mirror of
https://gitcode.com/JianFeeeee/ModelRouter.git
synced 2026-11-07 09:47:23 +00:00
按发布纪律回流。**注意这是内容对齐而非 merge**,理由与依据:
1. 纪律禁止 merge 回主干,因为 merge 会把发布分支的**版本号变更**带进 main。
本项目版本号**只由 `git describe --tags` 推导**(Makefile VERSION),
仓库里没有任何文件存放版本号 ⇒ 回流不存在版本污染风险。
2. 逐项核对确认 **main 是 release 的内容严格子集**:
- `main` 独有的**文件**:0 个;
- `internal/lua/plugins.go` / `internal/core/kernel_actions.go` 等内核文件
main 独有行数:0;
- `deploy.sh` 那 14 行只是 emoji 清理(release 刻意去掉了 emoji);
- `channels.lua` 那 333 行是**旧版内容**(旧 exports 表、旧模型名单)。
- main 独有的 9 个提交按 patch-id **全部已在 release 中等效存在**
(`git cherry` 逐条列出均为 `-`,即已合入)。
3. 故回流 = 把 release 的内容带到 main,等价于"只捡拾修复、不带版本号",
且不会丢任何 main 独有的修复。
本次带回 v2.0.12 的全部内容(37 个提交):
- 源串行 + 按模型节流(照 model-gate)
- 已失效模型存储 + 远端目录闸门
- 余额分档选号
- 模型能力元数据(models.dev,isFree 权威判定)
- **凭据续期修复**(此前恒报 ok:true 却一个请求都不发)
- 通用件 TTL 缓存 + 串行锁;account_test/account_adopt/account_delete 修正
- 内核级:出站授权持久化重启后不生效、`__llmsproxy_plugin_dir` ground truth
校验:`git diff release/v2.0.x` = 0 行;`go build -tags luajit ./...` 通过。
388 lines
12 KiB
Go
388 lines
12 KiB
Go
package lua
|
||
|
||
import (
|
||
"fmt"
|
||
"os"
|
||
"testing"
|
||
"time"
|
||
)
|
||
|
||
// 本文件验证 R4-b 的核心主张:**插件声明的周期任务在没有任何浏览器、
|
||
// 没有任何外部触发时会自己执行**,并且跑在**插件自己的那个 VM** 上。
|
||
//
|
||
// 第二点是这个文件最重要的断言。早期实现给定时任务开了一个私有 VM,结果
|
||
// 任务写 plugin.state 时写进了一个请求路径永远读不到的副本 —— token 轮换
|
||
// 看起来成功了,对实际流量完全无效。TestTaskWriteIsVisibleToHooks 锁死这一点。
|
||
|
||
func shortTick(t *testing.T) {
|
||
t.Helper()
|
||
old := runtimeTick
|
||
runtimeTick = 10 * time.Millisecond
|
||
t.Cleanup(func() { runtimeTick = old })
|
||
}
|
||
|
||
// runtimePlugins 建一个带插件目录的 Plugins。
|
||
func runtimePlugins(t *testing.T) (*VM, *Plugins, string) {
|
||
t.Helper()
|
||
dir := fmt.Sprintf("%s/adapters", t.TempDir())
|
||
vm := NewVM(dir)
|
||
if err := vm.Start(); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
t.Cleanup(vm.Stop)
|
||
pdir := fmt.Sprintf("%s/plugins", t.TempDir())
|
||
// ⚠️ **必须**设 LLMSPROXY_PLUGIN_DIR。channels 插件用 storeDir() 决定自己的
|
||
// 存储位置,而 storeDir 在环境变量缺失时会去读 /etc/llmsproxy/config.yaml ——
|
||
// 那是**生产路径**。曾经因此把生产账号池覆盖成测试的空 pool
|
||
// (真实事故:一次全量 internal/lua 后 /etc/llmsproxy/plugins/
|
||
// .channels-store.json 里 13 个账号变成 0 个,凭据却还留在保险库)。
|
||
if os.Getenv("LLMSPROXY_PLUGIN_DIR") == "" {
|
||
t.Setenv("LLMSPROXY_PLUGIN_DIR", pdir)
|
||
}
|
||
ps := NewPlugins(vm, pdir)
|
||
ps.SetOutboundHosts([]string{"127.0.0.1"})
|
||
// ⚠️ 关掉状态持久化。插件声明了 schedule 时内核会自动起调度器
|
||
// (plugins.go: p.Runtime = ps.startRuntime(...)),而真 channels 的
|
||
// refresh_models 会在 5s 后(first_due_now)跑一轮并 logEvent → markDirty。
|
||
// 那是**后台 goroutine**,比 t.Setenv 的生命周期长:测试结束后它仍可能落盘,
|
||
// 此时环境变量已还原,storeDir() 就兜底到生产路径。
|
||
// 实测:只跑 internal/lua 全会话,生产 store 的 log 会多出调度器条目。
|
||
ps.DisableStatePersistence()
|
||
return vm, ps, pdir
|
||
}
|
||
|
||
// runtimeOf 取某个插件的 Runtime,最多等 wait。
|
||
func runtimeOf(t *testing.T, ps *Plugins, name string, wait time.Duration) *PluginRuntime {
|
||
t.Helper()
|
||
deadline := time.Now().Add(wait)
|
||
for time.Now().Before(deadline) {
|
||
ps.mu.RLock()
|
||
for _, p := range ps.plugins {
|
||
if p.Info.Name == name {
|
||
rt := p.Runtime
|
||
ps.mu.RUnlock()
|
||
if rt != nil {
|
||
return rt
|
||
}
|
||
goto sleep
|
||
}
|
||
}
|
||
ps.mu.RUnlock()
|
||
sleep:
|
||
time.Sleep(5 * time.Millisecond)
|
||
}
|
||
t.Fatalf("插件 %s 未获得运行时", name)
|
||
return nil
|
||
}
|
||
|
||
// TestScheduledTaskFiresWithoutAnyTrigger 是主断言。
|
||
//
|
||
// 插件声明一个极短周期的任务,测试**不做任何外部调用**,只等 —— 任务必须自己跑。
|
||
func TestScheduledTaskFiresWithoutAnyTrigger(t *testing.T) {
|
||
shortTick(t)
|
||
_, ps, _ := runtimePlugins(t)
|
||
|
||
code := `
|
||
local plugin = { name = "checkin", version = "1.0" }
|
||
plugin.state = { fired = 0 }
|
||
plugin.schedule = { { fn = "do_checkin", every = 1 } }
|
||
function plugin.do_checkin()
|
||
plugin.state.fired = plugin.state.fired + 1
|
||
end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("checkin", code); err != nil {
|
||
t.Fatalf("load: %v", err)
|
||
}
|
||
rt := runtimeOf(t, ps, "checkin", 3*time.Second)
|
||
|
||
// 只等,不触发任何东西。
|
||
deadline := time.Now().Add(3 * time.Second)
|
||
for time.Now().Before(deadline) {
|
||
rt.mu.Lock()
|
||
n := rt.failures["do_checkin"]
|
||
rt.mu.Unlock()
|
||
if n > 0 {
|
||
t.Fatalf("任务执行失败 %d 次", n)
|
||
}
|
||
// 用插件的状态作为"真的跑了"的证据。
|
||
if st, ok := ps.State("checkin").(map[string]interface{}); ok {
|
||
if f, ok := st["fired"].(float64); ok && f >= 1 {
|
||
return // 通过:没有任何外部触发,任务自己跑了
|
||
}
|
||
}
|
||
time.Sleep(20 * time.Millisecond)
|
||
}
|
||
t.Fatal("任务在没有任何外部触发的情况下没有执行")
|
||
}
|
||
|
||
// TestTaskWriteIsVisibleToHooks 是这个模型的关键正确性断言。
|
||
//
|
||
// 定时任务写 plugin.state.token,请求路径(同一个 VM 上的钩子)必须能读到
|
||
// 它。早期"每个任务一个私有 VM"的实现会在这里失败 —— 任务写进副本,钩子
|
||
// 看到的还是旧值,token 轮换静默失效。
|
||
func TestTaskWriteIsVisibleToHooks(t *testing.T) {
|
||
shortTick(t)
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "rotator", version = "1.0" }
|
||
plugin.state = { token = "OLD" }
|
||
plugin.schedule = { { fn = "rotate", every = 1 } }
|
||
function plugin.rotate()
|
||
plugin.state.token = "NEW"
|
||
end
|
||
plugin.hooks = { routed = "read_token" }
|
||
function plugin.read_token(payload)
|
||
payload.token = plugin.state.token -- 请求路径读到的值
|
||
return payload
|
||
end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("rotator", code); err != nil {
|
||
t.Fatalf("load: %v", err)
|
||
}
|
||
runtimeOf(t, ps, "rotator", 3*time.Second)
|
||
|
||
// 等任务把 token 轮换掉。
|
||
deadline := time.Now().Add(3 * time.Second)
|
||
for time.Now().Before(deadline) {
|
||
out := ps.Fire(StageRouted, map[string]interface{}{})
|
||
if got, _ := out["token"].(string); got == "NEW" {
|
||
return // 通过:钩子读到了任务写进去的值 —— 同一个 VM
|
||
}
|
||
time.Sleep(20 * time.Millisecond)
|
||
}
|
||
out := ps.Fire(StageRouted, map[string]interface{}{})
|
||
t.Fatalf("定时任务写的 token 对请求钩子不可见(钩子读到 %v)—— 说明任务跑在了另一个 VM 上", out["token"])
|
||
}
|
||
|
||
// TestNoScheduleMeansNoRuntime:没声明 schedule 就不该有额外 VM/goroutine。
|
||
func TestNoScheduleMeansNoRuntime(t *testing.T) {
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "plain", version = "1.0" }
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("plain", code); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
ps.mu.RLock()
|
||
defer ps.mu.RUnlock()
|
||
for _, p := range ps.plugins {
|
||
if p.Info.Name == "plain" && p.Runtime != nil {
|
||
t.Error("未声明 schedule 的插件不应有运行时")
|
||
}
|
||
}
|
||
}
|
||
|
||
// TestScheduleParsing:every / at / jitter / timeout 解析。
|
||
func TestScheduleParsing(t *testing.T) {
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "sched", version = "1.0" }
|
||
plugin.schedule = {
|
||
{ fn = "a", every = 60 },
|
||
{ fn = "b", at = "03:30" },
|
||
{ fn = "c", every = 300, jitter = 30 },
|
||
{ fn = "d" }, -- 无 every 无 at → 丢弃
|
||
{ every = 10 }, -- 无 fn → 丢弃
|
||
}
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("sched", code); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
ps.mu.RLock()
|
||
var sched []ScheduledTask
|
||
for _, p := range ps.plugins {
|
||
if p.Info.Name == "sched" {
|
||
sched = p.Schedule
|
||
}
|
||
}
|
||
ps.mu.RUnlock()
|
||
if len(sched) != 3 {
|
||
t.Fatalf("应解析出 3 个任务(a/b/c),实得 %d: %+v", len(sched), sched)
|
||
}
|
||
if sched[0].Every != 60 || sched[1].At != "03:30" || sched[2].Jitter != 30 {
|
||
t.Errorf("字段解析错误: %+v", sched)
|
||
}
|
||
}
|
||
|
||
// TestDailyAtNextOccurrence:at="HH:MM" 的下一次触发时刻。
|
||
func TestDailyAtNextOccurrence(t *testing.T) {
|
||
now := time.Date(2026, 10, 11, 12, 0, 0, 0, time.Local)
|
||
// 今天还没到 → 今天
|
||
if got := nextDailyOccurrence("23:00", now); got.Day() != 11 || got.Hour() != 23 {
|
||
t.Errorf("23:00 应为今天 23:00, 实得 %v", got)
|
||
}
|
||
// 今天已过 → 明天
|
||
if got := nextDailyOccurrence("03:30", now); got.Day() != 12 || got.Hour() != 3 {
|
||
t.Errorf("03:30 应为明天 03:30, 实得 %v", got)
|
||
}
|
||
// 非法值 → 兜底一小时(不能永久卡住任务)
|
||
if got := nextDailyOccurrence("99:99", now); got.Sub(now) > 2*time.Hour {
|
||
t.Errorf("非法 at 应兜底为约一小时, 实得 %v", got)
|
||
}
|
||
}
|
||
|
||
// TestScheduledTaskFailureIsIsolated:任务出错只记账,不影响钩子。
|
||
func TestScheduledTaskFailureIsIsolated(t *testing.T) {
|
||
shortTick(t)
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "flaky", version = "1.0" }
|
||
plugin.schedule = { { fn = "boom", every = 1 } }
|
||
function plugin.boom() error("任务故意失败") end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("flaky", code); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
rt := runtimeOf(t, ps, "flaky", 3*time.Second)
|
||
deadline := time.Now().Add(3 * time.Second)
|
||
for time.Now().Before(deadline) {
|
||
rt.mu.Lock()
|
||
n := rt.failures["boom"]
|
||
rt.mu.Unlock()
|
||
if n > 0 {
|
||
// 失败必须被记账,且插件未被熔断(错误 ≠ 卡死)
|
||
if rt.Disarmed() {
|
||
t.Error("普通错误不应熔断插件")
|
||
}
|
||
return
|
||
}
|
||
time.Sleep(20 * time.Millisecond)
|
||
}
|
||
t.Fatal("任务错误未被记账")
|
||
}
|
||
|
||
// TestUnloadStopsRuntime:卸载后调度器 goroutine 必须停止。
|
||
func TestUnloadStopsRuntime(t *testing.T) {
|
||
shortTick(t)
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "stoppable", version = "1.0" }
|
||
plugin.state = { n = 0 }
|
||
plugin.schedule = { { fn = "tick", every = 1 } }
|
||
function plugin.tick() plugin.state.n = plugin.state.n + 1 end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("stoppable", code); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
rt := runtimeOf(t, ps, "stoppable", 3*time.Second)
|
||
if err := ps.Unload("stoppable"); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
// Stop 已返回 ⇒ done 已关闭 ⇒ loop 已退出
|
||
select {
|
||
case <-rt.done:
|
||
default:
|
||
t.Error("卸载后调度器 loop 未退出")
|
||
}
|
||
}
|
||
|
||
// TestWedgedTaskDisarmsPlugin:任务超时后插件被停用(不重建 VM —— 重建会丢掉
|
||
// 累计状态,那正是这个插件存在的意义)。
|
||
func TestWedgedTaskDisarmsPlugin(t *testing.T) {
|
||
shortTick(t)
|
||
oldWedged := wedgedAfter
|
||
wedgedAfter = 50 * time.Millisecond
|
||
t.Cleanup(func() { wedgedAfter = oldWedged })
|
||
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "wedger", version = "1.0" }
|
||
plugin.schedule = { { fn = "spin", every = 3600 } }
|
||
function plugin.spin() local i=0 while true do i=i+1 end end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("wedger", code); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
rt := runtimeOf(t, ps, "wedger", 3*time.Second)
|
||
// 手动跑一次会卡死的任务(它会拿到 p.mu 并永不返回)
|
||
go rt.runOne(ScheduledTask{Fn: "spin", Every: 3600})
|
||
|
||
// 等 checkWedged 判定并停用
|
||
deadline := time.Now().Add(3 * time.Second)
|
||
for time.Now().Before(deadline) {
|
||
if rt.Disarmed() {
|
||
// 停用后钩子必须快速失败,而不是排在那把永不释放的锁后面
|
||
done := make(chan map[string]interface{}, 1)
|
||
go func() { done <- ps.Fire(StageRouted, map[string]interface{}{}) }()
|
||
select {
|
||
case <-done:
|
||
return // 通过
|
||
case <-time.After(2 * time.Second):
|
||
t.Fatal("插件停用后钩子仍然挂起 —— 应快速失败")
|
||
}
|
||
}
|
||
time.Sleep(10 * time.Millisecond)
|
||
}
|
||
t.Fatal("卡死的任务未导致插件停用")
|
||
}
|
||
|
||
// TestNormalTaskNotDisarmed:正常任务不会被误判为卡死。
|
||
func TestNormalTaskNotDisarmed(t *testing.T) {
|
||
shortTick(t)
|
||
_, ps, _ := runtimePlugins(t)
|
||
code := `
|
||
local plugin = { name = "healthy", version = "1.0" }
|
||
plugin.state = { n = 0 }
|
||
plugin.schedule = { { fn = "q", every = 1 } }
|
||
function plugin.q() plugin.state.n = plugin.state.n + 1 end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource("healthy", code); err != nil {
|
||
t.Fatal(err)
|
||
}
|
||
rt := runtimeOf(t, ps, "healthy", 3*time.Second)
|
||
time.Sleep(600 * time.Millisecond)
|
||
if rt.Disarmed() {
|
||
t.Error("健康任务不应导致插件停用")
|
||
}
|
||
rt.mu.Lock()
|
||
fails := rt.failures["q"]
|
||
rt.mu.Unlock()
|
||
if fails != 0 {
|
||
t.Errorf("健康任务不应失败: %d", fails)
|
||
}
|
||
}
|
||
|
||
// TestConcurrentScheduledTasksStress:多个插件各自调度,互不干扰。
|
||
func TestConcurrentScheduledTasksStress(t *testing.T) {
|
||
shortTick(t)
|
||
_, ps, _ := runtimePlugins(t)
|
||
for i := 0; i < 8; i++ {
|
||
name := fmt.Sprintf("stress%d", i)
|
||
code := `
|
||
local plugin = { name = "` + name + `", version = "1.0" }
|
||
plugin.state = { n = 0 }
|
||
plugin.schedule = { { fn = "tick", every = 1 } }
|
||
function plugin.tick() plugin.state.n = plugin.state.n + 1 end
|
||
return plugin
|
||
`
|
||
if err := ps.LoadSource(name, code); err != nil {
|
||
t.Fatalf("%s: %v", name, err)
|
||
}
|
||
}
|
||
// every=1 means the FIRST fire is one second out (firstDue = now+1s), so the
|
||
// wait must exceed that; 700ms observed nothing.
|
||
time.Sleep(1600 * time.Millisecond)
|
||
// 每个插件都自己跑起来了(跨插件并行、各自一个 VM)
|
||
advanced := 0
|
||
for i := 0; i < 8; i++ {
|
||
name := fmt.Sprintf("stress%d", i)
|
||
if st, ok := ps.State(name).(map[string]interface{}); ok {
|
||
if n, ok := st["n"].(float64); ok && n >= 1 {
|
||
advanced++
|
||
}
|
||
}
|
||
}
|
||
if advanced == 0 {
|
||
t.Fatal("没有任何插件调度任务执行")
|
||
}
|
||
t.Logf("%d/8 个插件的任务已执行", advanced)
|
||
}
|