Production oscillated between ~46 MB and ~56 MB RSS with the openai pool
cycling 1 -> 10..12 -> 1 states every couple of minutes, while peak_in_use
never went above 2.
Cause: the batch prewarm sized itself purely on the adapter's ceiling. With
max_concurrent summing to 76, growStep is 8, so any two overlapping requests
warmed 8 states — 6 more than anything was waiting for. A minute later the
janitor correctly reclaimed the surplus, the next pair of overlapping requests
warmed 8 again, and the pool churned boot/discard forever. The elasticity was
working; the growth signal was simply wrong.
Prewarm is now bounded by BOTH limits: the ceiling still caps the step, but the
batch never exceeds p.waiting, the number of goroutines actually blocked on the
pool. Overlapping-but-not-queued traffic (the common case) creates exactly the
states it uses; a genuinely queued burst still ramps in one jump.
TestContentionBatchPrewarms is rewritten to queue real waiters instead of
relying on the ceiling to imply demand, and TestNoPrewarmWithoutWaiters pins the
production shape: two overlapping requests against a 76-wide adapter must create
exactly 2 states.
Production after the first deploy showed the openai pool stuck at 9 states with
peak_in_use=1: a startup burst grew it, and then it never shrank again. The
shrink grace counter was reset by every CHECKOUT, so on a gateway that always
has a request in flight the counter never reached shrinkGraceRounds and the
burst's leftover states were pinned indefinitely — the same monotonic-growth
behaviour this series set out to remove, just with an extra step.
Grace is now reset by GROWTH (a miss that had to boot a state), which is the
actual signal that capacity is short. Ordinary sequential traffic no longer
defers reclaim, while two consecutive quiet-ish rounds are still required so a
gap between two bursts does not tear the pool down.
TestCheckoutResetsGrace asserted the old behaviour and is replaced by
TestGrowthResetsGrace (sequential traffic must NOT defer, growth must) plus
TestBurstLeftoverIsReclaimedUnderSteadyTraffic, which reproduces the production
shape: 9 concurrent holds, then one request per janitor round, and the pool must
still fall back to the resident floor.
ConfigureConcurrency() set each adapter pool's target to the sum of
max_concurrent over its sources (108 on this deployment) and `created` only
ever went UP: once a Lua state was booted it was parked forever, so a
long-running gateway's resident state count was a high-water mark of all
traffic it had ever seen, never of what it currently needs.
Pools are now sized from three live inputs:
* the adapter's MAX CONCURRENCY (sum of max_concurrent) is a ceiling, not a
preallocation, and it sets the growth step:
growStep = clamp(ceil(maxW/8), 1, 8). A 64-wide adapter warms 8 states at
once on a spike; an 8-wide one creeps up one at a time.
* the LIVE CONNECTION COUNT (inUse, i.e. checked-out states) sets the shrink
step: shrinkStep = clamp(ceil(excess/(1+inUse)), 1, excess). With no
connections the slack collapses in a single round; a busy adapter gives up
one state per round so the hot path keeps its warm states.
* how many states already exist (created / len(idle)) decides how much room
is left to grow and how much can be reclaimed.
Batch prewarm only fires on genuine contention (a miss while every existing
state is checked out), so a single sequential caller keeps reusing one state
rather than burning a whole grow step on a cold start. A single VM-level
janitor goroutine (not one per adapter) reclaims idle states every 30s, and
shrinkGraceRounds=2 plus idleHeadroom=1 keep a gap between requests from being
mistaken for the end of a load period; any checkout resets the grace counter.
`created` now decrements on reclaim and on shutdown, and release() closes a
state outright when the ceiling was lowered underneath it, so shrinking
max_concurrent in the config gives memory back immediately instead of parking
orphans until restart.
PoolStats() exposes created/idle/in_use/waiting/max/resident/grow_step/
shrink_step/peak_in_use for the status API.
Measured on the test instance (single mock source, max_concurrent=64):
idle created=1; 50 concurrent requests -> created=10 (peak_in_use=5, ceiling
respected); after 95s of silence -> created=1. On production after deploy: 13
adapters, 1 resident Lua state total with ceilings up to 76.
Every upstream formats errors differently, which is adapter territory:
the protocol gains an optional transform_error(status, body) hook and all
built-in adapters implement their own envelope parsing (zen free-pool
labels, anthropic/gemini/ollama/mistral shapes, sensenova quota notes,
agentrouter WAF pages). The core keeps a single uniform fallback: when no
hook yields a reason clients get "api error <status>: unknown error" and
the raw body goes to server logs only.
- adapters/opencode.lua: opencode.ai zen free pool adapter — sends the
opencode client User-Agent (zen fingerprints clients by UA; non-official
clients hit FreeUsageLimitError); pairs with api_key: public
- config: no config file ships in the repo; first run generates a default
config at the -config path with a random admin key, loopback listen and a
keyless zen source (config.EnsureDefault); remove config.example.yaml
- lua: seed bundled adapters from the embedded FS instead of a hardcoded
name list
- ui: widen model kind select (chat was clipped to 'cha')
- phase 5 bugfixes: stats ms/s bucket mixing, cleanScopes nil, ctx.Err
guards, direct-path ModelAvailable, empty stream body failure,
bestImageModel rewrite, transform failure recording, Core.mu, timer,
effective model for tool-calls