Commit Graph

15 Commits

Author SHA1 Message Date
b777322b95 feat(multimodal): 内置多模态感知插件 + process.go 原生支持 tool message 多模态块
【新插件 internal/plugins/multimodal】
- see_picture(path): 读取本地图片/URL,base64 注入 image_url block,
  模型在下一轮 LLM 请求的 tool message 里直接看到图(1024×1024 图约 8500 token)。
  自动识别 MIME,限 3MB 防爆 context。
- see_video(path, frames): ffmpeg 提取关键帧,多帧作为 image_url block 注入。
  默认 4 帧,最大 10 帧,每帧限 2MB。
- listen(path): 读取音频文件,转为 audio_url block 注入,支持 mp3/wav/ogg/m4a。
  限 5MB。

【内核多模态 tool message 支持】
- agent/api 新增 ToolOutput 类型(为后续 handler 直接返回 blocks 预留)
- SDK 公共层新增 ContentBlock/ImageURL/AudioURL(OpenAI 多模态格式)
- IOManager 新增 SetToolBlocks/ConsumeToolBlocks(interface{} 避免循环依赖)
- PluginSDK.SetToolBlocks(blocks) 插件工具调用后注入 blocks
- ioAdapter 桥接 IOInjector.SetToolBlocks
- process.go 工具执行后消费 pending blocks → 追加到 tool message 的 Blocks 字段
  → MarshalJSON 输出 content 数组格式 → LLM 看到图/音频

【验证】
multimodal_see_picture 注入 1024×1024 PNG 后 llmsproxy 统计:
  prompt_tokens=44407(含 ~8500 image token),模型正确描述了图片内容。
2026-08-27 08:39:21 +08:00
ddef1956b5 fix(agent): 流式并行 tool_call 按 JSON index 分桶,修复空参数调用
【根因】内核流式解析层丢弃了上游 SSE 分片的 OpenAI index 字段:
- openAIToolCall 结构体无 index 字段,JSON 解析即丢
- homed 的 openai.lua 转换为扁平结构时同样未透传 index
- accumulateStream 退而用 Go range slice 序号做累积桶 key,
  但每个 SSE chunk 只含一个 tool_call 元素,序号恒为 0

于是并行多工具调用(index=0,1,2,3)的所有分片全部写入同一个桶:
name 相互覆盖、args 碎片混拼成非法 JSON → parseToolArgsJSON
失败返回空 map → 工具以空参数被调用(spawn_child 报'请提供 task'、
cmd_run 报'command is required'等),agent 只能串行重试自愈。

单工具场景只有一个 index 无污染,故简单请求一直正常;
pi 直连同一 llmsproxy 正常(其实现标准按 index 累积)。

【修复】
- ToolCall 增加 StreamIndex(json:stream_index),openAIToolCall
  解析上游 index 并透传;openai.lua 输出 stream_index 字段
- accumulateStream 以 tc.StreamIndex 为累积 key
- flushToolCall 区分三种空参:未收到分片/碎片非合法 JSON/合法空
  对象({}),分别打诊断日志,避免误报
- 回归测试 TestAccumulateStreamParallelToolCallsByIndex 模拟
  4 路并行分片流验证按 index 正确分组与参数完整性

另含 spawn_child max_turns 参数、child_result 运行中状态区分、
provider 层非流式空参诊断日志。
2026-08-26 16:10:02 +08:00
79b7766ed4 fix: 流式渲染回合生命周期 + LLM 瞬断重试与 SSE body 兜底
问题一(webui 不是真流式):
- sendChat 的 finally 在 POST 结束(15s ackTimer abort)时就复位
  chatLoading,但 agent 生成窗口 15~190s,后续 SSE delta 全部走
  全量重建路径、停止按钮提前消失、用户误发重复消息。
- GUI app.js 完全没有 content_delta/reasoning_delta 监听器,
  只能等聚合帧一次性显示。

修复:三端统一回合生命周期——POST 只是触发,收尾由 SSE 驱动:
- dashboard/GUI 新增 endChatTurn/armTurnWatchdog;拿到同步兜底
  响应立即收尾,否则保持回合打开等 agent_output final / reset 帧 /
  120s watchdog 兜底
- GUI 补齐 delta 监听器;agent_output 聚合分支 += 改覆盖;
  reasoning 聚合帧改覆盖(多轮工具调用时旧逻辑会重复累加)
- agent_output 误杀分支(final 无 source 即 return 丢弃新输出)
  改为内容比较去重,多轮连发时新一轮回复不再被吞
- waiter reasoning_delta reset 从清空全部消息改为 sealLastAgent

问题二(三条只成功一条):
- handleChat 60s ctx 含排队时间,agent 串行处理下第 N 条必超时
  (实测第 3 条 62s 超时 504);放宽到 300s(客户端 abort 时立即取消)
- LLM 单 provider 瞬断无重试:process.go provider 循环内加同源
  重试(2 次、退避 2s),401/403 凭证错误与用户中断不重试
- llmsproxy auto 链在非流式请求下可能返回 SSE body(上游恢复后
  吐已生成的 chunk 流),非流式解析报 invalid character 'd' 丢掉
  整段回复;新增 parseOpenAICompatibleSSEBody 拼接为完整响应
- 顺带修 normalizeStreamToolCalls 分片续传 bug:name 不重发时
  argsRaw 被顶层 Arguments(nil) 覆盖丢失 function.arguments

验证:
- 连发 3 条 + 单条共 4 条全部成功(首条 190s 重试扛住瞬断)
- sse_body_test.go 锁定 SSE body 解析契约(content/usage/tool call 分片)
2026-08-25 12:24:11 +08:00
061d2ae320 feat(streaming): token-level delta events + interrupt for CLI/WebUI/GUI
Expose the LLM token-level streaming deltas (EventReasoningDelta /
EventContentDelta) to every client channel and add user-initiated
interrupt (cancel generation / send interrupt message) to all three
frontends, preserving the existing interrupt-injection semantics.

SDK/events:
  - EventReasoningDelta, EventContentDelta constants exported in the
    public/internal SDK event alias tables.

CLI plugin:
  - handleChat subscribes to both delta events and forwards
    reasoning_delta / content_delta JSON frames (channel-filtered);
    aggregated reasoning/tool_call/response frames still fire as before.
  - New /stop (alias /interrupt) builtin injects an interrupt via
    InjectInterrupt(cliSource, cliChannel) - matches interceptLoop
    semantics: cancels an active stream and re-injects the message as
    a [中断消息] for a restarted turn; with no active LLM it behaves
    as a plain input.

Waiter client (line mode + TUI):
  - streamRender accumulates delta chunks and redraws the current line;
    a reset frame (stream abandoned, e.g. user interrupt) flushes the
    partial buffer so the next turn does not concatenate onto stale
    content. Aggregated frames terminate the delta line and render the
    final text (old servers without deltas behave exactly as before).
  - TUI merges content_delta into the in-flight agent message and seals
    it (final flag) on response/tool_call/error so subsequent deltas
    never append to a finished message.

WebUI:
  - SSE handler subscribes to the two delta events but does NOT record
    them into the replay ring - reconnection replays only aggregated
    events (the final truth), avoiding duplicate delta accumulation.
  - POST /api/v1/chat/interrupt calls InjectInterrupt(webui, webui)
    with optional message; fronted by a Stop button shown only while
    a generation is in flight.

dashboard.html / GUI app.js:
  - Stop button next to Send (hidden until chatLoading); interruptChat
    POSTs /chat/interrupt. Delta listeners append incrementally;
    agent_output (aggregated) now replaces (not appends) the in-flight
    content and marks _final; reset frames finalize the partial message.

process.go:
  - chatStreamWithFallback preserves the context.Canceled/
    DeadlineExceeded contract: a user interrupt returns the canceled
    error (never a partial-content success) so the existing continue
    branch restarts the turn with the [中断消息]. A reset
    EventContentDelta is published so connected clients drop stale
    partial renderings before the new turn begins.

Verified: /stop 'msg' via waiter triggers 'interrupt from cli/cli' in
interceptLoop; unit TestChatStreamCancelPreservesInterrupt confirms the
canceled error propagates instead of being swallowed.
2026-08-25 10:50:37 +08:00
28a6d3f09c feat(agent): token-level streaming in core process loop
Replace the blocking Chat() call in process() with
chatStreamWithFallback: ChatStream first, accumulate chunks, fall back
to non-stream Chat on connect failure or empty-stream failure.

Why: the non-streaming path blocked for the ENTIRE LLM generation (up
to the 180s HTTP timeout). Reasoning models thinking 60-120s plus AUTO
chain failover regularly exceeded it -> context canceled -> full turn
wasted. With streaming the first chunk arrives in ~1-3s and any
flowing token keeps the connection alive; total generation time is no
longer bounded by an overall timeout.

Compatibility (external behavior unchanged):
  - process() signature/return values unchanged
  - Aggregated events (EventReasoning / EventAgentLLMChain) still fire
    once per turn with full text after stream completion - existing
    plugin subscribers see identical payloads as before
  - New incremental events EventReasoningDelta / EventContentDelta are
    additive; old subscribers ignore unknown event types
  - Tool execution loop, memory pipeline, stage pipeline untouched

Streaming details:
  - Tool call fragments accumulated per OpenAI streaming convention:
    id/name arrive on the first fragment, arguments as raw JSON string
    shards across fragments; merged and parsed once at stream end
  - normalizeStreamToolCalls keeps nameless argument shards (the
    non-stream normalizer drops them); ToolCall gains RawArguments to
    carry shard text
  - Interrupt mid-stream returns partial content instead of discarding
    the whole generation

Verified end-to-end against llmsproxy: plain chat streams correctly;
curl confirms tool-call shard wire format ({" + command" + :"date"}
-> {"command":"date"}); unit tests cover shard merging and
content/reasoning accumulation.
2026-08-25 09:30:49 +08:00
710b1afdf9 C ABI v2: invoke_stage 写回 + ABI 版本对齐核心版本号 (v0.9.0)
- C ABI invoke_stage 增加 result 输出参数,外部插件 stage 回调可将修改后的
  StageContext(RawMessage/LLMText/FinalText/Response/ToolResults) 写回内核
- ABI 标识版本改为字符串 semver 与核心 Version 对齐(ABIVersion="0.9.0"),
  C 层协商用派生整数 CABINum=900(major*100+minor),不再使用独立数字编码
- version_min 保证 v0.8.x(800) 旧插件向后兼容可加载
- 修复工具循环 zen 兼容补位误伤首轮 system 上下文(仅尾部为 assistant/tool 时补位)
- 更新 README 项目状态说明
2026-08-15 15:38:57 +08:00
147d0baaf9 fix: LLM 工具循环 400、中断消息注入、ConPTY 终端支持
- agent: 工具轮请求尾部补 user 占位(zen 网关强制),tool 消息正确配对
- agent: 工具提醒/中断以 system 角色注入并带 [中断消息] 前缀,不进用户履历;系统提示词说明中断消息格式
- agentcli: 基于 ConPTY 的交互式终端(ptywin fork),terminal_create/read/write/resize/close/watch
- webui: server 输出通道适配器(保留 reasoning_content/disable_thinking)
- GUI: 沉浸式标题栏、icon 圆角重制、mascot 等打磨
2026-08-14 00:48:40 +08:00
f960fde785 agent: 更智能的 LLM provider 调度(byModel 精确路由 + AUTO 优先级链)
吸收 llmsproxy 的调度思想适配 HomeAgent“一源一模型”结构:
- RoutableProvider{Model,Priority} 次级接口(不破坏既有 Provider 实现)
- ProviderManager.OrderedProviders 改为按 (优先级 desc, 可用, 默认优先) 稳定排序,
  AUTO/空模型走该优先级链
- 新增 ProviderManager.ResolveForModel:精确模型名路由到归属源,找不到回落 AUTO 链
- LuaAdaptedProvider 不再无条件覆写 req.Model;显式模型名原样转发
- LLMSource.Priority + core.llm.sources.<name>.priority 配置项
- process.go: 显式模型走 ResolveForModel,AUTO 走 OrderedProviders
- 新增路由单测(优先级排序 + byModel 解析)

验证: go test ./... 27 包 0 失败;Windows 交叉编译通过;部署后服务健康
2026-08-10 11:54:45 +08:00
51f190e0b6 core: pass ReasoningContent to assistant messages in process.go
- process.go: attach resp.ReasoningContent when building assistant messages
- deepseek.lua v2.1.0: remove last_reasoning closure hack; rely on
  core-provided reasoning_content in messages
- openai.lua: strip reasoning_content from messages in transform_request
  (not supported by OpenAI API)
2026-07-28 17:07:17 +08:00
f91b20ee16 v0.7.3: 重构 Provider 层 + 计算层隔离 + Cleaner/NoMemory 架构
- 删除 OpenAIProvider/OllamaProvider 死代码,LuaAdaptedProvider 独存
- DisableThinking 从 ExtraBody 移到 CompletionRequest 顶层字段
- ContextWindow 从 Provider 签名移到 BaseConfig/ModelContextWindow() 统管
- 确认 CleanText 仅做基本空白 trim,QQ 模板剥离归插件 Cleaner
- Cleaner/NoMemory 仅作用于向量计算和 jieba 分词层,原文不变
- context.ContextEvent/Doc.Content 始终保存原文
- 删除 nlp/download.go 死代码
- media.go: context.Background() -> a.ctx 级联
- clawhubadapter: HTTP 超时
- cut.go: 跨平台 mod cache 路径 (GOMODCACHE->GOPATH->HomeDir)
- bridge_e2e_test: 移除未用 runtime import
- lua 适配器: disable_thinking 传参
2026-07-28 11:42:29 +08:00
1cb3e87dde feat: 完整实现 NLP 三元组提取系统 + token budget 上下文分配
- 重写 extractor.go: 分句、17条 POS 模板、依存模板 + COO 链、ATT合并
- parser.go: 分句循环 + TransE 向量验证(h+r≈t)
- fallback.go: jieba POS 降级解析器
- bridge.go: nlp.Triple ↔ memory.Triple 转换
- pipeline.go: extractKeyTriples 改用 NLP 提取器, 删除5条旧前缀规则
- distill.go: docToTriples 改用 NLP 提取器
- reorgGraph: 语义相似度增强检测, 保持纯 LLM 决断
- Provider 接口加 MaxContextTokens() + 模型窗口映射表
- tokenbudget.go: 中文 token 估算器 + budget 分配(80%利用率)
- process.go/buildSystemPrompt: 按 token 预算截断 memory+timeline
2026-07-27 15:26:23 +08:00
d19b7bd13e fix: 修复记忆系统自循环与计算层污染
- 删 syncGraphToDocs(): Graph 快照不再写入 Document,避免污染向量索引和三层隔离
- 删 toolCallRing(): 已被工具 NoMemory/Cleaner 机制取代,不再需要独立环形缓冲
- 加 toolOutputClean 回调线程 Prune→ContextToDoc: 归档时按 NoMemory 跳过、Cleaner 清洗后再过 jieba,原文保留
- 加 eval_status 持久化 (RecallPending/UpdateEvalStatus/ResolveEvaluating): 避免重复 LLM 评估
2026-07-26 19:36:25 +08:00
31664a7853 feat: NoMemory/Cleaner memory system + doc update
- _sdk_local/ removed (moved to standalone sdk repo)
- internal/agent/core: NoMemory/Cleaner data-flow breakpoints
- internal/memory: clean_text, document store refactor
- internal/plugin/registry.go: plugin API alignment
- docs: PLUGIN_DEV.md, ARCHITECTURE.md NoMemory/Cleaner docs
- plan.md, review.md: status update
2026-07-25 11:17:31 +08:00
bd0f84c1f7 fix: deduplicate assistant content in multi-tool turns to prevent premature loop exit
- process.go: only emit resp.Content on the first tool call per batch,
  subsequent assistant messages use empty content (serialized as null)
- provider.go: MarshalJSON outputs null content when empty with tool_calls
  to comply with DeepSeek/OpenAI expected format
- output.go: update parameter interface (payload/type/meta) to match
  tool definitions (uncommitted from previous refactor)
2026-07-22 17:05:13 +08:00
85992902d9 refactor: split agent.go into 12 files + add mcp_restart_server tool 2026-07-22 15:40:27 +08:00