mirror of
https://gitcode.com/JianFeeeee/homeagent-sdk.git
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docs: 修正全部文档使其与源码实现一致
- Plugin.Start(sdk *PluginSDK) 接口签名改为指针 - 方法表重写: 移除 CallLLM/QueryKnowledge/SetMemory 等不存在方法 - IOInjector 参数顺序修正为 (source, channel, text) - 删除虚构 SDKConfig, 替换为实际 New() 构造函数签名 - .hmap 内容描述一致化 (plugin.so + plugin.dll + main.lua) - 添加 meta/ 包元数据文件
This commit is contained in:
134
tools/plugindev/cmd_debug.go
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134
tools/plugindev/cmd_debug.go
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@ -0,0 +1,134 @@
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package main
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import (
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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)
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// tmplLuaDebug is the temporary Lua debug script template
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const tmplLuaDebug = `-- HomeAgent Lua Plugin Debug
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-- Generated by plugindev debug --lua
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sdk = require("sdk")
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local ok, plugin = pcall(dofile, "main.lua")
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if not ok then
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print("[debug] ERROR loading main.lua: " .. tostring(plugin))
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os.exit(1)
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end
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if type(plugin) == "table" then
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print("[debug] Plugin: " .. tostring(plugin.name or "unnamed"))
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if plugin.start then
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print("[debug] Calling plugin.start(sdk) ...")
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local ok, err = pcall(plugin.start, sdk)
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if ok then
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print("[debug] plugin.start() OK")
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else
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print("[debug] plugin:start() ERROR: " .. tostring(err))
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end
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end
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end
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print("")
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print("=== Interactive REPL ===")
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print("sdk, plugin globals are available")
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local function repl()
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while true do
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io.write("> ")
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io.flush()
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local line = io.read()
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if line == nil or line == "exit" or line == "quit" then break end
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if line == "help" then
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print(" help - this help")
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print(" exit/quit - exit debug")
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print(" sdk - SDK API table")
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print(" plugin - loaded plugin table")
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else
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local fn, err = (loadstring or load)(line)
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if fn then
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local ok, result = pcall(fn)
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if ok and result ~= nil then print(tostring(result)) end
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if not ok then print("Error: " .. tostring(result)) end
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else
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print("Error: " .. tostring(err))
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end
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end
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end
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end
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repl()
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`
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func cmdDebug(args []string) {
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dir := "."
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if len(args) > 0 && args[0] != "" {
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dir = args[0]
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}
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luaPath := filepath.Join(dir, "main.lua")
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goPath := filepath.Join(dir, "main.go")
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sdkPath := filepath.Join(dir, "sdk.lua")
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if _, err := os.Stat(luaPath); err == nil {
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debugLua(dir, sdkPath, luaPath)
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} else if _, err := os.Stat(goPath); err == nil {
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debugGo(dir, goPath)
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} else {
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fmt.Println("error: no main.lua or main.go found in", dir)
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os.Exit(1)
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}
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}
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func debugLua(dir, sdkPath, luaPath string) {
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// check lua interpreter
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luaBin, err := exec.LookPath("lua")
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if err != nil {
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fmt.Println("error: lua interpreter not found in PATH")
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fmt.Println(" install Lua 5.1+ or use plugindev build to compile your plugin")
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os.Exit(1)
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}
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fmt.Printf("[debug] Lua interpreter: %s\n", luaBin)
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fmt.Printf("[debug] Plugin dir: %s\n", dir)
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// check if sdk.lua exists
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if _, err := os.Stat(sdkPath); os.IsNotExist(err) {
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fmt.Println("warning: sdk.lua not found, debug SDK mock will not be available")
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}
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// write temporary debug script
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debugScript := filepath.Join(dir, "_debug.lua")
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if err := os.WriteFile(debugScript, []byte(tmplLuaDebug), 0644); err != nil {
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fmt.Printf("error: write debug script: %v\n", err)
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os.Exit(1)
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}
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defer os.Remove(debugScript)
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cmd := exec.Command(luaBin, filepath.Base(debugScript))
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cmd.Dir = dir
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cmd.Stdin = os.Stdin
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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fmt.Println("[debug] Starting Lua debug session...")
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fmt.Println()
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if err := cmd.Run(); err != nil {
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if exitErr, ok := err.(*exec.ExitError); ok {
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os.Exit(exitErr.ExitCode())
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}
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fmt.Printf("[debug] error: %v\n", err)
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os.Exit(1)
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}
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}
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func debugGo(dir, goPath string) {
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fmt.Println("Go debug mode: use standard Go tooling")
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fmt.Println()
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fmt.Println(" go test -v ./... # run tests")
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fmt.Println(" go build -o plugin.so -buildmode=plugin . # build plugin")
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fmt.Println(" plugindev build # package as .hmap")
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fmt.Println()
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fmt.Println("For interactive Go debugging, use your IDE or dlv:")
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fmt.Println(" dlv debug # Delve debugger")
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}
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var _ = strings.TrimSpace
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