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HomeAgent/docs/en/ARCHITECTURE.md
root 097c8e80b7 docs: revise architecture docs for academic rigor and source-code accuracy
- Rewrite 体系结构原则/Architectural Principles section with precise
  implementation details from source code (3-way eventLoop select,
  StageHost parallelism, provider ordered fallback, recency bias)
- Document shared StaticEmbedder vector space between Context and Document
- Remove marketing tone, OS analogy table, and mascot emoji separators
- Remove contrastive sentence patterns (而非/not...but/rather than)
- Align terminology with actual implementation across all 6 doc files
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中文 | English

HomeAgent Architecture

Architectural Principles

HomeAgent's cognitive architecture consists of three subsystems: the event loop (eventLoop), the context window (RelevanceContext), and the stage pipeline (StageHost). Together they form the orchestration framework. Within this framework, the LLM serves as a scheduled reasoning unit; cognitive continuity is maintained by the event loop, context window, and stage pipeline.

The event loop (eventLoop) is a three-way select: a.io.InputChan() receives external user input and dispatches to processTextInput / processMediaInput; a.selfInputCh receives internal system tasks (memory merges, distillation callbacks) routed through processConsolidation under the _consolidation_ output channel; a.ctx.Done() accepts shutdown signals. A concurrently running interceptLoop goroutine independently reads a.io.InputInterruptChan() — on receiving a high-priority interrupt, it cancels the in-flight LLM HTTP request (a.cancelLLM()), then writes the event to a.interceptCh. This channel is drained non-blockingly by drainInterrupts() before each LLM call in process(), injecting interrupts as [打断消息] formatted entries into message history. The three interrupt delivery paths carry distinct semantics: cancelLLM terminates the current HTTP request, interceptCh injects text before the next LLM turn, and InjectInput triggers a new processing cycle when the event loop is idle.

The stage pipeline (StageHost) manages two registration categories: tool definitions (ToolDef) and stage handlers (StageHandler). RegisterTool rejects duplicate names, infers the owning plugin name from the tool name prefix, and maintains a toolPlugins mapping. RegisterStage appends handlers to the corresponding stage list. On stage execution (RunStage), all registered handlers execute in parallel via goroutines, sharing a single *StageContext protected by sync.RWMutex. Individual handler panics are recovered independently without affecting other handlers. Short-circuit semantics are implemented by checking ctx.Response != nil — any stage handler can set this value to terminate the pipeline early. ExecuteTool includes built-in panic recovery with stack-trace recording. UnregisterPluginTools removes a plugin's tool set during hot-reload.

The context window (RelevanceContext) maintains a chronologically ordered event list. Append applies CleanTemplateText to strip QQ templates and timestamp noise before computing the embedding vector using a three-branch strategy (agent events use Response, user events use Input, cold_storage uses Input+Response). Prune triggers when the event count exceeds topK: it unconditionally protects the last 10 events from eviction (recency bias), scores remaining candidates against the current input via CosineSimilarity, keeps topK - 10 highest-scoring entries (floor at 0), then re-sorts chronologically. Pruned events from sources other than agentcli and terminal are archived to the Document layer via docStore.ContextToDoc, retaining original timestamps. Persistence uses 5-second debounced writes to a JSON file.

Tool definitions are aggregated from five sources: IOManager-registered plugin tools; StageHost-registered SDK tools; Indexer-provided memory index tools; conditionally added built-in tools (depending on non-nil state of memory/knowledge/docStore/social/pluginReg/providerManager modules — including memory operations, knowledge retrieval, document queries, social networking, plugin reloading, child-agent spawning, per-output-channel send tools, and LLM source switching); and media processing tools added based on pendingMedia state. buildToolDefs() re-aggregates all sources on each process cycle.

Provider invocation follows an ordered fallback strategy: ProviderManager.OrderedProviders() returns the provider list in registration order. The process() inner loop iterates this list attempting Chat() on each. HTTP 401/403 responses mark the provider as permanently unavailable; other error types also mark unavailability but with higher tolerance. If all providers fail, an error is returned to the caller. If a call is interrupted by context cancellation while the agent is still running, it is retried (only on non-consolidation paths).

The memory system adopts a three-tier storage hierarchy (Context → Document → Graph), tiering data by access locality and persistence requirements: the Context layer is a fast-volatile working window using StaticEmbedder (pretrained word embeddings with TF-IDF fallback) for semantic relevance scoring; the Document layer shares the same StaticEmbedder vector space with Context (the embedder is injected into the Document Store at agent startup via docStore.SetVectorizer(embedder)), ensuring that relevance scores during Context pruning and semantic retrieval during Document queries operate within the same vector space — TF-IDF serves only as a fallback when the embedder is unavailable; the Graph layer uses SQLite as its persistence substrate with an entities table (nodes) and a relations table (directed edges), supporting BFS traversal recall. Data migration policies govern movement across tiers: low-scoring events sink from Context to Document (vectorized using the same embedder at archival time); cold documents, after a 72-hour no-access threshold, are distilled into triples via docToTriples and committed to Graph. The Indexer uses dual retrieval (entity vector similarity search + jieba keyword extraction) to construct Graph query seeds, and the MarkRecalled mechanism prevents entities already fetched via tool calls from being re-injected into the system prompt.

The separation of core domain and application domain constrains the kernel's responsibilities to LLM orchestration, memory management, and knowledge retrieval — no direct IO operations; all external interaction is mediated through the plugin domain. This separation limits the kernel's complexity to a verifiable scope while granting the plugin domain independent evolution: plugins can be independently developed, independently released, hot-loaded, and do not directly affect the stability of the core domain.

Message Processing Flow

Full Pipeline

External input (via plugin InjectInput)
        │
        ▼
eventLoop() → processTextInput()
        │
        ├── on_input stage          Plugins can intercept/rewrite/short-circuit
        ├── Context.Append          Record to context window
        ├── Context.Prune           Low-relevance events archived to Document
        ├── buildMemoryContext()    Indexer recall → GraphDB BFS traversal
        │
        ├── pre_action stage        Plugins can inject system messages
        │
        ├── [Tool Loop] process()
        │   ├── buildSystemPrompt   Persona + Memory + Knowledge + Context
        │   ├── buildToolDefs       Built-in tools + Plugin tools
        │   ├── provider.Chat()     LLM call
        │   ├── post_action stage   Plugins see LLM output + tool list
        │   ├── Has tools?
        │   │   ├── before_toolcall Plugins can reject/modify params
        │   │   ├── executeToolCall Route to plugin/built-in
        │   │   ├── after_toolcall  Plugins can modify results
        │   │   └── → back to post_action
        │   └── No tools → exit loop
        │
        ├── Context.Append(response)
        ├── before_output stage     Plugins can modify final text
        ├── emitResponse()          Send via output_send
        └── after_output stage      Read-only, cleanup

Code: internal/agent/core/process.goprocess() is the main tool loop

7 Stage Hooks

Stage Trigger Plugin Capabilities
on_input Message arrives at Agent, zero processing Blacklist/rate-limit/short-circuit reply
pre_action Context ready, before LLM call Inject external data into context
post_action LLM returns text + tool list Sensitive word filter/forced redirect
before_toolcall Before single tool execution Audit/reject/modify params
after_toolcall After single tool execution Desensitize/sort results
before_output Final text ready, before sending Format adaptation
after_output Already sent Statistics/logging

Code: internal/agent/core/stages.goStageHost orchestration

Loop Rules

post_action → [before_toolcall → execute → after_toolcall] → post_action forms the inner loop. Exit conditions: LLM has no tool calls / all rejected / exceeded limit.

Short-Circuit Rules

Setting ctx.Response at any stage jumps to after_output.

Three-Layer Memory

Memory Flow

① Context (Working Window)
   RelevanceContext — In-memory events[] + JSON persistence
   Append: Each input, CleanTemplateText → three-branch vector(textForVector)
           agent→Response, user→Input, cold_storage→Input+Response
           StaticEmbedder pretrained word embedding / TF-IDF fallback
   Prune:  StaticEmbedder CosineSimilarity, keep topK + last 10
       ├── Keep → timeline → chronologically sorted → system prompt
       └── Low score → Document layer archive (original timestamp)
   Save: 5s debounce write to disk

         ↓ Prune archive                       ↑ LLM active recall

② Document (File Memory)
   DocStore — JSON files + shared StaticEmbedder vector space with Context (fallback: TF-IDF InvertedIndex)
   Write: Prune archive / doc_commit / Graph snapshot (syncGraphToDocs)
   Read:
       ├── Auto-inject: Query(input, top3) → similarity summary under same vector space → [Related Memory Docs] → system prompt (read-only)
       └── LLM active:  doc_query → Consume(read and delete)
                         → context.Append{Timestamp: d.CreatedAt, Source: "cold_storage"} per doc
                         → Docs written to context timeline with original timestamps, deleted from docStore
   Cold: FindColdDocs(72h, ≤2 accesses) → docToTriples → Graph

         ↓ Cold doc distillation               ↑ Auto recall

③ Graph (Graph Database)
   SQLite — entities + relations tables
   Write: memory_commit / cold doc distillation / Pipeline rule distillation / memory_merge
   Read:
       ├── Auto recall: Indexer.BuildContext(input)
       │     → CleanTemplateText → vector entity search + jieba keywords → SQLite LIKE + BFS depth=2
       │     → [Memory Index] → system prompt
       └── LLM active: memory_recall / memory_merge / memory_purge / memory_edit / memory_delete_entity
   Social: person_query / set_trait / relate (wraps GraphDB)

④ Distillation Pipeline (30min heartbeat)
   distillContext → window > 2×maxSize → force Prune
   syncGraphToDocs → Graph snapshot to Document (cross-layer searchable)
   reorgGraph:
       Step1: indexer.Sync — rebuild entity vector index
       Step2: docStore.Reindex — rebuild document vector index
       Step3: Cold docs → docToTriples → GraphDB.Commit
       Step4: Entity similarity (Bigram Jaccard > 0.75) → consolidation → LLM decides merge
       Step5: evaluateGraphQuality → LLM decides keep/delete

⑤ Pipeline Rule Distiller (every heartbeat)
   distillOnce → regex match personal info:
     我叫X / 我住在X / 我喜欢X / 我X岁 / 我的工作是X
     → triples → GraphDB.Commit

Vectorization: Pretrained Word Embedding + TF-IDF Fallback

All vectorization unified under StaticEmbedder (internal/memory/static_embedder.go):

Primary Strategy — Pretrained Word Embedding (aligned 300d)

  • Model sources: ConceptNet Numberbatch (77-language aligned) / fastText Chinese / fastText English
  • Configured via core.agent.embedding_model_path (comma-separated multi-model)
  • Path containing numberbatch → auto-download ConceptNet; cc.zh. → fastText Chinese; cc.en. → fastText English
  • Falls back to ConceptNet by default if no match
  • Pre-processing: CleanTemplateText strips QQ tool-call templates and timestamp noise
  • Three-branch vector source: agent→Response, user→Input, cold_storage→Input+Response
  • TF-IDF fallback: auto-fallback to bag-of-words TF-IDF if model download fails or not configured
Location File Purpose Algorithm
Context Prune context.go:155 Trim low-relevance context events VectorizeClean → CosineSimilarity(queryVec, evt.Vector)
DocStore Query document.go:206 Recall from document memory StaticEmbedder.Vectorize (primary) / TF-IDF (fallback) → vec.Search
Indexer Entity Search indexer.go:96+111 Recall from Graph vector entity search + jieba keywords → SQLite LIKE + BFS
Entity Similarity Detection distill.go Detect similar entities in Graph Bigram Jaccard (>0.75 → consolidation)

Context Layer

internal/agent/core/context.goRelevanceContext

  • Maintains recent event list, writes JSON on each Append/Prune to prevent data loss
  • Pre-vectorization pipeline runs through CleanTemplateText to remove template noise
  • Three-branch textForVector: agent events → Response, user events → Input, cold_storage → Input+Response
  • Pretrained word embedding StaticEmbedder → CosineSimilarity, auto-fallback to TF-IDF if unavailable
  • Protects last 10 events from eviction; excess candidates are sorted by relevance and archived to document memory
  • Archived events retain original timestamps; on doc_query recall they re-insert into the context timeline at their original position

Document Layer

internal/memory/document/document.goStore

  • Consume-on-read mode: deleted after doc_query retrieval
  • Dual recall: shared StaticEmbedder semantic vector search + jieba keyword extraction (falls back to char-bigram TF-IDF when model is not loaded)

Graph Layer

internal/memory/graph.goGraphDB

  • SQLite WAL mode, two tables (driver: mattn/go-sqlite3, CGo)
  • Commit(triples) — UPSERT entities + INSERT relations
  • Recall(keywords, depth) — Keyword LIKE search + BFS traversal

Memory Tools (LLM-callable)

Tool Purpose
memory_recall Recall from Graph
memory_commit Write triples to Graph
memory_merge Merge two entity nodes
memory_purge Delete entity node
memory_edit Edit existing entity/relation
memory_delete_entity Delete entity and all its relations
memory_introspect View memory statistics
doc_query Search from Document
doc_commit Write to Document

Other Memory Layers

  • Social (internal/memory/social/social.go) — Persona traits and relationship network, wraps GraphDB entity types
  • Text Memory (internal/memory/text/text.go) — Raw conversation JSONL logs, rotation strategy
  • Memory Indexer (internal/memory/indexer.go) — Entity vectorization + jieba keyword extraction, auto-inject into system prompt

Distillation Pipeline

internal/memory/pipeline/pipeline.go

  • 10-minute tick, 7-day retention
  • Rule-based triple extraction (name / location / likes / age / job patterns)
  • Writes to GraphDB

Context Pruning

Heartbeat 30min:
  ├── distillContext()        — Distill current context
  ├── syncGraphToDocs()       — Graph → Document sync
  └── reorgGraph()
      ├── Indexer.Sync()
      ├── DocStore.Reindex()
      ├── Cold docs → Graph
      └── Entity conflicts → enqueueConsolidationTask()
                                │
                          selfInputCh → LLM decides merge/skip

Entity conflict detection heuristic (bigram Jaccard > 0.75), routed through selfInputCh internal channel, LLM makes the final merge decision.

Knowledge Base

internal/knowledge/knowledge.go

  • File directory knowledge/<name>/content.md
  • Independent TF-IDF index, separate from memory system
  • knowledge_search / knowledge_create / knowledge_list

Provider & Lua Adapter Layer

Agent
  │
  ▼
Provider Interface (Name / Chat / ChatStream)
  │
  ├── OpenAIProvider   — Standard OpenAI API
  ├── OllamaProvider   — Local Ollama
  └── LuaAdaptedProvider (primary)
      ├── Serialize CompletionRequest → JSON
      ├── adapter.transform_request() → API format
      ├── HTTP request + adapter.headers
      ├── adapter.transform_response() → unified format
      └── Deserialize

Code: internal/agent/api/provider.go

ProviderManager manages multiple sources, fallback in registration order. Lua adapters at internal/lua/adapters/, each .lua script defines transform_request / transform_response / transform_stream_chunk.

VM built-ins: json.encode / json.decode / log / http_get / http_post.

Plugin System

Four Loading Methods

Method Registration Mechanism Compilation Usage
Built-in init()RegisterFactory internal/plugins/ compiled into kernel webui/cli/timer/mcp etc.
External .so C ABI dynamic loading -buildmode=c-shared + bridge qq/files/web/memo etc.
Lua script plugin Parse main.lua to register tools No compilation, hot-reload luaplugintest/testlua etc.
SKILL plugin Parse SKILL.md Markdown definition Loaded via clawhubadapter

Built-in plugin registration: internal/plugins/all.go blank imports → each plugin init()Registry.Load() scans directory to match factory. External plugin loading: internal/plugin/dynamic.go → copy to SHA256 temp path (bypass plugin.Open path cache) → Open + Lookup("NewPlugin"). Lua script plugin loading: internal/lua/ → parse main.lua via Lua VM, call start() to register tools.

PluginSDK Four Channels

Plugin ──→ Kernel

RegisterTool(name, fn)   ──→  buildToolDefs() / executeToolCall()
RegisterStage(stage, fn, scope...)  ──→  runStage() called at corresponding phase (scope: global / own-tools-only)
Subscribe(event, fn)      ──→  Publish() notify all subscribers
RegisterOutputChannel(name, caps, desc, handler) ──→ output_send__{name} tool generation

internal/sdk/ bridges external SDK interface to kernel, defines complete PluginSDK:

sdk.RegisterTool(name, def, handler)
sdk.RegisterStage(stage, handler, scope...)
sdk.Publish(event)
sdk.InjectInput(source, channel, payload)
sdk.InjectInterrupt(source, channel, payload)
sdk.Memory().Recall/Commit
sdk.Knowledge().Search/Create
sdk.Settings().Get/Set/List
sdk.RegisterOutputChannel("qq", sdk.CapText|sdk.CapAudio|sdk.CapImage, "QQ channel, see output_send__qq_help for details", handler)

Plugin Interface

type Plugin interface {
    Name() string
    Start(sdk *PluginSDK) error
    Stop() error
}

Output Channel System

Each output channel generates two tools:

Tool Type Purpose
output_send__{name} function Accepts payload (content), meta (JSON routing metadata), type (enum) — routed to plugin handler
output_send__{name}_help function Returns the channel's meta format and type enum documentation

Capability flags:

Flag Value Meaning
CapText 1 Plain text
CapFile 2 File
CapImage 4 Image
CapAudio 8 Audio
CapStructured 16 Structured data

System prompt injection: output gate rules, multi-call support, long message splitting. Child agent permission: output_send__ prefix tools are allowed.

EventAgentLLMChain Event

  • Event type agent_llm_chain emitted after each LLM turn
  • Contains the full LLM response (text + tool calls + reasoning)
  • WebUI subscribes to this event via SSE for real-time display
  • Plugins can subscribe via EventSubscriber (read-only for external plugins)

Restricted External Plugin API

Layered architecture: internal plugins get full PluginSDK, external plugins get restricted SDK.

API Internal Plugin External Plugin
SocialAPI Full read/write Read-only (GetPerson / GetTrait / GetRelations / GetNetwork / ListPersons)
EventSubscriber Subscribe + Publish Subscribe-only (no Publish capability)

Extended fields:

  • Triple extensions: Confidence, SubjectType, ObjectType
  • Relation extension: Confidence

Interrupt Mechanism

interceptLoop (goroutine)
  ├── InputInterruptChan() ← Timer/message notifications
  ├── (a) cancelLLM() → Cancel Provider HTTP request
  ├── (b) interceptCh → process() pre-loop read [interrupt message]
  └── (c) InjectInput() → Trigger new processing when idle

Three delivery paths:

Path Effect Timing
cancelLLM Cancel current HTTP request On context.Canceled
interceptCh Insert [interrupt message] in process() Before each LLM call
InjectInput Trigger new processing when eventLoop is idle No ongoing request

Code: internal/agent/core/eventloop.gointerceptLoop / drainInterrupts

Configuration System

internal/config/registry.go — ConfigRegistry

  • SQLite storage, config table + config_<plugin> independent tables
  • Namespaces: core.* / plugin.<name>.*
  • RegisterDefault inserts ~80 default keys (seeds for 8 LLM sources)
  • WebUI settings page /api/v1/settings for read/write

Code Structure

cmd/homed/main.go          — Entry: assembles all subsystems
cmd/waiter/main.go         — CLI client (Unix socket)
internal/
├── agent/
│   ├── core/              — Agent core (eventLoop/process/stages/context)
│   │   └── plugin_health.go — Plugin health monitoring and auto-restart
│   ├── api/               — Provider interface + LuaAdaptedProvider
│   ├── io/                — IOManager (queue/interrupt/output)
│   └── personal.go        — Persona loading
├── plugin/
│   ├── registry.go        — Registry + lifecycle
│   ├── dynamic.go         — .so dynamic loader
│   └── manifest.go        — plugin.json metadata
├── plugins/               — Built-in plugin implementations
│   ├── all.go             — Blank imports
│   ├── webui/             — HTTP server + embedded SPA
│   ├── cli/               — Unix socket CLI
│   ├── timer/             — Timer
│   ├── cmd/               — Command execution
│   ├── mcp/               — MCP protocol
│   ├── files/             — File operations
│   ├── clawhubadapter/   — ClawHub adapter (OC plugin/SKILL/JS/Python sidecar)
│   ├── agentcli/          — PTY terminal
│   ├── healthcheck/       — Health check
│   ├── pluginmgr/         — Plugin manager
│   └── cfgmgr/            — Config manager
├── sdk/                   — PluginSDK definitions
│   ├── plugin.go          — Plugin interface + PluginSDK
│   ├── memory.go          — MemoryAPI
│   ├── knowledge.go       — KnowledgeAPI
│   ├── settings.go        — SettingsAPI
│   └── llm.go             — LLMAPI
├── memory/
│   ├── graph.go           — SQLite graph database
│   ├── indexer.go         — Graph → vector index
│   ├── vector/store.go    — TF-IDF vector engine
│   ├── document/document.go — Document memory
│   ├── text/text.go       — Text logs
│   └── pipeline/          — Distiller
├── knowledge/knowledge.go — Knowledge base
├── lua/
│   ├── vm.go              — Lua VM (json/log/http)
│   └── adapters/          — 8 LLM adapter scripts
├── config/registry.go     — SQLite config center
├── events/bus.go          — Event bus
├── tracker/               — OverlayFS change tracking
├── supervisor/            — Daemon management
├── skill/                 — Skill plugin management
│   └── manager.go         — Skill loading/matching
└── meta/                  — Meta information
    └── meta.go            — Agent metadata