Files
homeagent-sdk/tools/plugindev/cmd_debug.go
root 1762f0c34b docs: 修正全部文档使其与源码实现一致
- Plugin.Start(sdk *PluginSDK) 接口签名改为指针
- 方法表重写: 移除 CallLLM/QueryKnowledge/SetMemory 等不存在方法
- IOInjector 参数顺序修正为 (source, channel, text)
- 删除虚构 SDKConfig, 替换为实际 New() 构造函数签名
- .hmap 内容描述一致化 (plugin.so + plugin.dll + main.lua)
- 添加 meta/ 包元数据文件
2026-07-18 20:47:17 +08:00

135 lines
3.7 KiB
Go

package main
import (
"fmt"
"os"
"os/exec"
"path/filepath"
"strings"
)
// tmplLuaDebug is the temporary Lua debug script template
const tmplLuaDebug = `-- HomeAgent Lua Plugin Debug
-- Generated by plugindev debug --lua
sdk = require("sdk")
local ok, plugin = pcall(dofile, "main.lua")
if not ok then
print("[debug] ERROR loading main.lua: " .. tostring(plugin))
os.exit(1)
end
if type(plugin) == "table" then
print("[debug] Plugin: " .. tostring(plugin.name or "unnamed"))
if plugin.start then
print("[debug] Calling plugin.start(sdk) ...")
local ok, err = pcall(plugin.start, sdk)
if ok then
print("[debug] plugin.start() OK")
else
print("[debug] plugin:start() ERROR: " .. tostring(err))
end
end
end
print("")
print("=== Interactive REPL ===")
print("sdk, plugin globals are available")
local function repl()
while true do
io.write("> ")
io.flush()
local line = io.read()
if line == nil or line == "exit" or line == "quit" then break end
if line == "help" then
print(" help - this help")
print(" exit/quit - exit debug")
print(" sdk - SDK API table")
print(" plugin - loaded plugin table")
else
local fn, err = (loadstring or load)(line)
if fn then
local ok, result = pcall(fn)
if ok and result ~= nil then print(tostring(result)) end
if not ok then print("Error: " .. tostring(result)) end
else
print("Error: " .. tostring(err))
end
end
end
end
repl()
`
func cmdDebug(args []string) {
dir := "."
if len(args) > 0 && args[0] != "" {
dir = args[0]
}
luaPath := filepath.Join(dir, "main.lua")
goPath := filepath.Join(dir, "main.go")
sdkPath := filepath.Join(dir, "sdk.lua")
if _, err := os.Stat(luaPath); err == nil {
debugLua(dir, sdkPath, luaPath)
} else if _, err := os.Stat(goPath); err == nil {
debugGo(dir, goPath)
} else {
fmt.Println("error: no main.lua or main.go found in", dir)
os.Exit(1)
}
}
func debugLua(dir, sdkPath, luaPath string) {
// check lua interpreter
luaBin, err := exec.LookPath("lua")
if err != nil {
fmt.Println("error: lua interpreter not found in PATH")
fmt.Println(" install Lua 5.1+ or use plugindev build to compile your plugin")
os.Exit(1)
}
fmt.Printf("[debug] Lua interpreter: %s\n", luaBin)
fmt.Printf("[debug] Plugin dir: %s\n", dir)
// check if sdk.lua exists
if _, err := os.Stat(sdkPath); os.IsNotExist(err) {
fmt.Println("warning: sdk.lua not found, debug SDK mock will not be available")
}
// write temporary debug script
debugScript := filepath.Join(dir, "_debug.lua")
if err := os.WriteFile(debugScript, []byte(tmplLuaDebug), 0644); err != nil {
fmt.Printf("error: write debug script: %v\n", err)
os.Exit(1)
}
defer os.Remove(debugScript)
cmd := exec.Command(luaBin, filepath.Base(debugScript))
cmd.Dir = dir
cmd.Stdin = os.Stdin
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
fmt.Println("[debug] Starting Lua debug session...")
fmt.Println()
if err := cmd.Run(); err != nil {
if exitErr, ok := err.(*exec.ExitError); ok {
os.Exit(exitErr.ExitCode())
}
fmt.Printf("[debug] error: %v\n", err)
os.Exit(1)
}
}
func debugGo(dir, goPath string) {
fmt.Println("Go debug mode: use standard Go tooling")
fmt.Println()
fmt.Println(" go test -v ./... # run tests")
fmt.Println(" go build -o plugin.so -buildmode=plugin . # build plugin")
fmt.Println(" plugindev build # package as .hmap")
fmt.Println()
fmt.Println("For interactive Go debugging, use your IDE or dlv:")
fmt.Println(" dlv debug # Delve debugger")
}
var _ = strings.TrimSpace