添加说明文档,为cangjie层添加单元测试

This commit is contained in:
2026-03-21 16:03:24 +08:00
parent a4196e53f9
commit 8c216ef9e3
19 changed files with 432 additions and 50 deletions

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@ -1,4 +1,4 @@
package LuaCangjie_api
package luacangjie_api
// ==================== FFI底层 ====================
@ -52,6 +52,7 @@ private func toString(ptr: CString): String {
// ==================== 异常 ====================
/// Lua运行时错误类
public class LuaError <: Exception {
public let code: Int32
@ -60,13 +61,13 @@ public class LuaError <: Exception {
this.code = code
}
// 便捷构造函数:只传入错误码,自动获取描述
/// 便捷构造函数:只传入错误码,自动获取描述
public init(code: Int32) {
super(getErrorMessage(code))
this.code = code
}
// 根据错误码获取错误描述
/// 根据错误码获取错误描述
public static func getErrorMessage(code: Int32): String {
match (code) {
case 5001 => "JSON file load failed"
@ -93,7 +94,7 @@ public class LuaError <: Exception {
}
}
// 获取当前错误的描述
/// 获取当前错误的描述
public func getMessage(): String {
getErrorMessage(this.code)
}
@ -101,17 +102,20 @@ public class LuaError <: Exception {
// ==================== 主类 ====================
/// Lua运行管理类
public class LuaRunner {
private var handle: CPointer<Unit>
private var cachedResult: String = ""
private var ioInput: IOCallback
private var ioOutput: IOCallback
// pkgpath 重定向lua状态机包搜索路径
// pathio 重定向io输出到pathio路径下
// @param output 类型function 用于lua内部触发输出时调用的回调函数
// @param input 类型function 用于lua内部触发输入时的调用的回调函数
// @brief 构造lua状态机
/// 构造lua状态机
///
/// @param input 类型function 用于lua内部触发输入时的调用的回调函数
/// @param output 类型function 用于lua内部触发输出时调用的回调函数
/// @param pathio 重定向io输出到pathio路径下
/// @param pkgpath 重定向lua状态机包搜索路径
/// @throws LuaError 当初始化失败(句柄为空)时抛出
public init(input!: IOCallback = defaultIO, output!: IOCallback = defaultIO, pathio!: String = "", pkgpath!: String = "") {
this.ioInput = input
this.ioOutput = output
@ -138,6 +142,12 @@ public class LuaRunner {
}
}
/// 加载动态库
///
/// @param path 库路径
/// @param name 库名称
/// @return 当前实例
/// @throws LuaError 当加载库失败时抛出
public func load(path: String, name: String): This {
let pathPtr = toCStr(path)
let namePtr = toCStr(name)
@ -150,12 +160,18 @@ public class LuaRunner {
}
if (result != 0) {
let errMsg = toString(unsafe { getresult(this.handle) })
throw LuaError(unsafe { get_errno() }, errMsg)
// [修正] 直接使用错误码构造异常,复用 LuaError 的错误码转描述机制
// 避免调用 getresult 读取未初始化的 C 层字符串
throw LuaError(unsafe { get_errno() })
}
return this
}
/// 卸载动态库
///
/// @param name 库名称
/// @return 当前实例
/// @throws LuaError 当卸载库失败时抛出
public func unload(name: String): This {
let namePtr = toCStr(name)
let result = unsafe { unload_lib(this.handle, namePtr) }
@ -165,12 +181,18 @@ public class LuaRunner {
}
if (result != 0) {
let errMsg = toString(unsafe { getresult(this.handle) })
throw LuaError(unsafe { get_errno() }, errMsg)
// [修正] 直接使用错误码构造异常,复用 LuaError 的错误码转描述机制
throw LuaError(unsafe { get_errno() })
}
return this
}
/// 运行Lua脚本
///
/// @param path 脚本路径
/// @param arg 传递给脚本的参数
/// @return 脚本执行结果字符串
/// @throws LuaError 当脚本运行出错时抛出
public func runScript(path: String, arg: String): String {
let pathPtr = toCStr(path)
let argPtr = toCStr(arg)
@ -189,10 +211,16 @@ public class LuaRunner {
return this.cachedResult
}
/// 获取缓存的结果
public func result(): String { this.cachedResult }
/// 获取错误信息
public func error(): String { toString(unsafe { getresult(this.handle) }) }
/// 清理Lua状态机资源
///
/// @return 当前实例
/// @throws LuaError 当清理失败时抛出
public func clear(): This {
let result = unsafe { cleanup(this.handle) }
if (result != 0) {
@ -200,4 +228,4 @@ public class LuaRunner {
}
return this
}
}
}

176
src/lua_runner_test.cj Normal file
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@ -0,0 +1,176 @@
package luacangjie_api
import std.unittest.*
import std.fs.*
let scriptsDir = "./test/scripts"
// ====================
// 1. 基础运行与参数测试
// ====================
@Test
func testRunScript(): Unit {
let runner = LuaRunner()
let path = scriptsDir + "/simple_return.lua"
let res = runner.runScript(path, "")
@Expect(res, "hello")
}
@Test
func testRunScriptWithArg(): Unit {
let runner = LuaRunner()
let path = scriptsDir + "/args_test.lua"
let res = runner.runScript(path, "world")
@Expect(res, "world")
}
// ====================
// 2. 异常处理测试
// ====================
@Test
func testRunScriptSyntaxError(): Unit {
let runner = LuaRunner()
let path = scriptsDir + "/syntax_error.lua"
try {
runner.runScript(path, "")
fail("Should throw syntax error")
} catch (e: LuaError) {
@Expect(e.code, 5010)
}
}
@Test
func testRunScriptRuntimeError(): Unit {
let runner = LuaRunner()
let path = scriptsDir + "/runtime_error.lua"
try {
runner.runScript(path, "")
fail("Should throw runtime error")
} catch (e: LuaError) {
@Expect(e.code, 5010)
}
}
// ====================
// 3. 库加载测试
// ====================
@Test
func testLoadLib(): Unit {
let runner = LuaRunner()
let path = scriptsDir + "/mylib.lua"
runner.load(path, "mylib")
}
@Test
func testLoadLibFileNotFound(): Unit {
let runner = LuaRunner()
try {
runner.load("/no/such/file.lua", "badlib")
fail("Should throw file not found error")
} catch (e: LuaError) {
@Expect(e.code, 5003)
}
}
@Test
func testUnloadLib(): Unit {
let runner = LuaRunner()
let path = scriptsDir + "/mylib.lua"
runner.load(path, "mylib")
runner.unload("mylib")
}
@Test
func testUnloadLibNotFound(): Unit {
let runner = LuaRunner()
try {
runner.unload("nosuchlib")
fail("Should throw exception")
} catch (e: LuaError) {
@Expect(e.code, 5012)
}
}
// ====================
// 4. 状态管理与数据交互
// ====================
@Test
func testCleanup(): Unit {
let runner = LuaRunner()
let setPath = scriptsDir + "/set_global.lua"
let getPath = scriptsDir + "/get_global.lua"
runner.runScript(setPath, "")
runner.clear()
let res = runner.runScript(getPath, "")
@Expect(res, "nil")
}
@Test
func testCrossCallDataPassing(): Unit {
let runner = LuaRunner()
let setPath = scriptsDir + "/cross_call_set.lua"
let getPath = scriptsDir + "/cross_call_get.lua"
runner.runScript(setPath, "")
let res = runner.runScript(getPath, "")
@Expect(res, "1,2,3")
}
// ====================
// 5. I/O 重定向测试
// ====================
@Test
func testRedirectPrint(): Unit {
let runner = LuaRunner(pathio: "/tmp")
let path = scriptsDir + "/print_test.lua"
runner.runScript(path, "")
}
@Test
func testRedirectIoWrite(): Unit {
let runner = LuaRunner(pathio: "/tmp")
let path = scriptsDir + "/io_write_test.lua"
runner.runScript(path, "")
}
@Test
func testRedirectIoRead(): Unit {
// 1. 准备输入文件
let inputFile = "/tmp/input"
// [修正点]:移除了不存在的 option 参数。
// File.writeTo 默认行为即为 CreateOrTruncate
// 文件存在会截断(覆盖),不存在则创建。
File.writeTo(inputFile, "MockInputData".toArray())
// 2. 运行测试
let runner = LuaRunner(pathio: "/tmp")
let path = scriptsDir + "/io_read_test.lua"
let res = runner.runScript(path, "")
@Expect(res, "MockInputData")
}
// ====================
// 6. 错误码与回调
// ====================
@Test
func testErrorCodesMapping(): Unit {
@Expect(LuaError.getErrorMessage(5001), "JSON file load failed")
@Expect(LuaError.getErrorMessage(5002), "Memory allocation failed")
@Expect(LuaError.getErrorMessage(5010), "Script internal error, check result for details")
@Expect(LuaError.getErrorMessage(9999), "Unknown error")
}
@Test
func testDefaultIOCallback(): Unit {
let result = unsafe { defaultIO() }
@Expect(result, 0)
}

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@ -1,25 +0,0 @@
package LuaCangjie_api
// ==================== main ====================
main(): Int64 {
try {
let runner = LuaRunner(pathio:"test")
println("LuaRunner initialized successfully")
// 运行 test.lua 脚本,无参数传入
let result = runner.runScript("test.lua", "")
println("Script output: ${result}")
// 清理缓存(析构函数会自动释放资源)
runner.clear()
} catch (e: LuaError) {
println("Error [code=${e.code}]: ${e.message}")
return 1
}
0
}