背景(实测):带条件的记忆召不回来。生产库里明明有 「QQ回复禁用Markdown格式 --规定--> 纯文本不用Markdown」「老大 --偏好--> 同左」, 但输入「QQ回复格式」时命中 148 个实体、规则排第 32,注入只取前 5——规则根本没进去; 输入「在吗」这种零内容词的短消息,向量路反而灌进 17 个毫不相关的实体。 根因:词法/向量召回都建立在「字面或语义相似」上,而条件式记忆(在什么场合该怎么做) 约束的是**场面**不是话题。用户措辞不重合时它天然召不回;措辞太宽("QQ")时又被同形 命中淹没。另一处:自动注入只给实体名索引,而规则本体长在关系上(relation_type + object), 即使命中名字也拿不到「纯文本不用Markdown」这句正文。 改动:把「触发条件」升成一等索引维度。 - schema:新增 scenes(key) + scene_refs(scene_id, kind, ref_id, weight), kind ∈ relation|entity。刻意不建外键:节点可能先于引用被清理, 悬空引用由读取侧 JOIN 过滤,级联删除会把清理变成跨表事务。 - 场景键是分层字符串(`/` 分隔,由宽到窄):chan:qq、chan:qq/peer:group_123、 tool:qq_get_message。NormalizeSceneKey 归一(小写、空白/标点→_、按 `/` 分层), 空白不算层级——否则「老大2026-09-04 12:27 QQ私聊图片」这种来源名会被拆成伪层级。 - 写入即挂场景:Triple 新增 Scene 字段,commit() 在同一事务里把「关系 + 两端实体」 挂到场景上(同事务是必须的:关系进库但引用丢了 = 这条记忆永远无声地召不回来)。 - 召回:RecallByScene 前缀匹配(chan:qq 取回 chan:qq 及所有更窄场景;用 `/` 兜底 防止 chan:qq 吞掉 chan:qq2),按 weight(=写入置信度)降序,返回**关系全文 + 原句**。 - 注入:BuildContextInScene 在词法/向量之外叠加场景路,FormatContext 把场景块排在 最前(规则对行为的约束强于话题相关的实体名),上限 8 条 + 原句截断 60 字; 场景实体不在【记忆索引】里重复占位。BuildContext(input) 保持原语义(无场景)。 - 当前场景推导:payload.scene 显式声明 > 通道(chan:qq)> 工具(tool:qq_get_message), 并列命中不取交集。qq 通道本身 RecallPolicy=none(到达的是中断元文本), 真正召回在 qq_get_message 工具上——现在那一步同时带上 chan:qq 与 tool:qq_get_message。 - 写入侧:memory_commit 新增 scene 参数(逐条 triples[].scene 优先,顶层 scene 作批次默认); docToTriples 按文档来源自动带 chan:<source>(QQ 归档的知识天然属于 QQ 场面)。 不做自动猜测:猜错的场景会把无关记忆钉死,之后每次进入该场面都被注入。 - 存量引导:memgc -tag-scene <键> -entity-glob <GLOB>。用 GLOB 而非 LIKE—— LIKE 对 ASCII 不区分大小写,`%QQ%` 会把对象带 /home/newqqagent 的路径类记忆 (生产数据目录、email-mcp、dify-ops 路径…实测 7 条)一起卷进 QQ 场景。 - 清理对齐:PurgeNoise/PurgeOrphans 之后顺带删悬空场景引用,并提供 PurgeStaleSceneRefs;memgc -scene-stats 看场景规模。 验证:go build/vet 干净,go test -count=1 ./... 全绿。 新增用例:场景键归一(含超长/分层/空白)、写入即挂场景(两端实体进、未标的实体不进)、 前缀语义(含 chan:qq2 反例)、weight 排序与 limit、GLOB 存量引导(dry-run 不写库)、 清理后无悬空引用、场景注入面(关系全文+原句+不在索引重复占位)、 agent 侧 sceneKeysFor 优先级(显式声明 > 通道 > 工具、数组形式、nil 安全)。 生产库实测(先 sqlite3 .backup 到 graph.db.bak-20260915-081043 再写): 把 22 条 QQ 相关关系标进 chan:qq(GLOB *QQ* 19 条 + *qq_* 3 条)。同一批输入前后对比: - 「在吗」:改前注入 17 个无关实体;改后场景块直接给出「QQ回复禁用Markdown格式 --规定--> 纯文本不用Markdown」等规则正文(零字面重合也能召回)。 - 「QQ回复格式」:改前规则排第 32 被截掉;改后排在场景块首位。 - 「帮我发个语音」:场景规则置顶,词法路的 qq通道语音输入 等仍在其后。
⚠️ AI-Assisted Programming Notice: Parts of this project's code, documentation, and commit history were generated or modified with AI assistance. Key changes have been human-reviewed, but please evaluate and verify before use.
HomeAgent
中文: README.md
An Agent framework designed around separation of core domain and application domain. The kernel enforces a zero-IO policy — all external interaction (WebUI, QQ, CLI, file operations, web search, memos, etc.) is handled by the plugin layer; the kernel performs no direct IO operations.
Combined with a three-layer memory architecture (Context → Document → Graph), it maintains contextual coherence across long-running single-conversation sessions through tiered storage and automated archival.
homed (kernel, zero IO) ← PluginSDK → plugins (all IO capabilities)
Since v1.1.1 media reaches the plugin boundary: plugins and the model can both read and
write images/audio in memory (InsertWithMedia, InjectInputMedia). Media lives in plain-text
memory as a [<mime> <short digest>] <description> marker — the description is the searchable
semantic memory, the digest is the key back to the bytes.
Since v1.0.0 external plugins are independent subprocesses, communicating with the kernel over
stdio JSON-RPC (control plane) + a shared memory segment (data plane) + an event ring (notification
plane). A plugin crash cannot take down the kernel and it restarts automatically; swapping
plugin.bin gives true hot-reload.
Design Principles
Separation of Core Domain and Application Domain — The kernel's responsibilities are limited to LLM orchestration, memory management, and knowledge retrieval; all IO capabilities (message send/receive, file read/write, network requests, hardware interaction, etc.) are implemented by plugins. This separation defines domain boundaries at the Agent framework level, with distinct responsibility scopes for the kernel and plugins.
Three-Layer Memory Architecture — Manages information retention in long-running agents through a tiered storage strategy:
- Context Layer: Pretrained word embedding / TF-IDF fallback relevance-scored event window, protects last 10 entries, maintains topK context entries
- Document Layer: Temporary memory with automatic cold data sinking, also supports user-initiated submissions
- Graph Layer: SQLite graph database, persists entity relationships and semantic memory, supports distillation pipelines to extract triples from conversations
Architecture Diagrams
1. Message Processing Sequence
sequenceDiagram
participant U as User/Plugin
participant IO as IOManager
participant EV as eventLoop
participant CTX as RelevanceContext
participant LLM as LLM+Tool Loop
participant ST as StageHost
participant MEM as Three-Layer Memory
U->>IO: InjectInput(type, payload)
IO->>EV: inputCh
rect lavender
Note over EV: processTextInput
EV->>ST: StageOnInput Plugin can rewrite/short-circuit
EV->>CTX: Prune(input,topK) StaticEmbedder/TF-IDF cosine pruning
CTX->>MEM: Low-score events archived to Document (original timestamp)
EV->>CTX: Append(input) CleanTemplateText→three-branch vector→5s write
end
rect lightgreen
Note over EV,LLM: process()
EV->>MEM: buildMemoryContext Indexer recalls from Graph (vector+jieba→BFS depth=2)
EV->>MEM: buildSystemPrompt DocQuery summary+Graph memory index+Persona+Skills
EV->>ST: StagePreAction Plugin can pre-intercept
loop Tool loop
LLM->>LLM: drainInterrupts
LLM->>LLM: LLM Chat
LLM->>ST: StagePostAction Plugin can modify/short-circuit
alt No tool call
LLM-->>EV: Returns response
else
loop Each tool
ST->>ST: StageBeforeToolcall Plugin can reject
LLM->>LLM: executeToolCall
ST->>ST: StageAfterToolcall
end
end
end
end
rect lightpink
Note over EV: emitResponse
CTX->>CTX: Append(response)
ST->>ST: StageBeforeOutput Plugin can rewrite
EV-->>U: ResponseCh CLI sync
EV-->>EV: Event bus WebUI SSE
ST->>ST: StageAfterOutput Read-only
EV->>MEM: emitMemoryCandidate
end
2. Stage Pipeline
flowchart LR
S1[① on_input] --> S2[② pre_action]
S2 --> S3[③ post_action]
S3 --> Q{Has tool?}
Q -->|Yes| S4[④ before_toolcall]
S4 --> T[executeToolCall]
T --> S5[⑤ after_toolcall]
S5 --> S3
Q -->|No| S6[⑥ before_output]
S6 --> S7[⑦ after_output]
style S1 fill:#e1f5fe
style S3 fill:#fff3e0
style S6 fill:#e8f5e9
3. Three-Layer Memory
flowchart TB
subgraph C[① Context Working Window]
RC[RelevanceContext]
A[Append] -->|CleanTemplateText→three-branch vector| RC
P[Prune StaticEmbedder/TF-IDF Cosine] -->|Low score original timestamp| D
P -->|Keep| TL[timeline→chronological→system prompt]
end
subgraph D[② Document File Memory]
DS[DocStore JSON+TF-IDF]
Q1[Query summary auto-inject] -->|[Related Memory Docs]| SP
Q2[doc_query LLM active recall] -->|Consume+delete source| DS
Q2 -->|Original timestamp write to context| RC
CD[FindColdDocs 72h] -->|docToTriples| G
end
subgraph G[③ Graph Database]
DB[(SQLite)]
IDX[Indexer vector+jieba→BFS depth=2] -->|[Memory Index]| SP
MEM[memory_recall/commit/merge/purge/edit]
SOC[person_query/set_trait]
end
subgraph H[④ Heartbeat Distillation]
REORG -->|Step3 Cold docs| CD
REORG -->|Step4 Bigram Jaccard| CONS[consolidation]
PIPE[Pipeline regex] -->|Name/Address/Likes/Age/Job| DB
end
SP[System Prompt] -->|Sequential assembly| LLM
LLM[LLM] -->|doc_query| Q2
LLM -->|memory_recall| MEM
See assets/docs/en/ARCHITECTURE.md for details.
Web Mascot
Quick Start
make build build-cli
./build/homed -data /tmp/ha
# Interactive mode
./build/waiter
# Or single message
echo "Hello, remember that I like coffee" | ./build/waiter
API keys are configured via WebUI http://localhost:8080 settings page, persisted in SQLite.
Code Structure
cmd/homed/ Daemon entry, assembles all subsystems
cmd/waiter/ CLI client (Unix socket)
internal/
├── agent/core/ Agent core: event loop, LLM tool loop, 7-stage pipeline
├── agent/api/ LLM Provider + 8 Lua adapters
├── memory/ Three-layer memory: Graph(SQLite) / Document(JSON+TF-IDF) / Text(JSONL) + StaticEmbedder(pretrained word embedding/TF-IDF fallback) + CleanTemplateText(de-template)
├── knowledge/ Knowledge base (filesystem + TF-IDF)
├── plugin/ Plugin registry + subprocess loader (stdio RPC + shared memory segment + event ring)
├── plugins/ 11 built-in plugins (webui/cli/timer/cmd/mcp/clawhubadapter/agentcli/healthcheck/pluginmgr/files/cfgmgr)
├── sdk/ PluginSDK (Tool/Stage/Event three channels)
├── config/ SQLite config center
├── events/ Event bus
└── internal/lua/adapters/ 8 LLM protocol adapter scripts
External plugin development: see [homeagent-sdk](https://gitcode.com/JianFeeeee/homeagent-sdk) repo, use `hmapdev` toolchain, refer to Go and Lua examples in `example/`
Project Status
v1.2.0 — unified multimodal vector space, media promoted to first-class graph memory, and the whole data plane moved into shared memory.
- Model-neutral unified embedding space: the kernel no longer adapts to any specific model.
It exposes only a public provider SPI (
pkg/embedding:Modality/Input{Data,MIME}/Info{Dimension,Fingerprint,Modalities}+ a name registry), with implementations underproviders/*. Default: Chinese-CLIP ViT-B/16 — text and image land in the same space (512-dim, fingerprintcd2a495cf990, Apache-2.0, ~1.15GB RSS measured standalone);qwen3vlis kept (2048-dim, ~9.4GB) for machines with headroom or future video. Text search still falls back to the existing word-vector / TF-IDF path — a CLIP dual tower's pure-text semantics are weaker than an MLLM-style embedder, a cost documented rather than hidden. - Media are first-class nodes and edges in the graph DB: the "index images via generated
text descriptions" stopgap,
media_refsand media reference counting are removed. Memory blocks follow a single-layer invariant — Context → Document → Graph is a migration, not a copy, and not kept alive by references. - The entire data plane goes through shared memory (tool-call frames, Cleaners, input/output lanes, media blocks, document and knowledge bodies); RPC carries only offset descriptors. RPC protocol is now 2: the fd3 layout changed and there is no rolling upgrade — kernel and all plugins must be rebuilt and installed together.
- Injections can declare
InjectOptions{NoMemory, ContextPolicy}(defaults: still recorded, not pruned); pruning must be requested explicitly and goes through the plugin's registeredCleaner. SDK 1.2.0 is purely additive over 1.1.0. - Release packages enable the ONNX space by default and bundle the model (754MB) plus
ONNX Runtime (24MB) in the server/full packages;
homeddrops native Windows support in favour of WSL2; the jieba dictionary is embedded in the binary. - Fixed three silent install-chain failures:
initconfigwas a no-op (CGO_ENABLED=0stub) that printed credentials without writing any, fresh installs were misdetected as "already configured" so default seeding was skipped entirely (0 plugins installed), and the debpostinstlooked for the unit in the wrong path soenablenever ran. - Licensed AGPL-3.0-only from this version on (network clause included; statically linked plugins must match — see License).
The historical entries below are kept verbatim to show the evolution; two mechanisms in them were removed in v1.2.0: text-description-based media indexing, and reference-counted media GC.
v1.1.1 — Multimodal reaches the plugin boundary. v1.1.0 gave the memory system binary
multimedia nodes, but that path was open only to the kernel itself; this release opens it to
plugins and the model. The public SDK gains media fields and three media injection methods
(paired with SDK v1.1.0,
shared by the whole 1.1.x line), and the kernel implements the four matching RPCs. The bridge
layer had been silently dropping fields: Confidence/types/SentenceText handed in by a
plugin were discarded, Doc kept only three fields, and Remove never released references
(media stayed "referenced" forever, so GC could never reclaim it). processTextInput and
processMediaInput were unified into a single processInput, which finally gives the media
path the dedup, no_memory, channel Cleaner, interrupt semantics and correct EventRawInput
it had always lacked. Three real defects fixed: user-sent images never appeared in the WebUI
chat log (the media path published a map while the subscriber asserted a string),
memory_commit's sentence_text had never been exposed to the model (though it is the
mandatory link in the media binding chain), and two data races in PluginSDK (11 reported
by -race; in production this showed up as sporadic nil-dereference crashes during plugin reload).
v1.1.0 — Memory system supports binary multimedia nodes. Content-addressed media store
(CAS + SQLite metadata + on-disk blobs, Get always re-verifies the digest) wired through L0
(context events) / L2 (documents) / L3 (graph sentences), with reference-counted GC (referenced
items are never deleted). The description text produced by the vision model is the durable
semantic memory; the blob is only a cache that capacity GC may evict.
v1.0.0 — External plugins moved from C ABI shared libraries to subprocess + shared memory. The first release that no longer loads .so/.dll, and it is incompatible with 0.9.x (existing plugins must be rebuilt into plugin.bin with the new toolchain — called plugindev back then, now hmapdev — though business code needs zero changes). Eliminates 6 classes of defects that had caused production incidents: hot-reload silently failing (DF_1_NODELETE making dlclose a no-op), no crash isolation (a plugin panic took down homed), stage lost updates (35.8~36.8% loss under the copy model), uncancellable cgo timeouts (linear OS-thread leaks), output_send reporting false success (the model was told "sent" while the message never went out), and Windows capability degradation (only 3 stage fields visible, no write-back). Three communication planes: stdio JSON-RPC (control) + shared memory segment (data) + event ring (notification); the privilege gradient is now enforced by three explicit gates. RPC round-trip p50 24.1µs; crash-to-recovery under 1s.
v0.9.0 — C ABI v2: external plugin Stage callbacks can now write back (invoke_stage gained a result out-param; plugins may mutate RawMessage/LLMText/ToolResults etc. in OnInput/AfterToolcall/PostAction and have them synced to the core). ABI version now tracks core minor releases (v0.9.x → ABIVersion=2, version_min=1 keeps old plugins loadable). Also fixes the tool-loop zen-compat placeholder that wrongly fired on first-turn system context tail. The SDK ships an enhanced sanitizer example (bad-UTF-8 / U+FFFD / ANSI-escape scrub across the whole pipeline). This ABI retired with v1.0.0.
v0.8.0 — Core is functional, plugin system enhanced. 20+ built-in plugins. External plugin development via homeagent-sdk repo. Added input channel NoMemory/Cleaner, ChannelDef, plugin disable/enable system (CLI + WebUI), plugindev toolchain C ABI ChannelDef support.
Documentation
- Project Overview | 中文
- Technical Architecture | 中文
- Plugin Development Guide | 中文
- Lua Adapter | 中文
- Knowledge Base Demo
Downloads
Releases ship three variants:
| Variant | Contents | For |
|---|---|---|
| full | homed + waiter + desktop GUI + systemd unit | Single-machine, everything |
| server | homed + waiter + systemd unit | Servers (no desktop environment) |
| client | waiter + desktop GUI | Connecting to a remote HomeAgent |
- Linux:
.deb(amd64/arm64),.rpm(x86_64),.tar.gz - Windows:
HomeAgent_v1.2.0_{Full,Server,Client}_win64.exe(NSIS installer, includes the AGPL license page). Since v1.2.0homedno longer supports native Windows (it relies on fd inheritance and in-segment offset dereferencing), so the installer bootstraps WSL2 and installs the Linux packages inside the distribution the same way a Linux host would. - Portable:
homeagent-bin-<os>_<arch>.tar.gz(homed/waiter/initconfig) - Verification:
SHA256SUMS
The macOS homed requires a native macOS build (CGO + sqlite3), so release packages ship only waiter/initconfig.
Build
make build build-cli # Build daemon + CLI
make test # go test ./...
make install # Install to system
Dependencies: Go 1.25+, CGo (go-sqlite3), Linux/Windows.
License
This project is released under the GNU Affero General Public License, version 3 (AGPL-3.0-only) — see LICENSE.
This is the strongest copyleft in the GPL family: besides shipping the complete corresponding source when you distribute the software, you must also offer the source to users who interact with it over a network (§13, Remote Network Interaction). Anyone running a modified HomeAgent as a network service therefore has to make the modified source available to that service's users.
Plugins are statically linked against this project through the public SDK (the SDK source ends up inside the plugin binary), so plugins are derivative works and must be released under the same license. Process isolation does not change this — what is linked is the SDK code itself.
Third-party components shipped with the packages
| Component | License | Location |
|---|---|---|
| Chinese-CLIP ViT-B/16 (ONNX artifacts) | Apache-2.0 | /usr/lib/homeagent/models/chinese-clip-vit-b16-onnx/ |
ONNX Runtime (libonnxruntime.so) |
MIT | /usr/lib/homeagent/onnxruntime/ |
| jieba dictionary (embedded in the binary) | MIT | internal/memory/jiebadict/ |
| Go dependencies (go-sqlite3, gojieba, bubbletea, …) | MIT / BSD-3 / Apache-2.0 | permissive, AGPL-3.0-compatible |
These components keep their own licenses and are not relicensed by this project. Full texts are
shipped in /usr/share/doc/homeagent/licenses/, and the package metadata declares this package
as AGPL-3.0-only.
