根因:子进程插件被 kill 后,内核只发了一个无人订阅的事件, 工具/stage handler/IO 通道全留在注册表里指向死进程, 模型继续调用只吃 ErrProcessExited,没有任何路径把插件拉回来。 ## 四层修复 ### 1. 专职 waitLoop(进程收割) - 每个子进程配一根 waitLoop goroutine,是 cmd.Wait() 的唯一调用点 - 不再依赖 stdout EOF 判定死亡(孙子进程继承 stdout 时 EOF 永不到来) - 手工 os.Pipe 替代 cmd.StdinPipe/StdoutPipe,避免 waitLoop 与 os/exec 的内部关闭竞争 - host.go: Host.Supervisor(),Host.Close() 先 StopAll 再拆段 ### 2. 集中台账 Supervisor - proc/supervisor.go: 插件 Spawn 握手成功即 track,进程退出即 untrack - StopAll: 并发发 plugin.stop 走优雅路径,到期仍在的一律 Kill - 关停后才完成握手的进程被立即结束,不会活过内核 - 消除「孤儿进程持共享段映射 → SIGBUS」的隐患 ### 3. 注册面摘除(detachPlugin) - 新增 StageHost.UnregisterPluginStages:摘除指定插件的全部 stage handler - 新增 Registry.pluginChannels 台账:记录每个插件注册的 IO 通道 - 三条路径统一走 detachPlugin:Disable / ReloadOne / RemovePlugin - StopAndUnload 漏了 IO 通道也一并补上 ### 4. 自动重启 - onProcCrash 从「只发事件」改为「摘注册面 → 从注册表移除 → 异步排重启」 - scheduleProcRestart: 窗口 5 分钟内最多 3 次,线性退避 1s/2s/3s - 超限停手留日志;重启前复核是否已被 Disable 或被其他路径加载 - 崩溃计数窗口过期自动归零 ### 5. 主动停止 vs 崩溃的区分 - proc.Plugin 新增 stopping 标志:Stop()/Close() 里 Set(true) - handleExit 读 stopping 标志,主动停止不上报 onCrash - 防止重载/禁用/卸载被误判为崩溃触发多余重启 ### 6. Linux Pdeathsig 兜底 - procattr_linux.go: SysProcAttr.Pdeathsig = SIGKILL - 兜 homed 自身被 SIGKILL/OOM 时子进程变孤儿的场景 - macOS/Windows 无等价物,空实现 ### 7. pluginmgr 升级 - PluginManager 接口新增 PluginRuntime / ListPluginRuntimes - plugin_list 输出运行态:loaded / alive / pid / crash_count / channel - 新增 plugin_status: 全量运行期快照 + dead/unhealthy 汇总 - 新增 plugin_restart: 无条件重启单个插件(plgreload 不动未改二进制的插件) ### 测试 - process_test.go: 3 例(grandchild stdout 感知 / Supervisor track-untrack / StopAll 无孤儿) - crash_recovery_test.go: 8 例(detach 三项齐全 / 通道重注册 / 崩溃不阻塞 / 退避阈值 / 窗口过期 / 关停中跳过 / PluginRuntime 通道识别) - stages_plugin_test.go: 4 例(stage 按插件摘除 / 空 stage 清理 / 空名 no-op / 工具+stage 双摘后可重新注册同名)
⚠️ AI-Assisted Programming Notice: Parts of this project's code, documentation, and commit history were generated or modified with AI assistance. Key changes have been human-reviewed, but please evaluate and verify before use.
HomeAgent
中文: README.md
An Agent framework designed around separation of core domain and application domain. The kernel enforces a zero-IO policy — all external interaction (WebUI, QQ, CLI, file operations, web search, memos, etc.) is handled by the plugin layer; the kernel performs no direct IO operations.
Combined with a three-layer memory architecture (Context → Document → Graph), it maintains contextual coherence across long-running single-conversation sessions through tiered storage and automated archival.
homed (kernel, zero IO) ← PluginSDK → plugins (all IO capabilities)
Design Principles
Separation of Core Domain and Application Domain — The kernel's responsibilities are limited to LLM orchestration, memory management, and knowledge retrieval; all IO capabilities (message send/receive, file read/write, network requests, hardware interaction, etc.) are implemented by plugins. This separation defines domain boundaries at the Agent framework level, with distinct responsibility scopes for the kernel and plugins.
Three-Layer Memory Architecture — Manages information retention in long-running agents through a tiered storage strategy:
- Context Layer: Pretrained word embedding / TF-IDF fallback relevance-scored event window, protects last 10 entries, maintains topK context entries
- Document Layer: Temporary memory with automatic cold data sinking, also supports user-initiated submissions
- Graph Layer: SQLite graph database, persists entity relationships and semantic memory, supports distillation pipelines to extract triples from conversations
Architecture Diagrams
1. Message Processing Sequence
sequenceDiagram
participant U as User/Plugin
participant IO as IOManager
participant EV as eventLoop
participant CTX as RelevanceContext
participant LLM as LLM+Tool Loop
participant ST as StageHost
participant MEM as Three-Layer Memory
U->>IO: InjectInput(type, payload)
IO->>EV: inputCh
rect lavender
Note over EV: processTextInput
EV->>ST: StageOnInput Plugin can rewrite/short-circuit
EV->>CTX: Prune(input,topK) StaticEmbedder/TF-IDF cosine pruning
CTX->>MEM: Low-score events archived to Document (original timestamp)
EV->>CTX: Append(input) CleanTemplateText→three-branch vector→5s write
end
rect lightgreen
Note over EV,LLM: process()
EV->>MEM: buildMemoryContext Indexer recalls from Graph (vector+jieba→BFS depth=2)
EV->>MEM: buildSystemPrompt DocQuery summary+Graph memory index+Persona+Skills
EV->>ST: StagePreAction Plugin can pre-intercept
loop Tool loop
LLM->>LLM: drainInterrupts
LLM->>LLM: LLM Chat
LLM->>ST: StagePostAction Plugin can modify/short-circuit
alt No tool call
LLM-->>EV: Returns response
else
loop Each tool
ST->>ST: StageBeforeToolcall Plugin can reject
LLM->>LLM: executeToolCall
ST->>ST: StageAfterToolcall
end
end
end
end
rect lightpink
Note over EV: emitResponse
CTX->>CTX: Append(response)
ST->>ST: StageBeforeOutput Plugin can rewrite
EV-->>U: ResponseCh CLI sync
EV-->>EV: Event bus WebUI SSE
ST->>ST: StageAfterOutput Read-only
EV->>MEM: emitMemoryCandidate
end
2. Stage Pipeline
flowchart LR
S1[① on_input] --> S2[② pre_action]
S2 --> S3[③ post_action]
S3 --> Q{Has tool?}
Q -->|Yes| S4[④ before_toolcall]
S4 --> T[executeToolCall]
T --> S5[⑤ after_toolcall]
S5 --> S3
Q -->|No| S6[⑥ before_output]
S6 --> S7[⑦ after_output]
style S1 fill:#e1f5fe
style S3 fill:#fff3e0
style S6 fill:#e8f5e9
3. Three-Layer Memory
flowchart TB
subgraph C[① Context Working Window]
RC[RelevanceContext]
A[Append] -->|CleanTemplateText→three-branch vector| RC
P[Prune StaticEmbedder/TF-IDF Cosine] -->|Low score original timestamp| D
P -->|Keep| TL[timeline→chronological→system prompt]
end
subgraph D[② Document File Memory]
DS[DocStore JSON+TF-IDF]
Q1[Query summary auto-inject] -->|[Related Memory Docs]| SP
Q2[doc_query LLM active recall] -->|Consume+delete source| DS
Q2 -->|Original timestamp write to context| RC
CD[FindColdDocs 72h] -->|docToTriples| G
end
subgraph G[③ Graph Database]
DB[(SQLite)]
IDX[Indexer vector+jieba→BFS depth=2] -->|[Memory Index]| SP
MEM[memory_recall/commit/merge/purge/edit]
SOC[person_query/set_trait]
end
subgraph H[④ Heartbeat Distillation]
REORG -->|Step3 Cold docs| CD
REORG -->|Step4 Bigram Jaccard| CONS[consolidation]
PIPE[Pipeline regex] -->|Name/Address/Likes/Age/Job| DB
end
SP[System Prompt] -->|Sequential assembly| LLM
LLM[LLM] -->|doc_query| Q2
LLM -->|memory_recall| MEM
See assets/docs/en/ARCHITECTURE.md for details.
Web Mascot
Quick Start
make build build-cli
./build/homed -data /tmp/ha
# Interactive mode
./build/waiter
# Or single message
echo "Hello, remember that I like coffee" | ./build/waiter
API keys are configured via WebUI http://localhost:8080 settings page, persisted in SQLite.
Code Structure
cmd/homed/ Daemon entry, assembles all subsystems
cmd/waiter/ CLI client (Unix socket)
internal/
├── agent/core/ Agent core: event loop, LLM tool loop, 7-stage pipeline
├── agent/api/ LLM Provider + 8 Lua adapters
├── memory/ Three-layer memory: Graph(SQLite) / Document(JSON+TF-IDF) / Text(JSONL) + StaticEmbedder(pretrained word embedding/TF-IDF fallback) + CleanTemplateText(de-template)
├── knowledge/ Knowledge base (filesystem + TF-IDF)
├── plugin/ Plugin registry + .so/.dll dynamic loader
├── plugins/ 11 built-in plugins (webui/cli/timer/cmd/mcp/clawhubadapter/agentcli/healthcheck/pluginmgr/files/cfgmgr)
├── sdk/ PluginSDK (Tool/Stage/Event three channels)
├── config/ SQLite config center
├── events/ Event bus
└── internal/lua/adapters/ 8 LLM protocol adapter scripts
External plugin development: see [homeagent-sdk](https://gitcode.com/JianFeeeee/homeagent-sdk) repo, use `plugindev` toolchain, refer to Go and Lua examples in `example/`
Project Status
v0.9.0 — C ABI v2: external plugin Stage callbacks can now write back (invoke_stage gained a result out-param; plugins may mutate RawMessage/LLMText/ToolResults etc. in OnInput/AfterToolcall/PostAction and have them synced to the core). ABI version now tracks core minor releases (v0.9.x → ABIVersion=2, version_min=1 keeps old plugins loadable). Also fixes the tool-loop zen-compat placeholder that wrongly fired on first-turn system context tail. The SDK ships an enhanced sanitizer example (bad-UTF-8 / U+FFFD / ANSI-escape scrub across the whole pipeline).
v0.8.0 — Core is functional, plugin system enhanced. 20+ built-in plugins. External plugin development via homeagent-sdk repo. Added input channel NoMemory/Cleaner, ChannelDef, plugin disable/enable system (CLI + WebUI), plugindev toolchain C ABI ChannelDef support.
Documentation
- Project Overview | 中文
- Technical Architecture | 中文
- Plugin Development Guide | 中文
- Lua Adapter | 中文
- Knowledge Base Demo
Build
make build build-cli # Build daemon + CLI
make test # go test ./...
make install # Install to system
Dependencies: Go 1.25+, CGo (go-sqlite3), Linux/Windows.
