mirror of
https://gitcode.com/JianFeeeee/webui4frpc.git
synced 2026-10-15 12:14:37 +00:00
按用户要求重做:不再由 leader 单独调度,而是**每个节点对自己的转发跑同一条
规则**,超了就自己撤销一条、把任务丢回环上,由环原有的「最闲者认领」决定它
落到哪台。
## 为什么必须是 owner 自己动手(不是洁癖,是实测逼出来的)
真机探针(跑完已删)显示,真实 revoke 之后:
TopologyOwner after revoke = "n1" ← 条目还在(只标记不删除)
n1 Forwards=3 score=310.0 ← 负载根本没降
after step: revoking=true publishing=false
⇒ 一节点的负载**只有它自己的拓扑条目消失时才会下降**,而条目是本地簿记,没有任何
对端可以代它写。leader 从外面只能看见失衡、无法让失衡成为事实——它必须伸手去改
另一个节点的簿记,而这正是这个环到处都在避免的跨节点写(revoke / restart 定向往
owner 也是同一个理由)。
⇒ 而且旧实现**根本跑不起来**:phase 1 判据是「条目消失」,可 mark-don't-remove
让它永远不消失,于是每 120s 打一条 `revoking … timed out; abandoning`,
**phase 2 永不执行,一条转发都不会迁**。开 `W4F_BALANCE_MODE=on` 只会刷日志。
## 规则(替代原来的 ratio 阈值)
当 Forwards >= 2 且 Forwards > ceil(总数/存活节点数) 时,撤销一条
- **自限**:3 条 / 3 台 → owner 2 > 1,卸一条 → 1,`1 > 1` 不成 → 停。
没有上界的话 owner 会把转发**全部卸光**。
- **不会卸空**:低于下限(2)永不撤销。
- 平摊值向上取整(3/3=1,不是 0),否则 1 条 / 3 台的节点也算「超了」。
- **不再用 mem/net 参与判据**:实测 `.30` 空闲时 netPct 能到 55%,Score 会高于
有转发的节点——用 Score 会把纯网络抖动当成负载。
- 节奏用**每节点冷却**(默认 600s)而不是「失衡持续多久」窗口:规则本身已经要求
真实失衡,没有需要平滑的瞬态,只有需要限制的抖动频率。
## 为什么必须是新的 Release 任务类型,不能复用 Revoke
用户停止(Revoke)**保留拓扑条目**作为 disabled 标志的载体;均衡释放必须**删除
条目**,因为 (a) 负载由自己的条目数算出,条目不删负载不降;(b) 每个节点的
duplicate-guard 会拒绝「已有 owner 的转发」的创建任务——保留条目会让**所有节点
都拒领**,转发被永久搁死在刚放弃它的那台机器上。
Release 因此:`Handler.Release`(停 worker,但**不标记 stopped**)→ 删条目 →
`SubmitTask` 以**启用状态**重新发布。它需要自己的 Handler 方法,不能回落到
Revoke:Revoke 会顺手把 link 标成 stopped,而这条转发即将在别的节点上跑。
## 顺带修掉两个既有缺口(实测确认)
1. **`submitMigrate` 发布不出去**:`OnToken` 的 localPending 重合并只保留「从未
publish 过」的本地 pending,而只有 `Add*` 系列会记 `published`。引擎里直接写
`PendingTasks` 的任务会在下一次 adopt 时被静默丢弃。
⇒ 新 `ReleaseTask` 走 `AddPending`。
(`SubmitRestart` 有同样的毛病,但它不在本次范围,未改动——见提交说明末尾。)
2. `Release` 需要绕过 duplicate-claim 守卫(同 Restart),否则「owner 本来就持有
这条转发」这一前提会让每条 Release 都被丢掉。
## 测试(17 条,全绿)
规则:平摊值取整、超了才撤、撤到平摊就停、单节点不撤、低于下限不撤、不撤已停
转发、候选选择确定。
机制:Revoke 留载体 vs Release 删条目(这是两种语义的核心差异)、Release 只由
owner 执行且不消费他人的任务、owner 释放后环的普通认领把它接走。
模式:dry-run 不动任何东西、off 真的什么都不做、未知模式回落 dry-run、
冷却限制抖动频率、确认超时清理。
只读:Report 不变更任何状态、能解释「超了但不动」的原因、均衡节点给出真实答案。
**双向验证 3 条**(改坏→变红→还原→变绿):
- 去掉 Release 的 duplicate-guard 例外 → `the owner released 0 times, want 1`
- 去掉「不超过平摊值」上界 → `2 owned against share 2 must not release`
- Release 改成只标记不删除 → `n1 should now own 2, got 3`
go build / go vet / go test ./... 全绿(go clean -testcache 后逐包实跑)。
## 未做 / 待办
- `SubmitRestart` 的同类发布缺口未修(同样会被 adopt 丢弃),需要单独确认它
在实机上是否真的丢过 restart。
- UI 尚未跟进新报告结构(下一步)。
498 lines
16 KiB
Go
498 lines
16 KiB
Go
// Package cluster implements the token-ring cooperative network.
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// Authoritative design: plan.md §M6 (令牌环网拓扑).
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//
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// Token payload semantics (per the design):
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// - PendingTasks: forward requests (中间转发意图) riding in the token,
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// waiting to be claimed by the lowest-load node. Once claimed, the task
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// disappears from PendingTasks.
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// - Topology: the cluster's ACTIVE forward map — every established forward
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// with its owning node. The claiming node appends it back into the token
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// so every member converges on a complete picture (who runs what).
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package cluster
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import (
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"fmt"
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"sort"
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"time"
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"webui4frpc/internal/store"
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)
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// ---- 数据面 ---- //
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// Node is one cluster member in the ring.
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type Node struct {
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ID string `json:"id"`
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Addr string `json:"addr"`
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IsLeader bool `json:"isLeader,omitempty"`
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Alive bool `json:"alive"`
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Load Load `json:"load"`
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Version string `json:"version,omitempty"`
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Cache []string `json:"cache,omitempty"`
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LastSeen int64 `json:"lastSeen,omitempty"`
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// NodeKey is this member's cluster admission key. It travels in the
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// token so every node knows every peer's key — a crashed node can
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// rejoin via ANY cached peer by presenting that peer's key. Without
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// this, a rejoiner would only know its original sponsor's key (from
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// the -join-key flag) and couldn't rejoin through a different peer.
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NodeKey string `json:"nodeKey,omitempty"`
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}
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// Load is the combined load metric used to pick the task claimer.
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type Load struct {
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MemPct float64 `json:"memPct"`
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NetPct float64 `json:"netPct"`
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Forwards int `json:"forwards,omitempty"` // active forwards owned by this node (primary signal)
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}
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// Score weights owned forwards heavily so the node with the fewest active
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// forwards is picked first; mem/net only break ties at equal forward count.
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func (l Load) Score() float64 { return float64(l.Forwards)*100 + l.MemPct + l.NetPct }
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// Task is a PENDING forward request circulated in the token. It carries the
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// intermediate forwarding intent (local/remote/link) — NOT a rendered frpc
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// config. The claiming node renders its local frpc config and spawns the worker.
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type Task struct {
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ID string `json:"id"`
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Local store.Local `json:"local"`
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Remote store.Remote `json:"remote"`
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Link store.Link `json:"link"`
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Created int64 `json:"created"`
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// Revoke marks a REVOCATION task: instead of creating the forward, the
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// owning node cancels it (stop worker, drop from topology). Reuses the
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// same publish channel as creation (round-1 inject, round-2 apply).
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Revoke bool `json:"revoke,omitempty"`
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// Restart marks a RE-ENABLE task: the forward is already claimed and its
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// topology entry still exists (a stop keeps the entry as the flag's
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// carrier), so the creation path would dedupe the submission and the
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// duplicate-claim guard would discard it. The owner applies this one
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// unconditionally: re-mark the entry enabled and (re)spawn the worker.
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Restart bool `json:"restart,omitempty"`
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// Release marks a REBALANCING task: the OWNER of the forward gives it up so
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// the ring can place it elsewhere. Only the owning node may act on it — it is
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// that node's own load which has to fall, and only it can make that true (its
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// topology entry is local bookkeeping no peer may write).
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//
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// It is deliberately NOT the same thing as a user stop (Revoke). A stop keeps
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// the topology entry as the carrier of the disabled flag and flags the link
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// stopped; a release REMOVES the entry and leaves the link enabled, because
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// the forward is about to run somewhere else. Marking it stopped instead would
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// make the re-published creation task look like a duplicate of an existing
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// forward, and every node would refuse to claim it — stranding the forward on
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// the node that just gave it up.
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Release bool `json:"release,omitempty"`
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// RemoveNode: node ID to remove from the ring; the node self-removes when
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// the command reaches it via the token.
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RemoveNode string `json:"removeNode,omitempty"`
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}
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// TopoEntry is an ESTABLISHED forward in the cluster topology: who (OwnerID)
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// runs which forward (rendered from the same intermediate intent).
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type TopoEntry struct {
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TaskID string `json:"taskId"`
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OwnerID string `json:"ownerId"`
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Local store.Local `json:"local"`
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Remote store.Remote `json:"remote"`
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Link store.Link `json:"link"`
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Active bool `json:"active"`
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}
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// State is the full cluster picture, replicated on every node:
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// ring membership + pending tasks + active forward topology.
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type State struct {
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LeaderID string `json:"leaderId"`
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Nodes []Node `json:"nodes"`
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Cycle int64 `json:"cycle"`
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// RoundDelay rides the token so every node converges on the same ring
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// cadence (serialized as nanoseconds; the leader refreshes it each round
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// via tkDelaySince). MUST be serialized — otherwise a token round-trip
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// zeroed it and LossTimeout collapsed to the floor.
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RoundDelay time.Duration `json:"roundDelay,omitempty"`
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// PendingTasks: not yet claimed (disappear when claimed).
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PendingTasks map[string]*Task `json:"pendingTasks,omitempty"`
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// Topology: active forwards owned by members (full cluster view).
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Topology map[string]*TopoEntry `json:"topology,omitempty"`
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}
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// Token is the circulating message: one physical token per cycle (single
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// round — adopt + append + execute in one pass, no phase split).
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type Token struct {
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Cycle int64 `json:"cycle"`
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State State `json:"state"`
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Log []LogEntry `json:"logDelta,omitempty"`
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SentAt int64 `json:"sentAt,omitempty"`
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}
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// ---- 环图操作 ---- //
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func (s *State) Find(id string) int {
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for i, n := range s.Nodes {
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if n.ID == id {
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return i
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}
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}
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return -1
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}
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func (s *State) AliveSuccessor(id string) (string, bool) {
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i := s.Find(id)
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if i < 0 {
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return "", false
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}
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n := len(s.Nodes)
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for k := 1; k <= n; k++ {
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j := (i + k) % n
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if s.Nodes[j].Alive {
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return s.Nodes[j].ID, true
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}
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}
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return "", false
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}
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func (s *State) AlivePredecessor(id string) (string, bool) {
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i := s.Find(id)
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if i < 0 {
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return "", false
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}
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n := len(s.Nodes)
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for k := 1; k <= n; k++ {
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j := ((i-k)%n + n) % n
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if s.Nodes[j].Alive {
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return s.Nodes[j].ID, true
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}
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}
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return "", false
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}
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func (s *State) UpsertNode(n Node) {
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i := s.Find(n.ID)
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if i < 0 {
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if n.IsLeader {
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s.LeaderID = n.ID
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}
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n.Alive = true
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n.LastSeen = time.Now().Unix()
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s.Nodes = append(s.Nodes, n)
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return
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}
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old := s.Nodes[i]
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n.IsLeader = old.IsLeader || n.IsLeader
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if n.IsLeader {
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s.LeaderID = n.ID
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}
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n.Alive = true
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n.LastSeen = time.Now().Unix()
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s.Nodes[i] = n
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}
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func (s *State) MarkOffline(id string) int {
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i := s.Find(id)
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if i < 0 {
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return -1
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}
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s.Nodes[i].Alive = false
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s.Nodes[i].LastSeen = time.Now().Unix()
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return i
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}
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// InsertAfter inserts newNode right after anchor (join: newNode lands behind
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// its sponsor; the former successor moves after the newcomer).
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func (s *State) InsertAfter(anchor string, n Node) {
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i := s.Find(n.ID)
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if i >= 0 {
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s.Nodes[i].Alive = true
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s.Nodes[i].LastSeen = time.Now().Unix()
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return
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}
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n.Alive = true
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n.LastSeen = time.Now().Unix()
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j := s.Find(anchor)
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if j < 0 {
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s.Nodes = append(s.Nodes, n)
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return
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}
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out := make([]Node, 0, len(s.Nodes)+1)
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out = append(out, s.Nodes[:j+1]...)
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out = append(out, n)
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out = append(out, s.Nodes[j+1:]...)
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s.Nodes = out
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}
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// LowestAlive returns alive node with lowest combined load (nil if none).
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func (s *State) LowestAlive() *Node {
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var best *Node
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for i := range s.Nodes {
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if !s.Nodes[i].Alive {
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continue
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}
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if best == nil || s.Nodes[i].Load.Score() < best.Load.Score() {
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b := s.Nodes[i]
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best = &b
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}
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}
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return best
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}
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func (s *State) NextTaskID() string {
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// Collision-free id allocation by scanning the ids actually in flight
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// (pending + topology) and taking max+1. The ring is mutually exclusive
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// (one token holder at a time), so when a node mints an id it has the
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// authoritative full view — scanning existing ids guarantees a fresh id.
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// n is tiny (handful of forwards). No Seq counter is needed: a cross-node
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// Seq was previously adopted wholesale on every OnToken (e.state = tk.State),
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// which dropped local increments and could regress below an id still in use,
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// recycling it and overwriting an active topology entry.
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max := int64(0)
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for id := range s.PendingTasks {
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if n := taskIDNum(id); n > max {
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max = n
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}
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}
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for _, e := range s.Topology {
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if n := taskIDNum(e.TaskID); n > max {
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max = n
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}
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}
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return fmt.Sprintf("t%d", max+1)
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}
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// taskIDNum extracts the numeric suffix of a task id "t12" -> 12 (0 if it does
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// not parse). Used only to keep NextTaskID collision-free.
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func taskIDNum(id string) int64 {
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if len(id) < 2 || id[0] != 't' {
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return 0
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}
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var n int64
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for _, c := range id[1:] {
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if c < '0' || c > '9' {
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return 0
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}
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n = n*10 + int64(c-'0')
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}
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return n
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}
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// AddRemoveNode publishes a node-removal command via the token; the target
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// node self-removes when it receives the command (re-queue forwards, drop
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// ring position, pass token to former successor).
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func (s *State) AddRemoveNode(nodeID string) *Task {
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t := &Task{
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ID: s.NextTaskID(), Created: time.Now().Unix(), RemoveNode: nodeID,
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}
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if s.PendingTasks == nil {
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s.PendingTasks = map[string]*Task{}
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}
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s.PendingTasks[t.ID] = t
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return t
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}
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// AddRevoke publishes a REVOCATION task (same channel as creation): when a
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// node wants to cancel an established forward, it injects a Revoke task;
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// the owning node cancels the worker and drops it from topology.
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func (s *State) AddRevoke(local store.Local, remote store.Remote, link store.Link) *Task {
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t := &Task{
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ID: s.NextTaskID(),
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Local: local,
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Remote: remote,
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Link: link,
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Created: time.Now().Unix(),
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Revoke: true,
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}
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if s.PendingTasks == nil {
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s.PendingTasks = map[string]*Task{}
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}
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s.PendingTasks[t.ID] = t
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return t
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}
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// AddPending attaches a NEW forward request to the token (round-1 inject).
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func (s *State) AddPending(local store.Local, remote store.Remote, link store.Link) *Task {
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t := &Task{
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ID: s.NextTaskID(),
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Local: local,
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Remote: remote,
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Link: link,
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Created: time.Now().Unix(),
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}
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if s.PendingTasks == nil {
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s.PendingTasks = map[string]*Task{}
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}
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s.PendingTasks[t.ID] = t
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return t
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}
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// PendingList returns pending tasks, stable by id.
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func (s *State) PendingList() []*Task {
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out := make([]*Task, 0, 4)
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for _, t := range s.PendingTasks {
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out = append(out, t)
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}
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sort.Slice(out, func(i, j int) bool { return out[i].ID < out[j].ID })
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return out
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}
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// ClaimPending removes a pending task and returns it (the claimer then renders
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// its local frpc config and spawns the worker). Returns nil if absent.
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func (s *State) ClaimPending(id string) *Task {
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if s.PendingTasks == nil {
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return nil
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}
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t := s.PendingTasks[id]
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if t == nil {
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return nil
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}
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delete(s.PendingTasks, id)
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return t
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}
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// AddTopology records an ESTABLISHED forward into the cluster topology.
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// Called by the claiming node right after it spawns the worker: the task
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// disappears from pending and lives on as active topology.
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func (s *State) AddTopology(t *Task, ownerID string) *TopoEntry {
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if s.Topology == nil {
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s.Topology = map[string]*TopoEntry{}
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}
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// Active mirrors the task's disabled flag rather than being unconditionally
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// true. A claim can legitimately carry a stopped forward (e.g. a node
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// re-claiming from a departed peer), and forcing Active=true there would
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// resurrect it: OfflineReassign only re-queues Active entries, and every
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// reader that filters on Active would treat it as running again.
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e := &TopoEntry{
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TaskID: t.ID, OwnerID: ownerID,
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Local: t.Local, Remote: t.Remote, Link: t.Link,
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Active: !t.Link.Disabled,
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}
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s.Topology[t.ID] = e
|
|
return e
|
|
}
|
|
|
|
// SelfRemove removes this node from the ring: re-queues its own forwards
|
|
// as pending (so another member claims them), drops its topology entries
|
|
// and removes its ring position. Returns the re-queued task ids.
|
|
func (s *State) SelfRemove(nodeID string) []string {
|
|
reattached := s.OfflineReassign(nodeID)
|
|
i := s.Find(nodeID)
|
|
if i >= 0 {
|
|
s.Nodes = append(s.Nodes[:i], s.Nodes[i+1:]...)
|
|
}
|
|
if s.LeaderID == nodeID {
|
|
s.LeaderID = ""
|
|
}
|
|
return reattached
|
|
}
|
|
|
|
// RemoveTopology drops the active forward for the given local/remote/port
|
|
// (returns true if removed — the owning node revokes it).
|
|
func (s *State) RemoveTopology(local, remote string, port int) bool {
|
|
for id, e := range s.Topology {
|
|
if e.Local.Name == local && e.Remote.Name == remote && e.Link.RemotePort == port {
|
|
delete(s.Topology, id)
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// TopologyOwner returns the node that owns the active forward matching the
|
|
// given task (by local/remote/port), or "" if no such entry exists. Used to
|
|
// route a revocation to the OWNING node (plan §任务撤销: "持有该转发的节点
|
|
// 收到撤销任务后取消") instead of letting any lowest-load node claim it.
|
|
func (s *State) TopologyOwner(t *Task) string {
|
|
for _, e := range s.Topology {
|
|
if e.Local.Name == t.Local.Name && e.Remote.Name == t.Remote.Name && e.Link.RemotePort == t.Link.RemotePort {
|
|
return e.OwnerID
|
|
}
|
|
}
|
|
return ""
|
|
}
|
|
|
|
// TopologyList returns active forwards, stable by task id.
|
|
func (s *State) TopologyList() []*TopoEntry {
|
|
out := make([]*TopoEntry, 0, len(s.Topology))
|
|
for _, e := range s.Topology {
|
|
out = append(out, e)
|
|
}
|
|
sort.Slice(out, func(i, j int) bool { return out[i].TaskID < out[j].TaskID })
|
|
return out
|
|
}
|
|
|
|
// ForwardsOwnedBy returns topology entries owned by a node (for offline
|
|
// reassignment and UI per-node views).
|
|
func (s *State) ForwardsOwnedBy(owner string) []*TopoEntry {
|
|
var out []*TopoEntry
|
|
for _, e := range s.Topology {
|
|
if e.OwnerID == owner {
|
|
out = append(out, e)
|
|
}
|
|
}
|
|
return out
|
|
}
|
|
|
|
// UpdateTopologyGroup sets the group label on the topology entry matching the
|
|
// (local, remote, port) triple. Returns true if found. The updated entry
|
|
// propagates to all nodes via the next token cycle — group changes sync
|
|
// through the ring without a dedicated command.
|
|
// UpdateTopologyDisabled sets the disabled flag on the topology entry matching
|
|
// the forward's natural key. Mirror of UpdateTopologyGroup: it makes a locally
|
|
// decided stop/start part of the topology so the next token cycle carries it to
|
|
// every other member (the alternative — a one-shot revoke task addressed at the
|
|
// owner — only converges if that owner happens to be online right then).
|
|
//
|
|
// Returns false when the forward is not in the topology, which is not an error:
|
|
// a stopped forward may legitimately have no entry yet.
|
|
func (s *State) UpdateTopologyDisabled(local, remote string, port int, disabled bool) bool {
|
|
for _, e := range s.Topology {
|
|
if e.Local.Name == local && e.Remote.Name == remote && e.Link.RemotePort == port {
|
|
e.Link.Disabled = disabled
|
|
// Keep Active consistent with the flag so readers that key off it
|
|
// (status page, load accounting) agree with Link.Disabled.
|
|
e.Active = !disabled
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// TopologyDisabled returns the disabled flag the cluster currently holds for a
|
|
// forward, and whether such an entry exists. Used by the adoption path to learn
|
|
// a peer's decision into the local store.
|
|
func (s *State) TopologyDisabled(local, remote string, port int) (bool, bool) {
|
|
for _, e := range s.Topology {
|
|
if e.Local.Name == local && e.Remote.Name == remote && e.Link.RemotePort == port {
|
|
return e.Link.Disabled, true
|
|
}
|
|
}
|
|
return false, false
|
|
}
|
|
|
|
func (s *State) UpdateTopologyGroup(local, remote string, port int, group string) bool {
|
|
for _, e := range s.Topology {
|
|
if e.Local.Name == local && e.Remote.Name == remote && e.Link.RemotePort == port {
|
|
e.Link.Group = group
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// OfflineReassign moves all active forwards owned by an offline node back into
|
|
// PendingTasks (they become new tasks for the next lowest-load member). Returns
|
|
// the reassigned task ids.
|
|
func (s *State) OfflineReassign(offlineID string) []string {
|
|
var reattached []string
|
|
for id, e := range s.Topology {
|
|
if e.OwnerID != offlineID || !e.Active {
|
|
continue
|
|
}
|
|
delete(s.Topology, id)
|
|
t := &Task{ID: id, Local: e.Local, Remote: e.Remote, Link: e.Link,
|
|
Created: time.Now().Unix()}
|
|
if s.PendingTasks == nil {
|
|
s.PendingTasks = map[string]*Task{}
|
|
}
|
|
s.PendingTasks[id] = t
|
|
reattached = append(reattached, id)
|
|
}
|
|
return reattached
|
|
}
|