Files
homeagent-sdk/example/cmd/plugin.go
root db58f66d83 docs(skills): 按需插件 skill 对齐仓内规范 + 文件操作强制走 files 插件
## 1. 文件操作必须走 files 插件(用户明确要求)

旧 skill 写着「如果你已经有 run_shell / bash 之类的能力,优先用那个 —— 它更直接」,
与「文件操作必须走 files_*」相悖。改为:

- 所有已知内容的读写一律 files_read/files_write/files_edit/files_edit_line;
- 不用 cat/echo/sed/tee/重定向代替(shell 拼长文本会被引号转义吃掉,
  且重定向会截断原文件,而本插件是原子写 + 写前留档);
- 唯一例外:文件是命令的副产物(go build -o、git clone、日志重定向)。

cmd-tools skill 同步补一条:文件读写不要用 shell 代替。

## 2. 三个新 skill 对齐 ai_image 等既有规范

- 结构统一为:什么时候用 / 先拉起插件(plugin_start 代码块)/ 工具表 /
  用完可释放(plugin_stop)/ 注意 / 「plugin_stop vs plugin_disable」对照表;
- 修正上一版的错误:把 `plugin_enable` 写成拉起方式 —— 那是**持久**解禁,
  会改开机行为;按需拉起应使用 `plugin_start name=<插件>`。
- files skill 保持 auto_start=false(与「大部分插件不需要自启」一致),
  但把「怎么拉起」写清楚。

## 3. cmd_run 描述补充能力边界

「经完整 bash 执行,支持管道、分号、&&、命令替换、heredoc、重定向;
不支持交互(vim/ssh/top 用 terminal_create)」。

验证:四工程 hmapdev 构建通过;本机重装后 skills_registered=1;
问 agent 写文件时它先 plugin_start 再 files_write/files_read,未用 shell 代替。
2026-10-20 08:57:53 +08:00

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package main
import (
"bytes"
"context"
"fmt"
"os"
"os/exec"
"runtime"
"strings"
"sync"
"time"
sdk "github.com/JianFeeeee/homeagentsdk/sdk"
)
// isWindows 缓存运行时检测结果
var isWindows = runtime.GOOS == "windows"
// shellUnquote 拆解命令字符串,处理单引号/双引号包裹的参数
func shellUnquote(s string) []string {
var args []string
var cur strings.Builder
inSingle := false
inDouble := false
for i := 0; i < len(s); i++ {
c := s[i]
switch {
case c == '\'' && !inDouble:
inSingle = !inSingle
case c == '"' && !inSingle:
inDouble = !inDouble
case (c == ' ' || c == '\t') && !inSingle && !inDouble:
if cur.Len() > 0 {
args = append(args, cur.String())
cur.Reset()
}
default:
cur.WriteByte(c)
}
}
if cur.Len() > 0 {
args = append(args, cur.String())
}
return args
}
func NewPluginFactory(name string, config map[string]interface{}) (sdk.Plugin, error) {
return New(name), nil
}
type cmdRecord struct {
Timestamp time.Time `json:"timestamp"`
Command string `json:"command"`
Stdout string `json:"stdout"`
Stderr string `json:"stderr"`
ExitCode int `json:"exit_code"`
Workdir string `json:"workdir"`
Timeout string `json:"timeout"`
Duration string `json:"duration"`
Status string `json:"status"`
}
const maxHistory = 100
type Plugin struct {
name string
defaultTimeout string
maxOutput int
mu sync.Mutex
history []cmdRecord
}
func New(name string) *Plugin {
return &Plugin{name: name}
}
func (p *Plugin) Name() string { return p.name }
func (p *Plugin) Start(s *sdk.PluginSDK) error {
s.SetAutoRestart(true)
s.Settings().RegisterDef(sdk.ConfigDef{
Key: "default_timeout", Type: "string", DisplayName: "默认命令超时",
Description: "命令执行的默认超时时间,例如 30s, 1m, 5m(默认 30s)",
Default: "30s",
})
s.Settings().RegisterDef(sdk.ConfigDef{
Key: "max_output_bytes", Type: "int", DisplayName: "最大输出字节数",
Description: "命令输出的最大字节数,超出部分将被截断(默认 32000)",
Default: "32000",
})
p.maxOutput = 32000
if v, _ := s.Settings().Get("max_output_bytes"); v != nil {
if s, ok := v.(string); ok && s != "" {
if n, err := fmt.Sscanf(s, "%d", &p.maxOutput); err == nil && n > 0 {
}
}
}
p.defaultTimeout = "30s"
if v, _ := s.Settings().Get("default_timeout"); v != nil {
if s, ok := v.(string); ok && s != "" {
p.defaultTimeout = s
}
}
s.RegisterTool("cmd_run", sdk.ToolDef{
Name: "cmd_run",
Description: "执行一条系统命令并返回输出。适用于查询系统信息、运行脚本、操作文件等单次命令场景。经完整 bash 执行,支持管道、分号、&&、命令替换、heredoc、重定向;不支持交互(vim/ssh/top 这类需要持续输入的程序请用 terminal_create,不要硬等它退出)。",
NoMemory: true,
Parameters: map[string]interface{}{
"type": "object",
"properties": map[string]interface{}{
"command": map[string]interface{}{
"type": "string",
"description": "要执行的命令",
},
"timeout": map[string]interface{}{
"type": "string",
"description": "超时时间,例如 10s, 1m, 30s(默认 30s)",
},
"workdir": map[string]interface{}{
"type": "string",
"description": "工作目录(可选,默认由 core.agent.workdir 配置决定)",
},
},
"required": []string{"command"},
},
// 执行体只依赖入参;唯一共享 p.history 由 recordCmd 加 p.mu 保护
ParallelSafe: true,
}, func(args map[string]interface{}) (interface{}, error) {
command, _ := args["command"].(string)
if command == "" {
return map[string]interface{}{"error": "command is required"}, nil
}
timeoutStr, _ := args["timeout"].(string)
if timeoutStr == "" {
timeoutStr = p.defaultTimeout
}
timeout, err := time.ParseDuration(timeoutStr)
if err != nil {
return map[string]interface{}{"error": fmt.Sprintf("invalid timeout %q: %v", timeoutStr, err)}, nil
}
workdir, _ := args["workdir"].(string)
if workdir == "" {
if sett := s.Settings(); sett != nil {
if v, _ := sett.GetCore("core.agent.workdir"); v != nil {
if str, ok := v.(string); ok && str != "" {
workdir = str
}
}
}
}
tStart := time.Now()
ctx, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
// Linux/Unix 经 /bin/sh -c 执行完整 shell 语法:管道、分号、&&、
// 命令替换、heredoc、重定向全部可用。旧实现 shellUnquote 拆词后
// 直接 exec,导致 pwd; ls / 变成执行名为 "pwd;" 的程序(exit -1)、
// heredoc 被截断——agent 多次反馈"命令解析奇怪"即此。
var cmd *exec.Cmd
if isWindows {
execCmd := "chcp 65001>nul & " + command
cmd = exec.CommandContext(ctx, "cmd.exe", "/d", "/c", execCmd)
} else {
shell := "/bin/sh"
if _, err := os.Stat("/bin/bash"); err == nil {
shell = "/bin/bash" // bash 支持更完整的语法(数组、[[ ]] 等)
}
cmd = exec.CommandContext(ctx, shell, "-c", command)
}
if workdir != "" {
cmd.Dir = workdir
}
var stdout, stderr bytes.Buffer
cmd.Stdout = &stdout
cmd.Stderr = &stderr
rec := cmdRecord{Timestamp: tStart, Command: command, Workdir: workdir, Timeout: timeoutStr}
exitCode := -1
if err := cmd.Run(); err != nil {
if ctx.Err() != nil {
rec.Status = "timeout"
rec.Stdout = p.truncateOutput(stdout.String())
rec.Stderr = p.truncateOutput(stderr.String())
rec.Duration = time.Since(tStart).Round(time.Millisecond).String()
p.recordCmd(rec)
return map[string]interface{}{
"status": "timeout",
"stdout": rec.Stdout,
"stderr": rec.Stderr,
"error": fmt.Sprintf("命令执行超时(%s)", timeoutStr),
}, nil
}
}
if cmd.ProcessState != nil {
exitCode = cmd.ProcessState.ExitCode()
}
rec.Status = "ok"
rec.Stdout = p.truncateOutput(stdout.String())
rec.Stderr = p.truncateOutput(stderr.String())
rec.ExitCode = exitCode
rec.Duration = time.Since(tStart).Round(time.Millisecond).String()
p.recordCmd(rec)
return map[string]interface{}{
"status": "ok",
"stdout": rec.Stdout,
"stderr": rec.Stderr,
"exit_code": exitCode,
"command": command,
}, nil
})
s.RegisterStage(sdk.StageBeforeToolcall, func(ctx *sdk.StageContext) error {
if len(ctx.ToolCalls) == 0 {
return nil
}
tc := ctx.ToolCalls[0]
if tc.Name != "cmd_run" {
return nil
}
command, _ := tc.Arguments["command"].(string)
if command == "" {
return nil
}
if blocked, reason := isDangerousCommand(command); blocked {
ctx.Lock()
ctx.Response = &reason
ctx.Unlock()
return nil
}
return nil
}, sdk.StageScopeOwnTools)
return nil
}
func (p *Plugin) Stop() error {
return nil
}
func (p *Plugin) recordCmd(r cmdRecord) {
p.mu.Lock()
defer p.mu.Unlock()
p.history = append(p.history, r)
if len(p.history) > maxHistory {
p.history = p.history[len(p.history)-maxHistory:]
}
}
func (p *Plugin) truncateOutput(s string) string {
maxLen := p.maxOutput
if maxLen <= 0 {
maxLen = 32000
}
if len(s) > maxLen {
return s[:maxLen] + fmt.Sprintf("\n... [输出被截断,共 %d 字节]", len(s))
}
return strings.TrimRight(s, "\n")
}
func isDangerousCommand(command string) (bool, string) {
pid := os.Getpid()
pidStr := fmt.Sprintf("%d", pid)
lower := strings.ToLower(command)
selfTargets := []string{"homed", pidStr}
killCmds := []string{"kill ", "killall ", "pkill ", "kill -", "kill -9"}
serviceCmds := []string{
"systemctl stop homeagent",
"systemctl restart homeagent",
"systemctl kill homeagent",
"service homeagent stop",
"service homeagent restart",
}
for _, kp := range killCmds {
if !strings.Contains(lower, kp) {
continue
}
for _, t := range selfTargets {
if strings.Contains(lower, strings.ToLower(t)) {
return true, fmt.Sprintf("命令被拦截:禁止向 homed 进程(pid=%s)发送信号", pidStr)
}
}
}
for _, sc := range serviceCmds {
if strings.Contains(lower, sc) {
return true, fmt.Sprintf("命令被拦截:禁止操作 homed 服务进程(pid=%s)", pidStr)
}
}
return false, ""
}