## 用户裁定(本次唯一方向)
1. 「测试不应该面向过程而是面向模块的输入和输出」
2. 「每个模块下应该使用 test 目录搜集所有测试文件,而不是和源码混在一起」
3. 「现在 test 都超过源码数量了,这很明显不符合模块接口黑盒化的要求」
4. 「ast判包依赖?这不是工具链该做的吗?为什么在测试里」
5. 「抽行为判据?只需要面向模块输入接受模块输出就行」
6. 「不管ci,直接把所有白盒测试全清理了再回去一鼓作气改ci」
## 实测起点
537 个测试文件 / 377 个源码文件 / 2853 条 Test
523 / 537(97%)直接调用私有函数
514 个是 in-package 白盒(package xxx,与源码同目录)
88 个读 .go/.md 源码做断言
94 个断言私有字段(f.Step / r.buf / a.sched …)
38 个直调私有函数(stepLLM / runStage / classifyProviderError …)
internal/agent/core: 140 test / 52 src
## 做了什么
### ① 删除 514 个 in-package 白盒测试
不做「抽行为判据」,也不做逐文件搬运。理由:Go 按目录分包,
`pkg/test/` 里写 `package pkg` 也看不到 unexported 符号 —— 所以
「挪进 test/」和「改成黑盒」是同一件事的两面。把 514 个白盒文件
搬走只会得到一堆编译不过的文件,或者为了迁就它们把内部全导出。
用户明确否定「抽」这个动作后,剩下 9 个 test/ 里的判据也一并
重新审视:凡是靠读源码/前端资源文本做断言的(dashboardJSSource /
FrontendAsset / GraphDataForVisual / SSEEventRing …)全部删除,
只留走模块**本来就有**的公开 API 的输入→输出判据:
internal/agent/core/child/test/ Registry 的 Add/Get/Stop/Remove 输出
internal/agent/core/test/ StageHost 的 Register/Run 输出
internal/plugins/files/test/ 工具 handler 的 {path} → {content/error}
internal/plugins/webui/test/ HTTP 请求 → 响应(NewHandler/RegisterRoutes)
internal/tfidf/test/ 文本 → 向量/检索结果
现存 9 个测试文件全部在 `<module>/test/`,源码目录零 `_test.go`。
### ② 回退「为测试而导出」的接口
这些是前几轮为了把白盒判据挪出源码目录而导出的,属于白盒残留,
现在没有调用方了,全部收回私有:
webui.FrontendAsset / DashboardPage 删除
webui.GraphDataForVisual → graphDataForVisual
webui.SSEEventRing/Record → sseEventRing/sseEventRecord(含字段)
webui.NewSSEEventRing 删除
kstate.MountForTest 删除
security.ClassifyPrincipalForTest 删除
生产代码对它们的内部调用同步改回私有名,不改任何行为。
### ③ CI 一鼓作气改到位(用户指定顺序)
**删**:`整机启动图判据` 单列步骤(它跑的 bootgraph_test.go 已删),
以及 `check-ci-gates.py` 里盯着那个步骤的断言 —— 继续盯着一个
不存在的步骤就是永远红的空转。
**加两道构建期静态门**(原先这些约束错放在 go test 里):
- `测试归拢(源码目录不得有 _test.go)`
`find internal cmd pkg providers deploy -name '*_test.go' -not -path '*/test/*'`
非空即红。物理上挡住白盒回潮。
- `包依赖门(kstate 为叶子 / 底层包不反向依赖装配器)`
用 `go list -deps` 判 8 组禁止依赖 + `go build core` 确认环不存在。
这是**工具链**的职责,不该由 `go test` 兼职。
`check-ci-gates.py` 同步改为盯这两道门;ci.yml 里 13 处既有
>80 字符行一并折行(门禁标了 STOP,不留尾巴)。
### ④ 顺带(上一批未提交的)
`scripts/make-package.sh` 产物名 `HomeAgent-linux-*` →
`HologramAgent-linux-*`;清理 gitignored 构建产物
`build/ dist/ .go/ .npm-cache/` 共 20G(工作区 21G → 1.7G)。
运行契约(~/.homeagent/cli.sock、线上域名、兼容别名)未动。
## 验证
go build ./... PASS
go vet ./... PASS
gofmt -l 干净
python3 .github/scripts/check-ci-gates.py PASS
go test ./... -count=1 5 个测试包全过 / 100 个包无测试 / 0 FAIL
源码目录 _test.go 数 0
测试文件数 9(全部在 <module>/test/)
## 后续
按模块导出接口清单重写判据(不是从旧白盒里抽):
internal/agent/api、internal/memory、internal/security、internal/plugin、
internal/knowledge、cmd/* 等目前 0 判据,需要逐个列接口 → 写输入→输出判据
→ 变异验证。这是新一轮工作,本提交不含。
⚠️ AI-Assisted Programming Notice: Parts of this project's code, documentation, and commit history were generated or modified with AI assistance. Key changes have been human-reviewed, but please evaluate and verify before use.
HologramAgent
中文: README.md
Self-hosted agent kernel. Runs on your own hardware; plugins attach as separate processes.
make build build-cli
./build/homed -data /tmp/ha
API keys go in the web UI at http://localhost:8080. Requires Linux.
The main difference from typical agent frameworks is context handling: instead of truncating on overflow or asking the model to summarize, it scores history by relevance and sinks the low-scoring events into cold context, then distills those into a graph. Two other things differ: startup order is resolved at build time, and plugins launch as soon as their facilities are ready.
Architecture
homed (kernel)
LLM orchestration · memory · retrieval
│
┌──────────────┼──────────────┐
│ │ │
stdio RPC shared mem event ring
control bulk data notify
│ │ │
└──────────────┼──────────────┘
│
plugins (separate processes)
web UI · QQ · CLI · files · browser
The kernel process handles orchestration, memory and retrieval; HTTP, files and devices belong to
plugins (internal/plugin). A crashed plugin is restarted with backoff 1s / 2s / 3s; the 4th
crash within 5 minutes stops automatic restarting pending human intervention
(cmd/homed/kmod_runtime.go).
Context window
internal/agent/core/context.go
Each event gets two vectors on entry: a dense vector sharing one space with media and cold context, and a TF-IDF word vector as fallback. Pruning scores history against the current input and keeps topK, with the most recent N events exempt from scoring.
N defaults to 10, bounded by budget: min(configured, ContextTokens / avg tokens per event).
That bound came from a measurement. At a 50k window with 5800 tokens per event and a 40000 budget, pinning 10 events needed 58k, more than the budget itself. Every prune met its target without freeing space; the budget was gone after two rounds and the task terminated, with recall falling from 44% to 22%. Small windows now tighten automatically; a 1M window uses the configured value.
Pruned events move to the cold-context layer together with the media blocks they hold. Block IDs
stay the same; only the holding layer changes. Retrieval uses coldcontext_query: Peek to
confirm, then Remove the source copy. There is no fetch-and-delete path, since deletion follows
confirmation.
Three layers
internal/agent/core/context.go · internal/memory/coldcontext/ · internal/memory/graph.go
| Layer | Holds | Reaches the model | Cooling |
|---|---|---|---|
| L1 Context | events + blocks | directly, in the system prompt | low relevance sinks |
| L2 Cold Context | events + blocks (same shape as L1) | inserted back into L1 order on recall | ≤2 accesses and 72h idle, then distilled |
| L3 Stable | triples, nodes are blocks | on recall | never leaves |
A block has exactly one holder at any layer, with no reference counting. Images and audio are blocks in L2/L3 with their own vectors, searched in the same space as text.
Scenes
internal/memory/scene_emerge.go
A scene is built from five weighted features: channel 1.0, conversation partner 1.0, tools 0.8,
topic 0.4, time of day 0.2. A scene is created on the second occurrence of the same fingerprint
(minSceneEvidence = 2); one-off interactions don't create one. Join threshold 0.5, recall 0.35.
Recurrence adds 1 to strength; scenes that stop recurring decay by half-life.
Two entry points run in parallel: a plugin declares the scene at an injection point (e.g.
chan:qq/peer:group_1), or fingerprints cluster on their own. A declared scene derives features
only from its own key and does not absorb the full fingerprint. Absorbing it would make the
declared scene match nearly every later turn of that kind at close to 1.0 similarity, and the
clustering path could never grow narrower scenes.
Seven stages
internal/agent/core/stages.go
| Stage | When | Plugins can |
|---|---|---|
on_input |
message arrives | blocklist, rate limit, short-circuit reply |
pre_action |
context ready, before LLM | inject external data |
post_action |
LLM returns text and tool calls | filter, force redirect |
before_toolcall |
before one tool runs | audit, deny, rewrite args |
after_toolcall |
after one tool runs | redact, sort results |
before_output |
final text ready | format adaptation |
after_output |
after sending | statistics |
The inner loop is post_action → [before_toolcall → run → after_toolcall] → post_action. It exits
when the model stops calling tools, all calls are denied, or the limit is reached.
Everything else
- Channels: web UI, CLI, QQ groups and DMs, A2A, ACP in your IDE
- Tools: files, shell, code, browser (real Chrome), calendar, notes, RSS, music
- Modalities: images, video, voice, screenshots, web pages
28 built-in plugins, 89 model-callable tools. External plugins live one per repo under github.com/HologramAgent.
Downloads
Releases ship three variants:
| Variant | Contents | For |
|---|---|---|
| full | homed + waiter + desktop GUI + systemd unit | Single-machine, everything |
| server | homed + waiter + systemd unit | Servers (no desktop environment) |
| client | waiter + desktop GUI | Connecting to a remote HologramAgent |
- Linux:
.deb(amd64/arm64),.rpm(x86_64),.tar.gz - Windows:
HologramAgent_v1.2.0_{Full,Server,Client}_win64.exe(NSIS installer, includes the AGPL license page). Since v1.2.0homedno longer supports native Windows (it relies on fd inheritance and in-segment offset dereferencing), so the installer bootstraps WSL2 and installs the Linux packages inside the distribution the same way a Linux host would. - Portable:
homeagent-bin-<os>_<arch>.tar.gz(homed/waiter/initconfig) - Verification:
SHA256SUMS
The macOS homed requires a native macOS build (CGO + sqlite3), so release packages ship only waiter/initconfig.
Build
make build build-cli # Build daemon + CLI
make test # go test ./...
make install # Install to system
Dependencies: Go 1.25+, CGo (go-sqlite3), Linux.
homedrequires Linux (it relies on fd inheritance and intra-segment offset dereferencing of the shared memory region; seecmd/homed/platform_windows.go). On Windows onlywaiter.exeis built andhomedruns under WSL2 (see Downloads). macOS can buildwaiter/initconfig;homedmust be built on native macOS.
License
AGPL-3.0-only. See LICENSE.
Bundled third-party components keep their own licenses; full texts ship in
/usr/share/doc/hologramagent/licenses/.
Third-party components shipped with the packages
| Component | License | Location |
|---|---|---|
| Chinese-CLIP ViT-B/16 (ONNX artifacts) | Apache-2.0 | /usr/lib/hologram/models/chinese-clip-vit-b16-onnx/ |
ONNX Runtime (libonnxruntime.so) |
MIT | /usr/lib/hologram/onnxruntime/ |
| jieba dictionary (embedded in the binary) | MIT | internal/memory/jiebadict/ |
| Go dependencies (go-sqlite3, gojieba, bubbletea, …) | MIT / BSD-3 / Apache-2.0 | permissive, AGPL-3.0-compatible |
The package metadata declares this package as AGPL-3.0-only.