## 判定标准(写进 all.go 与 ARCHITECTURE) **只有必须使用内部 SDK 能力(公开 SDK 没有的接口面)的插件,才留在 编译期内置清单**;其余一律外置为 .hmap 插件,独立编译、独立发版。 依据是 internal/plugin/proc/capability.go 的 withheldCapabilities: 内部 SDK 的 TerminalAPI/TrackerAPI/StatusAPI/SupervisorAPI/AdapterAPI/ SelftestAPI/ToolAPI/Publish 等能力面,外部插件在类型层就不存在。 需要它们的插件外置后功能会**静默消失**(不报错),必须内置; 只要公开能力的插件,留在内核里是白付重编成本。 ## 内置 11 个(all.go 单一权威清单) cli webui TerminalAPI/Tracker/Status/Supervisor/Adapter agentcli EventPublish(终端输出走 Publish,公开 SDK 无此方法) healthcheck SelftestAPI pluginmgr failback 恢复链必需 seq ToolAPI remotedevice RegisterChannel clawhubadapter InjectInputSync cfgmgr skillmgr seemedia(保留) ## 外置 8 个(源码保留,.hmap 由 SDK 仓 example/ 提供) timer(此前)ai_image files cmd kbtree localuse mcp multimodal ## 同步修正 - kbtree 归位:它一直是编译期内置插件,却长期被 main.go 单独导入, 游离在 all.go 清单之外(文档盘点因此数错)。现移入 all.go, main.go 不再单独导入任何插件,并加注释禁止该做法。 - integration_test:外置插件的 7 个用例(cmd_run/terminal_*)加 requireExternalTool 跳过保护——用例保留(行为判据仍有价值), 在纯内置装配下 Skip,不造假失败。 - 全部文档同步 11 个的清单与判定标准(中英四份 + 两份 README)。 ## 已核实不做的事 - 保留的 11 个内置插件无一在代码里硬依赖被外置的插件: cli 对 terminal_* 是 ExecuteTool 按名动态调用(运行时依赖); healthcheck/seq 只在白名单与示例文本里出现;webui 只订阅事件。 - kernelmod/(内核模块)与 plugins/(插件)严格区分: kernelmod/multimodal 是内核装配模块,与外置的 multimodal 插件无关。 验证:go build ./... 全绿;go test ./internal/plugins/... 全绿; webui 新增 5 条命令历史渲染回归判据(TestCmdHistory*)全绿。
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HomeAgent — Project Overview
What Is This
HomeAgent is a continuously-running personal intelligent Agent framework.
Core architecture: a long-running kernel process (homed) that connects to various IO channels (QQ, Web, CLI, etc.) through a plugin system. The kernel handles LLM orchestration, memory management, and knowledge retrieval; plugins handle all external IO — sending/receiving messages, file operations, web search, etc.
Design Highlights
Separation of Core Domain and Application Domain — The kernel (core domain) performs no IO operations; all IO capabilities belong to plugins (application domain). The boundary is defined through PluginSDK:
- Plugins register tools (Tool) with the kernel for LLM invocation
- Plugins hook into the processing pipeline (Stage) to intercept/rewrite message flow at various phases
- Plugins subscribe/publish events (Event) for loosely-coupled communication
- Plugins queue or interrupt input delivery through IO API
The significance lies in clear responsibility boundaries: the kernel focuses on orchestration and memory management, while plugins handle IO implementation — the two are not coupled.
Three-Layer Memory Architecture — Manages information retention across long agent runtimes through a tiered storage strategy:
- Context Layer: In-memory pretrained word embedding scored event window (StaticEmbedder word vectors → CosineSimilarity, TF-IDF fallback), maintains recent context in real-time, low-relevance events automatically sink to the next layer
- Document Layer: JSON files + TF-IDF vector-indexed temporary memory, supports explicit submission and implicit archival, cold data distills to Graph
- Graph Layer: SQLite graph database, persists entities and relations, BFS traversal recall, distillation pipeline extracts triples from conversations
Three progressive layers — context, cold archive, long-term graph memory — form an information decay and consolidation pipeline from short-term to persistent storage.
Media Memory (first-class memory blocks since v1.2.0) — Images and audio are not attachments; they are first-class nodes of memory:
- Content-addressed store (CAS): addressed by digest, metadata in SQLite and blobs on disk (two-level
bucketing), identical bytes stored once. Every
Getre-verifies the digest (silently returning corrupt data is worse than an error). - Blocks carry their own multimodal vector and fingerprint, and are retrieved directly — there is no media marker in the body text any more.
- No separate GC, no reference counting, no keep-set: blocks follow the single-layer invariant — Context → Document → Graph is a migration of a block, not a copy, and nothing is kept alive by references; deleting a block deletes its content.
- Reaches the plugin boundary since v1.1.1: plugins read and write media through
InsertWithMedia/InjectInputMedia; the model attaches media via themedia_digestsargument ofmemory_commit/doc_commit. - The old mechanism was removed entirely: the descriptive index — writing the vision model's
description into the body text as a
[<mime> <short digest>] <description>marker and retrieving by it — together withmedia_refsreference counting, was deleted in v1.2.0. A description is second-hand information produced by a model; retrieving "someone else's rendering of the image" is worse than retrieving the image's own vector.
What It Actually Does
Code is in the project root, implemented in Go.
Kernel (internal/agent/core/):
eventloop.go— Message loop (eventLoop), queuing input from the IO layerprocess.go/stages.go— Processing pipeline: memory recall → persona injection → LLM call → tool execution → output delivery, 7 stage hookstoolcall.go— Tool scheduling and executioncontext.go— Context management (pretrained word embedding scoring StaticEmbedder → CosineSimilarity, TF-IDF fallback), automatic pruning of low-relevance events- LLM calls abstracted through the Provider interface, with multi-source automatic fallback
Memory System (internal/memory/):
- GraphDB (
graph.go) — SQLite, entities + relations tables, BFS traversal - Document Store (
document/document.go) — Temporary memory, JSON files + TF-IDF vector index, consume-on-read - Text Memory (
text/text.go) — Raw conversation logs, JSONL file rotation - Social Store (
social/social.go) — Persona traits + relationship network, wraps GraphDB - Memory Indexer (
indexer.go) — Auto-vectorizes GraphDB entities, recalls and injects into system prompt on user input
Knowledge Base (internal/knowledge/knowledge.go):
- File system directory
knowledge/<name>/content.md - TF-IDF vector search, independent index instance from the memory system
- LLM operates via three tools:
knowledge_search/knowledge_create/knowledge_list
Plugin System (internal/plugin/):
- Built-in plugins: Go
init()self-registration, compiled into kernel - External plugins (since v1.0.0): compiled to an ordinary Go binary
plugin.bin, spawned by the kernel as an independent subprocess, communicating over stdio JSON-RPC (control plane) + a shared memory segment (data plane) + an event ring (notification plane); Lua script plugins are also supported (the C ABI shared-library channel,-buildmode=c-shared, was removed entirely in v1.0.0) - PluginSDK (
internal/sdk/) defines four channels: RegisterTool / RegisterStage / Subscribe / RegisterOutputChannel - 7 stage hooks: on_input → pre_action → post_action → before_toolcall → after_toolcall → before_output → after_output
LLM Provider (internal/agent/api/provider.go):
- Provider interface: Name / Chat / ChatStream / MaxContextTokens
- Single implementation,
LuaAdaptedProvider: every source goes through a Lua adapter script that transforms requests/responses; adapter scripts live ininternal/lua/adapters/, one.luaper protocol - 10 built-in adapters: deepseek / openai / anthropic / gemini / mistral / groq / github / kimicode / ollama / server
- Sources (
core.llm.sources.<name>.*) are configured at deploy time — the count is deployment-specific and is not tied to the number of built-in adapters
WebUI (internal/plugins/webui/):
- Embedded SPA dashboard (
dashboard.htmlpackaged via//go:embed) - REST API: status query, configuration management, memory operations, knowledge management, plugin management
- OpenAI API-compatible
/v1/chat/completionsendpoint - SSE event stream
/api/v1/chat/events
ClawHub Adapter (internal/plugins/clawhubadapter/):
- Unified loader for OC plugins (Node.js), Python sidecar, JS sidecar, and SKILL plugins
- RegistryDispatcher pattern: routes registration notifications to Tool/Provider/Channel/Stage registries
- ClawHub marketplace search and install:
clawhubadapter_search/clawhubadapter_npm_install - 9 provider types mapped to LLM-accessible tools (image generation, web search, speech, etc.)
- OC channels auto-registered as IO devices with text/file/image/audio capability flags
Project Status
Core functionality is operational. Plugin system and SDK are ready for independent external plugin development.
- Built-in plugins (11): webui / cli / agentcli / cfgmgr / healthcheck / pluginmgr / clawhubadapter / remotedevice / skillmgr / seemedia / seq
- Criterion: a plugin stays built-in only if it requires internal-SDK-only capabilities; everything else ships as an .hmap external plugin (see ARCHITECTURE)
- External plugin examples (homeagent-sdk repo
example/, both Go and Lua types): qq / files / a2a / ai_image / bili / browser / calendar / editdoc / memo / music / ocr / rss / sanitizer / weather / luademo - Distribution:
.hmapplugin package format, installable via WebUI