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- 工具链:修正 bundle 默认开启(plugindev build 默认多平台合集)、补充 --no-bundle/debug/--target/--outdir/--sdk-path/--replace 用法、Lua 打包内容、安装端点语义 - 新增「执行模型」节:Lua 插件为被动回调模型,无常驻服务能力 - OVERVIEW/ARCHITECTURE:示例列表与 Lua 加载描述修正(internal/plugin gopher-lua,非 internal/lua VM;无热加载)
84 lines
5.8 KiB
Markdown
84 lines
5.8 KiB
Markdown
**中文** | [English](../en/OVERVIEW.md)
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# HomeAgent — Project Overview
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## What Is This
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HomeAgent is a continuously-running personal intelligent Agent framework.
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Core architecture: a long-running kernel process (`homed`) that connects to various IO channels (QQ, Web, CLI, etc.) through a plugin system. The kernel handles LLM orchestration, memory management, and knowledge retrieval; plugins handle all external IO — sending/receiving messages, file operations, web search, etc.
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### Design Highlights
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**Separation of Core Domain and Application Domain** — The kernel (core domain) performs no IO operations; all IO capabilities belong to plugins (application domain). The boundary is defined through PluginSDK:
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- Plugins register tools (Tool) with the kernel for LLM invocation
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- Plugins hook into the processing pipeline (Stage) to intercept/rewrite message flow at various phases
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- Plugins subscribe/publish events (Event) for loosely-coupled communication
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- Plugins queue or interrupt input delivery through IO API
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The significance lies in clear responsibility boundaries: the kernel focuses on orchestration and memory management, while plugins handle IO implementation — the two are not coupled.
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**Three-Layer Memory Architecture** — Manages information retention across long agent runtimes through a tiered storage strategy:
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- **Context Layer**: In-memory pretrained word embedding scored event window (StaticEmbedder word vectors → CosineSimilarity, TF-IDF fallback), maintains recent context in real-time, low-relevance events automatically sink to the next layer
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- **Document Layer**: JSON files + TF-IDF vector-indexed temporary memory, supports explicit submission and implicit archival, cold data distills to Graph
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- **Graph Layer**: SQLite graph database, persists entities and relations, BFS traversal recall, distillation pipeline extracts triples from conversations
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Three progressive layers — context, cold archive, long-term graph memory — form an information decay and consolidation pipeline from short-term to persistent storage.
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## What It Actually Does
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Code is in the project root, implemented in Go.
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**Kernel** (`internal/agent/core/`):
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- `eventloop.go` — Message loop (`eventLoop`), queuing input from the IO layer
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- `process.go` / `stages.go` — Processing pipeline: memory recall → persona injection → LLM call → tool execution → output delivery, 7 stage hooks
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- `toolcall.go` — Tool scheduling and execution
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- `context.go` — Context management (pretrained word embedding scoring StaticEmbedder → CosineSimilarity, TF-IDF fallback), automatic pruning of low-relevance events
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- LLM calls abstracted through Provider interface, supports 8 LLM sources with automatic fallback
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**Memory System** (`internal/memory/`):
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- **GraphDB** (`graph.go`) — SQLite, entities + relations tables, BFS traversal
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- **Document Store** (`document/document.go`) — Temporary memory, JSON files + TF-IDF vector index, consume-on-read
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- **Text Memory** (`text/text.go`) — Raw conversation logs, JSONL file rotation
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- **Social Store** (`social/social.go`) — Persona traits + relationship network, wraps GraphDB
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- **Memory Indexer** (`indexer.go`) — Auto-vectorizes GraphDB entities, recalls and injects into system prompt on user input
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**Knowledge Base** (`internal/knowledge/knowledge.go`):
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- File system directory `knowledge/<name>/content.md`
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- TF-IDF vector search, independent index instance from the memory system
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- LLM operates via three tools: `knowledge_search` / `knowledge_create` / `knowledge_list`
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**Plugin System** (`internal/plugin/`):
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- Built-in plugins: Go `init()` self-registration, compiled into kernel
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- External plugins: Go `-buildmode=c-shared` compiled to `.so`, dynamically loaded via C ABI bridge; also supports Lua script plugins
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- PluginSDK (`internal/sdk/`) defines four channels: RegisterTool / RegisterStage / Subscribe / RegisterOutputChannel
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- 7 stage hooks: on_input → pre_action → post_action → before_toolcall → after_toolcall → before_output → after_output
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**LLM Provider** (`internal/agent/api/provider.go`):
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- Provider interface: Name / Chat / ChatStream
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- Three implementations: OpenAIProvider (standard OpenAI API), OllamaProvider (local), LuaAdaptedProvider (Lua adapter)
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- LuaAdapter located at `internal/lua/adapters/`, each LLM source has a corresponding `.lua` script
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- 8 built-in adapters: deepseek / openai / anthropic / gemini / mistral / groq / github / ollama
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**WebUI** (`internal/plugins/webui/`):
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- Embedded SPA dashboard (`dashboard.html` packaged via `//go:embed`)
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- REST API: status query, configuration management, memory operations, knowledge management, plugin management
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- OpenAI API-compatible `/v1/chat/completions` endpoint
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- SSE event stream `/api/v1/chat/events`
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**ClawHub Adapter** (`internal/plugins/clawhubadapter/`):
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- Unified loader for OC plugins (Node.js), Python sidecar, JS sidecar, and SKILL plugins
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- RegistryDispatcher pattern: routes registration notifications to Tool/Provider/Channel/Stage registries
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- ClawHub marketplace search and install: `clawhubadapter_search` / `clawhubadapter_npm_install`
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- 9 provider types mapped to LLM-accessible tools (image generation, web search, speech, etc.)
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- OC channels auto-registered as IO devices with text/file/image/audio capability flags
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## Project Status
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Core functionality is operational. Plugin system and SDK are ready for independent external plugin development.
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- Built-in plugins: webui / cli / timer / cmd / mcp / agentcli / healthcheck / pluginmgr / clawhubadapter / files / cfgmgr
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- External plugin examples ([homeagent-sdk](https://gitcode.com/JianFeeeee/homeagent-sdk) repo `example/`, both Go and Lua types): qq / files / a2a / ai_image / bili / browser / calendar / editdoc / memo / music / ocr / rss / sanitizer / weather / luademo
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- Distribution: `.hmap` plugin package format, installable via WebUI
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