Files
ModelRouter/internal/core/core.go
JianFeeeee d06210204b feat: config.yaml only, OpenRouter free models, remove runtime.json config
- Move all config (auto rules, keys) from runtime.json to config.yaml
- Store now only holds runtime sources (WebUI-created)
- Add OpenRouter free models to config.yaml
- One-time migration from legacy runtime.json on startup
- Fix gateway tests for new config structure
- Update core.go with migrateFromRuntime, saveConfig, seedKeys/seedAuto
- Remove SaveKey/KeyByValue/AutoRules from Store
- Add Config.Save() with YAML marshaling
- Update WebUI admin keys visibility (show all keys including admin)
- Bump binary to 11MB with luajit
2026-08-13 10:18:19 +08:00

578 lines
14 KiB
Go

// Package core wires together the Lua VM, provider registry, scheduler and
// runtime store and exposes management operations (hot reload, adapters,
// sources) for the web UI and gateway.
package core
import (
"crypto/rand"
"encoding/hex"
"fmt"
"os"
"path/filepath"
"sort"
"strings"
"sync/atomic"
"time"
"llmsproxy/internal/config"
"llmsproxy/internal/lua"
"llmsproxy/internal/provider"
"llmsproxy/internal/scheduler"
)
// Core owns the running configuration and adapters.
type Core struct {
cfg *config.Config
vm *lua.VM
store *config.Store
scheduler *scheduler.Scheduler
registry *provider.Registry
autoChain atomic.Pointer[scheduler.Chain]
}
// New builds the core from a config file plus runtime overlay.
func New(cfgPath string) (*Core, error) {
cfg, err := config.Load(cfgPath)
if err != nil {
return nil, err
}
return NewFromConfig(cfg)
}
// NewFromConfig builds the core from an already-loaded config.
func NewFromConfig(cfg *config.Config) (*Core, error) {
c := &Core{cfg: cfg}
c.vm = lua.NewVM(cfg.AdapterDir)
if err := c.vm.Start(); err != nil {
return nil, fmt.Errorf("lua vm: %w", err)
}
c.store = config.NewStore(cfg.RuntimeFile)
if err := c.store.Load(); err != nil {
return nil, fmt.Errorf("runtime store: %w", err)
}
c.scheduler = scheduler.New(buildRetries(cfg))
// One-time migration: lift auto rules and keys from legacy runtime.json
// into config.yaml so all configuration lives in one place.
c.migrateFromRuntime()
if err := c.seedKeys(); err != nil {
return nil, err
}
if err := c.seedAuto(); err != nil {
return nil, err
}
if err := c.rebuildRegistry(); err != nil {
return nil, err
}
return c, nil
}
// migrateFromRuntime lifts auto rules and keys from legacy runtime.json into
// c.cfg — but only if they are not already present in the YAML config. This
// lets people upgrade without losing their data; once migrated, the YAML file
// is authoritative and runtime.json's auto/keys are ignored.
func (c *Core) migrateFromRuntime() {
legacy := c.store.LoadLegacy()
if legacy == nil {
return
}
changed := false
if len(legacy.Auto) > 0 && len(c.cfg.Auto) == 0 {
c.cfg.Auto = legacy.Auto
changed = true
}
if len(legacy.Keys) > 0 && len(c.cfg.Keys) == 0 {
c.cfg.Keys = legacy.Keys
changed = true
}
if changed {
if err := c.cfg.Save(); err != nil {
fmt.Printf("[core] migrate to config.yaml: %v\n", err)
}
}
}
// seedAuto uses the existing auto rules from config.yaml, or creates an
// initial chain from legacy per-source model priority (first run only).
func (c *Core) seedAuto() error {
if len(c.cfg.Auto) > 0 {
return nil
}
type item struct {
model string
prio int
}
var flat []item
for _, s := range c.mergedSources() {
for _, m := range s.Models {
if m.Kind == "image" {
continue
}
flat = append(flat, item{m.ID, m.Priority})
}
}
sort.SliceStable(flat, func(i, j int) bool {
if flat[i].prio != flat[j].prio {
return flat[i].prio > flat[j].prio
}
return flat[i].model < flat[j].model
})
entries := make([]config.ModelScope, 0, len(flat))
for _, it := range flat {
entries = append(entries, config.ModelScope{Model: it.model})
}
c.cfg.Auto = entries
return c.cfg.Save()
}
// seedKeys ensures config.yaml has admin keys for every gateway_keys entry
// from the YAML config (once). After first save they become GWKey records
// in c.cfg.Keys and gateway_keys is no longer read for auth.
func (c *Core) seedKeys() error {
existing := map[string]bool{}
for _, k := range c.cfg.Keys {
existing[k.Key] = true
}
changed := false
for i, raw := range c.cfg.GatewayKeys {
if raw == "" || existing[raw] {
continue
}
name := "admin"
if i > 0 {
name = fmt.Sprintf("admin-%d", i+1)
}
c.cfg.Keys = append(c.cfg.Keys, config.GWKey{
Key: raw,
Role: "admin",
Name: name,
CreatedAt: time.Now().Unix(),
Seed: true,
})
changed = true
}
if changed {
return c.cfg.Save()
}
return nil
}
// saveConfig writes the current config (including auto rules and keys) back
// to config.yaml.
func (c *Core) saveConfig() error {
return c.cfg.Save()
}
func buildRetries(cfg *config.Config) int {
return len(cfg.Sources)
}
// VM exposes the Lua adapter runtime.
func (c *Core) VM() *lua.VM { return c.vm }
func (c *Core) Scheduler() *scheduler.Scheduler { return c.scheduler }
func (c *Core) Registry() *provider.Registry { return c.registry }
// AutoChain returns the current AUTO scheduling chain.
func (c *Core) AutoChain() *scheduler.Chain { return c.autoChain.Load() }
func (c *Core) DefaultModel() string { return c.cfg.DefaultModel }
func (c *Core) GatewayKeys() []string { return c.cfg.GatewayKeys }
func (c *Core) Listen() string { return c.cfg.Listen }
func (c *Core) TLS() (cert, key string) {
return c.cfg.TLSCertFile, c.cfg.TLSKeyFile
}
func (c *Core) PublicBaseURL() string { return c.cfg.PublicBaseURL }
// ---- gateway key management (web UI) ----
// ListKeys returns all gateway keys (admin view).
func (c *Core) ListKeys() []config.GWKey {
out := make([]config.GWKey, len(c.cfg.Keys))
copy(out, c.cfg.Keys)
return out
}
// FindKey looks up a gateway key record by its secret value.
func (c *Core) FindKey(key string) (config.GWKey, bool) {
for _, k := range c.cfg.Keys {
if k.Key == key {
return k, true
}
}
return config.GWKey{}, false
}
// CreateKey builds a new random gateway key and persists it to config.yaml.
func (c *Core) CreateKey(name, role string, models []config.ModelScope, note string) (config.GWKey, error) {
models = cleanScopes(models)
key := make([]byte, 16)
if _, err := rand.Read(key); err != nil {
return config.GWKey{}, err
}
rec := config.GWKey{
Key: "sk-gw-" + hex.EncodeToString(key),
Role: role,
Name: name,
Models: models,
Note: note,
CreatedAt: time.Now().Unix(),
}
if rec.Role == "" {
rec.Role = "user"
}
c.cfg.Keys = append(c.cfg.Keys, rec)
if err := c.saveConfig(); err != nil {
return config.GWKey{}, err
}
return rec, nil
}
// UpdateKey mutates a key's name/role/model scope and persists it.
func (c *Core) UpdateKey(key, name, role string, models []config.ModelScope, note string) (config.GWKey, error) {
for i, k := range c.cfg.Keys {
if k.Key == key {
if name != "" {
c.cfg.Keys[i].Name = name
}
if role == "admin" || role == "user" {
c.cfg.Keys[i].Role = role
}
c.cfg.Keys[i].Models = cleanScopes(models)
c.cfg.Keys[i].Note = note
if err := c.saveConfig(); err != nil {
return config.GWKey{}, err
}
return c.cfg.Keys[i], nil
}
}
return config.GWKey{}, fmt.Errorf("key not found")
}
// DeleteKey removes a key record; returns false if it did not exist.
func (c *Core) DeleteKey(key string) (bool, error) {
for i, k := range c.cfg.Keys {
if k.Key == key {
c.cfg.Keys = append(c.cfg.Keys[:i], c.cfg.Keys[i+1:]...)
return true, c.saveConfig()
}
}
return false, nil
}
// ---- AUTO scheduling slots (web UI) ----
// AutoRules returns the AUTO scheduling slots in priority order.
func (c *Core) AutoRules() []config.ModelScope {
out := make([]config.ModelScope, len(c.cfg.Auto))
copy(out, c.cfg.Auto)
return out
}
func cleanScopes(entries []config.ModelScope) []config.ModelScope {
clean := make([]config.ModelScope, 0, len(entries))
for _, e := range entries {
if e.Model == "" {
continue
}
if e.Source == "undefined" || e.Source == "null" {
e.Source = ""
}
clean = append(clean, e)
}
return clean
}
// SaveAutoRules persists the AUTO scheduling slots to config.yaml, rebuilds
// the chain and clears the cooldown of every slot — preference scores are
// kept, so a reliably good model keeps its edge while an edited chain applies
// immediately.
func (c *Core) SaveAutoRules(entries []config.ModelScope) error {
c.cfg.Auto = cleanScopes(entries)
if err := c.saveConfig(); err != nil {
return err
}
c.buildAutoChain()
if ch := c.autoChain.Load(); ch != nil {
for _, tn := range ch.Tiers {
for _, sl := range tn.Slots {
if p := c.registry.ProviderForSlot(sl.Model, sl.Source); p != nil {
p.ResetModelCooldown(sl.Model)
}
}
}
}
return nil
}
// ResetHealth clears the scheduling backoff state of every provider.
func (c *Core) ResetHealth() {
for _, p := range c.registry.Providers() {
p.ResetHealth()
}
}
func (c *Core) ProviderForModel(model string) *provider.Provider {
return c.registry.ProviderForModel(model)
}
func (c *Core) ProviderForSlot(model, source string) *provider.Provider {
return c.registry.ProviderForSlot(model, source)
}
func (c *Core) Config() *config.Config { return c.cfg }
// mergedSources = base YAML sources + runtime sources (runtime wins by name).
func (c *Core) mergedSources() []config.Source {
byName := map[string]config.Source{}
order := []string{}
for _, s := range c.cfg.Sources {
byName[s.Name] = s
order = append(order, s.Name)
}
for _, s := range c.store.List() {
if _, ok := byName[s.Name]; !ok {
order = append(order, s.Name)
}
byName[s.Name] = s
}
out := make([]config.Source, 0, len(order))
seen := map[string]bool{}
for _, n := range order {
if !seen[n] {
seen[n] = true
s := c.resolveSourceKey(byName[n])
if s.Timeout == 0 {
s.Timeout = config.DefaultSourceTimeout
}
if s.QueueTimeout == 0 {
s.QueueTimeout = config.DefaultSourceQueueTimeout
}
if s.MaxConcurrent == 0 {
s.MaxConcurrent = config.DefaultSourceConcurrency
}
out = append(out, s)
}
}
return out
}
// resolveSourceKey applies api_key_env and decrypts enc:v1: ciphertext.
func (c *Core) resolveSourceKey(s config.Source) config.Source {
if s.APIKeyEnv != "" {
if v := os.Getenv(s.APIKeyEnv); v != "" {
s.APIKey = v
}
return s
}
if box := c.store.SecretBox(); box != nil && strings.HasPrefix(s.APIKey, "enc:v1:") {
s.APIKey = box.MustDecrypt(s.APIKey)
}
return s
}
func (c *Core) rebuildRegistry() error {
srcs := c.mergedSources()
providers := make([]*provider.Provider, 0, len(srcs))
adapterConcurrency := map[string]int{}
for _, s := range srcs {
providers = append(providers, provider.New(s, c.vm))
if s.Adapter != "" {
adapterConcurrency[s.Adapter] += s.MaxConcurrent
}
}
c.vm.ConfigureConcurrency(adapterConcurrency)
if c.registry == nil {
c.registry = provider.NewRegistry(providers, c.cfg.DefaultModel)
} else {
c.registry.Replace(providers)
}
c.buildAutoChain()
return nil
}
// buildAutoChain rebuilds the AUTO chain snapshot from config.yaml rules
// against the current providers.
func (c *Core) buildAutoChain() {
prov := func(model, source string) scheduler.Provider {
p := c.registry.ProviderForSlot(model, source)
if p == nil {
return nil
}
if m := p.ModelByID(model); m != nil && m.Kind == "image" {
return nil
}
return p
}
rules := c.cfg.Auto
sr := make([]scheduler.Rule, 0, len(rules))
for _, e := range rules {
r := scheduler.Rule{
Model: e.Model,
Source: e.Source,
Tier: e.Tier,
Quota: e.TokenQuota,
Period: e.Period,
Hours: e.Hours,
}
if r.Source == "" {
if p := c.registry.ProviderForSlot(e.Model, ""); p != nil {
r.Source = p.Name()
}
}
sr = append(sr, r)
}
c.autoChain.Store(scheduler.BuildChain(sr, prov))
}
// AutoSlotState is the UI-facing health snapshot of one AUTO chain slot.
type AutoSlotState struct {
Model string `json:"model"`
Source string `json:"source"`
Pref int64 `json:"pref"`
FailCount int64 `json:"fail_count"`
CooldownUntil int64 `json:"cooldown_until"`
Cooling bool `json:"cooling"`
}
// AutoSlotStates returns per-slot health for every slot of the current chain.
func (c *Core) AutoSlotStates() []AutoSlotState {
ch := c.autoChain.Load()
if ch == nil {
return nil
}
now := time.Now().Unix()
var out []AutoSlotState
for _, tn := range ch.Tiers {
for _, sl := range tn.Slots {
pp, ok := sl.Prov.(*provider.Provider)
if !ok {
continue
}
pref, fail, until := pp.ModelHealthInfo(sl.Model)
out = append(out, AutoSlotState{
Model: sl.Model,
Source: sl.Source,
Pref: pref,
FailCount: fail,
CooldownUntil: until,
Cooling: until > now,
})
}
}
return out
}
// Reload re-reads the runtime store and rebuilds sources.
func (c *Core) Reload() error {
if err := c.store.Load(); err != nil {
return err
}
return c.rebuildRegistry()
}
// ---- adapter management (web UI) ----
func (c *Core) ListAdapters() []lua.APIAdapter {
return c.vm.ListAdapters()
}
func (c *Core) UploadAdapter(name, code string) error {
if name == "" {
return fmt.Errorf("adapter name required")
}
if err := os.MkdirAll(c.cfg.AdapterDir, 0755); err != nil {
return err
}
path := filepath.Join(c.cfg.AdapterDir, name+".lua")
if err := os.WriteFile(path, []byte(code), 0644); err != nil {
return err
}
return c.vm.LoadAdapter(path)
}
func (c *Core) RemoveAdapter(name string) error {
path := filepath.Join(c.cfg.AdapterDir, name+".lua")
_ = os.Remove(path)
c.vm.RemoveAdapter(name)
return nil
}
// ---- source management (web UI) ----
func (c *Core) AddSource(src config.Source) error {
if err := normalizeSource(&src); err != nil {
return err
}
if err := config.UpsertSourceInYAML(c.cfg.Path, src.Name, src); err != nil {
return err
}
// Update in-memory Sources so mergedSources() finds the entry.
replaced := false
for i, s := range c.cfg.Sources {
if s.Name == src.Name {
c.cfg.Sources[i] = src
replaced = true
break
}
}
if !replaced {
c.cfg.Sources = append(c.cfg.Sources, src)
}
return c.rebuildRegistry()
}
func (c *Core) RemoveSource(name string) error {
for _, s := range c.cfg.Sources {
if s.Name == name {
if err := config.RemoveSourceFromYAML(c.cfg.Path, name); err != nil {
return err
}
c.cfg.Sources = c.removeCfgSource(name)
break
}
}
if _, err := c.store.Remove(name); err != nil {
return err
}
return c.rebuildRegistry()
}
func (c *Core) removeCfgSource(name string) []config.Source {
out := c.cfg.Sources[:0]
for _, s := range c.cfg.Sources {
if s.Name != name {
out = append(out, s)
}
}
return out
}
func (c *Core) Sources() []config.Source { return c.mergedSources() }
func normalizeSource(s *config.Source) error {
if s.Name == "" || s.BaseURL == "" {
return fmt.Errorf("source requires name and base_url")
}
if len(s.Models) == 0 {
return fmt.Errorf("source requires at least one model")
}
if s.Adapter == "" {
s.Adapter = "openai"
}
if s.MaxConcurrent == 0 {
s.MaxConcurrent = 8
}
return nil
}
// Close releases resources.
func (c *Core) Close() {
if c.vm != nil {
c.vm.Stop()
}
}