mirror of
https://gitcode.com/JianFeeeee/webui4frpc.git
synced 2026-10-15 12:14:37 +00:00
fix(cluster): 晋升 leader 前必须问环,防止滚动重启后分裂成两个环
用户报「只要 .60 和 .106 重启,.30 不重启就会脱环」。线上取证确认是分裂脑,
且违反设计文稿(docs/cluster-api.md §容错行为:非leader宕机应"环跳过死亡节点,
任务重挂";leader宕机应"上邻居晋升 + StartRing"——环都应继续转)。
实测状态(cycle 两边同为 458198,共享同一段历史):
.60 视角: leader=.30 节点: [.60 alive, .30 alive=False, .106 alive] topology=3
.30 视角: leader=.30 节点: [.60 alive, .30 alive=False, .106 alive] topology=0 pending=3
两个节点同时自认 leader、互判对方已死;.30 的 topology 被清空成 0、三条转发
全部退回 pending 且无人处理,环停止推进。
## 根因:领导权是"自封"的
becomeLeader() 无条件把自己设为 leader,不问环上是否已有存活 leader。
于是分区两侧各自"心跳失败 → 晋升",两个环同时运行。更糟的是 WatchLeader
里 MarkOffline + OfflineReassign 是**无条件**的:被分区的那一侧会把仍然活着的
leader 标死,并把它的全部转发搬进 pending —— 这正是两边 topology=0、
pending=3 的直接来源。
## 修法
1. becomeLeader() 先问环:若存在**其它**存活且自称 leader 的节点,就拒绝晋升
(我们才是被分区的一侧),保留存活 leader 的环。真正失去 leader(全员离线)
时无此节点,晋升照常发生。
2. 抽出 takeOverFromDeadLeader():MarkOffline → 条件晋升 → **仅在真正接管后**
才 OfflineReassign 并 StartRing。原先无条件重挂是破坏活环的直接原因。
同时让这段逻辑可测(WatchLeader 本身是无限循环 goroutine,不能直接测)。
## 关于"leader 要证明自己活着"
我一开始判断错方向,曾加过一个 leader 反向心跳自检 —— 那纯属多余且会引入新的
自封风险:OnToken 每次都会 UpsertNode(self, Alive:true) 自我保活,重启节点按设计
本就该主动用缓存上家/leader 重入(retryRejoinCached,线上三台缓存均完好)。已撤销。
## 测试
新增 4 条并全部双向验证(回退修复行 → 变红 → 还原变绿):
- TestBecomeLeaderDeclinesToLiveLeader —— 环上已有存活 leader 时拒绝晋升
- TestBecomeLeaderPromotesWhenSoleSurvivor —— 守卫不能破坏真正的 failover
- TestTakeoverLeavesLiveLeadersForwardsAlone —— 拒绝接管时**不得**动对方转发
- TestTakeoverReassignsWhenSoleSurvivor —— 真正接管时转发必须重挂
★ 写测试时踩到一个陷阱:`AdoptState` 是 `e.state = s` 赋值,State.Nodes 是切片,
同一 seed 分给三个引擎会**共享底层数组**,互相改写——看起来像生产 bug,其实只是
测试构造问题(真实进程各自从 token 反序列化)。测试改为经 JSON 往返,各自独立持有。
★ 另一个自省:`git add -A` 把工作区里两个与本次无关的既有文件(docs/how-it-works.md、
scripts/probe-with-virtual-frps.sh)卷进了这个提交,已 reset 分离,它们另立提交。
本仓库再次印证:**只用 `git add <具体路径>`**。
go build / go vet / go test ./... 全绿,gofmt 干净。
This commit is contained in:
@ -146,7 +146,14 @@ func (e *Engine) forwardToNext(ctx context.Context, tk *Token) error {
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// the token is lost — start fresh as the new leader (plan §leader
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// 补充/监控: "上家邻居探测到 leader 崩溃 → 自身成为新 leader").
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if next == e.state.LeaderID {
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e.becomeLeader()
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if !e.becomeLeader() {
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// Another live leader exists (we are the partitioned side):
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// keep its ring intact and let it re-drive the token. Re-raise
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// the node we just marked dead only if the send really was the
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// problem — otherwise we would paper over a real outage.
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log.Printf("ring[%s] not promoting: deferring to live leader", e.ID)
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return nil
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}
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if e.Log != nil {
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_, _ = e.Log.Append(e.ID, LogLeaderChange, map[string]string{"leader": e.ID})
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}
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@ -161,13 +168,42 @@ func (e *Engine) forwardToNext(ctx context.Context, tk *Token) error {
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return nil
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}
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// becomeLeader promotes this node (used when the monitored leader dies).
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func (e *Engine) becomeLeader() {
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// becomeLeader promotes this node, but ONLY when the ring agrees there is no
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// live leader to defer to.
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//
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// The guard matters because leadership was previously self-declared: any node
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// that failed to reach the leader it believed in would immediately promote
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// itself. Two nodes partitioned from each other both hit that path and both
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// ended up believing they were the leader — a split brain with two token
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// rings, duplicate claims, and each side reassigning the other's forwards. That
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// was observed live: after a rolling restart, two nodes reported the same
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// leader while marking each other dead, and the topology was emptied into
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// pending on both sides.
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//
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// Before promoting, ask the ring: is any OTHER node currently alive and claiming
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// leadership? If so, we are the partitioned one — demote ourselves and let the
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// live leader keep the ring. A genuine single-leader loss (the real leader is
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// dead or unreachable) leaves no such node, so promotion still happens.
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//
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// CreateCluster does not come through here: it assigns LeaderID directly, so
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// the "no other leader exists" case never needs an override.
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func (e *Engine) becomeLeader() bool {
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for i := range e.state.Nodes {
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n := &e.state.Nodes[i]
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if n.ID == e.ID {
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continue
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}
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if n.Alive && n.IsLeader {
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log.Printf("ring[%s] decline promotion: %s is alive and is the leader", e.ID, n.ID)
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return false
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}
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}
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e.state.LeaderID = e.ID
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for i := range e.state.Nodes {
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e.state.Nodes[i].IsLeader = e.state.Nodes[i].ID == e.ID
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}
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log.Printf("ring[%s] promoted to leader", e.ID)
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return true
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}
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// WatchLeader runs the FALLBACK leader liveness monitor. The PRIMARY path is
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@ -209,20 +245,43 @@ func (e *Engine) WatchLeader(ctx context.Context) {
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cancel()
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if err != nil {
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log.Printf("ring[%s] heartbeat to leader %s failed: %v", e.ID, e.state.LeaderID, err)
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e.state.MarkOffline(e.state.LeaderID)
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e.state.OfflineReassign(e.state.LeaderID)
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e.becomeLeader()
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// Kick off a fresh cycle: the ring died with the old
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// leader (no token inflight → WatchTokenLoss won't
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// fire). Without this the newly promoted leader would
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// sit idle and the ring would stay dead.
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e.StartRing(ctx)
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e.takeOverFromDeadLeader(ctx)
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}
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}
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}
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}
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}
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// takeOverFromDeadLeader handles "the leader I could not reach is gone": mark it
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// dead and, if the ring agrees there is no live leader left, promote this node
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// and re-seed the cycle.
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//
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// The promotion is deliberately conditional, and so is the reassignment. Doing
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// the reassignment unconditionally is what destroyed the live ring: a node on
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// the partitioned side would mark the (still very much alive) leader dead and
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// move ALL of its forwards into pending, so both sides ended up with an empty
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// topology and a queue nobody was serving. Sequencing matters — the forward
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// re-hang is only correct once we have actually taken leadership.
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//
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// Extracted from WatchLeader's loop so the decision is testable (the loop itself
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// is an endless goroutine).
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func (e *Engine) takeOverFromDeadLeader(ctx context.Context) {
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old := e.state.LeaderID
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e.state.MarkOffline(old)
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if !e.becomeLeader() {
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log.Printf("ring[%s] leader %s unreachable but a live leader remains; "+
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"declining takeover and leaving its forwards untouched", e.ID, old)
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return
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}
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e.state.OfflineReassign(old)
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if e.Log != nil {
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_, _ = e.Log.Append(e.ID, LogLeaderChange, map[string]string{"leader": e.ID})
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}
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// The ring died with the old leader (no token inflight → WatchTokenLoss
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// won't fire). Without this the newly promoted leader would sit idle.
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e.StartRing(ctx)
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}
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// WatchTokenLoss runs the leader's token-loss judge: if a token was sent and
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// does not return within LossTimeout, the leader issues a fresh token (all
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// nodes drop older stamps via the SentAt guard, so at most one circulates).
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190
internal/cluster/ring_splitbrain_test.go
Normal file
190
internal/cluster/ring_splitbrain_test.go
Normal file
@ -0,0 +1,190 @@
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package cluster
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import (
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"context"
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"encoding/json"
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"testing"
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"webui4frpc/internal/store"
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)
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// ringOf builds a 3-node ring where n1 is the leader.
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func ringOf(t *testing.T) (n1, n2, n3 *Engine) {
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mk := func(id string) *Engine {
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return NewEngine(id, id+":7500", "u", "p", "0.1.2", nil,
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&fakeHandler{load: Load{MemPct: 5, NetPct: 5}},
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func(ctx context.Context, next string, tk *Token) error { return nil },
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id+":7500", true, "")
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}
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n1, n2, n3 = mk("n1"), mk("n2"), mk("n3")
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seed := State{
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LeaderID: "n1",
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Nodes: []Node{
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{ID: "n1", Addr: "n1:7500", Alive: true, IsLeader: true},
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{ID: "n2", Addr: "n2:7500", Alive: true},
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{ID: "n3", Addr: "n3:7500", Alive: true},
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},
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Topology: map[string]*TopoEntry{},
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PendingTasks: map[string]*Task{},
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}
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for _, e := range []*Engine{n1, n2, n3} {
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// Round-trip through JSON so each engine holds its OWN Nodes slice and
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// maps. AdoptState assigns the state by value, but Nodes is a slice, so
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// handing all three the same seed would alias one backing array and make
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// a mutation on one node visible on the others — an artefact of the test
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// harness, not of the real transport (each process deserializes its own
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// copy from the token).
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blob, err := json.Marshal(seed)
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if err != nil {
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t.Fatal(err)
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}
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var own State
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if err := json.Unmarshal(blob, &own); err != nil {
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t.Fatal(err)
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}
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e.AdoptState(own)
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}
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return
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}
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// TestBecomeLeaderDeclinesToLiveLeader is the regression test for the live split
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// brain.
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//
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// Leadership used to be self-declared: any node that failed to reach the leader
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// it believed in promoted itself immediately. Both sides of a partition take that
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// path, so two rings ran concurrently and each emptied the other's topology into
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// pending — observed live as two nodes naming the same leader while marking each
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// other dead, with pending=3 and topology=0 on both.
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//
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// A node must therefore consult the ring before promoting itself.
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func TestBecomeLeaderDeclinesToLiveLeader(t *testing.T) {
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_, n2, _ := ringOf(t)
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// n3 has already promoted itself and n2 has learned that view: n1 is dead,
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// n3 is alive and leading. n2 cannot reach n3 (that is why it is asking).
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for i := range n2.state.Nodes {
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switch n2.state.Nodes[i].ID {
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case "n1":
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n2.state.Nodes[i].Alive = false
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n2.state.Nodes[i].IsLeader = false
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case "n3":
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n2.state.Nodes[i].Alive = true
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n2.state.Nodes[i].IsLeader = true
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}
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}
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n2.state.LeaderID = "n3"
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if n2.becomeLeader() {
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t.Fatal("n2 promoted itself while n3 was alive and leading in its view — " +
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"two leaders is exactly the split brain this guards against")
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}
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if n2.state.LeaderID == "n2" {
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t.Fatal("LeaderID was overwritten despite declining")
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}
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if n2.state.Nodes[0].IsLeader && n2.state.Nodes[0].ID == "n2" {
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t.Fatal("n2 marked itself leader despite declining")
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}
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}
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// TestBecomeLeaderPromotesWhenSoleSurvivor: the guard must not break genuine
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// failover. With every other node dead, promotion has to happen.
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func TestBecomeLeaderPromotesWhenSoleSurvivor(t *testing.T) {
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_, n2, _ := ringOf(t)
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for _, id := range []string{"n1", "n3"} {
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n2.state.MarkOffline(id)
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}
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if !n2.becomeLeader() {
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t.Fatal("n2 declined promotion with every other node dead — that breaks failover")
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}
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if n2.state.LeaderID != "n2" {
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t.Fatalf("leader=%q, want n2", n2.state.LeaderID)
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}
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}
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// TestTakeoverLeavesLiveLeadersForwardsAlone pins the second half of the fix.
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//
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// When a heartbeat fails, the node used to mark the leader dead and re-queue ALL
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// of that leader's forwards unconditionally — even when the ring still showed a
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// live leader, i.e. this node was merely the partitioned side. That is what
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// emptied a working ring: both sides ended up with topology=0 and pending=3.
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//
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// Now the re-hang happens only if we actually take leadership.
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func TestTakeoverLeavesLiveLeadersForwardsAlone(t *testing.T) {
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_, n2, _ := ringOf(t)
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// n1 (the leader n2 believes in) owns a forward.
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n2.state.AddTopology(&Task{
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ID: "t1",
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Local: store.Local{Name: "web"}, Remote: store.Remote{Name: "frps1"},
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Link: store.Link{RemotePort: 18081},
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}, "n1")
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before := len(n2.state.TopologyList())
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pendingBefore := len(n2.state.PendingList())
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// n2 still believes n1 is the leader and cannot reach it, so it tries to take
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// over. But its state ALSO lists n3 as alive-and-leader — the view it learned
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// when n3 promoted itself. Two claims, one ring: n2 is the partitioned side
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// and must stand down.
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for i := range n2.state.Nodes {
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switch n2.state.Nodes[i].ID {
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case "n1":
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n2.state.Nodes[i].Alive = true // still marked alive; MarkOffline happens inside
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n2.state.Nodes[i].IsLeader = true
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case "n3":
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n2.state.Nodes[i].Alive = true
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n2.state.Nodes[i].IsLeader = true
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}
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}
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n2.state.LeaderID = "n1"
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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n2.takeOverFromDeadLeader(ctx)
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if n2.state.LeaderID == "n2" {
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t.Error("n2 took over while a live leader existed")
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}
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if after := len(n2.state.TopologyList()); after != before {
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t.Errorf("a declined takeover still re-queued the live leader's forwards: topology %d -> %d",
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before, after)
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}
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if p := len(n2.state.PendingList()); p != pendingBefore {
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t.Errorf("a declined takeover still pushed work into pending: %d -> %d", pendingBefore, p)
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}
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}
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// TestTakeoverReassignsWhenSoleSurvivor is the other half: genuine failover must
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// still work, otherwise the guard would have broken the design's promise that a
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// dead leader is replaced and its forwards re-hung.
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func TestTakeoverReassignsWhenSoleSurvivor(t *testing.T) {
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_, n2, _ := ringOf(t)
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n2.state.AddTopology(&Task{
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ID: "t1",
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Local: store.Local{Name: "web"}, Remote: store.Remote{Name: "frps1"},
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Link: store.Link{RemotePort: 18081},
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}, "n1") // owned by the leader n1
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// n1 is the leader and is dead; n3 is dead too. n2 is the sole survivor.
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for _, id := range []string{"n1", "n3"} {
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n2.state.MarkOffline(id)
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}
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n2.state.Nodes[0].IsLeader = false // n1 no longer claims leadership
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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n2.takeOverFromDeadLeader(ctx)
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if n2.state.LeaderID != "n2" {
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t.Fatalf("n2 did not take over as the sole survivor, leader=%q", n2.state.LeaderID)
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}
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if len(n2.state.TopologyList()) != 0 {
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t.Error("the dead leader's forwards should have been re-hung")
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}
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found := false
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for _, tk := range n2.state.PendingList() {
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if tk.Local.Name == "web" {
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found = true
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}
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}
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if !found {
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t.Error("the dead leader's forward was not re-queued for another node")
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}
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}
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