## 方向
「面向模块输入接受模块输出」:只调模块**本来就有**的导出接口,
输入 → 断言可观察输出。不从旧白盒里抽、不读源码、不引用文档、
不构造内部结构、不为测试导出任何新符号。
4 个文件全部放 `<module>/test/`,源码目录仍零 `_test.go`。
共 23 条判据,每模块 1 个文件。
## 各模块的接口清单与判据
### internal/config —— NewConfigRegistry / PluginConfig
TestCoreSetGetDelete Set → Get → Delete → Get=nil
TestPluginNamespaceIsIsolated 两插件同名 key 不串台;核心表看不到插件键
TestPluginListByPrefix List 只返回匹配前缀的键
TestDefRoundTripPreservesSecret RegisterDef → ListDefs 保住 Secret
TestSecretValueIsNotPlaintextOnDisk Set → GetSecret 往返 + DB 里无明文
**判据按真实契约写**:插件表由 `RegisterDef` 创建,`Set` 不隐式建表。
第一版没先 RegisterDef,实测 `no such table: config_alpha` —— 不是缺陷,
是我把装配顺序当成了实现细节。判据里显式写了这条契约。
### internal/knowledge —— NewStore(root) / Add / List / Stats / Remove / Search / Categories
TestAddThenListAndStats Add → List/Stats
TestRemoveActuallyRemoves Remove → 空;二次 Remove 报错
TestPathTraversalIsRejected ".." / "." / 空名 必须被拒
TestCategoriesIncludeIntermediateLevels tech/go/叶名 ⇒ tech、tech/go 都出现
TestSearchRanksRelevantAboveUnrelated 只问排序,不钉数值
`TestSearchRanksRelatedAboveUnrelated` 直接对治 engineering-lessons §1.1
那个坑:16 条判据全绿而检索结果完全无关(分数全挤在 0.75~0.79)。
**判据写错过一次并修正**:`Categories()` 返回的是**父路径**,
`tech/go/concurrency` 条目的 Category 是 `tech/go`,不含叶名。
第一版断言叶名也在列表里 ⇒ 红。查实现后按真实契约改成两层。
### internal/memory/distill —— 纯函数,输入输出就是全部语义
TestBlockTextRoundTrip ToMemoryBlock → BlockSubject/Dimension/Value
TestBlockIDDependsOnSubject 不同主语不得撞 ID(静默数据丢失)
TestBlockIDIsDeterministic 同输入同输出
TestDimensionValueEdgeCases 无 '=' / 空维度 / 多 '='
TestSentenceBlockIDIsStable 原句块 ID 稳定
TestNormalizeDimensionIsIdempotent 归一幂等
### internal/agent/api —— 纯函数 + ProviderManager 公开状态机
TestEstimateTokensIsMonotonic 更长文本不得更少 token
TestTruncateByTokensRespectsBudget 截断后不超预算
TestModelContextWindowAlwaysPositive
TestIsValidSourceConfig 四字段 + URL scheme 真值表
TestRegisterGetListDefault 注册顺序/按名取回/默认源切换
TestAvailabilityStateMachine MarkUnavailable → 不可用 → Reset 恢复
TestProviderErrorCarriesStatusAndMessage
`ProviderManager` 用的是真 `NewProviderManager()` + 满足 `Provider`
接口的 stub,不碰 `m.status`、不用任何 ForTest 钩子。
## 变异验证(每条至少一次,改回旧实现必须红)
config ListDefs 丢 Secret → ★ Secret:true 在 RegisterDef → ListDefs 后丢失
knowledge normalizeName 放行 ".." → ★ Add("..") 被接受了 —— 路径可逃出知识根
distill BlockID 丢 subject → ★ 不同主语得到同一个 BlockID
api 漏 URL scheme 校验 → ★ ftp://x 判成了 true
全部还原后复跑全绿。
## 验证
go build ./... PASS
go vet ./... PASS
gofmt -l 干净
python3 .github/scripts/check-ci-gates.py PASS
go test ./... -count=1 9 个测试包 / 100 个包无测试 / 0 FAIL
4 个新包 -race 全绿
lens 4 个新文件 LSP 0 诊断
⚠️ AI-Assisted Programming Notice: Parts of this project's code, documentation, and commit history were generated or modified with AI assistance. Key changes have been human-reviewed, but please evaluate and verify before use.
HologramAgent
中文: README.md
Self-hosted agent kernel. Runs on your own hardware; plugins attach as separate processes.
make build build-cli
./build/homed -data /tmp/ha
API keys go in the web UI at http://localhost:8080. Requires Linux.
The main difference from typical agent frameworks is context handling: instead of truncating on overflow or asking the model to summarize, it scores history by relevance and sinks the low-scoring events into cold context, then distills those into a graph. Two other things differ: startup order is resolved at build time, and plugins launch as soon as their facilities are ready.
Architecture
homed (kernel)
LLM orchestration · memory · retrieval
│
┌──────────────┼──────────────┐
│ │ │
stdio RPC shared mem event ring
control bulk data notify
│ │ │
└──────────────┼──────────────┘
│
plugins (separate processes)
web UI · QQ · CLI · files · browser
The kernel process handles orchestration, memory and retrieval; HTTP, files and devices belong to
plugins (internal/plugin). A crashed plugin is restarted with backoff 1s / 2s / 3s; the 4th
crash within 5 minutes stops automatic restarting pending human intervention
(cmd/homed/kmod_runtime.go).
Context window
internal/agent/core/context.go
Each event gets two vectors on entry: a dense vector sharing one space with media and cold context, and a TF-IDF word vector as fallback. Pruning scores history against the current input and keeps topK, with the most recent N events exempt from scoring.
N defaults to 10, bounded by budget: min(configured, ContextTokens / avg tokens per event).
That bound came from a measurement. At a 50k window with 5800 tokens per event and a 40000 budget, pinning 10 events needed 58k, more than the budget itself. Every prune met its target without freeing space; the budget was gone after two rounds and the task terminated, with recall falling from 44% to 22%. Small windows now tighten automatically; a 1M window uses the configured value.
Pruned events move to the cold-context layer together with the media blocks they hold. Block IDs
stay the same; only the holding layer changes. Retrieval uses coldcontext_query: Peek to
confirm, then Remove the source copy. There is no fetch-and-delete path, since deletion follows
confirmation.
Three layers
internal/agent/core/context.go · internal/memory/coldcontext/ · internal/memory/graph.go
| Layer | Holds | Reaches the model | Cooling |
|---|---|---|---|
| L1 Context | events + blocks | directly, in the system prompt | low relevance sinks |
| L2 Cold Context | events + blocks (same shape as L1) | inserted back into L1 order on recall | ≤2 accesses and 72h idle, then distilled |
| L3 Stable | triples, nodes are blocks | on recall | never leaves |
A block has exactly one holder at any layer, with no reference counting. Images and audio are blocks in L2/L3 with their own vectors, searched in the same space as text.
Scenes
internal/memory/scene_emerge.go
A scene is built from five weighted features: channel 1.0, conversation partner 1.0, tools 0.8,
topic 0.4, time of day 0.2. A scene is created on the second occurrence of the same fingerprint
(minSceneEvidence = 2); one-off interactions don't create one. Join threshold 0.5, recall 0.35.
Recurrence adds 1 to strength; scenes that stop recurring decay by half-life.
Two entry points run in parallel: a plugin declares the scene at an injection point (e.g.
chan:qq/peer:group_1), or fingerprints cluster on their own. A declared scene derives features
only from its own key and does not absorb the full fingerprint. Absorbing it would make the
declared scene match nearly every later turn of that kind at close to 1.0 similarity, and the
clustering path could never grow narrower scenes.
Seven stages
internal/agent/core/stages.go
| Stage | When | Plugins can |
|---|---|---|
on_input |
message arrives | blocklist, rate limit, short-circuit reply |
pre_action |
context ready, before LLM | inject external data |
post_action |
LLM returns text and tool calls | filter, force redirect |
before_toolcall |
before one tool runs | audit, deny, rewrite args |
after_toolcall |
after one tool runs | redact, sort results |
before_output |
final text ready | format adaptation |
after_output |
after sending | statistics |
The inner loop is post_action → [before_toolcall → run → after_toolcall] → post_action. It exits
when the model stops calling tools, all calls are denied, or the limit is reached.
Everything else
- Channels: web UI, CLI, QQ groups and DMs, A2A, ACP in your IDE
- Tools: files, shell, code, browser (real Chrome), calendar, notes, RSS, music
- Modalities: images, video, voice, screenshots, web pages
28 built-in plugins, 89 model-callable tools. External plugins live one per repo under github.com/HologramAgent.
Downloads
Releases ship three variants:
| Variant | Contents | For |
|---|---|---|
| full | homed + waiter + desktop GUI + systemd unit | Single-machine, everything |
| server | homed + waiter + systemd unit | Servers (no desktop environment) |
| client | waiter + desktop GUI | Connecting to a remote HologramAgent |
- Linux:
.deb(amd64/arm64),.rpm(x86_64),.tar.gz - Windows:
HologramAgent_v1.2.0_{Full,Server,Client}_win64.exe(NSIS installer, includes the AGPL license page). Since v1.2.0homedno longer supports native Windows (it relies on fd inheritance and in-segment offset dereferencing), so the installer bootstraps WSL2 and installs the Linux packages inside the distribution the same way a Linux host would. - Portable:
homeagent-bin-<os>_<arch>.tar.gz(homed/waiter/initconfig) - Verification:
SHA256SUMS
The macOS homed requires a native macOS build (CGO + sqlite3), so release packages ship only waiter/initconfig.
Build
make build build-cli # Build daemon + CLI
make test # go test ./...
make install # Install to system
Dependencies: Go 1.25+, CGo (go-sqlite3), Linux.
homedrequires Linux (it relies on fd inheritance and intra-segment offset dereferencing of the shared memory region; seecmd/homed/platform_windows.go). On Windows onlywaiter.exeis built andhomedruns under WSL2 (see Downloads). macOS can buildwaiter/initconfig;homedmust be built on native macOS.
License
AGPL-3.0-only. See LICENSE.
Bundled third-party components keep their own licenses; full texts ship in
/usr/share/doc/hologramagent/licenses/.
Third-party components shipped with the packages
| Component | License | Location |
|---|---|---|
| Chinese-CLIP ViT-B/16 (ONNX artifacts) | Apache-2.0 | /usr/lib/hologram/models/chinese-clip-vit-b16-onnx/ |
ONNX Runtime (libonnxruntime.so) |
MIT | /usr/lib/hologram/onnxruntime/ |
| jieba dictionary (embedded in the binary) | MIT | internal/memory/jiebadict/ |
| Go dependencies (go-sqlite3, gojieba, bubbletea, …) | MIT / BSD-3 / Apache-2.0 | permissive, AGPL-3.0-compatible |
The package metadata declares this package as AGPL-3.0-only.