier through the error
|
|
// return. It is never surfaced to callers of chainDrive.
|
|
type tierSuccess struct{ res tierResult }
|
|
|
|
func (t *tierSuccess) Error() string { return "tier success" }
|
|
|
|
// pollBusyTier waits a bounded time for a fully-busy tier to free a slot,
|
|
// retrying the pass while cooldowns expire. It returns nil when the tier should
|
|
// be abandoned (caller falls through to the next tier), a *tierSuccess when a
|
|
// retry succeeded, or a context error.
|
|
func (s *Scheduler) pollBusyTier(ctx context.Context, tn *TierNode, cands []candidate, base int64, req *types.ChatRequest, stream bool, ce *ChainErr) error {
|
|
deadline := time.Now().Add(busyWait)
|
|
timer := time.NewTimer(busyPoll)
|
|
defer timer.Stop()
|
|
for {
|
|
select {
|
|
case <-ctx.Done():
|
|
return ctx.Err()
|
|
case <-timer.C:
|
|
}
|
|
if time.Now().After(deadline) {
|
|
ce.Skipped = append(ce.Skipped, fmt.Sprintf("tier %d: no free slot within %v", tn.Tier, busyWait))
|
|
return nil
|
|
}
|
|
// refresh candidates: cooldowns may have expired meanwhile. Probe
|
|
// candidates keep their already-claimed permit and stay eligible.
|
|
var again []candidate
|
|
for _, c := range cands {
|
|
if c.probe || c.slot.Prov.ModelAvailable(c.slot.Model) {
|
|
again = append(again, c)
|
|
}
|
|
}
|
|
if len(again) == 0 {
|
|
ce.Skipped = append(ce.Skipped, fmt.Sprintf("tier %d: no free slot within %v", tn.Tier, busyWait))
|
|
return nil
|
|
}
|
|
res := runTier(ctx, tn, again, base, req, stream)
|
|
if res.resp != nil || res.chunks != nil {
|
|
return &tierSuccess{res: res}
|
|
}
|
|
if ctx.Err() != nil {
|
|
return ctx.Err()
|
|
}
|
|
if len(res.hard) > 0 {
|
|
ce.Tiers = append(ce.Tiers, res.hard...)
|
|
return nil // hard failure while waiting: stop waiting, fall through
|
|
}
|
|
timer.Reset(busyPoll)
|
|
}
|
|
}
|
|
|
|
// ChainChat runs a non-streaming AUTO request down the chain. exhausted, when
|
|
// non-nil, decides slot token-quota exhaustion. Returns the response, the
|
|
// serving source and the exact model id used; on total failure a *ChainErr
|
|
// summarizing every tier.
|
|
func (s *Scheduler) ChainChat(ctx context.Context, chain *Chain, req *types.ChatRequest, exhausted func(*Slot) bool, trace TraceSink) (*types.UnifiedResponse, string, string, error) {
|
|
resp, _, src, model, err := s.chainDrive(ctx, chain, req, exhausted, false, trace)
|
|
return resp, src, model, err
|
|
}
|
|
|
|
// ChainChatStream runs a streaming AUTO request down the chain. A slot is
|
|
// abandoned only on connect failures / busy (before its first chunk); after a
|
|
// stream starts it is pinned. Same return contract as ChainChat.
|
|
func (s *Scheduler) ChainChatStream(ctx context.Context, chain *Chain, req *types.ChatRequest, exhausted func(*Slot) bool, trace TraceSink) (<-chan types.UnifiedChunk, string, string, error) {
|
|
_, chunks, src, model, err := s.chainDrive(ctx, chain, req, exhausted, true, trace)
|
|
return chunks, src, model, err
|
|
}
|
|
|
|
// ChainImage runs an image-generation AUTO request down the chain: tiers
|
|
// ascending (tier 1 highest priority), per-tier round-robin, same-tier order
|
|
// by preference. Each slot's model is pinned to its own image id (ModelFor),
|
|
// so a fallback switches per source. Cooling-down slots are skipped. Returns
|
|
// the response, serving source and the exact model id used; on total failure
|
|
// a *ChainErr summarizing every tier.
|
|
func (s *Scheduler) ChainImage(ctx context.Context, chain *Chain, req *types.ImageGenRequest) (*types.UnifiedResponse, string, string, error) {
|
|
if chain == nil || len(chain.Tiers) == 0 {
|
|
return nil, "", "", fmt.Errorf("no image auto slot configured")
|
|
}
|
|
var ce ChainErr
|
|
for _, tn := range chain.Tiers {
|
|
cands := collectCands(tn.Slots, nil)
|
|
if len(cands) == 0 {
|
|
ce.Skipped = append(ce.Skipped, fmt.Sprintf("tier %d: no schedulable slot (cooling)", tn.Tier))
|
|
continue
|
|
}
|
|
// No Pref sort: load balancing is done by round-robin cursor.
|
|
base := tn.NextStart()
|
|
norm := normalCount(cands)
|
|
var hard []TierError
|
|
for i := 0; i < len(cands); i++ {
|
|
var c candidate
|
|
if i < norm {
|
|
c = cands[(int(base)+i)%norm]
|
|
} else {
|
|
c = cands[i]
|
|
}
|
|
sl := c.slot
|
|
if !c.probe && !sl.Prov.ModelAvailable(sl.Model) {
|
|
continue
|
|
}
|
|
r := *req
|
|
r.Model = sl.Model
|
|
resp, err := sl.Prov.Image(ctx, &r)
|
|
if ctx.Err() != nil {
|
|
releaseProbes(cands)
|
|
return nil, "", "", ctx.Err()
|
|
}
|
|
if err == nil {
|
|
releaseProbes(cands)
|
|
return resp, sl.Source, sl.Model, nil
|
|
}
|
|
if errors.Is(err, types.ErrBusy) {
|
|
continue
|
|
}
|
|
hard = append(hard, TierError{Tier: tn.Tier, Source: sl.Source, Model: sl.Model, Err: err})
|
|
}
|
|
releaseProbes(cands)
|
|
if len(hard) > 0 {
|
|
ce.Tiers = append(ce.Tiers, hard...)
|
|
}
|
|
}
|
|
if len(ce.Tiers) == 0 && len(ce.Skipped) == 0 {
|
|
return nil, "", "", fmt.Errorf("no image auto slot configured")
|
|
}
|
|
return nil, "", "", &ce
|
|
}
|
|
|
|
// ---- direct scheduling ----
|
|
|
|
// Chat runs a chat request across cands, falling back on failure. Each
|
|
// candidate receives a request pinned to its own model (ModelFor), so a
|
|
// fallback switches the model id per provider instead of reusing the first
|
|
// candidate's model name. On success it returns the response together with
|
|
// the name of the provider and the exact model id that served the request.
|
|
// A candidate whose (source, model) pair is cooling down is skipped like a
|
|
// busy one — direct paths share the "cooldown is the only hard skip"
|
|
// semantics of the AUTO chain (plan 2.3/2.5); otherwise persistent direct
|
|
// traffic would keep renewing a capped auth cooldown forever.
|
|
func (s *Scheduler) Chat(ctx context.Context, cands []Provider, req *types.ChatRequest) (*types.UnifiedResponse, string, string, error) {
|
|
attempts := s.MaxRetries + 1
|
|
var lastErr error
|
|
for i := 0; i < attempts && i < len(cands); i++ {
|
|
p := cands[i]
|
|
r := *req
|
|
r.Model = p.ModelFor(req.Model)
|
|
ok, isProbe := p.ModelSchedulable(r.Model)
|
|
if !ok {
|
|
lastErr = fmt.Errorf("provider %s: model %q cooling down", p.Name(), r.Model)
|
|
continue
|
|
}
|
|
resp, err := p.Chat(ctx, &r)
|
|
if isProbe {
|
|
p.ProbeDone(r.Model)
|
|
}
|
|
if ctx.Err() != nil {
|
|
return nil, "", "", ctx.Err()
|
|
}
|
|
if err == nil {
|
|
return resp, p.Name(), r.Model, nil
|
|
}
|
|
lastErr = fmt.Errorf("provider %s: %w", p.Name(), err)
|
|
}
|
|
if lastErr == nil {
|
|
if len(cands) == 0 {
|
|
lastErr = fmt.Errorf("no provider available")
|
|
}
|
|
}
|
|
return nil, "", "", lastErr
|
|
}
|
|
|
|
// ChatStream runs a streaming chat across cands, falling back early on
|
|
// connect errors. The request model is pinned per candidate like Chat. On
|
|
// success it returns the chunk channel plus the serving provider name and
|
|
// model id.
|
|
func (s *Scheduler) ChatStream(ctx context.Context, cands []Provider, req *types.ChatRequest) (<-chan types.UnifiedChunk, string, string, error) {
|
|
attempts := s.MaxRetries + 1
|
|
var lastErr error
|
|
for i := 0; i < attempts && i < len(cands); i++ {
|
|
p := cands[i]
|
|
r := *req
|
|
r.Model = p.ModelFor(req.Model)
|
|
ok, isProbe := p.ModelSchedulable(r.Model)
|
|
if !ok {
|
|
lastErr = fmt.Errorf("provider %s: model %q cooling down", p.Name(), r.Model)
|
|
continue
|
|
}
|
|
resp, err := p.ChatStream(ctx, &r)
|
|
if isProbe {
|
|
p.ProbeDone(r.Model)
|
|
}
|
|
if err == nil {
|
|
return resp, p.Name(), r.Model, nil
|
|
}
|
|
lastErr = fmt.Errorf("provider %s: %w", p.Name(), err)
|
|
}
|
|
if lastErr == nil && len(cands) == 0 {
|
|
lastErr = fmt.Errorf("no provider available")
|
|
}
|
|
return nil, "", "", lastErr
|
|
}
|
|
|
|
// Image runs an image-generation request across cands; returns the used
|
|
// provider name on success.
|
|
func (s *Scheduler) Image(ctx context.Context, cands []Provider, req *types.ImageGenRequest) (*types.UnifiedResponse, string, error) {
|
|
attempts := s.MaxRetries + 1
|
|
var lastErr error
|
|
for i := 0; i < attempts && i < len(cands); i++ {
|
|
p := cands[i]
|
|
im := p.ModelFor(req.Model)
|
|
ok, isProbe := p.ModelSchedulable(im)
|
|
if !ok {
|
|
lastErr = fmt.Errorf("provider %s: model %q cooling down", p.Name(), im)
|
|
continue
|
|
}
|
|
resp, err := p.Image(ctx, req)
|
|
if isProbe {
|
|
p.ProbeDone(im)
|
|
}
|
|
if err == nil {
|
|
return resp, p.Name(), nil
|
|
}
|
|
lastErr = fmt.Errorf("provider %s: %w", p.Name(), err)
|
|
}
|
|
if lastErr == nil && len(cands) == 0 {
|
|
lastErr = fmt.Errorf("no provider available")
|
|
}
|
|
return nil, "", lastErr
|
|
}
|