mirror of
https://gitcode.com/JianFeeeee/HomeAgent.git
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patch 版:仅内核与内置插件改动,插件 ABI/协议未变 (ProtocolVersion 与 SDKCompatibleVersion 保持 1.0.0), 1.0.0 编出的 plugin.bin 无需重编。 - internal/meta: Version 1.0.0 → 1.0.1 - installer.nsi: PRODUCT_VERSION 缺省值同步(仅本地手工构建用, release 由 makensis -DPRODUCT_VERSION 注入) - README/README_EN: 项目状态补 v1.0.1 条目,下载章节安装包名同步
224 lines
12 KiB
Markdown
224 lines
12 KiB
Markdown
> ⚠️ **AI-Assisted Programming Notice**: Parts of this project's code, documentation, and commit history were generated or modified with AI assistance. Key changes have been human-reviewed, but please evaluate and verify before use.
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# HomeAgent
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> **中文**: [README.md](./README.md)
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An Agent framework designed around **separation of core domain and application domain**. The kernel enforces a zero-IO policy — all external interaction (WebUI, QQ, CLI, file operations, web search, memos, etc.) is handled by the plugin layer; the kernel performs no direct IO operations.
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Combined with a **three-layer memory architecture** (Context → Document → Graph), it maintains contextual coherence across long-running single-conversation sessions through tiered storage and automated archival.
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```go
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homed (kernel, zero IO) ← PluginSDK → plugins (all IO capabilities)
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```
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**Since v1.0.0 external plugins are independent subprocesses**, communicating with the kernel over
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stdio JSON-RPC (control plane) + a shared memory segment (data plane) + an event ring (notification
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plane). A plugin crash cannot take down the kernel and it restarts automatically; swapping
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`plugin.bin` gives true hot-reload.
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## Design Principles
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**Separation of Core Domain and Application Domain** — The kernel's responsibilities are limited to LLM orchestration, memory management, and knowledge retrieval; all IO capabilities (message send/receive, file read/write, network requests, hardware interaction, etc.) are implemented by plugins. This separation defines domain boundaries at the Agent framework level, with distinct responsibility scopes for the kernel and plugins.
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**Three-Layer Memory Architecture** — Manages information retention in long-running agents through a tiered storage strategy:
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- **Context Layer**: Pretrained word embedding / TF-IDF fallback relevance-scored event window, protects last 10 entries, maintains topK context entries
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- **Document Layer**: Temporary memory with automatic cold data sinking, also supports user-initiated submissions
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- **Graph Layer**: SQLite graph database, persists entity relationships and semantic memory, supports distillation pipelines to extract triples from conversations
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## Architecture Diagrams
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### 1. Message Processing Sequence
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```mermaid
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sequenceDiagram
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participant U as User/Plugin
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participant IO as IOManager
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participant EV as eventLoop
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participant CTX as RelevanceContext
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participant LLM as LLM+Tool Loop
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participant ST as StageHost
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participant MEM as Three-Layer Memory
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U->>IO: InjectInput(type, payload)
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IO->>EV: inputCh
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rect lavender
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Note over EV: processTextInput
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EV->>ST: StageOnInput Plugin can rewrite/short-circuit
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EV->>CTX: Prune(input,topK) StaticEmbedder/TF-IDF cosine pruning
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CTX->>MEM: Low-score events archived to Document (original timestamp)
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EV->>CTX: Append(input) CleanTemplateText→three-branch vector→5s write
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end
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rect lightgreen
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Note over EV,LLM: process()
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EV->>MEM: buildMemoryContext Indexer recalls from Graph (vector+jieba→BFS depth=2)
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EV->>MEM: buildSystemPrompt DocQuery summary+Graph memory index+Persona+Skills
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EV->>ST: StagePreAction Plugin can pre-intercept
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loop Tool loop
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LLM->>LLM: drainInterrupts
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LLM->>LLM: LLM Chat
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LLM->>ST: StagePostAction Plugin can modify/short-circuit
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alt No tool call
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LLM-->>EV: Returns response
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else
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loop Each tool
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ST->>ST: StageBeforeToolcall Plugin can reject
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LLM->>LLM: executeToolCall
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ST->>ST: StageAfterToolcall
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end
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end
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end
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end
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rect lightpink
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Note over EV: emitResponse
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CTX->>CTX: Append(response)
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ST->>ST: StageBeforeOutput Plugin can rewrite
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EV-->>U: ResponseCh CLI sync
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EV-->>EV: Event bus WebUI SSE
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ST->>ST: StageAfterOutput Read-only
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EV->>MEM: emitMemoryCandidate
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end
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```
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### 2. Stage Pipeline
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```mermaid
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flowchart LR
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S1[① on_input] --> S2[② pre_action]
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S2 --> S3[③ post_action]
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S3 --> Q{Has tool?}
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Q -->|Yes| S4[④ before_toolcall]
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S4 --> T[executeToolCall]
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T --> S5[⑤ after_toolcall]
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S5 --> S3
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Q -->|No| S6[⑥ before_output]
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S6 --> S7[⑦ after_output]
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style S1 fill:#e1f5fe
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style S3 fill:#fff3e0
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style S6 fill:#e8f5e9
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```
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### 3. Three-Layer Memory
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```mermaid
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flowchart TB
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subgraph C[① Context Working Window]
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RC[RelevanceContext]
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A[Append] -->|CleanTemplateText→three-branch vector| RC
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P[Prune StaticEmbedder/TF-IDF Cosine] -->|Low score original timestamp| D
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P -->|Keep| TL[timeline→chronological→system prompt]
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end
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subgraph D[② Document File Memory]
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DS[DocStore JSON+TF-IDF]
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Q1[Query summary auto-inject] -->|[Related Memory Docs]| SP
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Q2[doc_query LLM active recall] -->|Consume+delete source| DS
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Q2 -->|Original timestamp write to context| RC
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CD[FindColdDocs 72h] -->|docToTriples| G
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end
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subgraph G[③ Graph Database]
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DB[(SQLite)]
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IDX[Indexer vector+jieba→BFS depth=2] -->|[Memory Index]| SP
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MEM[memory_recall/commit/merge/purge/edit]
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SOC[person_query/set_trait]
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end
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subgraph H[④ Heartbeat Distillation]
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REORG -->|Step3 Cold docs| CD
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REORG -->|Step4 Bigram Jaccard| CONS[consolidation]
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PIPE[Pipeline regex] -->|Name/Address/Likes/Age/Job| DB
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end
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SP[System Prompt] -->|Sequential assembly| LLM
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LLM[LLM] -->|doc_query| Q2
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LLM -->|memory_recall| MEM
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```
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See [`assets/docs/en/ARCHITECTURE.md`](assets/docs/en/ARCHITECTURE.md) for details.
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## Web Mascot
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<div align="center">
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<img src="assets/branding/mascot-xiaozhai.webp" alt="HomeAgent Web Mascot Xiaozhai" width="200">
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<p><strong>Xiaozhai</strong> — HomeAgent Web Mascot</p>
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</div>
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## Quick Start
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```bash
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make build build-cli
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./build/homed -data /tmp/ha
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```
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```bash
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# Interactive mode
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./build/waiter
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# Or single message
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echo "Hello, remember that I like coffee" | ./build/waiter
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```
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API keys are configured via WebUI `http://localhost:8080` settings page, persisted in SQLite.
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## Code Structure
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```
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cmd/homed/ Daemon entry, assembles all subsystems
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cmd/waiter/ CLI client (Unix socket)
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internal/
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├── agent/core/ Agent core: event loop, LLM tool loop, 7-stage pipeline
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├── agent/api/ LLM Provider + 8 Lua adapters
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├── memory/ Three-layer memory: Graph(SQLite) / Document(JSON+TF-IDF) / Text(JSONL) + StaticEmbedder(pretrained word embedding/TF-IDF fallback) + CleanTemplateText(de-template)
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├── knowledge/ Knowledge base (filesystem + TF-IDF)
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├── plugin/ Plugin registry + subprocess loader (stdio RPC + shared memory segment + event ring)
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├── plugins/ 11 built-in plugins (webui/cli/timer/cmd/mcp/clawhubadapter/agentcli/healthcheck/pluginmgr/files/cfgmgr)
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├── sdk/ PluginSDK (Tool/Stage/Event three channels)
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├── config/ SQLite config center
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├── events/ Event bus
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└── internal/lua/adapters/ 8 LLM protocol adapter scripts
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External plugin development: see [homeagent-sdk](https://gitcode.com/JianFeeeee/homeagent-sdk) repo, use `plugindev` toolchain, refer to Go and Lua examples in `example/`
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```
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## Project Status
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**v1.0.1** — Multimodal bugfix. The plugin ABI/protocol is unchanged, so `plugin.bin` artifacts built for 1.0.0 need no rebuild. Three defects fixed: (1) **vision silently failing**—media blocks attached to a tool message are not treated as viewable content by the model (measured on one image: 0/3 read from a tool message, 3/3 from a standalone user message); media now rides its own user message placed immediately after, which is what the plugin's own wording ("injected into the following conversation") always claimed; (2) **new multimodal capability declaration + fallback chain**—`core.llm.sources.<name>.vision/.audio` declares whether a source can genuinely process media (a gateway may strip `image_url` and still return 200, with identical prompt_tokens with and without the image); when it cannot, media is transcribed to text via a vision-capable source, finally wiring up the long-registered but never-read `core.input_processing.image.fallback_provider` settings; (3) **`see_video` frame-count semantics were inverted**—`fps=1/N` is a *rate*, not a count, so a 20s video yielded 2 frames when 10 were requested and 20 frames when 1 was requested; now `ffprobe` measures duration and the filter becomes `fps=N/duration` with `-frames:v` as a hard cap.
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**v1.0.0** — External plugins moved from C ABI shared libraries to **subprocess + shared memory**. The first release that no longer loads `.so`/`.dll`, and it is incompatible with 0.9.x (existing plugins must be rebuilt into `plugin.bin` with the new `plugindev`, though **business code needs zero changes**). Eliminates 6 classes of defects that had caused production incidents: hot-reload silently failing (`DF_1_NODELETE` making `dlclose` a no-op), no crash isolation (a plugin panic took down homed), stage lost updates (35.8~36.8% loss under the copy model), uncancellable cgo timeouts (linear OS-thread leaks), `output_send` reporting false success (the model was told "sent" while the message never went out), and Windows capability degradation (only 3 stage fields visible, no write-back). Three communication planes: stdio JSON-RPC (control) + shared memory segment (data) + event ring (notification); the privilege gradient is now enforced by three explicit gates. RPC round-trip p50 24.1µs; crash-to-recovery under 1s.
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**v0.9.0** — C ABI v2: external plugin Stage callbacks can now write back (`invoke_stage` gained a result out-param; plugins may mutate RawMessage/LLMText/ToolResults etc. in OnInput/AfterToolcall/PostAction and have them synced to the core). ABI version now tracks core minor releases (v0.9.x → ABIVersion=2, `version_min=1` keeps old plugins loadable). Also fixes the tool-loop zen-compat placeholder that wrongly fired on first-turn system context tail. The SDK ships an enhanced sanitizer example (bad-UTF-8 / U+FFFD / ANSI-escape scrub across the whole pipeline). **This ABI retired with v1.0.0.**
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**v0.8.0** — Core is functional, plugin system enhanced. 20+ built-in plugins. External plugin development via [homeagent-sdk](https://gitcode.com/JianFeeeee/homeagent-sdk) repo. Added input channel `NoMemory`/`Cleaner`, `ChannelDef`, plugin disable/enable system (CLI + WebUI), `plugindev` toolchain C ABI `ChannelDef` support.
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## Documentation
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- [Project Overview](assets/docs/en/OVERVIEW.md) | [中文](assets/docs/zh/OVERVIEW.md)
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- [Technical Architecture](assets/docs/en/ARCHITECTURE.md) | [中文](assets/docs/zh/ARCHITECTURE.md)
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- [Plugin Development Guide](assets/docs/en/PLUGIN_DEV.md) | [中文](assets/docs/zh/PLUGIN_DEV.md)
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- [Lua Adapter](assets/docs/en/ADAPTER.md) | [中文](assets/docs/zh/ADAPTER.md)
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- [Knowledge Base Demo](assets/knowledge/homeagent_architecture/content.md)
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## Downloads
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[Releases](https://gitcode.com/JianFeeeee/HomeAgent/releases) ship three variants:
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| Variant | Contents | For |
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| **full** | homed + waiter + desktop GUI + systemd unit | Single-machine, everything |
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| **server** | homed + waiter + systemd unit | Servers (no desktop environment) |
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| **client** | waiter + desktop GUI | Connecting to a remote HomeAgent |
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- Linux: `.deb` (amd64/arm64), `.rpm` (x86_64), `.tar.gz`
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- Windows: `HomeAgent_v1.0.1_{Full,Server,Client}_win64.exe` (NSIS installer)
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- Portable: `homeagent-bin-<os>_<arch>.tar.gz` (homed/waiter/initconfig)
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- Verification: `SHA256SUMS`
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The macOS `homed` requires a native macOS build (CGO + sqlite3), so release packages ship only `waiter`/`initconfig`.
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## Build
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```bash
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make build build-cli # Build daemon + CLI
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make test # go test ./...
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make install # Install to system
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```
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Dependencies: Go 1.25+, CGo (go-sqlite3), Linux/Windows.
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