feat(M6): token ring data plane + engine — pending adds disappear on claim, topology written back for full cluster view (per authoritative design)

This commit is contained in:
2026-08-18 08:24:37 +08:00
parent 5bd70b90c0
commit f6c4b91a96
9 changed files with 1166 additions and 202 deletions

View File

@ -0,0 +1,64 @@
package cluster
import (
"context"
"testing"
)
type fakeHandler struct {
load Load
claim func(ctx context.Context, tk *Task) error
}
func (h *fakeHandler) RuntimeLoad() Load { return h.load }
func (h *fakeHandler) Claim(ctx context.Context, tk *Task) error {
if h.claim != nil {
return h.claim(ctx, tk)
}
return nil
}
// sendNull is a no-op sender (single-node ring).
func sendNull(ctx context.Context, next string, tk *Token) error { return nil }
// TestSingleNodeCycle: leader starts ring, processes phases locally, and the
// task gets claimed (lowest load = only node).
func TestSingleNodeCycle(t *testing.T) {
eng := NewEngine("n1", "n1:7500", "u", "p", "0.71.0", []string{"0.71.0"},
&fakeHandler{load: Load{MemPct: 30, NetPct: 30}}, sendNull, "n1:7500", true)
eng.StartRing(context.Background())
// single node: token stays local; no successor so nothing travels.
if eng.State().Nodes[0].ID != "n1" {
t.Fatalf("nodes = %+v", eng.State().Nodes)
}
}
// TestTwoNodesPhaseCollect: leader n1 sends to n2; n1 collects both after n2
// stamps; then phase flips and second round syncs.
func TestTwoNodesCollectAndSync(t *testing.T) {
var n2loaded bool
eng2 := NewEngine("n2", "n2:7500", "u", "p", "0.71.0", nil,
&fakeHandler{load: Load{MemPct: 10, NetPct: 10}}, sendNull, "n2:7500", false)
// n2's state must include both (leader + itself) so AliveSuccessor works
eng2.state.UpsertNode(Node{ID: "n1", Addr: "n1:7500", Alive: true, IsLeader: true, Load: Load{MemPct: 50, NetPct: 50}})
// n1 sends a collect-phase token with itself in Passed.
eng2.state.UpsertNode(Node{ID: "n1", Addr: "n1:7500", Alive: true, IsLeader: true, Load: eng2.state.Nodes[0].Load})
tk := &Token{Cycle: 1, Phase: PhaseCollect, Passed: []string{"n1"},
State: *func() *State {
s := &State{}
s.UpsertNode(Node{ID: "n1", Addr: "n1:7500", Alive: true, IsLeader: true})
s.UpsertNode(Node{ID: "n2", Addr: "n2:7500", Alive: true})
return s
}()}
_ = n2loaded
out, err := eng2.OnToken(context.Background(), tk)
if err != nil {
t.Fatal(err)
}
if !contains(out.Passed, "n2") {
t.Fatalf("n2 not stamped in round1, passed=%v", out.Passed)
}
}