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HomeAgent — Project Overview
What Is This
HomeAgent is a continuously-running personal intelligent Agent framework.
Core architecture: a long-running kernel process (homed) that connects to various IO channels (QQ, Web, CLI, etc.) through a plugin system. The kernel handles LLM orchestration, memory management, and knowledge retrieval; plugins handle all external IO — sending/receiving messages, file operations, web search, etc.
Design Highlights
Separation of Core Domain and Application Domain — The kernel (core domain) performs no IO operations; all IO capabilities belong to plugins (application domain). The boundary is defined through PluginSDK:
- Plugins register tools (Tool) with the kernel for LLM invocation
- Plugins hook into the processing pipeline (Stage) to intercept/rewrite message flow at various phases
- Plugins subscribe/publish events (Event) for loosely-coupled communication
- Plugins queue or interrupt input delivery through IO API
The significance lies in clear responsibility boundaries: the kernel focuses on orchestration and memory management, while plugins handle IO implementation — the two are not coupled.
Three-Layer Memory Architecture — Manages information retention across long agent runtimes through a tiered storage strategy:
- Context Layer: In-memory pretrained word embedding scored event window (StaticEmbedder word vectors → CosineSimilarity, TF-IDF fallback), maintains recent context in real-time, low-relevance events automatically sink to the next layer
- Document Layer: JSON files + TF-IDF vector-indexed temporary memory, supports explicit submission and implicit archival, cold data distills to Graph
- Graph Layer: SQLite graph database, persists entities and relations, BFS traversal recall, distillation pipeline extracts triples from conversations
Three progressive layers — context, cold archive, long-term graph memory — form an information decay and consolidation pipeline from short-term to persistent storage.
What It Actually Does
Code is in the project root, implemented in Go.
Kernel (internal/agent/core/):
eventloop.go— Message loop (eventLoop), queuing input from the IO layerprocess.go/stages.go— Processing pipeline: memory recall → persona injection → LLM call → tool execution → output delivery, 7 stage hookstoolcall.go— Tool scheduling and executioncontext.go— Context management (pretrained word embedding scoring StaticEmbedder → CosineSimilarity, TF-IDF fallback), automatic pruning of low-relevance events- LLM calls abstracted through Provider interface, supports 8 LLM sources with automatic fallback
Memory System (internal/memory/):
- GraphDB (
graph.go) — SQLite, entities + relations tables, BFS traversal - Document Store (
document/document.go) — Temporary memory, JSON files + TF-IDF vector index, consume-on-read - Text Memory (
text/text.go) — Raw conversation logs, JSONL file rotation - Social Store (
social/social.go) — Persona traits + relationship network, wraps GraphDB - Memory Indexer (
indexer.go) — Auto-vectorizes GraphDB entities, recalls and injects into system prompt on user input
Knowledge Base (internal/knowledge/knowledge.go):
- File system directory
knowledge/<name>/content.md - TF-IDF vector search, independent index instance from the memory system
- LLM operates via three tools:
knowledge_search/knowledge_create/knowledge_list
Plugin System (internal/plugin/):
- Built-in plugins: Go
init()self-registration, compiled into kernel - External plugins: Go
-buildmode=c-sharedcompiled to.so, dynamically loaded via C ABI bridge; also supports Lua script plugins - PluginSDK (
internal/sdk/) defines four channels: RegisterTool / RegisterStage / Subscribe / RegisterOutputChannel - 7 stage hooks: on_input → pre_action → post_action → before_toolcall → after_toolcall → before_output → after_output
LLM Provider (internal/agent/api/provider.go):
- Provider interface: Name / Chat / ChatStream
- Three implementations: OpenAIProvider (standard OpenAI API), OllamaProvider (local), LuaAdaptedProvider (Lua adapter)
- LuaAdapter located at
internal/lua/adapters/, each LLM source has a corresponding.luascript - 8 built-in adapters: deepseek / openai / anthropic / gemini / mistral / groq / github / ollama
WebUI (internal/plugins/webui/):
- Embedded SPA dashboard (
dashboard.htmlpackaged via//go:embed) - REST API: status query, configuration management, memory operations, knowledge management, plugin management
- OpenAI API-compatible
/v1/chat/completionsendpoint - SSE event stream
/api/v1/chat/events
ClawHub Adapter (internal/plugins/clawhubadapter/):
- Unified loader for OC plugins (Node.js), Python sidecar, JS sidecar, and SKILL plugins
- RegistryDispatcher pattern: routes registration notifications to Tool/Provider/Channel/Stage registries
- ClawHub marketplace search and install:
clawhubadapter_search/clawhubadapter_npm_install - 9 provider types mapped to LLM-accessible tools (image generation, web search, speech, etc.)
- OC channels auto-registered as IO devices with text/file/image/audio capability flags
Project Status
Core functionality is operational. Plugin system and SDK are ready for independent external plugin development.
- Built-in plugins: webui / cli / timer / cmd / mcp / agentcli / healthcheck / pluginmgr / clawhubadapter / files / cfgmgr
- External plugin examples (homeagent-sdk repo
example/, both Go and Lua types): qq / files / web / memo / bili / editdoc / a2a / ocr / sanitizer / luaplugintest / testlua - Distribution:
.hmapplugin package format, installable via WebUI