Files
HomeAgent/assets/docs/en/OVERVIEW.md
root 515cf2deb1 docs: 按源码全面校正(插件数/内置 timer/RPC 数/工具数/失效行号)
逐条对着源码核过,修掉 5 类与实现不符的陈述(中英四份文档同步):

1. **内置插件数 20 → 17**
   `internal/plugins/all.go` 的空白导入实际是 17 个。旧文档还列了 `timer`
   (已外置)与 `data`/`kbtree`(根本不是内置插件,前者只有 skills 目录,
   后者未进 all.go)。清单按 all.go 重写。
   涉及:README、README_EN(含「许可」章节的 AGPL 覆盖范围)、OVERVIEW 中英、
   ARCHITECTURE 中英的加载方式表。

2. **删除所有把 timer 当内置插件的表述**
   ARCHITECTURE 中英目录树里的 `internal/plugins/timer/` 行、
   PLUGIN_DEV 内置插件示例表的 Timer 行(该行还与同页下方「timer 已移出内置插件」
   的说明自相矛盾)。示例表改用 healthcheck(真实存在、30m 定时自检)。

3. **子进程 RPC 方法数 55 → 82**
   权威清单是 `internal/plugin/proc/protocol.go` 的 Method 常量,
   实际 82 个(settings 16 / plugin 9 / io 8 / secrets 7 …)。
   v1.1.1「51 → 55」作为历史叙述保留,但补注说明 82 才是当前值,
   避免读者把 55 当现值。

4. **qq 示例工具数 20 → 24**
   按 `example/qq/plugin.go` 的 `Name: tp + "..."` 实数。

5. **修掉整张失效的「文件:行号」引用表**
   原文写 `context.go:155` / `document.go:206` / `indexer.go:96+111`,
   但 memory 重组后 `context.go` 已迁到 `agent/core/`,行号全部错位。
   改为**函数名锚点**(`RelevanceContext.Prune`、`Store.Query`、
   `Indexer.vectorSearchEntities`),并改正 `distill.go` 的算法描述:
   文档写 Bigram Jaccard,源码是**加权** Jaccard(`scene_emerge.go` 有明确注释),
   阈值 `sim > 0.75` 在 `distill.go`。

同时补 Provider 接口漏项:实际有 4 个方法(Name / Chat / ChatStream /
MaxContextTokens),文档只写了前 3 个。

验证:`go build ./...` 通过;文档内相对链接 0 坏链;
引用的 22 个 .go 路径逐个 stat 存在(`internal/memory/media/` 两处是
「已删除机制」的历史叙述,指向不存在路径是正确语义,保持不变)。
2026-10-19 20:49:43 +08:00

7.6 KiB

中文 | English

HomeAgent — Project Overview

What Is This

HomeAgent is a continuously-running personal intelligent Agent framework.

Core architecture: a long-running kernel process (homed) that connects to various IO channels (QQ, Web, CLI, etc.) through a plugin system. The kernel handles LLM orchestration, memory management, and knowledge retrieval; plugins handle all external IO — sending/receiving messages, file operations, web search, etc.

Design Highlights

Separation of Core Domain and Application Domain — The kernel (core domain) performs no IO operations; all IO capabilities belong to plugins (application domain). The boundary is defined through PluginSDK:

  • Plugins register tools (Tool) with the kernel for LLM invocation
  • Plugins hook into the processing pipeline (Stage) to intercept/rewrite message flow at various phases
  • Plugins subscribe/publish events (Event) for loosely-coupled communication
  • Plugins queue or interrupt input delivery through IO API

The significance lies in clear responsibility boundaries: the kernel focuses on orchestration and memory management, while plugins handle IO implementation — the two are not coupled.

Three-Layer Memory Architecture — Manages information retention across long agent runtimes through a tiered storage strategy:

  • Context Layer: In-memory pretrained word embedding scored event window (StaticEmbedder word vectors → CosineSimilarity, TF-IDF fallback), maintains recent context in real-time, low-relevance events automatically sink to the next layer
  • Document Layer: JSON files + TF-IDF vector-indexed temporary memory, supports explicit submission and implicit archival, cold data distills to Graph
  • Graph Layer: SQLite graph database, persists entities and relations, BFS traversal recall, distillation pipeline extracts triples from conversations

Three progressive layers — context, cold archive, long-term graph memory — form an information decay and consolidation pipeline from short-term to persistent storage.

Media Memory (first-class memory blocks since v1.2.0) — Images and audio are not attachments; they are first-class nodes of memory:

  • Content-addressed store (CAS): addressed by digest, metadata in SQLite and blobs on disk (two-level bucketing), identical bytes stored once. Every Get re-verifies the digest (silently returning corrupt data is worse than an error).
  • Blocks carry their own multimodal vector and fingerprint, and are retrieved directly — there is no media marker in the body text any more.
  • No separate GC, no reference counting, no keep-set: blocks follow the single-layer invariant — Context → Document → Graph is a migration of a block, not a copy, and nothing is kept alive by references; deleting a block deletes its content.
  • Reaches the plugin boundary since v1.1.1: plugins read and write media through InsertWithMedia / InjectInputMedia; the model attaches media via the media_digests argument of memory_commit / doc_commit.
  • The old mechanism was removed entirely: the descriptive index — writing the vision model's description into the body text as a [<mime> <short digest>] <description> marker and retrieving by it — together with media_refs reference counting, was deleted in v1.2.0. A description is second-hand information produced by a model; retrieving "someone else's rendering of the image" is worse than retrieving the image's own vector.

What It Actually Does

Code is in the project root, implemented in Go.

Kernel (internal/agent/core/):

  • eventloop.go — Message loop (eventLoop), queuing input from the IO layer
  • process.go / stages.go — Processing pipeline: memory recall → persona injection → LLM call → tool execution → output delivery, 7 stage hooks
  • toolcall.go — Tool scheduling and execution
  • context.go — Context management (pretrained word embedding scoring StaticEmbedder → CosineSimilarity, TF-IDF fallback), automatic pruning of low-relevance events
  • LLM calls abstracted through the Provider interface, with multi-source automatic fallback

Memory System (internal/memory/):

  • GraphDB (graph.go) — SQLite, entities + relations tables, BFS traversal
  • Document Store (document/document.go) — Temporary memory, JSON files + TF-IDF vector index, consume-on-read
  • Text Memory (text/text.go) — Raw conversation logs, JSONL file rotation
  • Social Store (social/social.go) — Persona traits + relationship network, wraps GraphDB
  • Memory Indexer (indexer.go) — Auto-vectorizes GraphDB entities, recalls and injects into system prompt on user input

Knowledge Base (internal/knowledge/knowledge.go):

  • File system directory knowledge/<name>/content.md
  • TF-IDF vector search, independent index instance from the memory system
  • LLM operates via three tools: knowledge_search / knowledge_create / knowledge_list

Plugin System (internal/plugin/):

  • Built-in plugins: Go init() self-registration, compiled into kernel
  • External plugins (since v1.0.0): compiled to an ordinary Go binary plugin.bin, spawned by the kernel as an independent subprocess, communicating over stdio JSON-RPC (control plane) + a shared memory segment (data plane) + an event ring (notification plane); Lua script plugins are also supported (the C ABI shared-library channel, -buildmode=c-shared, was removed entirely in v1.0.0)
  • PluginSDK (internal/sdk/) defines four channels: RegisterTool / RegisterStage / Subscribe / RegisterOutputChannel
  • 7 stage hooks: on_input → pre_action → post_action → before_toolcall → after_toolcall → before_output → after_output

LLM Provider (internal/agent/api/provider.go):

  • Provider interface: Name / Chat / ChatStream / MaxContextTokens
  • Single implementation, LuaAdaptedProvider: every source goes through a Lua adapter script that transforms requests/responses; adapter scripts live in internal/lua/adapters/, one .lua per protocol
  • 10 built-in adapters: deepseek / openai / anthropic / gemini / mistral / groq / github / kimicode / ollama / server
  • Sources (core.llm.sources.<name>.*) are configured at deploy time — the count is deployment-specific and is not tied to the number of built-in adapters

WebUI (internal/plugins/webui/):

  • Embedded SPA dashboard (dashboard.html packaged via //go:embed)
  • REST API: status query, configuration management, memory operations, knowledge management, plugin management
  • OpenAI API-compatible /v1/chat/completions endpoint
  • SSE event stream /api/v1/chat/events

ClawHub Adapter (internal/plugins/clawhubadapter/):

  • Unified loader for OC plugins (Node.js), Python sidecar, JS sidecar, and SKILL plugins
  • RegistryDispatcher pattern: routes registration notifications to Tool/Provider/Channel/Stage registries
  • ClawHub marketplace search and install: clawhubadapter_search / clawhubadapter_npm_install
  • 9 provider types mapped to LLM-accessible tools (image generation, web search, speech, etc.)
  • OC channels auto-registered as IO devices with text/file/image/audio capability flags

Project Status

Core functionality is operational. Plugin system and SDK are ready for independent external plugin development.

  • Built-in plugins: webui / cli / timer / cmd / mcp / agentcli / healthcheck / pluginmgr / clawhubadapter / files / cfgmgr
  • External plugin examples (homeagent-sdk repo example/, both Go and Lua types): qq / files / a2a / ai_image / bili / browser / calendar / editdoc / memo / music / ocr / rss / sanitizer / weather / luademo
  • Distribution: .hmap plugin package format, installable via WebUI