mirror of
https://gitcode.com/JianFeeeee/homeagent-sdk.git
synced 2026-09-20 17:08:01 +00:00
内核侧 Lua 桥此前停在 v0.8.0 时代能力面,而 1.1/1.2/1.3 新增的 媒体、注入标志位、中断优先级、事件订阅、动态通道注销只在 Go 侧存在, 文档却宣称『能力完全对齐』——属于静默漂移。 本仓(事实源): - 新增 sdk/lua/sdk.lua:Lua mock 的单一事实源,补齐全部新 API (*_opts / inject_input_sync / inject_*_media / set_tool_blocks / unregister_output_channel / events / plugin_mgr / insert_with_media / sentence_text+media_digests / attachments / context_policy)。 - scripts/sync-lua-sdk.sh:把事实源同步到 hmapdev assets、luademo、 以及被 vendored 时的内核副本;三份 sdk.lua 不再各自漂移。 - hmapdev init --lua:优先从激活 SDK 拷权威 mock,内嵌模板降级为 assets/sdk.lua 回退,不再内联手写副本。 - hmapdev build(Lua):plugin.json 写入 SDK 版本(能力可追溯), 打包前用 luac -p / lua loadfile 做语法预检,失败以非零码退出。 - hmapdev debug --lua:优先用激活 SDK 的权威 mock(HMAPDEV_SDK_LUA)。 - luademo 升级为全能力示例(新增 luademo_probe_v2)。
361 lines
11 KiB
Go
361 lines
11 KiB
Go
package main
|
||
|
||
import (
|
||
"fmt"
|
||
"os"
|
||
"path/filepath"
|
||
"sort"
|
||
"strings"
|
||
"text/template"
|
||
)
|
||
|
||
func (p *PlgConfig) ReplacesToSlice() []string {
|
||
var s []string
|
||
for from, to := range p.Replaces {
|
||
s = append(s, from+"="+to)
|
||
}
|
||
sort.Strings(s) // deterministic order
|
||
return s
|
||
}
|
||
|
||
type PlgConfig struct {
|
||
Name string `json:"name"`
|
||
NameZh string `json:"name_zh"`
|
||
NameEn string `json:"name_en"`
|
||
Version string `json:"version"`
|
||
Description string `json:"description"`
|
||
Author string `json:"author"`
|
||
Entry string `json:"entry"`
|
||
Tags []string `json:"tags"`
|
||
Targets string `json:"targets"`
|
||
OutDir string `json:"outdir,omitempty"`
|
||
Bundle *bool `json:"bundle,omitempty"`
|
||
SDKPath string `json:"sdk_path,omitempty"`
|
||
GoVersion string `json:"go_version,omitempty"`
|
||
Replaces map[string]string `json:"replaces,omitempty"`
|
||
SourceDirs []string `json:"source_dirs,omitempty"`
|
||
|
||
// SDK 声明本插件针对的 SDK **接口版本**(中版本或完整版本,如 "1.2" / "1.2.1")。
|
||
//
|
||
// 为何需要:工具链存储里可能装有多个 SDK 版本,而插件产物与内核是协议绑定的——
|
||
// 不给声明就只能猜(旧行为是直接用 current:谁改过 current 就拿谁的版本编,
|
||
// 出错时表现为莫名其妙的编译错误)。写中版本表示「只要 1.2 这条接口线,
|
||
// 补丁由工具链挑最新」(patch 只含工具链/打包修复,接口不变,见 README 版本语义)。
|
||
SDK string `json:"sdk,omitempty"`
|
||
|
||
// ResolvedSDK 是本次构建实际选中的 SDK 版本(build 按 SDK 声明解析后回填),
|
||
// 只写进产物里的 plugin.json,便于事后追溯「这个 .hmap 是哪版 SDK 编的」。
|
||
ResolvedSDK string `json:"-"`
|
||
}
|
||
|
||
// TargetList parses the Targets string into a slice.
|
||
func (p *PlgConfig) TargetList() []string { return parseTargets(p.Targets) }
|
||
|
||
// BundleDefault returns true if bundle mode is not explicitly disabled.
|
||
func (p *PlgConfig) BundleDefault() bool { return p.Bundle == nil || *p.Bundle }
|
||
|
||
// OutDirDefault returns the output directory, defaulting to "dist".
|
||
func (p *PlgConfig) OutDirDefault() string {
|
||
if p.OutDir != "" {
|
||
return p.OutDir
|
||
}
|
||
return "dist"
|
||
}
|
||
|
||
type TemplateData struct {
|
||
Plg PlgConfig
|
||
IsLua bool
|
||
|
||
// Go module info (for go.mod)
|
||
ModulePath string
|
||
GoVersion string
|
||
SDKModule string
|
||
SDKVersion string
|
||
|
||
// SDKLocalPath 是本机 SDK 源码绝对路径,写入生成的 go.mod 作为 replace 目标。
|
||
//
|
||
// 为何必须写:gitcode 的模块不在 proxy.golang.org 上,只 require 一个
|
||
// 版本号的 go.mod 配上缺失的 go.sum,新用户第一次 `hmapdev build`
|
||
// 必定死在 "missing go.sum entry",而 `go mod tidy` 又会去公共 proxy 拉
|
||
// 一个不存在的条目。有了本地 replace,go 完全不需要 go.sum 条目。
|
||
SDKLocalPath string
|
||
}
|
||
|
||
func cmdInit(args []string) {
|
||
if len(args) < 1 {
|
||
fmt.Println("Usage: hmapdev init <name> [--lua] [--type remotedevice]")
|
||
os.Exit(1)
|
||
}
|
||
|
||
name := args[0]
|
||
isLua := false
|
||
isRemoteDevice := false
|
||
for _, a := range args[1:] {
|
||
switch a {
|
||
case "--lua":
|
||
isLua = true
|
||
case "--type", "-t":
|
||
// handled in next iteration
|
||
}
|
||
}
|
||
// also check --type remotedevice as a single arg
|
||
for i, a := range args[1:] {
|
||
if a == "--type" || a == "-t" {
|
||
if i+1 < len(args[1:]) {
|
||
if args[1:][i+1] == "remotedevice" {
|
||
isRemoteDevice = true
|
||
}
|
||
}
|
||
}
|
||
if a == "--type=remotedevice" || a == "-t=remotedevice" {
|
||
isRemoteDevice = true
|
||
}
|
||
}
|
||
|
||
if isRemoteDevice && isLua {
|
||
fmt.Println("error: --type remotedevice and --lua are mutually exclusive")
|
||
os.Exit(1)
|
||
}
|
||
|
||
// Remote device projects use different scaffold
|
||
if isRemoteDevice {
|
||
scaffoldRemoteDevice(name)
|
||
return
|
||
}
|
||
|
||
dir := name
|
||
if _, err := os.Stat(dir); !os.IsNotExist(err) {
|
||
fmt.Printf("error: directory %q already exists\n", dir)
|
||
os.Exit(1)
|
||
}
|
||
|
||
// Go 插件统一产出 plugin.bin(v1.0.0 子进程模式)。
|
||
//
|
||
// 此前这里写 "plugin.so",scaffold 出来的 plg.json 就带着一个已退场的
|
||
// entry 值,新手跟着模板走会误以为自己在做 C ABI 插件。
|
||
// build 实际不看这个值(只用它区分 Lua),但模板不应误导。
|
||
entry := "plugin.bin"
|
||
var targets string
|
||
if isLua {
|
||
entry = "main.lua"
|
||
targets = "lua"
|
||
} else {
|
||
targets = "linux/amd64,windows/amd64"
|
||
}
|
||
|
||
nameEn := strings.ReplaceAll(name, "-", " ")
|
||
nameEn = strings.Title(nameEn)
|
||
|
||
data := TemplateData{
|
||
Plg: PlgConfig{
|
||
Name: name,
|
||
NameZh: "中文名",
|
||
NameEn: nameEn,
|
||
Version: "0.1.0",
|
||
Description: name + " plugin",
|
||
Author: "HomeAgent",
|
||
Entry: entry,
|
||
Tags: []string{name},
|
||
Targets: targets,
|
||
},
|
||
IsLua: isLua,
|
||
}
|
||
|
||
// Detect SDK info for Go plugin go.mod.
|
||
// 生成的 go.mod 除 require 外还写一条指向本机 SDK 的 replace:
|
||
// 否则 scaffold 出来的项目第一次 build 必定失败(详见 SDKLocalPath 注释)。
|
||
if isLua {
|
||
// Lua 插件也要记录它按哪版 SDK 语义编写:Lua `sdk.*` 是公开契约,
|
||
// 与内核能力版本挂钩;不写版本就只能靠“调用时才发现是 nil”。
|
||
if root := tryActiveSDKRoot(); root != "" {
|
||
data.Plg.SDK = normalizeSDKVersion(readMetaVersion(root))
|
||
}
|
||
} else {
|
||
sdkMod, goVer, sdkRoot, sdkVer := detectSDKInfo()
|
||
data.ModulePath = name
|
||
data.GoVersion = goVer
|
||
data.SDKModule = sdkMod
|
||
data.SDKVersion = "v" + sdkVer
|
||
data.SDKLocalPath = strings.ReplaceAll(sdkRoot, "\\", "/")
|
||
// 声明**完整版本号**:SDK 版本跟随内核中版本、patch 位恒为 .0,
|
||
// 一条内核线只对应一个 SDK 版本(build 时按此解析,见 ResolveSDKForProject)。
|
||
data.Plg.SDK = normalizeSDKVersion(sdkVer)
|
||
}
|
||
|
||
if err := os.MkdirAll(dir, 0755); err != nil {
|
||
fmt.Printf("error: create dir: %v\n", err)
|
||
os.Exit(1)
|
||
}
|
||
|
||
// write plg.json
|
||
writeTemplate(filepath.Join(dir, "plg.json"), tmplPlgJSON, data)
|
||
|
||
// Lua plugins get main.lua + sdk.lua; Go plugins get plugin.go only
|
||
if isLua {
|
||
writeTemplate(filepath.Join(dir, "main.lua"), tmplMainLua, data)
|
||
// sdk.lua 是给 `lua main.lua` 离线测试用的 mock,单一事实源在 SDK 仓的
|
||
// sdk/lua/sdk.lua;优先从当前激活的 SDK 拷,拷不到才回退内嵌模板。
|
||
if !copyCanonicalLuaSDK(dir) {
|
||
if err := os.WriteFile(filepath.Join(dir, "sdk.lua"), []byte(fallbackLuaSDK), 0644); err != nil {
|
||
fmt.Printf("error: write sdk.lua: %v\n", err)
|
||
os.Exit(1)
|
||
}
|
||
}
|
||
} else {
|
||
writeTemplate(filepath.Join(dir, "plugin.go"), tmplPluginGo, data)
|
||
}
|
||
|
||
// write README.md
|
||
writeTemplate(filepath.Join(dir, "README.md"), tmplReadme, data)
|
||
|
||
// write go.mod for Go plugins
|
||
if !isLua {
|
||
writeTemplate(filepath.Join(dir, "go.mod"), tmplGoMod, data)
|
||
}
|
||
|
||
// create thirdpart directory for external library sources
|
||
os.MkdirAll(filepath.Join(dir, "thirdpart"), 0755)
|
||
|
||
fmt.Printf("Created plugin project %q (%s)\n", dir, entry)
|
||
if isLua {
|
||
fmt.Printf(" cd %s && lua main.lua (standalone test)\n", dir)
|
||
}
|
||
fmt.Printf(" cd %s && hmapdev build\n", dir)
|
||
}
|
||
|
||
// activeSDKRoot 返回当前激活 SDK 的根目录,未安装/未激活则报错退出。
|
||
//
|
||
// 与 activeSDKRoot(fatal 版)区别:这里只探测,不退出。
|
||
// Lua 插件的 mock 是“锦上添花”,没装 SDK 不应该阻断 init。
|
||
func tryActiveSDKRoot() string {
|
||
store := sdkStore()
|
||
current := resolveCurrentVersion(store)
|
||
if current == "" {
|
||
return ""
|
||
}
|
||
root := sdkVersionDir(current)
|
||
if _, err := os.Stat(root); err != nil {
|
||
return ""
|
||
}
|
||
return root
|
||
}
|
||
|
||
// copyCanonicalLuaSDK 把激活 SDK 的 sdk/lua/sdk.lua 拷进新项目。
|
||
// 三份 sdk.lua(内核内嵌 / 工具链模板 / 项目副本)各自漂移是本工具链的历史债,
|
||
// 单一事实源在 SDK 仓,工具链只负责搬运。返回是否成功。
|
||
func copyCanonicalLuaSDK(dir string) bool {
|
||
root := tryActiveSDKRoot()
|
||
if root == "" {
|
||
return false
|
||
}
|
||
src := filepath.Join(root, "sdk", "lua", "sdk.lua")
|
||
data, err := os.ReadFile(src)
|
||
if err != nil {
|
||
return false
|
||
}
|
||
if err := os.WriteFile(filepath.Join(dir, "sdk.lua"), data, 0644); err != nil {
|
||
return false
|
||
}
|
||
fmt.Printf(" sdk.lua <- %s\n", src)
|
||
return true
|
||
}
|
||
|
||
// detectSDKInfo reads the HomeAgent SDK's go.mod and meta to get module path, go version, and SDK version.
|
||
func detectSDKInfo() (modulePath, goVersion, sdkPath, sdkVersion string) {
|
||
root := activeSDKRoot()
|
||
gomodPath := filepath.Join(root, "go.mod")
|
||
data, err := os.ReadFile(gomodPath)
|
||
if err != nil {
|
||
fmt.Printf("error: cannot read SDK go.mod at %s: %v\n", gomodPath, err)
|
||
os.Exit(1)
|
||
}
|
||
|
||
for _, line := range strings.Split(string(data), "\n") {
|
||
line = strings.TrimSpace(line)
|
||
if strings.HasPrefix(line, "module ") {
|
||
modulePath = strings.TrimSpace(line[7:])
|
||
}
|
||
if strings.HasPrefix(line, "go ") {
|
||
goVersion = strings.TrimSpace(line[3:])
|
||
}
|
||
}
|
||
if modulePath == "" {
|
||
fmt.Printf("error: no module directive in %s\n", gomodPath)
|
||
os.Exit(1)
|
||
}
|
||
if goVersion == "" {
|
||
goVersion = "1.21"
|
||
}
|
||
sdkVersion = readMetaVersion(root)
|
||
return modulePath, goVersion, root, sdkVersion
|
||
}
|
||
|
||
// scaffoldRemoteDevice 创建远程设备适配器项目脚手架
|
||
func scaffoldRemoteDevice(name string) {
|
||
dir := name
|
||
if _, err := os.Stat(dir); !os.IsNotExist(err) {
|
||
fmt.Printf("error: directory %q already exists\n", dir)
|
||
os.Exit(1)
|
||
}
|
||
|
||
nameEn := strings.Title(strings.ReplaceAll(name, "-", " "))
|
||
|
||
data := TemplateData{
|
||
Plg: PlgConfig{
|
||
Name: name,
|
||
NameZh: "中文名",
|
||
NameEn: nameEn,
|
||
Version: "0.1.0",
|
||
Description: name + " remote device adapter",
|
||
Author: "HomeAgent",
|
||
Entry: name,
|
||
Tags: []string{name, "remotedevice"},
|
||
},
|
||
}
|
||
|
||
if err := os.MkdirAll(dir, 0755); err != nil {
|
||
fmt.Printf("error: create dir: %v\n", err)
|
||
os.Exit(1)
|
||
}
|
||
|
||
// 写入 main.c
|
||
writeTemplate(filepath.Join(dir, "main.c"), tmplRemoteDeviceMain, data)
|
||
|
||
// 写入 CMakeLists.txt
|
||
writeTemplate(filepath.Join(dir, "CMakeLists.txt"), tmplRemoteDeviceCMake, data)
|
||
|
||
// 创建 SDK 目录(symlink/copy)
|
||
sdkSrc := filepath.Join("..", "remotedevice")
|
||
sdkDst := filepath.Join(dir, "ha_remotedevice")
|
||
if _, err := os.Stat(sdkDst); os.IsNotExist(err) {
|
||
// 尝试创建符号链接,失败则提示
|
||
if err := os.Symlink(sdkSrc, sdkDst); err != nil {
|
||
fmt.Printf(" note: could not create symlink to SDK, copy manually:\n")
|
||
fmt.Printf(" cp -r %s %s\n", sdkSrc, sdkDst)
|
||
}
|
||
}
|
||
|
||
fmt.Printf("Created remote device adapter project %q\n", dir)
|
||
fmt.Printf(" cd %s && mkdir build && cd build && cmake .. && make\n", dir)
|
||
fmt.Printf(" Or include as subdirectory in your project:\n")
|
||
fmt.Printf(" add_subdirectory(%s)\n", dir)
|
||
}
|
||
|
||
func writeTemplate(path, content string, data TemplateData) {
|
||
tmpl, err := template.New("").Parse(content)
|
||
if err != nil {
|
||
fmt.Printf("error: parse template: %v\n", err)
|
||
os.Exit(1)
|
||
}
|
||
f, err := os.Create(path)
|
||
if err != nil {
|
||
fmt.Printf("error: create %s: %v\n", path, err)
|
||
os.Exit(1)
|
||
}
|
||
defer f.Close()
|
||
if err := tmpl.Execute(f, data); err != nil {
|
||
fmt.Printf("error: execute template: %v\n", err)
|
||
os.Exit(1)
|
||
}
|
||
}
|