mirror of
https://gitcode.com/JianFeeeee/homeagent-sdk.git
synced 2026-09-20 08:58:03 +00:00
feat: plugindev build --bundle for multi-platform .hmap
- resolveBuild: use plugin.dylib for darwin (was plugin.so) - --bundle flag: build linux/amd64 + darwin/amd64 + windows/amd64, package all binaries into a single .hmap with platforms field - writePluginJSON: accept platforms []string for bundle manifest - add createBundleHmap for zip entries with custom names - add PlgConfig.IsLua() helper
This commit is contained in:
@ -15,6 +15,7 @@ import (
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type BuildConfig struct {
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OutDir string
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Targets []string // "linux/amd64", "windows/amd64", "lua"
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Bundle bool
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}
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func cmdBuild(args []string) {
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@ -31,6 +32,8 @@ func cmdBuild(args []string) {
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cfg.Targets = append(cfg.Targets, args[i+1])
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i++
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}
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case "--bundle":
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cfg.Bundle = true
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}
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}
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@ -41,6 +44,16 @@ func cmdBuild(args []string) {
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os.Exit(1)
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}
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if plg.IsLua() {
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buildTarget(plg, "lua", cfg.OutDir)
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return
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}
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if cfg.Bundle {
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buildBundle(plg, cfg.OutDir)
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return
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}
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// determine targets
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targets := cfg.Targets
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if len(targets) == 0 {
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@ -56,6 +69,82 @@ func cmdBuild(args []string) {
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}
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}
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// allBundleTargets 是 --bundle 模式构建的全部平台。
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// 每个 OS 只有一个架构(amd64),避免二进制文件名冲突。
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var allBundleTargets = []struct {
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target string
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entry string // 二进制在 zip 中的文件名
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}{
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{"linux/amd64", "plugin.so"},
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{"darwin/amd64", "plugin.dylib"},
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{"windows/amd64", "plugin.dll"},
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}
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func buildBundle(plg *PlgConfig, outDir string) {
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os.MkdirAll(outDir, 0755)
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buildDir := "build"
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os.MkdirAll(buildDir, 0755)
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// Auto-generate C ABI bridge for non-Windows
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bridgeCleanup := generateBridge("")
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defer bridgeCleanup()
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thirdpartCleanup := linkThirdpart("linux/amd64")
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defer thirdpartCleanup()
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var binaries []binEntry
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for _, bt := range allBundleTargets {
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cfg, errMsg := resolveBuild(bt.target)
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if cfg == nil {
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fmt.Printf(" error: %s\n", errMsg)
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return
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}
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outPath := filepath.Join(buildDir, cfg.entryFile)
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cmd := exec.Command("go", "build", "-buildmode=c-shared", "-o", outPath)
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cmd.Env = os.Environ()
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cmd.Env = append(cmd.Env, "GOOS="+cfg.goos, "GOARCH="+cfg.goarch, "CGO_ENABLED=1")
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if cfg.goos == "windows" {
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cc := detectWindowsCC()
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if cc != "" {
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cmd.Env = append(cmd.Env, "CC="+cc)
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}
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}
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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fmt.Printf(" compiling %s/%s (-buildmode=c-shared)...\n", cfg.goos, cfg.goarch)
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if err := cmd.Run(); err != nil {
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fmt.Printf(" error: build %s/%s: %v\n", cfg.goos, cfg.goarch, err)
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return
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}
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binaries = append(binaries, binEntry{src: outPath, zip: bt.entry})
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}
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// Write plugin.json with all platforms declared
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platforms := map[string]bool{}
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for _, bt := range allBundleTargets {
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parts := strings.SplitN(bt.target, "/", 2)
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platforms[parts[0]] = true
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}
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plats := make([]string, 0, len(platforms))
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for p := range platforms {
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plats = append(plats, p)
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}
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writePluginJSON(plg, plats, "plugin.so")
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// package single .hmap with correctly named entries
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hmapPath := filepath.Join(outDir, fmt.Sprintf("%s_bundle.hmap", toSnake(plg.NameEn)))
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createBundleHmap(hmapPath, "plugin.json", binaries)
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fmt.Printf(" packaged %s\n", filepath.Base(hmapPath))
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}
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func (p *PlgConfig) IsLua() bool {
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return p.Entry == "main.lua"
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}
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func readPlgJSON(path string) (*PlgConfig, error) {
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data, err := os.ReadFile(path)
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if err != nil {
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@ -83,7 +172,7 @@ func parseTargets(raw string) []string {
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return t
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}
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func writePluginJSON(plg *PlgConfig, entry string) {
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func writePluginJSON(plg *PlgConfig, platforms []string, entry string) {
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m := map[string]interface{}{
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"name": plg.Name,
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"name_zh": plg.NameZh,
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@ -93,6 +182,9 @@ func writePluginJSON(plg *PlgConfig, entry string) {
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"author": plg.Author,
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"entry": entry,
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}
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if len(platforms) > 0 {
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m["platforms"] = platforms
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}
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if len(plg.Tags) > 0 {
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m["tags"] = plg.Tags
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}
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@ -120,16 +212,14 @@ func resolveBuild(target string) (*buildConfig, string) {
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}
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switch goos {
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case "linux", "darwin", "freebsd", "windows":
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ext := ".so"
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if goos == "windows" {
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ext = ".dll"
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}
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return &buildConfig{
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goos: goos,
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goarch: goarch,
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entryFile: "plugin" + ext,
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}, ""
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case "linux":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.so"}, ""
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case "darwin":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.dylib"}, ""
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case "freebsd":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.so"}, ""
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case "windows":
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return &buildConfig{goos: goos, goarch: goarch, entryFile: "plugin.dll"}, ""
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default:
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return nil, fmt.Sprintf("unsupported OS %q", goos)
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}
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@ -140,7 +230,7 @@ func buildTarget(plg *PlgConfig, target, outDir string) {
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// Lua: no compilation, package source directly
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if target == "lua" {
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writePluginJSON(plg, "main.lua")
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writePluginJSON(plg, nil, "main.lua")
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pkgFiles := []string{"plugin.json", "main.lua"}
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for _, f := range []string{"README.md", "LICENSE"} {
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if _, err := os.Stat(f); err == nil {
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@ -184,7 +274,7 @@ func buildTarget(plg *PlgConfig, target, outDir string) {
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defer thirdpartCleanup()
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// Write plugin.json with the correct entry for this target
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writePluginJSON(plg, cfg.entryFile)
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writePluginJSON(plg, nil, cfg.entryFile)
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cmd := exec.Command("go", "build", "-buildmode=c-shared", "-o", outPath)
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cmd.Env = os.Environ()
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@ -225,6 +315,66 @@ func buildTarget(plg *PlgConfig, target, outDir string) {
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fmt.Printf(" packaged %s\n", hmapName)
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}
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type binEntry struct {
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src string // 磁盘路径,如 build/plugin.so
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zip string // zip 中条目名,如 plugin.so
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}
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// createBundleHmap 创建包含多平台二进制的 bundle .hmap 文件。
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// jsonName 是 plugin.json 在 zip 中的条目名;
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// binaries 的 src 为磁盘路径,zip 为 zip 中的条目名。
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func createBundleHmap(hmapPath, jsonName string, binaries []binEntry) {
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f, err := os.Create(hmapPath)
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if err != nil {
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fmt.Printf("error: create hmap %s: %v\n", hmapPath, err)
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return
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}
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defer f.Close()
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w := zip.NewWriter(f)
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defer w.Close()
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// Add plugin.json
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writeZipEntry := func(zipName, diskPath string) {
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info, err := os.Stat(diskPath)
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if err != nil {
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return
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}
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hdr, err := zip.FileInfoHeader(info)
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if err != nil {
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return
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}
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hdr.Method = zip.Deflate
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hdr.Name = zipName
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writer, err := w.CreateHeader(hdr)
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if err != nil {
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return
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}
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src, err := os.Open(diskPath)
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if err != nil {
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return
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}
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io.Copy(writer, src)
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src.Close()
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}
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writeZipEntry(jsonName, jsonName)
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// Add each platform binary with the correct zip entry name
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for _, b := range binaries {
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if _, err := os.Stat(b.src); err == nil {
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writeZipEntry(b.zip, b.src)
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}
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}
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// Add optional metadata files
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for _, fname := range []string{"README.md", "LICENSE"} {
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if _, err := os.Stat(fname); err == nil {
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writeZipEntry(fname, fname)
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}
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}
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}
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func createHmap(hmapPath string, files []string) {
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f, err := os.Create(hmapPath)
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if err != nil {
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