mirror of
https://gitcode.com/JianFeeeee/ModelRouter.git
synced 2026-09-19 16:39:15 +00:00
659 lines
15 KiB
Go
659 lines
15 KiB
Go
// Package lua implements the adapter runtime: bundles/loads *.lua adapter
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// scripts, exposes json/string helpers, and lets Go call the protocol
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// transform functions plus a build_headers signature hook.
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//
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// The runtime uses LuaJIT (github.com/aarzilli/golua) so every adapter runs on
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// an independent interpreter state. Because a lua.State is NOT goroutine-safe,
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// each adapter owns a pool of workers (states); the pool size equals the sum
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// of max_concurrent over all sources that use the adapter, and a worker is
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// checked out for the duration of a single hook call.
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package lua
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import (
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"crypto/hmac"
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"crypto/sha256"
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"embed"
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"encoding/base64"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"sort"
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"strconv"
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"strings"
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"sync"
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// golua exposes the LuaJIT C API. Build with -tags luajit so the cgo
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// LDFLAGS resolve to -lluajit-5.1 (see golua's lua.go).
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golua "github.com/aarzilli/golua/lua"
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)
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//go:embed adapters/*.lua
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var bundledAdapters embed.FS
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// adapterGlobal is the reserved global holding the adapter table after the
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// worker boots the script. A reserved name avoids clashing with user code.
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const adapterGlobal = "__llmsproxy_adapter"
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type APIAdapter struct {
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Name string `json:"name"`
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Version string `json:"version"`
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}
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// worker wraps one LuaJIT interpreter state. Not goroutine-safe; each worker
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// is used by exactly one goroutine at a time, checked out from its pool.
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type worker struct {
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L *golua.State
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}
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func (w *worker) close() {
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if w.L != nil {
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w.L.Close()
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}
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}
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// staticInfo caches the immutable fields of an adapter script, extracted once
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// at load time. Endpoint() and the static headers fallback read from here so
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// they never churn a pooled worker.
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type staticInfo struct {
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name string
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version string
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endpoint string
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headers map[string]string
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}
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// adapterPool owns the worker states for one adapter. Idle workers are held in
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// a slice guarded by a cond; up to target workers are created lazily.
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type adapterPool struct {
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name string
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script string
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static staticInfo
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mu sync.Mutex
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cond *sync.Cond
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idle []*worker
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created int
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target int
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closed bool
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}
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func newAdapterPool(name, script string, static staticInfo) *adapterPool {
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p := &adapterPool{name: name, script: script, static: static, target: 1}
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p.cond = sync.NewCond(&p.mu)
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return p
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}
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func (p *adapterPool) setTarget(n int) {
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p.mu.Lock()
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p.target = n
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p.cond.Broadcast()
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p.mu.Unlock()
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}
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// boot creates a fresh LuaJIT state, registers the shared globals and executes
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// the adapter script, storing the returned adapter table in the state.
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func (p *adapterPool) boot() (*worker, error) {
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L := golua.NewState()
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L.OpenLibs()
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setupGlobals(L)
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if err := L.DoString(p.script); err != nil {
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L.Close()
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return nil, fmt.Errorf("compile adapter %s: %w", p.name, err)
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}
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if L.Type(-1) != golua.LUA_TTABLE {
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L.Close()
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return nil, fmt.Errorf("adapter %s must return a table", p.name)
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}
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L.SetGlobal(adapterGlobal)
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L.SetTop(0)
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return &worker{L: L}, nil
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}
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func (p *adapterPool) acquire() (*worker, error) {
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p.mu.Lock()
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for {
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if p.closed {
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p.mu.Unlock()
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return nil, fmt.Errorf("adapter %s pool closed", p.name)
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}
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if n := len(p.idle); n > 0 {
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w := p.idle[n-1]
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p.idle = p.idle[:n-1]
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p.mu.Unlock()
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return w, nil
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}
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if p.created < p.target {
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p.created++
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break
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}
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p.cond.Wait()
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}
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p.mu.Unlock()
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w, err := p.boot()
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if err != nil {
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p.mu.Lock()
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p.created--
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p.cond.Signal()
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p.mu.Unlock()
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return nil, err
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}
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return w, nil
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}
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func (p *adapterPool) release(w *worker) {
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w.L.SetTop(0)
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p.mu.Lock()
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if p.closed {
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p.mu.Unlock()
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w.close()
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return
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}
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p.idle = append(p.idle, w)
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p.cond.Signal()
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p.mu.Unlock()
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}
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func (p *adapterPool) shutdown() {
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p.mu.Lock()
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p.closed = true
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idle := p.idle
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p.idle = nil
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p.cond.Broadcast()
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p.mu.Unlock()
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for _, w := range idle {
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w.close()
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}
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}
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// VM aggregates per-adapter worker pools. All exported methods are safe for
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// concurrent use.
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type VM struct {
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mu sync.RWMutex
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dir string
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pools map[string]*adapterPool
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}
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func NewVM(dir string) *VM {
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return &VM{dir: dir, pools: map[string]*adapterPool{}}
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}
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func (v *VM) Start() error {
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if v.dir == "" {
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return nil
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}
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if err := os.MkdirAll(v.dir, 0755); err != nil {
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return fmt.Errorf("mkdir adapter dir: %w", err)
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}
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if err := v.writeBundledAdapters(); err != nil {
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return err
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}
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entries, err := os.ReadDir(v.dir)
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if err != nil {
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return err
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}
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for _, e := range entries {
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if filepath.Ext(e.Name()) != ".lua" {
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continue
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}
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if err := v.LoadAdapter(filepath.Join(v.dir, e.Name())); err != nil {
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fmt.Printf("[lua] preload %s: %v\n", e.Name(), err)
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}
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}
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return nil
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}
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func (v *VM) Stop() {
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v.mu.Lock()
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pools := v.pools
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v.pools = map[string]*adapterPool{}
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v.mu.Unlock()
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for _, p := range pools {
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p.shutdown()
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}
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}
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// ConfigureConcurrency sets each adapter's worker target to the sum of
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// max_concurrent of every source using it. Values below one are clamped to 1.
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func (v *VM) ConfigureConcurrency(adapterConcurrency map[string]int) {
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v.mu.RLock()
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defer v.mu.RUnlock()
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for name, n := range adapterConcurrency {
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if p, ok := v.pools[name]; ok {
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if n < 1 {
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n = 1
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}
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p.setTarget(n)
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}
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}
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}
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func (v *VM) ListAdapters() []APIAdapter {
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v.mu.RLock()
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defer v.mu.RUnlock()
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list := make([]APIAdapter, 0, len(v.pools))
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for name, p := range v.pools {
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list = append(list, APIAdapter{Name: name, Version: p.static.version})
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}
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sort.Slice(list, func(i, j int) bool { return list[i].Name < list[j].Name })
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return list
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}
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// LoadAdapter compiles and registers an adapter script from a file.
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func (v *VM) LoadAdapter(path string) error {
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data, err := os.ReadFile(path)
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if err != nil {
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return fmt.Errorf("read adapter: %w", err)
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}
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name := strings.TrimSuffix(filepath.Base(path), filepath.Ext(path))
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return v.LoadAdapterSource(name, string(data))
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}
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// LoadAdapterSource registers an adapter from source code. Replacing an
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// existing adapter shuts the old pool down and re-boots lazily.
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func (v *VM) LoadAdapterSource(name, code string) error {
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static, err := inspectScript(name, code)
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if err != nil {
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return err
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}
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target := 1
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v.mu.RLock()
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if p, ok := v.pools[static.name]; ok {
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target = p.target
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}
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v.mu.RUnlock()
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v.mu.Lock()
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if p, ok := v.pools[static.name]; ok {
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p.shutdown()
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}
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p := newAdapterPool(static.name, code, *static)
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p.setTarget(target)
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v.pools[static.name] = p
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v.mu.Unlock()
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return nil
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}
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// RemoveAdapter evicts an adapter and shuts its workers down.
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func (v *VM) RemoveAdapter(name string) {
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v.mu.Lock()
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p := v.pools[name]
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delete(v.pools, name)
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v.mu.Unlock()
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if p != nil {
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p.shutdown()
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}
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}
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func (v *VM) pool(name string) *adapterPool {
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v.mu.RLock()
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defer v.mu.RUnlock()
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return v.pools[name]
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}
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func (v *VM) writeBundledAdapters() error {
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known := []string{"openai", "anthropic", "deepseek", "gemini", "github", "groq", "mistral", "ollama", "kimicode"}
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for _, name := range known {
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dst := filepath.Join(v.dir, name+".lua")
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if _, err := os.Stat(dst); err == nil {
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continue
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}
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data, err := bundledAdapters.ReadFile("adapters/" + name + ".lua")
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if err != nil {
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continue
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}
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if err := os.WriteFile(dst, data, 0644); err != nil {
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return err
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}
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}
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return nil
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}
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// Transform runs adapter.Fn(raw) and returns the resulting string.
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func (v *VM) Transform(name, fn, raw string) (string, error) {
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p := v.pool(name)
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if p == nil {
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return "", fmt.Errorf("adapter %s not loaded", name)
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}
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w, err := p.acquire()
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if err != nil {
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return "", err
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}
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defer p.release(w)
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L := w.L
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L.SetTop(0)
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defer L.SetTop(0)
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L.GetGlobal(adapterGlobal)
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if L.IsNil(-1) {
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return "", fmt.Errorf("adapter %s has no table", name)
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}
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L.GetField(-1, fn)
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if L.IsNil(-1) || !L.IsFunction(-1) {
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return "", fmt.Errorf("adapter %s missing %s", name, fn)
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}
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L.PushString(raw)
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if err := L.Call(1, 1); err != nil {
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return "", fmt.Errorf("%s: %w", fn, err)
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}
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return L.ToString(-1), nil
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}
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// BuildHeaders executes adapter.build_headers(meta). If the adapter defines no
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// build_headers hook, it falls back to the static adapter.headers table.
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func (v *VM) BuildHeaders(name string, meta map[string]interface{}) (map[string]string, error) {
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p := v.pool(name)
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if p == nil {
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return nil, fmt.Errorf("adapter %s not loaded", name)
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}
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w, err := p.acquire()
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if err != nil {
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return nil, err
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}
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defer p.release(w)
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L := w.L
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L.SetTop(0)
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defer L.SetTop(0)
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L.GetGlobal(adapterGlobal)
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if L.IsNil(-1) {
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return nil, fmt.Errorf("adapter %s has no table", name)
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}
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L.GetField(-1, "build_headers")
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if !L.IsFunction(-1) {
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// no hook: fall back to the static headers captured at load time
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p.mu.Lock()
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hdr := make(map[string]string, len(p.static.headers))
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for k, h := range p.static.headers {
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hdr[k] = h
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}
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p.mu.Unlock()
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return hdr, nil
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}
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L.SetTop(0)
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L.GetGlobal(adapterGlobal)
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L.GetField(-1, "build_headers")
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pushGoValue(L, meta)
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if err := L.Call(1, 1); err != nil {
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return nil, fmt.Errorf("build_headers: %w", err)
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}
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if L.Type(-1) != golua.LUA_TTABLE {
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return nil, fmt.Errorf("build_headers returned non-table")
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}
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headers := map[string]string{}
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luaTableToMap(L, -1, headers)
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return headers, nil
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}
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func (v *VM) Endpoint(name string) string {
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p := v.pool(name)
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if p == nil {
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return ""
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}
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p.mu.Lock()
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defer p.mu.Unlock()
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return p.static.endpoint
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}
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// ---- static inspection (compile-once at load time) ----
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func inspectScript(name, code string) (*staticInfo, error) {
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L := golua.NewState()
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L.OpenLibs()
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setupGlobals(L)
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if err := L.DoString(code); err != nil {
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L.Close()
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return nil, fmt.Errorf("compile adapter: %w", err)
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}
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if L.Type(-1) != golua.LUA_TTABLE {
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L.Close()
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return nil, fmt.Errorf("adapter script must return a table")
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}
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info := &staticInfo{name: name, headers: map[string]string{}}
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if n := readString(L, -1, "name"); n != "" {
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info.name = n
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}
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info.version = readString(L, -1, "version")
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info.endpoint = readString(L, -1, "endpoint")
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if getFieldBatch(L, "headers") {
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luaTableToMap(L, -1, info.headers)
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L.Pop(1)
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} else {
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L.Pop(1)
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}
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L.Close()
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return info, nil
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}
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// getFieldBatch fetches field of the table at the top of the stack and returns
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// true when the fetched value (now at the top) is a table.
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func getFieldBatch(L *golua.State, field string) bool {
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L.GetField(-1, field)
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return L.Type(-1) == golua.LUA_TTABLE
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}
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func readString(L *golua.State, tableIdx int, field string) string {
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L.GetField(tableIdx, field)
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defer L.Pop(1)
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if L.Type(-1) == golua.LUA_TNIL || L.Type(-1) == golua.LUA_TNONE {
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return ""
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}
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return normalizeString(L, -1)
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}
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func normalizeString(L *golua.State, idx int) string {
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if L.Type(idx) == golua.LUA_TNUMBER {
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n := L.ToNumber(idx)
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return strconv.FormatFloat(n, 'f', -1, 64)
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}
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return L.ToString(idx)
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}
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// ---- shared globals installed into every worker state ----
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// restorePcall puts the real pcall/xpcall back in place. golua's OpenLibs
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// replaces them with unsafe_ variants (it captures errors via its own panic
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// handler); the built-in adapters rely on pcall for soft error handling.
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func restorePcall(L *golua.State) {
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for _, name := range []string{"pcall", "xpcall"} {
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L.GetGlobal("unsafe_" + name)
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if !L.IsNil(-1) {
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L.SetGlobal(name)
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} else {
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L.Pop(1)
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}
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}
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}
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func setupGlobals(L *golua.State) {
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restorePcall(L)
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buildJSONTable(L)
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registerFn(L, "hmac_sha256_hex", func(L *golua.State) int {
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key := L.ToString(1)
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data := L.ToString(2)
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m := hmac.New(sha256.New, []byte(key))
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m.Write([]byte(data))
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L.PushString(hex.EncodeToString(m.Sum(nil)))
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return 1
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})
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registerFn(L, "sha256_hex", func(L *golua.State) int {
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h := sha256.Sum256([]byte(L.ToString(1)))
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L.PushString(hex.EncodeToString(h[:]))
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return 1
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})
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registerFn(L, "base64_encode", func(L *golua.State) int {
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L.PushString(base64.StdEncoding.EncodeToString([]byte(L.ToString(1))))
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return 1
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})
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registerFn(L, "tohex", func(L *golua.State) int {
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L.PushString(hex.EncodeToString([]byte(L.ToString(1))))
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return 1
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})
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registerFn(L, "log", func(L *golua.State) int {
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fmt.Printf("[adapter/%s] %s\n", L.ToString(1), L.ToString(2))
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return 0
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})
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}
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func buildJSONTable(L *golua.State) {
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L.NewTable()
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for _, name := range []string{"encode", "decode"} {
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var fn golua.LuaGoFunction
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switch name {
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case "encode":
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fn = func(L *golua.State) int {
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b, err := jsonEncode(luaValueToGo(L, 1))
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if err != nil {
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L.PushString("null")
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return 1
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}
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L.PushString(string(b))
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return 1
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}
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case "decode":
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fn = func(L *golua.State) int {
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v, err := jsonDecode(L.ToString(1))
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if err != nil {
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L.PushNil()
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return 1
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}
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pushGoValue(L, v)
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return 1
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}
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}
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L.PushGoClosure(fn)
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L.SetField(-2, name)
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}
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L.SetGlobal("json")
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}
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func registerFn(L *golua.State, name string, fn golua.LuaGoFunction) {
|
|
L.PushGoClosure(fn)
|
|
L.SetGlobal(name)
|
|
}
|
|
|
|
// ---- value conversions ----
|
|
|
|
func luaValueToGo(L *golua.State, idx int) interface{} {
|
|
switch L.Type(idx) {
|
|
case golua.LUA_TSTRING:
|
|
return L.ToString(idx)
|
|
case golua.LUA_TNUMBER:
|
|
return L.ToNumber(idx)
|
|
case golua.LUA_TBOOLEAN:
|
|
return L.ToBoolean(idx)
|
|
case golua.LUA_TTABLE:
|
|
return luaTableToGoValue(L, idx)
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// luaTableToGo value converts a Lua table to either []interface{} (array 1..n)
|
|
// or map[string]interface{}.
|
|
func luaTableToGoValue(L *golua.State, idx int) interface{} {
|
|
abs := idx
|
|
if idx < 0 {
|
|
abs = L.GetTop() + idx + 1
|
|
}
|
|
m := map[string]interface{}{}
|
|
allInt, n, maxK := true, 0, 0
|
|
L.PushNil()
|
|
for L.Next(abs) != 0 {
|
|
kt := L.Type(-2)
|
|
if kt == golua.LUA_TNUMBER {
|
|
k := int(L.ToNumber(-2))
|
|
if k > maxK {
|
|
maxK = k
|
|
}
|
|
} else {
|
|
allInt = false
|
|
}
|
|
m[keyToString(L, -2)] = luaValueToGo(L, -1)
|
|
L.Pop(1)
|
|
n++
|
|
}
|
|
if allInt && maxK > 0 && n == maxK {
|
|
arr := make([]interface{}, maxK)
|
|
for i := 1; i <= maxK; i++ {
|
|
arr[i-1] = m[strconv.Itoa(i)]
|
|
}
|
|
return arr
|
|
}
|
|
return m
|
|
}
|
|
|
|
func luaTableToMap(L *golua.State, idx int, dst map[string]string) {
|
|
abs := idx
|
|
if idx < 0 {
|
|
abs = L.GetTop() + idx + 1
|
|
}
|
|
L.PushNil()
|
|
for L.Next(abs) != 0 {
|
|
dst[keyToString(L, -2)] = normalizeString(L, -1)
|
|
L.Pop(1)
|
|
}
|
|
}
|
|
|
|
// keyToString reads the stack value at idx as a string without modifying the
|
|
// original (golua's ToString mutates numeric stack values in place, which
|
|
// would break the next lua_next call), then pops the temporary copy.
|
|
func keyToString(L *golua.State, idx int) string {
|
|
L.PushValue(idx)
|
|
defer L.Pop(1)
|
|
return normalizeString(L, -1)
|
|
}
|
|
|
|
func pushGoValue(L *golua.State, v interface{}) {
|
|
switch x := v.(type) {
|
|
case nil:
|
|
L.PushNil()
|
|
case string:
|
|
L.PushString(x)
|
|
case bool:
|
|
L.PushBoolean(x)
|
|
case int:
|
|
L.PushNumber(float64(x))
|
|
case int64:
|
|
L.PushNumber(float64(x))
|
|
case float64:
|
|
L.PushNumber(x)
|
|
case []interface{}:
|
|
L.NewTable()
|
|
for i, it := range x {
|
|
pushGoValue(L, it)
|
|
L.RawSeti(-2, i+1)
|
|
}
|
|
case map[string]interface{}:
|
|
L.NewTable()
|
|
for k, it := range x {
|
|
pushGoValue(L, it)
|
|
L.SetField(-2, k)
|
|
}
|
|
default:
|
|
if b, err := json.Marshal(x); err == nil {
|
|
var iv interface{}
|
|
if json.Unmarshal(b, &iv) == nil {
|
|
pushGoValue(L, iv)
|
|
return
|
|
}
|
|
}
|
|
L.PushNil()
|
|
}
|
|
}
|
|
|
|
func jsonEncode(v interface{}) ([]byte, error) { return json.Marshal(v) }
|
|
func jsonDecode(s string) (interface{}, error) {
|
|
var v interface{}
|
|
if err := json.Unmarshal([]byte(s), &v); err != nil {
|
|
return nil, err
|
|
}
|
|
return v, nil
|
|
}
|