vendor: 引入 Lua 3.2 官方源码 + 移植评估 (lua_3.2 分支)

- 前 lua_State 时代 API(全局单例状态机), 与项目多实例+管道模式抽象冲突
- 评估结论: 不建议移植, 详见 doc/ADAPTATION-lua32.md
This commit is contained in:
JianFeeeee
2026-08-25 10:20:00 +08:00
parent 80880edbce
commit c7f2fcaf11
77 changed files with 6686 additions and 31288 deletions

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cmake_minimum_required(VERSION 3.12)
project(lua VERSION 5.5.1 LANGUAGES C)
# 基础配置
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O2 -Wall -Wextra")
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# 检测目标系统 - 通过编译器名称检测
set(IS_WINDOWS FALSE)
if(CMAKE_C_COMPILER MATCHES "mingw" OR CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(IS_WINDOWS TRUE)
endif()
# 根据目标系统配置
if(IS_WINDOWS)
message(STATUS "Configuring for Windows/MinGW")
add_compile_definitions(LUA_USE_WINDOWS LUA_COMPAT_5_3)
list(APPEND EXTRA_LIBS "")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
message(STATUS "Configuring for Linux/HarmonyOS")
add_compile_definitions(LUA_USE_LINUX LUA_COMPAT_5_3)
list(APPEND EXTRA_LIBS dl)
else()
message(STATUS "Configuring for generic Unix")
add_compile_definitions(LUA_USE_POSIX LUA_COMPAT_5_3)
list(APPEND EXTRA_LIBS dl)
endif()
# Lua 核心文件列表
file(GLOB LUA_CORE_SOURCES
lapi.c
lcode.c
lctype.c
ldebug.c
ldo.c
ldump.c
lfunc.c
lgc.c
llex.c
lmem.c
lobject.c
lopcodes.c
lparser.c
lstate.c
lstring.c
ltable.c
ltm.c
lundump.c
lvm.c
lzio.c
)
# Lua 库文件列表
file(GLOB LUA_LIB_SOURCES
lauxlib.c
lbaselib.c
lcorolib.c
ldblib.c
liolib.c
lmathlib.c
loadlib.c
loslib.c
lstrlib.c
ltablib.c
lutf8lib.c
linit.c
)
# 特殊源文件的编译器优化
set_source_files_properties(
llex.c
lparser.c
lcode.c
PROPERTIES COMPILE_FLAGS "-Os"
)
add_library(lua STATIC
${LUA_CORE_SOURCES}
${LUA_LIB_SOURCES}
)

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lib/lua/COPYRIGHT Normal file
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Lua COPYRIGHT NOTICE
--------------------
Lua is free and non-proprietary.
It can be used for both academic and commercial purposes at absolutely no cost.
There are no royalties or GNU-like "copyleft" restrictions.
Lua (probably) qualifies as Open Source software.
Nevertheless, Lua is not in the public domain and TeCGraf keeps its copyright.
If you use Lua, please give us credit (a nice way to do this is to include a
logo in a web page for your product), but we would appreciate *not* receiving
lengthy legal documents to sign.
The legal details are below.
===============================================================================
Copyright (c) 1994-1999 TeCGraf, PUC-Rio. All rights reserved.
Permission is hereby granted, without written agreement and without license
or royalty fees, to use, copy, modify, and distribute this software and its
documentation for any purpose, including commercial applications, subject to
the following conditions:
* The above copyright notice and this permission notice shall appear in all
copies or substantial portions of this software.
* The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in a
product, an acknowledgment in the product documentation would be greatly
appreciated (but it is not required).
* Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
The authors specifically disclaim any warranties, including, but not limited
to, the implied warranties of merchantability and fitness for a particular
purpose. The software provided hereunder is on an "as is" basis, and the
authors have no obligation to provide maintenance, support, updates,
enhancements, or modifications. In no event shall TeCGraf, PUC-Rio, or the
authors be held liable to any party for direct, indirect, special,
incidental, or consequential damages arising out of the use of this software
and its documentation.
The Lua language and this implementation have been entirely designed and written
by Waldemar Celes, Roberto Ierusalimschy, and Luiz Henrique de Figueiredo
at TeCGraf, PUC-Rio.
This implementation contains no third-party code.
===============================================================================

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lib/lua/HISTORY Normal file
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This is Lua 3.2
* Changes from version 3.1 to 3.2
-------------------------------
+ redirected all output in Lua's core to _ERRORMESSAGE and _ALERT.
+ increased limit on the number of constants and globals per function
(from 2^16 to 2^24).
+ debugging info (lua_debug and hooks) moved into lua_state and new API
functions provided to get and set this info.
+ new debug lib gives full debugging access within Lua.
+ new table functions "foreachi", "sort", "tinsert", "tremove", "getn".
+ new io functions "flush", "seek".
* Changes from version 3.0 to 3.1
-------------------------------
+ NEW FEATURE: anonymous functions with closures (via "upvalues").
+ new syntax:
- local variables in chunks.
- better scope control with DO block END.
- constructors can now be also written: { record-part; list-part }.
- more general syntax for function calls and lvalues, e.g.:
f(x).y=1
o:f(x,y):g(z)
f"string" is sugar for f("string")
+ strings may now contain arbitrary binary data (e.g., embedded zeros).
+ major code re-organization and clean-up; reduced module interdependecies.
+ no arbitrary limits on the total number of constants and globals.
+ support for multiple global contexts.
+ better syntax error messages.
+ new traversal functions "foreach" and "foreachvar".
+ the default for numbers is now double.
changing it to use floats or longs is easy.
+ complete debug information stored in pre-compiled chunks.
+ sample interpreter now prompts user when run interactively, and also
handles control-C interruptions gracefully.
* Changes from version 2.5 to 3.0
-------------------------------
+ NEW CONCEPT: "tag methods".
Tag methods replace fallbacks as the meta-mechanism for extending the
semantics of Lua. Whereas fallbacks had a global nature, tag methods
work on objects having the same tag (e.g., groups of tables).
Existing code that uses fallbacks should work without change.
+ new, general syntax for constructors {[exp] = exp, ... }.
+ support for handling variable number of arguments in functions (varargs).
+ support for conditional compilation ($if ... $else ... $end).
+ cleaner semantics in API simplifies host code.
+ better support for writing libraries (auxlib.h).
+ better type checking and error messages in the standard library.
+ luac can now also undump.
* Changes from version 2.4 to 2.5
-------------------------------
+ io and string libraries are now based on pattern matching;
the old libraries are still available for compatibility
+ dofile and dostring can now return values (via return statement)
+ better support for 16- and 64-bit machines
+ expanded documentation, with more examples
* Changes from version 2.2 to 2.4
-------------------------------
+ external compiler creates portable binary files that can be loaded faster
+ interface for debugging and profiling
+ new "getglobal" fallback
+ new functions for handling references to Lua objects
+ new functions in standard lib
+ only one copy of each string is stored
+ expanded documentation, with more examples
* Changes from version 2.1 to 2.2
-------------------------------
+ functions now may be declared with any "lvalue" as a name
+ garbage collection of functions
+ support for pipes
* Changes from version 1.1 to 2.1
-------------------------------
+ object-oriented support
+ fallbacks
+ simplified syntax for tables
+ many internal improvements

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lib/lua/INSTALL Normal file
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This is Lua 3.2
* Installation
------------
Building Lua on a Unix system should be very easy:
1. Edit "config" to suit your platform, if at all necessary.
2. Then, type "make".
See below for instructions for Windows and Macintosh.
* What you get
------------
If "make" succeeds, you get:
* an interpreter in ./bin/lua and a compiler in ./bin/luac;
* libraries in ./lib;
* include files in ./include.
These are the only directories you need for development.
There is a reference manual in html in ./doc, some sample code in ./test,
and some useful stuff in ./etc.
You don't need these directories for development.
See also the README files in the various subdirectories.
A convenient staring point is ./doc/readme.html.
* If you have problems (and solutions!)
-------------------------------------
If "make" fails, please let us know (lua@tecgraf.puc-rio.br).
If you make changes to "config", please send them to us.
* Shared libraries
----------------
If you are running SunOs 4.x, type the following after "make" succeeds:
ld -o lib/liblua.so.3.2 src/*.o
ld -o lib/liblualib.so.3.2 src/lib/*.o
If you are running Linux, type the following after "make" succeeds:
ld -o lib/liblua.so.3.2 -shared src/*.o
ld -o lib/liblualib.so.3.2 -shared src/lib/*.o
cd lib
ln -s liblua.so.3.2 liblua.so
ln -s liblualib.so.3.2 liblualib.so.3.2
If you want the interpreter to use shared libraries, then do this too:
rm bin/lua
cd src/lua; make
You may need to include lib/ in the LD_LIBRAY_PATH environment variable.
Building shared libraries in other systems is similar but details differ.
* Installation on Windows or Macintosh
------------------------------------
The instructions for building Lua on a Mac or Windows machine depend on
the particular compiler you are using.
The simplest way is to create a folder with all .c and .h files.
Then create projects for the basic library, the standard library,
the interpreter and the compiler, as follows:
basic lib: lapi.c lauxlib.c lbuffer.c lbuiltin.c ldo.c lfunc.c lgc.c
llex.c lmem.c lobject.c lparser.c lstate.c lstring.c ltable.c
ltm.c lundump.c lvm.c lzio.c
standard lib: linit.c ldblib.c liolib.c lmathlib.c lstrlib.c
interpreter: basic lib, standard lib, lua.c
compiler: basic lib, dump.c luac.c opcode.c opt.c print.c stubs.c test.c
Of course, to use Lua as a library, you'll have to know how to create
and use libraries with your compiler.

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lib/lua/MANIFEST Normal file
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MANIFEST contents of Lua 3.2 distribution on Thu Jul 8 10:34:45 EST 1999
lua
lua/COPYRIGHT
lua/HISTORY
lua/INSTALL
lua/MANIFEST
lua/Makefile
lua/README
lua/bin
lua/config
lua/doc
lua/doc/idx.html
lua/doc/index.html
lua/doc/luac.html
lua/doc/luac.man
lua/doc/manual.html
lua/doc/readme.html
lua/etc
lua/etc/Makefile
lua/etc/README
lua/etc/bin2c.c
lua/etc/min.c
lua/etc/setfallback.lua
lua/etc/trace.c
lua/include
lua/include/Makefile
lua/include/lauxlib.h
lua/include/lua.h
lua/include/luadebug.h
lua/include/lualib.h
lua/lib
lua/src
lua/src/Makefile
lua/src/lapi.c
lua/src/lapi.h
lua/src/lauxlib.c
lua/src/lbuffer.c
lua/src/lbuiltin.c
lua/src/lbuiltin.h
lua/src/ldo.c
lua/src/ldo.h
lua/src/lfunc.c
lua/src/lfunc.h
lua/src/lgc.c
lua/src/lgc.h
lua/src/lib
lua/src/lib/Makefile
lua/src/lib/README
lua/src/lib/ldblib.c
lua/src/lib/linit.c
lua/src/lib/liolib.c
lua/src/lib/lmathlib.c
lua/src/lib/lstrlib.c
lua/src/llex.c
lua/src/llex.h
lua/src/lmem.c
lua/src/lmem.h
lua/src/lobject.c
lua/src/lobject.h
lua/src/lopcodes.h
lua/src/lparser.c
lua/src/lparser.h
lua/src/lstate.c
lua/src/lstate.h
lua/src/lstring.c
lua/src/lstring.h
lua/src/ltable.c
lua/src/ltable.h
lua/src/ltm.c
lua/src/ltm.h
lua/src/lua
lua/src/lua/Makefile
lua/src/lua/README
lua/src/lua/lua.c
lua/src/luac
lua/src/luac/Makefile
lua/src/luac/README
lua/src/luac/dump.c
lua/src/luac/luac.c
lua/src/luac/luac.h
lua/src/luac/opcode.c
lua/src/luac/opcode.h
lua/src/luac/opt.c
lua/src/luac/print.c
lua/src/luac/stubs.c
lua/src/luac/test.c
lua/src/lundump.c
lua/src/lundump.h
lua/src/lvm.c
lua/src/lvm.h
lua/src/lzio.c
lua/src/lzio.h
lua/test
lua/test/README
lua/test/array.lua
lua/test/bisect.lua
lua/test/cf.lua
lua/test/examples
lua/test/examples/ps
lua/test/examples/ps/hilbert.lua
lua/test/examples/ps/ps.lua
lua/test/examples/www
lua/test/examples/www/README
lua/test/examples/www/db.lua
lua/test/examples/www/staff.lua
lua/test/examples/www/template.html
lua/test/factorial.lua
lua/test/fib.lua
lua/test/globals.lua
lua/test/hello.lua
lua/test/lua
lua/test/luac
lua/test/save.lua
lua/test/sort.lua
lua/test/trace.lua
END OF MANIFEST

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# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# makefile for lua hierarchy
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
all co clean klean:
cd include; $(MAKE) $@
cd src; $(MAKE) $@
cd src/luac; $(MAKE) $@
cd src/lib; $(MAKE) $@
cd src/lua; $(MAKE) $@
# Your platform. See PLATS for possible values.
PLAT= guess
CC= gcc -std=gnu99
CFLAGS= -O2 -Wall -Wextra $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
UNAME= uname
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# Special flags for compiler modules; -Os reduces code size.
CMCFLAGS=
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= guess aix bsd c89 freebsd generic ios linux linux-readline macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
test:
./$(LUA_T) -v
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(LDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
@echo "UNAME= $(UNAME)"
# Convenience targets for popular platforms.
ALL= all
help:
@echo "Do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
guess:
@echo Guessing `$(UNAME)`
@$(MAKE) `$(UNAME)`
AIX aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo '*** Make sure to compile all external Lua libraries'
@echo '*** with LUA_USE_C89 to ensure consistency'
@echo ''
FreeBSD NetBSD OpenBSD freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
generic: $(ALL)
ios:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_IOS"
Linux linux:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
linux-readline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
Darwin macos macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX" SYSLIBS="-lreadline"
mingw:
$(MAKE) "LUA_A=lua55.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
SunOS solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean default o a depend echo
# Compiler modules may use special flags.
llex.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
lparser.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
lcode.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h llimits.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h lopnames.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h llimits.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lgc.h ltable.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h llimits.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h llimits.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
lstring.h ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h \
lobject.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h llimits.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h llimits.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h lapi.h llimits.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldebug.h lopcodes.h lopnames.h \
lundump.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
ltable.h lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h \
llimits.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lstring.h ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h
# (end of Makefile)
strip:
strip bin/lua*

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This is Lua 3.2
* What is Lua?
------------
Lua is a programming language originally designed for extending applications,
but also frequently used as a general-purpose, stand-alone language.
Lua combines simple procedural syntax (similar to Pascal) with powerful
data description constructs based on associative arrays and extensible
semantics. Lua is dynamically typed, interpreted from bytecodes, and has
automatic memory management, making it ideal for configuration, scripting,
and rapid prototyping.
Lua is implemented as a small library of C functions, written in ANSI C,
and compiles unmodified in all known platforms. The implementation goals
are simplicity, efficiency, portability, and low embedding cost.
Lua was awarded the first prize (technological category) in the Second Compaq
Award for Research and Development in Computer Science in 1997. This award
is a joint venture of Compaq Computer in Brazil, the Brazilian Ministry of
Science and Technology, and the Brazilian Academy of Sciences.
* Availability
------------
Lua is freely available for both academic and commercial purposes and
can be downloaded from the sites below. See COPYRIGHT for details.
Home page: http://www.tecgraf.puc-rio.br/lua/
http://csg.uwaterloo.ca/~lhf/lua/
In Brazil: ftp://ftp.tecgraf.puc-rio.br/pub/lua/lua.tar.gz
In Canada: ftp://csg.uwaterloo.ca/pub/lhf/lua/lua.tar.gz
In the US: ftp://ftp.cdrom.com/pub/languages/lua/lua.tar.gz
In Germany: ftp://ftp.uni-trier.de/pub/languages/lua/lua.tar.gz
In Germany: ftp://ftp.gwdg.de/pub/languages/lua/lua.tar.gz
In Greece: ftp://ftp.ntua.gr/pub/lang/lua/lua.tar.gz
* Installation
------------
See INSTALL.
* Contacting the authors
----------------------
Lua has been designed and implemented by Waldemar Celes,
Roberto Ierusalimschy and Luiz Henrique de Figueiredo.
They can be contacted by email at lua@tecgraf.puc-rio.br.
Send your comments, bug reports and anything else to lua@tecgraf.puc-rio.br.
For reporting bugs, try also the mailing list: lua-l@tecgraf.puc-rio.br.
To subscribe to this list, send "subscribe lua-l YOUR-NAME" to
listproc@tecgraf.puc-rio.br in the body of the message (not in the subject).
Lua has been developed at TeCGraf, the Computer Graphics Technology Group
of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil).
TeCGraf is a laboratory of the Department of Computer Science.
Dozens of industrial products developed by TeCGraf use Lua.

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/*
** $Id: lauxlib.h,v 1.12 1999/03/10 14:19:41 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef auxlib_h
#define auxlib_h
#include "lua.h"
struct luaL_reg {
char *name;
lua_CFunction func;
};
#define luaL_arg_check(cond,numarg,extramsg) if (!(cond)) \
luaL_argerror(numarg,extramsg)
void luaL_openlib (struct luaL_reg *l, int n);
void luaL_argerror (int numarg, char *extramsg);
#define luaL_check_string(n) (luaL_check_lstr((n), NULL))
char *luaL_check_lstr (int numArg, long *len);
#define luaL_opt_string(n, d) (luaL_opt_lstr((n), (d), NULL))
char *luaL_opt_lstr (int numArg, char *def, long *len);
double luaL_check_number (int numArg);
#define luaL_check_int(n) ((int)luaL_check_number(n))
#define luaL_check_long(n) ((long)luaL_check_number(n))
double luaL_opt_number (int numArg, double def);
#define luaL_opt_int(n,d) ((int)luaL_opt_number(n,d))
#define luaL_opt_long(n,d) ((long)luaL_opt_number(n,d))
lua_Object luaL_functionarg (int arg);
lua_Object luaL_tablearg (int arg);
lua_Object luaL_nonnullarg (int numArg);
void luaL_verror (char *fmt, ...);
char *luaL_openspace (int size);
void luaL_resetbuffer (void);
void luaL_addchar (int c);
int luaL_getsize (void);
void luaL_addsize (int n);
int luaL_newbuffer (int size);
void luaL_oldbuffer (int old);
char *luaL_buffer (void);
int luaL_findstring (char *name, char *list[]);
void luaL_chunkid (char *out, char *source, int len);
void luaL_filesource (char *out, char *filename, int len);
#endif

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/*
** $Id: lua.h,v 1.32 1999/05/11 20:29:19 roberto Exp $
** Lua - An Extensible Extension Language
** TeCGraf: Grupo de Tecnologia em Computacao Grafica, PUC-Rio, Brazil
** e-mail: lua@tecgraf.puc-rio.br
** www: http://www.tecgraf.puc-rio.br/lua/
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#define LUA_VERSION "Lua 3.2"
#define LUA_COPYRIGHT "Copyright (C) 1994-1999 TeCGraf, PUC-Rio"
#define LUA_AUTHORS "W. Celes, R. Ierusalimschy & L. H. de Figueiredo"
#define LUA_NOOBJECT 0
#define LUA_ANYTAG (-1)
typedef struct lua_State lua_State;
extern lua_State *lua_state;
typedef void (*lua_CFunction) (void);
typedef unsigned int lua_Object;
void lua_open (void);
void lua_close (void);
lua_State *lua_setstate (lua_State *st);
lua_Object lua_settagmethod (int tag, char *event); /* In: new method */
lua_Object lua_gettagmethod (int tag, char *event);
int lua_newtag (void);
int lua_copytagmethods (int tagto, int tagfrom);
void lua_settag (int tag); /* In: object */
void lua_error (char *s);
int lua_dofile (char *filename); /* Out: returns */
int lua_dostring (char *string); /* Out: returns */
int lua_dobuffer (char *buff, int size, char *name);
/* Out: returns */
int lua_callfunction (lua_Object f);
/* In: parameters; Out: returns */
void lua_beginblock (void);
void lua_endblock (void);
lua_Object lua_lua2C (int number);
#define lua_getparam(_) lua_lua2C(_)
#define lua_getresult(_) lua_lua2C(_)
int lua_isnil (lua_Object object);
int lua_istable (lua_Object object);
int lua_isuserdata (lua_Object object);
int lua_iscfunction (lua_Object object);
int lua_isnumber (lua_Object object);
int lua_isstring (lua_Object object);
int lua_isfunction (lua_Object object);
double lua_getnumber (lua_Object object);
char *lua_getstring (lua_Object object);
long lua_strlen (lua_Object object);
lua_CFunction lua_getcfunction (lua_Object object);
void *lua_getuserdata (lua_Object object);
void lua_pushnil (void);
void lua_pushnumber (double n);
void lua_pushlstring (char *s, long len);
void lua_pushstring (char *s);
void lua_pushcclosure (lua_CFunction fn, int n);
void lua_pushusertag (void *u, int tag);
void lua_pushobject (lua_Object object);
lua_Object lua_pop (void);
lua_Object lua_getglobal (char *name);
lua_Object lua_rawgetglobal (char *name);
void lua_setglobal (char *name); /* In: value */
void lua_rawsetglobal (char *name); /* In: value */
void lua_settable (void); /* In: table, index, value */
void lua_rawsettable (void); /* In: table, index, value */
lua_Object lua_gettable (void); /* In: table, index */
lua_Object lua_rawgettable (void); /* In: table, index */
int lua_tag (lua_Object object);
char *lua_nextvar (char *varname); /* Out: value */
int lua_next (lua_Object o, int i);
/* Out: ref, value */
int lua_ref (int lock); /* In: value */
lua_Object lua_getref (int ref);
void lua_unref (int ref);
lua_Object lua_createtable (void);
long lua_collectgarbage (long limit);
/* =============================================================== */
/* some useful macros/functions */
#define lua_call(name) lua_callfunction(lua_getglobal(name))
#define lua_pushref(ref) lua_pushobject(lua_getref(ref))
#define lua_refobject(o,l) (lua_pushobject(o), lua_ref(l))
#define lua_register(n,f) (lua_pushcfunction(f), lua_setglobal(n))
#define lua_pushuserdata(u) lua_pushusertag(u, 0)
#define lua_pushcfunction(f) lua_pushcclosure(f, 0)
#define lua_clonetag(t) lua_copytagmethods(lua_newtag(), (t))
lua_Object lua_seterrormethod (void); /* In: new method */
/* ==========================================================================
** for compatibility with old versions. Avoid using these macros/functions
** If your program does need any of these, define LUA_COMPAT2_5
*/
#ifdef LUA_COMPAT2_5
lua_Object lua_setfallback (char *event, lua_CFunction fallback);
#define lua_storeglobal lua_setglobal
#define lua_type lua_tag
#define lua_lockobject(o) lua_refobject(o,1)
#define lua_lock() lua_ref(1)
#define lua_getlocked lua_getref
#define lua_pushlocked lua_pushref
#define lua_unlock lua_unref
#define lua_pushliteral(o) lua_pushstring(o)
#define lua_getindexed(o,n) (lua_pushobject(o), lua_pushnumber(n), lua_gettable())
#define lua_getfield(o,f) (lua_pushobject(o), lua_pushstring(f), lua_gettable())
#define lua_copystring(o) (strdup(lua_getstring(o)))
#define lua_getsubscript lua_gettable
#define lua_storesubscript lua_settable
#endif
#endif
/******************************************************************************
* Copyright (c) 1994-1999 TeCGraf, PUC-Rio. All rights reserved.
*
* Permission is hereby granted, without written agreement and without license
* or royalty fees, to use, copy, modify, and distribute this software and its
* documentation for any purpose, including commercial applications, subject to
* the following conditions:
*
* - The above copyright notice and this permission notice shall appear in all
* copies or substantial portions of this software.
*
* - The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be greatly
* appreciated (but it is not required).
*
* - Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* The authors specifically disclaim any warranties, including, but not limited
* to, the implied warranties of merchantability and fitness for a particular
* purpose. The software provided hereunder is on an "as is" basis, and the
* authors have no obligation to provide maintenance, support, updates,
* enhancements, or modifications. In no event shall TeCGraf, PUC-Rio, or the
* authors be held liable to any party for direct, indirect, special,
* incidental, or consequential damages arising out of the use of this software
* and its documentation.
*
* The Lua language and this implementation have been entirely designed and
* written by Waldemar Celes Filho, Roberto Ierusalimschy and
* Luiz Henrique de Figueiredo at TeCGraf, PUC-Rio.
*
* This implementation contains no third-party code.
******************************************************************************/

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/*
** $Id: luadebug.h,v 1.6 1999/03/04 21:17:26 roberto Exp $
** Debugging API
** See Copyright Notice in lua.h
*/
#ifndef luadebug_h
#define luadebug_h
#include "lua.h"
typedef lua_Object lua_Function;
typedef void (*lua_LHFunction) (int line);
typedef void (*lua_CHFunction) (lua_Function func, char *file, int line);
lua_Function lua_stackedfunction (int level);
void lua_funcinfo (lua_Object func, char **source, int *linedefined);
int lua_currentline (lua_Function func);
char *lua_getobjname (lua_Object o, char **name);
lua_Object lua_getlocal (lua_Function func, int local_number, char **name);
int lua_setlocal (lua_Function func, int local_number);
int lua_nups (lua_Function func);
lua_LHFunction lua_setlinehook (lua_LHFunction func);
lua_CHFunction lua_setcallhook (lua_CHFunction func);
int lua_setdebug (int debug);
#endif

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/*
** $Id: lualib.h,v 1.6 1999/05/05 19:23:11 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
void lua_iolibopen (void);
void lua_strlibopen (void);
void lua_mathlibopen (void);
void lua_dblibopen (void);
void lua_userinit (void);
/* To keep compatibility with old versions */
#define iolib_open lua_iolibopen
#define strlib_open lua_strlibopen
#define mathlib_open lua_mathlibopen
/* Auxiliary functions (private) */
char *luaI_classend (char *p);
int luaI_singlematch (int c, char *p, char *ep);
#endif

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@ -1,5 +1,5 @@
/*
** $Id: lapi.h $
** $Id: lapi.h,v 1.4 1999/02/23 14:57:28 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
@ -8,58 +8,15 @@
#define lapi_h
#include "llimits.h"
#include "lstate.h"
#include "lua.h"
#include "lobject.h"
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define api_check(l,e,msg) assert(e)
#else /* for testing */
#define api_check(l,e,msg) ((void)(l), lua_assert((e) && msg))
#endif
/* Increments 'L->top.p', checking for stack overflows */
#define api_incr_top(L) \
(L->top.p++, api_check(L, L->top.p <= L->ci->top.p, "stack overflow"))
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** If a call returns too many multiple returns, the callee may not have
** stack space to accommodate all results. In this case, this macro
** increases its stack space ('L->ci->top.p').
*/
#define adjustresults(L,nres) \
{ if ((nres) <= LUA_MULTRET && L->ci->top.p < L->top.p) \
L->ci->top.p = L->top.p; }
/* Ensure the stack has at least 'n' elements */
#define api_checknelems(L,n) \
api_check(L, (n) < (L->top.p - L->ci->func.p), \
"not enough elements in the stack")
/* Ensure the stack has at least 'n' elements to be popped. (Some
** functions only update a slot after checking it for popping, but that
** is only an optimization for a pop followed by a push.)
*/
#define api_checkpop(L,n) \
api_check(L, (n) < L->top.p - L->ci->func.p && \
L->tbclist.p < L->top.p - (n), \
"not enough free elements in the stack")
TObject *luaA_Address (lua_Object o);
void luaA_pushobject (TObject *o);
void luaA_packresults (void);
int luaA_passresults (void);
TaggedString *luaA_nextvar (TaggedString *g);
int luaA_next (Hash *t, int i);
#endif

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/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "luaconf.h"
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
LUALIB_API void *(luaL_alloc) (void *ud, void *ptr, size_t osize,
size_t nsize);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API unsigned (luaL_makeseed) (lua_State *L);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void (luaL_addgsub) (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)(luai_likely(cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)(luai_likely(cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** Perform arithmetic operations on lua_Integer values with wrap-around
** semantics, as the Lua core does.
*/
#define luaL_intop(op,v1,v2) \
((lua_Integer)((lua_Unsigned)(v1) op (lua_Unsigned)(v2)))
/* push the value used to represent failure/error */
#if defined(LUA_FAILISFALSE)
#define luaL_pushfail(L) lua_pushboolean(L, 0)
#else
#define luaL_pushfail(L) lua_pushnil(L)
#endif
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

View File

@ -1,552 +0,0 @@
/*
** $Id: lbaselib.c $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
for (i = 1; i <= n; i++) { /* for each argument */
size_t l;
const char *s = luaL_tolstring(L, i, &l); /* convert it to string */
if (i > 1) /* not the first element? */
lua_writestring("\t", 1); /* add a tab before it */
lua_writestring(s, l); /* print it */
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
/*
** Creates a warning with all given arguments.
** Check first for errors; otherwise an error may interrupt
** the composition of a warning, leaving it unfinished.
*/
static int luaB_warn (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
luaL_checkstring(L, 1); /* at least one argument */
for (i = 2; i <= n; i++)
luaL_checkstring(L, i); /* make sure all arguments are strings */
for (i = 1; i < n; i++) /* compose warning */
lua_warning(L, lua_tostring(L, i), 1);
lua_warning(L, lua_tostring(L, n), 0); /* close warning */
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, unsigned base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle sign */
else if (*s == '+') s++;
if (!isalnum(cast_uchar(*s))) /* no digit? */
return NULL;
do {
unsigned digit = cast_uint(isdigit(cast_uchar(*s))
? *s - '0'
: (toupper(cast_uchar(*s)) - 'A') + 10);
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum(cast_uchar(*s)));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
luaL_checkany(L, 1); /* (but there must be some parameter) */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, cast_uint(base), &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
luaL_pushfail(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
if (l_unlikely(luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL))
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argexpected(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string");
lua_pushinteger(L, l_castU2S(lua_rawlen(L, 1)));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int pushmode (lua_State *L, int oldmode) {
if (oldmode == -1)
luaL_pushfail(L); /* invalid call to 'lua_gc' */
else
lua_pushstring(L, (oldmode == LUA_GCINC) ? "incremental"
: "generational");
return 1;
}
/*
** check whether call to 'lua_gc' was valid (not inside a finalizer)
*/
#define checkvalres(res) { if (res == -1) break; }
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "isrunning", "generational", "incremental",
"param", NULL};
static const char optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC,
LUA_GCPARAM};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
switch (o) {
case LUA_GCCOUNT: {
int k = lua_gc(L, o);
int b = lua_gc(L, LUA_GCCOUNTB);
checkvalres(k);
lua_pushnumber(L, (lua_Number)k + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
lua_Integer n = luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, cast_sizet(n));
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCISRUNNING: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCGEN: {
return pushmode(L, lua_gc(L, o));
}
case LUA_GCINC: {
return pushmode(L, lua_gc(L, o));
}
case LUA_GCPARAM: {
static const char *const params[] = {
"minormul", "majorminor", "minormajor",
"pause", "stepmul", "stepsize", NULL};
static const char pnum[] = {
LUA_GCPMINORMUL, LUA_GCPMAJORMINOR, LUA_GCPMINORMAJOR,
LUA_GCPPAUSE, LUA_GCPSTEPMUL, LUA_GCPSTEPSIZE};
int p = pnum[luaL_checkoption(L, 2, NULL, params)];
lua_Integer value = luaL_optinteger(L, 3, -1);
lua_pushinteger(L, lua_gc(L, o, p, (int)value));
return 1;
}
default: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushinteger(L, res);
return 1;
}
}
luaL_pushfail(L); /* invalid call (inside a finalizer) */
return 1;
}
static int luaB_type (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int pairscont (lua_State *L, int status, lua_KContext k) {
(void)L; (void)status; (void)k; /* unused */
return 4; /* __pairs did all the work, just return its results */
}
static int luaB_pairs (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, "__pairs") == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, luaB_next); /* will return generator and */
lua_pushvalue(L, 1); /* state */
lua_pushnil(L); /* initial value */
lua_pushnil(L); /* to-be-closed object */
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_callk(L, 1, 4, 0, pairscont); /* get 4 values from metamethod */
}
return 4;
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2);
i = luaL_intop(+, i, 1);
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
}
static int load_aux (lua_State *L, int status, int envidx) {
if (l_likely(status == LUA_OK)) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
luaL_pushfail(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return fail plus error message */
}
}
static const char *getMode (lua_State *L, int idx) {
const char *mode = luaL_optstring(L, idx, NULL);
if (mode != NULL && strchr(mode, 'B') != NULL) {
/* Lua code cannot use fixed buffers */
luaL_argerror(L, idx, "invalid mode");
}
return mode;
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = getMode(L, 2);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** Reader for generic 'load' function.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
int *firstcall = cast(int *, ud);
luaL_checkstack(L, 2, "too many nested functions");
if (*firstcall)
*firstcall = 0;
else
lua_pop(L, 1); /* remove previous result */
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
*size = 0;
return NULL;
}
else if (l_unlikely(!lua_isstring(L, -1)))
luaL_error(L, "reader function must return a string");
return lua_tolstring(L, -1, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = getMode(L, 3);
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
int firstcall = 1; /* userdata for generic_reader */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
status = lua_load(L, generic_reader, &firstcall, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (l_unlikely(luaL_loadfilex(L, fname, "bt") != LUA_OK))
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (l_likely(lua_toboolean(L, 1))) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (l_unlikely(status != LUA_OK && status != LUA_YIELD)) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"warn", luaB_warn},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"xpcall", luaB_xpcall},
/* placeholders */
{LUA_GNAME, NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, LUA_GNAME);
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
return 1;
}

75
lib/lua/lbuffer.c Normal file
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@ -0,0 +1,75 @@
/*
** $Id: lbuffer.c,v 1.9 1999/02/26 15:48:55 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#include <stdio.h>
#include "lauxlib.h"
#include "lmem.h"
#include "lstate.h"
/*-------------------------------------------------------
** Auxiliary buffer
-------------------------------------------------------*/
#define EXTRABUFF 32
#define openspace(size) if (L->Mbuffnext+(size) > L->Mbuffsize) Openspace(size)
static void Openspace (int size) {
lua_State *l = L; /* to optimize */
size += EXTRABUFF;
l->Mbuffsize = l->Mbuffnext+size;
luaM_growvector(l->Mbuffer, l->Mbuffnext, size, char, arrEM, MAX_INT);
}
char *luaL_openspace (int size) {
openspace(size);
return L->Mbuffer+L->Mbuffnext;
}
void luaL_addchar (int c) {
openspace(1);
L->Mbuffer[L->Mbuffnext++] = (char)c;
}
void luaL_resetbuffer (void) {
L->Mbuffnext = L->Mbuffbase;
}
void luaL_addsize (int n) {
L->Mbuffnext += n;
}
int luaL_getsize (void) {
return L->Mbuffnext-L->Mbuffbase;
}
int luaL_newbuffer (int size) {
int old = L->Mbuffbase;
openspace(size);
L->Mbuffbase = L->Mbuffnext;
return old;
}
void luaL_oldbuffer (int old) {
L->Mbuffnext = L->Mbuffbase;
L->Mbuffbase = old;
}
char *luaL_buffer (void) {
return L->Mbuffer+L->Mbuffbase;
}

736
lib/lua/lbuiltin.c Normal file
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@ -0,0 +1,736 @@
/*
** $Id: lbuiltin.c,v 1.59 1999/06/17 17:04:03 roberto Exp $
** Built-in functions
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lapi.h"
#include "lauxlib.h"
#include "lbuiltin.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lua.h"
#include "lundump.h"
#include "lvm.h"
/*
** {======================================================
** Auxiliary functions
** =======================================================
*/
static void pushtagstring (TaggedString *s) {
TObject o;
o.ttype = LUA_T_STRING;
o.value.ts = s;
luaA_pushobject(&o);
}
static real getsize (Hash *h) {
real max = 0;
int i;
for (i = 0; i<nhash(h); i++) {
Node *n = h->node+i;
if (ttype(ref(n)) == LUA_T_NUMBER &&
ttype(val(n)) != LUA_T_NIL &&
nvalue(ref(n)) > max)
max = nvalue(ref(n));
}
return max;
}
static real getnarg (Hash *a) {
TObject index;
TObject *value;
/* value = table.n */
ttype(&index) = LUA_T_STRING;
tsvalue(&index) = luaS_new("n");
value = luaH_get(a, &index);
return (ttype(value) == LUA_T_NUMBER) ? nvalue(value) : getsize(a);
}
static Hash *gethash (int arg) {
return avalue(luaA_Address(luaL_tablearg(arg)));
}
/* }====================================================== */
/*
** {======================================================
** Functions that use only the official API
** =======================================================
*/
/*
** If your system does not support "stderr", redefine this function, or
** redefine _ERRORMESSAGE so that it won't need _ALERT.
*/
static void luaB_alert (void) {
fputs(luaL_check_string(1), stderr);
}
/*
** Standard implementation of _ERRORMESSAGE.
** The library "iolib" redefines _ERRORMESSAGE for better error information.
*/
static void error_message (void) {
lua_Object al = lua_rawgetglobal("_ALERT");
if (lua_isfunction(al)) { /* avoid error loop if _ALERT is not defined */
char buff[600];
sprintf(buff, "lua error: %.500s\n", luaL_check_string(1));
lua_pushstring(buff);
lua_callfunction(al);
}
}
/*
** If your system does not support "stdout", just remove this function.
** If you need, you can define your own "print" function, following this
** model but changing "fputs" to put the strings at a proper place
** (a console window or a log file, for instance).
*/
#ifndef MAXPRINT
#define MAXPRINT 40 /* arbitrary limit */
#endif
static void luaB_print (void) {
lua_Object args[MAXPRINT];
lua_Object obj;
int n = 0;
int i;
while ((obj = lua_getparam(n+1)) != LUA_NOOBJECT) {
luaL_arg_check(n < MAXPRINT, n+1, "too many arguments");
args[n++] = obj;
}
for (i=0; i<n; i++) {
lua_pushobject(args[i]);
if (lua_call("tostring"))
lua_error("error in `tostring' called by `print'");
obj = lua_getresult(1);
if (!lua_isstring(obj))
lua_error("`tostring' must return a string to `print'");
if (i>0) fputs("\t", stdout);
fputs(lua_getstring(obj), stdout);
}
fputs("\n", stdout);
}
static void luaB_tonumber (void) {
int base = luaL_opt_int(2, 10);
if (base == 10) { /* standard conversion */
lua_Object o = lua_getparam(1);
if (lua_isnumber(o)) lua_pushnumber(lua_getnumber(o));
else lua_pushnil(); /* not a number */
}
else {
char *s = luaL_check_string(1);
long n;
luaL_arg_check(0 <= base && base <= 36, 2, "base out of range");
n = strtol(s, &s, base);
while (isspace((unsigned char)*s)) s++; /* skip trailing spaces */
if (*s) lua_pushnil(); /* invalid format: return nil */
else lua_pushnumber(n);
}
}
static void luaB_error (void) {
lua_error(lua_getstring(lua_getparam(1)));
}
static void luaB_setglobal (void) {
char *n = luaL_check_string(1);
lua_Object value = luaL_nonnullarg(2);
lua_pushobject(value);
lua_setglobal(n);
lua_pushobject(value); /* return given value */
}
static void luaB_rawsetglobal (void) {
char *n = luaL_check_string(1);
lua_Object value = luaL_nonnullarg(2);
lua_pushobject(value);
lua_rawsetglobal(n);
lua_pushobject(value); /* return given value */
}
static void luaB_getglobal (void) {
lua_pushobject(lua_getglobal(luaL_check_string(1)));
}
static void luaB_rawgetglobal (void) {
lua_pushobject(lua_rawgetglobal(luaL_check_string(1)));
}
static void luaB_luatag (void) {
lua_pushnumber(lua_tag(lua_getparam(1)));
}
static void luaB_settag (void) {
lua_Object o = luaL_tablearg(1);
lua_pushobject(o);
lua_settag(luaL_check_int(2));
lua_pushobject(o); /* return first argument */
}
static void luaB_newtag (void) {
lua_pushnumber(lua_newtag());
}
static void luaB_copytagmethods (void) {
lua_pushnumber(lua_copytagmethods(luaL_check_int(1),
luaL_check_int(2)));
}
static void luaB_rawgettable (void) {
lua_pushobject(luaL_nonnullarg(1));
lua_pushobject(luaL_nonnullarg(2));
lua_pushobject(lua_rawgettable());
}
static void luaB_rawsettable (void) {
lua_pushobject(luaL_nonnullarg(1));
lua_pushobject(luaL_nonnullarg(2));
lua_pushobject(luaL_nonnullarg(3));
lua_rawsettable();
}
static void luaB_settagmethod (void) {
lua_Object nf = luaL_nonnullarg(3);
lua_pushobject(nf);
lua_pushobject(lua_settagmethod(luaL_check_int(1), luaL_check_string(2)));
}
static void luaB_gettagmethod (void) {
lua_pushobject(lua_gettagmethod(luaL_check_int(1), luaL_check_string(2)));
}
static void luaB_seterrormethod (void) {
lua_Object nf = luaL_functionarg(1);
lua_pushobject(nf);
lua_pushobject(lua_seterrormethod());
}
static void luaB_collectgarbage (void) {
lua_pushnumber(lua_collectgarbage(luaL_opt_int(1, 0)));
}
/* }====================================================== */
/*
** {======================================================
** Functions that could use only the official API but
** do not, for efficiency.
** =======================================================
*/
static void luaB_dostring (void) {
long l;
char *s = luaL_check_lstr(1, &l);
if (*s == ID_CHUNK)
lua_error("`dostring' cannot run pre-compiled code");
if (lua_dobuffer(s, l, luaL_opt_string(2, s)) == 0)
if (luaA_passresults() == 0)
lua_pushuserdata(NULL); /* at least one result to signal no errors */
}
static void luaB_dofile (void) {
char *fname = luaL_opt_string(1, NULL);
if (lua_dofile(fname) == 0)
if (luaA_passresults() == 0)
lua_pushuserdata(NULL); /* at least one result to signal no errors */
}
static void luaB_call (void) {
lua_Object f = luaL_nonnullarg(1);
Hash *arg = gethash(2);
char *options = luaL_opt_string(3, "");
lua_Object err = lua_getparam(4);
int narg = (int)getnarg(arg);
int i, status;
if (err != LUA_NOOBJECT) { /* set new error method */
lua_pushobject(err);
err = lua_seterrormethod();
}
/* push arg[1...n] */
luaD_checkstack(narg);
for (i=0; i<narg; i++)
*(L->stack.top++) = *luaH_getint(arg, i+1);
status = lua_callfunction(f);
if (err != LUA_NOOBJECT) { /* restore old error method */
lua_pushobject(err);
lua_seterrormethod();
}
if (status != 0) { /* error in call? */
if (strchr(options, 'x')) {
lua_pushnil();
return; /* return nil to signal the error */
}
else
lua_error(NULL);
}
else { /* no errors */
if (strchr(options, 'p'))
luaA_packresults();
else
luaA_passresults();
}
}
static void luaB_nextvar (void) {
TObject *o = luaA_Address(luaL_nonnullarg(1));
TaggedString *g;
if (ttype(o) == LUA_T_NIL)
g = NULL;
else {
luaL_arg_check(ttype(o) == LUA_T_STRING, 1, "variable name expected");
g = tsvalue(o);
}
if (!luaA_nextvar(g))
lua_pushnil();
}
static void luaB_next (void) {
Hash *a = gethash(1);
TObject *k = luaA_Address(luaL_nonnullarg(2));
int i = (ttype(k) == LUA_T_NIL) ? 0 : luaH_pos(a, k)+1;
if (luaA_next(a, i) == 0)
lua_pushnil();
}
static void luaB_tostring (void) {
lua_Object obj = lua_getparam(1);
TObject *o = luaA_Address(obj);
char buff[64];
switch (ttype(o)) {
case LUA_T_NUMBER:
lua_pushstring(lua_getstring(obj));
return;
case LUA_T_STRING:
lua_pushobject(obj);
return;
case LUA_T_ARRAY:
sprintf(buff, "table: %p", (void *)o->value.a);
break;
case LUA_T_CLOSURE:
sprintf(buff, "function: %p", (void *)o->value.cl);
break;
case LUA_T_PROTO:
sprintf(buff, "function: %p", (void *)o->value.tf);
break;
case LUA_T_CPROTO:
sprintf(buff, "function: %p", (void *)o->value.f);
break;
case LUA_T_USERDATA:
sprintf(buff, "userdata: %p", o->value.ts->u.d.v);
break;
case LUA_T_NIL:
lua_pushstring("nil");
return;
default:
LUA_INTERNALERROR("invalid type");
}
lua_pushstring(buff);
}
static void luaB_type (void) {
lua_Object o = luaL_nonnullarg(1);
lua_pushstring(luaO_typename(luaA_Address(o)));
lua_pushnumber(lua_tag(o));
}
/* }====================================================== */
/*
** {======================================================
** "Extra" functions
** These functions can be written in Lua, so you can
** delete them if you need a tiny Lua implementation.
** If you delete them, remove their entries in array
** "builtin_funcs".
** =======================================================
*/
static void luaB_assert (void) {
lua_Object p = lua_getparam(1);
if (p == LUA_NOOBJECT || lua_isnil(p))
luaL_verror("assertion failed! %.100s", luaL_opt_string(2, ""));
}
static void luaB_foreachi (void) {
Hash *t = gethash(1);
int i;
int n = (int)getnarg(t);
TObject f;
/* 'f' cannot be a pointer to TObject, because it is on the stack, and the
stack may be reallocated by the call. Moreover, some C compilers do not
initialize structs, so we must do the assignment after the declaration */
f = *luaA_Address(luaL_functionarg(2));
luaD_checkstack(3); /* for f, ref, and val */
for (i=1; i<=n; i++) {
*(L->stack.top++) = f;
ttype(L->stack.top) = LUA_T_NUMBER; nvalue(L->stack.top++) = i;
*(L->stack.top++) = *luaH_getint(t, i);
luaD_calln(2, 1);
if (ttype(L->stack.top-1) != LUA_T_NIL)
return;
L->stack.top--;
}
}
static void luaB_foreach (void) {
Hash *a = gethash(1);
int i;
TObject f; /* see comment in 'foreachi' */
f = *luaA_Address(luaL_functionarg(2));
luaD_checkstack(3); /* for f, ref, and val */
for (i=0; i<a->nhash; i++) {
Node *nd = &(a->node[i]);
if (ttype(val(nd)) != LUA_T_NIL) {
*(L->stack.top++) = f;
*(L->stack.top++) = *ref(nd);
*(L->stack.top++) = *val(nd);
luaD_calln(2, 1);
if (ttype(L->stack.top-1) != LUA_T_NIL)
return;
L->stack.top--; /* remove result */
}
}
}
static void luaB_foreachvar (void) {
GCnode *g;
TObject f; /* see comment in 'foreachi' */
f = *luaA_Address(luaL_functionarg(1));
luaD_checkstack(4); /* for extra var name, f, var name, and globalval */
for (g = L->rootglobal.next; g; g = g->next) {
TaggedString *s = (TaggedString *)g;
if (s->u.s.globalval.ttype != LUA_T_NIL) {
pushtagstring(s); /* keep (extra) s on stack to avoid GC */
*(L->stack.top++) = f;
pushtagstring(s);
*(L->stack.top++) = s->u.s.globalval;
luaD_calln(2, 1);
if (ttype(L->stack.top-1) != LUA_T_NIL) {
L->stack.top--;
*(L->stack.top-1) = *L->stack.top; /* remove extra s */
return;
}
L->stack.top-=2; /* remove result and extra s */
}
}
}
static void luaB_getn (void) {
lua_pushnumber(getnarg(gethash(1)));
}
static void luaB_tinsert (void) {
Hash *a = gethash(1);
lua_Object v = lua_getparam(3);
int n = (int)getnarg(a);
int pos;
if (v != LUA_NOOBJECT)
pos = luaL_check_int(2);
else { /* called with only 2 arguments */
v = luaL_nonnullarg(2);
pos = n+1;
}
luaV_setn(a, n+1); /* a.n = n+1 */
for ( ;n>=pos; n--)
luaH_move(a, n, n+1); /* a[n+1] = a[n] */
luaH_setint(a, pos, luaA_Address(v)); /* a[pos] = v */
}
static void luaB_tremove (void) {
Hash *a = gethash(1);
int n = (int)getnarg(a);
int pos = luaL_opt_int(2, n);
if (n <= 0) return; /* table is "empty" */
luaA_pushobject(luaH_getint(a, pos)); /* result = a[pos] */
for ( ;pos<n; pos++)
luaH_move(a, pos+1, pos); /* a[pos] = a[pos+1] */
luaV_setn(a, n-1); /* a.n = n-1 */
luaH_setint(a, n, &luaO_nilobject); /* a[n] = nil */
}
/* {
** Quicksort
*/
static void swap (Hash *a, int i, int j) {
TObject temp;
temp = *luaH_getint(a, i);
luaH_move(a, j, i);
luaH_setint(a, j, &temp);
}
static int sort_comp (lua_Object f, TObject *a, TObject *b) {
/* notice: the caller (auxsort) must check stack space */
if (f != LUA_NOOBJECT) {
*(L->stack.top) = *luaA_Address(f);
*(L->stack.top+1) = *a;
*(L->stack.top+2) = *b;
L->stack.top += 3;
luaD_calln(2, 1);
}
else { /* a < b? */
*(L->stack.top) = *a;
*(L->stack.top+1) = *b;
L->stack.top += 2;
luaV_comparison(LUA_T_NUMBER, LUA_T_NIL, LUA_T_NIL, IM_LT);
}
return ttype(--(L->stack.top)) != LUA_T_NIL;
}
static void auxsort (Hash *a, int l, int u, lua_Object f) {
while (l < u) { /* for tail recursion */
TObject *P;
int i, j;
/* sort elements a[l], a[(l+u)/2] and a[u] */
if (sort_comp(f, luaH_getint(a, u), luaH_getint(a, l))) /* a[l]>a[u]? */
swap(a, l, u);
if (u-l == 1) break; /* only 2 elements */
i = (l+u)/2;
P = luaH_getint(a, i);
if (sort_comp(f, P, luaH_getint(a, l))) /* a[l]>a[i]? */
swap(a, l, i);
else if (sort_comp(f, luaH_getint(a, u), P)) /* a[i]>a[u]? */
swap(a, i, u);
if (u-l == 2) break; /* only 3 elements */
P = L->stack.top++;
*P = *luaH_getint(a, i); /* save pivot on stack (for GC) */
swap(a, i, u-1); /* put median element as pivot (a[u-1]) */
/* a[l] <= P == a[u-1] <= a[u], only needs to sort from l+1 to u-2 */
i = l; j = u-1;
for (;;) {
/* invariant: a[l..i] <= P <= a[j..u] */
while (sort_comp(f, luaH_getint(a, ++i), P)) /* stop when a[i] >= P */
if (i>u) lua_error("invalid order function for sorting");
while (sort_comp(f, P, luaH_getint(a, --j))) /* stop when a[j] <= P */
if (j<l) lua_error("invalid order function for sorting");
if (j<i) break;
swap(a, i, j);
}
swap(a, u-1, i); /* swap pivot (a[u-1]) with a[i] */
L->stack.top--; /* remove pivot from stack */
/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
/* adjust so that smaller "half" is in [j..i] and larger one in [l..u] */
if (i-l < u-i) {
j=l; i=i-1; l=i+2;
}
else {
j=i+1; i=u; u=j-2;
}
auxsort(a, j, i, f); /* call recursively the smaller one */
} /* repeat the routine for the larger one */
}
static void luaB_sort (void) {
lua_Object t = lua_getparam(1);
Hash *a = gethash(1);
int n = (int)getnarg(a);
lua_Object func = lua_getparam(2);
luaL_arg_check(func == LUA_NOOBJECT || lua_isfunction(func), 2,
"function expected");
luaD_checkstack(4); /* for Pivot, f, a, b (sort_comp) */
auxsort(a, 1, n, func);
lua_pushobject(t);
}
/* }}===================================================== */
/*
** ====================================================== */
#ifdef DEBUG
/*
** {======================================================
** some DEBUG functions
** =======================================================
*/
static void mem_query (void) {
lua_pushnumber(totalmem);
lua_pushnumber(numblocks);
}
static void query_strings (void) {
lua_pushnumber(L->string_root[luaL_check_int(1)].nuse);
}
static void countlist (void) {
char *s = luaL_check_string(1);
GCnode *l = (s[0]=='t') ? L->roottable.next : (s[0]=='c') ? L->rootcl.next :
(s[0]=='p') ? L->rootproto.next : L->rootglobal.next;
int i=0;
while (l) {
i++;
l = l->next;
}
lua_pushnumber(i);
}
static void testC (void) {
#define getnum(s) ((*s++) - '0')
#define getname(s) (nome[0] = *s++, nome)
static int locks[10];
lua_Object reg[10];
char nome[2];
char *s = luaL_check_string(1);
nome[1] = 0;
for (;;) {
switch (*s++) {
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
lua_pushnumber(*(s-1) - '0');
break;
case 'c': reg[getnum(s)] = lua_createtable(); break;
case 'C': { lua_CFunction f = lua_getcfunction(lua_getglobal(getname(s)));
lua_pushcclosure(f, getnum(s));
break;
}
case 'P': reg[getnum(s)] = lua_pop(); break;
case 'g': { int n=getnum(s); reg[n]=lua_getglobal(getname(s)); break; }
case 'G': { int n = getnum(s);
reg[n] = lua_rawgetglobal(getname(s));
break;
}
case 'l': locks[getnum(s)] = lua_ref(1); break;
case 'L': locks[getnum(s)] = lua_ref(0); break;
case 'r': { int n=getnum(s); reg[n]=lua_getref(locks[getnum(s)]); break; }
case 'u': lua_unref(locks[getnum(s)]); break;
case 'p': { int n = getnum(s); reg[n] = lua_getparam(getnum(s)); break; }
case '=': lua_setglobal(getname(s)); break;
case 's': lua_pushstring(getname(s)); break;
case 'o': lua_pushobject(reg[getnum(s)]); break;
case 'f': lua_call(getname(s)); break;
case 'i': reg[getnum(s)] = lua_gettable(); break;
case 'I': reg[getnum(s)] = lua_rawgettable(); break;
case 't': lua_settable(); break;
case 'T': lua_rawsettable(); break;
case 'N' : lua_pushstring(lua_nextvar(lua_getstring(reg[getnum(s)])));
break;
case 'n' : { int n=getnum(s);
n=lua_next(reg[n], (int)lua_getnumber(reg[getnum(s)]));
lua_pushnumber(n); break;
}
default: luaL_verror("unknown command in `testC': %c", *(s-1));
}
if (*s == 0) return;
if (*s++ != ' ') lua_error("missing ` ' between commands in `testC'");
}
}
/* }====================================================== */
#endif
static struct luaL_reg builtin_funcs[] = {
#ifdef LUA_COMPAT2_5
{"setfallback", luaT_setfallback},
#endif
#ifdef DEBUG
{"testC", testC},
{"totalmem", mem_query},
{"count", countlist},
{"querystr", query_strings},
#endif
{"_ALERT", luaB_alert},
{"_ERRORMESSAGE", error_message},
{"call", luaB_call},
{"collectgarbage", luaB_collectgarbage},
{"copytagmethods", luaB_copytagmethods},
{"dofile", luaB_dofile},
{"dostring", luaB_dostring},
{"error", luaB_error},
{"getglobal", luaB_getglobal},
{"gettagmethod", luaB_gettagmethod},
{"newtag", luaB_newtag},
{"next", luaB_next},
{"nextvar", luaB_nextvar},
{"print", luaB_print},
{"rawgetglobal", luaB_rawgetglobal},
{"rawgettable", luaB_rawgettable},
{"rawsetglobal", luaB_rawsetglobal},
{"rawsettable", luaB_rawsettable},
{"seterrormethod", luaB_seterrormethod},
{"setglobal", luaB_setglobal},
{"settag", luaB_settag},
{"settagmethod", luaB_settagmethod},
{"tag", luaB_luatag},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
/* "Extra" functions */
{"assert", luaB_assert},
{"foreach", luaB_foreach},
{"foreachi", luaB_foreachi},
{"foreachvar", luaB_foreachvar},
{"getn", luaB_getn},
{"sort", luaB_sort},
{"tinsert", luaB_tinsert},
{"tremove", luaB_tremove}
};
#define INTFUNCSIZE (sizeof(builtin_funcs)/sizeof(builtin_funcs[0]))
void luaB_predefine (void) {
/* pre-register mem error messages, to avoid loop when error arises */
luaS_newfixedstring(tableEM);
luaS_newfixedstring(memEM);
luaL_openlib(builtin_funcs, (sizeof(builtin_funcs)/sizeof(builtin_funcs[0])));
lua_pushstring(LUA_VERSION);
lua_setglobal("_VERSION");
}

14
lib/lua/lbuiltin.h Normal file
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@ -0,0 +1,14 @@
/*
** $Id: lbuiltin.h,v 1.1 1997/09/16 19:25:59 roberto Exp $
** Built-in functions
** See Copyright Notice in lua.h
*/
#ifndef lbuiltin_h
#define lbuiltin_h
void luaB_predefine (void);
#endif

File diff suppressed because it is too large Load Diff

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@ -1,105 +0,0 @@
/*
** $Id: lcode.h $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
/* arithmetic operators */
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV, OPR_IDIV,
/* bitwise operators */
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
/* string operator */
OPR_CONCAT,
/* comparison operators */
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
/* logical operators */
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
/* true if operation is foldable (that is, it is arithmetic or bitwise) */
#define foldbinop(op) ((op) <= OPR_SHR)
#define luaK_codeABC(fs,o,a,b,c) luaK_codeABCk(fs,o,a,b,c,0)
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_code (FuncState *fs, Instruction i);
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, int Bx);
LUAI_FUNC int luaK_codeABCk (FuncState *fs, OpCode o, int A, int B, int C,
int k);
LUAI_FUNC int luaK_codevABCk (FuncState *fs, OpCode o, int A, int B, int C,
int k);
LUAI_FUNC int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_codecheckglobal (FuncState *fs, expdesc *var, int k,
int line);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC void luaK_int (FuncState *fs, int reg, lua_Integer n);
LUAI_FUNC void luaK_vapar2local (FuncState *fs, expdesc *var);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_settablesize (FuncState *fs, int pc,
int ra, int asize, int hsize);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
LUAI_FUNC void luaK_finish (FuncState *fs);
LUAI_FUNC l_noret luaK_semerror (LexState *ls, const char *fmt, ...);
#endif

View File

@ -1,225 +0,0 @@
/*
** $Id: lcorolib.c $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argexpected(L, co, 1, "thread");
return co;
}
/*
** Resumes a coroutine. Returns the number of results for non-error
** cases or -1 for errors.
*/
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status, nres;
if (l_unlikely(!lua_checkstack(co, narg))) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg, &nres);
if (l_likely(status == LUA_OK || status == LUA_YIELD)) {
if (l_unlikely(!lua_checkstack(L, nres + 1))) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (l_unlikely(r < 0)) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (l_unlikely(r < 0)) { /* error? */
int stat = lua_status(co);
if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
stat = lua_closethread(co, L); /* close its tbc variables */
lua_assert(stat != LUA_OK);
lua_xmove(co, L, 1); /* move error message to the caller */
}
if (stat != LUA_ERRMEM && /* not a memory error and ... */
lua_type(L, -1) == LUA_TSTRING) { /* ... error object is a string? */
luaL_where(L, 1); /* add extra info, if available */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
#define COS_RUN 0
#define COS_DEAD 1
#define COS_YIELD 2
#define COS_NORM 3
static const char *const statname[] =
{"running", "dead", "suspended", "normal"};
static int auxstatus (lua_State *L, lua_State *co) {
if (L == co) return COS_RUN;
else {
switch (lua_status(co)) {
case LUA_YIELD:
return COS_YIELD;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar)) /* does it have frames? */
return COS_NORM; /* it is running */
else if (lua_gettop(co) == 0)
return COS_DEAD;
else
return COS_YIELD; /* initial state */
}
default: /* some error occurred */
return COS_DEAD;
}
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
lua_pushstring(L, statname[auxstatus(L, co)]);
return 1;
}
static lua_State *getoptco (lua_State *L) {
return (lua_isnone(L, 1) ? L : getco(L));
}
static int luaB_yieldable (lua_State *L) {
lua_State *co = getoptco(L);
lua_pushboolean(L, lua_isyieldable(co));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static int luaB_close (lua_State *L) {
lua_State *co = getoptco(L);
int status = auxstatus(L, co);
switch (status) {
case COS_DEAD: case COS_YIELD: {
status = lua_closethread(co, L);
if (status == LUA_OK) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushboolean(L, 0);
lua_xmove(co, L, 1); /* move error message */
return 2;
}
}
case COS_NORM:
return luaL_error(L, "cannot close a %s coroutine", statname[status]);
case COS_RUN:
lua_geti(L, LUA_REGISTRYINDEX, LUA_RIDX_MAINTHREAD); /* get main */
if (lua_tothread(L, -1) == co)
return luaL_error(L, "cannot close main thread");
lua_closethread(co, L); /* close itself */
/* previous call does not return *//* FALLTHROUGH */
default:
lua_assert(0);
return 0;
}
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{"close", luaB_close},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

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@ -1,64 +0,0 @@
/*
** $Id: lctype.c $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#if defined (LUA_UCID) /* accept UniCode IDentifiers? */
/* consider all non-ASCII codepoints to be alphabetic */
#define NONA 0x01
#else
#define NONA 0x00 /* default */
#endif
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif /* } */

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@ -1,101 +0,0 @@
/*
** $Id: lctype.h $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua.
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** In ASCII, this 'ltolower' is correct for alphabetic characters and
** for '.'. That is enough for Lua needs. ('check_exp' ensures that
** the character either is an upper-case letter or is unchanged by
** the transformation, which holds for lower-case letters and '.'.)
*/
#define ltolower(c) \
check_exp(('A' <= (c) && (c) <= 'Z') || (c) == ((c) | ('A' ^ 'a')), \
(c) | ('A' ^ 'a'))
/* one entry for each character and for -1 (EOZ) */
LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];)
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

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@ -1,477 +0,0 @@
/*
** $Id: ldblib.c $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
/*
** The hook table at registry[HOOKKEY] maps threads to their current
** hook function.
*/
static const char *const HOOKKEY = "_HOOKKEY";
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (l_unlikely(L != L1 && !lua_checkstack(L1, n)))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 2, 1);
if (lua_type(L, 1) != LUA_TUSERDATA)
luaL_pushfail(L);
else if (lua_getiuservalue(L, 1, n) != LUA_TNONE) {
lua_pushboolean(L, 1);
return 2;
}
return 1;
}
static int db_setuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 3, 1);
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
if (!lua_setiuservalue(L, 1, n))
luaL_pushfail(L);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSrtu");
checkstack(L, L1, 3);
luaL_argcheck(L, options[0] != '>', arg + 2, "invalid option '>'");
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
luaL_pushfail(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
lua_pushlstring(L, ar.source, ar.srclen);
lua_setfield(L, -2, "source");
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'r')) {
settabsi(L, "ftransfer", ar.ftransfer);
settabsi(L, "ntransfer", ar.ntransfer);
}
if (strchr(options, 't')) {
settabsb(L, "istailcall", ar.istailcall);
settabsi(L, "extraargs", ar.extraargs);
}
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
lua_Debug ar;
const char *name;
int level = (int)luaL_checkinteger(L, arg + 1);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
luaL_pushfail(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static void *checkupval (lua_State *L, int argf, int argnup, int *pnup) {
void *id;
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
id = lua_upvalueid(L, argf, nup);
if (pnup) {
luaL_argcheck(L, id != NULL, argnup, "invalid upvalue index");
*pnup = nup;
}
return id;
}
static int db_upvalueid (lua_State *L) {
void *id = checkupval(L, 1, 2, NULL);
if (id != NULL)
lua_pushlightuserdata(L, id);
else
luaL_pushfail(L);
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1, n2;
checkupval(L, 1, 2, &n1);
checkupval(L, 3, 4, &n2);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (!luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)) {
/* table just created; initialize it */
lua_pushliteral(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* metatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) { /* no hook? */
luaL_pushfail(L);
return 1;
}
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == NULL ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbufferx(L, buffer, strlen(buffer), "=(debug command)", "t") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", luaL_tolstring(L, -1, NULL));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

View File

@ -1,979 +0,0 @@
/*
** $Id: ldebug.c $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define LuaClosure(f) ((f) != NULL && (f)->c.tt == LUA_VLCL)
static const char strlocal[] = "local";
static const char strupval[] = "upvalue";
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
/*
** Get a "base line" to find the line corresponding to an instruction.
** Base lines are regularly placed at MAXIWTHABS intervals, so usually
** an integer division gets the right place. When the source file has
** large sequences of empty/comment lines, it may need extra entries,
** so the original estimate needs a correction.
** If the original estimate is -1, the initial 'if' ensures that the
** 'while' will run at least once.
** The assertion that the estimate is a lower bound for the correct base
** is valid as long as the debug info has been generated with the same
** value for MAXIWTHABS or smaller. (Previous releases use a little
** smaller value.)
*/
static int getbaseline (const Proto *f, int pc, int *basepc) {
if (f->sizeabslineinfo == 0 || pc < f->abslineinfo[0].pc) {
*basepc = -1; /* start from the beginning */
return f->linedefined;
}
else {
int i = pc / MAXIWTHABS - 1; /* get an estimate */
/* estimate must be a lower bound of the correct base */
lua_assert(i < 0 ||
(i < f->sizeabslineinfo && f->abslineinfo[i].pc <= pc));
while (i + 1 < f->sizeabslineinfo && pc >= f->abslineinfo[i + 1].pc)
i++; /* low estimate; adjust it */
*basepc = f->abslineinfo[i].pc;
return f->abslineinfo[i].line;
}
}
/*
** Get the line corresponding to instruction 'pc' in function 'f';
** first gets a base line and from there does the increments until
** the desired instruction.
*/
int luaG_getfuncline (const Proto *f, int pc) {
if (f->lineinfo == NULL) /* no debug information? */
return -1;
else {
int basepc;
int baseline = getbaseline(f, pc, &basepc);
while (basepc++ < pc) { /* walk until given instruction */
lua_assert(f->lineinfo[basepc] != ABSLINEINFO);
baseline += f->lineinfo[basepc]; /* correct line */
}
return baseline;
}
}
static int getcurrentline (CallInfo *ci) {
return luaG_getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** Set 'trap' for all active Lua frames.
** This function can be called during a signal, under "reasonable"
** assumptions. A new 'ci' is completely linked in the list before it
** becomes part of the "active" list, and we assume that pointers are
** atomic; see comment in next function.
** (A compiler doing interprocedural optimizations could, theoretically,
** reorder memory writes in such a way that the list could be
** temporarily broken while inserting a new element. We simply assume it
** has no good reasons to do that.)
*/
static void settraps (CallInfo *ci) {
for (; ci != NULL; ci = ci->previous)
if (isLua(ci))
ci->u.l.trap = 1;
}
/*
** This function can be called during a signal, under "reasonable"
** assumptions.
** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
** are for debug only, and it is no problem if they get arbitrary
** values (causes at most one wrong hook call). 'hookmask' is an atomic
** value. We assume that pointers are atomic too (e.g., gcc ensures that
** for all platforms where it runs). Moreover, 'hook' is always checked
** before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
if (mask)
settraps(L->ci); /* to trace inside 'luaV_execute' */
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (const Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
if (clLvalue(s2v(ci->func.p))->p->flag & PF_VAHID) {
int nextra = ci->u.l.nextraargs;
if (n >= -nextra) { /* 'n' is negative */
*pos = ci->func.p - nextra - (n + 1);
return "(vararg)"; /* generic name for any vararg */
}
}
return NULL; /* no such vararg */
}
const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
StkId base = ci->func.p + 1;
const char *name = NULL;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, n, pos);
else
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top.p : ci->next->func.p;
if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
/* generic name for any valid slot */
name = isLua(ci) ? "(temporary)" : "(C temporary)";
}
else
return NULL; /* no name */
}
if (pos)
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(s2v(L->top.p - 1))) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(s2v(L->top.p - 1))->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, L->top.p, pos);
api_incr_top(L);
}
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
api_checkpop(L, 1);
setobjs2s(L, pos, L->top.p - 1);
L->top.p--; /* pop value */
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (!LuaClosure(cl)) {
ar->source = "=[C]";
ar->srclen = LL("=[C]");
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
const Proto *p = cl->l.p;
if (p->source) {
ar->source = getlstr(p->source, ar->srclen);
}
else {
ar->source = "=?";
ar->srclen = LL("=?");
}
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, ar->srclen);
}
static int nextline (const Proto *p, int currentline, int pc) {
if (p->lineinfo[pc] != ABSLINEINFO)
return currentline + p->lineinfo[pc];
else
return luaG_getfuncline(p, pc);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (!LuaClosure(f)) {
setnilvalue2s(L->top.p);
api_incr_top(L);
}
else {
const Proto *p = f->l.p;
int currentline = p->linedefined;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue2s(L, L->top.p, t); /* push it on stack */
api_incr_top(L);
if (p->lineinfo != NULL) { /* proto with debug information? */
int i;
TValue v;
setbtvalue(&v); /* boolean 'true' to be the value of all indices */
if (!(isvararg(p))) /* regular function? */
i = 0; /* consider all instructions */
else { /* vararg function */
lua_assert(GET_OPCODE(p->code[0]) == OP_VARARGPREP);
currentline = nextline(p, currentline, 0);
i = 1; /* skip first instruction (OP_VARARGPREP) */
}
for (; i < p->sizelineinfo; i++) { /* for each instruction */
currentline = nextline(p, currentline, i); /* get its line */
luaH_setint(L, t, currentline, &v); /* table[line] = true */
}
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
/* calling function is a known function? */
if (ci != NULL && !(ci->callstatus & CIST_TAIL))
return funcnamefromcall(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? getcurrentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (!LuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = (isvararg(f->l.p)) ? 1 : 0;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
if (ci != NULL) {
ar->istailcall = !!(ci->callstatus & CIST_TAIL);
ar->extraargs =
cast_uchar((ci->callstatus & MAX_CCMT) >> CIST_CCMT);
}
else {
ar->istailcall = 0;
ar->extraargs = 0;
}
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'r': {
if (ci == NULL || !(ci->callstatus & CIST_HOOKED))
ar->ftransfer = ar->ntransfer = 0;
else {
ar->ftransfer = L->transferinfo.ftransfer;
ar->ntransfer = L->transferinfo.ntransfer;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
TValue *func;
lua_lock(L);
if (*what == '>') {
ci = NULL;
func = s2v(L->top.p - 1);
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top.p--; /* pop function */
}
else {
ci = ar->i_ci;
func = s2v(ci->func.p);
lua_assert(ttisfunction(func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobj2s(L, L->top.p, func);
api_incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** Try to find last instruction before 'lastpc' that modified register 'reg'.
*/
static int findsetreg (const Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
if (testMMMode(GET_OPCODE(p->code[lastpc])))
lastpc--; /* previous instruction was not actually executed */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int change; /* true if current instruction changed 'reg' */
switch (op) {
case OP_LOADNIL: { /* set registers from 'a' to 'a+b' */
int b = GETARG_B(i);
change = (a <= reg && reg <= a + b);
break;
}
case OP_TFORCALL: { /* affect all regs above its base */
change = (reg >= a + 2);
break;
}
case OP_CALL:
case OP_TAILCALL: { /* affect all registers above base */
change = (reg >= a);
break;
}
case OP_JMP: { /* doesn't change registers, but changes 'jmptarget' */
int b = GETARG_sJ(i);
int dest = pc + 1 + b;
/* jump does not skip 'lastpc' and is larger than current one? */
if (dest <= lastpc && dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
change = 0;
break;
}
default: /* any instruction that sets A */
change = (testAMode(op) && reg == a);
break;
}
if (change)
setreg = filterpc(pc, jmptarget);
}
return setreg;
}
/*
** Find a "name" for the constant 'c'.
*/
static const char *kname (const Proto *p, int index, const char **name) {
TValue *kvalue = &p->k[index];
if (ttisstring(kvalue)) {
*name = getstr(tsvalue(kvalue));
return "constant";
}
else {
*name = "?";
return NULL;
}
}
static const char *basicgetobjname (const Proto *p, int *ppc, int reg,
const char **name) {
int pc = *ppc;
*name = luaF_getlocalname(p, reg + 1, pc);
if (*name) /* is a local? */
return strlocal;
/* else try symbolic execution */
*ppc = pc = findsetreg(p, pc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return basicgetobjname(p, ppc, b, name); /* get name for 'b' */
break;
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return strupval;
}
case OP_LOADK: return kname(p, GETARG_Bx(i), name);
case OP_LOADKX: return kname(p, GETARG_Ax(p->code[pc + 1]), name);
default: break;
}
}
return NULL; /* could not find reasonable name */
}
/*
** Find a "name" for the register 'c'.
*/
static void rname (const Proto *p, int pc, int c, const char **name) {
const char *what = basicgetobjname(p, &pc, c, name); /* search for 'c' */
if (!(what && *what == 'c')) /* did not find a constant name? */
*name = "?";
}
/*
** Check whether table being indexed by instruction 'i' is the
** environment '_ENV'
*/
static const char *isEnv (const Proto *p, int pc, Instruction i, int isup) {
int t = GETARG_B(i); /* table index */
const char *name; /* name of indexed variable */
if (isup) /* is 't' an upvalue? */
name = upvalname(p, t);
else { /* 't' is a register */
const char *what = basicgetobjname(p, &pc, t, &name);
/* 'name' must be the name of a local variable (at the current
level or an upvalue) */
if (what != strlocal && what != strupval)
name = NULL; /* cannot be the variable _ENV */
}
return (name && strcmp(name, LUA_ENV) == 0) ? "global" : "field";
}
/*
** Extend 'basicgetobjname' to handle table accesses
*/
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name) {
const char *kind = basicgetobjname(p, &lastpc, reg, name);
if (kind != NULL)
return kind;
else if (lastpc != -1) { /* could find instruction? */
Instruction i = p->code[lastpc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_GETTABUP: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return isEnv(p, lastpc, i, 1);
}
case OP_GETTABLE: case OP_GETVARG: {
int k = GETARG_C(i); /* key index */
rname(p, lastpc, k, name);
return isEnv(p, lastpc, i, 0);
}
case OP_GETI: {
*name = "integer index";
return "field";
}
case OP_GETFIELD: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return isEnv(p, lastpc, i, 0);
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, const Proto *p,
int pc, const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Instruction i = p->code[pc]; /* calling instruction */
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
case OP_GETI: case OP_GETFIELD:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE: case OP_SETI: case OP_SETFIELD:
tm = TM_NEWINDEX;
break;
case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
tm = cast(TMS, GETARG_C(i));
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
/* no cases for OP_EQI and OP_EQK, as they don't call metamethods */
case OP_LT: case OP_LTI: case OP_GTI: tm = TM_LT; break;
case OP_LE: case OP_LEI: case OP_GEI: tm = TM_LE; break;
case OP_CLOSE: case OP_RETURN: tm = TM_CLOSE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getshrstr(G(L)->tmname[tm]) + 2;
return "metamethod";
}
/*
** Try to find a name for a function based on how it was called.
*/
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name) {
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
else if (ci->callstatus & CIST_FIN) { /* was it called as a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
else if (isLua(ci))
return funcnamefromcode(L, ci_func(ci)->p, currentpc(ci), name);
else
return NULL;
}
/* }====================================================== */
/*
** Check whether pointer 'o' points to some value in the stack frame of
** the current function and, if so, returns its index. Because 'o' may
** not point to a value in this stack, we cannot compare it with the
** region boundaries (undefined behavior in ISO C).
*/
static int instack (CallInfo *ci, const TValue *o) {
int pos;
StkId base = ci->func.p + 1;
for (pos = 0; base + pos < ci->top.p; pos++) {
if (o == s2v(base + pos))
return pos;
}
return -1; /* not found */
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v.p == o) {
*name = upvalname(c->p, i);
return strupval;
}
}
return NULL;
}
static const char *formatvarinfo (lua_State *L, const char *kind,
const char *name) {
if (kind == NULL)
return ""; /* no information */
else
return luaO_pushfstring(L, " (%s '%s')", kind, name);
}
/*
** Build a string with a "description" for the value 'o', such as
** "variable 'x'" or "upvalue 'y'".
*/
static const char *varinfo (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind) { /* not an upvalue? */
int reg = instack(ci, o); /* try a register */
if (reg >= 0) /* is 'o' a register? */
kind = getobjname(ci_func(ci)->p, currentpc(ci), reg, &name);
}
}
return formatvarinfo(L, kind, name);
}
/*
** Raise a type error
*/
static l_noret typeerror (lua_State *L, const TValue *o, const char *op,
const char *extra) {
const char *t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, extra);
}
/*
** Raise a type error with "standard" information about the faulty
** object 'o' (using 'varinfo').
*/
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
typeerror(L, o, op, varinfo(L, o));
}
/*
** Raise an error for calling a non-callable object. Try to find a name
** for the object based on how it was called ('funcnamefromcall'); if it
** cannot get a name there, try 'varinfo'.
*/
l_noret luaG_callerror (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = funcnamefromcall(L, ci, &name);
const char *extra = kind ? formatvarinfo(L, kind, name) : varinfo(L, o);
typeerror(L, o, "call", extra);
}
l_noret luaG_forerror (lua_State *L, const TValue *o, const char *what) {
luaG_runerror(L, "bad 'for' %s (number expected, got %s)",
what, luaT_objtypename(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
if (!ttisnumber(p1)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!luaV_tointegerns(p1, &temp, LUA_FLOORN2I))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
l_noret luaG_errnnil (lua_State *L, LClosure *cl, int k) {
const char *globalname = "?"; /* default name if k == 0 */
if (k > 0)
kname(cl->p, k - 1, &globalname);
luaG_runerror(L, "global '%s' already defined", globalname);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
if (src == NULL) /* no debug information? */
return luaO_pushfstring(L, "?:?: %s", msg);
else {
char buff[LUA_IDSIZE];
size_t idlen;
const char *id = getlstr(src, idlen);
luaO_chunkid(buff, id, idlen);
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
lua_assert(ttisfunction(s2v(errfunc)));
setobjs2s(L, L->top.p, L->top.p - 1); /* move argument */
setobjs2s(L, L->top.p - 1, errfunc); /* push function */
L->top.p++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top.p - 2, 1); /* call it */
}
if (ttisnil(s2v(L->top.p - 1))) { /* error object is nil? */
/* change it to a proper message */
setsvalue2s(L, L->top.p - 1, luaS_newliteral(L, "<no error object>"));
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
pushvfstring(L, argp, fmt, msg);
if (isLua(ci)) { /* Lua function? */
/* add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, getcurrentline(ci));
setobjs2s(L, L->top.p - 2, L->top.p - 1); /* remove 'msg' */
L->top.p--;
}
luaG_errormsg(L);
}
/*
** Check whether new instruction 'newpc' is in a different line from
** previous instruction 'oldpc'. More often than not, 'newpc' is only
** one or a few instructions after 'oldpc' (it must be after, see
** caller), so try to avoid calling 'luaG_getfuncline'. If they are
** too far apart, there is a good chance of a ABSLINEINFO in the way,
** so it goes directly to 'luaG_getfuncline'.
*/
static int changedline (const Proto *p, int oldpc, int newpc) {
if (p->lineinfo == NULL) /* no debug information? */
return 0;
if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
int delta = 0; /* line difference */
int pc = oldpc;
for (;;) {
int lineinfo = p->lineinfo[++pc];
if (lineinfo == ABSLINEINFO)
break; /* cannot compute delta; fall through */
delta += lineinfo;
if (pc == newpc)
return (delta != 0); /* delta computed successfully */
}
}
/* either instructions are too far apart or there is an absolute line
info in the way; compute line difference explicitly */
return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
}
/*
** Traces Lua calls. If code is running the first instruction of a function,
** and function is not vararg, and it is not coming from an yield,
** calls 'luaD_hookcall'. (Vararg functions will call 'luaD_hookcall'
** after adjusting its variable arguments; otherwise, they could call
** a line/count hook before the call hook. Functions coming from
** an yield already called 'luaD_hookcall' before yielding.)
*/
int luaG_tracecall (lua_State *L) {
CallInfo *ci = L->ci;
Proto *p = ci_func(ci)->p;
ci->u.l.trap = 1; /* ensure hooks will be checked */
if (ci->u.l.savedpc == p->code) { /* first instruction (not resuming)? */
if (isvararg(p))
return 0; /* hooks will start at VARARGPREP instruction */
else if (!(ci->callstatus & CIST_HOOKYIELD)) /* not yielded? */
luaD_hookcall(L, ci); /* check 'call' hook */
}
return 1; /* keep 'trap' on */
}
/*
** Traces the execution of a Lua function. Called before the execution
** of each opcode, when debug is on. 'L->oldpc' stores the last
** instruction traced, to detect line changes. When entering a new
** function, 'npci' will be zero and will test as a new line whatever
** the value of 'oldpc'. Some exceptional conditions may return to
** a function without setting 'oldpc'. In that case, 'oldpc' may be
** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
** at most causes an extra call to a line hook.)
** This function is not "Protected" when called, so it should correct
** 'L->top.p' before calling anything that can run the GC.
*/
int luaG_traceexec (lua_State *L, const Instruction *pc) {
CallInfo *ci = L->ci;
lu_byte mask = cast_byte(L->hookmask);
const Proto *p = ci_func(ci)->p;
int counthook;
if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
ci->u.l.trap = 0; /* don't need to stop again */
return 0; /* turn off 'trap' */
}
pc++; /* reference is always next instruction */
ci->u.l.savedpc = pc; /* save 'pc' */
counthook = (mask & LUA_MASKCOUNT) && (--L->hookcount == 0);
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return 1; /* no line hook and count != 0; nothing to be done now */
if (ci->callstatus & CIST_HOOKYIELD) { /* hook yielded last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return 1; /* do not call hook again (VM yielded, so it did not move) */
}
if (!luaP_isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
L->top.p = ci->top.p; /* correct top */
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
if (mask & LUA_MASKLINE) {
/* 'L->oldpc' may be invalid; use zero in this case */
int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
int npci = pcRel(pc, p);
if (npci <= oldpc || /* call hook when jump back (loop), */
changedline(p, oldpc, npci)) { /* or when enter new line */
int newline = luaG_getfuncline(p, npci);
luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
}
L->oldpc = npci; /* 'pc' of last call to line hook */
}
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
luaD_throw(L, LUA_YIELD);
}
return 1; /* keep 'trap' on */
}

View File

@ -1,65 +0,0 @@
/*
** $Id: ldebug.h $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue(s2v((ci)->func.p)))
#define resethookcount(L) (L->hookcount = L->basehookcount)
/*
** mark for entries in 'lineinfo' array that has absolute information in
** 'abslineinfo' array
*/
#define ABSLINEINFO (-0x80)
/*
** MAXimum number of successive Instructions WiTHout ABSolute line
** information. (A power of two allows fast divisions.)
*/
#if !defined(MAXIWTHABS)
#define MAXIWTHABS 128
#endif
LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos);
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_callerror (lua_State *L, const TValue *o);
LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o,
const char *what);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_errnnil (lua_State *L, LClosure *cl, int k);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc);
LUAI_FUNC int luaG_tracecall (lua_State *L);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: ldo.h $
** $Id: ldo.h,v 1.6 1999/06/22 20:37:23 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -8,92 +8,39 @@
#define ldo_h
#include "llimits.h"
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
#define MULT_RET 255
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** It also allows the running of one GC step when the stack is
** reallocated.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
** macro to increment stack top.
** There must be always an empty slot at the L->stack.top
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
#endif
#define luaD_checkstackaux(L,n,pre,pos) \
if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \
{ pre; luaD_growstack(L, n, 1); pos; } \
else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define incr_top { if (L->stack.top >= L->stack.last) luaD_checkstack(1); \
L->stack.top++; }
/* macros to convert from lua_Object to (TObject *) and back */
#define savestack(L,pt) (cast_charp(pt) - cast_charp(L->stack.p))
#define restorestack(L,n) cast(StkId, cast_charp(L->stack.p) + (n))
#define Address(lo) ((lo)+L->stack.stack-1)
#define Ref(st) ((st)-L->stack.stack+1)
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p), /* save 'p' */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
void luaD_init (void);
void luaD_adjusttop (StkId newtop);
void luaD_openstack (int nelems);
void luaD_lineHook (int line);
void luaD_callHook (StkId base, TProtoFunc *tf, int isreturn);
void luaD_calln (int nArgs, int nResults);
void luaD_callTM (TObject *f, int nParams, int nResults);
int luaD_protectedrun (void);
void luaD_gcIM (TObject *o);
void luaD_travstack (int (*fn)(TObject *));
void luaD_checkstack (int n);
/*
** Maximum depth for nested C calls, syntactical nested non-terminals,
** and other features implemented through recursion in C. (Value must
** fit in a 16-bit unsigned integer. It must also be compatible with
** the size of the C stack.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC l_noret luaD_errerr (lua_State *L);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, TStatus errcode, StkId oldtop);
LUAI_FUNC TStatus luaD_protectedparser (lua_State *L, ZIO *z,
const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
int fTransfer, int nTransfer);
LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
int narg1, int delta);
LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC TStatus luaD_closeprotected (lua_State *L, ptrdiff_t level,
TStatus status);
LUAI_FUNC TStatus luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC int luaD_checkminstack (lua_State *L);
LUAI_FUNC void luaD_anchorobj (lua_State *L, Table *anchor, GCObject *obj);
LUAI_FUNC l_noret luaD_throw (lua_State *L, TStatus errcode);
LUAI_FUNC l_noret luaD_throwbaselevel (lua_State *L, TStatus errcode);
LUAI_FUNC TStatus luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

View File

@ -1,307 +0,0 @@
/*
** $Id: ldump.c $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include "lua.h"
#include "lapi.h"
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"
#include "ltable.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
size_t offset; /* current position relative to beginning of dump */
int strip;
int status;
Table *h; /* table to track saved strings */
lua_Unsigned nstr; /* counter for counting saved strings */
} DumpState;
/*
** All high-level dumps go through dumpVector; you can change it to
** change the endianness of the result
*/
#define dumpVector(D,v,n) dumpBlock(D,v,(n)*sizeof((v)[0]))
#define dumpLiteral(D, s) dumpBlock(D,s,sizeof(s) - sizeof(char))
/*
** Dump the block of memory pointed by 'b' with given 'size'.
** 'b' should not be NULL, except for the last call signaling the end
** of the dump.
*/
static void dumpBlock (DumpState *D, const void *b, size_t size) {
if (D->status == 0) { /* do not write anything after an error */
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
D->offset += size;
}
}
/*
** Dump enough zeros to ensure that current position is a multiple of
** 'align'.
*/
static void dumpAlign (DumpState *D, unsigned align) {
unsigned padding = align - cast_uint(D->offset % align);
if (padding < align) { /* padding == align means no padding */
static lua_Integer paddingContent = 0;
lua_assert(align <= sizeof(lua_Integer));
dumpBlock(D, &paddingContent, padding);
}
lua_assert(D->offset % align == 0);
}
#define dumpVar(D,x) dumpVector(D,&x,1)
static void dumpByte (DumpState *D, int y) {
lu_byte x = (lu_byte)y;
dumpVar(D, x);
}
/*
** size for 'dumpVarint' buffer: each byte can store up to 7 bits.
** (The "+6" rounds up the division.)
*/
#define DIBS ((l_numbits(lua_Unsigned) + 6) / 7)
/*
** Dumps an unsigned integer using the MSB Varint encoding
*/
static void dumpVarint (DumpState *D, lua_Unsigned x) {
lu_byte buff[DIBS];
unsigned n = 1;
buff[DIBS - 1] = x & 0x7f; /* fill least-significant byte */
while ((x >>= 7) != 0) /* fill other bytes in reverse order */
buff[DIBS - (++n)] = cast_byte((x & 0x7f) | 0x80);
dumpVector(D, buff + DIBS - n, n);
}
static void dumpSize (DumpState *D, size_t sz) {
dumpVarint(D, cast(lua_Unsigned, sz));
}
static void dumpInt (DumpState *D, int x) {
lua_assert(x >= 0);
dumpVarint(D, cast_uint(x));
}
static void dumpNumber (DumpState *D, lua_Number x) {
dumpVar(D, x);
}
/*
** Signed integers are coded to keep small values small. (Coding -1 as
** 0xfff...fff would use too many bytes to save a quite common value.)
** A non-negative x is coded as 2x; a negative x is coded as -2x - 1.
** (0 => 0; -1 => 1; 1 => 2; -2 => 3; 2 => 4; ...)
*/
static void dumpInteger (DumpState *D, lua_Integer x) {
lua_Unsigned cx = (x >= 0) ? 2u * l_castS2U(x)
: (2u * ~l_castS2U(x)) + 1;
dumpVarint(D, cx);
}
/*
** Dump a String. First dump its "size":
** size==0 is followed by an index and means "reuse saved string with
** that index"; index==0 means NULL.
** size>=1 is followed by the string contents with real size==size-1 and
** means that string, which will be saved with the next available index.
** The real size does not include the ending '\0' (which is not dumped),
** so adding 1 to it cannot overflow a size_t.
*/
static void dumpString (DumpState *D, TString *ts) {
if (ts == NULL) {
dumpVarint(D, 0); /* will "reuse" NULL */
dumpVarint(D, 0); /* special index for NULL */
}
else {
TValue idx;
int tag = luaH_getstr(D->h, ts, &idx);
if (!tagisempty(tag)) { /* string already saved? */
dumpVarint(D, 0); /* reuse a saved string */
dumpVarint(D, l_castS2U(ivalue(&idx))); /* index of saved string */
}
else { /* must write and save the string */
TValue key, value; /* to save the string in the hash */
size_t size;
const char *s = getlstr(ts, size);
dumpSize(D, size + 1);
dumpVector(D, s, size + 1); /* include ending '\0' */
D->nstr++; /* one more saved string */
setsvalue(D->L, &key, ts); /* the string is the key */
setivalue(&value, l_castU2S(D->nstr)); /* its index is the value */
luaH_set(D->L, D->h, &key, &value); /* h[ts] = nstr */
/* integer value does not need barrier */
}
}
}
static void dumpCode (DumpState *D, const Proto *f) {
dumpInt(D, f->sizecode);
dumpAlign(D, sizeof(f->code[0]));
lua_assert(f->code != NULL);
dumpVector(D, f->code, cast_uint(f->sizecode));
}
static void dumpFunction (DumpState *D, const Proto *f);
static void dumpConstants (DumpState *D, const Proto *f) {
int i;
int n = f->sizek;
dumpInt(D, n);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
int tt = ttypetag(o);
dumpByte(D, tt);
switch (tt) {
case LUA_VNUMFLT:
dumpNumber(D, fltvalue(o));
break;
case LUA_VNUMINT:
dumpInteger(D, ivalue(o));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
dumpString(D, tsvalue(o));
break;
default:
lua_assert(tt == LUA_VNIL || tt == LUA_VFALSE || tt == LUA_VTRUE);
}
}
}
static void dumpProtos (DumpState *D, const Proto *f) {
int i;
int n = f->sizep;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpFunction(D, f->p[i]);
}
static void dumpUpvalues (DumpState *D, const Proto *f) {
int i, n = f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpByte(D, f->upvalues[i].instack);
dumpByte(D, f->upvalues[i].idx);
dumpByte(D, f->upvalues[i].kind);
}
}
static void dumpDebug (DumpState *D, const Proto *f) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
dumpInt(D, n);
if (f->lineinfo != NULL)
dumpVector(D, f->lineinfo, cast_uint(n));
n = (D->strip) ? 0 : f->sizeabslineinfo;
dumpInt(D, n);
if (n > 0) {
/* 'abslineinfo' is an array of structures of int's */
dumpAlign(D, sizeof(int));
dumpVector(D, f->abslineinfo, cast_uint(n));
}
n = (D->strip) ? 0 : f->sizelocvars;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpString(D, f->locvars[i].varname);
dumpInt(D, f->locvars[i].startpc);
dumpInt(D, f->locvars[i].endpc);
}
n = (D->strip) ? 0 : f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpString(D, f->upvalues[i].name);
}
static void dumpFunction (DumpState *D, const Proto *f) {
dumpInt(D, f->linedefined);
dumpInt(D, f->lastlinedefined);
dumpByte(D, f->numparams);
dumpByte(D, f->flag);
dumpByte(D, f->maxstacksize);
dumpCode(D, f);
dumpConstants(D, f);
dumpUpvalues(D, f);
dumpProtos(D, f);
dumpString(D, D->strip ? NULL : f->source);
dumpDebug(D, f);
}
#define dumpNumInfo(D, tvar, value) \
{ tvar i = value; dumpByte(D, sizeof(tvar)); dumpVar(D, i); }
static void dumpHeader (DumpState *D) {
dumpLiteral(D, LUA_SIGNATURE);
dumpByte(D, LUAC_VERSION);
dumpByte(D, LUAC_FORMAT);
dumpLiteral(D, LUAC_DATA);
dumpNumInfo(D, int, LUAC_INT);
dumpNumInfo(D, Instruction, LUAC_INST);
dumpNumInfo(D, lua_Integer, LUAC_INT);
dumpNumInfo(D, lua_Number, LUAC_NUM);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.h = luaH_new(L); /* aux. table to keep strings already dumped */
sethvalue2s(L, L->top.p, D.h); /* anchor it */
L->top.p++;
D.L = L;
D.writer = w;
D.offset = 0;
D.data = data;
D.strip = strip;
D.status = 0;
D.nstr = 0;
dumpHeader(&D);
dumpByte(&D, f->sizeupvalues);
dumpFunction(&D, f);
dumpBlock(&D, NULL, 0); /* signal end of dump */
return D.status;
}

View File

@ -1,314 +1,98 @@
/*
** $Id: lfunc.c $
** $Id: lfunc.c,v 1.10 1999/03/04 21:17:26 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stdlib.h>
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#define gcsizeproto(p) 5 /* approximate "weight" for a prototype */
#define gcsizeclosure(c) 1 /* approximate "weight" for a closure */
CClosure *luaF_newCclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VCCL, sizeCclosure(nupvals));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(nupvals);
Closure *luaF_newclosure (int nelems)
{
Closure *c = (Closure *)luaM_malloc(sizeof(Closure)+nelems*sizeof(TObject));
luaO_insertlist(&(L->rootcl), (GCnode *)c);
L->nblocks += gcsizeclosure(c);
c->nelems = nelems;
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VLCL, sizeLclosure(nupvals));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(nupvals);
while (nupvals--) c->upvals[nupvals] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
uv->v.p = &uv->u.value; /* make it closed */
setnilvalue(uv->v.p);
cl->upvals[i] = uv;
luaC_objbarrier(L, cl, uv);
}
}
/*
** Create a new upvalue at the given level, and link it to the list of
** open upvalues of 'L' after entry 'prev'.
**/
static UpVal *newupval (lua_State *L, StkId level, UpVal **prev) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
UpVal *next = *prev;
uv->v.p = s2v(level); /* current value lives in the stack */
uv->u.open.next = next; /* link it to list of open upvalues */
uv->u.open.previous = prev;
if (next)
next->u.open.previous = &uv->u.open.next;
*prev = uv;
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
/*
** Find and reuse, or create if it does not exist, an upvalue
** at the given level.
*/
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
lua_assert(isintwups(L) || L->openupval == NULL);
while ((p = *pp) != NULL && uplevel(p) >= level) { /* search for it */
lua_assert(!isdead(G(L), p));
if (uplevel(p) == level) /* corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue after 'pp' */
return newupval(L, level, pp);
}
/*
** Call closing method for object 'obj' with error object 'err'. The
** boolean 'yy' controls whether the call is yieldable.
** (This function assumes EXTRA_STACK.)
*/
static void callclosemethod (lua_State *L, TValue *obj, TValue *err, int yy) {
StkId top = L->top.p;
StkId func = top;
const TValue *tm = luaT_gettmbyobj(L, obj, TM_CLOSE);
setobj2s(L, top++, tm); /* will call metamethod... */
setobj2s(L, top++, obj); /* with 'self' as the 1st argument */
if (err != NULL) /* if there was an error... */
setobj2s(L, top++, err); /* then error object will be 2nd argument */
L->top.p = top; /* add function and arguments */
if (yy)
luaD_call(L, func, 0);
else
luaD_callnoyield(L, func, 0);
}
/*
** Check whether object at given level has a close metamethod and raise
** an error if not.
*/
static void checkclosemth (lua_State *L, StkId level) {
const TValue *tm = luaT_gettmbyobj(L, s2v(level), TM_CLOSE);
if (ttisnil(tm)) { /* no metamethod? */
int idx = cast_int(level - L->ci->func.p); /* variable index */
const char *vname = luaG_findlocal(L, L->ci, idx, NULL);
if (vname == NULL) vname = "?";
luaG_runerror(L, "variable '%s' got a non-closable value", vname);
}
}
/*
** Prepare and call a closing method.
** If status is CLOSEKTOP, the call to the closing method will be pushed
** at the top of the stack. Otherwise, values can be pushed right after
** the 'level' of the upvalue being closed, as everything after that
** won't be used again.
*/
static void prepcallclosemth (lua_State *L, StkId level, TStatus status,
int yy) {
TValue *uv = s2v(level); /* value being closed */
TValue *errobj;
switch (status) {
case LUA_OK:
L->top.p = level + 1; /* call will be at this level */
/* FALLTHROUGH */
case CLOSEKTOP: /* don't need to change top */
errobj = NULL; /* no error object */
break;
default: /* 'luaD_seterrorobj' will set top to level + 2 */
errobj = s2v(level + 1); /* error object goes after 'uv' */
luaD_seterrorobj(L, status, level + 1); /* set error object */
break;
}
callclosemethod(L, uv, errobj, yy);
}
/* Maximum value for deltas in 'tbclist' */
#define MAXDELTA USHRT_MAX
/*
** Insert a variable in the list of to-be-closed variables.
*/
void luaF_newtbcupval (lua_State *L, StkId level) {
lua_assert(level > L->tbclist.p);
if (l_isfalse(s2v(level)))
return; /* false doesn't need to be closed */
checkclosemth(L, level); /* value must have a close method */
while (cast_uint(level - L->tbclist.p) > MAXDELTA) {
L->tbclist.p += MAXDELTA; /* create a dummy node at maximum delta */
L->tbclist.p->tbclist.delta = 0;
}
level->tbclist.delta = cast(unsigned short, level - L->tbclist.p);
L->tbclist.p = level;
}
void luaF_unlinkupval (UpVal *uv) {
lua_assert(upisopen(uv));
*uv->u.open.previous = uv->u.open.next;
if (uv->u.open.next)
uv->u.open.next->u.open.previous = uv->u.open.previous;
}
/*
** Close all upvalues up to the given stack level.
*/
void luaF_closeupval (lua_State *L, StkId level) {
UpVal *uv;
while ((uv = L->openupval) != NULL && uplevel(uv) >= level) {
TValue *slot = &uv->u.value; /* new position for value */
lua_assert(uplevel(uv) < L->top.p);
luaF_unlinkupval(uv); /* remove upvalue from 'openupval' list */
setobj(L, slot, uv->v.p); /* move value to upvalue slot */
uv->v.p = slot; /* now current value lives here */
if (!iswhite(uv)) { /* neither white nor dead? */
nw2black(uv); /* closed upvalues cannot be gray */
luaC_barrier(L, uv, slot);
}
}
}
/*
** Remove first element from the tbclist plus its dummy nodes.
*/
static void poptbclist (lua_State *L) {
StkId tbc = L->tbclist.p;
lua_assert(tbc->tbclist.delta > 0); /* first element cannot be dummy */
tbc -= tbc->tbclist.delta;
while (tbc > L->stack.p && tbc->tbclist.delta == 0)
tbc -= MAXDELTA; /* remove dummy nodes */
L->tbclist.p = tbc;
}
/*
** Close all upvalues and to-be-closed variables up to the given stack
** level. Return restored 'level'.
*/
StkId luaF_close (lua_State *L, StkId level, TStatus status, int yy) {
ptrdiff_t levelrel = savestack(L, level);
luaF_closeupval(L, level); /* first, close the upvalues */
while (L->tbclist.p >= level) { /* traverse tbc's down to that level */
StkId tbc = L->tbclist.p; /* get variable index */
poptbclist(L); /* remove it from list */
prepcallclosemth(L, tbc, status, yy); /* close variable */
level = restorestack(L, levelrel);
}
return level;
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_VPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
TProtoFunc *luaF_newproto (void)
{
TProtoFunc *f = luaM_new(TProtoFunc);
f->code = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->abslineinfo = NULL;
f->sizeabslineinfo = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->flag = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->lineDefined = 0;
f->source = NULL;
f->consts = NULL;
f->nconsts = 0;
f->locvars = NULL;
luaO_insertlist(&(L->rootproto), (GCnode *)f);
L->nblocks += gcsizeproto(f);
return f;
}
lu_mem luaF_protosize (Proto *p) {
lu_mem sz = cast(lu_mem, sizeof(Proto))
+ cast_uint(p->sizep) * sizeof(Proto*)
+ cast_uint(p->sizek) * sizeof(TValue)
+ cast_uint(p->sizelocvars) * sizeof(LocVar)
+ cast_uint(p->sizeupvalues) * sizeof(Upvaldesc);
if (!(p->flag & PF_FIXED)) {
sz += cast_uint(p->sizecode) * sizeof(Instruction);
sz += cast_uint(p->sizelineinfo) * sizeof(lu_byte);
sz += cast_uint(p->sizeabslineinfo) * sizeof(AbsLineInfo);
}
return sz;
static void freefunc (TProtoFunc *f)
{
luaM_free(f->code);
luaM_free(f->locvars);
luaM_free(f->consts);
luaM_free(f);
}
void luaF_freeproto (lua_State *L, Proto *f) {
if (!(f->flag & PF_FIXED)) {
luaM_freearray(L, f->code, cast_sizet(f->sizecode));
luaM_freearray(L, f->lineinfo, cast_sizet(f->sizelineinfo));
luaM_freearray(L, f->abslineinfo, cast_sizet(f->sizeabslineinfo));
void luaF_freeproto (TProtoFunc *l)
{
while (l) {
TProtoFunc *next = (TProtoFunc *)l->head.next;
L->nblocks -= gcsizeproto(l);
freefunc(l);
l = next;
}
}
void luaF_freeclosure (Closure *l)
{
while (l) {
Closure *next = (Closure *)l->head.next;
L->nblocks -= gcsizeclosure(l);
luaM_free(l);
l = next;
}
luaM_freearray(L, f->p, cast_sizet(f->sizep));
luaM_freearray(L, f->k, cast_sizet(f->sizek));
luaM_freearray(L, f->locvars, cast_sizet(f->sizelocvars));
luaM_freearray(L, f->upvalues, cast_sizet(f->sizeupvalues));
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Look for n-th local variable at line "line" in function "func".
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
char *luaF_getlocalname (TProtoFunc *func, int local_number, int line)
{
int count = 0;
char *varname = NULL;
LocVar *lv = func->locvars;
if (lv == NULL)
return NULL;
for (; lv->line != -1 && lv->line < line; lv++) {
if (lv->varname) { /* register */
if (++count == local_number)
varname = lv->varname->str;
}
else /* unregister */
if (--count < local_number)
varname = NULL;
}
return NULL; /* not found */
return varname;
}

View File

@ -1,6 +1,6 @@
/*
** $Id: lfunc.h $
** Auxiliary functions to manipulate prototypes and closures
** $Id: lfunc.h,v 1.5 1997/12/15 16:17:20 roberto Exp $
** Lua Function structures
** See Copyright Notice in lua.h
*/
@ -11,55 +11,13 @@
#include "lobject.h"
#define sizeCclosure(n) \
(offsetof(CClosure, upvalue) + sizeof(TValue) * cast_uint(n))
#define sizeLclosure(n) \
(offsetof(LClosure, upvals) + sizeof(UpVal *) * cast_uint(n))
TProtoFunc *luaF_newproto (void);
Closure *luaF_newclosure (int nelems);
void luaF_freeproto (TProtoFunc *l);
void luaF_freeclosure (Closure *l);
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
#define upisopen(up) ((up)->v.p != &(up)->u.value)
#define uplevel(up) check_exp(upisopen(up), cast(StkId, (up)->v.p))
/*
** maximum number of misses before giving up the cache of closures
** in prototypes
*/
#define MAXMISS 10
/* special status to close upvalues preserving the top of the stack */
#define CLOSEKTOP (LUA_ERRERR + 1)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nupvals);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nupvals);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_newtbcupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_closeupval (lua_State *L, StkId level);
LUAI_FUNC StkId luaF_close (lua_State *L, StkId level, TStatus status, int yy);
LUAI_FUNC void luaF_unlinkupval (UpVal *uv);
LUAI_FUNC lu_mem luaF_protosize (Proto *p);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
char *luaF_getlocalname (TProtoFunc *func, int local_number, int line);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: lgc.h $
** $Id: lgc.h,v 1.4 1997/12/01 20:31:25 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
@ -8,261 +8,14 @@
#define lgc_h
#include <stddef.h>
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which means
** the object is not marked; gray, which means the object is marked, but
** its references may be not marked; and black, which means that the
** object and all its references are marked. The main invariant of the
** garbage collector, while marking objects, is that a black object can
** never point to a white one. Moreover, any gray object must be in a
** "gray list" (gray, grayagain, weak, allweak, ephemeron) so that it
** can be visited again before finishing the collection cycle. (Open
** upvalues are an exception to this rule, as they are attached to
** a corresponding thread.) These lists have no meaning when the
** invariant is not being enforced (e.g., sweep phase).
*/
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSenteratomic 1
#define GCSatomic 2
#define GCSswpallgc 3
#define GCSswpfinobj 4
#define GCSswptobefnz 5
#define GCSswpend 6
#define GCScallfin 7
#define GCSpause 8
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep phase may break
** the invariant, as objects turned white may point to still-black
** objects. The invariant is restored when sweep ends and all objects
** are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast_byte(~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/*
** Layout for bit use in 'marked' field. First three bits are
** used for object "age" in generational mode. Last bit is used
** by tests.
*/
#define WHITE0BIT 3 /* object is white (type 0) */
#define WHITE1BIT 4 /* object is white (type 1) */
#define BLACKBIT 5 /* object is black */
#define FINALIZEDBIT 6 /* object has been marked for finalization */
#define TESTBIT 7
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) ((m) & (ow))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define nw2black(x) \
check_exp(!iswhite(x), l_setbit((x)->marked, BLACKBIT))
#define luaC_white(g) cast_byte((g)->currentwhite & WHITEBITS)
/* object age in generational mode */
#define G_NEW 0 /* created in current cycle */
#define G_SURVIVAL 1 /* created in previous cycle */
#define G_OLD0 2 /* marked old by frw. barrier in this cycle */
#define G_OLD1 3 /* first full cycle as old */
#define G_OLD 4 /* really old object (not to be visited) */
#define G_TOUCHED1 5 /* old object touched this cycle */
#define G_TOUCHED2 6 /* old object touched in previous cycle */
#define AGEBITS 7 /* all age bits (111) */
#define getage(o) ((o)->marked & AGEBITS)
#define setage(o,a) ((o)->marked = cast_byte(((o)->marked & (~AGEBITS)) | a))
#define isold(o) (getage(o) > G_SURVIVAL)
/*
** In generational mode, objects are created 'new'. After surviving one
** cycle, they become 'survival'. Both 'new' and 'survival' can point
** to any other object, as they are traversed at the end of the cycle.
** We call them both 'young' objects.
** If a survival object survives another cycle, it becomes 'old1'.
** 'old1' objects can still point to survival objects (but not to
** new objects), so they still must be traversed. After another cycle
** (that, being old, 'old1' objects will "survive" no matter what)
** finally the 'old1' object becomes really 'old', and then they
** are no more traversed.
**
** To keep its invariants, the generational mode uses the same barriers
** also used by the incremental mode. If a young object is caught in a
** forward barrier, it cannot become old immediately, because it can
** still point to other young objects. Instead, it becomes 'old0',
** which in the next cycle becomes 'old1'. So, 'old0' objects is
** old but can point to new and survival objects; 'old1' is old
** but cannot point to new objects; and 'old' cannot point to any
** young object.
**
** If any old object ('old0', 'old1', 'old') is caught in a back
** barrier, it becomes 'touched1' and goes into a gray list, to be
** visited at the end of the cycle. There it evolves to 'touched2',
** which can point to survivals but not to new objects. In yet another
** cycle then it becomes 'old' again.
**
** The generational mode must also control the colors of objects,
** because of the barriers. While the mutator is running, young objects
** are kept white. 'old', 'old1', and 'touched2' objects are kept black,
** as they cannot point to new objects; exceptions are threads and open
** upvalues, which age to 'old1' and 'old' but are kept gray. 'old0'
** objects may be gray or black, as in the incremental mode. 'touched1'
** objects are kept gray, as they must be visited again at the end of
** the cycle.
*/
/*
** {======================================================
** Default Values for GC parameters
** =======================================================
*/
/*
** Minor collections will shift to major ones after LUAI_MINORMAJOR%
** bytes become old.
*/
#define LUAI_MINORMAJOR 70
/*
** Major collections will shift to minor ones after a collection
** collects at least LUAI_MAJORMINOR% of the new bytes.
*/
#define LUAI_MAJORMINOR 50
/*
** A young (minor) collection will run after creating LUAI_GENMINORMUL%
** new bytes.
*/
#define LUAI_GENMINORMUL 20
/* incremental */
/* Number of bytes must be LUAI_GCPAUSE% before starting new cycle */
#define LUAI_GCPAUSE 250
/*
** Step multiplier: The collector handles LUAI_GCMUL% work units for
** each new allocated word. (Each "work unit" corresponds roughly to
** sweeping one object or traversing one slot.)
*/
#define LUAI_GCMUL 200
/* How many bytes to allocate before next GC step */
#define LUAI_GCSTEPSIZE (200 * sizeof(Table))
#define setgcparam(g,p,v) (g->gcparams[LUA_GCP##p] = luaO_codeparam(v))
#define applygcparam(g,p,x) luaO_applyparam(g->gcparams[LUA_GCP##p], x)
/* }====================================================== */
/*
** Control when GC is running:
*/
#define GCSTPUSR 1 /* bit true when GC stopped by user */
#define GCSTPGC 2 /* bit true when GC stopped by itself */
#define GCSTPCLS 4 /* bit true when closing Lua state */
#define gcrunning(g) ((g)->gcstp == 0)
/*
** Does one step of collection when debt becomes zero. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos,emg) ((void)0)
#else
#define condchangemem(L,pre,pos,emg) \
{ if (gcrunning(G(L))) { pre; luaC_fullgc(L, emg); pos; } }
#endif
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt <= 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos,0); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_barrier(L,p,v) ( \
iscollectable(v) ? luaC_objbarrier(L,p,gcvalue(v)) : cast_void(0))
#define luaC_objbarrierback(L,p,o) ( \
(isblack(p) && iswhite(o)) ? luaC_barrierback_(L,p) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
iscollectable(v) ? luaC_objbarrierback(L, p, gcvalue(v)) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int state, int fast);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, lu_byte tt, size_t sz);
LUAI_FUNC GCObject *luaC_newobjdt (lua_State *L, lu_byte tt, size_t sz,
size_t offset);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_changemode (lua_State *L, int newmode);
void luaC_checkGC (void);
TObject* luaC_getref (int ref);
int luaC_ref (TObject *o, int lock);
void luaC_hashcallIM (Hash *l);
void luaC_strcallIM (TaggedString *l);
#endif

View File

@ -1,63 +0,0 @@
/*
** $Id: linit.c $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include "llimits.h"
/*
** Standard Libraries. (Must be listed in the same ORDER of their
** respective constants LUA_<libname>K.)
*/
static const luaL_Reg stdlibs[] = {
{LUA_GNAME, luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_DBLIBNAME, luaopen_debug},
{LUA_IOLIBNAME, luaopen_io},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_TABLIBNAME, luaopen_table},
{LUA_UTF8LIBNAME, luaopen_utf8},
{NULL, NULL}
};
/*
** require and preload selected standard libraries
*/
LUALIB_API void luaL_openselectedlibs (lua_State *L, int load, int preload) {
int mask;
const luaL_Reg *lib;
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
for (lib = stdlibs, mask = 1; lib->name != NULL; lib++, mask <<= 1) {
if (load & mask) { /* selected? */
luaL_requiref(L, lib->name, lib->func, 1); /* require library */
lua_pop(L, 1); /* remove result from the stack */
}
else if (preload & mask) { /* selected? */
lua_pushcfunction(L, lib->func);
lua_setfield(L, -2, lib->name); /* add library to PRELOAD table */
}
}
lua_assert((mask >> 1) == LUA_UTF8LIBK);
lua_pop(L, 1); /* remove PRELOAD table */
}

View File

@ -1,841 +0,0 @@
/*
** $Id: liolib.c $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#define liolib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
/*
** Change this macro to accept other modes for 'fopen' besides
** the standard ones.
*/
#if !defined(l_checkmode)
/* accepted extensions to 'mode' in 'fopen' */
#if !defined(L_MODEEXT)
#define L_MODEEXT "b"
#endif
/* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */
static int l_checkmode (const char *mode) {
return (*mode != '\0' && strchr("rwa", *(mode++)) != NULL &&
(*mode != '+' || ((void)(++mode), 1)) && /* skip if char is '+' */
(strspn(mode, L_MODEEXT) == strlen(mode))); /* check extensions */
}
#endif
/*
** {======================================================
** l_popen spawns a new process connected to the current
** one through the file streams.
** =======================================================
*/
#if !defined(l_popen) /* { */
#if defined(LUA_USE_POSIX) /* { */
#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
#define l_pclose(L,file) (pclose(file))
#elif defined(LUA_USE_WINDOWS) /* }{ */
#define l_popen(L,c,m) (_popen(c,m))
#define l_pclose(L,file) (_pclose(file))
#if !defined(l_checkmodep)
/* Windows accepts "[rw][bt]?" as valid modes */
#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && \
(m[1] == '\0' || ((m[1] == 'b' || m[1] == 't') && m[2] == '\0')))
#endif
#else /* }{ */
/* ISO C definitions */
#define l_popen(L,c,m) \
((void)c, (void)m, \
luaL_error(L, "'popen' not supported"), \
(FILE*)0)
#define l_pclose(L,file) ((void)L, (void)file, -1)
#endif /* } */
#endif /* } */
#if !defined(l_checkmodep)
/* By default, Lua accepts only "r" or "w" as valid modes */
#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && m[1] == '\0')
#endif
/* }====================================================== */
#if !defined(l_getc) /* { */
#if defined(LUA_USE_POSIX)
#define l_getc(f) getc_unlocked(f)
#define l_lockfile(f) flockfile(f)
#define l_unlockfile(f) funlockfile(f)
#else
#define l_getc(f) getc(f)
#define l_lockfile(f) ((void)0)
#define l_unlockfile(f) ((void)0)
#endif
#endif /* } */
/*
** {======================================================
** l_fseek: configuration for longer offsets
** =======================================================
*/
#if !defined(l_fseek) /* { */
#if defined(LUA_USE_POSIX) || defined(LUA_USE_OFF_T) /* { */
#include <sys/types.h>
#define l_fseek(f,o,w) fseeko(f,o,w)
#define l_ftell(f) ftello(f)
#define l_seeknum off_t
#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
&& defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
/* Windows (but not DDK) and Visual C++ 2005 or higher */
#define l_fseek(f,o,w) _fseeki64(f,o,w)
#define l_ftell(f) _ftelli64(f)
#define l_seeknum __int64
#else /* }{ */
/* ISO C definitions */
#define l_fseek(f,o,w) fseek(f,o,w)
#define l_ftell(f) ftell(f)
#define l_seeknum long
#endif /* } */
#endif /* } */
/* }====================================================== */
#define IO_PREFIX "_IO_"
#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
#define IO_INPUT (IO_PREFIX "input")
#define IO_OUTPUT (IO_PREFIX "output")
typedef luaL_Stream LStream;
#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#define isclosed(p) ((p)->closef == NULL)
static int io_type (lua_State *L) {
LStream *p;
luaL_checkany(L, 1);
p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
if (p == NULL)
luaL_pushfail(L); /* not a file */
else if (isclosed(p))
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static int f_tostring (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", p->f);
return 1;
}
static FILE *tofile (lua_State *L) {
LStream *p = tolstream(L);
if (l_unlikely(isclosed(p)))
luaL_error(L, "attempt to use a closed file");
lua_assert(p->f);
return p->f;
}
/*
** When creating file handles, always creates a 'closed' file handle
** before opening the actual file; so, if there is a memory error, the
** handle is in a consistent state.
*/
static LStream *newprefile (lua_State *L) {
LStream *p = (LStream *)lua_newuserdatauv(L, sizeof(LStream), 0);
p->closef = NULL; /* mark file handle as 'closed' */
luaL_setmetatable(L, LUA_FILEHANDLE);
return p;
}
/*
** Calls the 'close' function from a file handle. The 'volatile' avoids
** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
** 32 bits).
*/
static int aux_close (lua_State *L) {
LStream *p = tolstream(L);
volatile lua_CFunction cf = p->closef;
p->closef = NULL; /* mark stream as closed */
return (*cf)(L); /* close it */
}
static int f_close (lua_State *L) {
tofile(L); /* make sure argument is an open stream */
return aux_close(L);
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1)) /* no argument? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use default output */
return f_close(L);
}
static int f_gc (lua_State *L) {
LStream *p = tolstream(L);
if (!isclosed(p) && p->f != NULL)
aux_close(L); /* ignore closed and incompletely open files */
return 0;
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
LStream *p = tolstream(L);
errno = 0;
return luaL_fileresult(L, (fclose(p->f) == 0), NULL);
}
static LStream *newfile (lua_State *L) {
LStream *p = newprefile(L);
p->f = NULL;
p->closef = &io_fclose;
return p;
}
static void opencheck (lua_State *L, const char *fname, const char *mode) {
LStream *p = newfile(L);
p->f = fopen(fname, mode);
if (l_unlikely(p->f == NULL))
luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newfile(L);
const char *md = mode; /* to traverse/check mode */
luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
errno = 0;
p->f = fopen(filename, mode);
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
LStream *p = tolstream(L);
errno = 0;
return luaL_execresult(L, l_pclose(L, p->f));
}
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newprefile(L);
luaL_argcheck(L, l_checkmodep(mode), 2, "invalid mode");
errno = 0;
p->f = l_popen(L, filename, mode);
p->closef = &io_pclose;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
LStream *p = newfile(L);
errno = 0;
p->f = tmpfile();
return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, const char *findex) {
LStream *p;
lua_getfield(L, LUA_REGISTRYINDEX, findex);
p = (LStream *)lua_touserdata(L, -1);
if (l_unlikely(isclosed(p)))
luaL_error(L, "default %s file is closed", findex + IOPREF_LEN);
return p->f;
}
static int g_iofile (lua_State *L, const char *f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename)
opencheck(L, filename, mode);
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_setfield(L, LUA_REGISTRYINDEX, f);
}
/* return current value */
lua_getfield(L, LUA_REGISTRYINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
/*
** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit
** in the limit for upvalues of a closure)
*/
#define MAXARGLINE 250
/*
** Auxiliary function to create the iteration function for 'lines'.
** The iteration function is a closure over 'io_readline', with
** the following upvalues:
** 1) The file being read (first value in the stack)
** 2) the number of arguments to read
** 3) a boolean, true iff file has to be closed when finished ('toclose')
** *) a variable number of format arguments (rest of the stack)
*/
static void aux_lines (lua_State *L, int toclose) {
int n = lua_gettop(L) - 1; /* number of arguments to read */
luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments");
lua_pushvalue(L, 1); /* file */
lua_pushinteger(L, n); /* number of arguments to read */
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_rotate(L, 2, 3); /* move the three values to their positions */
lua_pushcclosure(L, io_readline, 3 + n);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 0);
return 1;
}
/*
** Return an iteration function for 'io.lines'. If file has to be
** closed, also returns the file itself as a second result (to be
** closed as the state at the exit of a generic for).
*/
static int io_lines (lua_State *L) {
int toclose;
if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
if (lua_isnil(L, 1)) { /* no file name? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
lua_replace(L, 1); /* put it at index 1 */
tofile(L); /* check that it's a valid file handle */
toclose = 0; /* do not close it after iteration */
}
else { /* open a new file */
const char *filename = luaL_checkstring(L, 1);
opencheck(L, filename, "r");
lua_replace(L, 1); /* put file at index 1 */
toclose = 1; /* close it after iteration */
}
aux_lines(L, toclose); /* push iteration function */
if (toclose) {
lua_pushnil(L); /* state */
lua_pushnil(L); /* control */
lua_pushvalue(L, 1); /* file is the to-be-closed variable (4th result) */
return 4;
}
else
return 1;
}
/*
** {======================================================
** READ
** =======================================================
*/
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/* auxiliary structure used by 'read_number' */
typedef struct {
FILE *f; /* file being read */
int c; /* current character (look ahead) */
int n; /* number of elements in buffer 'buff' */
char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */
} RN;
/*
** Add current char to buffer (if not out of space) and read next one
*/
static int nextc (RN *rn) {
if (l_unlikely(rn->n >= L_MAXLENNUM)) { /* buffer overflow? */
rn->buff[0] = '\0'; /* invalidate result */
return 0; /* fail */
}
else {
rn->buff[rn->n++] = cast_char(rn->c); /* save current char */
rn->c = l_getc(rn->f); /* read next one */
return 1;
}
}
/*
** Accept current char if it is in 'set' (of size 2)
*/
static int test2 (RN *rn, const char *set) {
if (rn->c == set[0] || rn->c == set[1])
return nextc(rn);
else return 0;
}
/*
** Read a sequence of (hex)digits
*/
static int readdigits (RN *rn, int hex) {
int count = 0;
while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
count++;
return count;
}
/*
** Read a number: first reads a valid prefix of a numeral into a buffer.
** Then it calls 'lua_stringtonumber' to check whether the format is
** correct and to convert it to a Lua number.
*/
static int read_number (lua_State *L, FILE *f) {
RN rn;
int count = 0;
int hex = 0;
char decp[2];
rn.f = f; rn.n = 0;
decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */
decp[1] = '.'; /* always accept a dot */
l_lockfile(rn.f);
do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
test2(&rn, "-+"); /* optional sign */
if (test2(&rn, "00")) {
if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
else count = 1; /* count initial '0' as a valid digit */
}
count += readdigits(&rn, hex); /* integral part */
if (test2(&rn, decp)) /* decimal point? */
count += readdigits(&rn, hex); /* fractional part */
if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
test2(&rn, "-+"); /* exponent sign */
readdigits(&rn, 0); /* exponent digits */
}
ungetc(rn.c, rn.f); /* unread look-ahead char */
l_unlockfile(rn.f);
rn.buff[rn.n] = '\0'; /* finish string */
if (l_likely(lua_stringtonumber(L, rn.buff)))
return 1; /* ok, it is a valid number */
else { /* invalid format */
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f); /* no-op when c == EOF */
lua_pushliteral(L, "");
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f, int chop) {
luaL_Buffer b;
int c;
luaL_buffinit(L, &b);
do { /* may need to read several chunks to get whole line */
char *buff = luaL_prepbuffer(&b); /* preallocate buffer space */
unsigned i = 0;
l_lockfile(f); /* no memory errors can happen inside the lock */
while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
buff[i++] = cast_char(c); /* read up to end of line or buffer limit */
l_unlockfile(f);
luaL_addsize(&b, i);
} while (c != EOF && c != '\n'); /* repeat until end of line */
if (!chop && c == '\n') /* want a newline and have one? */
luaL_addchar(&b, '\n'); /* add ending newline to result */
luaL_pushresult(&b); /* close buffer */
/* return ok if read something (either a newline or something else) */
return (c == '\n' || lua_rawlen(L, -1) > 0);
}
static void read_all (lua_State *L, FILE *f) {
size_t nr;
luaL_Buffer b;
luaL_buffinit(L, &b);
do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
char *p = luaL_prepbuffer(&b);
nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
luaL_addsize(&b, nr);
} while (nr == LUAL_BUFFERSIZE);
luaL_pushresult(&b); /* close buffer */
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t nr; /* number of chars actually read */
char *p;
luaL_Buffer b;
luaL_buffinit(L, &b);
p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
luaL_addsize(&b, nr);
luaL_pushresult(&b); /* close buffer */
return (nr > 0); /* true iff read something */
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int n, success;
clearerr(f);
errno = 0;
if (nargs == 0) { /* no arguments? */
success = read_line(L, f, 1);
n = first + 1; /* to return 1 result */
}
else {
/* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)luaL_checkinteger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = luaL_checkstring(L, n);
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f, 1);
break;
case 'L': /* line with end-of-line */
success = read_line(L, f, 0);
break;
case 'a': /* file */
read_all(L, f); /* read entire file */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return luaL_fileresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
luaL_pushfail(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
/*
** Iteration function for 'lines'.
*/
static int io_readline (lua_State *L) {
LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
int i;
int n = (int)lua_tointeger(L, lua_upvalueindex(2));
if (isclosed(p)) /* file is already closed? */
return luaL_error(L, "file is already closed");
lua_settop(L , 1);
luaL_checkstack(L, n, "too many arguments");
for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
lua_pushvalue(L, lua_upvalueindex(3 + i));
n = g_read(L, p->f, 2); /* 'n' is number of results */
lua_assert(n > 0); /* should return at least a nil */
if (lua_toboolean(L, -n)) /* read at least one value? */
return n; /* return them */
else { /* first result is false: EOF or error */
if (n > 1) { /* is there error information? */
/* 2nd result is error message */
return luaL_error(L, "%s", lua_tostring(L, -n + 1));
}
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0); /* clear stack */
lua_pushvalue(L, lua_upvalueindex(1)); /* push file at index 1 */
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - arg;
size_t totalbytes = 0; /* total number of bytes written */
errno = 0;
for (; nargs--; arg++) { /* for each argument */
char buff[LUA_N2SBUFFSZ];
const char *s;
size_t numbytes; /* bytes written in one call to 'fwrite' */
size_t len = lua_numbertocstring(L, arg, buff); /* try as a number */
if (len > 0) { /* did conversion work (value was a number)? */
s = buff;
len--;
}
else /* must be a string */
s = luaL_checklstring(L, arg, &len);
numbytes = fwrite(s, sizeof(char), len, f);
totalbytes += numbytes;
if (numbytes < len) { /* write error? */
int n = luaL_fileresult(L, 0, NULL);
lua_pushinteger(L, cast_st2S(totalbytes));
return n + 1; /* return fail, error msg., error code, and counter */
}
}
return 1; /* no errors; file handle already on stack top */
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
FILE *f = tofile(L);
lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
return g_write(L, f, 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
lua_Integer p3 = luaL_optinteger(L, 3, 0);
l_seeknum offset = (l_seeknum)p3;
luaL_argcheck(L, (lua_Integer)offset == p3, 3,
"not an integer in proper range");
errno = 0;
op = l_fseek(f, offset, mode[op]);
if (l_unlikely(op))
return luaL_fileresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, (lua_Integer)l_ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res;
errno = 0;
res = setvbuf(f, NULL, mode[op], (size_t)sz);
return luaL_fileresult(L, res == 0, NULL);
}
static int aux_flush (lua_State *L, FILE *f) {
errno = 0;
return luaL_fileresult(L, fflush(f) == 0, NULL);
}
static int f_flush (lua_State *L) {
return aux_flush(L, tofile(L));
}
static int io_flush (lua_State *L) {
return aux_flush(L, getiofile(L, IO_OUTPUT));
}
/*
** functions for 'io' library
*/
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
/*
** methods for file handles
*/
static const luaL_Reg meth[] = {
{"read", f_read},
{"write", f_write},
{"lines", f_lines},
{"flush", f_flush},
{"seek", f_seek},
{"close", f_close},
{"setvbuf", f_setvbuf},
{NULL, NULL}
};
/*
** metamethods for file handles
*/
static const luaL_Reg metameth[] = {
{"__index", NULL}, /* placeholder */
{"__gc", f_gc},
{"__close", f_gc},
{"__tostring", f_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* metatable for file handles */
luaL_setfuncs(L, metameth, 0); /* add metamethods to new metatable */
luaL_newlibtable(L, meth); /* create method table */
luaL_setfuncs(L, meth, 0); /* add file methods to method table */
lua_setfield(L, -2, "__index"); /* metatable.__index = method table */
lua_pop(L, 1); /* pop metatable */
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
LStream *p = tolstream(L);
p->closef = &io_noclose; /* keep file opened */
luaL_pushfail(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
static void createstdfile (lua_State *L, FILE *f, const char *k,
const char *fname) {
LStream *p = newprefile(L);
p->f = f;
p->closef = &io_noclose;
if (k != NULL) {
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
}
lua_setfield(L, -2, fname); /* add file to module */
}
LUAMOD_API int luaopen_io (lua_State *L) {
luaL_newlib(L, iolib); /* new module */
createmeta(L);
/* create (and set) default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, NULL, "stderr");
return 1;
}

View File

@ -1,114 +0,0 @@
/*
** $Id: ljumptab.h $
** Jump Table for the Lua interpreter
** See Copyright Notice in lua.h
*/
#undef vmdispatch
#undef vmcase
#undef vmbreak
#define vmdispatch(x) goto *disptab[x];
#define vmcase(l) L_##l:
#define vmbreak vmfetch(); vmdispatch(GET_OPCODE(i));
static const void *const disptab[NUM_OPCODES] = {
#if 0
** you can update the following list with this command:
**
** sed -n '/^OP_/!d; s/OP_/\&\&L_OP_/ ; s/,.*/,/ ; s/\/.*// ; p' lopcodes.h
**
#endif
&&L_OP_MOVE,
&&L_OP_LOADI,
&&L_OP_LOADF,
&&L_OP_LOADK,
&&L_OP_LOADKX,
&&L_OP_LOADFALSE,
&&L_OP_LFALSESKIP,
&&L_OP_LOADTRUE,
&&L_OP_LOADNIL,
&&L_OP_GETUPVAL,
&&L_OP_SETUPVAL,
&&L_OP_GETTABUP,
&&L_OP_GETTABLE,
&&L_OP_GETI,
&&L_OP_GETFIELD,
&&L_OP_SETTABUP,
&&L_OP_SETTABLE,
&&L_OP_SETI,
&&L_OP_SETFIELD,
&&L_OP_NEWTABLE,
&&L_OP_SELF,
&&L_OP_ADDI,
&&L_OP_ADDK,
&&L_OP_SUBK,
&&L_OP_MULK,
&&L_OP_MODK,
&&L_OP_POWK,
&&L_OP_DIVK,
&&L_OP_IDIVK,
&&L_OP_BANDK,
&&L_OP_BORK,
&&L_OP_BXORK,
&&L_OP_SHLI,
&&L_OP_SHRI,
&&L_OP_ADD,
&&L_OP_SUB,
&&L_OP_MUL,
&&L_OP_MOD,
&&L_OP_POW,
&&L_OP_DIV,
&&L_OP_IDIV,
&&L_OP_BAND,
&&L_OP_BOR,
&&L_OP_BXOR,
&&L_OP_SHL,
&&L_OP_SHR,
&&L_OP_MMBIN,
&&L_OP_MMBINI,
&&L_OP_MMBINK,
&&L_OP_UNM,
&&L_OP_BNOT,
&&L_OP_NOT,
&&L_OP_LEN,
&&L_OP_CONCAT,
&&L_OP_CLOSE,
&&L_OP_TBC,
&&L_OP_JMP,
&&L_OP_EQ,
&&L_OP_LT,
&&L_OP_LE,
&&L_OP_EQK,
&&L_OP_EQI,
&&L_OP_LTI,
&&L_OP_LEI,
&&L_OP_GTI,
&&L_OP_GEI,
&&L_OP_TEST,
&&L_OP_TESTSET,
&&L_OP_CALL,
&&L_OP_TAILCALL,
&&L_OP_RETURN,
&&L_OP_RETURN0,
&&L_OP_RETURN1,
&&L_OP_FORLOOP,
&&L_OP_FORPREP,
&&L_OP_TFORPREP,
&&L_OP_TFORCALL,
&&L_OP_TFORLOOP,
&&L_OP_SETLIST,
&&L_OP_CLOSURE,
&&L_OP_VARARG,
&&L_OP_GETVARG,
&&L_OP_ERRNNIL,
&&L_OP_VARARGPREP,
&&L_OP_EXTRAARG
};

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: llex.h $
** $Id: llex.h,v 1.12 1999/06/17 17:04:03 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
@ -7,87 +7,58 @@
#ifndef llex_h
#define llex_h
#include <limits.h>
#include "lobject.h"
#include "lzio.h"
/*
** Single-char tokens (terminal symbols) are represented by their own
** numeric code. Other tokens start at the following value.
*/
#define FIRST_RESERVED (UCHAR_MAX + 1)
#define FIRST_RESERVED 260
/* maximum length of a reserved word (+1 for terminal 0) */
#define TOKEN_LEN 15
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GLOBAL, TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR,
TK_REPEAT, TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
AND = FIRST_RESERVED,
DO, ELSE, ELSEIF, END, FUNCTION, IF, LOCAL, NIL, NOT, OR,
REPEAT, RETURN, THEN, UNTIL, WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
NAME, CONC, DOTS, EQ, GE, LE, NE, NUMBER, STRING, EOS};
#ifndef MAX_IFS
#define MAX_IFS 5 /* arbitrary limit */
#endif
/* "ifstate" keeps the state of each nested $if the lexical is dealing with. */
struct ifState {
int elsepart; /* true if it's in the $else part */
int condition; /* true if $if condition is true */
int skip; /* true if part must be skipped */
};
/* number of reserved words */
#define NUM_RESERVED (cast_int(TK_WHILE-FIRST_RESERVED + 1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the scanner plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int current; /* look ahead character */
int token; /* look ahead token */
struct FuncState *fs; /* 'FuncState' is private for the parser */
union {
real r;
TaggedString *ts;
} seminfo; /* semantics information */
struct zio *lex_z; /* input stream */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
TString *brkn; /* "break" name (used as a label) */
TString *glbn; /* "global" name (when not a reserved word) */
int iflevel; /* level of nested $if's (for lexical analysis) */
struct ifState ifstate[MAX_IFS];
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
void luaX_init (void);
void luaX_setinput (LexState *LS, ZIO *z);
int luaX_lex (LexState *LS);
void luaX_syntaxerror (LexState *ls, char *s, char *token);
void luaX_error (LexState *ls, char *s);
void luaX_token2str (int token, char *s);
#endif

View File

@ -1,357 +0,0 @@
/*
** $Id: llimits.h $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
#define l_numbits(t) cast_int(sizeof(t) * CHAR_BIT)
/*
** 'l_mem' is a signed integer big enough to count the total memory
** used by Lua. (It is signed due to the use of debt in several
** computations.) 'lu_mem' is a corresponding unsigned type. Usually,
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_MEM l_mem;
typedef LUAI_UMEM lu_mem;
#elif LUAI_IS32INT /* }{ */
typedef ptrdiff_t l_mem;
typedef size_t lu_mem;
#else /* 16-bit ints */ /* }{ */
typedef long l_mem;
typedef unsigned long lu_mem;
#endif /* } */
#define MAX_LMEM \
cast(l_mem, (cast(lu_mem, 1) << (l_numbits(l_mem) - 1)) - 1)
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
typedef signed char ls_byte;
/* Type for thread status/error codes */
typedef lu_byte TStatus;
/* The C API still uses 'int' for status/error codes */
#define APIstatus(st) cast_int(st)
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/*
** Maximum size for strings and userdata visible for Lua; should be
** representable as a lua_Integer and as a size_t.
*/
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: cast_sizet(LUA_MAXINTEGER))
/*
** test whether an unsigned value is a power of 2 (or zero)
*/
#define ispow2(x) (((x) & ((x) - 1)) == 0)
/* number of chars of a literal string without the ending \0 */
#define LL(x) (sizeof(x)/sizeof(char) - 1)
/*
** conversion of pointer to unsigned integer: this is for hashing only;
** there is no problem if the integer cannot hold the whole pointer
** value. (In strict ISO C this may cause undefined behavior, but no
** actual machine seems to bother.)
*/
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(UINTPTR_MAX) /* even in C99 this type is optional */
#define L_P2I uintptr_t
#else /* no 'intptr'? */
#define L_P2I uintmax_t /* use the largest available integer */
#endif
#else /* C89 option */
#define L_P2I size_t
#endif
#define point2uint(p) cast_uint((L_P2I)(p) & UINT_MAX)
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
/*
** Internal assertions for in-house debugging
*/
#if defined LUAI_ASSERT
#undef NDEBUG
#include <assert.h>
#define lua_assert(c) assert(c)
#define assert_code(c) c
#endif
#if defined(lua_assert)
#else
#define lua_assert(c) ((void)0)
#define assert_code(c) ((void)0)
#endif
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) assert_code((c) ? (void)0 : lua_assert(0))
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_voidp(i) cast(void *, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_short(i) cast(short, (i))
#define cast_uint(i) cast(unsigned int, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_uchar(i) cast(unsigned char, (i))
#define cast_char(i) cast(char, (i))
#define cast_charp(i) cast(char *, (i))
#define cast_sizet(i) cast(size_t, (i))
#define cast_Integer(i) cast(lua_Integer, (i))
#define cast_Inst(i) cast(Instruction, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** cast a size_t to lua_Integer: These casts are always valid for
** sizes of Lua objects (see MAX_SIZE)
*/
#define cast_st2S(sz) ((lua_Integer)(sz))
/* Cast a ptrdiff_t to size_t, when it is known that the minuend
** comes from the subtrahend (the base)
*/
#define ct_diff2sz(df) ((size_t)(df))
/* ptrdiff_t to lua_Integer */
#define ct_diff2S(df) cast_st2S(ct_diff2sz(df))
/*
** Special type equivalent to '(void*)' for functions (to suppress some
** warnings when converting function pointers)
*/
typedef void (*voidf)(void);
/*
** Macro to convert pointer-to-void* to pointer-to-function. This cast
** is undefined according to ISO C, but POSIX assumes that it works.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__ (voidf)(p))
#else
#define cast_func(p) ((voidf)(p))
#endif
/*
** non-return type
*/
#if !defined(l_noret)
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
#endif
/*
** Inline functions
*/
#if !defined(LUA_USE_C89)
#define l_inline inline
#elif defined(__GNUC__)
#define l_inline __inline__
#else
#define l_inline /* empty */
#endif
#define l_sinline static l_inline
/*
** An unsigned with (at least) 4 bytes
*/
#if LUAI_IS32INT
typedef unsigned int l_uint32;
#else
typedef unsigned long l_uint32;
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) l_floor(luai_numdiv(L,a,b))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((void)L, (a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; the direct computation
** using this definition has several problems with rounding errors,
** so it is better to use 'fmod'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when
** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
** non-integer negative result: non-integer result is equivalent to
** a non-zero remainder 'm'; negative result is equivalent to 'a' and
** 'b' with different signs, or 'm' and 'b' with different signs
** (as the result 'm' of 'fmod' has the same sign of 'a').
*/
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (void)L; (m) = l_mathop(fmod)(a,b); \
if (((m) > 0) ? (b) < 0 : ((m) < 0 && (b) > 0)) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) \
((void)L, (b == 2) ? (a)*(a) : l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((void)L, (a)+(b))
#define luai_numsub(L,a,b) ((void)L, (a)-(b))
#define luai_nummul(L,a,b) ((void)L, (a)*(b))
#define luai_numunm(L,a) ((void)L, -(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numgt(a,b) ((a)>(b))
#define luai_numge(a,b) ((a)>=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** lua_numbertointeger converts a float number with an integral value
** to an integer, or returns 0 if the float is not within the range of
** a lua_Integer. (The range comparisons are tricky because of
** rounding. The tests here assume a two-complement representation,
** where MININTEGER always has an exact representation as a float;
** MAXINTEGER may not have one, and therefore its conversion to float
** may have an ill-defined value.)
*/
#define lua_numbertointeger(n,p) \
((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
(n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
(*(p) = (LUA_INTEGER)(n), 1))
/*
** LUAI_FUNC is a mark for all extern functions that are not to be
** exported to outside modules.
** LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
** none of which to be exported to outside modules (LUAI_DDEF for
** definitions and LUAI_DDEC for declarations).
** Elf and MACH/gcc (versions 3.2 and later) mark them as "hidden" to
** optimize access when Lua is compiled as a shared library. Not all elf
** targets support this attribute. Unfortunately, gcc does not offer
** a way to check whether the target offers that support, and those
** without support give a warning about it. To avoid these warnings,
** change to the default definition.
*/
#if !defined(LUAI_FUNC)
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
(defined(__ELF__) || defined(__MACH__))
#define LUAI_FUNC __attribute__((visibility("internal"))) extern
#else
#define LUAI_FUNC extern
#endif
#define LUAI_DDEC(dec) LUAI_FUNC dec
#define LUAI_DDEF /* empty */
#endif
/* Give these macros simpler names for internal use */
#define l_likely(x) luai_likely(x)
#define l_unlikely(x) luai_unlikely(x)
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
#endif

View File

@ -1,765 +0,0 @@
/*
** $Id: lmathlib.c $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <float.h>
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <time.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (l_likely(valid))
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
luaL_pushfail(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceiling */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
}
else
lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
luaL_checknumber(L, 2)));
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x);
else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_frexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep;
lua_pushnumber(L, l_mathop(frexp)(x, &ep));
lua_pushinteger(L, ep);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER)
lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float");
else {
luaL_checkany(L, 1);
luaL_pushfail(L);
}
return 1;
}
/*
** {==================================================================
** Pseudo-Random Number Generator based on 'xoshiro256**'.
** ===================================================================
*/
/*
** This code uses lots of shifts. ISO C does not allow shifts greater
** than or equal to the width of the type being shifted, so some shifts
** are written in convoluted ways to match that restriction. For
** preprocessor tests, it assumes a width of 32 bits, so the maximum
** shift there is 31 bits.
*/
/* number of binary digits in the mantissa of a float */
#define FIGS l_floatatt(MANT_DIG)
#if FIGS > 64
/* there are only 64 random bits; use them all */
#undef FIGS
#define FIGS 64
#endif
/*
** LUA_RAND32 forces the use of 32-bit integers in the implementation
** of the PRN generator (mainly for testing).
*/
#if !defined(LUA_RAND32) && !defined(Rand64)
/* try to find an integer type with at least 64 bits */
#if ((ULONG_MAX >> 31) >> 31) >= 3
/* 'long' has at least 64 bits */
#define Rand64 unsigned long
#define SRand64 long
#elif !defined(LUA_USE_C89) && defined(LLONG_MAX)
/* there is a 'long long' type (which must have at least 64 bits) */
#define Rand64 unsigned long long
#define SRand64 long long
#elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3
/* 'lua_Unsigned' has at least 64 bits */
#define Rand64 lua_Unsigned
#define SRand64 lua_Integer
#endif
#endif
#if defined(Rand64) /* { */
/*
** Standard implementation, using 64-bit integers.
** If 'Rand64' has more than 64 bits, the extra bits do not interfere
** with the 64 initial bits, except in a right shift. Moreover, the
** final result has to discard the extra bits.
*/
/* avoid using extra bits when needed */
#define trim64(x) ((x) & 0xffffffffffffffffu)
/* rotate left 'x' by 'n' bits */
static Rand64 rotl (Rand64 x, int n) {
return (x << n) | (trim64(x) >> (64 - n));
}
static Rand64 nextrand (Rand64 *state) {
Rand64 state0 = state[0];
Rand64 state1 = state[1];
Rand64 state2 = state[2] ^ state0;
Rand64 state3 = state[3] ^ state1;
Rand64 res = rotl(state1 * 5, 7) * 9;
state[0] = state0 ^ state3;
state[1] = state1 ^ state2;
state[2] = state2 ^ (state1 << 17);
state[3] = rotl(state3, 45);
return res;
}
/*
** Convert bits from a random integer into a float in the
** interval [0,1), getting the higher FIG bits from the
** random unsigned integer and converting that to a float.
** Some old Microsoft compilers cannot cast an unsigned long
** to a floating-point number, so we use a signed long as an
** intermediary. When lua_Number is float or double, the shift ensures
** that 'sx' is non negative; in that case, a good compiler will remove
** the correction.
*/
/* must throw out the extra (64 - FIGS) bits */
#define shift64_FIG (64 - FIGS)
/* 2^(-FIGS) == 2^-1 / 2^(FIGS-1) */
#define scaleFIG (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1)))
static lua_Number I2d (Rand64 x) {
SRand64 sx = (SRand64)(trim64(x) >> shift64_FIG);
lua_Number res = (lua_Number)(sx) * scaleFIG;
if (sx < 0)
res += l_mathop(1.0); /* correct the two's complement if negative */
lua_assert(0 <= res && res < 1);
return res;
}
/* convert a 'Rand64' to a 'lua_Unsigned' */
#define I2UInt(x) ((lua_Unsigned)trim64(x))
/* convert a 'lua_Unsigned' to a 'Rand64' */
#define Int2I(x) ((Rand64)(x))
#else /* no 'Rand64' }{ */
/*
** Use two 32-bit integers to represent a 64-bit quantity.
*/
typedef struct Rand64 {
l_uint32 h; /* higher half */
l_uint32 l; /* lower half */
} Rand64;
/*
** If 'l_uint32' has more than 32 bits, the extra bits do not interfere
** with the 32 initial bits, except in a right shift and comparisons.
** Moreover, the final result has to discard the extra bits.
*/
/* avoid using extra bits when needed */
#define trim32(x) ((x) & 0xffffffffu)
/*
** basic operations on 'Rand64' values
*/
/* build a new Rand64 value */
static Rand64 packI (l_uint32 h, l_uint32 l) {
Rand64 result;
result.h = h;
result.l = l;
return result;
}
/* return i << n */
static Rand64 Ishl (Rand64 i, int n) {
lua_assert(n > 0 && n < 32);
return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n);
}
/* i1 ^= i2 */
static void Ixor (Rand64 *i1, Rand64 i2) {
i1->h ^= i2.h;
i1->l ^= i2.l;
}
/* return i1 + i2 */
static Rand64 Iadd (Rand64 i1, Rand64 i2) {
Rand64 result = packI(i1.h + i2.h, i1.l + i2.l);
if (trim32(result.l) < trim32(i1.l)) /* carry? */
result.h++;
return result;
}
/* return i * 5 */
static Rand64 times5 (Rand64 i) {
return Iadd(Ishl(i, 2), i); /* i * 5 == (i << 2) + i */
}
/* return i * 9 */
static Rand64 times9 (Rand64 i) {
return Iadd(Ishl(i, 3), i); /* i * 9 == (i << 3) + i */
}
/* return 'i' rotated left 'n' bits */
static Rand64 rotl (Rand64 i, int n) {
lua_assert(n > 0 && n < 32);
return packI((i.h << n) | (trim32(i.l) >> (32 - n)),
(trim32(i.h) >> (32 - n)) | (i.l << n));
}
/* for offsets larger than 32, rotate right by 64 - offset */
static Rand64 rotl1 (Rand64 i, int n) {
lua_assert(n > 32 && n < 64);
n = 64 - n;
return packI((trim32(i.h) >> n) | (i.l << (32 - n)),
(i.h << (32 - n)) | (trim32(i.l) >> n));
}
/*
** implementation of 'xoshiro256**' algorithm on 'Rand64' values
*/
static Rand64 nextrand (Rand64 *state) {
Rand64 res = times9(rotl(times5(state[1]), 7));
Rand64 t = Ishl(state[1], 17);
Ixor(&state[2], state[0]);
Ixor(&state[3], state[1]);
Ixor(&state[1], state[2]);
Ixor(&state[0], state[3]);
Ixor(&state[2], t);
state[3] = rotl1(state[3], 45);
return res;
}
/*
** Converts a 'Rand64' into a float.
*/
/* an unsigned 1 with proper type */
#define UONE ((l_uint32)1)
#if FIGS <= 32
/* 2^(-FIGS) */
#define scaleFIG (l_mathop(0.5) / (UONE << (FIGS - 1)))
/*
** get up to 32 bits from higher half, shifting right to
** throw out the extra bits.
*/
static lua_Number I2d (Rand64 x) {
lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS));
return h * scaleFIG;
}
#else /* 32 < FIGS <= 64 */
/* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */
#define scaleFIG \
(l_mathop(1.0) / (UONE << 30) / l_mathop(8.0) / (UONE << (FIGS - 33)))
/*
** use FIGS - 32 bits from lower half, throwing out the other
** (32 - (FIGS - 32)) = (64 - FIGS) bits
*/
#define shiftLOW (64 - FIGS)
/*
** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32)
*/
#define shiftHI ((lua_Number)(UONE << (FIGS - 33)) * l_mathop(2.0))
static lua_Number I2d (Rand64 x) {
lua_Number h = (lua_Number)trim32(x.h) * shiftHI;
lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW);
return (h + l) * scaleFIG;
}
#endif
/* convert a 'Rand64' to a 'lua_Unsigned' */
static lua_Unsigned I2UInt (Rand64 x) {
return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l);
}
/* convert a 'lua_Unsigned' to a 'Rand64' */
static Rand64 Int2I (lua_Unsigned n) {
return packI((l_uint32)((n >> 31) >> 1), (l_uint32)n);
}
#endif /* } */
/*
** A state uses four 'Rand64' values.
*/
typedef struct {
Rand64 s[4];
} RanState;
/*
** Project the random integer 'ran' into the interval [0, n].
** Because 'ran' has 2^B possible values, the projection can only be
** uniform when the size of the interval is a power of 2 (exact
** division). So, to get a uniform projection into [0, n], we
** first compute 'lim', the smallest Mersenne number not smaller than
** 'n'. We then project 'ran' into the interval [0, lim]. If the result
** is inside [0, n], we are done. Otherwise, we try with another 'ran',
** until we have a result inside the interval.
*/
static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
RanState *state) {
lua_Unsigned lim = n; /* to compute the Mersenne number */
int sh; /* how much to spread bits to the right in 'lim' */
/* spread '1' bits in 'lim' until it becomes a Mersenne number */
for (sh = 1; (lim & (lim + 1)) != 0; sh *= 2)
lim |= (lim >> sh); /* spread '1's to the right */
while ((ran &= lim) > n) /* project 'ran' into [0..lim] and test */
ran = I2UInt(nextrand(state->s)); /* not inside [0..n]? try again */
return ran;
}
static int math_random (lua_State *L) {
lua_Integer low, up;
lua_Unsigned p;
RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
Rand64 rv = nextrand(state->s); /* next pseudo-random value */
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
if (up == 0) { /* single 0 as argument? */
lua_pushinteger(L, l_castU2S(I2UInt(rv))); /* full random integer */
return 1;
}
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
/* project random integer into the interval [0, up - low] */
p = project(I2UInt(rv), l_castS2U(up) - l_castS2U(low), state);
lua_pushinteger(L, l_castU2S(p + l_castS2U(low)));
return 1;
}
static void setseed (lua_State *L, Rand64 *state,
lua_Unsigned n1, lua_Unsigned n2) {
int i;
state[0] = Int2I(n1);
state[1] = Int2I(0xff); /* avoid a zero state */
state[2] = Int2I(n2);
state[3] = Int2I(0);
for (i = 0; i < 16; i++)
nextrand(state); /* discard initial values to "spread" seed */
lua_pushinteger(L, l_castU2S(n1));
lua_pushinteger(L, l_castU2S(n2));
}
static int math_randomseed (lua_State *L) {
RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
lua_Unsigned n1, n2;
if (lua_isnone(L, 1)) {
n1 = luaL_makeseed(L); /* "random" seed */
n2 = I2UInt(nextrand(state->s)); /* in case seed is not that random... */
}
else {
n1 = l_castS2U(luaL_checkinteger(L, 1));
n2 = l_castS2U(luaL_optinteger(L, 2, 0));
}
setseed(L, state->s, n1, n2);
return 2; /* return seeds */
}
static const luaL_Reg randfuncs[] = {
{"random", math_random},
{"randomseed", math_randomseed},
{NULL, NULL}
};
/*
** Register the random functions and initialize their state.
*/
static void setrandfunc (lua_State *L) {
RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0);
setseed(L, state->s, luaL_makeseed(L), 0); /* initialize with random seed */
lua_pop(L, 2); /* remove pushed seeds */
luaL_setfuncs(L, randfuncs, 1);
}
/* }================================================================== */
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan", math_atan},
{"ceil", math_ceil},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"tointeger", math_toint},
{"floor", math_floor},
{"fmod", math_fmod},
{"frexp", math_frexp},
{"ult", math_ult},
{"ldexp", math_ldexp},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"rad", math_rad},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tan", math_tan},
{"type", math_type},
#if defined(LUA_COMPAT_MATHLIB)
{"atan2", math_atan},
{"cosh", math_cosh},
{"sinh", math_sinh},
{"tanh", math_tanh},
{"pow", math_pow},
{"log10", math_log10},
#endif
/* placeholders */
{"random", NULL},
{"randomseed", NULL},
{"pi", NULL},
{"huge", NULL},
{"maxinteger", NULL},
{"mininteger", NULL},
{NULL, NULL}
};
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
luaL_newlib(L, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, (lua_Number)HUGE_VAL);
lua_setfield(L, -2, "huge");
lua_pushinteger(L, LUA_MAXINTEGER);
lua_setfield(L, -2, "maxinteger");
lua_pushinteger(L, LUA_MININTEGER);
lua_setfield(L, -2, "mininteger");
setrandfunc(L);
return 1;
}

View File

@ -1,215 +1,140 @@
/*
** $Id: lmem.c $
** $Id: lmem.c,v 1.17 1999/05/24 17:51:05 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include <stdlib.h>
#include "lmem.h"
#include "lstate.h"
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
** which is equivalent to free(NULL) in ISO C.
**
** - frealloc(ud, NULL, x, s) creates a new block of size 's'
** (no matter 'x'). Returns NULL if it cannot create the new block.
**
** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
** block to the new size.
** real ANSI systems do not need these tests;
** but some systems (Sun OS) are not that ANSI...
*/
/*
** Macro to call the allocation function.
*/
#define callfrealloc(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
/*
** When an allocation fails, it will try again after an emergency
** collection, except when it cannot run a collection. The GC should
** not be called while the state is not fully built, as the collector
** is not yet fully initialized. Also, it should not be called when
** 'gcstopem' is true, because then the interpreter is in the middle of
** a collection step.
*/
#define cantryagain(g) (completestate(g) && !g->gcstopem)
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail except when freeing a block (frees never
** fail) and when it cannot try again; this fail will trigger 'tryagain'
** and a full GC cycle at every allocation.
*/
static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
if (ns > 0 && cantryagain(g))
return NULL; /* fail */
else /* normal allocation */
return callfrealloc(g, block, os, ns);
}
#else
#define firsttry(g,block,os,ns) callfrealloc(g, block, os, ns)
#ifdef OLD_ANSI
#define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s))
#define free(b) if (b) (free)(b)
#endif
#define MINSIZE 8 /* minimum size for "growing" vectors */
static unsigned long power2 (unsigned long n) {
unsigned long p = MINSIZE;
while (p<=n) p<<=1;
return p;
}
void *luaM_growaux (void *block, unsigned long nelems, int inc, int size,
char *errormsg, unsigned long limit) {
unsigned long newn = nelems+inc;
if (newn >= limit) lua_error(errormsg);
if ((newn ^ nelems) <= nelems || /* still the same power of 2 limit? */
(nelems > 0 && newn < MINSIZE)) /* or block already is MINSIZE? */
return block; /* do not need to reallocate */
else /* it crossed a power of 2 boundary; grow to next power */
return luaM_realloc(block, power2(newn)*size);
}
#ifndef DEBUG
/*
** {==================================================================
** Functions to allocate/deallocate arrays for the Parser
** ===================================================================
** generic allocation routine.
*/
/*
** Minimum size for arrays during parsing, to avoid overhead of
** reallocating to size 1, then 2, and then 4. All these arrays
** will be reallocated to exact sizes or erased when parsing ends.
*/
#define MINSIZEARRAY 4
void *luaM_realloc (void *block, unsigned long size) {
size_t s = (size_t)size;
if (s != size)
lua_error("memory allocation error: block too big");
if (size == 0) {
free(block); /* block may be NULL, that is OK for free */
return NULL;
}
block = realloc(block, s);
if (block == NULL)
lua_error(memEM);
return block;
}
void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
unsigned size_elems, int limit, const char *what) {
void *newblock;
int size = *psize;
if (nelems + 1 <= size) /* does one extra element still fit? */
return block; /* nothing to be done */
if (size >= limit / 2) { /* cannot double it? */
if (l_unlikely(size >= limit)) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
size = limit; /* still have at least one free place */
#else
/* DEBUG */
#include <string.h>
#define HEADER (sizeof(double))
#define MARKSIZE 16
#define MARK 55
#define blocksize(b) ((unsigned long *)((char *)(b) - HEADER))
unsigned long numblocks = 0;
unsigned long totalmem = 0;
static void *checkblock (void *block) {
if (block == NULL)
return NULL;
else {
unsigned long *b = blocksize(block);
unsigned long size = *b;
int i;
for (i=0;i<MARKSIZE;i++)
LUA_ASSERT(*(((char *)b)+HEADER+size+i) == MARK+i, "corrupted block");
numblocks--;
totalmem -= size;
return b;
}
}
static void freeblock (void *block) {
if (block)
memset(block, -1, *blocksize(block)); /* erase block */
free(checkblock(block));
}
void *luaM_realloc (void *block, unsigned long size) {
unsigned long realsize = HEADER+size+MARKSIZE;
if (realsize != (size_t)realsize)
lua_error("memory allocation error: block too big");
if (size == 0) {
freeblock(block);
return NULL;
}
else {
size *= 2;
if (size < MINSIZEARRAY)
size = MINSIZEARRAY; /* minimum size */
}
lua_assert(nelems + 1 <= size && size <= limit);
/* 'limit' ensures that multiplication will not overflow */
newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems,
cast_sizet(size) * size_elems);
*psize = size; /* update only when everything else is OK */
return newblock;
}
/*
** In prototypes, the size of the array is also its number of
** elements (to save memory). So, if it cannot shrink an array
** to its number of elements, the only option is to raise an
** error.
*/
void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
int final_n, unsigned size_elem) {
void *newblock;
size_t oldsize = cast_sizet(*size) * size_elem;
size_t newsize = cast_sizet(final_n) * size_elem;
lua_assert(newsize <= oldsize);
newblock = luaM_saferealloc_(L, block, oldsize, newsize);
*size = final_n;
return newblock;
}
/* }================================================================== */
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
callfrealloc(g, block, osize, 0);
g->GCdebt += cast(l_mem, osize);
}
/*
** In case of allocation fail, this function will do an emergency
** collection to free some memory and then try the allocation again.
*/
static void *tryagain (lua_State *L, void *block,
size_t osize, size_t nsize) {
global_State *g = G(L);
if (cantryagain(g)) {
luaC_fullgc(L, 1); /* try to free some memory... */
return callfrealloc(g, block, osize, nsize); /* try again */
}
else return NULL; /* cannot run an emergency collection */
}
/*
** Generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
newblock = firsttry(g, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) {
newblock = tryagain(L, block, osize, nsize);
if (newblock == NULL) /* still no memory? */
return NULL; /* do not update 'GCdebt' */
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt -= cast(l_mem, nsize) - cast(l_mem, osize);
return newblock;
}
void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
size_t nsize) {
void *newblock = luaM_realloc_(L, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
luaM_error(L);
return newblock;
}
void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
if (size == 0)
return NULL; /* that's all */
else {
global_State *g = G(L);
void *newblock = firsttry(g, NULL, cast_sizet(tag), size);
if (l_unlikely(newblock == NULL)) {
newblock = tryagain(L, NULL, cast_sizet(tag), size);
if (newblock == NULL)
luaM_error(L);
char *newblock = malloc(realsize);
int i;
if (block) {
unsigned long oldsize = *blocksize(block);
if (oldsize > size) oldsize = size;
memcpy(newblock+HEADER, block, oldsize);
freeblock(block); /* erase (and check) old copy */
}
g->GCdebt -= cast(l_mem, size);
return newblock;
if (newblock == NULL)
lua_error(memEM);
totalmem += size;
numblocks++;
*(unsigned long *)newblock = size;
for (i=0;i<MARKSIZE;i++)
*(newblock+HEADER+size+i) = MARK+i;
return newblock+HEADER;
}
}
#endif

View File

@ -1,5 +1,5 @@
/*
** $Id: lmem.h $
** $Id: lmem.h,v 1.8 1999/02/26 15:48:55 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@ -8,89 +8,34 @@
#define lmem_h
#include <stddef.h>
#include <stdlib.h>
#include "llimits.h"
#include "lua.h"
/* memory error messages */
#define codeEM "code size overflow"
#define constantEM "constant table overflow"
#define refEM "reference table overflow"
#define tableEM "table overflow"
#define memEM "not enough memory"
#define arrEM "internal array bigger than `int' limit"
void *luaM_realloc (void *oldblock, unsigned long size);
void *luaM_growaux (void *block, unsigned long nelems, int inc, int size,
char *errormsg, unsigned long limit);
#define luaM_free(b) luaM_realloc((b), 0)
#define luaM_malloc(t) luaM_realloc(NULL, (t))
#define luaM_new(t) ((t *)luaM_malloc(sizeof(t)))
#define luaM_newvector(n,t) ((t *)luaM_malloc((n)*sizeof(t)))
#define luaM_growvector(v,nelems,inc,t,e,l) \
((v)=(t *)luaM_growaux(v,nelems,inc,sizeof(t),e,l))
#define luaM_reallocvector(v,n,t) ((v)=(t *)luaM_realloc(v,(n)*sizeof(t)))
#define luaM_error(L) luaD_throw(L, LUA_ERRMEM)
#ifdef DEBUG
extern unsigned long numblocks;
extern unsigned long totalmem;
#endif
/*
** This macro tests whether it is safe to multiply 'n' by the size of
** type 't' without overflows. Because 'e' is always constant, it avoids
** the runtime division MAX_SIZET/(e).
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_testsize(n,e) \
(sizeof(n) >= sizeof(size_t) && cast_sizet((n)) + 1 > MAX_SIZET/(e))
#define luaM_checksize(L,n,e) \
(luaM_testsize(n,e) ? luaM_toobig(L) : cast_void(0))
/*
** Computes the minimum between 'n' and 'MAX_SIZET/sizeof(t)', so that
** the result is not larger than 'n' and cannot overflow a 'size_t'
** when multiplied by the size of type 't'. (Assumes that 'n' is an
** 'int' and that 'int' is not larger than 'size_t'.)
*/
#define luaM_limitN(n,t) \
((cast_sizet(n) <= MAX_SIZET/sizeof(t)) ? (n) : \
cast_int((MAX_SIZET/sizeof(t))))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast_charp(luaM_saferealloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_free_(L, (b), (s))
#define luaM_free(L, b) luaM_free_(L, (b), sizeof(*(b)))
#define luaM_freearray(L, b, n) luaM_free_(L, (b), (n)*sizeof(*(b)))
#define luaM_new(L,t) cast(t*, luaM_malloc_(L, sizeof(t), 0))
#define luaM_newvector(L,n,t) \
cast(t*, luaM_malloc_(L, cast_sizet(n)*sizeof(t), 0))
#define luaM_newvectorchecked(L,n,t) \
(luaM_checksize(L,n,sizeof(t)), luaM_newvector(L,n,t))
#define luaM_newobject(L,tag,s) luaM_malloc_(L, (s), tag)
#define luaM_newblock(L, size) luaM_newvector(L, size, char)
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
((v)=cast(t *, luaM_growaux_(L,v,nelems,&(size),sizeof(t), \
luaM_limitN(limit,t),e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
(cast(t *, luaM_realloc_(L, v, cast_sizet(oldn) * sizeof(t), \
cast_sizet(n) * sizeof(t))))
#define luaM_shrinkvector(L,v,size,fs,t) \
((v)=cast(t *, luaM_shrinkvector_(L, v, &(size), fs, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_saferealloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void luaM_free_ (lua_State *L, void *block, size_t osize);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int nelems,
int *size, unsigned size_elem, int limit,
const char *what);
LUAI_FUNC void *luaM_shrinkvector_ (lua_State *L, void *block, int *nelem,
int final_n, unsigned size_elem);
LUAI_FUNC void *luaM_malloc_ (lua_State *L, size_t size, int tag);
#endif

View File

@ -1,748 +0,0 @@
/*
** $Id: loadlib.c $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/
#define loadlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif
#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
/*
** key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const char *const CLIBS = "_CLIBS";
#define LIB_FAIL "open"
#define setprogdir(L) ((void)0)
/* cast void* to a Lua function */
#define cast_Lfunc(p) cast(lua_CFunction, cast_func(p))
/*
** system-dependent functions
*/
/*
** unload library 'lib'
*/
static void lsys_unloadlib (void *lib);
/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load (lua_State *L, const char *path, int seeglb);
/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface,
** which is available in all POSIX systems.
** =========================================================================
*/
#include <dlfcn.h>
static void lsys_unloadlib (void *lib) {
dlclose(lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
if (l_unlikely(lib == NULL))
lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_Lfunc(dlsym(lib, sym));
if (l_unlikely(f == NULL))
lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif
#undef setprogdir
/*
** Replace in the path (on the top of the stack) any occurrence
** of LUA_EXEC_DIR with the executable's path.
*/
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0'; /* cut name on the last '\\' to get the path */
luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void lsys_unloadlib (void *lib) {
FreeLibrary((HMODULE)lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
(void)(seeglb); /* not used: symbols are 'global' by default */
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_Lfunc(GetProcAddress((HMODULE)lib, sym));
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void lsys_unloadlib (void *lib) {
(void)(lib); /* not used */
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
(void)(path); (void)(seeglb); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
(void)(lib); (void)(sym); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif /* } */
/*
** {==================================================================
** Set Paths
** ===================================================================
*/
/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif
#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif
/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv (lua_State *L) {
int b;
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
b = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
return b;
}
/*
** Set a path. (If using the default path, assume it is a string
** literal in C and create it as an external string.)
*/
static void setpath (lua_State *L, const char *fieldname,
const char *envname,
const char *dft) {
const char *dftmark;
const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
const char *path = getenv(nver); /* try versioned name */
if (path == NULL) /* no versioned environment variable? */
path = getenv(envname); /* try unversioned name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushexternalstring(L, dft, strlen(dft), NULL, NULL); /* use default */
else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
lua_pushstring(L, path); /* nothing to change */
else { /* path contains a ";;": insert default path in its place */
size_t len = strlen(path);
luaL_Buffer b;
luaL_buffinit(L, &b);
if (path < dftmark) { /* is there a prefix before ';;'? */
luaL_addlstring(&b, path, ct_diff2sz(dftmark - path)); /* add it */
luaL_addchar(&b, *LUA_PATH_SEP);
}
luaL_addstring(&b, dft); /* add default */
if (dftmark < path + len - 2) { /* is there a suffix after ';;'? */
luaL_addchar(&b, *LUA_PATH_SEP);
luaL_addlstring(&b, dftmark + 2, ct_diff2sz((path + len - 2) - dftmark));
}
luaL_pushresult(&b);
}
setprogdir(L);
lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
lua_pop(L, 1); /* pop versioned variable name ('nver') */
}
/* }================================================================== */
/*
** External strings created by DLLs may need the DLL code to be
** deallocated. This implies that a DLL can only be unloaded after all
** its strings were deallocated. To ensure that, we create a 'library
** string' to represent each DLL, and when this string is deallocated
** it closes its corresponding DLL.
** (The string itself is irrelevant; its userdata is the DLL pointer.)
*/
/*
** return registry.CLIBS[path]
*/
static void *checkclib (lua_State *L, const char *path) {
void *plib;
lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
lua_getfield(L, -1, path);
plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
lua_pop(L, 2); /* pop CLIBS table and 'plib' */
return plib;
}
/*
** Deallocate function for library strings.
** Unload the DLL associated with the string being deallocated.
*/
static void *freelib (void *ud, void *ptr, size_t osize, size_t nsize) {
/* string itself is irrelevant and static */
(void)ptr; (void)osize; (void)nsize;
lsys_unloadlib(ud); /* unload library represented by the string */
return NULL;
}
/*
** Create a library string that, when deallocated, will unload 'plib'
*/
static void createlibstr (lua_State *L, void *plib) {
/* common content for all library strings */
static const char dummy[] = "01234567890";
lua_pushexternalstring(L, dummy, sizeof(dummy) - 1, freelib, plib);
}
/*
** registry.CLIBS[path] = plib -- for queries.
** Also create a reference to strlib, so that the library string will
** only be collected when registry.CLIBS is collected.
*/
static void addtoclib (lua_State *L, const char *path, void *plib) {
lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
lua_pushlightuserdata(L, plib);
lua_setfield(L, -2, path); /* CLIBS[path] = plib */
createlibstr(L, plib);
luaL_ref(L, -2); /* keep library string in CLIBS */
lua_pop(L, 1); /* pop CLIBS table */
}
/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2
/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 with 'true' or a function in the stack; in case of
** errors, return an error code with an error message in the stack.
*/
static int lookforfunc (lua_State *L, const char *path, const char *sym) {
void *reg = checkclib(L, path); /* check loaded C libraries */
if (reg == NULL) { /* must load library? */
reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
if (reg == NULL) return ERRLIB; /* unable to load library */
addtoclib(L, path, reg);
}
if (*sym == '*') { /* loading only library (no function)? */
lua_pushboolean(L, 1); /* return 'true' */
return 0; /* no errors */
}
else {
lua_CFunction f = lsys_sym(L, reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f); /* else create new function */
return 0; /* no errors */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = lookforfunc(L, path, init);
if (l_likely(stat == 0)) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
luaL_pushfail(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return fail, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
/*
** Get the next name in '*path' = 'name1;name2;name3;...', changing
** the ending ';' to '\0' to create a zero-terminated string. Return
** NULL when list ends.
*/
static const char *getnextfilename (char **path, char *end) {
char *sep;
char *name = *path;
if (name == end)
return NULL; /* no more names */
else if (*name == '\0') { /* from previous iteration? */
*name = *LUA_PATH_SEP; /* restore separator */
name++; /* skip it */
}
sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
if (sep == NULL) /* separator not found? */
sep = end; /* name goes until the end */
*sep = '\0'; /* finish file name */
*path = sep; /* will start next search from here */
return name;
}
/*
** Given a path such as ";blabla.so;blublu.so", pushes the string
**
** no file 'blabla.so'
** no file 'blublu.so'
*/
static void pusherrornotfound (lua_State *L, const char *path) {
luaL_Buffer b;
luaL_buffinit(L, &b);
luaL_addstring(&b, "no file '");
luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
luaL_addstring(&b, "'");
luaL_pushresult(&b);
}
static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer buff;
char *pathname; /* path with name inserted */
char *endpathname; /* its end */
const char *filename;
/* separator is non-empty and appears in 'name'? */
if (*sep != '\0' && strchr(name, *sep) != NULL)
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
luaL_buffinit(L, &buff);
/* add path to the buffer, replacing marks ('?') with the file name */
luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
luaL_addchar(&buff, '\0');
pathname = luaL_buffaddr(&buff); /* writable list of file names */
endpathname = pathname + luaL_bufflen(&buff) - 1;
while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
if (readable(filename)) /* does file exist and is readable? */
return lua_pushstring(L, filename); /* save and return name */
}
luaL_pushresult(&buff); /* push path to create error message */
pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
return NULL; /* not found */
}
static int ll_searchpath (lua_State *L) {
const char *f = searchpath(L, luaL_checkstring(L, 1),
luaL_checkstring(L, 2),
luaL_optstring(L, 3, "."),
luaL_optstring(L, 4, LUA_DIRSEP));
if (f != NULL) return 1;
else { /* error message is on top of the stack */
luaL_pushfail(L);
lua_insert(L, -2);
return 2; /* return fail + error message */
}
}
static const char *findfile (lua_State *L, const char *name,
const char *pname,
const char *dirsep) {
const char *path;
lua_getfield(L, lua_upvalueindex(1), pname);
path = lua_tostring(L, -1);
if (l_unlikely(path == NULL))
luaL_error(L, "'package.%s' must be a string", pname);
return searchpath(L, name, path, ".", dirsep);
}
static int checkload (lua_State *L, int stat, const char *filename) {
if (l_likely(stat)) { /* module loaded successfully? */
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2; /* return open function and file name */
}
else
return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int searcher_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path", LUA_LSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (luaL_loadfilex(L, filename, "bt") == LUA_OK), filename);
}
/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc (lua_State *L, const char *filename, const char *modname) {
const char *openfunc;
const char *mark;
modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
mark = strchr(modname, *LUA_IGMARK);
if (mark) {
int stat;
openfunc = lua_pushlstring(L, modname, ct_diff2sz(mark - modname));
openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
stat = lookforfunc(L, filename, openfunc);
if (stat != ERRFUNC) return stat;
modname = mark + 1; /* else go ahead and try old-style name */
}
openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
return lookforfunc(L, filename, openfunc);
}
static int searcher_C (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}
static int searcher_Croot (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, ct_diff2sz(p - name));
filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* root not found */
if ((stat = loadfunc(L, filename, name)) != 0) {
if (stat != ERRFUNC)
return checkload(L, 0, filename); /* real error */
else { /* open function not found */
lua_pushfstring(L, "no module '%s' in file '%s'", name, filename);
return 1;
}
}
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2;
}
static int searcher_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
if (lua_getfield(L, -1, name) == LUA_TNIL) { /* not found? */
lua_pushfstring(L, "no field package.preload['%s']", name);
return 1;
}
else {
lua_pushliteral(L, ":preload:");
return 2;
}
}
static void findloader (lua_State *L, const char *name) {
int i;
luaL_Buffer msg; /* to build error message */
/* push 'package.searchers' to index 3 in the stack */
if (l_unlikely(lua_getfield(L, lua_upvalueindex(1), "searchers")
!= LUA_TTABLE))
luaL_error(L, "'package.searchers' must be a table");
luaL_buffinit(L, &msg);
luaL_addstring(&msg, "\n\t"); /* error-message prefix for first message */
/* iterate over available searchers to find a loader */
for (i = 1; ; i++) {
if (l_unlikely(lua_rawgeti(L, 3, i) == LUA_TNIL)) { /* no more searchers? */
lua_pop(L, 1); /* remove nil */
luaL_buffsub(&msg, 2); /* remove last prefix */
luaL_pushresult(&msg); /* create error message */
luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
}
lua_pushstring(L, name);
lua_call(L, 1, 2); /* call it */
if (lua_isfunction(L, -2)) /* did it find a loader? */
return; /* module loader found */
else if (lua_isstring(L, -2)) { /* searcher returned error message? */
lua_pop(L, 1); /* remove extra return */
luaL_addvalue(&msg); /* concatenate error message */
luaL_addstring(&msg, "\n\t"); /* prefix for next message */
}
else /* no error message */
lua_pop(L, 2); /* remove both returns */
}
}
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_settop(L, 1); /* LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_getfield(L, 2, name); /* LOADED[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
/* else must load package */
lua_pop(L, 1); /* remove 'getfield' result */
findloader(L, name);
lua_rotate(L, -2, 1); /* function <-> loader data */
lua_pushvalue(L, 1); /* name is 1st argument to module loader */
lua_pushvalue(L, -3); /* loader data is 2nd argument */
/* stack: ...; loader data; loader function; mod. name; loader data */
lua_call(L, 2, 1); /* run loader to load module */
/* stack: ...; loader data; result from loader */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* LOADED[name] = returned value */
else
lua_pop(L, 1); /* pop nil */
if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
lua_pushboolean(L, 1); /* use true as result */
lua_copy(L, -1, -2); /* replace loader result */
lua_setfield(L, 2, name); /* LOADED[name] = true */
}
lua_rotate(L, -2, 1); /* loader data <-> module result */
return 2; /* return module result and loader data */
}
/* }====================================================== */
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"searchpath", ll_searchpath},
/* placeholders */
{"preload", NULL},
{"cpath", NULL},
{"path", NULL},
{"searchers", NULL},
{"loaded", NULL},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
{"require", ll_require},
{NULL, NULL}
};
static void createsearcherstable (lua_State *L) {
static const lua_CFunction searchers[] = {
searcher_preload,
searcher_Lua,
searcher_C,
searcher_Croot,
NULL
};
int i;
/* create 'searchers' table */
lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
/* fill it with predefined searchers */
for (i=0; searchers[i] != NULL; i++) {
lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
lua_pushcclosure(L, searchers[i], 1);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}
LUAMOD_API int luaopen_package (lua_State *L) {
luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS); /* create CLIBS table */
lua_pop(L, 1); /* will not use it now */
luaL_newlib(L, pk_funcs); /* create 'package' table */
createsearcherstable(L);
/* set paths */
setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
lua_setfield(L, -2, "config");
/* set field 'loaded' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_setfield(L, -2, "loaded");
/* set field 'preload' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
lua_setfield(L, -2, "preload");
lua_pushglobaltable(L);
lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
lua_pop(L, 1); /* pop global table */
return 1; /* return 'package' table */
}

View File

@ -1,718 +1,129 @@
/*
** $Id: lobject.c $
** $Id: lobject.c,v 1.19 1999/04/13 19:28:49 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <float.h>
#include <locale.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include "lobject.h"
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
char *luaO_typenames[] = { /* ORDER LUA_T */
"userdata", "number", "string", "table", "function", "function",
"nil", "function", "mark", "mark", "mark", "line", NULL
};
/*
** Computes ceil(log2(x)), which is the smallest integer n such that
** x <= (1 << n).
*/
lu_byte luaO_ceillog2 (unsigned int x) {
static const lu_byte log_2[256] = { /* log_2[i - 1] = ceil(log2(i)) */
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = 0;
x--;
while (x >= 256) { l += 8; x >>= 8; }
return cast_byte(l + log_2[x]);
TObject luaO_nilobject = {LUA_T_NIL, {NULL}};
/* hash dimensions values */
static long dimensions[] =
{5L, 11L, 23L, 47L, 97L, 197L, 397L, 797L, 1597L, 3203L, 6421L,
12853L, 25717L, 51437L, 102811L, 205619L, 411233L, 822433L,
1644817L, 3289613L, 6579211L, 13158023L, MAX_INT};
int luaO_redimension (int oldsize)
{
int i;
for (i=0; dimensions[i]<MAX_INT; i++) {
if (dimensions[i] > oldsize)
return dimensions[i];
}
lua_error("tableEM");
return 0; /* to avoid warnings */
}
/*
** Encodes 'p'% as a floating-point byte, represented as (eeeexxxx).
** The exponent is represented using excess-7. Mimicking IEEE 754, the
** representation normalizes the number when possible, assuming an extra
** 1 before the mantissa (xxxx) and adding one to the exponent (eeee)
** to signal that. So, the real value is (1xxxx) * 2^(eeee - 7 - 1) if
** eeee != 0, and (xxxx) * 2^-7 otherwise (subnormal numbers).
*/
lu_byte luaO_codeparam (unsigned int p) {
if (p >= (cast(lu_mem, 0x1F) << (0xF - 7 - 1)) * 100u) /* overflow? */
return 0xFF; /* return maximum value */
else {
p = (cast(l_uint32, p) * 128 + 99) / 100; /* round up the division */
if (p < 0x10) { /* subnormal number? */
/* exponent bits are already zero; nothing else to do */
return cast_byte(p);
}
else { /* p >= 0x10 implies ceil(log2(p + 1)) >= 5 */
/* preserve 5 bits in 'p' */
unsigned log = luaO_ceillog2(p + 1) - 5u;
return cast_byte(((p >> log) - 0x10) | ((log + 1) << 4));
}
int luaO_equalval (TObject *t1, TObject *t2) {
switch (ttype(t1)) {
case LUA_T_NIL: return 1;
case LUA_T_NUMBER: return nvalue(t1) == nvalue(t2);
case LUA_T_STRING: case LUA_T_USERDATA: return svalue(t1) == svalue(t2);
case LUA_T_ARRAY: return avalue(t1) == avalue(t2);
case LUA_T_PROTO: return tfvalue(t1) == tfvalue(t2);
case LUA_T_CPROTO: return fvalue(t1) == fvalue(t2);
case LUA_T_CLOSURE: return t1->value.cl == t2->value.cl;
default:
LUA_INTERNALERROR("invalid type");
return 0; /* UNREACHABLE */
}
}
/*
** Computes 'p' times 'x', where 'p' is a floating-point byte. Roughly,
** we have to multiply 'x' by the mantissa and then shift accordingly to
** the exponent. If the exponent is positive, both the multiplication
** and the shift increase 'x', so we have to care only about overflows.
** For negative exponents, however, multiplying before the shift keeps
** more significant bits, as long as the multiplication does not
** overflow, so we check which order is best.
*/
l_mem luaO_applyparam (lu_byte p, l_mem x) {
int m = p & 0xF; /* mantissa */
int e = (p >> 4); /* exponent */
if (e > 0) { /* normalized? */
e--; /* correct exponent */
m += 0x10; /* correct mantissa; maximum value is 0x1F */
}
e -= 7; /* correct excess-7 */
if (e >= 0) {
if (x < (MAX_LMEM / 0x1F) >> e) /* no overflow? */
return (x * m) << e; /* order doesn't matter here */
else /* real overflow */
return MAX_LMEM;
}
else { /* negative exponent */
e = -e;
if (x < MAX_LMEM / 0x1F) /* multiplication cannot overflow? */
return (x * m) >> e; /* multiplying first gives more precision */
else if ((x >> e) < MAX_LMEM / 0x1F) /* cannot overflow after shift? */
return (x >> e) * m;
else /* real overflow */
return MAX_LMEM;
}
void luaO_insertlist (GCnode *root, GCnode *node)
{
node->next = root->next;
root->next = node;
node->marked = 0;
}
static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
lua_Integer v2) {
switch (op) {
case LUA_OPADD: return intop(+, v1, v2);
case LUA_OPSUB:return intop(-, v1, v2);
case LUA_OPMUL:return intop(*, v1, v2);
case LUA_OPMOD: return luaV_mod(L, v1, v2);
case LUA_OPIDIV: return luaV_idiv(L, v1, v2);
case LUA_OPBAND: return intop(&, v1, v2);
case LUA_OPBOR: return intop(|, v1, v2);
case LUA_OPBXOR: return intop(^, v1, v2);
case LUA_OPSHL: return luaV_shiftl(v1, v2);
case LUA_OPSHR: return luaV_shiftr(v1, v2);
case LUA_OPUNM: return intop(-, 0, v1);
case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
default: lua_assert(0); return 0;
}
#ifdef OLD_ANSI
void luaO_memup (void *dest, void *src, int size) {
while (size--)
((char *)dest)[size]=((char *)src)[size];
}
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
case LUA_OPMOD: return luaV_modf(L, v1, v2);
default: lua_assert(0); return 0;
}
void luaO_memdown (void *dest, void *src, int size) {
int i;
for (i=0; i<size; i++)
((char *)dest)[i]=((char *)src)[i];
}
int luaO_rawarith (lua_State *L, int op, const TValue *p1, const TValue *p2,
TValue *res) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR:
case LUA_OPBNOT: { /* operate only on integers */
lua_Integer i1; lua_Integer i2;
if (tointegerns(p1, &i1) && tointegerns(p2, &i2)) {
setivalue(res, intarith(L, op, i1, i2));
return 1;
}
else return 0; /* fail */
}
case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
lua_Number n1; lua_Number n2;
if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return 1;
}
else return 0; /* fail */
}
default: { /* other operations */
lua_Number n1; lua_Number n2;
if (ttisinteger(p1) && ttisinteger(p2)) {
setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
return 1;
}
else if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return 1;
}
else return 0; /* fail */
}
}
}
void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
StkId res) {
if (!luaO_rawarith(L, op, p1, p2, s2v(res))) {
/* could not perform raw operation; try metamethod */
luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD));
}
}
lu_byte luaO_hexavalue (int c) {
lua_assert(lisxdigit(c));
if (lisdigit(c)) return cast_byte(c - '0');
else return cast_byte((ltolower(c) - 'a') + 10);
}
static int isneg (const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+') (*s)++;
return 0;
}
/*
** {==================================================================
** Lua's implementation for 'lua_strx2number'
** ===================================================================
*/
#if !defined(lua_strx2number)
/* maximum number of significant digits to read (to avoid overflows
even with single floats) */
#define MAXSIGDIG 30
/*
** convert a hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number (const char *s, char **endptr) {
int dot = lua_getlocaledecpoint();
lua_Number r = l_mathop(0.0); /* result (accumulator) */
int sigdig = 0; /* number of significant digits */
int nosigdig = 0; /* number of non-significant digits */
int e = 0; /* exponent correction */
int neg; /* 1 if number is negative */
int hasdot = 0; /* true after seen a dot */
*endptr = cast_charp(s); /* nothing is valid yet */
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s); /* check sign */
if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
return l_mathop(0.0); /* invalid format (no '0x') */
for (s += 2; ; s++) { /* skip '0x' and read numeral */
if (*s == dot) {
if (hasdot) break; /* second dot? stop loop */
else hasdot = 1;
}
else if (lisxdigit(cast_uchar(*s))) {
if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
nosigdig++;
else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
r = (r * l_mathop(16.0)) + luaO_hexavalue(*s);
else e++; /* too many digits; ignore, but still count for exponent */
if (hasdot) e--; /* decimal digit? correct exponent */
}
else break; /* neither a dot nor a digit */
}
if (nosigdig + sigdig == 0) /* no digits? */
return l_mathop(0.0); /* invalid format */
*endptr = cast_charp(s); /* valid up to here */
e *= 4; /* each digit multiplies/divides value by 2^4 */
if (*s == 'p' || *s == 'P') { /* exponent part? */
int exp1 = 0; /* exponent value */
int neg1; /* exponent sign */
s++; /* skip 'p' */
neg1 = isneg(&s); /* sign */
if (!lisdigit(cast_uchar(*s)))
return l_mathop(0.0); /* invalid; must have at least one digit */
while (lisdigit(cast_uchar(*s))) /* read exponent */
exp1 = exp1 * 10 + *(s++) - '0';
if (neg1) exp1 = -exp1;
e += exp1;
*endptr = cast_charp(s); /* valid up to here */
}
if (neg) r = -r;
return l_mathop(ldexp)(r, e);
}
#endif
/* }====================================================== */
/* maximum length of a numeral to be converted to a number */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/*
** Convert string 's' to a Lua number (put in 'result'). Return NULL on
** fail or the address of the ending '\0' on success. ('mode' == 'x')
** means a hexadecimal numeral.
*/
static const char *l_str2dloc (const char *s, lua_Number *result, int mode) {
char *endptr;
*result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */
: lua_str2number(s, &endptr);
if (endptr == s) return NULL; /* nothing recognized? */
while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */
return (*endptr == '\0') ? endptr : NULL; /* OK iff no trailing chars */
}
/*
** Convert string 's' to a Lua number (put in 'result') handling the
** current locale.
** This function accepts both the current locale or a dot as the radix
** mark. If the conversion fails, it may mean number has a dot but
** locale accepts something else. In that case, the code copies 's'
** to a buffer (because 's' is read-only), changes the dot to the
** current locale radix mark, and tries to convert again.
** The variable 'mode' checks for special characters in the string:
** - 'n' means 'inf' or 'nan' (which should be rejected)
** - 'x' means a hexadecimal numeral
** - '.' just optimizes the search for the common case (no special chars)
*/
static const char *l_str2d (const char *s, lua_Number *result) {
const char *endptr;
const char *pmode = strpbrk(s, ".xXnN"); /* look for special chars */
int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0;
if (mode == 'n') /* reject 'inf' and 'nan' */
return NULL;
endptr = l_str2dloc(s, result, mode); /* try to convert */
if (endptr == NULL) { /* failed? may be a different locale */
char buff[L_MAXLENNUM + 1];
const char *pdot = strchr(s, '.');
if (pdot == NULL || strlen(s) > L_MAXLENNUM)
return NULL; /* string too long or no dot; fail */
strcpy(buff, s); /* copy string to buffer */
buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */
endptr = l_str2dloc(buff, result, mode); /* try again */
if (endptr != NULL)
endptr = s + (endptr - buff); /* make relative to 's' */
}
return endptr;
}
#define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10)
#define MAXLASTD cast_int(LUA_MAXINTEGER % 10)
static const char *l_str2int (const char *s, lua_Integer *result) {
lua_Unsigned a = 0;
int empty = 1;
int neg;
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s);
if (s[0] == '0' &&
(s[1] == 'x' || s[1] == 'X')) { /* hex? */
s += 2; /* skip '0x' */
for (; lisxdigit(cast_uchar(*s)); s++) {
a = a * 16 + luaO_hexavalue(*s);
empty = 0;
}
}
else { /* decimal */
for (; lisdigit(cast_uchar(*s)); s++) {
int d = *s - '0';
if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */
return NULL; /* do not accept it (as integer) */
a = a * 10 + cast_uint(d);
empty = 0;
}
}
while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
else {
*result = l_castU2S((neg) ? 0u - a : a);
return s;
}
}
size_t luaO_str2num (const char *s, TValue *o) {
lua_Integer i; lua_Number n;
const char *e;
if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
setivalue(o, i);
}
else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
setfltvalue(o, n);
}
else
return 0; /* conversion failed */
return ct_diff2sz(e - s) + 1; /* success; return string size */
}
int luaO_utf8esc (char *buff, l_uint32 x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x7FFFFFFFu);
if (x < 0x80) /* ASCII? */
buff[UTF8BUFFSZ - 1] = cast_char(x);
else { /* need continuation bytes */
unsigned int mfb = 0x3f; /* maximum that fits in first byte */
do { /* add continuation bytes */
buff[UTF8BUFFSZ - (n++)] = cast_char(0x80 | (x & 0x3f));
x >>= 6; /* remove added bits */
mfb >>= 1; /* now there is one less bit available in first byte */
} while (x > mfb); /* still needs continuation byte? */
buff[UTF8BUFFSZ - n] = cast_char((~mfb << 1) | x); /* add first byte */
}
return n;
}
/*
** The size of the buffer for the conversion of a number to a string
** 'LUA_N2SBUFFSZ' must be enough to accommodate both LUA_INTEGER_FMT
** and LUA_NUMBER_FMT. For a long long int, this is 19 digits plus a
** sign and a final '\0', adding to 21. For a long double, it can go to
** a sign, the dot, an exponent letter, an exponent sign, 4 exponent
** digits, the final '\0', plus the significant digits, which are
** approximately the *_DIG attribute.
*/
#if LUA_N2SBUFFSZ < (20 + l_floatatt(DIG))
#error "invalid value for LUA_N2SBUFFSZ"
#endif
/*
** Convert a float to a string, adding it to a buffer. First try with
** a not too large number of digits, to avoid noise (for instance,
** 1.1 going to "1.1000000000000001"). If that lose precision, so
** that reading the result back gives a different number, then do the
** conversion again with extra precision. Moreover, if the numeral looks
** like an integer (without a decimal point or an exponent), add ".0" to
** its end.
*/
static int tostringbuffFloat (lua_Number n, char *buff) {
/* first conversion */
int len = l_sprintf(buff, LUA_N2SBUFFSZ, LUA_NUMBER_FMT,
(LUAI_UACNUMBER)n);
lua_Number check = lua_str2number(buff, NULL); /* read it back */
if (check != n) { /* not enough precision? */
/* convert again with more precision */
len = l_sprintf(buff, LUA_N2SBUFFSZ, LUA_NUMBER_FMT_N,
(LUAI_UACNUMBER)n);
static double expten (unsigned int e) {
double exp = 10.0;
double res = 1.0;
for (; e; e>>=1) {
if (e & 1) res *= exp;
exp *= exp;
}
/* looks like an integer? */
if (buff[strspn(buff, "-0123456789")] == '\0') {
buff[len++] = lua_getlocaledecpoint();
buff[len++] = '0'; /* adds '.0' to result */
}
return len;
}
/*
** Convert a number object to a string, adding it to a buffer.
*/
unsigned luaO_tostringbuff (const TValue *obj, char *buff) {
int len;
lua_assert(ttisnumber(obj));
if (ttisinteger(obj))
len = lua_integer2str(buff, LUA_N2SBUFFSZ, ivalue(obj));
else
len = tostringbuffFloat(fltvalue(obj), buff);
lua_assert(len < LUA_N2SBUFFSZ);
return cast_uint(len);
}
/*
** Convert a number object to a Lua string, replacing the value at 'obj'
*/
void luaO_tostring (lua_State *L, TValue *obj) {
char buff[LUA_N2SBUFFSZ];
unsigned len = luaO_tostringbuff(obj, buff);
setsvalue(L, obj, luaS_newlstr(L, buff, len));
}
/*
** {==================================================================
** 'luaO_pushvfstring'
** ===================================================================
*/
/*
** Size for buffer space used by 'luaO_pushvfstring'. It should be
** (LUA_IDSIZE + LUA_N2SBUFFSZ) + a minimal space for basic messages,
** so that 'luaG_addinfo' can work directly on the static buffer.
*/
#define BUFVFS cast_uint(LUA_IDSIZE + LUA_N2SBUFFSZ + 95)
/*
** Buffer used by 'luaO_pushvfstring'. 'err' signals an error while
** building result (memory error [1] or buffer overflow [2]).
*/
typedef struct BuffFS {
lua_State *L;
char *b;
size_t buffsize;
size_t blen; /* length of string in 'buff' */
int err;
char space[BUFVFS]; /* initial buffer */
} BuffFS;
static void initbuff (lua_State *L, BuffFS *buff) {
buff->L = L;
buff->b = buff->space;
buff->buffsize = sizeof(buff->space);
buff->blen = 0;
buff->err = 0;
}
/*
** Push final result from 'luaO_pushvfstring'. This function may raise
** errors explicitly or through memory errors, so it must run protected.
*/
static void pushbuff (lua_State *L, void *ud) {
BuffFS *buff = cast(BuffFS*, ud);
switch (buff->err) {
case 1: /* memory error */
luaD_throw(L, LUA_ERRMEM);
break;
case 2: /* length overflow: Add "..." at the end of result */
if (buff->buffsize - buff->blen < 3)
strcpy(buff->b + buff->blen - 3, "..."); /* 'blen' must be > 3 */
else { /* there is enough space left for the "..." */
strcpy(buff->b + buff->blen, "...");
buff->blen += 3;
}
/* FALLTHROUGH */
default: { /* no errors, but it can raise one creating the new string */
TString *ts = luaS_newlstr(L, buff->b, buff->blen);
setsvalue2s(L, L->top.p, ts);
L->top.p++;
}
}
}
static const char *clearbuff (BuffFS *buff) {
lua_State *L = buff->L;
const char *res;
if (luaD_rawrunprotected(L, pushbuff, buff) != LUA_OK) /* errors? */
res = NULL; /* error message is on the top of the stack */
else
res = getstr(tsvalue(s2v(L->top.p - 1)));
if (buff->b != buff->space) /* using dynamic buffer? */
luaM_freearray(L, buff->b, buff->buffsize); /* free it */
return res;
}
static void addstr2buff (BuffFS *buff, const char *str, size_t slen) {
size_t left = buff->buffsize - buff->blen; /* space left in the buffer */
if (buff->err) /* do nothing else after an error */
return;
if (slen > left) { /* new string doesn't fit into current buffer? */
if (slen > ((MAX_SIZE/2) - buff->blen)) { /* overflow? */
memcpy(buff->b + buff->blen, str, left); /* copy what it can */
buff->blen = buff->buffsize;
buff->err = 2; /* doesn't add anything else */
return;
}
else {
size_t newsize = buff->buffsize + slen; /* limited to MAX_SIZE/2 */
char *newb =
(buff->b == buff->space) /* still using static space? */
? luaM_reallocvector(buff->L, NULL, 0, newsize, char)
: luaM_reallocvector(buff->L, buff->b, buff->buffsize, newsize,
char);
if (newb == NULL) { /* allocation error? */
buff->err = 1; /* signal a memory error */
return;
}
if (buff->b == buff->space) /* new buffer (not reallocated)? */
memcpy(newb, buff->b, buff->blen); /* copy previous content */
buff->b = newb; /* set new (larger) buffer... */
buff->buffsize = newsize; /* ...and its new size */
double luaO_str2d (char *s) { /* LUA_NUMBER */
double a = 0.0;
int point = 0;
while (isdigit((unsigned char)*s)) {
a = 10.0*a + (*(s++)-'0');
}
if (*s == '.') {
s++;
while (isdigit((unsigned char)*s)) {
a = 10.0*a + (*(s++)-'0');
point++;
}
}
memcpy(buff->b + buff->blen, str, slen); /* copy new content */
buff->blen += slen;
}
/*
** Add a numeral to the buffer.
*/
static void addnum2buff (BuffFS *buff, TValue *num) {
char numbuff[LUA_N2SBUFFSZ];
unsigned len = luaO_tostringbuff(num, numbuff);
addstr2buff(buff, numbuff, len);
}
/*
** this function handles only '%d', '%c', '%f', '%p', '%s', and '%%'
conventional formats, plus Lua-specific '%I' and '%U'
*/
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
BuffFS buff; /* holds last part of the result */
const char *e; /* points to next '%' */
initbuff(L, &buff);
while ((e = strchr(fmt, '%')) != NULL) {
addstr2buff(&buff, fmt, ct_diff2sz(e - fmt)); /* add 'fmt' up to '%' */
switch (*(e + 1)) { /* conversion specifier */
case 's': { /* zero-terminated string */
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
addstr2buff(&buff, s, strlen(s));
break;
}
case 'c': { /* an 'int' as a character */
char c = cast_char(va_arg(argp, int));
addstr2buff(&buff, &c, sizeof(char));
break;
}
case 'd': { /* an 'int' */
TValue num;
setivalue(&num, va_arg(argp, int));
addnum2buff(&buff, &num);
break;
}
case 'I': { /* a 'lua_Integer' */
TValue num;
setivalue(&num, cast_Integer(va_arg(argp, l_uacInt)));
addnum2buff(&buff, &num);
break;
}
case 'f': { /* a 'lua_Number' */
TValue num;
setfltvalue(&num, cast_num(va_arg(argp, l_uacNumber)));
addnum2buff(&buff, &num);
break;
}
case 'p': { /* a pointer */
char bf[LUA_N2SBUFFSZ]; /* enough space for '%p' */
void *p = va_arg(argp, void *);
int len = lua_pointer2str(bf, LUA_N2SBUFFSZ, p);
addstr2buff(&buff, bf, cast_uint(len));
break;
}
case 'U': { /* an 'unsigned long' as a UTF-8 sequence */
char bf[UTF8BUFFSZ];
unsigned long arg = va_arg(argp, unsigned long);
int len = luaO_utf8esc(bf, cast(l_uint32, arg));
addstr2buff(&buff, bf + UTF8BUFFSZ - len, cast_uint(len));
break;
}
case '%': {
addstr2buff(&buff, "%", 1);
break;
}
default: {
addstr2buff(&buff, e, 2); /* keep unknown format in the result */
break;
}
if (toupper((unsigned char)*s) == 'E') {
int e = 0;
int sig = 1;
s++;
if (*s == '-') {
s++;
sig = -1;
}
fmt = e + 2; /* skip '%' and the specifier */
}
addstr2buff(&buff, fmt, strlen(fmt)); /* rest of 'fmt' */
return clearbuff(&buff); /* empty buffer into a new string */
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
if (msg == NULL) /* error? */
luaD_throw(L, LUA_ERRMEM);
return msg;
}
/* }================================================================== */
#define RETS "..."
#define PRE "[string \""
#define POS "\"]"
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid (char *out, const char *source, size_t srclen) {
size_t bufflen = LUA_IDSIZE; /* free space in buffer */
if (*source == '=') { /* 'literal' source */
if (srclen <= bufflen) /* small enough? */
memcpy(out, source + 1, srclen * sizeof(char));
else { /* truncate it */
addstr(out, source + 1, bufflen - 1);
*out = '\0';
}
}
else if (*source == '@') { /* file name */
if (srclen <= bufflen) /* small enough? */
memcpy(out, source + 1, srclen * sizeof(char));
else { /* add '...' before rest of name */
addstr(out, RETS, LL(RETS));
bufflen -= LL(RETS);
memcpy(out, source + 1 + srclen - bufflen, bufflen * sizeof(char));
}
}
else { /* string; format as [string "source"] */
const char *nl = strchr(source, '\n'); /* find first new line (if any) */
addstr(out, PRE, LL(PRE)); /* add prefix */
bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
if (srclen < bufflen && nl == NULL) { /* small one-line source? */
addstr(out, source, srclen); /* keep it */
}
else {
if (nl != NULL)
srclen = ct_diff2sz(nl - source); /* stop at first newline */
if (srclen > bufflen) srclen = bufflen;
addstr(out, source, srclen);
addstr(out, RETS, LL(RETS));
}
memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
else if (*s == '+') s++;
if (!isdigit((unsigned char)*s)) return -1; /* no digit in the exponent? */
do {
e = 10*e + (*(s++)-'0');
} while (isdigit((unsigned char)*s));
point -= sig*e;
}
while (isspace((unsigned char)*s)) s++;
if (*s != '\0') return -1; /* invalid trailing characters? */
if (point > 0)
a /= expten(point);
else if (point < 0)
a *= expten(-point);
return a;
}

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@ -1,131 +0,0 @@
/*
** $Id: lopcodes.c $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lprefix.h"
#include "lopcodes.h"
#define opmode(mm,ot,it,t,a,m) \
(((mm) << 7) | ((ot) << 6) | ((it) << 5) | ((t) << 4) | ((a) << 3) | (m))
/* ORDER OP */
LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* MM OT IT T A mode opcode */
opmode(0, 0, 0, 0, 1, iABC) /* OP_MOVE */
,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADI */
,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADF */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADK */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADKX */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADFALSE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LFALSESKIP */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADTRUE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADNIL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETUPVAL */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETUPVAL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABUP */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABLE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETFIELD */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABUP */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABLE */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETI */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETFIELD */
,opmode(0, 0, 0, 0, 1, ivABC) /* OP_NEWTABLE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SELF */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUBK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MULK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MODK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_POWK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIVK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIVK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BANDK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BORK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXORK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHLI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHRI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUB */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MUL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MOD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_POW */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIV */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIV */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BAND */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BOR */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXOR */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHR */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBIN */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINI */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_UNM */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BNOT */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_NOT */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LEN */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_CONCAT */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_CLOSE */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_TBC */
,opmode(0, 0, 0, 0, 0, isJ) /* OP_JMP */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQ */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LT */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LE */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQK */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LTI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LEI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_GTI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_GEI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_TEST */
,opmode(0, 0, 0, 1, 1, iABC) /* OP_TESTSET */
,opmode(0, 1, 1, 0, 1, iABC) /* OP_CALL */
,opmode(0, 1, 1, 0, 1, iABC) /* OP_TAILCALL */
,opmode(0, 0, 1, 0, 0, iABC) /* OP_RETURN */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN0 */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN1 */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORLOOP */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORPREP */
,opmode(0, 0, 0, 0, 0, iABx) /* OP_TFORPREP */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_TFORCALL */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_TFORLOOP */
,opmode(0, 0, 1, 0, 0, ivABC) /* OP_SETLIST */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_CLOSURE */
,opmode(0, 1, 0, 0, 1, iABC) /* OP_VARARG */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETVARG */
,opmode(0, 0, 0, 0, 0, iABx) /* OP_ERRNNIL */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_VARARGPREP */
,opmode(0, 0, 0, 0, 0, iAx) /* OP_EXTRAARG */
};
#define testITMode(m) (luaP_opmodes[m] & (1 << 5))
/*
** Check whether instruction uses top. That happens for OP_VARARGPREP
** and for instructions that use multiple values set by the previous
** instruction.
*/
int luaP_isIT (Instruction i) {
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_SETLIST:
return GETARG_vB(i) == 0;
case OP_VARARGPREP:
return 1;
default:
return testITMode(GET_OPCODE(i)) && GETARG_B(i) == 0;
}
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lopcodes.h $
** $Id: lopcodes.h,v 1.33 1999/06/17 17:04:03 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -7,438 +7,132 @@
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
#include "lobject.h"
/*===========================================================================
We assume that instructions are unsigned 32-bit integers.
All instructions have an opcode in the first 7 bits.
Instructions can have the following formats:
3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0
1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
iABC C(8) | B(8) |k| A(8) | Op(7) |
ivABC vC(10) | vB(6) |k| A(8) | Op(7) |
iABx Bx(17) | A(8) | Op(7) |
iAsBx sBx (signed)(17) | A(8) | Op(7) |
iAx Ax(25) | Op(7) |
isJ sJ (signed)(25) | Op(7) |
('v' stands for "variant", 's' for "signed", 'x' for "extended".)
A signed argument is represented in excess K: The represented value is
the written unsigned value minus K, where K is half (rounded down) the
maximum value for the corresponding unsigned argument.
===========================================================================*/
/* basic instruction formats */
enum OpMode {iABC, ivABC, iABx, iAsBx, iAx, isJ};
/*
** size and position of opcode arguments.
*/
#define SIZE_C 8
#define SIZE_vC 10
#define SIZE_B 8
#define SIZE_vB 6
#define SIZE_Bx (SIZE_C + SIZE_B + 1)
#define SIZE_A 8
#define SIZE_Ax (SIZE_Bx + SIZE_A)
#define SIZE_sJ (SIZE_Bx + SIZE_A)
#define SIZE_OP 7
#define POS_OP 0
#define POS_A (POS_OP + SIZE_OP)
#define POS_k (POS_A + SIZE_A)
#define POS_B (POS_k + 1)
#define POS_vB (POS_k + 1)
#define POS_C (POS_B + SIZE_B)
#define POS_vC (POS_vB + SIZE_vB)
#define POS_Bx POS_k
#define POS_Ax POS_A
#define POS_sJ POS_A
/*
** limits for opcode arguments.
** we use (signed) 'int' to manipulate most arguments,
** so they must fit in ints.
** NOTICE: variants of the same opcode must be consecutive: First, those
** with word parameter, then with byte parameter.
*/
/*
** Check whether type 'int' has at least 'b' + 1 bits.
** 'b' < 32; +1 for the sign bit.
*/
#define L_INTHASBITS(b) ((UINT_MAX >> (b)) >= 1)
#if L_INTHASBITS(SIZE_Bx)
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#else
#define MAXARG_Bx INT_MAX
#endif
#define OFFSET_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
#if L_INTHASBITS(SIZE_Ax)
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax INT_MAX
#endif
#if L_INTHASBITS(SIZE_sJ)
#define MAXARG_sJ ((1 << SIZE_sJ) - 1)
#else
#define MAXARG_sJ INT_MAX
#endif
#define OFFSET_sJ (MAXARG_sJ >> 1)
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_vB ((1<<SIZE_vB)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
#define MAXARG_vC ((1<<SIZE_vC)-1)
#define OFFSET_sC (MAXARG_C >> 1)
#define int2sC(i) ((i) + OFFSET_sC)
#define sC2int(i) ((i) - OFFSET_sC)
/* creates a mask with 'n' 1 bits at position 'p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
/* creates a mask with 'n' 0 bits at position 'p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
** the following macros help to manipulate instructions
*/
#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
((cast_Inst(o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
#define checkopm(i,m) (getOpMode(GET_OPCODE(i)) == m)
#define getarg(i,pos,size) (cast_int(((i)>>(pos)) & MASK1(size,0)))
#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
((cast_Inst(v)<<pos)&MASK1(size,pos))))
#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
#define GETARG_B(i) \
check_exp(checkopm(i, iABC), getarg(i, POS_B, SIZE_B))
#define GETARG_vB(i) \
check_exp(checkopm(i, ivABC), getarg(i, POS_vB, SIZE_vB))
#define GETARG_sB(i) sC2int(GETARG_B(i))
#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
#define SETARG_vB(i,v) setarg(i, v, POS_vB, SIZE_vB)
#define GETARG_C(i) \
check_exp(checkopm(i, iABC), getarg(i, POS_C, SIZE_C))
#define GETARG_vC(i) \
check_exp(checkopm(i, ivABC), getarg(i, POS_vC, SIZE_vC))
#define GETARG_sC(i) sC2int(GETARG_C(i))
#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
#define SETARG_vC(i,v) setarg(i, v, POS_vC, SIZE_vC)
#define TESTARG_k(i) (cast_int(((i) & (1u << POS_k))))
#define GETARG_k(i) getarg(i, POS_k, 1)
#define SETARG_k(i,v) setarg(i, v, POS_k, 1)
#define GETARG_Bx(i) check_exp(checkopm(i, iABx), getarg(i, POS_Bx, SIZE_Bx))
#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
#define GETARG_Ax(i) check_exp(checkopm(i, iAx), getarg(i, POS_Ax, SIZE_Ax))
#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
#define GETARG_sBx(i) \
check_exp(checkopm(i, iAsBx), getarg(i, POS_Bx, SIZE_Bx) - OFFSET_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast_uint((b)+OFFSET_sBx))
#define GETARG_sJ(i) \
check_exp(checkopm(i, isJ), getarg(i, POS_sJ, SIZE_sJ) - OFFSET_sJ)
#define SETARG_sJ(i,j) \
setarg(i, cast_uint((j)+OFFSET_sJ), POS_sJ, SIZE_sJ)
#define CREATE_ABCk(o,a,b,c,k) ((cast_Inst(o)<<POS_OP) \
| (cast_Inst(a)<<POS_A) \
| (cast_Inst(b)<<POS_B) \
| (cast_Inst(c)<<POS_C) \
| (cast_Inst(k)<<POS_k))
#define CREATE_vABCk(o,a,b,c,k) ((cast_Inst(o)<<POS_OP) \
| (cast_Inst(a)<<POS_A) \
| (cast_Inst(b)<<POS_vB) \
| (cast_Inst(c)<<POS_vC) \
| (cast_Inst(k)<<POS_k))
#define CREATE_ABx(o,a,bc) ((cast_Inst(o)<<POS_OP) \
| (cast_Inst(a)<<POS_A) \
| (cast_Inst(bc)<<POS_Bx))
#define CREATE_Ax(o,a) ((cast_Inst(o)<<POS_OP) \
| (cast_Inst(a)<<POS_Ax))
#define CREATE_sJ(o,j,k) ((cast_Inst(o) << POS_OP) \
| (cast_Inst(j) << POS_sJ) \
| (cast_Inst(k) << POS_k))
#if !defined(MAXINDEXRK) /* (for debugging only) */
#define MAXINDEXRK MAXARG_B
#endif
/*
** Maximum size for the stack of a Lua function. It must fit in 8 bits.
** The highest valid register is one less than this value.
*/
#define MAX_FSTACK MAXARG_A
/*
** Invalid register (one more than last valid register).
*/
#define NO_REG MAX_FSTACK
/*
** R[x] - register
** K[x] - constant (in constant table)
** RK(x) == if k(i) then K[x] else R[x]
*/
/*
** Grep "ORDER OP" if you change this enum.
** See "Notes" below for more information about some instructions.
*/
typedef enum {
/*----------------------------------------------------------------------
name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R[A] := R[B] */
OP_LOADI,/* A sBx R[A] := sBx */
OP_LOADF,/* A sBx R[A] := (lua_Number)sBx */
OP_LOADK,/* A Bx R[A] := K[Bx] */
OP_LOADKX,/* A R[A] := K[extra arg] */
OP_LOADFALSE,/* A R[A] := false */
OP_LFALSESKIP,/*A R[A] := false; pc++ */
OP_LOADTRUE,/* A R[A] := true */
OP_LOADNIL,/* A B R[A], R[A+1], ..., R[A+B] := nil */
OP_GETUPVAL,/* A B R[A] := UpValue[B] */
OP_SETUPVAL,/* A B UpValue[B] := R[A] */
/* name parm before after side effect
-----------------------------------------------------------------------------*/
ENDCODE,/* - - (return) */
RETCODE,/* b - (return) */
OP_GETTABUP,/* A B C R[A] := UpValue[B][K[C]:shortstring] */
OP_GETTABLE,/* A B C R[A] := R[B][R[C]] */
OP_GETI,/* A B C R[A] := R[B][C] */
OP_GETFIELD,/* A B C R[A] := R[B][K[C]:shortstring] */
CALL,/* b c v_c...v_1 f r_b...r_1 f(v1,...,v_c) */
OP_SETTABUP,/* A B C UpValue[A][K[B]:shortstring] := RK(C) */
OP_SETTABLE,/* A B C R[A][R[B]] := RK(C) */
OP_SETI,/* A B C R[A][B] := RK(C) */
OP_SETFIELD,/* A B C R[A][K[B]:shortstring] := RK(C) */
TAILCALL,/* b c v_c...v_1 f (return) f(v1,...,v_c) */
OP_NEWTABLE,/* A vB vC k R[A] := {} */
PUSHNIL,/* b - nil_0...nil_b */
POP,/* b a_b...a_1 - */
OP_SELF,/* A B C R[A+1] := R[B]; R[A] := R[B][K[C]:shortstring] */
PUSHNUMBERW,/* w - (float)w */
PUSHNUMBER,/* b - (float)b */
OP_ADDI,/* A B sC R[A] := R[B] + sC */
PUSHNUMBERNEGW,/* w - (float)-w */
PUSHNUMBERNEG,/* b - (float)-b */
OP_ADDK,/* A B C R[A] := R[B] + K[C]:number */
OP_SUBK,/* A B C R[A] := R[B] - K[C]:number */
OP_MULK,/* A B C R[A] := R[B] * K[C]:number */
OP_MODK,/* A B C R[A] := R[B] % K[C]:number */
OP_POWK,/* A B C R[A] := R[B] ^ K[C]:number */
OP_DIVK,/* A B C R[A] := R[B] / K[C]:number */
OP_IDIVK,/* A B C R[A] := R[B] // K[C]:number */
PUSHCONSTANTW,/*w - CNST[w] */
PUSHCONSTANT,/* b - CNST[b] */
OP_BANDK,/* A B C R[A] := R[B] & K[C]:integer */
OP_BORK,/* A B C R[A] := R[B] | K[C]:integer */
OP_BXORK,/* A B C R[A] := R[B] ~ K[C]:integer */
PUSHUPVALUE,/* b - Closure[b] */
OP_SHLI,/* A B sC R[A] := sC << R[B] */
OP_SHRI,/* A B sC R[A] := R[B] >> sC */
PUSHLOCAL,/* b - LOC[b] */
OP_ADD,/* A B C R[A] := R[B] + R[C] */
OP_SUB,/* A B C R[A] := R[B] - R[C] */
OP_MUL,/* A B C R[A] := R[B] * R[C] */
OP_MOD,/* A B C R[A] := R[B] % R[C] */
OP_POW,/* A B C R[A] := R[B] ^ R[C] */
OP_DIV,/* A B C R[A] := R[B] / R[C] */
OP_IDIV,/* A B C R[A] := R[B] // R[C] */
GETGLOBALW,/* w - VAR[CNST[w]] */
GETGLOBAL,/* b - VAR[CNST[b]] */
OP_BAND,/* A B C R[A] := R[B] & R[C] */
OP_BOR,/* A B C R[A] := R[B] | R[C] */
OP_BXOR,/* A B C R[A] := R[B] ~ R[C] */
OP_SHL,/* A B C R[A] := R[B] << R[C] */
OP_SHR,/* A B C R[A] := R[B] >> R[C] */
GETTABLE,/* - i t t[i] */
OP_MMBIN,/* A B C call C metamethod over R[A] and R[B] */
OP_MMBINI,/* A sB C k call C metamethod over R[A] and sB */
OP_MMBINK,/* A B C k call C metamethod over R[A] and K[B] */
GETDOTTEDW,/* w t t[CNST[w]] */
GETDOTTED,/* b t t[CNST[b]] */
OP_UNM,/* A B R[A] := -R[B] */
OP_BNOT,/* A B R[A] := ~R[B] */
OP_NOT,/* A B R[A] := not R[B] */
OP_LEN,/* A B R[A] := #R[B] (length operator) */
PUSHSELFW,/* w t t t[CNST[w]] */
PUSHSELF,/* b t t t[CNST[b]] */
OP_CONCAT,/* A B R[A] := R[A].. ... ..R[A + B - 1] */
CREATEARRAYW,/* w - newarray(size = w) */
CREATEARRAY,/* b - newarray(size = b) */
OP_CLOSE,/* A close all upvalues >= R[A] */
OP_TBC,/* A mark variable A "to be closed" */
OP_JMP,/* sJ pc += sJ */
OP_EQ,/* A B k if ((R[A] == R[B]) ~= k) then pc++ */
OP_LT,/* A B k if ((R[A] < R[B]) ~= k) then pc++ */
OP_LE,/* A B k if ((R[A] <= R[B]) ~= k) then pc++ */
SETLOCAL,/* b x - LOC[b]=x */
OP_EQK,/* A B k if ((R[A] == K[B]) ~= k) then pc++ */
OP_EQI,/* A sB k if ((R[A] == sB) ~= k) then pc++ */
OP_LTI,/* A sB k if ((R[A] < sB) ~= k) then pc++ */
OP_LEI,/* A sB k if ((R[A] <= sB) ~= k) then pc++ */
OP_GTI,/* A sB k if ((R[A] > sB) ~= k) then pc++ */
OP_GEI,/* A sB k if ((R[A] >= sB) ~= k) then pc++ */
SETGLOBALW,/* w x - VAR[CNST[w]]=x */
SETGLOBAL,/* b x - VAR[CNST[b]]=x */
OP_TEST,/* A k if (not R[A] == k) then pc++ */
OP_TESTSET,/* A B k if (not R[B] == k) then pc++ else R[A] := R[B] */
SETTABLEPOP,/* - v i t - t[i]=v */
OP_CALL,/* A B C R[A], ... ,R[A+C-2] := R[A](R[A+1], ... ,R[A+B-1]) */
OP_TAILCALL,/* A B C k return R[A](R[A+1], ... ,R[A+B-1]) */
SETTABLE,/* b v a_b...a_1 i t a_b...a_1 i t t[i]=v */
OP_RETURN,/* A B C k return R[A], ... ,R[A+B-2] */
OP_RETURN0,/* return */
OP_RETURN1,/* A return R[A] */
SETLISTW,/* w c v_c...v_1 t t t[i+w*FPF]=v_i */
SETLIST,/* b c v_c...v_1 t t t[i+b*FPF]=v_i */
OP_FORLOOP,/* A Bx update counters; if loop continues then pc-=Bx; */
OP_FORPREP,/* A Bx <check values and prepare counters>;
if not to run then pc+=Bx+1; */
SETMAP,/* b v_b k_b ...v_0 k_0 t t t[k_i]=v_i */
OP_TFORPREP,/* A Bx create upvalue for R[A + 3]; pc+=Bx */
OP_TFORCALL,/* A C R[A+4], ... ,R[A+3+C] := R[A](R[A+1], R[A+2]); */
OP_TFORLOOP,/* A Bx if R[A+2] ~= nil then { R[A]=R[A+2]; pc -= Bx } */
NEQOP,/* - y x (x~=y)? 1 : nil */
EQOP,/* - y x (x==y)? 1 : nil */
LTOP,/* - y x (x<y)? 1 : nil */
LEOP,/* - y x (x<y)? 1 : nil */
GTOP,/* - y x (x>y)? 1 : nil */
GEOP,/* - y x (x>=y)? 1 : nil */
ADDOP,/* - y x x+y */
SUBOP,/* - y x x-y */
MULTOP,/* - y x x*y */
DIVOP,/* - y x x/y */
POWOP,/* - y x x^y */
CONCOP,/* - y x x..y */
MINUSOP,/* - x -x */
NOTOP,/* - x (x==nil)? 1 : nil */
OP_SETLIST,/* A vB vC k R[A][vC+i] := R[A+i], 1 <= i <= vB */
ONTJMPW,/* w x (x!=nil)? x : - (x!=nil)? PC+=w */
ONTJMP,/* b x (x!=nil)? x : - (x!=nil)? PC+=b */
ONFJMPW,/* w x (x==nil)? x : - (x==nil)? PC+=w */
ONFJMP,/* b x (x==nil)? x : - (x==nil)? PC+=b */
JMPW,/* w - - PC+=w */
JMP,/* b - - PC+=b */
IFFJMPW,/* w x - (x==nil)? PC+=w */
IFFJMP,/* b x - (x==nil)? PC+=b */
IFTUPJMPW,/* w x - (x!=nil)? PC-=w */
IFTUPJMP,/* b x - (x!=nil)? PC-=b */
IFFUPJMPW,/* w x - (x==nil)? PC-=w */
IFFUPJMP,/* b x - (x==nil)? PC-=b */
OP_CLOSURE,/* A Bx R[A] := closure(KPROTO[Bx]) */
CLOSUREW,/* w c v_c...v_1 closure(CNST[w], v_c...v_1) */
CLOSURE,/* b c v_c...v_1 closure(CNST[b], v_c...v_1) */
OP_VARARG,/* A B C k R[A], ..., R[A+C-2] = varargs */
SETLINEW,/* w - - LINE=w */
SETLINE,/* b - - LINE=b */
OP_GETVARG, /* A B C R[A] := R[B][R[C]], R[B] is vararg parameter */
LONGARGW,/* w (add w*(1<<16) to arg of next instruction) */
LONGARG,/* b (add b*(1<<16) to arg of next instruction) */
OP_ERRNNIL,/* A Bx raise error if R[A] ~= nil (K[Bx - 1] is global name)*/
CHECKSTACK /* b (assert #temporaries == b; only for internal debuging!) */
OP_VARARGPREP,/* (adjust varargs) */
OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
} OpCode;
#define NUM_OPCODES ((int)(OP_EXTRAARG) + 1)
#define RFIELDS_PER_FLUSH 32 /* records (SETMAP) */
#define LFIELDS_PER_FLUSH 64 /* FPF - lists (SETLIST) */
#define ZEROVARARG 128
/* maximum value of an arg of 3 bytes; must fit in an "int" */
#if MAX_INT < (1<<24)
#define MAX_ARG MAX_INT
#else
#define MAX_ARG ((1<<24)-1)
#endif
/*===========================================================================
Notes:
(*) Opcode OP_LFALSESKIP is used to convert a condition to a boolean
value, in a code equivalent to (not cond ? false : true). (It
produces false and skips the next instruction producing true.)
(*) Opcodes OP_MMBIN and variants follow each arithmetic and
bitwise opcode. If the operation succeeds, it skips this next
opcode. Otherwise, this opcode calls the corresponding metamethod.
(*) Opcode OP_TESTSET is used in short-circuit expressions that need
both to jump and to produce a value, such as (a = b or c).
(*) In OP_CALL, if (B == 0) then B = top - A. If (C == 0), then
'top' is set to last_result+1, so next open instruction (OP_CALL,
OP_RETURN*, OP_SETLIST) may use 'top'.
(*) In OP_VARARG, if (C == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0). 'k' means function has a
vararg table, which is in R[B].
(*) In OP_RETURN, if (B == 0) then return up to 'top'.
(*) In OP_LOADKX and OP_NEWTABLE, the next instruction is always
OP_EXTRAARG.
(*) In OP_SETLIST, if (B == 0) then real B = 'top'; if k, then
real C = EXTRAARG _ C (the bits of EXTRAARG concatenated with the
bits of C).
(*) In OP_NEWTABLE, vB is log2 of the hash size (which is always a
power of 2) plus 1, or zero for size zero. If not k, the array size
is vC. Otherwise, the array size is EXTRAARG _ vC.
(*) In OP_ERRNNIL, (Bx == 0) means index of global name doesn't
fit in Bx. (So, that name is not available for the error message.)
(*) For comparisons, k specifies what condition the test should accept
(true or false).
(*) In OP_MMBINI/OP_MMBINK, k means the arguments were flipped
(the constant is the first operand).
(*) All comparison and test instructions assume that the instruction
being skipped (pc++) is a jump.
(*) In instructions OP_RETURN/OP_TAILCALL, 'k' specifies that the
function builds upvalues, which may need to be closed. C > 0 means
the function has hidden vararg arguments, so that its 'func' must be
corrected before returning; in this case, (C - 1) is its number of
fixed parameters.
(*) In comparisons with an immediate operand, C signals whether the
original operand was a float. (It must be corrected in case of
metamethods.)
===========================================================================*/
/* maximum value of a word of 2 bytes; cannot be bigger than MAX_ARG */
#if MAX_ARG < (1<<16)
#define MAX_WORD MAX_ARG
#else
#define MAX_WORD ((1<<16)-1)
#endif
/*
** masks for instruction properties. The format is:
** bits 0-2: op mode
** bit 3: instruction set register A
** bit 4: operator is a test (next instruction must be a jump)
** bit 5: used by 'luaP_isIT'
** bit 6: used by 'luaP_isOT'
** bit 7: instruction is an MM instruction (call a metamethod)
*/
LUAI_DDEC(const lu_byte luaP_opmodes[NUM_OPCODES];)
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 7))
#define testAMode(m) (luaP_opmodes[m] & (1 << 3))
#define testTMode(m) (luaP_opmodes[m] & (1 << 4))
#define testMMMode(m) (luaP_opmodes[m] & (1 << 7))
/* Check whether instruction sets top for next instruction, that is,
** it results in multiple values. Used only for tests.
*/
#define luaP_isOT(i) \
(GET_OPCODE(i) == OP_TAILCALL || \
((luaP_opmodes[GET_OPCODE(i)] & (1 << 6)) && GETARG_C(i) == 0))
LUAI_FUNC int luaP_isIT (Instruction i);
/* maximum value of a byte */
#define MAX_BYTE ((1<<8)-1)
#endif

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@ -1,105 +0,0 @@
/*
** $Id: lopnames.h $
** Opcode names
** See Copyright Notice in lua.h
*/
#if !defined(lopnames_h)
#define lopnames_h
#include <stddef.h>
/* ORDER OP */
static const char *const opnames[] = {
"MOVE",
"LOADI",
"LOADF",
"LOADK",
"LOADKX",
"LOADFALSE",
"LFALSESKIP",
"LOADTRUE",
"LOADNIL",
"GETUPVAL",
"SETUPVAL",
"GETTABUP",
"GETTABLE",
"GETI",
"GETFIELD",
"SETTABUP",
"SETTABLE",
"SETI",
"SETFIELD",
"NEWTABLE",
"SELF",
"ADDI",
"ADDK",
"SUBK",
"MULK",
"MODK",
"POWK",
"DIVK",
"IDIVK",
"BANDK",
"BORK",
"BXORK",
"SHLI",
"SHRI",
"ADD",
"SUB",
"MUL",
"MOD",
"POW",
"DIV",
"IDIV",
"BAND",
"BOR",
"BXOR",
"SHL",
"SHR",
"MMBIN",
"MMBINI",
"MMBINK",
"UNM",
"BNOT",
"NOT",
"LEN",
"CONCAT",
"CLOSE",
"TBC",
"JMP",
"EQ",
"LT",
"LE",
"EQK",
"EQI",
"LTI",
"LEI",
"GTI",
"GEI",
"TEST",
"TESTSET",
"CALL",
"TAILCALL",
"RETURN",
"RETURN0",
"RETURN1",
"FORLOOP",
"FORPREP",
"TFORPREP",
"TFORCALL",
"TFORLOOP",
"SETLIST",
"CLOSURE",
"VARARG",
"GETVARG",
"ERRNNIL",
"VARARGPREP",
"EXTRAARG",
NULL
};
#endif

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@ -1,432 +0,0 @@
/*
** $Id: loslib.c $
** Standard Operating System library
** See Copyright Notice in lua.h
*/
#define loslib_c
#define LUA_LIB
#include "lprefix.h"
#include <errno.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
/*
** {==================================================================
** List of valid conversion specifiers for the 'strftime' function;
** options are grouped by length; group of length 2 start with '||'.
** ===================================================================
*/
#if !defined(LUA_STRFTIMEOPTIONS) /* { */
#if defined(LUA_USE_WINDOWS)
#define LUA_STRFTIMEOPTIONS "aAbBcdHIjmMpSUwWxXyYzZ%" \
"||" "#c#x#d#H#I#j#m#M#S#U#w#W#y#Y" /* two-char options */
#elif defined(LUA_USE_C89) /* C89 (only 1-char options) */
#define LUA_STRFTIMEOPTIONS "aAbBcdHIjmMpSUwWxXyYZ%"
#else /* C99 specification */
#define LUA_STRFTIMEOPTIONS "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%" \
"||" "EcECExEXEyEY" "OdOeOHOIOmOMOSOuOUOVOwOWOy" /* two-char options */
#endif
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for time-related stuff
** ===================================================================
*/
/*
** type to represent time_t in Lua
*/
#if !defined(LUA_NUMTIME) /* { */
#define l_timet lua_Integer
#define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t))
#define l_gettime(L,arg) luaL_checkinteger(L, arg)
#else /* }{ */
#define l_timet lua_Number
#define l_pushtime(L,t) lua_pushnumber(L,(lua_Number)(t))
#define l_gettime(L,arg) luaL_checknumber(L, arg)
#endif /* } */
#if !defined(l_gmtime) /* { */
/*
** By default, Lua uses gmtime/localtime, except when POSIX is available,
** where it uses gmtime_r/localtime_r
*/
#if defined(LUA_USE_POSIX) /* { */
#define l_gmtime(t,r) gmtime_r(t,r)
#define l_localtime(t,r) localtime_r(t,r)
#else /* }{ */
/* ISO C definitions */
#define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t))
#define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t))
#endif /* } */
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for 'tmpnam':
** By default, Lua uses tmpnam except when POSIX is available, where
** it uses mkstemp.
** ===================================================================
*/
#if !defined(lua_tmpnam) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define LUA_TMPNAMBUFSIZE 32
#if !defined(LUA_TMPNAMTEMPLATE)
#define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX"
#endif
#define lua_tmpnam(b,e) { \
strcpy(b, LUA_TMPNAMTEMPLATE); \
e = mkstemp(b); \
if (e != -1) close(e); \
e = (e == -1); }
#else /* }{ */
/* ISO C definitions */
#define LUA_TMPNAMBUFSIZE L_tmpnam
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
#endif /* } */
#endif /* } */
/* }================================================================== */
#if !defined(l_system)
#if defined(LUA_USE_IOS)
/* Despite claiming to be ISO C, iOS does not implement 'system'. */
#define l_system(cmd) ((cmd) == NULL ? 0 : -1)
#else
#define l_system(cmd) system(cmd) /* default definition */
#endif
#endif
static int os_execute (lua_State *L) {
const char *cmd = luaL_optstring(L, 1, NULL);
int stat;
errno = 0;
stat = l_system(cmd);
if (cmd != NULL)
return luaL_execresult(L, stat);
else {
lua_pushboolean(L, stat); /* true if there is a shell */
return 1;
}
}
static int os_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
errno = 0;
return luaL_fileresult(L, remove(filename) == 0, filename);
}
static int os_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
errno = 0;
return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
}
static int os_tmpname (lua_State *L) {
char buff[LUA_TMPNAMBUFSIZE];
int err;
lua_tmpnam(buff, err);
if (l_unlikely(err))
return luaL_error(L, "unable to generate a unique filename");
lua_pushstring(L, buff);
return 1;
}
static int os_getenv (lua_State *L) {
lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
return 1;
}
static int os_clock (lua_State *L) {
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
return 1;
}
/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
** wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/
/*
** About the overflow check: an overflow cannot occur when time
** is represented by a lua_Integer, because either lua_Integer is
** large enough to represent all int fields or it is not large enough
** to represent a time that cause a field to overflow. However, if
** times are represented as doubles and lua_Integer is int, then the
** time 0x1.e1853b0d184f6p+55 would cause an overflow when adding 1900
** to compute the year.
*/
static void setfield (lua_State *L, const char *key, int value, int delta) {
#if (defined(LUA_NUMTIME) && LUA_MAXINTEGER <= INT_MAX)
if (l_unlikely(value > LUA_MAXINTEGER - delta))
luaL_error(L, "field '%s' is out-of-bound", key);
#endif
lua_pushinteger(L, (lua_Integer)value + delta);
lua_setfield(L, -2, key);
}
static void setboolfield (lua_State *L, const char *key, int value) {
if (value < 0) /* undefined? */
return; /* does not set field */
lua_pushboolean(L, value);
lua_setfield(L, -2, key);
}
/*
** Set all fields from structure 'tm' in the table on top of the stack
*/
static void setallfields (lua_State *L, struct tm *stm) {
setfield(L, "year", stm->tm_year, 1900);
setfield(L, "month", stm->tm_mon, 1);
setfield(L, "day", stm->tm_mday, 0);
setfield(L, "hour", stm->tm_hour, 0);
setfield(L, "min", stm->tm_min, 0);
setfield(L, "sec", stm->tm_sec, 0);
setfield(L, "yday", stm->tm_yday, 1);
setfield(L, "wday", stm->tm_wday, 1);
setboolfield(L, "isdst", stm->tm_isdst);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d, int delta) {
int isnum;
int t = lua_getfield(L, -1, key); /* get field and its type */
lua_Integer res = lua_tointegerx(L, -1, &isnum);
if (!isnum) { /* field is not an integer? */
if (l_unlikely(t != LUA_TNIL)) /* some other value? */
return luaL_error(L, "field '%s' is not an integer", key);
else if (l_unlikely(d < 0)) /* absent field; no default? */
return luaL_error(L, "field '%s' missing in date table", key);
res = d;
}
else {
if (!(res >= 0 ? res - delta <= INT_MAX : INT_MIN + delta <= res))
return luaL_error(L, "field '%s' is out-of-bound", key);
res -= delta;
}
lua_pop(L, 1);
return (int)res;
}
static const char *checkoption (lua_State *L, const char *conv,
size_t convlen, char *buff) {
const char *option = LUA_STRFTIMEOPTIONS;
unsigned oplen = 1; /* length of options being checked */
for (; *option != '\0' && oplen <= convlen; option += oplen) {
if (*option == '|') /* next block? */
oplen++; /* will check options with next length (+1) */
else if (memcmp(conv, option, oplen) == 0) { /* match? */
memcpy(buff, conv, oplen); /* copy valid option to buffer */
buff[oplen] = '\0';
return conv + oplen; /* return next item */
}
}
luaL_argerror(L, 1,
lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
return conv; /* to avoid warnings */
}
static time_t l_checktime (lua_State *L, int arg) {
l_timet t = l_gettime(L, arg);
luaL_argcheck(L, (time_t)t == t, arg, "time out-of-bounds");
return (time_t)t;
}
/* maximum size for an individual 'strftime' item */
#define SIZETIMEFMT 250
static int os_date (lua_State *L) {
size_t slen;
const char *s = luaL_optlstring(L, 1, "%c", &slen);
time_t t = luaL_opt(L, l_checktime, 2, time(NULL));
const char *se = s + slen; /* 's' end */
struct tm tmr, *stm;
if (*s == '!') { /* UTC? */
stm = l_gmtime(&t, &tmr);
s++; /* skip '!' */
}
else
stm = l_localtime(&t, &tmr);
if (stm == NULL) /* invalid date? */
return luaL_error(L,
"date result cannot be represented in this installation");
if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
setallfields(L, stm);
}
else {
char cc[4]; /* buffer for individual conversion specifiers */
luaL_Buffer b;
cc[0] = '%';
luaL_buffinit(L, &b);
while (s < se) {
if (*s != '%') /* not a conversion specifier? */
luaL_addchar(&b, *s++);
else {
size_t reslen;
char *buff = luaL_prepbuffsize(&b, SIZETIMEFMT);
s++; /* skip '%' */
/* copy specifier to 'cc' */
s = checkoption(L, s, ct_diff2sz(se - s), cc + 1);
reslen = strftime(buff, SIZETIMEFMT, cc, stm);
luaL_addsize(&b, reslen);
}
}
luaL_pushresult(&b);
}
return 1;
}
static int os_time (lua_State *L) {
time_t t;
if (lua_isnoneornil(L, 1)) /* called without args? */
t = time(NULL); /* get current time */
else {
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_year = getfield(L, "year", -1, 1900);
ts.tm_mon = getfield(L, "month", -1, 1);
ts.tm_mday = getfield(L, "day", -1, 0);
ts.tm_hour = getfield(L, "hour", 12, 0);
ts.tm_min = getfield(L, "min", 0, 0);
ts.tm_sec = getfield(L, "sec", 0, 0);
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
setallfields(L, &ts); /* update fields with normalized values */
}
if (t != (time_t)(l_timet)t || t == (time_t)(-1))
return luaL_error(L,
"time result cannot be represented in this installation");
l_pushtime(L, t);
return 1;
}
static int os_difftime (lua_State *L) {
time_t t1 = l_checktime(L, 1);
time_t t2 = l_checktime(L, 2);
lua_pushnumber(L, (lua_Number)difftime(t1, t2));
return 1;
}
/* }====================================================== */
static int os_setlocale (lua_State *L) {
static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
LC_NUMERIC, LC_TIME};
static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
"numeric", "time", NULL};
const char *l = luaL_optstring(L, 1, NULL);
int op = luaL_checkoption(L, 2, "all", catnames);
lua_pushstring(L, setlocale(cat[op], l));
return 1;
}
static int os_exit (lua_State *L) {
int status;
if (lua_isboolean(L, 1))
status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
else
status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS);
if (lua_toboolean(L, 2))
lua_close(L);
if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
return 0;
}
static const luaL_Reg syslib[] = {
{"clock", os_clock},
{"date", os_date},
{"difftime", os_difftime},
{"execute", os_execute},
{"exit", os_exit},
{"getenv", os_getenv},
{"remove", os_remove},
{"rename", os_rename},
{"setlocale", os_setlocale},
{"time", os_time},
{"tmpname", os_tmpname},
{NULL, NULL}
};
/* }====================================================== */
LUAMOD_API int luaopen_os (lua_State *L) {
luaL_newlib(L, syslib);
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,197 +1,20 @@
/*
** $Id: lparser.h $
** Lua Parser
** $Id: lparser.h,v 1.3 1999/02/25 19:13:56 roberto Exp $
** LL(1) Parser and code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/*
** Expression and variable descriptor.
** Code generation for variables and expressions can be delayed to allow
** optimizations; An 'expdesc' structure describes a potentially-delayed
** variable/expression. It has a description of its "main" value plus a
** list of conditional jumps that can also produce its value (generated
** by short-circuit operators 'and'/'or').
*/
/* kinds of variables/expressions */
typedef enum {
VVOID, /* when 'expdesc' describes the last expression of a list,
this kind means an empty list (so, no expression) */
VNIL, /* constant nil */
VTRUE, /* constant true */
VFALSE, /* constant false */
VK, /* constant in 'k'; info = index of constant in 'k' */
VKFLT, /* floating constant; nval = numerical float value */
VKINT, /* integer constant; ival = numerical integer value */
VKSTR, /* string constant; strval = TString address;
(string is fixed by the scanner) */
VNONRELOC, /* expression has its value in a fixed register;
info = result register */
VLOCAL, /* local variable; var.ridx = register index;
var.vidx = relative index in 'actvar.arr' */
VVARGVAR, /* vararg parameter; var.ridx = register index;
var.vidx = relative index in 'actvar.arr' */
VGLOBAL, /* global variable;
info = relative index in 'actvar.arr' (or -1 for
implicit declaration) */
VUPVAL, /* upvalue variable; info = index of upvalue in 'upvalues' */
VCONST, /* compile-time <const> variable;
info = absolute index in 'actvar.arr' */
VINDEXED, /* indexed variable;
ind.t = table register;
ind.idx = key's R index;
ind.ro = true if it represents a read-only global;
ind.keystr = if key is a string, index in 'k' of that string;
-1 if key is not a string */
VVARGIND, /* indexed vararg parameter;
ind.* as in VINDEXED */
VINDEXUP, /* indexed upvalue;
ind.idx = key's K index;
ind.* as in VINDEXED */
VINDEXI, /* indexed variable with constant integer;
ind.t = table register;
ind.idx = key's value */
VINDEXSTR, /* indexed variable with literal string;
ind.idx = key's K index;
ind.* as in VINDEXED */
VJMP, /* expression is a test/comparison;
info = pc of corresponding jump instruction */
VRELOC, /* expression can put result in any register;
info = instruction pc */
VCALL, /* expression is a function call; info = instruction pc */
VVARARG /* vararg expression; info = instruction pc */
} expkind;
#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXSTR)
#define vkisindexed(k) (VINDEXED <= (k) && (k) <= VINDEXSTR)
typedef struct expdesc {
expkind k;
union {
lua_Integer ival; /* for VKINT */
lua_Number nval; /* for VKFLT */
TString *strval; /* for VKSTR */
int info; /* for generic use */
struct { /* for indexed variables */
short idx; /* index (R or "long" K) */
lu_byte t; /* table (register or upvalue) */
lu_byte ro; /* true if variable is read-only */
int keystr; /* index in 'k' of string key, or -1 if not a string */
} ind;
struct { /* for local variables */
lu_byte ridx; /* register holding the variable */
short vidx; /* index in 'actvar.arr' */
} var;
} u;
int t; /* patch list of 'exit when true' */
int f; /* patch list of 'exit when false' */
} expdesc;
/* kinds of variables */
#define VDKREG 0 /* regular local */
#define RDKCONST 1 /* local constant */
#define RDKVAVAR 2 /* vararg parameter */
#define RDKTOCLOSE 3 /* to-be-closed */
#define RDKCTC 4 /* local compile-time constant */
#define GDKREG 5 /* regular global */
#define GDKCONST 6 /* global constant */
/* variables that live in registers */
#define varinreg(v) ((v)->vd.kind <= RDKTOCLOSE)
/* test for global variables */
#define varglobal(v) ((v)->vd.kind >= GDKREG)
/* description of an active variable */
typedef union Vardesc {
struct {
TValuefields; /* constant value (if it is a compile-time constant) */
lu_byte kind;
lu_byte ridx; /* register holding the variable */
short pidx; /* index of the variable in the Proto's 'locvars' array */
TString *name; /* variable name */
} vd;
TValue k; /* constant value (if any) */
} Vardesc;
/* description of pending goto statements and label statements */
typedef struct Labeldesc {
TString *name; /* label identifier */
int pc; /* position in code */
int line; /* line where it appeared */
short nactvar; /* number of active variables in that position */
lu_byte close; /* true for goto that escapes upvalues */
} Labeldesc;
/* list of labels or gotos */
typedef struct Labellist {
Labeldesc *arr; /* array */
int n; /* number of entries in use */
int size; /* array size */
} Labellist;
/* dynamic structures used by the parser */
typedef struct Dyndata {
struct { /* list of all active local variables */
Vardesc *arr;
int n;
int size;
} actvar;
Labellist gt; /* list of pending gotos */
Labellist label; /* list of active labels */
} Dyndata;
/* control of blocks */
struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct BlockCnt *bl; /* chain of current blocks */
Table *kcache; /* cache for reusing constants */
int pc; /* next position to code (equivalent to 'ncode') */
int lasttarget; /* 'label' of last 'jump label' */
int previousline; /* last line that was saved in 'lineinfo' */
int nk; /* number of elements in 'k' */
int np; /* number of elements in 'p' */
int nabslineinfo; /* number of elements in 'abslineinfo' */
int firstlocal; /* index of first local var (in Dyndata array) */
int firstlabel; /* index of first label (in 'dyd->label->arr') */
short ndebugvars; /* number of elements in 'f->locvars' */
short nactvar; /* number of active variable declarations */
lu_byte nups; /* number of upvalues */
lu_byte freereg; /* first free register */
lu_byte iwthabs; /* instructions issued since last absolute line info */
lu_byte needclose; /* function needs to close upvalues when returning */
} FuncState;
LUAI_FUNC lu_byte luaY_nvarstack (FuncState *fs);
LUAI_FUNC void luaY_checklimit (FuncState *fs, int v, int l,
const char *what);
LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Table *anchor,
Mbuffer *buff, Dyndata *dyd,
const char *name, int firstchar);
void luaY_codedebugline (int line);
TProtoFunc *luaY_parser (ZIO *z);
void luaY_error (char *s);
void luaY_syntaxerror (char *s, char *token);
#endif

View File

@ -1,45 +0,0 @@
/*
** $Id: lprefix.h $
** Definitions for Lua code that must come before any other header file
** See Copyright Notice in lua.h
*/
#ifndef lprefix_h
#define lprefix_h
/*
** Allows POSIX/XSI stuff
*/
#if !defined(LUA_USE_C89) /* { */
#if !defined(_XOPEN_SOURCE)
#define _XOPEN_SOURCE 600
#elif _XOPEN_SOURCE == 0
#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
#endif
/*
** Allows manipulation of large files in gcc and some other compilers
*/
#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
#define _LARGEFILE_SOURCE 1
#define _FILE_OFFSET_BITS 64
#endif
#endif /* } */
/*
** Windows stuff
*/
#if defined(_WIN32) /* { */
#if !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
#endif
#endif /* } */
#endif

View File

@ -1,22 +1,11 @@
/*
** $Id: lstate.c $
** $Id: lstate.c,v 1.12 1999/05/11 20:08:20 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#define lstate_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "lbuiltin.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
@ -28,398 +17,70 @@
#include "ltm.h"
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
lua_State *lua_state = NULL;
/*
** these macros allow user-specific actions when a thread is
** created/deleted
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
/*
** set GCdebt to a new value keeping the real number of allocated
** objects (GCtotalobjs - GCdebt) invariant and avoiding overflows in
** 'GCtotalobjs'.
*/
void luaE_setdebt (global_State *g, l_mem debt) {
l_mem tb = gettotalbytes(g);
lua_assert(tb > 0);
if (debt > MAX_LMEM - tb)
debt = MAX_LMEM - tb; /* will make GCtotalbytes == MAX_LMEM */
g->GCtotalbytes = tb + debt;
g->GCdebt = debt;
}
CallInfo *luaE_extendCI (lua_State *L, int err) {
CallInfo *ci;
ci = luaM_reallocvector(L, NULL, 0, 1, CallInfo);
if (l_unlikely(ci == NULL)) { /* allocation failed? */
if (err)
luaM_error(L); /* raise the error */
return NULL; /* else only report it */
}
ci->next = L->ci->next;
ci->previous = L->ci;
L->ci->next = ci;
if (ci->next)
ci->next->previous = ci;
ci->u.l.trap = 0;
L->nci++;
return ci;
}
/*
** free all CallInfo structures not in use by a thread
*/
static void freeCI (lua_State *L) {
CallInfo *ci = L->ci;
CallInfo *next = ci->next;
ci->next = NULL;
while ((ci = next) != NULL) {
next = ci->next;
luaM_free(L, ci);
L->nci--;
}
}
/*
** free half of the CallInfo structures not in use by a thread,
** keeping the first one.
*/
void luaE_shrinkCI (lua_State *L) {
CallInfo *ci = L->ci->next; /* first free CallInfo */
CallInfo *next;
if (ci == NULL)
return; /* no extra elements */
while ((next = ci->next) != NULL) { /* two extra elements? */
CallInfo *next2 = next->next; /* next's next */
ci->next = next2; /* remove next from the list */
L->nci--;
luaM_free(L, next); /* free next */
if (next2 == NULL)
break; /* no more elements */
else {
next2->previous = ci;
ci = next2; /* continue */
}
}
}
/*
** Called when 'getCcalls(L)' larger or equal to LUAI_MAXCCALLS.
** If equal, raises an overflow error. If value is larger than
** LUAI_MAXCCALLS (which means it is handling an overflow) but
** not much larger, does not report an error (to allow overflow
** handling to work).
*/
void luaE_checkcstack (lua_State *L) {
if (getCcalls(L) == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
luaD_errerr(L); /* error while handling stack error */
}
LUAI_FUNC void luaE_incCstack (lua_State *L) {
L->nCcalls++;
if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
luaE_checkcstack(L);
}
static void resetCI (lua_State *L) {
CallInfo *ci = L->ci = &L->base_ci;
ci->func.p = L->stack.p;
setnilvalue2s(ci->func.p); /* 'function' entry for basic 'ci' */
ci->top.p = ci->func.p + 1 + LUA_MINSTACK; /* +1 for 'function' entry */
ci->u.c.k = NULL;
ci->callstatus = CIST_C;
L->status = LUA_OK;
L->errfunc = 0; /* stack unwind can "throw away" the error function */
}
static void stack_init (lua_State *L1, lua_State *L) {
int i;
/* initialize stack array */
L1->stack.p = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, StackValue);
L1->tbclist.p = L1->stack.p;
for (i = 0; i < BASIC_STACK_SIZE + EXTRA_STACK; i++)
setnilvalue2s(L1->stack.p + i); /* erase new stack */
L1->stack_last.p = L1->stack.p + BASIC_STACK_SIZE;
/* initialize first ci */
resetCI(L1);
L1->top.p = L1->stack.p + 1; /* +1 for 'function' entry */
}
static void freestack (lua_State *L) {
if (L->stack.p == NULL)
return; /* stack not completely built yet */
L->ci = &L->base_ci; /* free the entire 'ci' list */
freeCI(L);
lua_assert(L->nci == 0);
/* free stack */
luaM_freearray(L, L->stack.p, cast_sizet(stacksize(L) + EXTRA_STACK));
}
/*
** Create registry table and its predefined values
*/
static void init_registry (lua_State *L, global_State *g) {
/* create registry */
TValue aux;
Table *registry = luaH_new(L);
sethvalue(L, &g->l_registry, registry);
luaH_resize(L, registry, LUA_RIDX_LAST, 0);
/* registry[1] = false */
setbfvalue(&aux);
luaH_setint(L, registry, 1, &aux);
/* registry[LUA_RIDX_MAINTHREAD] = L */
setthvalue(L, &aux, L);
luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &aux);
/* registry[LUA_RIDX_GLOBALS] = new table (table of globals) */
sethvalue(L, &aux, luaH_new(L));
luaH_setint(L, registry, LUA_RIDX_GLOBALS, &aux);
}
/*
** open parts of the state that may cause memory-allocation errors.
*/
static void f_luaopen (lua_State *L, void *ud) {
global_State *g = G(L);
UNUSED(ud);
stack_init(L, L); /* init stack */
init_registry(L, g);
luaS_init(L);
luaT_init(L);
luaX_init(L);
g->gcstp = 0; /* allow gc */
setnilvalue(&g->nilvalue); /* now state is complete */
luai_userstateopen(L);
}
/*
** preinitialize a thread with consistent values without allocating
** any memory (to avoid errors)
*/
static void preinit_thread (lua_State *L, global_State *g) {
G(L) = g;
L->stack.p = NULL;
L->ci = NULL;
L->nci = 0;
L->twups = L; /* thread has no upvalues */
L->nCcalls = 0;
void lua_open (void)
{
if (lua_state) return;
lua_state = luaM_new(lua_State);
L->Cstack.base = 0;
L->Cstack.lua2C = 0;
L->Cstack.num = 0;
L->errorJmp = NULL;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->status = LUA_OK;
L->errfunc = 0;
L->oldpc = 0;
L->base_ci.previous = L->base_ci.next = NULL;
L->Mbuffer = NULL;
L->Mbuffbase = 0;
L->Mbuffsize = 0;
L->Mbuffnext = 0;
L->Cblocks = NULL;
L->numCblocks = 0;
L->debug = 0;
L->callhook = NULL;
L->linehook = NULL;
L->rootproto.next = NULL;
L->rootproto.marked = 0;
L->rootcl.next = NULL;
L->rootcl.marked = 0;
L->rootglobal.next = NULL;
L->rootglobal.marked = 0;
L->roottable.next = NULL;
L->roottable.marked = 0;
L->IMtable = NULL;
L->refArray = NULL;
L->refSize = 0;
L->GCthreshold = GARBAGE_BLOCK;
L->nblocks = 0;
luaD_init();
luaS_init();
luaX_init();
luaT_init();
luaB_predefine();
}
lu_mem luaE_threadsize (lua_State *L) {
lu_mem sz = cast(lu_mem, sizeof(LX))
+ cast_uint(L->nci) * sizeof(CallInfo);
if (L->stack.p != NULL)
sz += cast_uint(stacksize(L) + EXTRA_STACK) * sizeof(StackValue);
return sz;
void lua_close (void)
{
TaggedString *alludata = luaS_collectudata();
L->GCthreshold = MAX_INT; /* to avoid GC during GC */
luaC_hashcallIM((Hash *)L->roottable.next); /* GC t.methods for tables */
luaC_strcallIM(alludata); /* GC tag methods for userdata */
luaD_gcIM(&luaO_nilobject); /* GC tag method for nil (signal end of GC) */
luaH_free((Hash *)L->roottable.next);
luaF_freeproto((TProtoFunc *)L->rootproto.next);
luaF_freeclosure((Closure *)L->rootcl.next);
luaS_free(alludata);
luaS_freeall();
luaM_free(L->stack.stack);
luaM_free(L->IMtable);
luaM_free(L->refArray);
luaM_free(L->Mbuffer);
luaM_free(L->Cblocks);
luaM_free(L);
L = NULL;
#ifdef DEBUG
printf("total de blocos: %ld\n", numblocks);
printf("total de memoria: %ld\n", totalmem);
#endif
}
static void close_state (lua_State *L) {
global_State *g = G(L);
if (!completestate(g)) /* closing a partially built state? */
luaC_freeallobjects(L); /* just collect its objects */
else { /* closing a fully built state */
resetCI(L);
luaD_closeprotected(L, 1, LUA_OK); /* close all upvalues */
L->top.p = L->stack.p + 1; /* empty the stack to run finalizers */
luaC_freeallobjects(L); /* collect all objects */
luai_userstateclose(L);
}
luaM_freearray(L, G(L)->strt.hash, cast_sizet(G(L)->strt.size));
freestack(L);
lua_assert(gettotalbytes(g) == sizeof(global_State));
(*g->frealloc)(g->ud, g, sizeof(global_State), 0); /* free main block */
}
LUA_API lua_State *lua_newthread (lua_State *L) {
global_State *g = G(L);
GCObject *o;
lua_State *L1;
lua_lock(L);
luaC_checkGC(L);
/* create new thread */
o = luaC_newobjdt(L, LUA_TTHREAD, sizeof(LX), offsetof(LX, l));
L1 = gco2th(o);
/* anchor it on L stack */
setthvalue2s(L, L->top.p, L1);
api_incr_top(L);
preinit_thread(L1, g);
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
/* initialize L1 extra space */
memcpy(lua_getextraspace(L1), lua_getextraspace(mainthread(g)),
LUA_EXTRASPACE);
luai_userstatethread(L, L1);
stack_init(L1, L); /* init stack */
lua_unlock(L);
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
LX *l = fromstate(L1);
luaF_closeupval(L1, L1->stack.p); /* close all upvalues */
lua_assert(L1->openupval == NULL);
luai_userstatefree(L, L1);
freestack(L1);
luaM_free(L, l);
}
TStatus luaE_resetthread (lua_State *L, TStatus status) {
resetCI(L);
if (status == LUA_YIELD)
status = LUA_OK;
status = luaD_closeprotected(L, 1, status);
if (status != LUA_OK) /* errors? */
luaD_seterrorobj(L, status, L->stack.p + 1);
else
L->top.p = L->stack.p + 1;
luaD_reallocstack(L, cast_int(L->ci->top.p - L->stack.p), 0);
return status;
}
LUA_API int lua_closethread (lua_State *L, lua_State *from) {
TStatus status;
lua_lock(L);
L->nCcalls = (from) ? getCcalls(from) : 0;
status = luaE_resetthread(L, L->status);
if (L == from) /* closing itself? */
luaD_throwbaselevel(L, status);
lua_unlock(L);
return APIstatus(status);
}
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud, unsigned seed) {
int i;
lua_State *L;
global_State *g = cast(global_State*,
(*f)(ud, NULL, LUA_TTHREAD, sizeof(global_State)));
if (g == NULL) return NULL;
L = &g->mainth.l;
L->tt = LUA_VTHREAD;
g->currentwhite = bitmask(WHITE0BIT);
L->marked = luaC_white(g);
preinit_thread(L, g);
g->allgc = obj2gco(L); /* by now, only object is the main thread */
L->next = NULL;
incnny(L); /* main thread is always non yieldable */
g->frealloc = f;
g->ud = ud;
g->warnf = NULL;
g->ud_warn = NULL;
g->seed = seed;
g->gcstp = GCSTPGC; /* no GC while building state */
g->strt.size = g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(&g->l_registry);
g->panic = NULL;
g->gcstate = GCSpause;
g->gckind = KGC_INC;
g->gcstopem = 0;
g->gcemergency = 0;
g->finobj = g->tobefnz = g->fixedgc = NULL;
g->firstold1 = g->survival = g->old1 = g->reallyold = NULL;
g->finobjsur = g->finobjold1 = g->finobjrold = NULL;
g->sweepgc = NULL;
g->gray = g->grayagain = NULL;
g->weak = g->ephemeron = g->allweak = NULL;
g->twups = NULL;
g->GCtotalbytes = sizeof(global_State);
g->GCmarked = 0;
g->GCdebt = 0;
setivalue(&g->nilvalue, 0); /* to signal that state is not yet built */
setgcparam(g, PAUSE, LUAI_GCPAUSE);
setgcparam(g, STEPMUL, LUAI_GCMUL);
setgcparam(g, STEPSIZE, LUAI_GCSTEPSIZE);
setgcparam(g, MINORMUL, LUAI_GENMINORMUL);
setgcparam(g, MINORMAJOR, LUAI_MINORMAJOR);
setgcparam(g, MAJORMINOR, LUAI_MAJORMINOR);
for (i=0; i < LUA_NUMTYPES; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
return L;
}
LUA_API void lua_close (lua_State *L) {
lua_lock(L);
L = mainthread(G(L)); /* only the main thread can be closed */
close_state(L);
}
void luaE_warning (lua_State *L, const char *msg, int tocont) {
lua_WarnFunction wf = G(L)->warnf;
if (wf != NULL)
wf(G(L)->ud_warn, msg, tocont);
}
/*
** Generate a warning from an error message
*/
void luaE_warnerror (lua_State *L, const char *where) {
TValue *errobj = s2v(L->top.p - 1); /* error object */
const char *msg = (ttisstring(errobj))
? getstr(tsvalue(errobj))
: "error object is not a string";
/* produce warning "error in %s (%s)" (where, msg) */
luaE_warning(L, "error in ", 1);
luaE_warning(L, where, 1);
luaE_warning(L, " (", 1);
luaE_warning(L, msg, 1);
luaE_warning(L, ")", 0);
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lstate.h $
** $Id: lstate.h,v 1.19 1999/05/11 20:08:20 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
@ -7,444 +7,87 @@
#ifndef lstate_h
#define lstate_h
#include "lua.h"
/* Some header files included here need this definition */
typedef struct CallInfo CallInfo;
#include <setjmp.h>
#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
#include "lua.h"
#include "luadebug.h"
#define GARBAGE_BLOCK 150
typedef int StkId; /* index to stack elements */
/*
** Some notes about garbage-collected objects: All objects in Lua must
** be kept somehow accessible until being freed, so all objects always
** belong to one (and only one) of these lists, using field 'next' of
** the 'CommonHeader' for the link:
**
** 'allgc': all objects not marked for finalization;
** 'finobj': all objects marked for finalization;
** 'tobefnz': all objects ready to be finalized;
** 'fixedgc': all objects that are not to be collected (currently
** only small strings, such as reserved words).
**
** For the generational collector, some of these lists have marks for
** generations. Each mark points to the first element in the list for
** that particular generation; that generation goes until the next mark.
**
** 'allgc' -> 'survival': new objects;
** 'survival' -> 'old': objects that survived one collection;
** 'old1' -> 'reallyold': objects that became old in last collection;
** 'reallyold' -> NULL: objects old for more than one cycle.
**
** 'finobj' -> 'finobjsur': new objects marked for finalization;
** 'finobjsur' -> 'finobjold1': survived """";
** 'finobjold1' -> 'finobjrold': just old """";
** 'finobjrold' -> NULL: really old """".
**
** All lists can contain elements older than their main ages, due
** to 'luaC_checkfinalizer' and 'udata2finalize', which move
** objects between the normal lists and the "marked for finalization"
** lists. Moreover, barriers can age young objects in young lists as
** OLD0, which then become OLD1. However, a list never contains
** elements younger than their main ages.
**
** The generational collector also uses a pointer 'firstold1', which
** points to the first OLD1 object in the list. It is used to optimize
** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc'
** and 'reallyold', but often the list has no OLD1 objects or they are
** after 'old1'.) Note the difference between it and 'old1':
** 'firstold1': no OLD1 objects before this point; there can be all
** ages after it.
** 'old1': no objects younger than OLD1 after this point.
*/
/*
** Moreover, there is another set of lists that control gray objects.
** These lists are linked by fields 'gclist'. (All objects that
** can become gray have such a field. The field is not the same
** in all objects, but it always has this name.) Any gray object
** must belong to one of these lists, and all objects in these lists
** must be gray (with two exceptions explained below):
**
** 'gray': regular gray objects, still waiting to be visited.
** 'grayagain': objects that must be revisited at the atomic phase.
** That includes
** - black objects got in a write barrier;
** - all kinds of weak tables during propagation phase;
** - all threads.
** 'weak': tables with weak values to be cleared;
** 'ephemeron': ephemeron tables with white->white entries;
** 'allweak': tables with weak keys and/or weak values to be cleared.
**
** The exceptions to that "gray rule" are:
** - TOUCHED2 objects in generational mode stay in a gray list (because
** they must be visited again at the end of the cycle), but they are
** marked black because assignments to them must activate barriers (to
** move them back to TOUCHED1).
** - Open upvalues are kept gray to avoid barriers, but they stay out
** of gray lists. (They don't even have a 'gclist' field.)
** "jmp_buf" may be an array, so it is better to make sure it has an
** address (and not that it *is* an address...)
*/
struct lua_longjmp {
jmp_buf b;
};
struct Stack {
TObject *top;
TObject *stack;
TObject *last;
};
/*
** About 'nCcalls': This count has two parts: the lower 16 bits counts
** the number of recursive invocations in the C stack; the higher
** 16 bits counts the number of non-yieldable calls in the stack.
** (They are together so that we can change and save both with one
** instruction.)
*/
/* true if this thread does not have non-yieldable calls in the stack */
#define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0)
/* real number of C calls */
#define getCcalls(L) ((L)->nCcalls & 0xffff)
/* Increment the number of non-yieldable calls */
#define incnny(L) ((L)->nCcalls += 0x10000)
/* Decrement the number of non-yieldable calls */
#define decnny(L) ((L)->nCcalls -= 0x10000)
/* Non-yieldable call increment */
#define nyci (0x10000 | 1)
struct lua_longjmp; /* defined in ldo.c */
/*
** Atomic type (relative to signals) to better ensure that 'lua_sethook'
** is thread safe
*/
#if !defined(l_signalT)
#include <signal.h>
#define l_signalT sig_atomic_t
#endif
/*
** Extra stack space to handle TM calls and some other extras. This
** space is not included in 'stack_last'. It is used only to avoid stack
** checks, either because the element will be promptly popped or because
** there will be a stack check soon after the push. Function frames
** never use this extra space, so it does not need to be kept clean.
*/
#define EXTRA_STACK 5
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set.
** (M == 1 makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
#define stacksize(th) cast_int((th)->stack_last.p - (th)->stack.p)
/* kinds of Garbage Collection */
#define KGC_INC 0 /* incremental gc */
#define KGC_GENMINOR 1 /* generational gc in minor (regular) mode */
#define KGC_GENMAJOR 2 /* generational in major mode */
struct C_Lua_Stack {
StkId base; /* when Lua calls C or C calls Lua, points to */
/* the first slot after the last parameter. */
StkId lua2C; /* points to first element of "array" lua2C */
int num; /* size of "array" lua2C */
};
typedef struct stringtable {
TString **hash; /* array of buckets (linked lists of strings) */
int nuse; /* number of elements */
int size; /* number of buckets */
int size;
int nuse; /* number of elements (including EMPTYs) */
TaggedString **hash;
} stringtable;
/*
** Information about a call.
** About union 'u':
** - field 'l' is used only for Lua functions;
** - field 'c' is used only for C functions.
** About union 'u2':
** - field 'funcidx' is used only by C functions while doing a
** protected call;
** - field 'nyield' is used only while a function is "doing" an
** yield (from the yield until the next resume);
** - field 'nres' is used only while closing tbc variables when
** returning from a function;
*/
struct CallInfo {
StkIdRel func; /* function index in the stack */
StkIdRel top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
union {
struct { /* only for Lua functions */
const Instruction *savedpc;
volatile l_signalT trap; /* function is tracing lines/counts */
int nextraargs; /* # of extra arguments in vararg functions */
} l;
struct { /* only for C functions */
lua_KFunction k; /* continuation in case of yields */
ptrdiff_t old_errfunc;
lua_KContext ctx; /* context info. in case of yields */
} c;
} u;
union {
int funcidx; /* called-function index */
int nyield; /* number of values yielded */
int nres; /* number of values returned */
} u2;
l_uint32 callstatus;
enum Status {LOCK, HOLD, FREE, COLLECTED};
struct ref {
TObject o;
enum Status status;
};
/*
** Maximum expected number of results from a function
** (must fit in CIST_NRESULTS).
*/
#define MAXRESULTS 250
/*
** Bits in CallInfo status
*/
/* bits 0-7 are the expected number of results from this function + 1 */
#define CIST_NRESULTS 0xffu
/* bits 8-11 count call metamethods (and their extra arguments) */
#define CIST_CCMT 8 /* the offset, not the mask */
#define MAX_CCMT (0xfu << CIST_CCMT)
/* Bits 12-14 are used for CIST_RECST (see below) */
#define CIST_RECST 12 /* the offset, not the mask */
/* call is running a C function (still in first 16 bits) */
#define CIST_C (1u << (CIST_RECST + 3))
/* call is on a fresh "luaV_execute" frame */
#define CIST_FRESH (cast(l_uint32, CIST_C) << 1)
/* function is closing tbc variables */
#define CIST_CLSRET (CIST_FRESH << 1)
/* function has tbc variables to close */
#define CIST_TBC (CIST_CLSRET << 1)
/* original value of 'allowhook' */
#define CIST_OAH (CIST_TBC << 1)
/* call is running a debug hook */
#define CIST_HOOKED (CIST_OAH << 1)
/* doing a yieldable protected call */
#define CIST_YPCALL (CIST_HOOKED << 1)
/* call was tail called */
#define CIST_TAIL (CIST_YPCALL << 1)
/* last hook called yielded */
#define CIST_HOOKYIELD (CIST_TAIL << 1)
/* function "called" a finalizer */
#define CIST_FIN (CIST_HOOKYIELD << 1)
#define get_nresults(cs) (cast_int((cs) & CIST_NRESULTS) - 1)
/*
** Field CIST_RECST stores the "recover status", used to keep the error
** status while closing to-be-closed variables in coroutines, so that
** Lua can correctly resume after an yield from a __close method called
** because of an error. (Three bits are enough for error status.)
*/
#define getcistrecst(ci) (((ci)->callstatus >> CIST_RECST) & 7)
#define setcistrecst(ci,st) \
check_exp(((st) & 7) == (st), /* status must fit in three bits */ \
((ci)->callstatus = ((ci)->callstatus & ~(7u << CIST_RECST)) \
| (cast(l_uint32, st) << CIST_RECST)))
/* active function is a Lua function */
#define isLua(ci) (!((ci)->callstatus & CIST_C))
/* call is running Lua code (not a hook) */
#define isLuacode(ci) (!((ci)->callstatus & (CIST_C | CIST_HOOKED)))
#define setoah(ci,v) \
((ci)->callstatus = ((v) ? (ci)->callstatus | CIST_OAH \
: (ci)->callstatus & ~CIST_OAH))
#define getoah(ci) (((ci)->callstatus & CIST_OAH) ? 1 : 0)
/*
** 'per thread' state
*/
struct lua_State {
CommonHeader;
lu_byte allowhook;
TStatus status;
StkIdRel top; /* first free slot in the stack */
struct global_State *l_G;
CallInfo *ci; /* call info for current function */
StkIdRel stack_last; /* end of stack (last element + 1) */
StkIdRel stack; /* stack base */
UpVal *openupval; /* list of open upvalues in this stack */
StkIdRel tbclist; /* list of to-be-closed variables */
GCObject *gclist;
struct lua_State *twups; /* list of threads with open upvalues */
/* thread-specific state */
struct Stack stack; /* Lua stack */
struct C_Lua_Stack Cstack; /* C2lua struct */
struct lua_longjmp *errorJmp; /* current error recover point */
CallInfo base_ci; /* CallInfo for first level (C host) */
volatile lua_Hook hook;
ptrdiff_t errfunc; /* current error handling function (stack index) */
l_uint32 nCcalls; /* number of nested non-yieldable or C calls */
int oldpc; /* last pc traced */
int nci; /* number of items in 'ci' list */
int basehookcount;
int hookcount;
volatile l_signalT hookmask;
struct { /* info about transferred values (for call/return hooks) */
int ftransfer; /* offset of first value transferred */
int ntransfer; /* number of values transferred */
} transferinfo;
char *Mbuffer; /* global buffer */
int Mbuffbase; /* current first position of Mbuffer */
int Mbuffsize; /* size of Mbuffer */
int Mbuffnext; /* next position to fill in Mbuffer */
struct C_Lua_Stack *Cblocks;
int numCblocks; /* number of nested Cblocks */
int debug;
lua_CHFunction callhook;
lua_LHFunction linehook;
/* global state */
GCnode rootproto; /* list of all prototypes */
GCnode rootcl; /* list of all closures */
GCnode roottable; /* list of all tables */
GCnode rootglobal; /* list of strings with global values */
stringtable *string_root; /* array of hash tables for strings and udata */
struct IM *IMtable; /* table for tag methods */
int last_tag; /* last used tag in IMtable */
struct ref *refArray; /* locked objects */
int refSize; /* size of refArray */
unsigned long GCthreshold;
unsigned long nblocks; /* number of 'blocks' currently allocated */
};
/*
** thread state + extra space
*/
typedef struct LX {
lu_byte extra_[LUA_EXTRASPACE];
lua_State l;
} LX;
/*
** 'global state', shared by all threads of this state
*/
typedef struct global_State {
lua_Alloc frealloc; /* function to reallocate memory */
void *ud; /* auxiliary data to 'frealloc' */
l_mem GCtotalbytes; /* number of bytes currently allocated + debt */
l_mem GCdebt; /* bytes counted but not yet allocated */
l_mem GCmarked; /* number of objects marked in a GC cycle */
l_mem GCmajorminor; /* auxiliary counter to control major-minor shifts */
stringtable strt; /* hash table for strings */
TValue l_registry;
TValue nilvalue; /* a nil value */
unsigned int seed; /* randomized seed for hashes */
lu_byte gcparams[LUA_GCPN];
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
lu_byte gckind; /* kind of GC running */
lu_byte gcstopem; /* stops emergency collections */
lu_byte gcstp; /* control whether GC is running */
lu_byte gcemergency; /* true if this is an emergency collection */
GCObject *allgc; /* list of all collectable objects */
GCObject **sweepgc; /* current position of sweep in list */
GCObject *finobj; /* list of collectable objects with finalizers */
GCObject *gray; /* list of gray objects */
GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of tables with weak values */
GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
GCObject *allweak; /* list of all-weak tables */
GCObject *tobefnz; /* list of userdata to be GC */
GCObject *fixedgc; /* list of objects not to be collected */
/* fields for generational collector */
GCObject *survival; /* start of objects that survived one GC cycle */
GCObject *old1; /* start of old1 objects */
GCObject *reallyold; /* objects more than one cycle old ("really old") */
GCObject *firstold1; /* first OLD1 object in the list (if any) */
GCObject *finobjsur; /* list of survival objects with finalizers */
GCObject *finobjold1; /* list of old1 objects with finalizers */
GCObject *finobjrold; /* list of really old objects with finalizers */
struct lua_State *twups; /* list of threads with open upvalues */
lua_CFunction panic; /* to be called in unprotected errors */
TString *memerrmsg; /* message for memory-allocation errors */
TString *tmname[TM_N]; /* array with tag-method names */
struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */
TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
lua_WarnFunction warnf; /* warning function */
void *ud_warn; /* auxiliary data to 'warnf' */
LX mainth; /* main thread of this state */
} global_State;
#define G(L) (L->l_G)
#define mainthread(G) (&(G)->mainth.l)
/*
** 'g->nilvalue' being a nil value flags that the state was completely
** build.
*/
#define completestate(g) ttisnil(&g->nilvalue)
/*
** Union of all collectable objects
** ISO C99, 6.5.2.3 p.5:
** "if a union contains several structures that share a common initial
** sequence [...], and if the union object currently contains one
** of these structures, it is permitted to inspect the common initial
** part of any of them anywhere that a declaration of the complete type
** of the union is visible."
*/
union GCUnion {
GCObject gc; /* common header */
struct TString ts;
struct Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct lua_State th; /* thread */
struct UpVal upv;
};
/* macros to convert a GCObject into a specific value
** ISO C99, 6.3.2.2 p.7:
** "A pointer to an object or incomplete type may be converted to a
** pointer to a different object or incomplete type. If the resulting
** pointer is not correctly aligned for the pointed-to type, the
** behavior is undefined. Otherwise, when converted back again, the
** result shall compare equal to the original pointer."
*/
#define gco2(v,T,o) check_exp((o)->tt == v, cast(T*, o))
#define gco2nv(t,T,o) check_exp(novariant((o)->tt) == t, cast(T*, o))
#define gco2ts(o) gco2nv(LUA_TSTRING, TString, o)
#define gco2u(o) gco2(LUA_VUSERDATA, Udata, o)
#define gco2lcl(o) (&gco2(LUA_VLCL, Closure, o)->l)
#define gco2ccl(o) (&gco2(LUA_VCCL, Closure, o)->c)
#define gco2cl(o) gco2nv(LUA_TFUNCTION, Closure, o)
#define gco2t(o) gco2(LUA_VTABLE, Table, o)
#define gco2p(o) gco2(LUA_VPROTO, Proto, o)
#define gco2th(o) gco2(LUA_VTHREAD, lua_State, o)
#define gco2upv(o) gco2(LUA_VUPVAL, UpVal, o)
/*
** macro to convert a Lua object into a GCObject
*/
#define obj2gco(v) \
check_exp(novariant((v)->tt) >= LUA_TSTRING, cast(GCObject*, v))
/* actual number of total memory allocated */
#define gettotalbytes(g) ((g)->GCtotalbytes - (g)->GCdebt)
LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
LUAI_FUNC lu_mem luaE_threadsize (lua_State *L);
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L, int err);
LUAI_FUNC void luaE_shrinkCI (lua_State *L);
LUAI_FUNC void luaE_checkcstack (lua_State *L);
LUAI_FUNC void luaE_incCstack (lua_State *L);
LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
LUAI_FUNC TStatus luaE_resetthread (lua_State *L, TStatus status);
#define L lua_state
#endif

View File

@ -1,353 +1,298 @@
/*
** $Id: lstring.c $
** $Id: lstring.c,v 1.19 1999/02/26 15:49:53 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#define lstring_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lua.h"
/*
** Maximum size for string table.
*/
#define MAXSTRTB cast_int(luaM_limitN(INT_MAX, TString*))
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
#define NUM_HASHSTR 31
#define NUM_HASHUDATA 31
#define NUM_HASHS (NUM_HASHSTR+NUM_HASHUDATA)
/*
** generic equality for strings
*/
int luaS_eqstr (TString *a, TString *b) {
size_t len1, len2;
const char *s1 = getlstr(a, len1);
const char *s2 = getlstr(b, len2);
return ((len1 == len2) && /* equal length and ... */
(memcmp(s1, s2, len1) == 0)); /* equal contents */
#define gcsizestring(l) (1+(l/64)) /* "weight" for a string with length 'l' */
static TaggedString EMPTY = {{NULL, 2}, 0L, 0,
{{{LUA_T_NIL, {NULL}}, 0L}}, {0}};
void luaS_init (void) {
int i;
L->string_root = luaM_newvector(NUM_HASHS, stringtable);
for (i=0; i<NUM_HASHS; i++) {
L->string_root[i].size = 0;
L->string_root[i].nuse = 0;
L->string_root[i].hash = NULL;
}
}
static unsigned luaS_hash (const char *str, size_t l, unsigned seed) {
unsigned int h = seed ^ cast_uint(l);
for (; l > 0; l--)
h ^= ((h<<5) + (h>>2) + cast_byte(str[l - 1]));
static unsigned long hash_s (char *s, long l) {
unsigned long h = 0; /* seed */
while (l--)
h = h ^ ((h<<5)+(h>>2)+(unsigned char)*(s++));
return h;
}
unsigned luaS_hashlongstr (TString *ts) {
lua_assert(ts->tt == LUA_VLNGSTR);
if (ts->extra == 0) { /* no hash? */
size_t len = ts->u.lnglen;
ts->hash = luaS_hash(getlngstr(ts), len, ts->hash);
ts->extra = 1; /* now it has its hash */
}
return ts->hash;
}
static void tablerehash (TString **vect, int osize, int nsize) {
static int newsize (stringtable *tb) {
int size = tb->size;
int realuse = 0;
int i;
for (i = osize; i < nsize; i++) /* clear new elements */
vect[i] = NULL;
for (i = 0; i < osize; i++) { /* rehash old part of the array */
TString *p = vect[i];
vect[i] = NULL;
while (p) { /* for each string in the list */
TString *hnext = p->u.hnext; /* save next */
unsigned int h = lmod(p->hash, nsize); /* new position */
p->u.hnext = vect[h]; /* chain it into array */
vect[h] = p;
p = hnext;
/* count how many entries are really in use */
for (i=0; i<size; i++)
if (tb->hash[i] != NULL && tb->hash[i] != &EMPTY)
realuse++;
return luaO_redimension((realuse+1)*2); /* +1 is the new element */
}
static void grow (stringtable *tb) {
int ns = newsize(tb);
TaggedString **newhash = luaM_newvector(ns, TaggedString *);
int i;
for (i=0; i<ns; i++)
newhash[i] = NULL;
/* rehash */
tb->nuse = 0;
for (i=0; i<tb->size; i++) {
if (tb->hash[i] != NULL && tb->hash[i] != &EMPTY) {
unsigned long h = tb->hash[i]->hash;
int h1 = h%ns;
while (newhash[h1]) {
h1 += (h&(ns-2)) + 1; /* double hashing */
if (h1 >= ns) h1 -= ns;
}
newhash[h1] = tb->hash[i];
tb->nuse++;
}
}
luaM_free(tb->hash);
tb->size = ns;
tb->hash = newhash;
}
/*
** Resize the string table. If allocation fails, keep the current size.
** (This can degrade performance, but any non-zero size should work
** correctly.)
*/
void luaS_resize (lua_State *L, int nsize) {
stringtable *tb = &G(L)->strt;
int osize = tb->size;
TString **newvect;
if (nsize < osize) /* shrinking table? */
tablerehash(tb->hash, osize, nsize); /* depopulate shrinking part */
newvect = luaM_reallocvector(L, tb->hash, osize, nsize, TString*);
if (l_unlikely(newvect == NULL)) { /* reallocation failed? */
if (nsize < osize) /* was it shrinking table? */
tablerehash(tb->hash, nsize, osize); /* restore to original size */
/* leave table as it was */
}
else { /* allocation succeeded */
tb->hash = newvect;
tb->size = nsize;
if (nsize > osize)
tablerehash(newvect, osize, nsize); /* rehash for new size */
}
}
/*
** Clear API string cache. (Entries cannot be empty, so fill them with
** a non-collectable string.)
*/
void luaS_clearcache (global_State *g) {
int i, j;
for (i = 0; i < STRCACHE_N; i++)
for (j = 0; j < STRCACHE_M; j++) {
if (iswhite(g->strcache[i][j])) /* will entry be collected? */
g->strcache[i][j] = g->memerrmsg; /* replace it with something fixed */
}
}
/*
** Initialize the string table and the string cache
*/
void luaS_init (lua_State *L) {
global_State *g = G(L);
int i, j;
stringtable *tb = &G(L)->strt;
tb->hash = luaM_newvector(L, MINSTRTABSIZE, TString*);
tablerehash(tb->hash, 0, MINSTRTABSIZE); /* clear array */
tb->size = MINSTRTABSIZE;
/* pre-create memory-error message */
g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
for (i = 0; i < STRCACHE_N; i++) /* fill cache with valid strings */
for (j = 0; j < STRCACHE_M; j++)
g->strcache[i][j] = g->memerrmsg;
}
size_t luaS_sizelngstr (size_t len, int kind) {
switch (kind) {
case LSTRREG: /* regular long string */
/* don't need 'falloc'/'ud', but need space for content */
return offsetof(TString, falloc) + (len + 1) * sizeof(char);
case LSTRFIX: /* fixed external long string */
/* don't need 'falloc'/'ud' */
return offsetof(TString, falloc);
default: /* external long string with deallocation */
lua_assert(kind == LSTRMEM);
return sizeof(TString);
}
}
/*
** creates a new string object
*/
static TString *createstrobj (lua_State *L, size_t totalsize, lu_byte tag,
unsigned h) {
TString *ts;
GCObject *o;
o = luaC_newobj(L, tag, totalsize);
ts = gco2ts(o);
static TaggedString *newone_s (char *str, long l, unsigned long h) {
TaggedString *ts = (TaggedString *)luaM_malloc(sizeof(TaggedString)+l);
memcpy(ts->str, str, l);
ts->str[l] = 0; /* ending 0 */
ts->u.s.globalval.ttype = LUA_T_NIL; /* initialize global value */
ts->u.s.len = l;
ts->constindex = 0;
L->nblocks += gcsizestring(l);
ts->head.marked = 0;
ts->head.next = (GCnode *)ts; /* signal it is in no list */
ts->hash = h;
ts->extra = 0;
return ts;
}
TString *luaS_createlngstrobj (lua_State *L, size_t l) {
size_t totalsize = luaS_sizelngstr(l, LSTRREG);
TString *ts = createstrobj(L, totalsize, LUA_VLNGSTR, G(L)->seed);
ts->u.lnglen = l;
ts->shrlen = LSTRREG; /* signals that it is a regular long string */
ts->contents = cast_charp(ts) + offsetof(TString, falloc);
ts->contents[l] = '\0'; /* ending 0 */
static TaggedString *newone_u (char *buff, int tag, unsigned long h) {
TaggedString *ts = luaM_new(TaggedString);
ts->u.d.v = buff;
ts->u.d.tag = (tag == LUA_ANYTAG) ? 0 : tag;
ts->constindex = -1; /* tag -> this is a userdata */
L->nblocks++;
ts->head.marked = 0;
ts->head.next = (GCnode *)ts; /* signal it is in no list */
ts->hash = h;
return ts;
}
void luaS_remove (lua_State *L, TString *ts) {
stringtable *tb = &G(L)->strt;
TString **p = &tb->hash[lmod(ts->hash, tb->size)];
while (*p != ts) /* find previous element */
p = &(*p)->u.hnext;
*p = (*p)->u.hnext; /* remove element from its list */
tb->nuse--;
}
static void growstrtab (lua_State *L, stringtable *tb) {
if (l_unlikely(tb->nuse == INT_MAX)) { /* too many strings? */
luaC_fullgc(L, 1); /* try to free some... */
if (tb->nuse == INT_MAX) /* still too many? */
luaM_error(L); /* cannot even create a message... */
static TaggedString *insert_s (char *str, long l, stringtable *tb) {
TaggedString *ts;
unsigned long h = hash_s(str, l);
int size = tb->size;
int j = -1;
int h1;
if ((long)tb->nuse*3 >= (long)size*2) {
grow(tb);
size = tb->size;
}
if (tb->size <= MAXSTRTB / 2) /* can grow string table? */
luaS_resize(L, tb->size * 2);
}
/*
** Checks whether short string exists and reuses it or creates a new one.
*/
static TString *internshrstr (lua_State *L, const char *str, size_t l) {
TString *ts;
global_State *g = G(L);
stringtable *tb = &g->strt;
unsigned int h = luaS_hash(str, l, g->seed);
TString **list = &tb->hash[lmod(h, tb->size)];
lua_assert(str != NULL); /* otherwise 'memcmp'/'memcpy' are undefined */
for (ts = *list; ts != NULL; ts = ts->u.hnext) {
if (l == cast_uint(ts->shrlen) &&
(memcmp(str, getshrstr(ts), l * sizeof(char)) == 0)) {
/* found! */
if (isdead(g, ts)) /* dead (but not collected yet)? */
changewhite(ts); /* resurrect it */
h1 = h%size;
while ((ts = tb->hash[h1]) != NULL) {
if (ts == &EMPTY)
j = h1;
else if (ts->u.s.len == l && (memcmp(str, ts->str, l) == 0))
return ts;
}
h1 += (h&(size-2)) + 1; /* double hashing */
if (h1 >= size) h1 -= size;
}
/* else must create a new string */
if (tb->nuse >= tb->size) { /* need to grow string table? */
growstrtab(L, tb);
list = &tb->hash[lmod(h, tb->size)]; /* rehash with new size */
}
ts = createstrobj(L, sizestrshr(l), LUA_VSHRSTR, h);
ts->shrlen = cast(ls_byte, l);
getshrstr(ts)[l] = '\0'; /* ending 0 */
memcpy(getshrstr(ts), str, l * sizeof(char));
ts->u.hnext = *list;
*list = ts;
tb->nuse++;
/* not found */
if (j != -1) /* is there an EMPTY space? */
h1 = j;
else
tb->nuse++;
ts = tb->hash[h1] = newone_s(str, l, h);
return ts;
}
/*
** new string (with explicit length)
*/
TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
if (l <= LUAI_MAXSHORTLEN) /* short string? */
return internshrstr(L, str, l);
else {
TString *ts;
if (l_unlikely(l * sizeof(char) >= (MAX_SIZE - sizeof(TString))))
luaM_toobig(L);
ts = luaS_createlngstrobj(L, l);
memcpy(getlngstr(ts), str, l * sizeof(char));
return ts;
static TaggedString *insert_u (void *buff, int tag, stringtable *tb) {
TaggedString *ts;
unsigned long h = (unsigned long)buff;
int size = tb->size;
int j = -1;
int h1;
if ((long)tb->nuse*3 >= (long)size*2) {
grow(tb);
size = tb->size;
}
h1 = h%size;
while ((ts = tb->hash[h1]) != NULL) {
if (ts == &EMPTY)
j = h1;
else if ((tag == ts->u.d.tag || tag == LUA_ANYTAG) && buff == ts->u.d.v)
return ts;
h1 += (h&(size-2)) + 1; /* double hashing */
if (h1 >= size) h1 -= size;
}
/* not found */
if (j != -1) /* is there an EMPTY space? */
h1 = j;
else
tb->nuse++;
ts = tb->hash[h1] = newone_u(buff, tag, h);
return ts;
}
TaggedString *luaS_createudata (void *udata, int tag) {
int t = ((unsigned)udata%NUM_HASHUDATA)+NUM_HASHSTR;
return insert_u(udata, tag, &L->string_root[t]);
}
TaggedString *luaS_newlstr (char *str, long l) {
int t = (l==0) ? 0 : ((int)((unsigned char)str[0]*l))%NUM_HASHSTR;
return insert_s(str, l, &L->string_root[t]);
}
TaggedString *luaS_new (char *str) {
return luaS_newlstr(str, strlen(str));
}
TaggedString *luaS_newfixedstring (char *str) {
TaggedString *ts = luaS_new(str);
if (ts->head.marked == 0)
ts->head.marked = 2; /* avoid GC */
return ts;
}
void luaS_free (TaggedString *l) {
while (l) {
TaggedString *next = (TaggedString *)l->head.next;
L->nblocks -= (l->constindex == -1) ? 1 : gcsizestring(l->u.s.len);
luaM_free(l);
l = next;
}
}
/*
** Create or reuse a zero-terminated string, first checking in the
** cache (using the string address as a key). The cache can contain
** only zero-terminated strings, so it is safe to use 'strcmp' to
** check hits.
** Garbage collection functions.
*/
TString *luaS_new (lua_State *L, const char *str) {
unsigned int i = point2uint(str) % STRCACHE_N; /* hash */
int j;
TString **p = G(L)->strcache[i];
for (j = 0; j < STRCACHE_M; j++) {
if (strcmp(str, getstr(p[j])) == 0) /* hit? */
return p[j]; /* that is it */
static void remove_from_list (GCnode *l) {
while (l) {
GCnode *next = l->next;
while (next && !next->marked)
next = l->next = next->next;
l = next;
}
/* normal route */
for (j = STRCACHE_M - 1; j > 0; j--)
p[j] = p[j - 1]; /* move out last element */
/* new element is first in the list */
p[0] = luaS_newlstr(L, str, strlen(str));
return p[0];
}
Udata *luaS_newudata (lua_State *L, size_t s, unsigned short nuvalue) {
Udata *u;
TaggedString *luaS_collector (void) {
TaggedString *frees = NULL;
int i;
GCObject *o;
if (l_unlikely(s > MAX_SIZE - udatamemoffset(nuvalue)))
luaM_toobig(L);
o = luaC_newobj(L, LUA_VUSERDATA, sizeudata(nuvalue, s));
u = gco2u(o);
u->len = s;
u->nuvalue = nuvalue;
u->metatable = NULL;
for (i = 0; i < nuvalue; i++)
setnilvalue(&u->uv[i].uv);
return u;
}
struct NewExt {
ls_byte kind;
const char *s;
size_t len;
TString *ts; /* output */
};
static void f_newext (lua_State *L, void *ud) {
struct NewExt *ne = cast(struct NewExt *, ud);
size_t size = luaS_sizelngstr(0, ne->kind);
ne->ts = createstrobj(L, size, LUA_VLNGSTR, G(L)->seed);
}
TString *luaS_newextlstr (lua_State *L,
const char *s, size_t len, lua_Alloc falloc, void *ud) {
struct NewExt ne;
if (!falloc) {
ne.kind = LSTRFIX;
f_newext(L, &ne); /* just create header */
}
else {
ne.kind = LSTRMEM;
if (luaD_rawrunprotected(L, f_newext, &ne) != LUA_OK) { /* mem. error? */
(*falloc)(ud, cast_voidp(s), len + 1, 0); /* free external string */
luaM_error(L); /* re-raise memory error */
remove_from_list(&(L->rootglobal));
for (i=0; i<NUM_HASHS; i++) {
stringtable *tb = &L->string_root[i];
int j;
for (j=0; j<tb->size; j++) {
TaggedString *t = tb->hash[j];
if (t == NULL) continue;
if (t->head.marked == 1)
t->head.marked = 0;
else if (!t->head.marked) {
t->head.next = (GCnode *)frees;
frees = t;
tb->hash[j] = &EMPTY;
}
}
ne.ts->falloc = falloc;
ne.ts->ud = ud;
}
ne.ts->shrlen = ne.kind;
ne.ts->u.lnglen = len;
ne.ts->contents = cast_charp(s);
return ne.ts;
return frees;
}
/*
** Normalize an external string: If it is short, internalize it.
*/
TString *luaS_normstr (lua_State *L, TString *ts) {
size_t len = ts->u.lnglen;
if (len > LUAI_MAXSHORTLEN)
return ts; /* long string; keep the original */
else {
const char *str = getlngstr(ts);
return internshrstr(L, str, len);
TaggedString *luaS_collectudata (void) {
TaggedString *frees = NULL;
int i;
L->rootglobal.next = NULL; /* empty list of globals */
for (i=NUM_HASHSTR; i<NUM_HASHS; i++) {
stringtable *tb = &L->string_root[i];
int j;
for (j=0; j<tb->size; j++) {
TaggedString *t = tb->hash[j];
if (t == NULL || t == &EMPTY)
continue;
LUA_ASSERT(t->constindex == -1, "must be userdata");
t->head.next = (GCnode *)frees;
frees = t;
tb->hash[j] = &EMPTY;
}
}
return frees;
}
void luaS_freeall (void) {
int i;
for (i=0; i<NUM_HASHS; i++) {
stringtable *tb = &L->string_root[i];
int j;
for (j=0; j<tb->size; j++) {
TaggedString *t = tb->hash[j];
if (t == &EMPTY) continue;
luaM_free(t);
}
luaM_free(tb->hash);
}
luaM_free(L->string_root);
}
void luaS_rawsetglobal (TaggedString *ts, TObject *newval) {
ts->u.s.globalval = *newval;
if (ts->head.next == (GCnode *)ts) { /* is not in list? */
ts->head.next = L->rootglobal.next;
L->rootglobal.next = (GCnode *)ts;
}
}
char *luaS_travsymbol (int (*fn)(TObject *)) {
TaggedString *g;
for (g=(TaggedString *)L->rootglobal.next; g; g=(TaggedString *)g->head.next)
if (fn(&g->u.s.globalval))
return g->str;
return NULL;
}
int luaS_globaldefined (char *name) {
TaggedString *ts = luaS_new(name);
return ts->u.s.globalval.ttype != LUA_T_NIL;
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lstring.h $
** $Id: lstring.h,v 1.7 1998/03/06 16:54:42 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
@ -7,67 +7,22 @@
#ifndef lstring_h
#define lstring_h
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"
/*
** Memory-allocation error message must be preallocated (it cannot
** be created after memory is exhausted)
*/
#define MEMERRMSG "not enough memory"
void luaS_init (void);
TaggedString *luaS_createudata (void *udata, int tag);
TaggedString *luaS_collector (void);
void luaS_free (TaggedString *l);
TaggedString *luaS_newlstr (char *str, long l);
TaggedString *luaS_new (char *str);
TaggedString *luaS_newfixedstring (char *str);
void luaS_rawsetglobal (TaggedString *ts, TObject *newval);
char *luaS_travsymbol (int (*fn)(TObject *));
int luaS_globaldefined (char *name);
TaggedString *luaS_collectudata (void);
void luaS_freeall (void);
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Size of a short TString: Size of the header plus space for the string
** itself (including final '\0').
*/
#define sizestrshr(l) \
(offsetof(TString, contents) + ((l) + 1) * sizeof(char))
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
/*
** test whether a string is a reserved word
*/
#define isreserved(s) (strisshr(s) && (s)->extra > 0)
/*
** equality for short strings, which are always internalized
*/
#define eqshrstr(a,b) check_exp((a)->tt == LUA_VSHRSTR, (a) == (b))
LUAI_FUNC unsigned luaS_hashlongstr (TString *ts);
LUAI_FUNC int luaS_eqstr (TString *a, TString *b);
LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
LUAI_FUNC void luaS_clearcache (global_State *g);
LUAI_FUNC void luaS_init (lua_State *L);
LUAI_FUNC void luaS_remove (lua_State *L, TString *ts);
LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s,
unsigned short nuvalue);
LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
LUAI_FUNC TString *luaS_createlngstrobj (lua_State *L, size_t l);
LUAI_FUNC TString *luaS_newextlstr (lua_State *L,
const char *s, size_t len, lua_Alloc falloc, void *ud);
LUAI_FUNC size_t luaS_sizelngstr (size_t len, int kind);
LUAI_FUNC TString *luaS_normstr (lua_State *L, TString *ts);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: ltable.h $
** $Id: ltable.h,v 1.11 1999/02/23 14:57:28 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@ -10,175 +10,21 @@
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->u.next)
#define node(t,i) (&(t)->node[i])
#define ref(n) (&(n)->ref)
#define val(n) (&(n)->val)
#define nhash(t) ((t)->nhash)
#define luaH_get(t,ref) (val(luaH_present((t), (ref))))
#define luaH_move(t,from,to) (luaH_setint(t, to, luaH_getint(t, from)))
/*
** Clear all bits of fast-access metamethods, which means that the table
** may have any of these metamethods. (First access that fails after the
** clearing will set the bit again.)
*/
#define invalidateTMcache(t) ((t)->flags &= cast_byte(~maskflags))
/*
** Bit BITDUMMY set in 'flags' means the table is using the dummy node
** for its hash part.
*/
#define BITDUMMY (1 << 6)
#define NOTBITDUMMY cast_byte(~BITDUMMY)
#define isdummy(t) ((t)->flags & BITDUMMY)
#define setnodummy(t) ((t)->flags &= NOTBITDUMMY)
#define setdummy(t) ((t)->flags |= BITDUMMY)
/* allocated size for hash nodes */
#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
/* returns the Node, given the value of a table entry */
#define nodefromval(v) cast(Node *, (v))
#define luaH_fastgeti(t,k,res,tag) \
{ Table *h = t; lua_Unsigned u = l_castS2U(k) - 1u; \
if ((u < h->asize)) { \
tag = *getArrTag(h, u); \
if (!tagisempty(tag)) { farr2val(h, u, tag, res); }} \
else { tag = luaH_getint(h, (k), res); }}
#define luaH_fastseti(t,k,val,hres) \
{ Table *h = t; lua_Unsigned u = l_castS2U(k) - 1u; \
if ((u < h->asize)) { \
lu_byte *tag = getArrTag(h, u); \
if (checknoTM(h->metatable, TM_NEWINDEX) || !tagisempty(*tag)) \
{ fval2arr(h, u, tag, val); hres = HOK; } \
else hres = ~cast_int(u); } \
else { hres = luaH_psetint(h, k, val); }}
/* results from pset */
#define HOK 0
#define HNOTFOUND 1
#define HNOTATABLE 2
#define HFIRSTNODE 3
/*
** 'luaH_get*' operations set 'res', unless the value is absent, and
** return the tag of the result.
** The 'luaH_pset*' (pre-set) operations set the given value and return
** HOK, unless the original value is absent. In that case, if the key
** is really absent, they return HNOTFOUND. Otherwise, if there is a
** slot with that key but with no value, 'luaH_pset*' return an encoding
** of where the key is (usually called 'hres'). (pset cannot set that
** value because there might be a metamethod.) If the slot is in the
** hash part, the encoding is (HFIRSTNODE + hash index); if the slot is
** in the array part, the encoding is (~array index), a negative value.
** The value HNOTATABLE is used by the fast macros to signal that the
** value being indexed is not a table.
** (The size for the array part is limited by the maximum power of two
** that fits in an unsigned integer; that is INT_MAX+1. So, the C-index
** ranges from 0, which encodes to -1, to INT_MAX, which encodes to
** INT_MIN. The size of the hash part is limited by the maximum power of
** two that fits in a signed integer; that is (INT_MAX+1)/2. So, it is
** safe to add HFIRSTNODE to any index there.)
*/
/*
** The array part of a table is represented by an inverted array of
** values followed by an array of tags, to avoid wasting space with
** padding. In between them there is an unsigned int, explained later.
** The 'array' pointer points between the two arrays, so that values are
** indexed with negative indices and tags with non-negative indices.
Values Tags
--------------------------------------------------------
... | Value 1 | Value 0 |unsigned|0|1|...
--------------------------------------------------------
^ t->array
** All accesses to 't->array' should be through the macros 'getArrTag'
** and 'getArrVal'.
*/
/* Computes the address of the tag for the abstract C-index 'k' */
#define getArrTag(t,k) (cast(lu_byte*, (t)->array) + sizeof(unsigned) + (k))
/* Computes the address of the value for the abstract C-index 'k' */
#define getArrVal(t,k) ((t)->array - 1 - (k))
/*
** The unsigned between the two arrays is used as a hint for #t;
** see luaH_getn. It is stored there to avoid wasting space in
** the structure Table for tables with no array part.
*/
#define lenhint(t) cast(unsigned*, (t)->array)
/*
** Move TValues to/from arrays, using C indices
*/
#define arr2obj(h,k,val) \
((val)->tt_ = *getArrTag(h,(k)), (val)->value_ = *getArrVal(h,(k)))
#define obj2arr(h,k,val) \
(*getArrTag(h,(k)) = (val)->tt_, *getArrVal(h,(k)) = (val)->value_)
/*
** Often, we need to check the tag of a value before moving it. The
** following macros also move TValues to/from arrays, but receive the
** precomputed tag value or address as an extra argument.
*/
#define farr2val(h,k,tag,res) \
((res)->tt_ = tag, (res)->value_ = *getArrVal(h,(k)))
#define fval2arr(h,k,tag,val) \
(*tag = (val)->tt_, *getArrVal(h,(k)) = (val)->value_)
LUAI_FUNC lu_byte luaH_get (Table *t, const TValue *key, TValue *res);
LUAI_FUNC lu_byte luaH_getshortstr (Table *t, TString *key, TValue *res);
LUAI_FUNC lu_byte luaH_getstr (Table *t, TString *key, TValue *res);
LUAI_FUNC lu_byte luaH_getint (Table *t, lua_Integer key, TValue *res);
/* Special get for metamethods */
LUAI_FUNC const TValue *luaH_Hgetshortstr (Table *t, TString *key);
LUAI_FUNC int luaH_psetint (Table *t, lua_Integer key, TValue *val);
LUAI_FUNC int luaH_psetshortstr (Table *t, TString *key, TValue *val);
LUAI_FUNC int luaH_psetstr (Table *t, TString *key, TValue *val);
LUAI_FUNC int luaH_pset (Table *t, const TValue *key, TValue *val);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
TValue *value);
LUAI_FUNC void luaH_set (lua_State *L, Table *t, const TValue *key,
TValue *value);
LUAI_FUNC void luaH_finishset (lua_State *L, Table *t, const TValue *key,
TValue *value, int hres);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned nasize,
unsigned nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned nasize);
LUAI_FUNC lu_mem luaH_size (Table *t);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC lua_Unsigned luaH_getn (lua_State *L, Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
#endif
Hash *luaH_new (int nhash);
void luaH_free (Hash *frees);
Node *luaH_present (Hash *t, TObject *key);
void luaH_set (Hash *t, TObject *ref, TObject *val);
int luaH_pos (Hash *t, TObject *r);
void luaH_setint (Hash *t, int ref, TObject *val);
TObject *luaH_getint (Hash *t, int ref);
#endif

View File

@ -1,429 +0,0 @@
/*
** $Id: ltablib.c $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/
#define ltablib_c
#define LUA_LIB
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
/*
** Operations that an object must define to mimic a table
** (some functions only need some of them)
*/
#define TAB_R 1 /* read */
#define TAB_W 2 /* write */
#define TAB_L 4 /* length */
#define TAB_RW (TAB_R | TAB_W) /* read/write */
#define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
static int checkfield (lua_State *L, const char *key, int n) {
lua_pushstring(L, key);
return (lua_rawget(L, -n) != LUA_TNIL);
}
/*
** Check that 'arg' either is a table or can behave like one (that is,
** has a metatable with the required metamethods).
*/
static void checktab (lua_State *L, int arg, int what) {
int tp = lua_type(L, arg);
if (tp != LUA_TTABLE) { /* is it not a table? */
int n = 1; /* number of elements to pop */
if (lua_getmetatable(L, arg) && /* must have metatable */
(!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
(!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
(!(what & TAB_L) || /* strings don't need '__len' to have a length */
tp == LUA_TSTRING || checkfield(L, "__len", ++n))) {
lua_pop(L, n); /* pop metatable and tested metamethods */
}
else
luaL_checktype(L, arg, LUA_TTABLE); /* force an error */
}
}
static int tcreate (lua_State *L) {
lua_Unsigned sizeseq = (lua_Unsigned)luaL_checkinteger(L, 1);
lua_Unsigned sizerest = (lua_Unsigned)luaL_optinteger(L, 2, 0);
luaL_argcheck(L, sizeseq <= cast_uint(INT_MAX), 1, "out of range");
luaL_argcheck(L, sizerest <= cast_uint(INT_MAX), 2, "out of range");
lua_createtable(L, cast_int(sizeseq), cast_int(sizerest));
return 1;
}
static int tinsert (lua_State *L) {
lua_Integer pos; /* where to insert new element */
lua_Integer e = aux_getn(L, 1, TAB_RW);
e = luaL_intop(+, e, 1); /* first empty element */
switch (lua_gettop(L)) {
case 2: { /* called with only 2 arguments */
pos = e; /* insert new element at the end */
break;
}
case 3: {
lua_Integer i;
pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
/* check whether 'pos' is in [1, e] */
luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2,
"position out of bounds");
for (i = e; i > pos; i--) { /* move up elements */
lua_geti(L, 1, i - 1);
lua_seti(L, 1, i); /* t[i] = t[i - 1] */
}
break;
}
default: {
return luaL_error(L, "wrong number of arguments to 'insert'");
}
}
lua_seti(L, 1, pos); /* t[pos] = v */
return 0;
}
static int tremove (lua_State *L) {
lua_Integer size = aux_getn(L, 1, TAB_RW);
lua_Integer pos = luaL_optinteger(L, 2, size);
if (pos != size) /* validate 'pos' if given */
/* check whether 'pos' is in [1, size + 1] */
luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 2,
"position out of bounds");
lua_geti(L, 1, pos); /* result = t[pos] */
for ( ; pos < size; pos++) {
lua_geti(L, 1, pos + 1);
lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
}
lua_pushnil(L);
lua_seti(L, 1, pos); /* remove entry t[pos] */
return 1;
}
/*
** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
** possible, copy in increasing order, which is better for rehashing.
** "possible" means destination after original range, or smaller
** than origin, or copying to another table.
*/
static int tmove (lua_State *L) {
lua_Integer f = luaL_checkinteger(L, 2);
lua_Integer e = luaL_checkinteger(L, 3);
lua_Integer t = luaL_checkinteger(L, 4);
int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
checktab(L, 1, TAB_R);
checktab(L, tt, TAB_W);
if (e >= f) { /* otherwise, nothing to move */
lua_Integer n, i;
luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
"too many elements to move");
n = e - f + 1; /* number of elements to move */
luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
"destination wrap around");
if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
for (i = 0; i < n; i++) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
else {
for (i = n - 1; i >= 0; i--) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
}
lua_pushvalue(L, tt); /* return destination table */
return 1;
}
static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
lua_geti(L, 1, i);
if (l_unlikely(!lua_isstring(L, -1)))
luaL_error(L, "invalid value (%s) at index %I in table for 'concat'",
luaL_typename(L, -1), (LUAI_UACINT)i);
luaL_addvalue(b);
}
static int tconcat (lua_State *L) {
luaL_Buffer b;
lua_Integer last = aux_getn(L, 1, TAB_R);
size_t lsep;
const char *sep = luaL_optlstring(L, 2, "", &lsep);
lua_Integer i = luaL_optinteger(L, 3, 1);
last = luaL_optinteger(L, 4, last);
luaL_buffinit(L, &b);
for (; i < last; i++) {
addfield(L, &b, i);
luaL_addlstring(&b, sep, lsep);
}
if (i == last) /* add last value (if interval was not empty) */
addfield(L, &b, i);
luaL_pushresult(&b);
return 1;
}
/*
** {======================================================
** Pack/unpack
** =======================================================
*/
static int tpack (lua_State *L) {
int i;
int n = lua_gettop(L); /* number of elements to pack */
lua_createtable(L, n, 1); /* create result table */
lua_insert(L, 1); /* put it at index 1 */
for (i = n; i >= 1; i--) /* assign elements */
lua_seti(L, 1, i);
lua_pushinteger(L, n);
lua_setfield(L, 1, "n"); /* t.n = number of elements */
return 1; /* return table */
}
static int tunpack (lua_State *L) {
lua_Unsigned n;
lua_Integer len = aux_getn(L, 1, TAB_R);
lua_Integer i = luaL_optinteger(L, 2, 1);
lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, len);
if (i > e) return 0; /* empty range */
n = l_castS2U(e) - l_castS2U(i); /* number of elements minus 1 */
if (l_unlikely(n >= (unsigned int)INT_MAX ||
!lua_checkstack(L, (int)(++n))))
return luaL_error(L, "too many results to unpack");
for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */
lua_geti(L, 1, i);
}
lua_geti(L, 1, e); /* push last element */
return (int)n;
}
/* }====================================================== */
/*
** {======================================================
** Quicksort
** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
** Addison-Wesley, 1993.)
** =======================================================
*/
/*
** Type for array indices. These indices are always limited by INT_MAX,
** so it is safe to cast them to lua_Integer even for Lua 32 bits.
*/
typedef unsigned int IdxT;
/* Versions of lua_seti/lua_geti specialized for IdxT */
#define geti(L,idt,idx) lua_geti(L, idt, l_castU2S(idx))
#define seti(L,idt,idx) lua_seti(L, idt, l_castU2S(idx))
/*
** Produce a "random" 'unsigned int' to randomize pivot choice. This
** macro is used only when 'sort' detects a big imbalance in the result
** of a partition. (If you don't want/need this "randomness", ~0 is a
** good choice.)
*/
#if !defined(l_randomizePivot)
#define l_randomizePivot(L) luaL_makeseed(L)
#endif /* } */
/* arrays larger than 'RANLIMIT' may use randomized pivots */
#define RANLIMIT 100u
static void set2 (lua_State *L, IdxT i, IdxT j) {
seti(L, 1, i);
seti(L, 1, j);
}
/*
** Return true iff value at stack index 'a' is less than the value at
** index 'b' (according to the order of the sort).
*/
static int sort_comp (lua_State *L, int a, int b) {
if (lua_isnil(L, 2)) /* no function? */
return lua_compare(L, a, b, LUA_OPLT); /* a < b */
else { /* function */
int res;
lua_pushvalue(L, 2); /* push function */
lua_pushvalue(L, a-1); /* -1 to compensate function */
lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
lua_call(L, 2, 1); /* call function */
res = lua_toboolean(L, -1); /* get result */
lua_pop(L, 1); /* pop result */
return res;
}
}
/*
** Does the partition: Pivot P is at the top of the stack.
** precondition: a[lo] <= P == a[up-1] <= a[up],
** so it only needs to do the partition from lo + 1 to up - 2.
** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
** returns 'i'.
*/
static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
IdxT i = lo; /* will be incremented before first use */
IdxT j = up - 1; /* will be decremented before first use */
/* loop invariant: a[lo .. i] <= P <= a[j .. up] */
for (;;) {
/* next loop: repeat ++i while a[i] < P */
while ((void)geti(L, 1, ++i), sort_comp(L, -1, -2)) {
if (l_unlikely(i == up - 1)) /* a[up - 1] < P == a[up - 1] */
luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[i] */
}
/* after the loop, a[i] >= P and a[lo .. i - 1] < P (a) */
/* next loop: repeat --j while P < a[j] */
while ((void)geti(L, 1, --j), sort_comp(L, -3, -1)) {
if (l_unlikely(j < i)) /* j <= i - 1 and a[j] > P, contradicts (a) */
luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[j] */
}
/* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
if (j < i) { /* no elements out of place? */
/* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
lua_pop(L, 1); /* pop a[j] */
/* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
set2(L, up - 1, i);
return i;
}
/* otherwise, swap a[i] - a[j] to restore invariant and repeat */
set2(L, i, j);
}
}
/*
** Choose an element in the middle (2nd-3th quarters) of [lo,up]
** "randomized" by 'rnd'
*/
static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
IdxT r4 = (up - lo) / 4; /* range/4 */
IdxT p = (rnd ^ lo ^ up) % (r4 * 2) + (lo + r4);
lua_assert(lo + r4 <= p && p <= up - r4);
return p;
}
/*
** Quicksort algorithm (recursive function)
*/
static void auxsort (lua_State *L, IdxT lo, IdxT up, unsigned rnd) {
while (lo < up) { /* loop for tail recursion */
IdxT p; /* Pivot index */
IdxT n; /* to be used later */
/* sort elements 'lo', 'p', and 'up' */
geti(L, 1, lo);
geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
set2(L, lo, up); /* swap a[lo] - a[up] */
else
lua_pop(L, 2); /* remove both values */
if (up - lo == 1) /* only 2 elements? */
return; /* already sorted */
if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
p = (lo + up)/2; /* middle element is a good pivot */
else /* for larger intervals, it is worth a random pivot */
p = choosePivot(lo, up, rnd);
geti(L, 1, p);
geti(L, 1, lo);
if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
set2(L, p, lo); /* swap a[p] - a[lo] */
else {
lua_pop(L, 1); /* remove a[lo] */
geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
set2(L, p, up); /* swap a[up] - a[p] */
else
lua_pop(L, 2);
}
if (up - lo == 2) /* only 3 elements? */
return; /* already sorted */
geti(L, 1, p); /* get middle element (Pivot) */
lua_pushvalue(L, -1); /* push Pivot */
geti(L, 1, up - 1); /* push a[up - 1] */
set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
p = partition(L, lo, up);
/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
if (p - lo < up - p) { /* lower interval is smaller? */
auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
n = p - lo; /* size of smaller interval */
lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
}
else {
auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
n = up - p; /* size of smaller interval */
up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
}
if ((up - lo) / 128 > n) /* partition too imbalanced? */
rnd = l_randomizePivot(L); /* try a new randomization */
} /* tail call auxsort(L, lo, up, rnd) */
}
static int sort (lua_State *L) {
lua_Integer n = aux_getn(L, 1, TAB_RW);
if (n > 1) { /* non-trivial interval? */
luaL_argcheck(L, n < INT_MAX, 1, "array too big");
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
lua_settop(L, 2); /* make sure there are two arguments */
auxsort(L, 1, (IdxT)n, 0);
}
return 0;
}
/* }====================================================== */
static const luaL_Reg tab_funcs[] = {
{"concat", tconcat},
{"create", tcreate},
{"insert", tinsert},
{"pack", tpack},
{"unpack", tunpack},
{"remove", tremove},
{"move", tmove},
{"sort", sort},
{NULL, NULL}
};
LUAMOD_API int luaopen_table (lua_State *L) {
luaL_newlib(L, tab_funcs);
return 1;
}

View File

@ -1,364 +1,248 @@
/*
** $Id: ltm.c $
** $Id: ltm.c,v 1.25 1999/05/21 19:41:49 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#define ltm_c
#define LUA_CORE
#include "lprefix.h"
#include <stdio.h>
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lauxlib.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char udatatypename[] = "userdata";
LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTYPES] = {
"no value",
"nil", "boolean", udatatypename, "number",
"string", "table", "function", udatatypename, "thread",
"upvalue", "proto" /* these last cases are used for tests only */
char *luaT_eventname[] = { /* ORDER IM */
"gettable", "settable", "index", "getglobal", "setglobal", "add",
"sub", "mul", "div", "pow", "unm", "lt", "le", "gt", "ge",
"concat", "gc", "function", NULL
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__len", "__eq",
"__add", "__sub", "__mul", "__mod", "__pow",
"__div", "__idiv",
"__band", "__bor", "__bxor", "__shl", "__shr",
"__unm", "__bnot", "__lt", "__le",
"__concat", "__call", "__close"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */
}
static int luaI_checkevent (char *name, char *list[]) {
int e = luaL_findstring(name, list);
if (e < 0)
luaL_verror("`%.50s' is not a valid event name", name);
return e;
}
/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
/* events in LUA_T_NIL are all allowed, since this is used as a
* 'placeholder' for "default" fallbacks
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *tm = luaH_Hgetshortstr(events, ename);
lua_assert(event <= TM_EQ);
if (notm(tm)) { /* no tag method? */
events->flags |= cast_byte(1u<<event); /* cache this fact */
return NULL;
}
else return tm;
static char luaT_validevents[NUM_TAGS][IM_N] = { /* ORDER LUA_T, ORDER IM */
{1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1}, /* LUA_T_USERDATA */
{1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1}, /* LUA_T_NUMBER */
{1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1}, /* LUA_T_STRING */
{0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, /* LUA_T_ARRAY */
{1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, /* LUA_T_PROTO */
{1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, /* LUA_T_CPROTO */
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1} /* LUA_T_NIL */
};
static int luaT_validevent (int t, int e) { /* ORDER LUA_T */
return (t < LUA_T_NIL) ? 1 : luaT_validevents[-t][e];
}
const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
Table *mt;
switch (ttype(o)) {
case LUA_TTABLE:
mt = hvalue(o)->metatable;
break;
case LUA_TUSERDATA:
mt = uvalue(o)->metatable;
break;
static void init_entry (int tag) {
int i;
for (i=0; i<IM_N; i++)
ttype(luaT_getim(tag, i)) = LUA_T_NIL;
}
void luaT_init (void) {
int t;
L->last_tag = -(NUM_TAGS-1);
luaM_growvector(L->IMtable, 0, NUM_TAGS, struct IM, arrEM, MAX_INT);
for (t=L->last_tag; t<=0; t++)
init_entry(t);
}
int lua_newtag (void) {
--L->last_tag;
luaM_growvector(L->IMtable, -(L->last_tag), 1, struct IM, arrEM, MAX_INT);
init_entry(L->last_tag);
return L->last_tag;
}
static void checktag (int tag) {
if (!(L->last_tag <= tag && tag <= 0))
luaL_verror("%d is not a valid tag", tag);
}
void luaT_realtag (int tag) {
if (!(L->last_tag <= tag && tag < LUA_T_NIL))
luaL_verror("tag %d was not created by `newtag'", tag);
}
int lua_copytagmethods (int tagto, int tagfrom) {
int e;
checktag(tagto);
checktag(tagfrom);
for (e=0; e<IM_N; e++) {
if (luaT_validevent(tagto, e))
*luaT_getim(tagto, e) = *luaT_getim(tagfrom, e);
}
return tagto;
}
int luaT_effectivetag (TObject *o) {
int t;
switch (t = ttype(o)) {
case LUA_T_ARRAY:
return o->value.a->htag;
case LUA_T_USERDATA: {
int tag = o->value.ts->u.d.tag;
return (tag >= 0) ? LUA_T_USERDATA : tag;
}
case LUA_T_CLOSURE:
return o->value.cl->consts[0].ttype;
#ifdef DEBUG
case LUA_T_PMARK: case LUA_T_CMARK:
case LUA_T_CLMARK: case LUA_T_LINE:
LUA_INTERNALERROR("invalid type");
#endif
default:
mt = G(L)->mt[ttype(o)];
return t;
}
return (mt ? luaH_Hgetshortstr(mt, G(L)->tmname[event]) : &G(L)->nilvalue);
}
TObject *luaT_gettagmethod (int t, char *event) {
int e = luaI_checkevent(event, luaT_eventname);
checktag(t);
if (luaT_validevent(t, e))
return luaT_getim(t,e);
else
return &luaO_nilobject;
}
void luaT_settagmethod (int t, char *event, TObject *func) {
TObject temp;
int e = luaI_checkevent(event, luaT_eventname);
checktag(t);
if (!luaT_validevent(t, e))
luaL_verror("cannot change tag method `%.20s' for type `%.20s'%.20s",
luaT_eventname[e], luaO_typenames[-t],
(t == LUA_T_ARRAY || t == LUA_T_USERDATA) ? " with default tag"
: "");
temp = *func;
*func = *luaT_getim(t,e);
*luaT_getim(t, e) = temp;
}
char *luaT_travtagmethods (int (*fn)(TObject *)) { /* ORDER IM */
int e;
for (e=IM_GETTABLE; e<=IM_FUNCTION; e++) {
int t;
for (t=0; t>=L->last_tag; t--)
if (fn(luaT_getim(t,e)))
return luaT_eventname[e];
}
return NULL;
}
/*
** Return the name of the type of an object. For tables and userdata
** with metatable, use their '__name' metafield, if present.
* ===================================================================
* compatibility with old fallback system
*/
const char *luaT_objtypename (lua_State *L, const TValue *o) {
Table *mt;
if ((ttistable(o) && (mt = hvalue(o)->metatable) != NULL) ||
(ttisfulluserdata(o) && (mt = uvalue(o)->metatable) != NULL)) {
const TValue *name = luaH_Hgetshortstr(mt, luaS_new(L, "__name"));
if (ttisstring(name)) /* is '__name' a string? */
return getstr(tsvalue(name)); /* use it as type name */
}
return ttypename(ttype(o)); /* else use standard type name */
}
#ifdef LUA_COMPAT2_5
#include "lapi.h"
#include "lstring.h"
void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, const TValue *p3) {
StkId func = L->top.p;
setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
setobj2s(L, func + 1, p1); /* 1st argument */
setobj2s(L, func + 2, p2); /* 2nd argument */
setobj2s(L, func + 3, p3); /* 3rd argument */
L->top.p = func + 4;
/* metamethod may yield only when called from Lua code */
if (isLuacode(L->ci))
luaD_call(L, func, 0);
static void errorFB (void)
{
lua_Object o = lua_getparam(1);
if (lua_isstring(o))
fprintf(stderr, "lua: %s\n", lua_getstring(o));
else
luaD_callnoyield(L, func, 0);
fprintf(stderr, "lua: unknown error\n");
}
lu_byte luaT_callTMres (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, StkId res) {
ptrdiff_t result = savestack(L, res);
StkId func = L->top.p;
setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
setobj2s(L, func + 1, p1); /* 1st argument */
setobj2s(L, func + 2, p2); /* 2nd argument */
L->top.p += 3;
/* metamethod may yield only when called from Lua code */
if (isLuacode(L->ci))
luaD_call(L, func, 1);
else
luaD_callnoyield(L, func, 1);
res = restorestack(L, result);
setobjs2s(L, res, --L->top.p); /* move result to its place */
return ttypetag(s2v(res)); /* return tag of the result */
static void nilFB (void) { }
static void typeFB (void) {
lua_error("unexpected type");
}
static int callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
if (notm(tm))
tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
if (notm(tm))
return -1; /* tag method not found */
else /* call tag method and return the tag of the result */
return luaT_callTMres(L, tm, p1, p2, res);
static void fillvalids (IMS e, TObject *func) {
int t;
for (t=LUA_T_NIL; t<=LUA_T_USERDATA; t++)
if (luaT_validevent(t, e))
*luaT_getim(t, e) = *func;
}
void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
if (l_unlikely(callbinTM(L, p1, p2, res, event) < 0)) {
switch (event) {
case TM_BAND: case TM_BOR: case TM_BXOR:
case TM_SHL: case TM_SHR: case TM_BNOT: {
if (ttisnumber(p1) && ttisnumber(p2))
luaG_tointerror(L, p1, p2);
else
luaG_opinterror(L, p1, p2, "perform bitwise operation on");
void luaT_setfallback (void) {
static char *oldnames [] = {"error", "getglobal", "arith", "order", NULL};
TObject oldfunc;
lua_CFunction replace;
char *name = luaL_check_string(1);
lua_Object func = lua_getparam(2);
luaL_arg_check(lua_isfunction(func), 2, "function expected");
switch (luaL_findstring(name, oldnames)) {
case 0: { /* old error fallback */
TObject *em = &(luaS_new("_ERRORMESSAGE")->u.s.globalval);
oldfunc = *em;
*em = *luaA_Address(func);
replace = errorFB;
break;
}
case 1: /* old getglobal fallback */
oldfunc = *luaT_getim(LUA_T_NIL, IM_GETGLOBAL);
*luaT_getim(LUA_T_NIL, IM_GETGLOBAL) = *luaA_Address(func);
replace = nilFB;
break;
case 2: { /* old arith fallback */
int i;
oldfunc = *luaT_getim(LUA_T_NUMBER, IM_POW);
for (i=IM_ADD; i<=IM_UNM; i++) /* ORDER IM */
fillvalids(i, luaA_Address(func));
replace = typeFB;
break;
}
case 3: { /* old order fallback */
int i;
oldfunc = *luaT_getim(LUA_T_NIL, IM_LT);
for (i=IM_LT; i<=IM_GE; i++) /* ORDER IM */
fillvalids(i, luaA_Address(func));
replace = typeFB;
break;
}
default: {
int e;
if ((e = luaL_findstring(name, luaT_eventname)) >= 0) {
oldfunc = *luaT_getim(LUA_T_NIL, e);
fillvalids(e, luaA_Address(func));
replace = (e == IM_GC || e == IM_INDEX) ? nilFB : typeFB;
}
else {
luaL_verror("`%.50s' is not a valid fallback name", name);
replace = NULL; /* to avoid warnings */
}
/* calls never return, but to avoid warnings: *//* FALLTHROUGH */
default:
luaG_opinterror(L, p1, p2, "perform arithmetic on");
}
}
}
/*
** The use of 'p1' after 'callbinTM' is safe because, when a tag
** method is not found, 'callbinTM' cannot change the stack.
*/
void luaT_tryconcatTM (lua_State *L) {
StkId p1 = L->top.p - 2; /* first argument */
if (l_unlikely(callbinTM(L, s2v(p1), s2v(p1 + 1), p1, TM_CONCAT) < 0))
luaG_concaterror(L, s2v(p1), s2v(p1 + 1));
}
void luaT_trybinassocTM (lua_State *L, const TValue *p1, const TValue *p2,
int flip, StkId res, TMS event) {
if (flip)
luaT_trybinTM(L, p2, p1, res, event);
if (oldfunc.ttype != LUA_T_NIL)
luaA_pushobject(&oldfunc);
else
luaT_trybinTM(L, p1, p2, res, event);
}
void luaT_trybiniTM (lua_State *L, const TValue *p1, lua_Integer i2,
int flip, StkId res, TMS event) {
TValue aux;
setivalue(&aux, i2);
luaT_trybinassocTM(L, p1, &aux, flip, res, event);
}
/*
** Calls an order tag method.
*/
int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2,
TMS event) {
int tag = callbinTM(L, p1, p2, L->top.p, event); /* try original event */
if (tag >= 0) /* found tag method? */
return !tagisfalse(tag);
luaG_ordererror(L, p1, p2); /* no metamethod found */
return 0; /* to avoid warnings */
}
int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
int flip, int isfloat, TMS event) {
TValue aux; const TValue *p2;
if (isfloat) {
setfltvalue(&aux, cast_num(v2));
}
else
setivalue(&aux, v2);
if (flip) { /* arguments were exchanged? */
p2 = p1; p1 = &aux; /* correct them */
}
else
p2 = &aux;
return luaT_callorderTM(L, p1, p2, event);
}
/*
** Create a vararg table at the top of the stack, with 'n' elements
** starting at 'f'.
*/
static void createvarargtab (lua_State *L, StkId f, int n) {
int i;
TValue key, value;
Table *t = luaH_new(L);
sethvalue(L, s2v(L->top.p), t);
L->top.p++;
luaH_resize(L, t, cast_uint(n), 1);
setsvalue(L, &key, luaS_new(L, "n")); /* key is "n" */
setivalue(&value, n); /* value is n */
/* No need to anchor the key: Due to the resize, the next operation
cannot trigger a garbage collection */
luaH_set(L, t, &key, &value); /* t.n = n */
for (i = 0; i < n; i++)
luaH_setint(L, t, i + 1, s2v(f + i));
luaC_checkGC(L);
}
/*
** initial stack: func arg1 ... argn extra1 ...
** ^ ci->func ^ L->top
** final stack: func nil ... nil extra1 ... func arg1 ... argn
** ^ ci->func
*/
static void buildhiddenargs (lua_State *L, CallInfo *ci, const Proto *p,
int totalargs, int nfixparams, int nextra) {
int i;
ci->u.l.nextraargs = nextra;
luaD_checkstack(L, p->maxstacksize + 1);
/* copy function to the top of the stack, after extra arguments */
setobjs2s(L, L->top.p++, ci->func.p);
/* move fixed parameters to after the copied function */
for (i = 1; i <= nfixparams; i++) {
setobjs2s(L, L->top.p++, ci->func.p + i);
setnilvalue2s(ci->func.p + i); /* erase original parameter (for GC) */
}
ci->func.p += totalargs + 1; /* 'func' now lives after hidden arguments */
ci->top.p += totalargs + 1;
}
void luaT_adjustvarargs (lua_State *L, CallInfo *ci, const Proto *p) {
int totalargs = cast_int(L->top.p - ci->func.p) - 1;
int nfixparams = p->numparams;
int nextra = totalargs - nfixparams; /* number of extra arguments */
if (p->flag & PF_VATAB) { /* does it need a vararg table? */
lua_assert(!(p->flag & PF_VAHID));
createvarargtab(L, ci->func.p + nfixparams + 1, nextra);
/* move table to proper place (last parameter) */
setobjs2s(L, ci->func.p + nfixparams + 1, L->top.p - 1);
}
else { /* no table */
lua_assert(p->flag & PF_VAHID);
buildhiddenargs(L, ci, p, totalargs, nfixparams, nextra);
/* set vararg parameter to nil */
setnilvalue2s(ci->func.p + nfixparams + 1);
lua_assert(L->top.p <= ci->top.p && ci->top.p <= L->stack_last.p);
}
}
void luaT_getvararg (CallInfo *ci, StkId ra, TValue *rc) {
int nextra = ci->u.l.nextraargs;
lua_Integer n;
if (tointegerns(rc, &n)) { /* integral value? */
if (l_castS2U(n) - 1 < cast_uint(nextra)) {
StkId slot = ci->func.p - nextra + cast_int(n) - 1;
setobjs2s(((lua_State*)NULL), ra, slot);
return;
}
}
else if (ttisstring(rc)) { /* string value? */
size_t len;
const char *s = getlstr(tsvalue(rc), len);
if (len == 1 && s[0] == 'n') { /* key is "n"? */
setivalue(s2v(ra), nextra);
return;
}
}
setnilvalue2s(ra); /* else produce nil */
}
/*
** Get the number of extra arguments in a vararg function. If vararg
** table has been optimized away, that number is in the call info.
** Otherwise, get the field 'n' from the vararg table and check that it
** has a proper value (non-negative integer not larger than the stack
** limit).
*/
static int getnumargs (lua_State *L, CallInfo *ci, Table *h) {
if (h == NULL) /* no vararg table? */
return ci->u.l.nextraargs;
else {
TValue res;
if (luaH_getshortstr(h, luaS_new(L, "n"), &res) != LUA_VNUMINT ||
l_castS2U(ivalue(&res)) > cast_uint(INT_MAX/2))
luaG_runerror(L, "vararg table has no proper 'n'");
return cast_int(ivalue(&res));
}
}
/*
** Get 'wanted' vararg arguments and put them in 'where'. 'vatab' is
** the register of the vararg table or -1 if there is no vararg table.
*/
void luaT_getvarargs (lua_State *L, CallInfo *ci, StkId where, int wanted,
int vatab) {
Table *h = (vatab < 0) ? NULL : hvalue(s2v(ci->func.p + vatab + 1));
int nargs = getnumargs(L, ci, h); /* number of available vararg args. */
int i, touse; /* 'touse' is minimum between 'wanted' and 'nargs' */
if (wanted < 0) {
touse = wanted = nargs; /* get all extra arguments available */
checkstackp(L, nargs, where); /* ensure stack space */
L->top.p = where + nargs; /* next instruction will need top */
}
else
touse = (nargs > wanted) ? wanted : nargs;
if (h == NULL) { /* no vararg table? */
for (i = 0; i < touse; i++) /* get vararg values from the stack */
setobjs2s(L, where + i, ci->func.p - nargs + i);
}
else { /* get vararg values from vararg table */
for (i = 0; i < touse; i++) {
lu_byte tag = luaH_getint(h, i + 1, s2v(where + i));
if (tagisempty(tag))
setnilvalue2s(where + i);
}
}
for (; i < wanted; i++) /* complete required results with nil */
setnilvalue2s(where + i);
lua_pushcfunction(replace);
}
#endif

View File

@ -1,5 +1,5 @@
/*
** $Id: ltm.h $
** $Id: ltm.h,v 1.5 1999/01/15 13:11:57 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
@ -9,97 +9,54 @@
#include "lobject.h"
#include "lstate.h"
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM" and "ORDER OP"
* grep "ORDER IM"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_LEN,
TM_EQ, /* last tag method with fast access */
TM_ADD,
TM_SUB,
TM_MUL,
TM_MOD,
TM_POW,
TM_DIV,
TM_IDIV,
TM_BAND,
TM_BOR,
TM_BXOR,
TM_SHL,
TM_SHR,
TM_UNM,
TM_BNOT,
TM_LT,
TM_LE,
TM_CONCAT,
TM_CALL,
TM_CLOSE,
TM_N /* number of elements in the enum */
} TMS;
IM_GETTABLE = 0,
IM_SETTABLE,
IM_INDEX,
IM_GETGLOBAL,
IM_SETGLOBAL,
IM_ADD,
IM_SUB,
IM_MUL,
IM_DIV,
IM_POW,
IM_UNM,
IM_LT,
IM_LE,
IM_GT,
IM_GE,
IM_CONCAT,
IM_GC,
IM_FUNCTION
} IMS;
#define IM_N 18
/*
** Mask with 1 in all fast-access methods. A 1 in any of these bits
** in the flag of a (meta)table means the metatable does not have the
** corresponding metamethod field. (Bit 6 of the flag indicates that
** the table is using the dummy node.)
*/
#define maskflags cast_byte(~(~0u << (TM_EQ + 1)))
struct IM {
TObject int_method[IM_N];
};
/*
** Test whether there is no tagmethod.
** (Because tagmethods use raw accesses, the result may be an "empty" nil.)
*/
#define notm(tm) ttisnil(tm)
#define luaT_getim(tag,event) (&L->IMtable[-(tag)].int_method[event])
#define luaT_getimbyObj(o,e) (luaT_getim(luaT_effectivetag(o),(e)))
#define checknoTM(mt,e) ((mt) == NULL || (mt)->flags & (1u<<(e)))
#define gfasttm(g,mt,e) \
(checknoTM(mt, e) ? NULL : luaT_gettm(mt, e, (g)->tmname[e]))
#define fasttm(l,mt,e) gfasttm(G(l), mt, e)
#define ttypename(x) luaT_typenames_[(x) + 1]
LUAI_DDEC(const char *const luaT_typenames_[LUA_TOTALTYPES];)
extern char *luaT_eventname[];
LUAI_FUNC const char *luaT_objtypename (lua_State *L, const TValue *o);
LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
TMS event);
LUAI_FUNC void luaT_init (lua_State *L);
LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, const TValue *p3);
LUAI_FUNC lu_byte luaT_callTMres (lua_State *L, const TValue *f,
const TValue *p1, const TValue *p2, StkId p3);
LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event);
LUAI_FUNC void luaT_tryconcatTM (lua_State *L);
LUAI_FUNC void luaT_trybinassocTM (lua_State *L, const TValue *p1,
const TValue *p2, int inv, StkId res, TMS event);
LUAI_FUNC void luaT_trybiniTM (lua_State *L, const TValue *p1, lua_Integer i2,
int inv, StkId res, TMS event);
LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
const TValue *p2, TMS event);
LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
int inv, int isfloat, TMS event);
LUAI_FUNC void luaT_adjustvarargs (lua_State *L, struct CallInfo *ci,
const Proto *p);
LUAI_FUNC void luaT_getvararg (CallInfo *ci, StkId ra, TValue *rc);
LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci, StkId where,
int wanted, int vatab);
void luaT_init (void);
void luaT_realtag (int tag);
int luaT_effectivetag (TObject *o);
void luaT_settagmethod (int t, char *event, TObject *func);
TObject *luaT_gettagmethod (int t, char *event);
char *luaT_travtagmethods (int (*fn)(TObject *));
void luaT_setfallback (void); /* only if LUA_COMPAT2_5 */
#endif

View File

@ -1,794 +0,0 @@
/*
** $Id: lua.c $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
#define lua_c
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME "lua"
#endif
#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR "LUA_INIT"
#endif
/* Name of the environment variable with the name of the readline library */
#if !defined(LUA_RLLIB_VAR)
#define LUA_RLLIB_VAR "LUA_READLINELIB"
#endif
#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
#if defined(LUA_USE_POSIX) /* { */
/*
** Use 'sigaction' when available.
*/
static void setsignal (int sig, void (*handler)(int)) {
struct sigaction sa;
sa.sa_handler = handler;
sa.sa_flags = 0;
sigemptyset(&sa.sa_mask); /* do not mask any signal */
sigaction(sig, &sa, NULL);
}
#else /* }{ */
#define setsignal signal
#endif /* } */
/*
** Hook set by signal function to stop the interpreter.
*/
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0); /* reset hook */
luaL_error(L, "interrupted!");
}
/*
** Function to be called at a C signal. Because a C signal cannot
** just change a Lua state (as there is no proper synchronization),
** this function only sets a hook that, when called, will stop the
** interpreter.
*/
static void laction (int i) {
int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
lua_sethook(globalL, lstop, flag, 1);
}
static void print_usage (const char *badoption) {
lua_writestringerror("%s: ", progname);
if (badoption[1] == 'e' || badoption[1] == 'l')
lua_writestringerror("'%s' needs argument\n", badoption);
else
lua_writestringerror("unrecognized option '%s'\n", badoption);
lua_writestringerror(
"usage: %s [options] [script [args]]\n"
"Available options are:\n"
" -e stat execute string 'stat'\n"
" -i enter interactive mode after executing 'script'\n"
" -l mod require library 'mod' into global 'mod'\n"
" -l g=mod require library 'mod' into global 'g'\n"
" -v show version information\n"
" -E ignore environment variables\n"
" -W turn warnings on\n"
" -- stop handling options\n"
" - stop handling options and execute stdin\n"
,
progname);
}
/*
** Prints an error message, adding the program name in front of it
** (if present)
*/
static void l_message (const char *pname, const char *msg) {
if (pname) lua_writestringerror("%s: ", pname);
lua_writestringerror("%s\n", msg);
}
/*
** Check whether 'status' is not OK and, if so, prints the error
** message on the top of the stack.
*/
static int report (lua_State *L, int status) {
if (status != LUA_OK) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL)
msg = "(error message not a string)";
l_message(progname, msg);
lua_pop(L, 1); /* remove message */
}
return status;
}
/*
** Message handler used to run all chunks
*/
static int msghandler (lua_State *L) {
const char *msg = lua_tostring(L, 1);
if (msg == NULL) { /* is error object not a string? */
if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
return 1; /* that is the message */
else
msg = lua_pushfstring(L, "(error object is a %s value)",
luaL_typename(L, 1));
}
luaL_traceback(L, L, msg, 1); /* append a standard traceback */
return 1; /* return the traceback */
}
/*
** Interface to 'lua_pcall', which sets appropriate message function
** and C-signal handler. Used to run all chunks.
*/
static int docall (lua_State *L, int narg, int nres) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, msghandler); /* push message handler */
lua_insert(L, base); /* put it under function and args */
globalL = L; /* to be available to 'laction' */
setsignal(SIGINT, laction); /* set C-signal handler */
status = lua_pcall(L, narg, nres, base);
setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
lua_remove(L, base); /* remove message handler from the stack */
return status;
}
static void print_version (void) {
lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
lua_writeline();
}
/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
** (If there is no interpreter's name either, 'script' is -1, so
** table sizes are zero.)
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
int i, narg;
narg = argc - (script + 1); /* number of positive indices */
lua_createtable(L, narg, script + 1);
for (i = 0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - script);
}
lua_setglobal(L, "arg");
}
static int dochunk (lua_State *L, int status) {
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dofile (lua_State *L, const char *name) {
return dochunk(L, luaL_loadfilex(L, name, "bt"));
}
static int dostring (lua_State *L, const char *s, const char *name) {
return dochunk(L, luaL_loadbufferx(L, s, strlen(s), name, "t"));
}
/*
** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
** If there is no explicit modname and globname contains a '-', cut
** the suffix after '-' (the "version") to make the global name.
*/
static int dolibrary (lua_State *L, char *globname) {
int status;
char *suffix = NULL;
char *modname = strchr(globname, '=');
if (modname == NULL) { /* no explicit name? */
modname = globname; /* module name is equal to global name */
suffix = strchr(modname, *LUA_IGMARK); /* look for a suffix mark */
}
else {
*modname = '\0'; /* global name ends here */
modname++; /* module name starts after the '=' */
}
lua_getglobal(L, "require");
lua_pushstring(L, modname);
status = docall(L, 1, 1); /* call 'require(modname)' */
if (status == LUA_OK) {
if (suffix != NULL) /* is there a suffix mark? */
*suffix = '\0'; /* remove suffix from global name */
lua_setglobal(L, globname); /* globname = require(modname) */
}
return report(L, status);
}
/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
int i, n;
if (lua_getglobal(L, "arg") != LUA_TTABLE)
luaL_error(L, "'arg' is not a table");
n = (int)luaL_len(L, -1);
luaL_checkstack(L, n + 3, "too many arguments to script");
for (i = 1; i <= n; i++)
lua_rawgeti(L, -i, i);
lua_remove(L, -i); /* remove table from the stack */
return n;
}
static int handle_script (lua_State *L, char **argv) {
int status;
const char *fname = argv[0];
if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfilex(L, fname, "bt");
if (status == LUA_OK) {
int n = pushargs(L); /* push arguments to script */
status = docall(L, n, LUA_MULTRET);
}
return report(L, status);
}
/* bits of various argument indicators in 'args' */
#define has_error 1 /* bad option */
#define has_i 2 /* -i */
#define has_v 4 /* -v */
#define has_e 8 /* -e */
#define has_E 16 /* -E */
/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code or an error code if it finds any
** invalid argument. In case of error, 'first' is the index of the bad
** argument. Otherwise, 'first' is -1 if there is no program name,
** 0 if there is no script name, or the index of the script name.
*/
static int collectargs (char **argv, int *first) {
int args = 0;
int i;
if (argv[0] != NULL) { /* is there a program name? */
if (argv[0][0]) /* not empty? */
progname = argv[0]; /* save it */
}
else { /* no program name */
*first = -1;
return 0;
}
for (i = 1; argv[i] != NULL; i++) { /* handle arguments */
*first = i;
if (argv[i][0] != '-') /* not an option? */
return args; /* stop handling options */
switch (argv[i][1]) { /* else check option */
case '-': /* '--' */
if (argv[i][2] != '\0') /* extra characters after '--'? */
return has_error; /* invalid option */
/* if there is a script name, it comes after '--' */
*first = (argv[i + 1] != NULL) ? i + 1 : 0;
return args;
case '\0': /* '-' */
return args; /* script "name" is '-' */
case 'E':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
args |= has_E;
break;
case 'W':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
break;
case 'i':
args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
case 'v':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
args |= has_v;
break;
case 'e':
args |= has_e; /* FALLTHROUGH */
case 'l': /* both options need an argument */
if (argv[i][2] == '\0') { /* no concatenated argument? */
i++; /* try next 'argv' */
if (argv[i] == NULL || argv[i][0] == '-')
return has_error; /* no next argument or it is another option */
}
break;
default: /* invalid option */
return has_error;
}
}
*first = 0; /* no script name */
return args;
}
/*
** Processes options 'e' and 'l', which involve running Lua code, and
** 'W', which also affects the state.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
int i;
lua_warning(L, "@off", 0); /* by default, Lua stand-alone has warnings off */
for (i = 1; i < n; i++) {
int option = argv[i][1];
lua_assert(argv[i][0] == '-'); /* already checked */
switch (option) {
case 'e': case 'l': {
int status;
char *extra = argv[i] + 2; /* both options need an argument */
if (*extra == '\0') extra = argv[++i];
lua_assert(extra != NULL);
status = (option == 'e')
? dostring(L, extra, "=(command line)")
: dolibrary(L, extra);
if (status != LUA_OK) return 0;
break;
}
case 'W':
lua_warning(L, "@on", 0); /* warnings on */
break;
}
}
return 1;
}
static char *(*l_getenv)(const char *name);
/* Function to ignore environment variables, used by option -E */
static char *no_getenv (const char *name) {
UNUSED(name);
return NULL;
}
static int handle_luainit (lua_State *L) {
const char *name = "=" LUA_INITVARVERSION;
const char *init = l_getenv(name + 1);
if (init == NULL) {
name = "=" LUA_INIT_VAR;
init = l_getenv(name + 1); /* try alternative name */
}
if (init == NULL) return LUA_OK;
else if (init[0] == '@')
return dofile(L, init+1);
else
return dostring(L, init, name);
}
/*
** {==================================================================
** Read-Eval-Print Loop (REPL)
** ===================================================================
*/
#if !defined(LUA_PROMPT)
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
#endif
#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT 512
#endif
/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if !defined(lua_stdin_is_tty) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_USE_WINDOWS) /* }{ */
#include <io.h>
#include <windows.h>
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else /* }{ */
/* ISO C definition */
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif /* } */
#endif /* } */
/*
** * lua_initreadline initializes the readline system.
** * lua_readline defines how to show a prompt and then read a line from
** the standard input.
** * lua_saveline defines how to "save" a read line in a "history".
** * lua_freeline defines how to free a line read by lua_readline.
*/
#if !defined(lua_readline) /* { */
/* Otherwise, all previously listed functions should be defined. */
#if defined(LUA_USE_READLINE) /* { */
/* Lua will be linked with '-lreadline' */
#include <readline/readline.h>
#include <readline/history.h>
#define lua_initreadline(L) ((void)L, rl_readline_name="lua")
#define lua_readline(buff,prompt) ((void)buff, readline(prompt))
#define lua_saveline(line) add_history(line)
#define lua_freeline(line) free(line)
#else /* }{ */
/* use dynamically loaded readline (or nothing) */
/* pointer to 'readline' function (if any) */
typedef char *(*l_readlineT) (const char *prompt);
static l_readlineT l_readline = NULL;
/* pointer to 'add_history' function (if any) */
typedef void (*l_addhistT) (const char *string);
static l_addhistT l_addhist = NULL;
static char *lua_readline (char *buff, const char *prompt) {
if (l_readline != NULL) /* is there a 'readline'? */
return (*l_readline)(prompt); /* use it */
else { /* emulate 'readline' over 'buff' */
fputs(prompt, stdout);
fflush(stdout); /* show prompt */
return fgets(buff, LUA_MAXINPUT, stdin); /* read line */
}
}
static void lua_saveline (const char *line) {
if (l_addhist != NULL) /* is there an 'add_history'? */
(*l_addhist)(line); /* use it */
/* else nothing to be done */
}
static void lua_freeline (char *line) {
if (l_readline != NULL) /* is there a 'readline'? */
free(line); /* free line created by it */
/* else 'lua_readline' used an automatic buffer; nothing to free */
}
#if defined(LUA_USE_DLOPEN) && defined(LUA_READLINELIB) /* { */
/* try to load 'readline' dynamically */
#include <dlfcn.h>
static void lua_initreadline (lua_State *L) {
const char *rllib = l_getenv(LUA_RLLIB_VAR); /* name of readline library */
void *lib; /* library handle */
if (rllib == NULL) /* no environment variable? */
rllib = LUA_READLINELIB; /* use default name */
lib = dlopen(rllib, RTLD_NOW | RTLD_LOCAL);
if (lib != NULL) {
const char **name = cast(const char**, dlsym(lib, "rl_readline_name"));
if (name != NULL)
*name = "lua";
l_readline = cast(l_readlineT, cast_func(dlsym(lib, "readline")));
l_addhist = cast(l_addhistT, cast_func(dlsym(lib, "add_history")));
if (l_readline != NULL) /* could load readline function? */
return; /* everything ok */
/* else emit a warning */
}
lua_warning(L, "unable to load readline library '", 1);
lua_warning(L, rllib, 1);
lua_warning(L, "'", 0);
}
#else /* }{ */
/* no dlopen or LUA_READLINELIB undefined */
/* Leave pointers with NULL */
#define lua_initreadline(L) ((void)L)
#endif /* } */
#endif /* } */
#endif /* } */
/*
** Return the string to be used as a prompt by the interpreter. Leave
** the string (or nil, if using the default value) on the stack, to keep
** it anchored.
*/
static const char *get_prompt (lua_State *L, int firstline) {
if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
else { /* apply 'tostring' over the value */
const char *p = luaL_tolstring(L, -1, NULL);
lua_remove(L, -2); /* remove original value */
return p;
}
}
/* mark in error messages for incomplete statements */
#define EOFMARK "<eof>"
#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
/*
** Check whether 'status' signals a syntax error and the error
** message at the top of the stack ends with the above mark for
** incomplete statements.
*/
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0)
return 1;
}
return 0; /* else... */
}
/*
** Prompt the user, read a line, and push it into the Lua stack.
*/
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
size_t l;
const char *prmt = get_prompt(L, firstline);
char *b = lua_readline(buffer, prmt);
lua_pop(L, 1); /* remove prompt */
if (b == NULL)
return 0; /* no input */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[--l] = '\0'; /* remove it */
lua_pushlstring(L, b, l);
lua_freeline(b);
return 1;
}
/*
** Try to compile line on the stack as 'return <line>;'; on return, stack
** has either compiled chunk or original line (if compilation failed).
*/
static int addreturn (lua_State *L) {
const char *line = lua_tostring(L, -1); /* original line */
const char *retline = lua_pushfstring(L, "return %s;", line);
int status = luaL_loadbufferx(L, retline, strlen(retline), "=stdin", "t");
if (status == LUA_OK)
lua_remove(L, -2); /* remove modified line */
else
lua_pop(L, 2); /* pop result from 'luaL_loadbufferx' and modified line */
return status;
}
static void checklocal (const char *line) {
static const size_t szloc = sizeof("local") - 1;
static const char space[] = " \t";
line += strspn(line, space); /* skip spaces */
if (strncmp(line, "local", szloc) == 0 && /* "local"? */
strchr(space, *(line + szloc)) != NULL) { /* followed by a space? */
lua_writestringerror("%s\n",
"warning: locals do not survive across lines in interactive mode");
}
}
/*
** Read multiple lines until a complete Lua statement or an error not
** for an incomplete statement. Start with first line already read in
** the stack.
*/
static int multiline (lua_State *L) {
size_t len;
const char *line = lua_tolstring(L, 1, &len); /* get first line */
checklocal(line);
for (;;) { /* repeat until gets a complete statement */
int status = luaL_loadbufferx(L, line, len, "=stdin", "t"); /* try it */
if (!incomplete(L, status) || !pushline(L, 0))
return status; /* should not or cannot try to add continuation line */
lua_remove(L, -2); /* remove error message (from incomplete line) */
lua_pushliteral(L, "\n"); /* add newline... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
line = lua_tolstring(L, 1, &len); /* get what is has */
}
}
/*
** Read a line and try to load (compile) it first as an expression (by
** adding "return " in front of it) and second as a statement. Return
** the final status of load/call with the resulting function (if any)
** in the top of the stack.
*/
static int loadline (lua_State *L) {
const char *line;
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
status = multiline(L); /* try as command, maybe with continuation lines */
line = lua_tostring(L, 1);
if (line[0] != '\0') /* non empty? */
lua_saveline(line); /* keep history */
lua_remove(L, 1); /* remove line from the stack */
lua_assert(lua_gettop(L) == 1);
return status;
}
/*
** Prints (calling the Lua 'print' function) any values on the stack
*/
static void l_print (lua_State *L) {
int n = lua_gettop(L);
if (n > 0) { /* any result to be printed? */
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, n, 0, 0) != LUA_OK)
l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
lua_tostring(L, -1)));
}
}
/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL; /* no 'progname' on errors in interactive mode */
lua_initreadline(L);
while ((status = loadline(L)) != -1) {
if (status == LUA_OK)
status = docall(L, 0, LUA_MULTRET);
if (status == LUA_OK) l_print(L);
else report(L, status);
}
lua_settop(L, 0); /* clear stack */
lua_writeline();
progname = oldprogname;
}
/* }================================================================== */
#if !defined(luai_openlibs)
#if defined(LUA_NODEBUGLIB)
/* With this option, code must require the debug library before using it */
#define luai_openlibs(L) luaL_openselectedlibs(L, ~LUA_DBLIBK, LUA_DBLIBK)
#else
/* The default is to open all standard libraries */
#define luai_openlibs(L) luaL_openselectedlibs(L, ~0, 0)
#endif
#endif
/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
int argc = (int)lua_tointeger(L, 1);
char **argv = (char **)lua_touserdata(L, 2);
int script;
int args = collectargs(argv, &script);
int optlim = (script > 0) ? script : argc; /* first argv not an option */
luaL_checkversion(L); /* check that interpreter has correct version */
if (args == has_error) { /* bad arg? */
print_usage(argv[script]); /* 'script' has index of bad arg. */
return 0;
}
if (args & has_v) /* option '-v'? */
print_version();
if (args & has_E) { /* option '-E'? */
l_getenv = &no_getenv; /* program will ignore environment variables */
lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
}
else
l_getenv = &getenv;
luai_openlibs(L); /* open standard libraries */
createargtable(L, argv, argc, script); /* create table 'arg' */
lua_gc(L, LUA_GCRESTART); /* start GC... */
lua_gc(L, LUA_GCGEN); /* ...in generational mode */
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
return 0; /* error running LUA_INIT */
if (!runargs(L, argv, optlim)) /* execute arguments -e, -l, and -W */
return 0; /* something failed */
if (script > 0) { /* execute main script (if there is one) */
if (handle_script(L, argv + script) != LUA_OK)
return 0; /* interrupt in case of error */
}
if (args & has_i) /* -i option? */
doREPL(L); /* do read-eval-print loop */
else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
if (lua_stdin_is_tty()) { /* running in interactive mode? */
print_version();
doREPL(L); /* do read-eval-print loop */
}
else dofile(L, NULL); /* executes stdin as a file */
}
lua_pushboolean(L, 1); /* signal no errors */
return 1;
}
int main (int argc, char **argv) {
int status, result;
lua_State *L = luaL_newstate(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
lua_gc(L, LUA_GCSTOP); /* stop GC while building state */
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */
status = lua_pcall(L, 2, 1, 0); /* do the call */
result = lua_toboolean(L, -1); /* get result */
report(L, status);
lua_close(L);
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}

View File

@ -1,547 +0,0 @@
/*
** $Id: lua.h $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2026 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
#define LUA_VERSION_MAJOR_N 5
#define LUA_VERSION_MINOR_N 5
#define LUA_VERSION_RELEASE_N 1
#define LUA_VERSION_NUM (LUA_VERSION_MAJOR_N * 100 + LUA_VERSION_MINOR_N)
#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + LUA_VERSION_RELEASE_N)
#include "luaconf.h"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\x1bLua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** Pseudo-indices
** (The stack size is limited to INT_MAX/2; we keep some free empty
** space after that to help overflow detection.)
*/
#define LUA_REGISTRYINDEX (-(INT_MAX/2 + 1000))
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTYPES 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
/* index 1 is reserved for the reference mechanism */
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_MAINTHREAD 3
#define LUA_RIDX_LAST 3
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/* type for continuation-function contexts */
typedef LUA_KCONTEXT lua_KContext;
/*
** Type for C functions registered with Lua
*/
typedef int (*lua_CFunction) (lua_State *L);
/*
** Type for continuation functions
*/
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
/*
** Type for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** Type for warning functions
*/
typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
/*
** Type used by the debug API to collect debug information
*/
typedef struct lua_Debug lua_Debug;
/*
** Functions to be called by the debugger in specific events
*/
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud, unsigned seed);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API int (lua_closethread) (lua_State *L, lua_State *from);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API lua_Number (lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int n);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isinteger) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API lua_Unsigned (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPMOD 3
#define LUA_OPPOW 4
#define LUA_OPDIV 5
#define LUA_OPIDIV 6
#define LUA_OPBAND 7
#define LUA_OPBOR 8
#define LUA_OPBXOR 9
#define LUA_OPSHL 10
#define LUA_OPSHR 11
#define LUA_OPUNM 12
#define LUA_OPBNOT 13
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
LUA_API const char *(lua_pushexternalstring) (lua_State *L,
const char *s, size_t len, lua_Alloc falloc, void *ud);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
LUA_API int (lua_gettable) (lua_State *L, int idx);
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawget) (lua_State *L, int idx);
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdatauv) (lua_State *L, size_t sz, int nuvalue);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API int (lua_getiuservalue) (lua_State *L, int idx, int n);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setiuservalue) (lua_State *L, int idx, int n);
/*
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
lua_KContext ctx, lua_KFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
lua_KContext ctx, lua_KFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
/*
** coroutine functions
*/
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k);
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg,
int *nres);
LUA_API int (lua_status) (lua_State *L);
LUA_API int (lua_isyieldable) (lua_State *L);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
/*
** Warning-related functions
*/
LUA_API void (lua_setwarnf) (lua_State *L, lua_WarnFunction f, void *ud);
LUA_API void (lua_warning) (lua_State *L, const char *msg, int tocont);
/*
** garbage-collection options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCISRUNNING 6
#define LUA_GCGEN 7
#define LUA_GCINC 8
#define LUA_GCPARAM 9
/*
** garbage-collection parameters
*/
/* parameters for generational mode */
#define LUA_GCPMINORMUL 0 /* control minor collections */
#define LUA_GCPMAJORMINOR 1 /* control shift major->minor */
#define LUA_GCPMINORMAJOR 2 /* control shift minor->major */
/* parameters for incremental mode */
#define LUA_GCPPAUSE 3 /* size of pause between successive GCs */
#define LUA_GCPSTEPMUL 4 /* GC "speed" */
#define LUA_GCPSTEPSIZE 5 /* GC granularity */
/* number of parameters */
#define LUA_GCPN 6
LUA_API int (lua_gc) (lua_State *L, int what, ...);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
#define LUA_N2SBUFFSZ 64
LUA_API unsigned (lua_numbertocstring) (lua_State *L, int idx, char *buff);
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
LUA_API void (lua_toclose) (lua_State *L, int idx);
LUA_API void (lua_closeslot) (lua_State *L, int idx);
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
#define lua_pushglobaltable(L) \
((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
/* }============================================================== */
/*
** {==============================================================
** compatibility macros
** ===============================================================
*/
#define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
#define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
#define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
#define lua_resetthread(L) lua_closethread(L,NULL)
/* }============================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILCALL 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
size_t srclen; /* (S) */
int currentline; /* (l) */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
unsigned char extraargs; /* (t) number of extra arguments */
char istailcall; /* (t) */
int ftransfer; /* (r) index of first value transferred */
int ntransfer; /* (r) number of transferred values */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
#define LUAI_TOSTRAUX(x) #x
#define LUAI_TOSTR(x) LUAI_TOSTRAUX(x)
#define LUA_VERSION_MAJOR LUAI_TOSTR(LUA_VERSION_MAJOR_N)
#define LUA_VERSION_MINOR LUAI_TOSTR(LUA_VERSION_MINOR_N)
#define LUA_VERSION_RELEASE LUAI_TOSTR(LUA_VERSION_RELEASE_N)
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
/******************************************************************************
* Copyright (C) 1994-2026 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

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@ -1,10 +0,0 @@
// lua.hpp
// Lua header files for C++
// 'extern "C" not supplied automatically in lua.h and other headers
// because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

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@ -1,733 +0,0 @@
/*
** $Id: luac.c $
** Lua compiler (saves bytecodes to files; also lists bytecodes)
** See Copyright Notice in lua.h
*/
#define luac_c
#define LUA_CORE
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lapi.h"
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lopnames.h"
#include "lstate.h"
#include "lundump.h"
static void PrintFunction(const Proto* f, int full);
#define luaU_print PrintFunction
#define PROGNAME "luac" /* default program name */
#define OUTPUT PROGNAME ".out" /* default output file */
static int listing=0; /* list bytecodes? */
static int dumping=1; /* dump bytecodes? */
static int stripping=0; /* strip debug information? */
static char Output[]={ OUTPUT }; /* default output file name */
static const char* output=Output; /* actual output file name */
static const char* progname=PROGNAME; /* actual program name */
static TString **tmname;
static void fatal(const char* message)
{
fprintf(stderr,"%s: %s\n",progname,message);
exit(EXIT_FAILURE);
}
static void cannot(const char* what)
{
fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
exit(EXIT_FAILURE);
}
static void usage(const char* message)
{
if (*message=='-')
fprintf(stderr,"%s: unrecognized option '%s'\n",progname,message);
else
fprintf(stderr,"%s: %s\n",progname,message);
fprintf(stderr,
"usage: %s [options] [filenames]\n"
"Available options are:\n"
" -l list (use -l -l for full listing)\n"
" -o name output to file 'name' (default is \"%s\")\n"
" -p parse only\n"
" -s strip debug information\n"
" -v show version information\n"
" -- stop handling options\n"
" - stop handling options and process stdin\n"
,progname,Output);
exit(EXIT_FAILURE);
}
#define IS(s) (strcmp(argv[i],s)==0)
static int doargs(int argc, char* argv[])
{
int i;
int version=0;
if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
for (i=1; i<argc; i++)
{
if (*argv[i]!='-') /* end of options; keep it */
break;
else if (IS("--")) /* end of options; skip it */
{
++i;
if (version) ++version;
break;
}
else if (IS("-")) /* end of options; use stdin */
break;
else if (IS("-l")) /* list */
++listing;
else if (IS("-o")) /* output file */
{
output=argv[++i];
if (output==NULL || *output==0 || (*output=='-' && output[1]!=0))
usage("'-o' needs argument");
if (IS("-")) output=NULL;
}
else if (IS("-p")) /* parse only */
dumping=0;
else if (IS("-s")) /* strip debug information */
stripping=1;
else if (IS("-v")) /* show version */
++version;
else /* unknown option */
usage(argv[i]);
}
if (i==argc && (listing || !dumping))
{
dumping=0;
argv[--i]=Output;
}
if (version)
{
printf("%s\n",LUA_COPYRIGHT);
if (version==argc-1) exit(EXIT_SUCCESS);
}
return i;
}
#define FUNCTION "(function()end)();\n"
static const char* reader(lua_State* L, void* ud, size_t* size)
{
UNUSED(L);
if ((*(int*)ud)--)
{
*size=sizeof(FUNCTION)-1;
return FUNCTION;
}
else
{
*size=0;
return NULL;
}
}
#define toproto(L,i) getproto(s2v(L->top.p+(i)))
static const Proto* combine(lua_State* L, int n)
{
if (n==1)
return toproto(L,-1);
else
{
Proto* f;
int i=n;
if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
f=toproto(L,-1);
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
}
return f;
}
}
static int writer(lua_State* L, const void* p, size_t size, void* u)
{
UNUSED(L);
return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
}
static int pmain(lua_State* L)
{
int argc=(int)lua_tointeger(L,1);
char** argv=(char**)lua_touserdata(L,2);
const Proto* f;
int i;
tmname=G(L)->tmname;
if (!lua_checkstack(L,argc)) fatal("too many input files");
for (i=0; i<argc; i++)
{
const char* filename=IS("-") ? NULL : argv[i];
if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1));
}
f=combine(L,argc);
if (listing) luaU_print(f,listing>1);
if (dumping)
{
FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
if (D==NULL) cannot("open");
lua_lock(L);
luaU_dump(L,f,writer,D,stripping);
lua_unlock(L);
if (ferror(D)) cannot("write");
if (fclose(D)) cannot("close");
}
return 0;
}
int main(int argc, char* argv[])
{
lua_State* L;
int i=doargs(argc,argv);
argc-=i; argv+=i;
if (argc<=0) usage("no input files given");
L=luaL_newstate();
if (L==NULL) fatal("cannot create state: not enough memory");
lua_pushcfunction(L,&pmain);
lua_pushinteger(L,argc);
lua_pushlightuserdata(L,argv);
if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
lua_close(L);
return EXIT_SUCCESS;
}
/*
** print bytecodes
*/
#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
#define VOID(p) ((const void*)(p))
#define eventname(i) (getstr(tmname[i]))
static void PrintString(const TString* ts)
{
const char* s=getstr(ts);
size_t i,n=tsslen(ts);
printf("\"");
for (i=0; i<n; i++)
{
int c=(int)(unsigned char)s[i];
switch (c)
{
case '"':
printf("\\\"");
break;
case '\\':
printf("\\\\");
break;
case '\a':
printf("\\a");
break;
case '\b':
printf("\\b");
break;
case '\f':
printf("\\f");
break;
case '\n':
printf("\\n");
break;
case '\r':
printf("\\r");
break;
case '\t':
printf("\\t");
break;
case '\v':
printf("\\v");
break;
default:
if (isprint(c)) printf("%c",c); else printf("\\%03d",c);
break;
}
}
printf("\"");
}
static void PrintType(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttypetag(o))
{
case LUA_VNIL:
printf("N");
break;
case LUA_VFALSE:
case LUA_VTRUE:
printf("B");
break;
case LUA_VNUMFLT:
printf("F");
break;
case LUA_VNUMINT:
printf("I");
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
printf("S");
break;
default: /* cannot happen */
printf("?%d",ttypetag(o));
break;
}
printf("\t");
}
static void PrintConstant(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttypetag(o))
{
case LUA_VNIL:
printf("nil");
break;
case LUA_VFALSE:
printf("false");
break;
case LUA_VTRUE:
printf("true");
break;
case LUA_VNUMFLT:
{
char buff[100];
sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
printf("%s",buff);
if (buff[strspn(buff,"-0123456789")]=='\0') printf(".0");
break;
}
case LUA_VNUMINT:
printf(LUA_INTEGER_FMT,ivalue(o));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
PrintString(tsvalue(o));
break;
default: /* cannot happen */
printf("?%d",ttypetag(o));
break;
}
}
#define COMMENT "\t; "
#define EXTRAARG GETARG_Ax(code[pc+1])
#define EXTRAARGC (EXTRAARG*(MAXARG_C+1))
#define ISK (isk ? "k" : "")
static void PrintCode(const Proto* f)
{
const Instruction* code=f->code;
int pc,n=f->sizecode;
for (pc=0; pc<n; pc++)
{
Instruction i=code[pc];
OpCode o=GET_OPCODE(i);
int a=GETARG_A(i);
int b=GETARG_B(i);
int c=GETARG_C(i);
int ax=GETARG_Ax(i);
int bx=GETARG_Bx(i);
int sb=GETARG_sB(i);
int sc=GETARG_sC(i);
int vb=GETARG_vB(i);
int vc=GETARG_vC(i);
int sbx=GETARG_sBx(i);
int isk=GETARG_k(i);
int line=luaG_getfuncline(f,pc);
printf("\t%d\t",pc+1);
if (line>0) printf("[%d]\t",line); else printf("[-]\t");
printf("%-9s\t",opnames[o]);
switch (o)
{
case OP_MOVE:
printf("%d %d",a,b);
break;
case OP_LOADI:
printf("%d %d",a,sbx);
break;
case OP_LOADF:
printf("%d %d",a,sbx);
break;
case OP_LOADK:
printf("%d %d",a,bx);
printf(COMMENT); PrintConstant(f,bx);
break;
case OP_LOADKX:
printf("%d",a);
printf(COMMENT); PrintConstant(f,EXTRAARG);
break;
case OP_LOADFALSE:
printf("%d",a);
break;
case OP_LFALSESKIP:
printf("%d",a);
break;
case OP_LOADTRUE:
printf("%d",a);
break;
case OP_LOADNIL:
printf("%d %d",a,b);
printf(COMMENT "%d out",b+1);
break;
case OP_GETUPVAL:
printf("%d %d",a,b);
printf(COMMENT "%s",UPVALNAME(b));
break;
case OP_SETUPVAL:
printf("%d %d",a,b);
printf(COMMENT "%s",UPVALNAME(b));
break;
case OP_GETTABUP:
printf("%d %d %d",a,b,c);
printf(COMMENT "%s",UPVALNAME(b));
printf(" "); PrintConstant(f,c);
break;
case OP_GETTABLE:
printf("%d %d %d",a,b,c);
break;
case OP_GETI:
printf("%d %d %d",a,b,c);
break;
case OP_GETFIELD:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_SETTABUP:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT "%s",UPVALNAME(a));
printf(" "); PrintConstant(f,b);
if (isk) { printf(" "); PrintConstant(f,c); }
break;
case OP_SETTABLE:
printf("%d %d %d%s",a,b,c,ISK);
if (isk) { printf(COMMENT); PrintConstant(f,c); }
break;
case OP_SETI:
printf("%d %d %d%s",a,b,c,ISK);
if (isk) { printf(COMMENT); PrintConstant(f,c); }
break;
case OP_SETFIELD:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT); PrintConstant(f,b);
if (isk) { printf(" "); PrintConstant(f,c); }
break;
case OP_NEWTABLE:
printf("%d %d %d%s",a,vb,vc,ISK);
printf(COMMENT "%d",vc+EXTRAARGC);
break;
case OP_SELF:
printf("%d %d %d%s",a,b,c,ISK);
if (isk) { printf(COMMENT); PrintConstant(f,c); }
break;
case OP_ADDI:
printf("%d %d %d",a,b,sc);
break;
case OP_ADDK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_SUBK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_MULK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_MODK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_POWK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_DIVK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_IDIVK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_BANDK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_BORK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_BXORK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_SHLI:
printf("%d %d %d",a,b,sc);
break;
case OP_SHRI:
printf("%d %d %d",a,b,sc);
break;
case OP_ADD:
printf("%d %d %d",a,b,c);
break;
case OP_SUB:
printf("%d %d %d",a,b,c);
break;
case OP_MUL:
printf("%d %d %d",a,b,c);
break;
case OP_MOD:
printf("%d %d %d",a,b,c);
break;
case OP_POW:
printf("%d %d %d",a,b,c);
break;
case OP_DIV:
printf("%d %d %d",a,b,c);
break;
case OP_IDIV:
printf("%d %d %d",a,b,c);
break;
case OP_BAND:
printf("%d %d %d",a,b,c);
break;
case OP_BOR:
printf("%d %d %d",a,b,c);
break;
case OP_BXOR:
printf("%d %d %d",a,b,c);
break;
case OP_SHL:
printf("%d %d %d",a,b,c);
break;
case OP_SHR:
printf("%d %d %d",a,b,c);
break;
case OP_MMBIN:
printf("%d %d %d",a,b,c);
printf(COMMENT "%s",eventname(c));
break;
case OP_MMBINI:
printf("%d %d %d %d",a,sb,c,isk);
printf(COMMENT "%s",eventname(c));
if (isk) printf(" flip");
break;
case OP_MMBINK:
printf("%d %d %d %d",a,b,c,isk);
printf(COMMENT "%s ",eventname(c)); PrintConstant(f,b);
if (isk) printf(" flip");
break;
case OP_UNM:
printf("%d %d",a,b);
break;
case OP_BNOT:
printf("%d %d",a,b);
break;
case OP_NOT:
printf("%d %d",a,b);
break;
case OP_LEN:
printf("%d %d",a,b);
break;
case OP_CONCAT:
printf("%d %d",a,b);
break;
case OP_CLOSE:
printf("%d",a);
break;
case OP_TBC:
printf("%d",a);
break;
case OP_JMP:
printf("%d",GETARG_sJ(i));
printf(COMMENT "to %d",GETARG_sJ(i)+pc+2);
break;
case OP_EQ:
printf("%d %d %d",a,b,isk);
break;
case OP_LT:
printf("%d %d %d",a,b,isk);
break;
case OP_LE:
printf("%d %d %d",a,b,isk);
break;
case OP_EQK:
printf("%d %d %d",a,b,isk);
printf(COMMENT); PrintConstant(f,b);
break;
case OP_EQI:
printf("%d %d %d",a,sb,isk);
break;
case OP_LTI:
printf("%d %d %d",a,sb,isk);
break;
case OP_LEI:
printf("%d %d %d",a,sb,isk);
break;
case OP_GTI:
printf("%d %d %d",a,sb,isk);
break;
case OP_GEI:
printf("%d %d %d",a,sb,isk);
break;
case OP_TEST:
printf("%d %d",a,isk);
break;
case OP_TESTSET:
printf("%d %d %d",a,b,isk);
break;
case OP_CALL:
printf("%d %d %d",a,b,c);
printf(COMMENT);
if (b==0) printf("all in "); else printf("%d in ",b-1);
if (c==0) printf("all out"); else printf("%d out",c-1);
break;
case OP_TAILCALL:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT "%d in",b-1);
break;
case OP_RETURN:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT);
if (b==0) printf("all out"); else printf("%d out",b-1);
break;
case OP_RETURN0:
break;
case OP_RETURN1:
printf("%d",a);
break;
case OP_FORLOOP:
printf("%d %d",a,bx);
printf(COMMENT "to %d",pc-bx+2);
break;
case OP_FORPREP:
printf("%d %d",a,bx);
printf(COMMENT "exit to %d",pc+bx+3);
break;
case OP_TFORPREP:
printf("%d %d",a,bx);
printf(COMMENT "to %d",pc+bx+2);
break;
case OP_TFORCALL:
printf("%d %d",a,c);
break;
case OP_TFORLOOP:
printf("%d %d",a,bx);
printf(COMMENT "to %d",pc-bx+2);
break;
case OP_SETLIST:
printf("%d %d %d%s",a,vb,vc,ISK);
if (isk) printf(COMMENT "%d",c+EXTRAARGC);
break;
case OP_CLOSURE:
printf("%d %d",a,bx);
printf(COMMENT "%p",VOID(f->p[bx]));
break;
case OP_VARARG:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT);
if (c==0) printf("all out"); else printf("%d out",c-1);
break;
case OP_GETVARG:
printf("%d %d %d",a,b,c);
break;
case OP_ERRNNIL:
printf("%d %d",a,bx);
printf(COMMENT);
if (bx==0) printf("?"); else PrintConstant(f,bx-1);
break;
case OP_VARARGPREP:
printf("%d",a);
break;
case OP_EXTRAARG:
printf("%d",ax);
break;
#if 0
default:
printf("%d %d %d",a,b,c);
printf(COMMENT "not handled");
break;
#endif
}
printf("\n");
}
}
#define SS(x) ((x==1)?"":"s")
#define S(x) (int)(x),SS(x)
static void PrintHeader(const Proto* f)
{
const char* s=f->source ? getstr(f->source) : "=?";
if (*s=='@' || *s=='=')
s++;
else if (*s==LUA_SIGNATURE[0])
s="(bstring)";
else
s="(string)";
printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
(f->linedefined==0)?"main":"function",s,
f->linedefined,f->lastlinedefined,
S(f->sizecode),VOID(f));
printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
(int)(f->numparams),isvararg(f)?"+":"",SS(f->numparams),
S(f->maxstacksize),S(f->sizeupvalues));
printf("%d local%s, %d constant%s, %d function%s\n",
S(f->sizelocvars),S(f->sizek),S(f->sizep));
}
static void PrintDebug(const Proto* f)
{
int i,n;
n=f->sizek;
printf("constants (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t",i);
PrintType(f,i);
PrintConstant(f,i);
printf("\n");
}
n=f->sizelocvars;
printf("locals (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
}
n=f->sizeupvalues;
printf("upvalues (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx);
}
}
static void PrintFunction(const Proto* f, int full)
{
int i,n=f->sizep;
PrintHeader(f);
PrintCode(f);
if (full) PrintDebug(f);
for (i=0; i<n; i++) PrintFunction(f->p[i],full);
}

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@ -1,756 +0,0 @@
/*
** $Id: luaconf.h $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef luaconf_h
#define luaconf_h
#include <limits.h>
#include <stddef.h>
/*
** ===================================================================
** General Configuration File for Lua
**
** Some definitions here can be changed externally, through the compiler
** (e.g., with '-D' options): They are commented out or protected
** by '#if !defined' guards. However, several other definitions
** should be changed directly here, either because they affect the
** Lua ABI (by making the changes here, you ensure that all software
** connected to Lua, such as C libraries, will be compiled with the same
** configuration); or because they are seldom changed.
**
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
** {====================================================================
** System Configuration: macros to adapt (if needed) Lua to some
** particular platform, for instance restricting it to C89.
** =====================================================================
*/
/*
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
** Define it if you want Lua to avoid the use of a few C99 features
** or Windows-specific features on Windows.
*/
/* #define LUA_USE_C89 */
/*
** By default, Lua on Windows use (some) specific Windows features
*/
#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
#endif
#if defined(LUA_USE_WINDOWS)
#define LUA_DL_DLL /* enable support for DLL */
#define LUA_USE_C89 /* broadly, Windows is C89 */
#endif
/*
** When POSIX DLL ('LUA_USE_DLOPEN') is enabled, the Lua stand-alone
** application will try to dynamically link a 'readline' facility
** for its REPL. In that case, LUA_READLINELIB is the name of the
** library it will look for those facilities. If lua.c cannot open
** the specified library, it will generate a warning and then run
** without 'readline'. If that macro is not defined, lua.c will not
** use 'readline'.
*/
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#if !defined(LUA_READLINELIB)
#define LUA_READLINELIB "libreadline.so"
#endif
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* macOS does not need -ldl */
#define LUA_USE_READLINE /* needs an extra library: -lreadline */
#endif
#if defined(LUA_USE_IOS)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN
#endif
#if defined(LUA_USE_C89) && defined(LUA_USE_POSIX)
#error "POSIX is not compatible with C89"
#endif
/*
@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
*/
#define LUAI_IS32INT ((UINT_MAX >> 30) >= 3)
/* }================================================================== */
/*
** {==================================================================
** Configuration for Number types. These options should not be
** set externally, because any other code connected to Lua must
** use the same configuration.
** ===================================================================
*/
/*
@@ LUA_INT_TYPE defines the type for Lua integers.
@@ LUA_FLOAT_TYPE defines the type for Lua floats.
** Lua should work fine with any mix of these options supported
** by your C compiler. The usual configurations are 64-bit integers
** and 'double' (the default), 32-bit integers and 'float' (for
** restricted platforms), and 'long'/'double' (for C compilers not
** compliant with C99, which may not have support for 'long long').
*/
/* predefined options for LUA_INT_TYPE */
#define LUA_INT_INT 1
#define LUA_INT_LONG 2
#define LUA_INT_LONGLONG 3
/* predefined options for LUA_FLOAT_TYPE */
#define LUA_FLOAT_FLOAT 1
#define LUA_FLOAT_DOUBLE 2
#define LUA_FLOAT_LONGDOUBLE 3
/* Default configuration ('long long' and 'double', for 64-bit Lua) */
#define LUA_INT_DEFAULT LUA_INT_LONGLONG
#define LUA_FLOAT_DEFAULT LUA_FLOAT_DOUBLE
/*
@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
*/
/* #define LUA_32BITS */
/*
@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
** C89 ('long' and 'double'); Windows always has '__int64', so it does
** not need to use this case.
*/
#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
#define LUA_C89_NUMBERS 1
#else
#define LUA_C89_NUMBERS 0
#endif
#if defined(LUA_32BITS) /* { */
/*
** 32-bit integers and 'float'
*/
#if LUAI_IS32INT /* use 'int' if big enough */
#define LUA_INT_TYPE LUA_INT_INT
#else /* otherwise use 'long' */
#define LUA_INT_TYPE LUA_INT_LONG
#endif
#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
#elif LUA_C89_NUMBERS /* }{ */
/*
** largest types available for C89 ('long' and 'double')
*/
#define LUA_INT_TYPE LUA_INT_LONG
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
#else /* }{ */
/* use defaults */
#define LUA_INT_TYPE LUA_INT_DEFAULT
#define LUA_FLOAT_TYPE LUA_FLOAT_DEFAULT
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Paths.
** ===================================================================
*/
/*
** LUA_PATH_SEP is the character that separates templates in a path.
** LUA_PATH_MARK is the string that marks the substitution points in a
** template.
** LUA_EXEC_DIR in a Windows path is replaced by the executable's
** directory.
*/
#define LUA_PATH_SEP ";"
#define LUA_PATH_MARK "?"
#define LUA_EXEC_DIR "!"
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
** Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
** C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#if defined(_WIN32) /* { */
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR "?.lua;" LUA_LDIR "?\\init.lua;" \
LUA_CDIR "?.lua;" LUA_CDIR "?\\init.lua;" \
LUA_SHRDIR "?.lua;" LUA_SHRDIR "?\\init.lua;" \
".\\?.lua;" ".\\?\\init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR "?.dll;" \
LUA_CDIR "..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
LUA_CDIR "loadall.dll;" ".\\?.dll"
#endif
#else /* }{ */
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR "?.lua;" LUA_LDIR "?/init.lua;" \
LUA_CDIR "?.lua;" LUA_CDIR "?/init.lua;" \
"./?.lua;" "./?/init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR "?.so;" LUA_CDIR "loadall.so;" "./?.so"
#endif
#endif /* } */
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if !defined(LUA_DIRSEP)
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
#endif
/*
** LUA_IGMARK is a mark to ignore all after it when building the
** module name (e.g., used to build the luaopen_ function name).
** Typically, the suffix after the mark is the module version,
** as in "mod-v1.2.so".
*/
#define LUA_IGMARK "-"
/* }================================================================== */
/*
** {==================================================================
** Marks for exported symbols in the C code
** ===================================================================
*/
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all auxiliary library functions.
@@ LUAMOD_API is a mark for all standard library opening functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL) /* { */
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
#define LUA_API __declspec(dllexport)
#else /* }{ */
#define LUA_API __declspec(dllimport)
#endif /* } */
#else /* }{ */
#define LUA_API extern
#endif /* } */
/*
** More often than not the libs go together with the core.
*/
#define LUALIB_API LUA_API
#if defined(__cplusplus)
/* Lua uses the "C name" when calling open functions */
#define LUAMOD_API extern "C"
#else
#define LUAMOD_API LUA_API
#endif
/* }================================================================== */
/*
** {==================================================================
** Compatibility with previous versions
** ===================================================================
*/
/*
@@ LUA_COMPAT_GLOBAL avoids 'global' being a reserved word
*/
#if !defined(LUA_COMPAT_GLOBAL)
#define LUA_COMPAT_GLOBAL 1
#endif
/*
@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
** functions in the mathematical library.
** (These functions were already officially removed in 5.3;
** nevertheless they are still available here.)
*/
/* #define LUA_COMPAT_MATHLIB */
/*
@@ The following macros supply trivial compatibility for some
** changes in the API. The macros themselves document how to
** change your code to avoid using them.
** (Once more, these macros were officially removed in 5.3, but they are
** still available here.)
*/
#define lua_strlen(L,i) lua_rawlen(L, (i))
#define lua_objlen(L,i) lua_rawlen(L, (i))
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
/* }================================================================== */
/*
** {==================================================================
** Configuration for Numbers (low-level part).
** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
** satisfy your needs.
** ===================================================================
*/
/*
@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
@@ over a floating number.
@@ l_floatatt(x) corrects float attribute 'x' to the proper float type
** by prefixing it with one of FLT/DBL/LDBL.
@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
@@ LUA_NUMBER_FMT is the format for writing floats with the maximum
** number of digits that respects tostring(tonumber(numeral)) == numeral.
** (That would be floor(log10(2^n)), where n is the number of bits in
** the float mantissa.)
@@ LUA_NUMBER_FMT_N is the format for writing floats with the minimum
** number of digits that ensures tonumber(tostring(number)) == number.
** (That would be LUA_NUMBER_FMT+2.)
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
@@ l_floor takes the floor of a float.
@@ lua_str2number converts a decimal numeral to a number.
*/
/* The following definition is good for most cases here */
#define l_floor(x) (l_mathop(floor)(x))
/* now the variable definitions */
#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
#define LUA_NUMBER float
#define l_floatatt(n) (FLT_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.7g"
#define LUA_NUMBER_FMT_N "%.9g"
#define l_mathop(op) op##f
#define lua_str2number(s,p) strtof((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
#define LUA_NUMBER long double
#define l_floatatt(n) (LDBL_##n)
#define LUAI_UACNUMBER long double
#define LUA_NUMBER_FRMLEN "L"
#define LUA_NUMBER_FMT "%.19Lg"
#define LUA_NUMBER_FMT_N "%.21Lg"
#define l_mathop(op) op##l
#define lua_str2number(s,p) strtold((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
#define LUA_NUMBER double
#define l_floatatt(n) (DBL_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.15g"
#define LUA_NUMBER_FMT_N "%.17g"
#define l_mathop(op) op
#define lua_str2number(s,p) strtod((s), (p))
#else /* }{ */
#error "numeric float type not defined"
#endif /* } */
/*
@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
@@ LUAI_UACINT is the result of a 'default argument promotion'
@@ over a LUA_INTEGER.
@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
@@ LUA_INTEGER_FMT is the format for writing integers.
@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
@@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
@@ lua_integer2str converts an integer to a string.
*/
/* The following definitions are good for most cases here */
#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
#define LUAI_UACINT LUA_INTEGER
#define lua_integer2str(s,sz,n) \
l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
/*
** use LUAI_UACINT here to avoid problems with promotions (which
** can turn a comparison between unsigneds into a signed comparison)
*/
#define LUA_UNSIGNED unsigned LUAI_UACINT
/* now the variable definitions */
#if LUA_INT_TYPE == LUA_INT_INT /* { int */
#define LUA_INTEGER int
#define LUA_INTEGER_FRMLEN ""
#define LUA_MAXINTEGER INT_MAX
#define LUA_MININTEGER INT_MIN
#define LUA_MAXUNSIGNED UINT_MAX
#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
#define LUA_INTEGER long
#define LUA_INTEGER_FRMLEN "l"
#define LUA_MAXINTEGER LONG_MAX
#define LUA_MININTEGER LONG_MIN
#define LUA_MAXUNSIGNED ULONG_MAX
#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
/* use presence of macro LLONG_MAX as proxy for C99 compliance */
#if defined(LLONG_MAX) /* { */
/* use ISO C99 stuff */
#define LUA_INTEGER long long
#define LUA_INTEGER_FRMLEN "ll"
#define LUA_MAXINTEGER LLONG_MAX
#define LUA_MININTEGER LLONG_MIN
#define LUA_MAXUNSIGNED ULLONG_MAX
#elif defined(LUA_USE_WINDOWS) /* }{ */
/* in Windows, can use specific Windows types */
#define LUA_INTEGER __int64
#define LUA_INTEGER_FRMLEN "I64"
#define LUA_MAXINTEGER _I64_MAX
#define LUA_MININTEGER _I64_MIN
#define LUA_MAXUNSIGNED _UI64_MAX
#else /* }{ */
#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
#endif /* } */
#else /* }{ */
#error "numeric integer type not defined"
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Dependencies with C99 and other C details
** ===================================================================
*/
/*
@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
** (All uses in Lua have only one format item.)
*/
#if !defined(LUA_USE_C89)
#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
#else
#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
#endif
/*
@@ lua_strx2number converts a hexadecimal numeral to a number.
** In C99, 'strtod' does that conversion. Otherwise, you can
** leave 'lua_strx2number' undefined and Lua will provide its own
** implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_strx2number(s,p) lua_str2number(s,p)
#endif
/*
@@ lua_pointer2str converts a pointer to a readable string in a
** non-specified way.
*/
#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p)
/*
@@ lua_number2strx converts a float to a hexadecimal numeral.
** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
** provide its own implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_number2strx(L,b,sz,f,n) \
((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
#endif
/*
** 'strtof' and 'opf' variants for math functions are not valid in
** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
** availability of these variants. ('math.h' is already included in
** all files that use these macros.)
*/
#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
#undef l_mathop /* variants not available */
#undef lua_str2number
#define l_mathop(op) (lua_Number)op /* no variant */
#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
#endif
/*
@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
** functions. It must be a numerical type; Lua will use 'intptr_t' if
** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
** 'intptr_t' in C89)
*/
#define LUA_KCONTEXT ptrdiff_t
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(INTPTR_MAX) /* even in C99 this type is optional */
#undef LUA_KCONTEXT
#define LUA_KCONTEXT intptr_t
#endif
#endif
/*
@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
** Change that if you do not want to use C locales. (Code using this
** macro must include the header 'locale.h'.)
*/
#if !defined(lua_getlocaledecpoint)
#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
/*
** macros to improve jump prediction, used mostly for error handling
** and debug facilities. (Some macros in the Lua API use these macros.
** Define LUA_NOBUILTIN if you do not want '__builtin_expect' in your
** code.)
*/
#if !defined(luai_likely)
#if !defined(LUA_NOBUILTIN) && defined(__GNUC__) && (__GNUC__ >= 3)
#define luai_likely(x) (__builtin_expect(((x) != 0), 1))
#define luai_unlikely(x) (__builtin_expect(((x) != 0), 0))
#else
#define luai_likely(x) (x)
#define luai_unlikely(x) (x)
#endif
#endif
/* }================================================================== */
/*
** {==================================================================
** Language Variations
** =====================================================================
*/
/*
@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
** coercion from strings to numbers.
*/
/* #define LUA_NOCVTN2S */
/* #define LUA_NOCVTS2N */
/*
@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
** Define it as a help when debugging C code.
*/
/* #define LUA_USE_APICHECK */
/* }================================================================== */
/*
** {==================================================================
** Macros that affect the API and must be stable (that is, must be the
** same when you compile Lua and when you compile code that links to
** Lua).
** =====================================================================
*/
/*
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
** a Lua state with very fast access.
** CHANGE it if you need a different size.
*/
#define LUA_EXTRASPACE (272)
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
** of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
@@ LUAL_BUFFERSIZE is the initial buffer size used by the lauxlib
** buffer system.
*/
#define LUAL_BUFFERSIZE ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
/*
@@ LUAI_MAXALIGN defines fields that ensure proper alignment for
** memory areas offered by Lua (e.g., userdata memory).
** Add fields to it if you need alignment for non-ISO objects.
*/
#if defined(LLONG_MAX)
/* use ISO C99 stuff */
#define LUAI_MAXALIGN long double u; void *s; long long l
#else
/* use only C89 stuff */
#define LUAI_MAXALIGN lua_Number n; double u; void *s; lua_Integer i; long l
#endif
/* }================================================================== */
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
#endif

View File

@ -1,65 +0,0 @@
/*
** $Id: lualib.h $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
#define LUA_GLIBK 1
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_LOADLIBNAME "package"
#define LUA_LOADLIBK (LUA_GLIBK << 1)
LUAMOD_API int (luaopen_package) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
#define LUA_COLIBK (LUA_LOADLIBK << 1)
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_DBLIBNAME "debug"
#define LUA_DBLIBK (LUA_COLIBK << 1)
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_IOLIBNAME "io"
#define LUA_IOLIBK (LUA_DBLIBK << 1)
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_MATHLIBNAME "math"
#define LUA_MATHLIBK (LUA_IOLIBK << 1)
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_OSLIBNAME "os"
#define LUA_OSLIBK (LUA_MATHLIBK << 1)
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
#define LUA_STRLIBK (LUA_OSLIBK << 1)
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_TABLIBNAME "table"
#define LUA_TABLIBK (LUA_STRLIBK << 1)
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
#define LUA_UTF8LIBK (LUA_TABLIBK << 1)
LUAMOD_API int (luaopen_utf8) (lua_State *L);
/* open selected libraries */
LUALIB_API void (luaL_openselectedlibs) (lua_State *L, int load, int preload);
/* open all libraries */
#define luaL_openlibs(L) luaL_openselectedlibs(L, ~0, 0)
#endif

View File

@ -1,421 +1,239 @@
/*
** $Id: lundump.c $
** load precompiled Lua chunks
** $Id: lundump.c,v 1.21 1999/07/02 19:34:26 lhf Exp $
** load bytecodes from files
** See Copyright Notice in lua.h
*/
#define lundump_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <stdio.h>
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lauxlib.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstring.h"
#include "ltable.h"
#include "lundump.h"
#include "lzio.h"
#define LoadBlock(b,size,Z) ezread(Z,b,size)
#if !defined(luai_verifycode)
#define luai_verifycode(L,f) /* empty */
#endif
typedef struct {
lua_State *L;
ZIO *Z;
const char *name;
Table *h; /* list for string reuse */
size_t offset; /* current position relative to beginning of dump */
lua_Unsigned nstr; /* number of strings in the list */
lu_byte fixed; /* dump is fixed in memory */
} LoadState;
static l_noret error (LoadState *S, const char *why) {
luaO_pushfstring(S->L, "%s: bad binary format (%s)", S->name, why);
luaD_throw(S->L, LUA_ERRSYNTAX);
static void unexpectedEOZ (ZIO* Z)
{
luaL_verror("unexpected end of file in %s",zname(Z));
}
static int ezgetc (ZIO* Z)
{
int c=zgetc(Z);
if (c==EOZ) unexpectedEOZ(Z);
return c;
}
static void ezread (ZIO* Z, void* b, int n)
{
int r=zread(Z,b,n);
if (r!=0) unexpectedEOZ(Z);
}
static unsigned int LoadWord (ZIO* Z)
{
unsigned int hi=ezgetc(Z);
unsigned int lo=ezgetc(Z);
return (hi<<8)|lo;
}
static unsigned long LoadLong (ZIO* Z)
{
unsigned long hi=LoadWord(Z);
unsigned long lo=LoadWord(Z);
return (hi<<16)|lo;
}
/*
** All high-level loads go through loadVector; you can change it to
** adapt to the endianness of the input
* convert number from text
*/
#define loadVector(S,b,n) loadBlock(S,b,cast_sizet(n)*sizeof((b)[0]))
static void loadBlock (LoadState *S, void *b, size_t size) {
if (luaZ_read(S->Z, b, size) != 0)
error(S, "truncated chunk");
S->offset += size;
double luaU_str2d (char* b, char* where)
{
int negative=(b[0]=='-');
double x=luaO_str2d(b+negative);
if (x<0) luaL_verror("cannot convert number '%s' in %s",b,where);
return negative ? -x : x;
}
static real LoadNumber (ZIO* Z, int native)
{
real x;
if (native)
{
LoadBlock(&x,sizeof(x),Z);
return x;
}
else
{
char b[256];
int size=ezgetc(Z);
LoadBlock(b,size,Z);
b[size]=0;
return luaU_str2d(b,zname(Z));
}
}
static void loadAlign (LoadState *S, unsigned align) {
unsigned padding = align - cast_uint(S->offset % align);
if (padding < align) { /* (padding == align) means no padding */
lua_Integer paddingContent;
loadBlock(S, &paddingContent, padding);
lua_assert(S->offset % align == 0);
static int LoadInt (ZIO* Z, char* message)
{
unsigned long l=LoadLong(Z);
unsigned int i=l;
if (i!=l) luaL_verror(message,l,zname(Z));
return i;
}
#define PAD 5 /* two word operands plus opcode */
static Byte* LoadCode (ZIO* Z)
{
int size=LoadInt(Z,"code too long (%ld bytes) in %s");
Byte* b=luaM_malloc(size+PAD);
LoadBlock(b,size,Z);
if (b[size-1]!=ENDCODE) luaL_verror("bad code in %s",zname(Z));
memset(b+size,ENDCODE,PAD); /* pad code for safety */
return b;
}
static TaggedString* LoadTString (ZIO* Z)
{
long size=LoadLong(Z);
if (size==0)
return NULL;
else
{
char* s=luaL_openspace(size);
LoadBlock(s,size,Z);
return luaS_newlstr(s,size-1);
}
}
static void LoadLocals (TProtoFunc* tf, ZIO* Z)
{
int i,n=LoadInt(Z,"too many locals (%ld) in %s");
if (n==0) return;
tf->locvars=luaM_newvector(n+1,LocVar);
for (i=0; i<n; i++)
{
tf->locvars[i].line=LoadInt(Z,"too many lines (%ld) in %s");
tf->locvars[i].varname=LoadTString(Z);
}
tf->locvars[i].line=-1; /* flag end of vector */
tf->locvars[i].varname=NULL;
}
static TProtoFunc* LoadFunction (ZIO* Z, int native);
static void LoadConstants (TProtoFunc* tf, ZIO* Z, int native)
{
int i,n=LoadInt(Z,"too many constants (%ld) in %s");
tf->nconsts=n;
if (n==0) return;
tf->consts=luaM_newvector(n,TObject);
for (i=0; i<n; i++)
{
TObject* o=tf->consts+i;
ttype(o)=-ezgetc(Z); /* ttype(o) is negative - ORDER LUA_T */
switch (ttype(o))
{
case LUA_T_NUMBER:
nvalue(o)=LoadNumber(Z,native);
break;
case LUA_T_STRING:
tsvalue(o)=LoadTString(Z);
break;
case LUA_T_PROTO:
tfvalue(o)=LoadFunction(Z,native);
break;
case LUA_T_NIL:
break;
default: /* cannot happen */
luaU_badconstant("load",i,o,tf);
break;
}
}
}
#define getaddr(S,n,t) cast(t *, getaddr_(S,cast_sizet(n) * sizeof(t)))
static const void *getaddr_ (LoadState *S, size_t size) {
const void *block = luaZ_getaddr(S->Z, size);
S->offset += size;
if (block == NULL)
error(S, "truncated fixed buffer");
return block;
static TProtoFunc* LoadFunction (ZIO* Z, int native)
{
TProtoFunc* tf=luaF_newproto();
tf->lineDefined=LoadInt(Z,"lineDefined too large (%ld) in %s");
tf->source=LoadTString(Z);
if (tf->source==NULL) tf->source=luaS_new(zname(Z));
tf->code=LoadCode(Z);
LoadLocals(tf,Z);
LoadConstants(tf,Z,native);
return tf;
}
#define loadVar(S,x) loadVector(S,&x,1)
static lu_byte loadByte (LoadState *S) {
int b = zgetc(S->Z);
if (b == EOZ)
error(S, "truncated chunk");
S->offset++;
return cast_byte(b);
static void LoadSignature (ZIO* Z)
{
char* s=SIGNATURE;
while (*s!=0 && ezgetc(Z)==*s)
++s;
if (*s!=0) luaL_verror("bad signature in %s",zname(Z));
}
static lua_Unsigned loadVarint (LoadState *S, lua_Unsigned limit) {
lua_Unsigned x = 0;
int b;
limit >>= 7;
do {
b = loadByte(S);
if (x > limit)
error(S, "integer overflow");
x = (x << 7) | (b & 0x7f);
} while ((b & 0x80) != 0);
return x;
}
static size_t loadSize (LoadState *S) {
return cast_sizet(loadVarint(S, MAX_SIZE));
}
static int loadInt (LoadState *S) {
return cast_int(loadVarint(S, cast_sizet(INT_MAX)));
}
static lua_Number loadNumber (LoadState *S) {
lua_Number x;
loadVar(S, x);
return x;
}
static lua_Integer loadInteger (LoadState *S) {
lua_Unsigned cx = loadVarint(S, LUA_MAXUNSIGNED);
/* decode unsigned to signed */
if ((cx & 1) != 0)
return l_castU2S(~(cx >> 1));
static int LoadHeader (ZIO* Z)
{
int version,sizeofR;
int native;
LoadSignature(Z);
version=ezgetc(Z);
if (version>VERSION)
luaL_verror(
"%s too new: version=0x%02x; expected at most 0x%02x",
zname(Z),version,VERSION);
if (version<VERSION0) /* check last major change */
luaL_verror(
"%s too old: version=0x%02x; expected at least 0x%02x",
zname(Z),version,VERSION0);
sizeofR=ezgetc(Z);
native=(sizeofR!=0);
if (native) /* test number representation */
{
if (sizeofR!=sizeof(real))
luaL_verror("unknown number size in %s: read %d; expected %d",
zname(Z),sizeofR,sizeof(real));
else
return l_castU2S(cx >> 1);
{
real tf=TEST_NUMBER;
real f=LoadNumber(Z,native);
if ((long)f!=(long)tf)
luaL_verror("unknown number format in %s: "
"read " NUMBER_FMT "; expected " NUMBER_FMT,
zname(Z),f,tf);
}
}
return native;
}
static TProtoFunc* LoadChunk (ZIO* Z)
{
return LoadFunction(Z,LoadHeader(Z));
}
/*
** Load a nullable string into slot 'sl' from prototype 'p'. The
** assignment to the slot and the barrier must be performed before any
** possible GC activity, to anchor the string. (Both 'loadVector' and
** 'luaH_setint' can call the GC.)
** load one chunk from a file or buffer
** return main if ok and NULL at EOF
*/
static void loadString (LoadState *S, Proto *p, TString **sl) {
lua_State *L = S->L;
TString *ts;
TValue sv;
size_t size = loadSize(S);
if (size == 0) { /* previously saved string? */
lua_Unsigned idx = loadVarint(S, LUA_MAXUNSIGNED); /* get its index */
TValue stv;
if (idx == 0) { /* no string? */
lua_assert(*sl == NULL); /* must be prefilled */
return;
}
if (novariant(luaH_getint(S->h, l_castU2S(idx), &stv)) != LUA_TSTRING)
error(S, "invalid string index");
*sl = ts = tsvalue(&stv); /* get its value */
luaC_objbarrier(L, p, ts);
return; /* do not save it again */
}
else if ((size -= 1) <= LUAI_MAXSHORTLEN) { /* short string? */
char buff[LUAI_MAXSHORTLEN + 1]; /* extra space for '\0' */
loadVector(S, buff, size + 1); /* load string into buffer */
*sl = ts = luaS_newlstr(L, buff, size); /* create string */
luaC_objbarrier(L, p, ts);
}
else if (S->fixed) { /* for a fixed buffer, use a fixed string */
const char *s = getaddr(S, size + 1, char); /* get content address */
*sl = ts = luaS_newextlstr(L, s, size, NULL, NULL);
luaC_objbarrier(L, p, ts);
}
else { /* create internal copy */
*sl = ts = luaS_createlngstrobj(L, size); /* create string */
luaC_objbarrier(L, p, ts);
loadVector(S, getlngstr(ts), size + 1); /* load directly in final place */
}
/* add string to list of saved strings */
S->nstr++;
setsvalue(L, &sv, ts);
luaH_setint(L, S->h, l_castU2S(S->nstr), &sv);
luaC_objbarrierback(L, obj2gco(S->h), ts);
TProtoFunc* luaU_undump1 (ZIO* Z)
{
int c=zgetc(Z);
if (c==ID_CHUNK)
return LoadChunk(Z);
else if (c!=EOZ)
luaL_verror("%s is not a Lua binary file",zname(Z));
return NULL;
}
static void loadCode (LoadState *S, Proto *f) {
int n = loadInt(S);
loadAlign(S, sizeof(f->code[0]));
if (S->fixed) {
f->code = getaddr(S, n, Instruction);
f->sizecode = n;
}
else {
f->code = luaM_newvectorchecked(S->L, n, Instruction);
f->sizecode = n;
loadVector(S, f->code, n);
}
}
static void loadFunction(LoadState *S, Proto *f);
static void loadConstants (LoadState *S, Proto *f) {
int i;
int n = loadInt(S);
f->k = luaM_newvectorchecked(S->L, n, TValue);
f->sizek = n;
for (i = 0; i < n; i++)
setnilvalue(&f->k[i]);
for (i = 0; i < n; i++) {
TValue *o = &f->k[i];
int t = loadByte(S);
switch (t) {
case LUA_VNIL:
setnilvalue(o);
break;
case LUA_VFALSE:
setbfvalue(o);
break;
case LUA_VTRUE:
setbtvalue(o);
break;
case LUA_VNUMFLT:
setfltvalue(o, loadNumber(S));
break;
case LUA_VNUMINT:
setivalue(o, loadInteger(S));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR: {
lua_assert(f->source == NULL);
loadString(S, f, &f->source); /* use 'source' to anchor string */
if (f->source == NULL)
error(S, "bad format for constant string");
setsvalue2n(S->L, o, f->source); /* save it in the right place */
f->source = NULL;
break;
}
default: error(S, "invalid constant");
}
}
}
static void loadProtos (LoadState *S, Proto *f) {
int i;
int n = loadInt(S);
f->p = luaM_newvectorchecked(S->L, n, Proto *);
f->sizep = n;
for (i = 0; i < n; i++)
f->p[i] = NULL;
for (i = 0; i < n; i++) {
f->p[i] = luaF_newproto(S->L);
luaC_objbarrier(S->L, f, f->p[i]);
loadFunction(S, f->p[i]);
}
}
/*
** Load the upvalues for a function. The names must be filled first,
** because the filling of the other fields can raise read errors and
** the creation of the error message can call an emergency collection;
** in that case all prototypes must be consistent for the GC.
* handle constants that cannot happen
*/
static void loadUpvalues (LoadState *S, Proto *f) {
int i;
int n = loadInt(S);
f->upvalues = luaM_newvectorchecked(S->L, n, Upvaldesc);
f->sizeupvalues = n;
for (i = 0; i < n; i++) /* make array valid for GC */
f->upvalues[i].name = NULL;
for (i = 0; i < n; i++) { /* following calls can raise errors */
f->upvalues[i].instack = loadByte(S);
f->upvalues[i].idx = loadByte(S);
f->upvalues[i].kind = loadByte(S);
}
void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf)
{
int t=ttype(o);
char* name= (t>0 || t<LUA_T_LINE) ? "?" : luaO_typenames[-t];
luaL_verror("cannot %s constant #%d: type=%d [%s]" IN,s,i,t,name,INLOC);
}
static void loadDebug (LoadState *S, Proto *f) {
int i;
int n = loadInt(S);
if (S->fixed) {
f->lineinfo = getaddr(S, n, ls_byte);
f->sizelineinfo = n;
}
else {
f->lineinfo = luaM_newvectorchecked(S->L, n, ls_byte);
f->sizelineinfo = n;
loadVector(S, f->lineinfo, n);
}
n = loadInt(S);
if (n > 0) {
loadAlign(S, sizeof(int));
if (S->fixed) {
f->abslineinfo = getaddr(S, n, AbsLineInfo);
f->sizeabslineinfo = n;
}
else {
f->abslineinfo = luaM_newvectorchecked(S->L, n, AbsLineInfo);
f->sizeabslineinfo = n;
loadVector(S, f->abslineinfo, n);
}
}
n = loadInt(S);
f->locvars = luaM_newvectorchecked(S->L, n, LocVar);
f->sizelocvars = n;
for (i = 0; i < n; i++)
f->locvars[i].varname = NULL;
for (i = 0; i < n; i++) {
loadString(S, f, &f->locvars[i].varname);
f->locvars[i].startpc = loadInt(S);
f->locvars[i].endpc = loadInt(S);
}
n = loadInt(S);
if (n != 0) /* does it have debug information? */
n = f->sizeupvalues; /* must be this many */
for (i = 0; i < n; i++)
loadString(S, f, &f->upvalues[i].name);
}
static void loadFunction (LoadState *S, Proto *f) {
f->linedefined = loadInt(S);
f->lastlinedefined = loadInt(S);
f->numparams = loadByte(S);
/* get only the meaningful flags */
f->flag = cast_byte(loadByte(S) & ~PF_FIXED);
if (S->fixed)
f->flag |= PF_FIXED; /* signal that code is fixed */
f->maxstacksize = loadByte(S);
loadCode(S, f);
loadConstants(S, f);
loadUpvalues(S, f);
loadProtos(S, f);
loadString(S, f, &f->source);
loadDebug(S, f);
}
static void checkliteral (LoadState *S, const char *s, const char *msg) {
char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
size_t len = strlen(s);
loadVector(S, buff, len);
if (memcmp(s, buff, len) != 0)
error(S, msg);
}
static l_noret numerror (LoadState *S, const char *what, const char *tname) {
const char *msg = luaO_pushfstring(S->L, "%s %s mismatch", tname, what);
error(S, msg);
}
static void checknumsize (LoadState *S, int size, const char *tname) {
if (size != loadByte(S))
numerror(S, "size", tname);
}
static void checknumformat (LoadState *S, int eq, const char *tname) {
if (!eq)
numerror(S, "format", tname);
}
#define checknum(S,tvar,value,tname) \
{ tvar i; checknumsize(S, sizeof(i), tname); \
loadVar(S, i); \
checknumformat(S, i == value, tname); }
static void checkHeader (LoadState *S) {
/* skip 1st char (already read and checked) */
checkliteral(S, &LUA_SIGNATURE[1], "not a binary chunk");
if (loadByte(S) != LUAC_VERSION)
error(S, "version mismatch");
if (loadByte(S) != LUAC_FORMAT)
error(S, "format mismatch");
checkliteral(S, LUAC_DATA, "corrupted chunk");
checknum(S, int, LUAC_INT, "int");
checknum(S, Instruction, LUAC_INST, "instruction");
checknum(S, lua_Integer, LUAC_INT, "Lua integer");
checknum(S, lua_Number, LUAC_NUM, "Lua number");
}
/*
** Load precompiled chunk.
*/
LClosure *luaU_undump (lua_State *L, ZIO *Z, Table *anchor, const char *name,
int fixed) {
LoadState S;
LClosure *cl;
if (*name == '@' || *name == '=')
name = name + 1;
else if (*name == LUA_SIGNATURE[0])
name = "binary string";
S.name = name;
S.L = L;
S.Z = Z;
S.fixed = cast_byte(fixed);
S.offset = 1; /* fist byte was already read */
checkHeader(&S);
S.h = anchor;
S.nstr = 0;
cl = luaF_newLclosure(L, loadByte(&S));
luaD_anchorobj(L, anchor, obj2gco(cl));
cl->p = luaF_newproto(L);
luaC_objbarrier(L, cl, cl->p);
loadFunction(&S, cl->p);
if (cl->nupvalues != cl->p->sizeupvalues)
error(&S, "corrupted chunk");
luai_verifycode(L, cl->p);
return cl;
}

View File

@ -1,40 +1,39 @@
/*
** $Id: lundump.h $
** load precompiled Lua chunks
** $Id: lundump.h,v 1.15 1999/07/02 19:34:26 lhf Exp $
** load pre-compiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include <limits.h>
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
TProtoFunc* luaU_undump1 (ZIO* Z); /* load one chunk */
void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
/* handle cases that cannot happen */
double luaU_str2d (char* b, char* where);
/* convert number from text */
/* data to catch conversion errors */
#define LUAC_DATA "\x19\x93\r\n\x1a\n"
/* definitions for headers of binary files */
#define VERSION 0x32 /* last format change was in 3.2 */
#define VERSION0 0x32 /* last major change was in 3.2 */
#define ID_CHUNK 27 /* binary files start with ESC... */
#define SIGNATURE "Lua" /* ...followed by this signature */
#define LUAC_INT -0x5678
#define LUAC_INST 0x12345678
#define LUAC_NUM cast_num(-370.5)
/* formats for error messages */
#define SOURCE "<%s:%d>"
#define IN " in %p " SOURCE
#define INLOC tf,tf->source->str,tf->lineDefined
/*
** Encode major-minor version in one byte, one nibble for each
*/
#define LUAC_VERSION (LUA_VERSION_MAJOR_N*16+LUA_VERSION_MINOR_N)
/* format for numbers in listings and error messages */
#ifndef NUMBER_FMT
#define NUMBER_FMT "%.16g" /* LUA_NUMBER */
#endif
#define LUAC_FORMAT 0 /* this is the official format */
/* load one chunk; from lundump.c */
LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, Table *anchor,
const char* name, int fixed);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
void* data, int strip);
/* a multiple of PI for testing native format */
/* multiplying by 1E8 gives non-trivial integer values */
#define TEST_NUMBER 3.14159265358979323846E8
#endif

View File

@ -1,294 +0,0 @@
/*
** $Id: lutf8lib.c $
** Standard library for UTF-8 manipulation
** See Copyright Notice in lua.h
*/
#define lutf8lib_c
#define LUA_LIB
#include "lprefix.h"
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "llimits.h"
#define MAXUNICODE 0x10FFFFu
#define MAXUTF 0x7FFFFFFFu
#define MSGInvalid "invalid UTF-8 code"
#define iscont(c) (((c) & 0xC0) == 0x80)
#define iscontp(p) iscont(*(p))
/* from strlib */
/* translate a relative string position: negative means back from end */
static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
if (pos >= 0) return pos;
else if (0u - (size_t)pos > len) return 0;
else return (lua_Integer)len + pos + 1;
}
/*
** Decode one UTF-8 sequence, returning NULL if byte sequence is
** invalid. The array 'limits' stores the minimum value for each
** sequence length, to check for overlong representations. Its first
** entry forces an error for non-ASCII bytes with no continuation
** bytes (count == 0).
*/
static const char *utf8_decode (const char *s, l_uint32 *val, int strict) {
static const l_uint32 limits[] =
{~(l_uint32)0, 0x80, 0x800, 0x10000u, 0x200000u, 0x4000000u};
unsigned int c = (unsigned char)s[0];
l_uint32 res = 0; /* final result */
if (c < 0x80) /* ASCII? */
res = c;
else if (c >= 0xfe) /* c >= 1111 1110b ? */
return NULL; /* would need six or more continuation bytes */
else {
int count = 0; /* to count number of continuation bytes */
for (; c & 0x40; c <<= 1) { /* while it needs continuation bytes... */
unsigned int cc = (unsigned char)s[++count]; /* read next byte */
if (!iscont(cc)) /* not a continuation byte? */
return NULL; /* invalid byte sequence */
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
}
lua_assert(count <= 5);
res |= ((l_uint32)(c & 0x7F) << (count * 5)); /* add first byte */
if (res > MAXUTF || res < limits[count])
return NULL; /* invalid byte sequence */
s += count; /* skip continuation bytes read */
}
if (strict) {
/* check for invalid code points; too large or surrogates */
if (res > MAXUNICODE || (0xD800u <= res && res <= 0xDFFFu))
return NULL;
}
if (val) *val = res;
return s + 1; /* +1 to include first byte */
}
/*
** utf8len(s [, i [, j [, lax]]]) --> number of characters that
** start in the range [i,j], or nil + current position if 's' is not
** well formed in that interval
*/
static int utflen (lua_State *L) {
lua_Integer n = 0; /* counter for the number of characters */
size_t len; /* string length in bytes */
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
int lax = lua_toboolean(L, 4);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
"initial position out of bounds");
luaL_argcheck(L, --posj < (lua_Integer)len, 3,
"final position out of bounds");
while (posi <= posj) {
const char *s1 = utf8_decode(s + posi, NULL, !lax);
if (s1 == NULL) { /* conversion error? */
luaL_pushfail(L); /* return fail ... */
lua_pushinteger(L, posi + 1); /* ... and current position */
return 2;
}
posi = ct_diff2S(s1 - s);
n++;
}
lua_pushinteger(L, n);
return 1;
}
/*
** codepoint(s, [i, [j [, lax]]]) -> returns codepoints for all
** characters that start in the range [i,j]
*/
static int codepoint (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
int lax = lua_toboolean(L, 4);
int n;
const char *se;
luaL_argcheck(L, posi >= 1, 2, "out of bounds");
luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of bounds");
if (posi > pose) return 0; /* empty interval; return no values */
if (pose - posi >= INT_MAX) /* (lua_Integer -> int) overflow? */
return luaL_error(L, "string slice too long");
n = (int)(pose - posi) + 1; /* upper bound for number of returns */
luaL_checkstack(L, n, "string slice too long");
n = 0; /* count the number of returns */
se = s + pose; /* string end */
for (s += posi - 1; s < se;) {
l_uint32 code;
s = utf8_decode(s, &code, !lax);
if (s == NULL)
return luaL_error(L, MSGInvalid);
lua_pushinteger(L, l_castU2S(code));
n++;
}
return n;
}
static void pushutfchar (lua_State *L, int arg) {
lua_Unsigned code = (lua_Unsigned)luaL_checkinteger(L, arg);
luaL_argcheck(L, code <= MAXUTF, arg, "value out of range");
lua_pushfstring(L, "%U", cast(unsigned long, code));
}
/*
** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
*/
static int utfchar (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
if (n == 1) /* optimize common case of single char */
pushutfchar(L, 1);
else {
int i;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (i = 1; i <= n; i++) {
pushutfchar(L, i);
luaL_addvalue(&b);
}
luaL_pushresult(&b);
}
return 1;
}
/*
** offset(s, n, [i]) -> indices where n-th character counting from
** position 'i' starts and ends; 0 means character at 'i'.
*/
static int byteoffset (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = luaL_checkinteger(L, 2);
lua_Integer posi = (n >= 0) ? 1 : cast_st2S(len) + 1;
posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
"position out of bounds");
if (n == 0) {
/* find beginning of current byte sequence */
while (posi > 0 && iscontp(s + posi)) posi--;
}
else {
if (iscontp(s + posi))
return luaL_error(L, "initial position is a continuation byte");
if (n < 0) {
while (n < 0 && posi > 0) { /* move back */
do { /* find beginning of previous character */
posi--;
} while (posi > 0 && iscontp(s + posi));
n++;
}
}
else {
n--; /* do not move for 1st character */
while (n > 0 && posi < (lua_Integer)len) {
do { /* find beginning of next character */
posi++;
} while (iscontp(s + posi)); /* (cannot pass final '\0') */
n--;
}
}
}
if (n != 0) { /* did not find given character? */
luaL_pushfail(L);
return 1;
}
lua_pushinteger(L, posi + 1); /* initial position */
if ((s[posi] & 0x80) != 0) { /* multi-byte character? */
if (iscont(s[posi]))
return luaL_error(L, "initial position is a continuation byte");
while (iscontp(s + posi + 1))
posi++; /* skip to last continuation byte */
}
/* else one-byte character: final position is the initial one */
lua_pushinteger(L, posi + 1); /* 'posi' now is the final position */
return 2;
}
static int iter_aux (lua_State *L, int strict) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Unsigned n = (lua_Unsigned)lua_tointeger(L, 2);
if (n < len) {
while (iscontp(s + n)) n++; /* go to next character */
}
if (n >= len) /* (also handles original 'n' being negative) */
return 0; /* no more codepoints */
else {
l_uint32 code;
const char *next = utf8_decode(s + n, &code, strict);
if (next == NULL || iscontp(next))
return luaL_error(L, MSGInvalid);
lua_pushinteger(L, l_castU2S(n + 1));
lua_pushinteger(L, l_castU2S(code));
return 2;
}
}
static int iter_auxstrict (lua_State *L) {
return iter_aux(L, 1);
}
static int iter_auxlax (lua_State *L) {
return iter_aux(L, 0);
}
static int iter_codes (lua_State *L) {
int lax = lua_toboolean(L, 2);
const char *s = luaL_checkstring(L, 1);
luaL_argcheck(L, !iscontp(s), 1, MSGInvalid);
lua_pushcfunction(L, lax ? iter_auxlax : iter_auxstrict);
lua_pushvalue(L, 1);
lua_pushinteger(L, 0);
return 3;
}
/* pattern to match a single UTF-8 character */
#define UTF8PATT "[\0-\x7F\xC2-\xFD][\x80-\xBF]*"
static const luaL_Reg funcs[] = {
{"offset", byteoffset},
{"codepoint", codepoint},
{"char", utfchar},
{"len", utflen},
{"codes", iter_codes},
/* placeholders */
{"charpattern", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_utf8 (lua_State *L) {
luaL_newlib(L, funcs);
lua_pushlstring(L, UTF8PATT, sizeof(UTF8PATT)/sizeof(char) - 1);
lua_setfield(L, -2, "charpattern");
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: lvm.h $
** $Id: lvm.h,v 1.8 1999/02/08 17:07:59 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -13,124 +13,22 @@
#include "ltm.h"
#if !defined(LUA_NOCVTN2S)
#define cvt2str(o) ttisnumber(o)
#else
#define cvt2str(o) 0 /* no conversion from numbers to strings */
#endif
#define tonumber(o) ((ttype(o) != LUA_T_NUMBER) && (luaV_tonumber(o) != 0))
#define tostring(o) ((ttype(o) != LUA_T_STRING) && (luaV_tostring(o) != 0))
#if !defined(LUA_NOCVTS2N)
#define cvt2num(o) ttisstring(o)
#else
#define cvt2num(o) 0 /* no conversion from strings to numbers */
#endif
/*
** You can define LUA_FLOORN2I if you want to convert floats to integers
** by flooring them (instead of raising an error if they are not
** integral values)
*/
#if !defined(LUA_FLOORN2I)
#define LUA_FLOORN2I F2Ieq
#endif
/*
** Rounding modes for float->integer coercion
*/
typedef enum {
F2Ieq, /* no rounding; accepts only integral values */
F2Ifloor, /* takes the floor of the number */
F2Iceil /* takes the ceiling of the number */
} F2Imod;
/* convert an object to a float (including string coercion) */
#define tonumber(o,n) \
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
/* convert an object to a float (without string coercion) */
#define tonumberns(o,n) \
(ttisfloat(o) ? ((n) = fltvalue(o), 1) : \
(ttisinteger(o) ? ((n) = cast_num(ivalue(o)), 1) : 0))
/* convert an object to an integer (including string coercion) */
#define tointeger(o,i) \
(l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \
: luaV_tointeger(o,i,LUA_FLOORN2I))
/* convert an object to an integer (without string coercion) */
#define tointegerns(o,i) \
(l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \
: luaV_tointegerns(o,i,LUA_FLOORN2I))
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
/*
** fast track for 'gettable'
*/
#define luaV_fastget(t,k,res,f, tag) \
(tag = (!ttistable(t) ? LUA_VNOTABLE : f(hvalue(t), k, res)))
/*
** Special case of 'luaV_fastget' for integers, inlining the fast case
** of 'luaH_getint'.
*/
#define luaV_fastgeti(t,k,res,tag) \
if (!ttistable(t)) tag = LUA_VNOTABLE; \
else { luaH_fastgeti(hvalue(t), k, res, tag); }
#define luaV_fastset(t,k,val,hres,f) \
(hres = (!ttistable(t) ? HNOTATABLE : f(hvalue(t), k, val)))
#define luaV_fastseti(t,k,val,hres) \
if (!ttistable(t)) hres = HNOTATABLE; \
else { luaH_fastseti(hvalue(t), k, val, hres); }
/*
** Finish a fast set operation (when fast set succeeds).
*/
#define luaV_finishfastset(L,t,v) luaC_barrierback(L, gcvalue(t), v)
/*
** Shift right is the same as shift left with a negative 'y'
*/
#define luaV_shiftr(x,y) luaV_shiftl(x,intop(-, 0, y))
LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode);
LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p,
F2Imod mode);
LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode);
LUAI_FUNC lu_byte luaV_finishget (lua_State *L, const TValue *t, TValue *key,
StkId val, lu_byte tag);
LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
TValue *val, int aux);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L, CallInfo *ci);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC lua_Integer luaV_idiv (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Number luaV_modf (lua_State *L, lua_Number x, lua_Number y);
LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
void luaV_pack (StkId firstel, int nvararg, TObject *tab);
int luaV_tonumber (TObject *obj);
int luaV_tostring (TObject *obj);
void luaV_setn (Hash *t, int val);
void luaV_gettable (void);
void luaV_settable (TObject *t);
void luaV_rawsettable (TObject *t);
void luaV_getglobal (TaggedString *ts);
void luaV_setglobal (TaggedString *ts);
StkId luaV_execute (Closure *cl, TProtoFunc *tf, StkId base);
void luaV_closure (int nelems);
void luaV_comparison (lua_Type ttype_less, lua_Type ttype_equal,
lua_Type ttype_great, IMS op);
#endif

View File

@ -1,70 +1,78 @@
/*
** $Id: lzio.c $
** Buffered streams
** $Id: lzio.c,v 1.7 1999/03/05 13:15:50 roberto Exp $
** a generic input stream interface
** See Copyright Notice in lua.h
*/
#define lzio_c
#define LUA_CORE
#include "lprefix.h"
#include <stdio.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "llimits.h"
#include "lmem.h"
#include "lstate.h"
#include "lzio.h"
int luaZ_fill (ZIO *z) {
size_t size;
lua_State *L = z->L;
const char *buff;
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
if (buff == NULL || size == 0)
return EOZ;
z->n = size - 1; /* discount char being returned */
z->p = buff;
return cast_uchar(*(z->p++));
/* ----------------------------------------------------- memory buffers --- */
static int zmfilbuf (ZIO* z) {
return EOZ;
}
void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
z->L = L;
z->reader = reader;
z->data = data;
z->n = 0;
z->p = NULL;
ZIO* zmopen (ZIO* z, char* b, int size, char *name)
{
if (b==NULL) return NULL;
z->n=size;
z->p= (unsigned char *)b;
z->filbuf=zmfilbuf;
z->u=NULL;
z->name=name;
return z;
}
/* ------------------------------------------------------------ strings --- */
ZIO* zsopen (ZIO* z, char* s, char *name)
{
if (s==NULL) return NULL;
return zmopen(z,s,strlen(s),name);
}
/* -------------------------------------------------------------- FILEs --- */
static int zffilbuf (ZIO* z) {
int n;
if (feof((FILE *)z->u)) return EOZ;
n=fread(z->buffer,1,ZBSIZE,z->u);
if (n==0) return EOZ;
z->n=n-1;
z->p=z->buffer;
return *(z->p++);
}
ZIO* zFopen (ZIO* z, FILE* f, char *name)
{
if (f==NULL) return NULL;
z->n=0;
z->p=z->buffer;
z->filbuf=zffilbuf;
z->u=f;
z->name=name;
return z;
}
/* --------------------------------------------------------------- read --- */
static int checkbuffer (ZIO *z) {
if (z->n == 0) { /* no bytes in buffer? */
if (luaZ_fill(z) == EOZ) /* try to read more */
return 0; /* no more input */
else {
z->n++; /* luaZ_fill consumed first byte; put it back */
z->p--;
}
}
return 1; /* now buffer has something */
}
size_t luaZ_read (ZIO *z, void *b, size_t n) {
int zread (ZIO *z, void *b, int n) {
while (n) {
size_t m;
if (!checkbuffer(z))
return n; /* no more input; return number of missing bytes */
int m;
if (z->n == 0) {
if (z->filbuf(z) == EOZ)
return n; /* return number of missing bytes */
zungetc(z); /* put result from 'filbuf' in the buffer */
}
m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
memcpy(b, z->p, m);
z->n -= m;
@ -74,16 +82,3 @@ size_t luaZ_read (ZIO *z, void *b, size_t n) {
}
return 0;
}
const void *luaZ_getaddr (ZIO* z, size_t n) {
const void *res;
if (!checkbuffer(z))
return NULL; /* no more input */
if (z->n < n) /* not enough bytes? */
return NULL; /* block not whole; cannot give an address */
res = z->p; /* get block address */
z->n -= n; /* consume these bytes */
z->p += n;
return res;
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lzio.h $
** $Id: lzio.h,v 1.4 1998/01/09 14:57:43 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
@ -8,60 +8,43 @@
#ifndef lzio_h
#define lzio_h
#include "lua.h"
#include <stdio.h>
#include "lmem.h"
/* For Lua only */
#define zFopen luaZ_Fopen
#define zsopen luaZ_sopen
#define zmopen luaZ_mopen
#define zread luaZ_read
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
typedef struct zio ZIO;
#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
ZIO* zFopen (ZIO* z, FILE* f, char *name); /* open FILEs */
ZIO* zsopen (ZIO* z, char* s, char *name); /* string */
ZIO* zmopen (ZIO* z, char* b, int size, char *name); /* memory */
int zread (ZIO* z, void* b, int n); /* read next n bytes */
typedef struct Mbuffer {
char *buffer;
size_t n;
size_t buffsize;
} Mbuffer;
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_buffremove(buff,i) ((buff)->n -= cast_sizet(i))
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \
(buff)->buffsize, size), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */
LUAI_FUNC const void *luaZ_getaddr (ZIO* z, size_t n);
#define zgetc(z) (--(z)->n>=0 ? ((int)*(z)->p++): (z)->filbuf(z))
#define zungetc(z) (++(z)->n,--(z)->p)
#define zname(z) ((z)->name)
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Reader reader; /* reader function */
void *data; /* additional data */
lua_State *L; /* Lua state (for reader) */
#define ZBSIZE 256 /* buffer size */
struct zio {
int n; /* bytes still unread */
unsigned char* p; /* current position in buffer */
int (*filbuf)(ZIO* z);
void* u; /* additional data */
char *name;
unsigned char buffer[ZBSIZE]; /* buffer */
};
LUAI_FUNC int luaZ_fill (ZIO *z);
#endif